History Main / AquaticMook

12th Mar '17 5:19:28 AM GMon
Is there an issue? Send a Message


[[folder: Turn Based Strategy]]

to:

[[folder: Turn [[AC:Turn Based Strategy]]
28th Feb '17 6:27:25 PM Willbyr
Is there an issue? Send a Message


[[quoteright:340:http://static.tvtropes.org/pmwiki/pub/images/mario_aqua_mooks.jpg]]

to:

[[quoteright:340:http://static.[[quoteright:340:[[VideoGame/SuperMarioMaker http://static.tvtropes.org/pmwiki/pub/images/mario_aqua_mooks.jpg]]
jpg]]]]
28th Feb '17 6:26:47 PM Willbyr
Is there an issue? Send a Message


[[quoteright:320: [[VideoGame/EccoTheDolphin http://static.tvtropes.org/pmwiki/pub/images/09cd2029179561a19a8859677b1eb201.jpg]]]]

%%This page's examples section is sorted alphabetically. It would be lovely if you'd maintain this, thanks.

to:

[[quoteright:320: [[VideoGame/EccoTheDolphin http://static.tvtropes.org/pmwiki/pub/images/09cd2029179561a19a8859677b1eb201.jpg]]]]

%%This page's examples section is sorted alphabetically. It would be lovely if you'd maintain this, thanks.
%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1486375139045624400
%% Please do not replace or remove without starting a new thread.



[[quoteright:340:http://static.tvtropes.org/pmwiki/pub/images/mario_aqua_mooks.jpg]]

%%This page's examples section is sorted alphabetically. It would be lovely if you'd maintain this, thanks.
%%






[[AC:VideoGames]]

[[folder:Action Adventure]]

to:

[[AC:VideoGames]]

[[folder:Action
[[foldercontrol]]

[[folder:Video Game examples]]

[[AC:Action
Adventure]]



[[/folder]]

[[folder:Arcade]]

to:

[[/folder]]

[[folder:Arcade]]

[[AC:Arcade]]



[[/folder]]

[[folder:Beat'em Up]]

to:

[[/folder]]

[[folder:Beat'em

[[AC:Beat'em
Up]]



[[/folder]]

[[folder:First Person Shooter]]

to:

[[/folder]]

[[folder:First

[[AC:First
Person Shooter]]



[[/folder]]

[[folder:Platformer]]

to:

[[/folder]]

[[folder:Platformer]]

[[AC:Platformer]]



[[/folder]]

[[folder:Role Playing Game]]

to:

[[/folder]]

[[folder:Role

[[AC:Role
Playing Game]]



* In the ''[[Franchise/FinalFantasy Final Fantasy series,]]'' there is FinalFantasyI, FinalFantasyIII, FinalFantasyV, FinalFantasyVI, FinalFantasyVII, and FinalFantasyX which have underwater dungeons, and thus, enemies appropriate to the area (sea urchins, pirahnas, octopuses, etc.)

to:

* In the ''[[Franchise/FinalFantasy Final Fantasy series,]]'' ''Franchise/FinalFantasy'' series, there is FinalFantasyI, FinalFantasyIII, FinalFantasyV, FinalFantasyVI, FinalFantasyVII, ''VideoGame/FinalFantasyI'', ''VideoGame/FinalFantasyIII'', ''VideoGame/FinalFantasyV'', ''VideoGame/FinalFantasyVI'', ''VideoGame/FinalFantasyVII'', and FinalFantasyX ''VideoGame/FinalFantasyX'' which have underwater dungeons, and thus, enemies appropriate to the area (sea urchins, pirahnas, octopuses, etc.)



[[/folder]]

[[folder:Shoot'em Up]]

to:

[[/folder]]

[[folder:Shoot'em

[[AC:Shoot'em
Up]]



[[/folder]]

[[folder:Tower Defense]]

to:

[[/folder]]

[[folder:Tower

[[AC:Tower
Defense]]




[[folder: Turn Based Strategy]]
* ''VideoGame/XCOMTerrorFromTheDeep'' replaces the first game's aliens with a variety of aquatic aliens and altered Earth species. Most of them are also able to fight on land.



[[folder: Turn Based Strategy]]
* ''VideoGame/XCOMTerrorFromTheDeep'' replaces the first game's aliens with a variety of aquatic aliens and altered Earth species. Most of them are also able to fight on land.
[[/folder]]

[[AC:Non Video Game Examples]]
[[folder:Anime]]

to:

[[folder: Turn Based Strategy]]
* ''VideoGame/XCOMTerrorFromTheDeep'' replaces the first game's aliens with a variety of aquatic aliens
[[folder:Other examples]]

[[AC:{{Anime}}
and altered Earth species. Most of them are also able to fight on land.
[[/folder]]

[[AC:Non Video Game Examples]]
[[folder:Anime]]
{{Manga}}]]


Added DiffLines:

2nd Feb '17 9:15:56 AM Chillpenguin411
Is there an issue? Send a Message


** ''Anime/MobileSuitGundamSEED'''s Goon and Snow.

to:

** ''Anime/MobileSuitGundamSEED'''s Goon UMF-4A GOOhN and Snow.UMF-5 ZnO, with the later UMF-3 ASH functioning as somewhere between this trope and EliteMooks.
16th Nov '16 12:16:56 PM Marilla
Is there an issue? Send a Message



[[AC:{{Anime}} and {{Manga}}]]
* The various ''Franchise/{{Gundam}}'' shows typically have at least one type of mass-produced underwater mobile suits for the main Gundam to fight.
** The original ''Anime/MobileSuitGundam'' and its spinoffs' Gog, Acguy and Z'Gok.
** ''Anime/MobileSuitZetaGundam'''s Zaku Marine, which was actually an unused design from the original series that never made it into the show, [[BreakOutTheMuseumPiece brought out of retirement for a decoy operation]].
** ''Anime/MobileSuitGundamZZ'''s Capule, which later appears in ''Anime/TurnAGundam'' on the Earth forces side as the [[SpellMyNameWithAnS Kapool]].
** ''Anime/MobileFighterGGundam'''s Pescatore, a Mexican submersible MS which inexplicably has a face like a parrot.
** ''Anime/MobileSuitGundamWing'''s appropriately named (for once) Cancer and Pisces.
** ''Anime/MobileSuitGundamSEED'''s Goon and Snow.





[[folder:Action Adventure]]
* The ''VideoGame/EccoTheDolphin'' series is packed with hordes of these, given that a lot of it takes place under the ocean.
[[/folder]]

[[folder:Arcade]]



* There is this kind of Genesis Clone in ''VideoGame/CrisisCore'', namely the ones which Zack beats with a [[ParasolOfPain parasol]].

to:

[[/folder]]

[[folder:Beat'em Up]]
* There is this kind of Genesis Clone ''VideoGame/JusticeLeagueHeroesTheFlash'' has an aquatic MechaMook introduced in ''VideoGame/CrisisCore'', namely the ones which Zack beats SunkenCity level. They start with a [[ParasolOfPain parasol]].water barrier that protects them, and after you destroy it, they will sometimes return to the water to replace it.
[[/folder]]

[[folder:First Person Shooter]]



* The ''VidoeGame/EccoTheDolphin'' series is packed with hordes of these, given that a lot of it takes place under the ocean.
* ''[[Franchise/FinalFantasy Final Fantasys]]'' I, III, V, VI, VII, and X have underwater dungeons, and thus, enemies appropriate to the area (sea urchins, pirahnas, octopuses, etc.)



* The underwater level of ''The Operative: VideoGame/NoOneLivesForever'' features a lot of these.
[[/folder]]

[[folder:Platformer]]



* ''VideoGame/MiniRobotWars'' has the land-based [[InvisibleMonsters stealth unit]] called the Mole. In the NewGamePlus, it gets the ability to swim on the water surface!
--> "Ocean doesn't save you from Mole anymore; for it can swim now!"
** And then you get even worse news later- the [[BossInMookClothing Giant]] also gets the ability to travel Amphibiously.

to:

* ''VideoGame/MiniRobotWars'' has ''[[VideoGame/YoshisIsland Yoshi's Island]]'' features a Shy Guy with an inner tube as well as Shy Guys dressed as pirates.
[[/folder]]

[[folder:Role Playing Game]]
* There is this kind of Genesis Clone in ''VideoGame/CrisisCore'', namely
the land-based [[InvisibleMonsters stealth unit]] called the Mole. ones which Zack beats with a [[ParasolOfPain parasol]].
*
In the NewGamePlus, it gets ''[[Franchise/FinalFantasy Final Fantasy series,]]'' there is FinalFantasyI, FinalFantasyIII, FinalFantasyV, FinalFantasyVI, FinalFantasyVII, and FinalFantasyX which have underwater dungeons, and thus, enemies appropriate to the ability to swim on the water surface!
--> "Ocean doesn't save you from Mole anymore; for it can swim now!"
** And then you get even worse news later- the [[BossInMookClothing Giant]] also gets the ability to travel Amphibiously.
area (sea urchins, pirahnas, octopuses, etc.)



* The underwater level of ''The Operative: VideoGame/NoOneLivesForever'' features a lot of these.
* Snorkel Zombies, Ducky Tube Zombies, and Dolphin Rider Zombies in ''VideoGame/PlantsVsZombies''.
* Pretty much ''every'' Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman who always stays on the water).

to:

* The underwater level of ''The Operative: VideoGame/NoOneLivesForever'' features a lot of these.
* Snorkel Zombies, Ducky Tube Zombies, and Dolphin Rider Zombies in ''VideoGame/PlantsVsZombies''.
* Pretty much ''every'' Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman who always stays on the water).
[[/folder]]

[[folder:Shoot'em Up]]



[[/folder]]

[[folder:Tower Defense]]
* ''VideoGame/MiniRobotWars'' has the land-based [[InvisibleMonsters stealth unit]] called the Mole. In the NewGamePlus, it gets the ability to swim on the water surface!
--> "Ocean doesn't save you from Mole anymore; for it can swim now!"
** And then you get even worse news later- the [[BossInMookClothing Giant]] also gets the ability to travel Amphibiously.
* Snorkel Zombies, Ducky Tube Zombies, and Dolphin Rider Zombies in ''VideoGame/PlantsVsZombies''.
* Pretty much ''every'' Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman who always stays on the water).
[[/folder]]

[[folder: Turn Based Strategy]]



* ''[[VideoGame/YoshisIsland Yoshi's Island]]'' features a Shy Guy with an inner tube as well as Shy Guys dressed as pirates.
* ''VideoGame/JusticeLeagueHeroesTheFlash'' has an aquatic MechaMook introduced in the SunkenCity level. They start with a water barrier that protects them, and after you destroy it, they will sometimes return to the water to replace it.

to:

[[/folder]]

[[AC:Non Video Game Examples]]
[[folder:Anime]]
* ''[[VideoGame/YoshisIsland Yoshi's Island]]'' features a Shy Guy with an inner tube as well as Shy Guys dressed as pirates.
* ''VideoGame/JusticeLeagueHeroesTheFlash'' has an aquatic MechaMook introduced in
The various ''Franchise/{{Gundam}}'' shows typically have at least one type of mass-produced underwater mobile suits for the SunkenCity level. They start with a water barrier main Gundam to fight.
** The original ''Anime/MobileSuitGundam'' and its spinoffs' Gog, Acguy and Z'Gok.
** ''Anime/MobileSuitZetaGundam'''s Zaku Marine, which was actually an unused design from the original series
that protects them, never made it into the show, [[BreakOutTheMuseumPiece brought out of retirement for a decoy operation]].
** ''Anime/MobileSuitGundamZZ'''s Capule, which later appears in ''Anime/TurnAGundam'' on the Earth forces side as the [[SpellMyNameWithAnS Kapool]].
** ''Anime/MobileFighterGGundam'''s Pescatore, a Mexican submersible MS which inexplicably has a face like a parrot.
** ''Anime/MobileSuitGundamWing'''s appropriately named (for once) Cancer
and after you destroy it, they will sometimes return to the water to replace it.Pisces.
** ''Anime/MobileSuitGundamSEED'''s Goon and Snow.
[[/folder]]
9th Aug '16 2:14:12 PM Ripburger
Is there an issue? Send a Message


* ''{{X-COM}}: Terror From the Deep'' replaces the first game's aliens with a variety of aquatic aliens and altered Earth species. Most of them are also able to fight on land.

to:

* ''{{X-COM}}: Terror From the Deep'' ''VideoGame/XCOMTerrorFromTheDeep'' replaces the first game's aliens with a variety of aquatic aliens and altered Earth species. Most of them are also able to fight on land.
8th Jun '16 10:17:00 AM Theriocephalus
Is there an issue? Send a Message


Your basic [[{{Mooks}} Mook]], now for aquatic environments. Either they will be equipped with scuba gear (masks and air tanks), become more fish-like, etc. You'll definitely encounter them DownTheDrain or even BubblegloopSwamp. This most commonly occurs with the MascotMook.

to:

Your basic [[{{Mooks}} Mook]], now for aquatic environments. Either they will be equipped with scuba gear (masks and air tanks), become more fish-like, etc. You'll definitely encounter them DownTheDrain or even in BubblegloopSwamp. This most commonly occurs with the MascotMook.
9th Oct '15 5:59:18 AM ironcommando
Is there an issue? Send a Message


* Pretty much ''every'' enemy from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman).

to:

* Pretty much ''every'' enemy Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman).Fisherman who always stays on the water).
9th Oct '15 5:53:43 AM ironcommando
Is there an issue? Send a Message


* ''VideoGame/{{Raiden}}'' series: Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.

to:

* ''VideoGame/{{Raiden}}'' and ''VideoGame/RaidenFighters'' series: Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.
9th Oct '15 5:52:01 AM ironcommando
Is there an issue? Send a Message


* Pretty much ''every'' enemy from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman).
* ''VideoGame/{{Raiden}}'' series: Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.



* ''VideoGame/{{Raiden}}'': Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.
This list shows the last 10 events of 60. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AquaticMook