History Main / AquaticMook

16th Nov '16 12:16:56 PM Marilla
Is there an issue? Send a Message



[[AC:{{Anime}} and {{Manga}}]]
* The various ''Franchise/{{Gundam}}'' shows typically have at least one type of mass-produced underwater mobile suits for the main Gundam to fight.
** The original ''Anime/MobileSuitGundam'' and its spinoffs' Gog, Acguy and Z'Gok.
** ''Anime/MobileSuitZetaGundam'''s Zaku Marine, which was actually an unused design from the original series that never made it into the show, [[BreakOutTheMuseumPiece brought out of retirement for a decoy operation]].
** ''Anime/MobileSuitGundamZZ'''s Capule, which later appears in ''Anime/TurnAGundam'' on the Earth forces side as the [[SpellMyNameWithAnS Kapool]].
** ''Anime/MobileFighterGGundam'''s Pescatore, a Mexican submersible MS which inexplicably has a face like a parrot.
** ''Anime/MobileSuitGundamWing'''s appropriately named (for once) Cancer and Pisces.
** ''Anime/MobileSuitGundamSEED'''s Goon and Snow.





[[folder:Action Adventure]]
* The ''VideoGame/EccoTheDolphin'' series is packed with hordes of these, given that a lot of it takes place under the ocean.
[[/folder]]

[[folder:Arcade]]



* There is this kind of Genesis Clone in ''VideoGame/CrisisCore'', namely the ones which Zack beats with a [[ParasolOfPain parasol]].

to:

[[/folder]]

[[folder:Beat'em Up]]
* There is this kind of Genesis Clone ''VideoGame/JusticeLeagueHeroesTheFlash'' has an aquatic MechaMook introduced in ''VideoGame/CrisisCore'', namely the ones which Zack beats SunkenCity level. They start with a [[ParasolOfPain parasol]].water barrier that protects them, and after you destroy it, they will sometimes return to the water to replace it.
[[/folder]]

[[folder:First Person Shooter]]



* The ''VidoeGame/EccoTheDolphin'' series is packed with hordes of these, given that a lot of it takes place under the ocean.
* ''[[Franchise/FinalFantasy Final Fantasys]]'' I, III, V, VI, VII, and X have underwater dungeons, and thus, enemies appropriate to the area (sea urchins, pirahnas, octopuses, etc.)



* The underwater level of ''The Operative: VideoGame/NoOneLivesForever'' features a lot of these.
[[/folder]]

[[folder:Platformer]]



* ''VideoGame/MiniRobotWars'' has the land-based [[InvisibleMonsters stealth unit]] called the Mole. In the NewGamePlus, it gets the ability to swim on the water surface!
--> "Ocean doesn't save you from Mole anymore; for it can swim now!"
** And then you get even worse news later- the [[BossInMookClothing Giant]] also gets the ability to travel Amphibiously.

to:

* ''VideoGame/MiniRobotWars'' has ''[[VideoGame/YoshisIsland Yoshi's Island]]'' features a Shy Guy with an inner tube as well as Shy Guys dressed as pirates.
[[/folder]]

[[folder:Role Playing Game]]
* There is this kind of Genesis Clone in ''VideoGame/CrisisCore'', namely
the land-based [[InvisibleMonsters stealth unit]] called the Mole. ones which Zack beats with a [[ParasolOfPain parasol]].
*
In the NewGamePlus, it gets ''[[Franchise/FinalFantasy Final Fantasy series,]]'' there is FinalFantasyI, FinalFantasyIII, FinalFantasyV, FinalFantasyVI, FinalFantasyVII, and FinalFantasyX which have underwater dungeons, and thus, enemies appropriate to the ability to swim on the water surface!
--> "Ocean doesn't save you from Mole anymore; for it can swim now!"
** And then you get even worse news later- the [[BossInMookClothing Giant]] also gets the ability to travel Amphibiously.
area (sea urchins, pirahnas, octopuses, etc.)



* The underwater level of ''The Operative: VideoGame/NoOneLivesForever'' features a lot of these.
* Snorkel Zombies, Ducky Tube Zombies, and Dolphin Rider Zombies in ''VideoGame/PlantsVsZombies''.
* Pretty much ''every'' Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman who always stays on the water).

to:

* The underwater level of ''The Operative: VideoGame/NoOneLivesForever'' features a lot of these.
* Snorkel Zombies, Ducky Tube Zombies, and Dolphin Rider Zombies in ''VideoGame/PlantsVsZombies''.
* Pretty much ''every'' Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman who always stays on the water).
[[/folder]]

[[folder:Shoot'em Up]]



[[/folder]]

[[folder:Tower Defense]]
* ''VideoGame/MiniRobotWars'' has the land-based [[InvisibleMonsters stealth unit]] called the Mole. In the NewGamePlus, it gets the ability to swim on the water surface!
--> "Ocean doesn't save you from Mole anymore; for it can swim now!"
** And then you get even worse news later- the [[BossInMookClothing Giant]] also gets the ability to travel Amphibiously.
* Snorkel Zombies, Ducky Tube Zombies, and Dolphin Rider Zombies in ''VideoGame/PlantsVsZombies''.
* Pretty much ''every'' Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman who always stays on the water).
[[/folder]]

[[folder: Turn Based Strategy]]



* ''[[VideoGame/YoshisIsland Yoshi's Island]]'' features a Shy Guy with an inner tube as well as Shy Guys dressed as pirates.
* ''VideoGame/JusticeLeagueHeroesTheFlash'' has an aquatic MechaMook introduced in the SunkenCity level. They start with a water barrier that protects them, and after you destroy it, they will sometimes return to the water to replace it.

to:

[[/folder]]

[[AC:Non Video Game Examples]]
[[folder:Anime]]
* ''[[VideoGame/YoshisIsland Yoshi's Island]]'' features a Shy Guy with an inner tube as well as Shy Guys dressed as pirates.
* ''VideoGame/JusticeLeagueHeroesTheFlash'' has an aquatic MechaMook introduced in
The various ''Franchise/{{Gundam}}'' shows typically have at least one type of mass-produced underwater mobile suits for the SunkenCity level. They start with a water barrier main Gundam to fight.
** The original ''Anime/MobileSuitGundam'' and its spinoffs' Gog, Acguy and Z'Gok.
** ''Anime/MobileSuitZetaGundam'''s Zaku Marine, which was actually an unused design from the original series
that protects them, never made it into the show, [[BreakOutTheMuseumPiece brought out of retirement for a decoy operation]].
** ''Anime/MobileSuitGundamZZ'''s Capule, which later appears in ''Anime/TurnAGundam'' on the Earth forces side as the [[SpellMyNameWithAnS Kapool]].
** ''Anime/MobileFighterGGundam'''s Pescatore, a Mexican submersible MS which inexplicably has a face like a parrot.
** ''Anime/MobileSuitGundamWing'''s appropriately named (for once) Cancer
and after you destroy it, they will sometimes return to the water to replace it.Pisces.
** ''Anime/MobileSuitGundamSEED'''s Goon and Snow.
[[/folder]]
9th Aug '16 2:14:12 PM Ripburger
Is there an issue? Send a Message


* ''{{X-COM}}: Terror From the Deep'' replaces the first game's aliens with a variety of aquatic aliens and altered Earth species. Most of them are also able to fight on land.

to:

* ''{{X-COM}}: Terror From the Deep'' ''VideoGame/XCOMTerrorFromTheDeep'' replaces the first game's aliens with a variety of aquatic aliens and altered Earth species. Most of them are also able to fight on land.
8th Jun '16 10:17:00 AM Theriocephalus
Is there an issue? Send a Message


Your basic [[{{Mooks}} Mook]], now for aquatic environments. Either they will be equipped with scuba gear (masks and air tanks), become more fish-like, etc. You'll definitely encounter them DownTheDrain or even BubblegloopSwamp. This most commonly occurs with the MascotMook.

to:

Your basic [[{{Mooks}} Mook]], now for aquatic environments. Either they will be equipped with scuba gear (masks and air tanks), become more fish-like, etc. You'll definitely encounter them DownTheDrain or even in BubblegloopSwamp. This most commonly occurs with the MascotMook.
9th Oct '15 5:59:18 AM ironcommando
Is there an issue? Send a Message


* Pretty much ''every'' enemy from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman).

to:

* Pretty much ''every'' enemy Zombie from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman).Fisherman who always stays on the water).
9th Oct '15 5:53:43 AM ironcommando
Is there an issue? Send a Message


* ''VideoGame/{{Raiden}}'' series: Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.

to:

* ''VideoGame/{{Raiden}}'' and ''VideoGame/RaidenFighters'' series: Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.
9th Oct '15 5:52:01 AM ironcommando
Is there an issue? Send a Message


* Pretty much ''every'' enemy from Big Wave Beach in ''VideoGame/PlantsVsZombies2ItsAboutTime'' is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman).
* ''VideoGame/{{Raiden}}'' series: Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.



* ''VideoGame/{{Raiden}}'': Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.
9th Oct '15 5:50:41 AM ironcommando
Is there an issue? Send a Message


* The standard Pigmask army is supplimented by Navy [=SQUEALs=] in the underwater area of ''VideoGame/{{Mother 3}}''.

to:

* The standard Pigmask army is supplimented supplemented by Navy [=SQUEALs=] in the underwater area of ''VideoGame/{{Mother 3}}''.


Added DiffLines:

* ''VideoGame/{{Raiden}}'': Even though the player is relatively safe from "[[ImprobableAimingSkills Sniper]] [[DemonicSpiders Tanks]]" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.
31st Jul '15 3:55:44 PM nombretomado
Is there an issue? Send a Message


* The various ''{{Gundam}}'' shows typically have at least one type of mass-produced underwater mobile suits for the main Gundam to fight.
** The original ''MobileSuitGundam'' and it's spinoffs' Gog, Acguy and Z'Gok.
** ''ZetaGundam'''s Zaku Marine, which was actually an unused design from the original series that never made it into the show, [[BreakOutTheMuseumPiece brought out of retirement for a decoy operation]].
** ''ZZGundam'''s Capule, which later appears in ''Anime/TurnAGundam'' on the Earth forces side as the [[SpellMyNameWithAnS Kapool]].
** ''GGundam'''s Pescatore, a Mexican submersible MS which inexplicably has a face like a parrot.
** ''GundamWing'''s appropriately named (for once) Cancer and Pisces.
** ''GundamSEED'''s Goon and Snow.


to:

* The various ''{{Gundam}}'' ''Franchise/{{Gundam}}'' shows typically have at least one type of mass-produced underwater mobile suits for the main Gundam to fight.
** The original ''MobileSuitGundam'' ''Anime/MobileSuitGundam'' and it's its spinoffs' Gog, Acguy and Z'Gok.
** ''ZetaGundam'''s ''Anime/MobileSuitZetaGundam'''s Zaku Marine, which was actually an unused design from the original series that never made it into the show, [[BreakOutTheMuseumPiece brought out of retirement for a decoy operation]].
** ''ZZGundam'''s ''Anime/MobileSuitGundamZZ'''s Capule, which later appears in ''Anime/TurnAGundam'' on the Earth forces side as the [[SpellMyNameWithAnS Kapool]].
** ''GGundam'''s ''Anime/MobileFighterGGundam'''s Pescatore, a Mexican submersible MS which inexplicably has a face like a parrot.
** ''GundamWing'''s ''Anime/MobileSuitGundamWing'''s appropriately named (for once) Cancer and Pisces.
** ''GundamSEED'''s ''Anime/MobileSuitGundamSEED'''s Goon and Snow.

27th Apr '15 3:18:35 PM TroperJohn
Is there an issue? Send a Message


If it is an [[UnderTheSea underwater level]], then the hero is also given swimming skills so they can face these mooks as if they were in land; the difficulty in this case is that the [[GoombaStomp jumping on head]] option is usually taken away, making it impossible to avoid CollisionDamage (and forcing you to just avoid these guys) unless some other weapon is given. The other option (when on land) is that these guys jump in and out of water where they are unapproachable because of the hero's SuperDrowningSkills, so you have to hit them while they out of it (if they can be damaged, that is). Some games (like ''{{Mario}}'') may have the same enemy show up in both roles, others will have different ones for the two environments.

to:

If it is an [[UnderTheSea underwater level]], then the hero is also given swimming skills so they can face these mooks as if they were in land; the difficulty in this case is that the [[GoombaStomp jumping on head]] option is usually taken away, making it impossible to avoid CollisionDamage (and forcing you to just avoid these guys) unless some other weapon is given. The other option (when on land) is that these guys jump in and out of water where they are unapproachable because of the hero's SuperDrowningSkills, so you have to hit them while they are out of it (if they can be damaged, that is). Some games (like ''{{Mario}}'') may have the same enemy show up in both roles, others will have different ones for the two environments.
9th Feb '15 12:22:38 PM PepperoniTropes
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/JusticeLeagueHeroesTheFlash'' has an aquatic MechaMook introduced in the SunkenCity level. They start with a water barrier that protects them, and after you destroy it, they will sometimes return to the water to replace it.
This list shows the last 10 events of 56. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AquaticMook