Videogame / Kirby's Return to Dream Land

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Kirby's Return to Dream Land (Hoshi no Kirby Wii in Japan, and Kirby's Adventure Wii in PAL territories) is a game in the Kirby series for the Wii, developed by HAL Laboratory and published by Nintendo. While initially believed to be the cancelled GameCube title, Return to Dream Land, is, in fact, the fourth attempt at making a home console game since Kirby Air Ride.

A trailer for the game was released on January 28, 2011, revealing new abilities, including enhanced versions of various powers that can each use Final Smash-like attacks. See the first trailer here.

On June 7, 2011, Nintendo released a second trailer of the game at E3, which shows off more features that the game contains, such as more new abilities, and co-op multiplayer alongside Meta Knight, King Dedede, and Waddle Deenote . Also, the plot of the game is revealed: while greedy King Dedede and Waddle Dee are chasing Kirby for his cake, a gateway suddenly opens up in the sky, and a ship known as the Lor Starcutter emerges. It crashes, and Kirby, Dedede, Waddle Dee, and Meta Knight (who happened to be in the area) must help Magolor, the ship's captain, recover its parts and get it working again. See that trailer here.

The game was released in North America on October 24, 2011, Japan on October 27, 2011, Europe on November 25, 2011, and Australia on December 2, 2011.

Tropes used in this game:

  • 2˝D: The first game since Kirby 64: The Crystal Shards to contain 2D gameplay among 3D graphics. Unlike in Kirby 64, however, there are no bends or curves in Kirby's path.
  • Added Alliterative Appeal: All the levels but the last one, Another Dimension.
    • This game is also notable for standardizing PopStar/Pop Star as "Planet Popstar".
  • Advancing Wall of Doom: The Sphere Doomer areas have you outrunning what seems to be a black hole.
  • Alternate World Map: Halcandra, Magolor's home planet becomes accessible after you assemble all of his ship parts.
  • Amazing Technicolor Battlefield: Where you fight Magolor's final forms.
  • American Kirby is Hardcore: After a brief break in the trend with Super Smash Bros.. Brawl, Super Star Ultra, and Epic Yarn, Kirby once again dons angry eyebrows for North American releases.
  • Another Dimension: The portal that Kirby opens with a Super Ability leads to that place where you fight the Sphere Doomers for Energy Spheres, and later, Magolor after defeating Landia. It's literally named "Another Dimension". Magolor's homeworld of Halcandra is also situated in a different dimension to Planet Popstar.
  • Ascended Extra: The bandana-wearing Waddle Dee, a minor character from Super Star Ultra, is now a playable character.
  • Artifact of Doom: The flavor text of Magolor Soul implies that the Master Crown itself is sentient and evil, and takes over Magolor's body to channel its power. The Crown also wiggles about in all of Magolor's boss fights, implying that it's manipulating Magolor already. And it looks really creepy doing so. It also changes shape for each of Magolor's forms.
  • Background Music Override: The theme song to the super abilities are programmed to do this almost every time you obtain one, which is more obvious when you hack the game to use them within areas where they can't normally be used within (like the True Arena, for example).
  • Badass Mustache: Mr. Dooter EX gains a mustache to go along with his higher difficulty.
  • Barehanded Blade Block: After you break all of Magolor's protections with Ultra Sword, he'll attempt to block it with his hands. Mash buttons or shake the Wiimote against his attempt, and Kirby then proceeds to slash him over and over before doing one final, truly gigantic slash.
  • Batman Gambit: Magolor gets Kirby, King Dedede, Waddle Dee, and Meta Knight to defeat the dragon Landia and take the Master Crown that it guards so he can rule the universe.
  • BFS: The Ultra Sword ability, as seen in this E3 2011 trailer.
    • And it gets even bigger when Kirby delivers the final blow to Magolor's first form.
      • To Grand Doomer, too.
  • Big Bad: Magolor, tricking Kirby and co. to defeat Landia and grab the Master Crown.
  • Bigfoot, Sasquatch and Yeti: Goriath appears to be a Yeti.
  • Blade on a Stick: Bandana Waddle Dee wields one to attack with, and Kirby can get one if he acquires the Spear ability.
  • Blackout Basement: Several areas have you traverse through a dark room, with lit candles to help you out (not only as a light source). Some abilities (such as Fire or Spark) can help you see in the dark, too.
  • Blow You Away: Tornado Kirby.
  • Bonus Boss: Galacta Knight makes a reappearance in the True Arena. To a lesser extent, HR-D3 can only be fought in the Extra mode and The True Arena, not in the normal story mode or the Arena.
  • Boss Remix: The Super Ability theme is remixed into something more upbeat when used in the Grand Doomer battle and at the end of Stage 7-3.
  • Boss Rush: Two of them. There's The Arena, which is a rush through all bosses in main mode, and The True Arena, which is a rush through all bosses in the Extra mode (plus a fight against Galacta Knight). There's also the last level of Dangerous Dinner, the final segment of which is multiple copies of every miniboss in the game — which you face after getting the Ultra Sword ability for a No-Holds-Barred Beatdown. The last level of Nutty Noon, on the other hand, is a tower filled with minibosses from the game (no Sphere Doomers, though), much like Kirby's Adventure. The tower holds Gigant Edge, Moundo, Water Galboros, and Dubior, if you're going through the main entrance. The hidden entrance contains Water Galboros, King Doo, Dubior, Kibble Blade, Gigant Edge, Bonkers, and Moundo.
  • Bubbly Clouds: Nutty Noon, the fifth and final world in Planet Popstar.
  • But Thou Must!: The very first Energy Sphere is just floating in a wide open room, but you can't proceed in the level without collecting it. It also applies in the Extra mode.
  • The Cameo: One of Stone's forms is a statue of three of the "Dark Matter Trilogy" Animal Friends: Rick, Coo, and Kine.
    • Stone in general is chock full of cameos. Wham Bam Rock from Super Star, the Dragoon from Air Ride, Meta Knight and Galacta Knight's wings and masks, the HAL Laboratory logo, Kirby's original 8-bit sprite, and a few others.
    • The UFO enemy appears to reward Kirby during end-of-level bonus games, despite UFO being absent from the game.
    • The UFO and Kaboola, the blimp boss from Kirby's Dream Land, appear in the background as bonus point targets in the Scope Shot mini-game.
  • Canon Foreigner: The Water ability, which made its debut in Kirby: Right Back at Ya! as Official Fan-Submitted Content.
  • Chest Monster: In a variant, when you encounter Energy Spheres in a Pocket Dimension, they will turn into a Sphere Doomer that you have to fight as a mini-boss. Once they're beaten, you can obtain the spheres. The fight with Grand Doomer also starts with you obtaining the sphere containing the mast, complete with the "item get" fanfare... which promptly gets halted as Grand Doomer appears and engulfs the sphere, starting the fight.
  • Cool Crown: The Master Crown that Magolor wants to rule the universe with. He says that it is a source of infinite power.
  • Color-Coded Multiplayer: If having your multiplayer partners as characters with predetermined abilities just isn't your thing, then here you go.
  • Continuity Nod: Oh, BOY, where do we start with HR-D3? It refers to two bosses form earlier in the series: the HR-H/E, the boss of Shiver Star in Kirby 64 (hence the HR part), and Mecha Dedede at the end of Kirby's Dream Course (hence the D3 part). This boss also appeared at the end of the second stage of the Kirby Mass Attack sub-game Kirby Quest. All of its attacks in its first form are modified versions of HR-H's attacks, which makes sense considering Dedede helped Kirby in that game. Also, the way it Turns Red is in itself a nod: while other bosses in the game Turn Red at 50-60% health remaining, HR-D3 has two full health bars, much like many of the bosses from Kirby 64. On top of all this, HR-D3 is a recolor of the Dedede mech that appeared in the cancelled GCN Kirby game.
  • Cool Sword: Ultra Sword takes it Up to Eleven; although Kirby can use other objects aswell.
  • Cut Song: Subverted. The cancelled Kirby GCN's trailer music can be heard in the game as The Arena theme.
  • Dark Reprise: Magolor Soul's battle theme, C-R-O-W-N-E-D, is one giant dark medley containing Nightmare's theme, Green Greens, the main theme, and Magolor's theme.
  • The Day the Music Lied: A pretty obvious one in Nutty Noon's boss stage. You pick your powerup, go to where the boss should be, and...the end-of-level music is playing? But we haven't beaten anything yet? And there's the item we're supposed to get... When you pick it up, the usual Item Get music goes sour, and the prize turns into Grand Doomer.
  • Difficulty Spike: Both worlds of Halcandra.
  • Disc One Final Boss: Grand Doomer and Landia.
  • Disc One Final Dungeon: Nutty Noon. Did you really think you were done with the game? We still haven't even visited Halcandra yet!
  • Disc One Nuke: In stage 1-4, if you get to the very end of the first room and touch the rightmost boundary then go back, you'll find that a section of the stage has sunk down, revealing a hidden door. Behind it is one of the game's two HAL rooms, with this one harboring four Copy Essencesnote  of advanced abilities that aren't supposed to show up until more than halfway through the game.
  • Disney Death: While Magolor's survival was much up to debate, Kirby's Dream Collection confirms that he survived and made a Heel–Face Turn.
  • Disney Villain Death: This happens to Goriath, complete with him looking down before he falls.
  • Drop the Hammer: The Grand Hammer Super Ability takes it Up to Eleven.
  • Dub Name Change: Magolor is referred to as "Mahoroa" in the Japanese release, which is pronounced similar to mahoroba (meaning wonderful place). The change was made to translate his Meaningful Name into the English language ("mahou" also meaning magic, which the "Mag" part of his English name also references).
  • Dummied Out: There are various unused data in the game, including early versions of used music or different music altogether. There's also data for two unused Super Abilities, Super Spark and Super Cutter, the former with only a single texture. The latter has been speculated to be unused because it would have been too similar to the Ultra Sword.
  • Easter Egg: The "HAL Rooms" are back, again accessible in obscure ways.
    • Also, if the player shakes the Wii Remote right before the opening video plays, a different colored Kirby will appear during the opening cinematic and on the title screen.
  • Edible Theme Naming: Just like in Kirby's Adventure and Kirby & the Amazing Mirror, each of the worlds are named after food (with the exception of the eighth level). note 
  • Eldritch Abomination: The Sphere Doomers have this vibe to them. They live in Another Dimension eating energy spheres, and that's we all know about them. Magolor's second One-Winged Angel definitely counts.
  • Enemy Mine: King Dedede (again), Meta Knight (again), and Waddle Dee are helping Kirby on his quest.
  • Energy Ball: Flare Beam Kirby, who can create an orb of energy that can be remotely controlled.
  • Eternal Engine: Egg Engines, the sixth world and first world in Halcandra.
  • Everything's Better with Spinning: Abilities that make use of weapons can often let Kirby spin them. In particular, the Sword can now perform a Spin Attack and the spear can be spun around like a helicopter blade, making Kirby fly upward and hit enemies in the way.
  • Evil All Along: Magolor, who executed a Batman Gambit to get Kirby and the crew to beat Landia and take the Master Crown so he could take over the universe.
  • Evil Makeover: The Lor Starcutter gets one when Magolor powers it up to face Kirby and the others while riding on Landia.
  • Expy: Magolor, plot-wise, of Marx. Like Marx, Magolor tricks Kirby into fulfilling his evil plan and betrays him in the end. He also shares a few attacks with Marx, like the black hole and the huge laser.
    • This is cemented in EX mode, where Magolor's second form is called Magolor Soul.
    • Magolor's EX version even uses Marx's briar attack, alongside the aforementioned laser and black hole moves. In all of his forms, Magolor resembles a jester, too, just like Marx.
      • Magolor seems to reference other Kirby baddies too, though. His first transformation bears a slight resemblance to Dark Mind's first and Nightmare's second form, and his shadow ball attacks have as much variety and Bullet Hell characteristics as Dark Mind's star barrages. Magolor Soul's screen flip technique also comes from Dark Mind's bag of tricks. The spire move, before upgrading to briar thorns, as well as the Sphere Doomer summons are shout-outs to respectively Drawcia Sorceress's note  spire attack and Para-Sorceress summons. Finally, the eye that appears in Magolor Soul's mouth gives him more than a passing resemblance to Dark Matter.
  • Extreme Omnivore: Kirby was already a Big Eater, but now he can inhale other players, even (for the second time) King Dedede, to spit out more powerful stars.
  • Feather Flechettes: Wing Kirby.
  • Fire, Ice, Lightning: The elemental variations of Sphere Doomers represent Fire, Spark, and Ice.
    • The three elemental Super Abilities are Monster Flame, Flare Beam, and Snow Bowl.
    • Four Copy Abilities would qualify: Fire, Ice, Spark, and Beam.
  • Floating Limbs: Magolor (in all of his forms).
  • Four-Temperament Ensemble
    • Kirby is sanguine.
    • King Dedede is choleric.
    • Meta Knight is melancholic.
    • Bandanna Waddle Dee is phlegmatic.
  • Friendly Enemy: In the secret Kirby Master video, Magolor, Galacta Knight, and Marx are inexplicably among the audience enjoying a very special Kirby Dance.
  • Fun with Acronyms: If you take the first letters of each level note , you get "Crowned," which foreshadows Magolor's possession of the Master Crown. This is alluded to in the way that the game shows the alliterative letter in bold. The soundtrack points it out too: The True Final Boss's theme is called C-R-O-W-N-E-D.
  • Giant Waist Ribbon: Grand Hammer gives Kirby a rainbow-colored one.
  • Golden Super Mode: When Goriath, the boss of White Wafers, Turns Red, his hair stands up and glows yellow. This looks familiar...
  • Goomba Stomp: This game allows Kirby to control a giant cleat to perform this trope on enemies. It's highly reminiscent of Super Mario Bros. 3's Kuribo/Goomba's Shoe.
  • Greater Scope Villain: It's implied that the Master Crown that Magolor wanted so badly is this, as it is said that the Crown possesses Magolor's lifeless shell in order to create Magolor Soul.
  • Green Hill Zone: Cookie Country, the first world in Planet Popstar.
  • Green Thumb: The new Leaf Kirby lets him attack with swirling leaves and hide himself in a pile of leaves. Like TAC's guard in Kirby Super Star, attacks pass through Kirby without harming him in that state.
  • Hailfire Peaks: Nutty Noon appears to be Bubbly Clouds mixed with Floating Continent.
  • Heel–Face Turn: Landia gives you a ride during the Unexpected Shmup Level, though it was really Good All Along.
  • Hidden Depths: If you talk to Magolor after all the Energy Spheres are collected, he reveals to you that he acquired the Lor Starcutter by excavating it from the volcano where Landia lives, and that the ship is said to have a mind of its own, making it on par with legendary weapons like Kirby's Star Rod and Meta Knight's sword Galaxia.
    • He also reveals that he was told everything he knew about Kirby by a friend, long before they even met. Some fans have theorized that said friend is Marx, Ribbon, or someone else entirely. Maybe even Galacta Knight.
    • In the Extra mode, he outright tells you that Landia guards a crown that allows the wearer to rule the universe, and that Landia will not part with it easily, and that therefore you should defeat Landia post-haste, with a cheerful expression that could not possibly be sinister in any way. Of course, this is before the second time you fight him as the final boss, so nothing is truly spoiled.
    • Furthermore, if you have all the Energy Spheres in EX Mode, Magolor gives more information. He adds that the Lor Starcutter was made by the same people who built the clockwork suns (most likely a reference to NOVA from Milky Way Wishes). He also mentions that some enemies Kirby fought before came from the world where he comes from.
      • And on top of that, Magolor states that the Lor Starcutter, "the clockwork suns," and the Master Crown were created by the use of an incredible power.
  • Hub Level: Returning from Kirby's Adventure, though this time they're accessed through a world map. The Lor Starcutter is designed similarly, though it's more of a sandbox in that you can check in on Magolor and use the Energy Spheres you've collected throughout the game to get abilities for convenience, enter challenge rooms, or play Mini Games.
  • Human Snowball: Snow Bowl Kirby, who can turn into a giant snowball to mow down enemies.
  • Humongous Mecha: When compared to Kirby, HR-D3, who is only fought on the Extra mode as phase 2/3 of the Egg Engine Boss.
    • Your objective is to shoot these down in the Scope Shot Mini-Game.
  • Infinity+1 Sword: The Super Abilities.
  • Infinity–1 Sword: The Game Breaker Copy Abilities, such as Tornado and Spark.
  • Instant Awesome, Just Add Dragons: Monster Flame Kirby, who can summon a dragon Wreathed in Flames to destroy trees. Landia also qualifies.
  • Instant Flight, Just Add Spinning: Waddle Dee can use his spear for this effect by spinning it rapidly above him, using it to hover for a little time. Kirby can do the same if he has the Spear copy ability.
  • Interface Screw: White Sphere Doomer EXs and Magolor EX/Soul have the ability to flip the screen upside-down during battle.
  • Interface Spoiler: "Gee, I beat Stage 5-5 and I DON'T have all the Energy Spheres yet?"
    • Also the fact that the overworld screen specifically has a spot reserved telling you you're on Planet Popstar. Pretty much a given considering Magolor even said he'd take you to visit his planet after fixing the ship.
  • Jaw Drop: King Dedede's reaction to the final boss going One-Winged Angel.
  • King Mook: Several of the minibosses are these, for example, King Doo (a large, yellow Waddle Doo), Water Galboros (a large Water Galbo), and Kibble Blade (a Sir Kibble with a more knight-like helmet).
    • And later, the boss of Nutty Noon is the "Grand Doomer," a giant Sphere Doomer guarding the last Lor part.
  • Legacy Boss Battle: Galacta Knight from Kirby Super Star Ultra appears as an extra boss in the True Arena. In this game, he cannot be fought anywhere else.
  • Lethal Lava Land: Dangerous Dinner, the seventh world and final world in Halcandra.
  • Let's Play: By medibot, going solo until midway into the first level, where he is joined by MyNameIsKaz and even later into the level, pokecapn.
  • Letting the Air Out of the Band: Did you really think you were gonna get the Lor Starcutter's mast without a fight?
  • Limit Break: Large, glowing enemies, which when consumed will give Kirby larger, more destructive versions of their normal powers (i.e. Sword becomes Ultra Sword, Fire becomes Monster Flame). Ultra Sword Kirby cuts massive ropes with his BFS, Monster Flame can use a dragon to burn down trees, Snow Bowl literally bowls over obstacles on his path, Flare Beam destroys blocks and activates switches around Kirby, and Grand Hammer drives down giant pegs and generate massive shockwaves.
  • The Man Behind the Man: Magolor to Landia. Or the Master Crown to Magolor, if it's sentient.
  • Make My Monster Grow: Whispy, Mr. Dooter, and Fatty Puffer grow in size when they turn red.
  • Making a Splash: Water Kirby, who's actually a Canon Immigrant from the anime. It lets him slide on fire blocks and lava, surf through enemies, hit enemies up with a water geyser, float while firing a water stream downward and attack with damaging rainbows. Oh, and improves your underwater bubble shooter.
  • Marathon Boss: Metal General EX, an already tough fight that's extended to four stages when he reveals the HR-D3 mech; thankfully, it checkpoints at HR-D3.
  • Medley: The first miniboss theme (this one is used for miniboss battles on Planet Popstar) is a medley of the Egg Catcher and Boss/Arena themes from Kirby's Adventure. The second one (this one is used for miniboss battles on Halcandra) is based on the miniboss theme from Kirby 64, which was also previously used for battles with the Meta-Knights in Nightmare in Dream Land.
    • The music used for the Item Challenge and secret HAL rooms is a medley of various versions of Green Greens.
    • The final boss theme, C-R-O-W-N-E-D. You can hear Nightmare's theme, Green Greens, the game's main theme, and Magolor's theme.
  • Mordor: Apparently, Halcandra is this.
  • Multi-Stage Battle: Goriath did this by smashing the snowy floor after you hit him enough. It turns from snow to icy to both, etc.
  • New Game+: Beating the game once unlocks Extra mode (a throwback to the original Kirby's Dream Land), where your Life Meter is reduced by a third, the enemies now come in various sizes, Phanto-esque foes are now added to every area with a key, and the bosses are harder. Also, Magolor's One-Winged Angel form is now more powerful than ever, especially when you finally encounter Magolor Soul. And before that, Metal General EX summons HR-D3, the robot from the cancelled GameCube game and the Kirby Quest subgame from Mass Attack, becoming a three-form Sequential Boss.
  • Nice Hat: A staple in the Kirby series. Bomb, Stone, and Ninja abilities have brand new hats, the Fighter, Ice, and Mike abilities have extra features added to their hats, and the Crash ability has now gained a hat.
  • Nintendo Hard
    • The Copy Ability Challenge Rooms are as well if you want to get the best score (though just beating them for the sake of getting the file selection screen to display 100% after the game is completed isn't nearly as hard). They can take a decent amount of tries to get a gold medal. Then you learn there's a medal better than gold...
    • There are also the Pocket Dimension challenges in some levels that qualify, which have an Advancing Wall of Doom, and the farther you get in the game, the more additional obstacles you have to avoid and the faster the wall advances.
    • In fact, the entire Extra mode is Nintendo Hard. At least the boss fights are. The constant Sphere Doomer battles that you need to do to get all the Energy Spheres get on your nerves when they're all the EX version. And there's also Metal General, who literally Turns Red, and then does it again figuratively, TWICE. Metal General EX would probably be too difficult for most people if you had to fight him and his other two forms without dying.
  • No OSHA Compliance: The Eternal Engine levels of Egg Engines are dangerous enough to give the factory level of Kirby 64 a run for its money.
  • Notice This: Objects that can be destroyed with a Super Ability are marked with glowing stars. The enemies that give the abilities themselves glow brightly and the first time per level they spawn, the camera zooms in on them.
  • One-Hit Kill: The super abilities are programmed to do this to whomever they're used against. Including the game's main bosses as well, apparently.
  • One-Winged Angel: Magolor, once he picks up the Master Crown, and again after being defeated once with an Ultra Sword.
    • Metal General EX summoning HR-D3. And then when Metal General decides to directly fight you with the Humongous Mecha.
  • Only Sane Man: Meta Knight's reactions to Kirby and Dedede at the title screen suggest this.
  • Our Dragons Are Different: The Monster Flame ability, as seen in this trailer.
    • Also, Landia, the four-headed dragon who attacked Magolor. It can split into four smaller one-headed dragons.
  • Outrun the Fireball: You have to outrun an EXPANDING BLACK HOLE in the pocket dimensions.
  • Palmtree Panic: Onion Ocean, the third world in Planet Popstar.
  • Paper Fan of Doom: Ultra Sword becomes a large fan on rare occasions.
  • Plot Coupons: The five parts of the Lor Starcutter, obtained after defeating each level's boss, and the Energy Spheres, many missing in each level. There are 120 in all.
  • Pocket Dimension: There appears to be many of them throughout the game, where a good portion of the Energy Spheres can be found. The final battle against Magolor also takes place here.
  • Power Copying: Of course, after the noticeable lack of the move in Kirby's Epic Yarn. The new ones are Leaf, Spear, Water and Whip. The game also introduces Super Abilities, a more powerful version of the regular abilities that Kirby can use to wreck everything on his path and solve big puzzles. Magolor's second form imitates the Super Abilities in the fight against him.
  • Power Up Mount: In Co-op, anyone can be this to each other. You can even stack up all four characters to create a giant totem pole.
  • Recurring Riff: Several, including the file select/Lor Starcutter theme, the music from the GCN Kirby trailer, the Recurring Riff from Kirby Super Star, and the menu music.
  • Regretful Traitor: Magolor is heavily implied to be this. The description of his soul form is "A sad shell possessed by the limitless power of the Master Crown, no more than a manifestation of the crown itself". In Dream Collection he actually makes peace with Kirby.
  • Retraux:
    • The BGM for the Item Challenge is a retro-style remix of Green Greens, sounding very similar to the arrangement used in Super Star.
    • Some BGM are new songs in the style of Dream Land 3 and The Crystal Shards.
    • In terms of gameplay, the entire game may qualify.
  • Rubberband AI: The Advancing Wall of Doom mentioned above will always be just offscreen, slowly coming into view, no matter how much you think you've distanced yourself from it. But if you are close enough to it, it clearly slows down, and it gets exponentially faster the further away you are from it.
    • You can actually make the wall reel back by spitting stars at it. This is practically essential to know in later parts of the New Game+, where the wall is faster.
  • Sad Battle Music: Used for Landia, HR-D3, and Galacta Knight's first phase.
  • Sarcastic Clapping: Magolor, complete with stock "bravo," right before he picks up the Master Crown and goes One-Winged Angel.
  • Scenery Porn: True to Kirby form, the backgrounds of this game are vivid, detailed, and colorful. From a bird's eye view of Dreamland to outer space itself, Kirby series delivers on this trope.
    • The backgrounds in the "Looming Darkness" sections shown after you defeat the Sphere Doomers are hauntingly beautiful.
  • Scoring Points: Present in the challenge rooms.
  • Sean Connery Is About to Shoot You: You can tell American Kirby is Hardcore when he has his BFS aimed right in the face of anyone looking at the (American) cover.
  • Sequential Boss: The only bosses who don't simply have one two part health bar are the Grand Doomer (though the second part of the battle is not played in the Arena and he just explodes), Magolor, and HR-D3. The last is even worse if you're playing the Extra mode instead of The True Arena, as you have to fight it immediately after Metal General EX.
  • Shamu Fu: Ultra Sword might occasionally pull out a giant tuna for its attack.
  • Shifting Sand Land: Raisin Ruins, the second world in Planet Popstar.
  • Shout-Out:
    • Whip Kirby wears a fedora. Just to drive the point home, the first level in which you obtain the Whip has you outrunning rolling boulders.
    • Not only does Sword Kirby regain the Sword Beam at full health, it now has a chargeable Spin Attack! In this game, the Spin Attack hits targets more than once instead of a single time that simply does more damage at once like in its inspiration series, often making it useful for shaving off enemies' health, especially for enemies that are more durable. He also looks like Link.
    • The shoe powerup: invincible, can walk on spikes, and only available in certain parts of the game. Sound familiar?
    • Just in case HAL Labs didn't make Fighter's fireball move a direct shout-out to a certain fighting game obvious enough, one of the inputs to perform an instant powered-up version of the standard fireball is down, forward, 1 button.
    • Meta Knight keeps his Shuttle Loop and jab attack from Super Smash Bros. Brawl. (HAL had a part in working on Brawl too)
    • Also from Brawl, both the Hammer ability and Dedede have a downwards drilling attack that comes from Dedede's down-air in Brawl.
    • The Needle Ability gives you a new rolling wheel attack resembling Sonic the Hedgehog's Spin Attack.
    • One of the snow levels features multiple cannons (somewhat standard Kirby fare), although one cannon path features a trail of banana bunches.
    • Halcandra is a combination of the names of HAL Laboratorynote , the company that made this game, and the alien name for Mars in C. S. Lewis' The Space Trilogy "Candra" means planet in Old Solar, and Malacandra is the Old Solar name for Mars.
    • Goriath's hair turns gold and stands up when he Turns Red. And if that's not enough, he's got Kamehame Hadouken attacks, too! And when Goriath EX goes Super Saiyan, he gets a Spirit Bomb.
    • The Grand Doomer's second phase has a method of attack that is remarkably similar to a particular shrieking ball of paint...
    • The opening segment of the Unexpected Shmup Level bears more than a passing resemblance to the first Gradius game, in terms of level design and enemy patterns.
    • Magolor's Lor Starcutter's mast, during its battle in Final Dimension, has a picture of the Dark Star on its sail. The EX version has a picture of the Dark Star X.
  • Sliding Scale of Visuals Versus Dialogue: The Full Motion Video cutscenes have no dialogue... except for when Magolor reveals his actual role in the plot.
  • Slippy-Slidey Ice World: White Wafers, the fourth world in Planet Popstar.
  • Snot Bubble: One of Sleep's moves allows you to do this, waking Kirby up quickly and destroying nearby enemies who comes across it.
  • Speaking Simlish: Word of God states Magolor essentially speaks "Magolorese" throughout the game and that the subtitles that appear everytime he speaks provide translations to what he says. Indeed, it's actually possible to hear his voice in-game when he does so (except during a certain cutscene). It's mostly unintelligible aside from a few words like Kirby's name.
  • Stealth Pun: Sometimes Kirby's Ultra Sword ability has him use a fish as a weapon. Get it? Swordfish.
    • In the first level of Nutty Noon, the two main powerups Kirby can find in the first area are Whip and Wing. Whip gives Kirby a cowboy hat, while Wing gives him a feathered headdress that looks vaguely Native American. So Kirby's playing Cowboys and Indians. ...Get it?
  • Sticks to the Back: Whenever someone with a weapon needs to use both their hands or play the goal game, they resort to this.
  • Storm of Blades: Galacta Knight can create one after he Turns Red.
  • Super Title 64 Advance: Both the Japanese title and the European one has "Wii" on it.
  • Suspiciously Similar Substitute: Since Meta Knight is an ally and playable character for this game, Metal General is made as a substitute for a "knight" boss fight, although he ends up having pretty distinct attacks. Galacta Knight also appears as a more proper substitute.
  • Teleport Spam: The Grand Doomer, Ice Sphere Doomers, and Magolor's One-Winged Angel forms all do this.
  • Theme Music Power-Up: Galacta Knight's fight starts out with Landia's boss theme, but when his health drops by roughly half, his theme from Kirby Super Star Ultra starts up and he fights more seriously.
    • Whenever Kirby gets a Super Ability. Even moreso when against the Grand Doomer and all the minibosses in 7-3. Averted when fighting Magolor, whose own boss theme continues playing until Kirby wins the Blade Lock, at which point the music stops. This was probably because multiple Super Abilities had to be used and switching between the Super Ability theme and Magolor's boss theme would get repetitive.
  • Tiered by Name: Almost all of the bosses and minibosses that appear in Extra mode have "EX" added to their names, in addition to looking more menancing than their Main mode counterparts.
  • Totally Radical: Magolor's speech. Pre-Evil Plan reveal.
    • "The Lor is a beast!"
  • Transformation Is a Free Action: Bosses cannot be hurt when they're in the middle of turning red when their health bars drop by half. Their health bars glow to signify that they're temporarily invincible.
    • The action freezes while Kirby does his elaborate Super Ability transformations.
  • True Final Boss: Magolor Soul.
  • Turns Red: Every boss does this when their health bars fall by half.
    • Mr. Dooter EX and Fatty Puffer EX are both mainly recolored red (from light blue and purple, respectively).
    • Also, the last series of bosses from Landia EX onwards (including Galacta Knight) turn red when their health hits about 60%.
  • Unexpected Shmup Level: In Kirby tradition. After Magolor goes One-Winged Angel, Kirby and the gang each ride on a part of Landia into another dimension where this trope takes place.
    • The tradition is played with a bit, though. Most Kirby games take the mystical item that Kirby was assembling over the course of the game, and use it against the final boss, who's usually a One-Winged Angel version of the penultimate boss. This time, you ride the penultimate boss, who's revealed to have been heroic the entire time, and the item you've been assembling the whole game ends up being turned against you as the Shmup stage boss battle.
  • Unskilled, but Strong: Super Abilities don't have much techniques compared to their regular counterparts, but they're all very strong, as they're meant to destroy giant obstacles.
  • Villainous Harlequin: Magolor's One-Winged Angel forms, even going as far as to give him a juggling attack and various uses of magical symbols.
  • Wake-Up Call Boss: Goriath is when the game starts getting harder. Unlike other bosses, he moves fast and attacks quickly; notably it's rare for him to actually be on the ground. He also gets some pretty powerful attacks after he Turns Red, and the platform (as he crushes them one after another) becomes more uneven over time.
  • Wall of Weapons: Ultra Sword pulls out an assortment of large swords and sharp objects to cut with, like a standard Kirby sword, Meta Knight's Galaxia sword, a scimitar/cutlass, a butcher's knife, and a kendo sword. If you're lucky, there's also a giant paper fan. And a fish.
  • Walking Spoiler: Magolor is pretty hard to talk about without spoiling his true motives.
  • Warm-Up Boss: Whispy Woods, naturally.
  • We Cannot Go on Without You: If anyone else dies, they can come back anytime if there's an extra life available. If Player 1 Kirby dies, then everyone must start over.
  • Whip It Good: Whip Kirby, a new ability for this game. Aside from having mid-ranged attacks, the whip also lets Kirby grab enemies and then throw them to a direction to hit other enemies.
  • Ye Olde Butcherede Englishe: From Meta Knight's pause screen description:
    "The masked knight cometh!"

Alternative Title(s): Kirbys Adventure Wii

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/KirbysReturnToDreamLand?from=Main.KirbysReturnToDreamLand