Even better, is the fashion in which Kirby finishes off the first phase of Magalor. The Grand Doomer got off easy: this time, Kirby wins the power struggle as before...and then hits Magalor. And again. And again. AND AGAIN. And then, to finish him off, Kirby lifts up the regular ultra sword, makes it grow HUGE, and swings it in slow motion as the screen whites out...before floating to the ground, twirling his sword like a badass, and striking a pose. And then Magalor BLOWS UP. Kirby certainly made his Return to Dream Land an awesome one, huh?
He survived it, had his body take another massive beating, then survived that, too. Says something about the power of the Master Crown.
Not only did he survive the second fight, in Extra Mode he strengthens himself even further after the Starcutter fight, survives another fight against Kirby, turns into a complete and utter Empty Shell to go at it again, and then seemingly dies...however, Kirby's Dream Collection later shows that he even survived that, too! That is one tough Halcandran.
The "Final Battle" cutscene. Magolor is throwing energy spheres at the crew as they ride Landia through space, and Meta Knight just bats them away with his sword like they're nothing, and flies in front of Kirby to protect him before getting shot down.
A minor example of nostalgia from the last level: at the very end of the stage, you can find a secret area containing stars by flying up above the level exit door and entering the background planetoid as a door - exactly the same secret used in Bubbly Clouds, from the original Kirby's Dream Land.
You also get to destroy a spacecraft while riding a dragon and destroy a giant mecha piloted by a smaller mecha. Really, the second half of the game is just filled with moments of awesome.
The Disc-One Final Boss Grand Doomer. This guy doesn't appear until after a Victory Fakeout and gets his own boss theme that is nothing short of epic. You beat down the usual two phases each boss has had up to this point when he shields himself and starts summoning enemies. In the second det of them he spawns, you can get the Ultra Sword. Get it, and a fast paced remix of the Super Ability theme starts playing as you destroy the rock shield, slowly cracking it until it's completely gone. After four hits, you use the Ultra Sword one last time to finish him off in a five hit combo.
In Extra Mode, the bosses are all upgraded by having more health and stronger, upgraded attacks, but are relatively unchanged. Except for the Metal General, who starts out this way... then reveals that he found Dedede's Humongous Mecha HR-D3 from Kirby GCN, at which point you fight two more health bars to take them down in a very impressive reference to Kirby 64.
The Bonus Boss: You get to fight Galacta Knight, the most powerful warrior in the galaxy, again, and he's more powerful than before. Even better, if you have three friends, you can gang up on him with a four-on-one.
Even more than that, the start of the battle uses Landia's theme. Then, once you half his health, the familiar Epic Riff begins and Galacta Knight comes at you with everything he has.