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Role Play: We Are Our Adventuring Avatars
Deadpool: "Why am I all the way at the bottom? I deserve top billing!".

We Are Our Adventuring Avatars (full title ITT: We Are Our Adventuring Avatars) is a Play By Post Forum Game on the TV Tropes Forum and a spin-off of the original We Are Our Avatars. It focuses more on story driven role playing.

Originally made because of players being disappointed with what they felt was a lack of plot from the original WAOA, a second topic was created as We Are Our Epic Avatars but due to issues in player base, interest, and failure to communicate, it was soon discontinued. This game is currently over 200000 posts. New players can leap right in, provided they read the rules and at least introduce themselves.

Obviously, this page is in dire need of Wiki Magic and help in order to grow. Character Sheet is up, but Crowning Moments of Funny, Heartwarming and Awesome have also been added, as well as YMMV and a Recap Page.

This thread provides examples of...

  • Adam and/or Eve: The first names of the two married military oriented protagonists.
  • A.I. Is a Crapshoot: Averted with most AIs so far.
    • The TDN Langley however played this straight, mainly due to being hacked but it was later retconned into having a precursor device into her, making her insane.
  • Little Bit Beastly: The animal-based Gijinka. Imca (Switches between Eeveelutions), Rhyme (Samurott), Luca Juniper (Lucario), Chibi (wolf), Colonel Adam Longram sometimes (wolf), Lystia and Cabbot (Bunnies), are prime examples.
  • Artificial Human
    • Imca is not natural, but rather artificially created, and while mostly squishy and quite like a normal gijinka, even if she is synthetic, does have some electrical bits in her head.
    • Mina, a protosapien clone, is created in an artificial womb as a supersoldier. Her cybernetics inside her are biomechanical which grows alongside her body.
  • Artificial Intelligence: Lots.
  • Autodoc: If any of the group's medic aren't availble when needed most, the TDN-Trinity's Autodocs can heal the patient no matter how severe the injury, especially when they replaced body parts with advanced cybernetics.
  • Battle Couple: Longram and Eve
  • Badass Crew: The Blessing/Trinity crew to a great extent.
  • Badass Family: The Longrams, a family that served the military for generations.
  • Blade Below the Shoulder: Eve's CQC weapon, normally kept retracted in her cybernetic left arm
  • Breakout Character: Deadpool, more or less.
  • Bridge Bunnies: A few of the youkai (in sailor fuku wear) from Gensokyo operate the bridge with Captain Murasa as the helmsman.
  • City of Adventure: Arakanea, Hal's Kingdom home to refugees from countless worlds, a church of magical girls, diamond mines, beaches, and teleporters to almost anywhere.
  • Continuity Reboot: Happened on the fifth of March, the "in-universe" justification for that is when an unknown virus broke the fourth wall, forcing the powers that be to reboot the timeline.
  • Cool Horse: Vanguard the pegasus.
  • Cool Starship: The TDN-Mobius and later, the TDN-Terra's Blessing. After the Terra's Blessing destruction, the TDN-Trinity took its place.
  • Creator Backlash: Mr. Kirb admits that his Modern Touhou characters and the location aren't that good in retrospect and he is planning to give them a cosmic retool into something else in a future mini-arc.
    • Sunova/Imca isn't fond of Amaya despite being a love interest to two major characters, due to being pestered to play her.
  • Creator Breakdown: Annoyingly frequent, to the point that players consider the discussion thread one of the worst they've ever partaken in.
  • Creator Provincialism: Rhyme Beat is known to live in New York and tends reference elements of it most of the time.
  • Cybernetics Eat Your Soul: Averted, the Cybernetic characters Eve and Longram are more calm and level headed then a lot of the fully biological ones.
  • Cyberpunk Rhyme and Dave/Mike's Homeworld Cyber New York. A world still researching breakthroughs in cybernetics, where most of the population are choosing to alter themselves. There is also Hard Light technology to some extent and medical breakthroughs that can combat brain tumors and allow for Homosexual Reproduction.
  • Darker and Edgier: Some of the players believe the overall tone of WAOAA is darker than WAOA.
    • Lighter and Softer: Though recent developments are seeing it be somewhat lighter, though this may change in the future.
  • Depleted Phlebotinum Shells: The Terran Alliance developed a variety of special ammunition, whenever if it's supernatural beings, demons, angels, machines, aliens, mutants, monsters, and even gods.
    • The "Terran Alliance God Killers" in particular work by encasing the target in a unique, liquid metal, that once it hardens begins to partially fade from reality as a result it is immune to reality warping, trapping the target inside a metal statue for all of eternity, This metal is formed from subspace bore use, and as such is highly radioactive, and very dangerous on the spacial scale, even capable of causing rift storms if large quantities are present in one area, since it should not completely exist.
  • Dimensional Traveler: Most of the cast are this, sharing the same premise with its parent RP.
  • Drives Like Crazy: Put Eve behind the wheel, your riding experience will be like a roller coaster through hell and Zel's even worse if he's driving.
  • Dropped a Bridge on Him: How Ghost died, He got better though.
  • Dysfunction Junction: Disturbingly so.
    • Where to start?: An orphaned Shell-Shocked Veteran of a Super Soldier designated to be expendable (to buy more time) to her superiors, an elite American commander with issues with a post-apocalyptic facist shadow organization with multiple regrets, a purple equine bookworm with Super OCD and a Wide-Eyed Idealist mindset clashing against Crapsack World elements, an angel artist whose dead lover is a Cold Sniper, a bumbling scientist who created a reccuring villain by accident, a pacifist fox girl who happens to be immature, a Spaceship Girl who loves radioactive cola, a trickster illusionist, a trigger happy kleptomaniac witch, a chainsaw wielding schoolgirl with an Ax-Crazy split-personality, a merc turned chimera, a very eccentric blacksmith whose body got screw up real bad, and finally, a ninja merc with very questionable sanity and they happen to be the recurring characters.
  • Eagleland: Most of the American soldiers in the RP are portrayed positively, that includes the defected Enclave troopers, Tera, and the Joint Strike Force (Type 1).
  • Dystopia: The Cipher Brotherhood's remaining bastion worlds, major population centers and megacities under constant watch of magical propaganda posters, none of them are in good shape though. This is due to the fact the brotherhood is mainly focusing on their military and scientific research.
  • Electronic Eyes : Most Terran characters have these in some form or another. Most of the Hellfire Brigade marines have them too, Longram included.
  • Everyone Went to School Together: Some characters such as Imca, Luca,Mitch, Dave, Kris, Shiki,and Red are from WAOA High School AU, now as adults.
  • Fantasy Kitchen Sink: Considering this game's a massive crossover, this trope is inevitable.
  • Faster-Than-Light Travel: Mostly for dimensional hopping though.
    • Terran Alliance uses a warp gate system that spans around their home galaxy.
    • The Cipher Brotherhood and the Solaris Federation uses subspace drives to warp into other dimensions instead.
  • Five-Bad Band
  • Fluffy the Terrible: Six's fearsome pet dragon from hell, Mittens.
  • Full-Contact Magic : This is Eliko's fighting style.
  • Future Spandex: Protosapien Combat Skins, body armor in the form of spandex-like suits that can be worn over power armor.
  • Homosexual Reproduction: Ovida is a drug that leads to mutated polar bodies in women, allowing a Lesbian couple to have children genetically theres. Rhyme was born when her mother Carlie was on drug trials for it.
  • Humongous Mecha
  • Hyperactive Metabolism: Terran cyborgs, of which Eve, Amaya, Malak, Blues, along with Longram and Should are included, need a diet high in Protein, Sugars, and Carbs to survive. They can get this through a diet of lots of Meat and Sugary food, or with the Terran issued Cyberboost bars.
  • Immortality/The Ageless: Anyone who get military grade Terran cyborg enhancements will be virtually immortal from old age (Type II). However they can killed by external forces such as severe injuries such as multiple gunshots. They can't die from natural causes.
  • Inferred Holocaust: When the group visited post-Mass Effect 3 Earth, the Catalyst's galactic wide effect did way more harm than good with emphasis on harm.
  • Interspecies Adoption: Mina, a Human Alien, was adopted by the two human protagonists, Longram and Eve.
  • It's Raining Men: The default method Terrans use to land personal and equipment on a planet, The group some times does the same to get to a planets surface quickly. Usually done using the various forms of Terran armor, all of which include specialized heat-sinking equipment to survive the heat, and built-in thrusters to cushion the landing.
  • Magic Knight : Several, Like Ghost, Eliko, Xion, and Rhyme.
  • Magical Girl: Two varieties. The Puella Magi Madoka Magica inspired ones (most prominently Shiki Misaki played by Rhyme Beat, and the more traditional magical girl Korin played by Etheru).
  • Mama Bear/Papa Wolf: Longram and Eve adopted a cloned human alien they later name Mina. If your a villain and you endanger their daughter, bring a coffin, because what's your going in once your dead. And using their parental wrath to lure them into a trap but all it seemed to do was piss them off. This also applies to their subordinates.
  • Mooks: All of them vary.
    • Elite Mooks: The 1st Hellfire Brigade themselves are elite mooks.
    • Gas Mask Mooks: The Cipher Troopers are described to having their designs look like this. On the Group's side: The Hellfire Brigade's Riot Gears have lower tech versions of the gas masks but only used by specialists or if power armor isn't a good option for the troops.
    • Heavily Armored Mook: The Hellfire Marines, most soldiers from the Terran Alliance, and the Cipher Troopers.
    • Mecha-Mooks: Roboscorpions, Mr. Gutsies, steampunk robotknights, the Metallix.
  • Morality Kitchen Sink: Some characters such as Twilight Sparkle, and Team Sonic are the most purely heroic characters; the military characters are of A Lighter Shade of Grey, especially since one of them used to commit at least one war crime; NAIA as a whole are anti-heroes are best; most of the villains are of a darker shade of grey; finally, the only darkest one of them all is the Cipher Brotherhood who are at best, Well-Intentioned Extremist.
  • Muggles Do It Better: Modern and futuristic weaponry can take down almost anyone and anything.
  • Official Couple: Longram/Eve, [[OneTrueThreesome Rhyme/Amaya/Mike(pre-reboot) Rhyme/Mike, Kara/Hayley, Shiki/VivianDave/Glados, and Cath/Pala.
    • Imca/Luca used to be this, but communications between the players became heated and they were broken up, eventually resulting in another Retcon where Imca became another character entirely.
  • Outside-Context Villain: Inverted with the groups themselves who are Outside Context Protagonists to the natives inhabiting the various universes. No one would expect that a highly advanced but dinky starship would be crewed by magic users, robots, AIs, warriors of yesteryear, monsters, and anyone that might be considered myths and that's eliminating the Space Marine type characters who are considered Outside Context Protagonists in their own right.
  • Powered Armor: Several Characters to wear this.
    • Ace Custom: The 1st Hell Brigade's power armor sets are customized by the wearer's preference, making them different from the standard issue type used by the main forces. Another distinctive attribute to their armor are the asymmetrical red shoulders.
      • Eve wears a black set of terran commando armor, most sets are blue or camo, it also has a slit on the left arm and ports along the arms to account for the weapons in her cybernetics.
    • On the villainous side: The Cipher Troopers wearing the Superiority Protection Gear armor series, the successor to the New American Empire's Frontline Gear armor series.
  • Retcon: Many elements of the RP has been altered to fit the players' preferences.
    • The group encountered the Cipher Brotherhood twice in the past, first at Equestia (Replacing the Stasis Arc), and the second at Time Rift Earth (Technically first major encounter pre-reboot but has a large presence in this.)
    • Imca/Sunova has changed the Terran Alliance in many ways, see here for details.
  • Ridiculously Human Robots : Common. Dave, Glados, Glados, Zergus, Wraith, Yuzuki, Yuriko, Eliko just to name a few.
  • Robot Girl : A fairly common character type. Glados, Wraith, Yuzuki, Yuriko, Eliko, Blessing, and Sunny (her true body, not the one often seen) are all examples.
  • Revolvers Are Just Better: There are many types of them.
  • Running Gag: Etheru's characters tend to question why they see a talking horse, usually in a long, wordy fashion.
  • Sapient Ship: The TDN Terra's Blessing,the TDN Mobius, and the TDN Trinity.
  • Sci-Fi Kitchen Sink
  • Space Opera
  • Squishy Wizard: Twilight Sparkle.
  • Shout-Out
    • The Hellfire Brigade's red shoulders.
    • Alot of Terran cybernetics are made by Sarif Industries
    • Squeshions calling humans "mon-keighs"
    • The Protosapiens are a tribute to the Firstborn, the first race to gain sentience.
    • MARJORINE deleted her emotions to gather more data efficiently, which Etheru has, quite a few times, clarified that this was inspired by Perceptor of Transformers Animated.
    • "Like A Boss" by The Lonely Island plays on the radio after Sunny mentioned that Eve drives like the Boss.
    • The Protosapien Combat Skin is a major call out to both to the Forerunner Combat Skin and the Sneaking Suits.
    • Mina's Gray Glint armor is based on Gundam mobile suits, right down to the helmet's samurai-like appearance and V-Fin.
    • One battle with a Super Mutant Behemoth, the mutant uses crunched up cars as boxing gloves, akin to the Incredible Hulk, one character even lampshaded this.
  • Spaceship Girl: The TDN Mobius has a catgirl gynoid as an avatar, and the TDN Terra's Blessing also had a catgirl, that it gave to Blues, The TDN Trinity has a dragon girl one.
  • Steampunk: The resort city of Velestia run on it along with crystal powered magitek.
  • Story Breaker Power: Before a rule that was recently set up, some contenders:
    • The group has a lot of outside support, making the risk of enemies being too anticlimactic or otherwise unsatisfying in defeat. Somewhat recently mitigated, as of now, as budget cuts have happened.
    • NOIR-01, whose power level, as detailed on the Paranoia Fuel entry, is nigh-instantly hacking into any computer, as well as the fact he's immortal, has survived the heat death, and is a time traveler.
  • Sufficiently Advanced Alien/Precursors: The Protosapiens, creators of NOIR-01, BLANC-00, the moonship, and related technologies.
  • Super Soldier: There are plenty. The Enclave's 1st Hellfire Brigade soldiers, the UNSC SPARTAN program, the Protosapien's Gray Glint clones, and the Cipher Brotherhood's Cipher Commandos and Cipher Assassins.
  • There Are No Therapists : Averted, Imca may not be a professional psychologist, but she tries to help every one on the crew as much as she can.
  • Take That: The Jollywood Executives' jerkass and greedy personalities when possessed by Fassad is a slam against Executive Meddling and related topics.
    • Another one.
    Longram: (On remarking Command and Conquer's Yellow zone in India): "Looks so much like Chicago."
  • Thou Shalt Not Kill: Twilight, much to her dismay she's in a band of people from a different side of the Sliding Scale of Idealism Versus Cynicism.
  • Time Abyss: NOIR-01 and BLANC-00 are over 40 billion years old, surpassing ten heat deaths.
  • Pro-Human Transhuman: Some of the cyborg protagonists with cybernetics didn't mind having them.
  • Transplant: Characters that players used in WAOA or in other games are not uncommon to appear in this game.
  • What Measure Is a Non-Human?: There are a few characters in this RP that are less than respectful of AIs. These people are always portrayed negatively.
  • Wham Episode: Page 244, Page 1588, and Page 8313.
  • Whole Plot Reference:
    • The Kingdom Hearts arc is meant to be the rough analogues of the Disney world plots of Kingdom Hearts II.
    • The Dream Master arc is based upon "Amy's Choice", a Doctor Who episode regarding the protagonists trying to figure out which world is real and which one isn't. The conclusion is even similar.

    Previous Continuities 

  • Aborted Arc: The assassin side plot with Amaya and Rhyme.
    • The Second Hell Arc/ Purgatory Arc was dropped due to lack of interest. The Toy Story arc got going but was rushed to finish due to lack of interest.
  • Ace Pilot : Malak pilots the 31st experimental divisions aircraft.
  • Alien Arts Are Appreciated: Besides solitaire, Salarians love to play Touhou games.
  • All Just a Dream: The Dream Master arc, with two scenarios meant to discover which was the dream and which was real. They both were dreams.
  • Always Someone Better: The Metas are national example compared to other factions. Most large scale civilizations such as the Terran Alliance are lucky to rule most of a galaxy but the Metas rule an entire dimension.
  • A Nazi by Any Other Name: Stasis, an alicorn, wants to rule Equestria as a perfect world. In other words, a Communist autocrat.
  • And I'm the Queen of Sheba: An apathetic and sarcastic Cipher Brotherhood mook told this to a GDI Commando.
    Mook: "Yeah, yeah, yeah, and I'm the King of England."
  • Apocalypse How: Summoning the Horsemen of the Apocalypse will allow the denizens of hell and heaven to return to the world of the living, but destroying the world (read planet) they're on in the process.
  • Arch-Enemy: The group and computer!David Asmodius Shine. Wraith also qualifies.
  • Artifact of Doom: The Great Game's Master Key, Fassad, can exploit the holder's desire (usually greed), so it can plunge multiple worlds in chaos.
  • Awesome, but Impractical: The Elements of Harmony, they have the power to eliminate or remove evil or corruption but it requires no more than six people for it to work and syncing with them is harder than it looks for some people (especially Saru), and it only fires once.
  • Badass Crew/Elite Army: The Hellfire Brigade, a battalion of US marines under the command of Colonel Longram. Justified since they used to be soldiers of the Enclave.
  • Base on Wheels: The Hellfire Brigade's main base of operations, the Cattle Star.
  • Bad-Guy Bar: The Hive in the City of Jollywood.
  • Big Bad: Master Key Fassad in the Great Game Arc.
    • David asmodius Shine, a reoccurring Big Bad.
    • The Void, leader of the Cipher Brotherhood.
    • Wraith, although her target is the group alone at the moment.
  • Big Bad Ensemble: Dave and cocompany, Wraith, and the Cipher Brotherhood all oppose the group and each of them have their own goals. Dave doing it out of revenge, Wraith because she's doing it as a hobby, and the Cipher Brotherhood viewed them as a (varying) threat to their god snatching operations.
  • Characterization Marches On: Before the release of Mass Effect 3, a certain character, Jona Sederis, is shown to be very Affably Evil to newcomers. Then comes the game proper which we see the founder herself an Axe Crazy psychopath in jail.
  • City of Weirdos: Jollywood. The inhabitants of the city considered giant monsters, sentient buildings, talking animals, and other strange events to be part of the norm.
  • The Clan: The Ovi Clan, a large family consisted of mostly eight feet tall amazonian rabbit women.
  • Corrupt Corporate Executive: Several but subverted by Modern!Kanako, CEO of Moriya Industries. Also subverted when a bunch of Jolllywood CEO's turned out to be only evil when possessed by Fassad.
  • Dark Horse Victory/Didn't See That Coming: Although the Great Game ended with no winners, a group of mysterious information brokers ruined the group's reputation by media manipulation, making him/her the sole winner of the game.
  • Downer Ending: How the Great Game Arc ended.
  • Doom Troops: The Cipher Brothrhood's mooks are intended to be like this, originally a symbol of fear for the Cipherius Empire.
  • Drama-Preserving Handicap: In order to weaken the tech oriented members, DAVE and Alice sends an EMP over New York and the rest of the East Coast, rendering them useless or without any hi-tech weaponry. Only the normal and magic oriented members are unaffected by this.
  • Enemy Mine: In order to take on Annihus and his annihilation swarm, the group temporarily teams up with the Cipher Brotherhood for the sake of survival.
  • Even Evil Has Standards: Zagerus tried to zombify Mina Longram into his slave, however the Cipher Brotherhood, Fugit, Maestra and Wraith are disgusted at the idea.
    Fugit: "I may be a bit of a creep but killing kids is not my style..."
  • Empathic Weapon: The Elements of Harmony are only usable if they sync up to people with the appropriate personality types. After that they have the power to seal evil or remove corruption.
  • Everything's Squishier with Cephalopods: The Squeshions, a squid-like alien race.
  • Expy/Composite Character: Cave Bay was meant to represent, in the player's own words, "Michael Bay mixed with Cave Johnson".
  • The Federation: The Terran Alliance, the group's main benefactor and major ally.
  • Fiction 500: Moriya Industries is so absurdly rich that they remodel a extremely tall skyscraper into a vacation spot for executives and that doesn't dent their coffers.
    • Wraith is known to have plenty of wealth, enough to hire armies of mercenaries.
    • Hakurei Miko's fighting style is similar except it's divine power instead of magic.
  • Genius Loci: Most of the buildings in Jollywood are sentient. This surprises plenty of visitors and newcomers alike.
  • Greed: The main motif for the first major Story Arc, the Great Game.
  • Green Rocks: Celestial Jewels, the main source of the Cipher Brotherhood's power. Bonus: It gives anyone and anything godly power, can power entire cities and machines, cure diseases and cancer, and even has the potential to create nations (not literally). Minus: Their creation involves breaking gods down into a near-limitless energy source. Also, the god is fully aware that they just can't do anything about it at all.
  • Groin Attack: In one battle, Longram delivered this to a Cerberus Phantom. Keep this in mind that Phantoms are women.
  • Hegemonic Empire: Lupo implied that that the Neo American Empire is this.
  • I Am Not Weasel: Oberon, in his Toto alias, is mistaken for a dog because of Toto the dog.
  • Jerkass: Fassad can be such a total asshole. His victims he possessed also get some of his traits.
  • Killed Off for Real: Amaya was killed retroactively by War as she was pre-reboot, but like every other Terran she stayed dead.
  • Knight Templar: The brainwashed TDN Langley.
  • Leave Behind a Pistol: After Zagerus was defeated, the Desired One comes to his "rescue". She betrayed him by stealing his immortality via kiss and to show mercy, she left behind a desert eagle and a pickaxe.
  • Legacy Character: Noble Six became the next Master Chief during an award ceremony.
  • Little Green Man in a Can: The Squeshions, alien cephalopods in 8-feet tall Mini-Mecha called Travel Machines.
  • Lost Technology: The Protosapiens' creations. One example is the VSS-Hephaestus (AKA the mysterious moonship) which houses a treasure trove full of them and the ship itself IS Lost Technology that can build them.
  • Low Culture, High Tech: The Melani tribes on Nalvis have access to modern/futuristic technology originated from their ancestor colonial starship while their culture is at tribal levels. This haven't made them inept at fully using them though.
  • MacGuffin: The eight keys of the Great Game.
    • The seven Chaos Emeralds.
  • Macross Missile Massacre : Swarmers of both the Terran Alliance, and Crysis variety are this, the only difference is there guidance system and engines, both are quite literally crates, packed with micro missiles, launched from the crate.
  • Meaningless Villain Victory: All of China's world conquering efforts in the Time Rift Earth Arc has worked out real well and they even cornered the group to their last stand. However, The Calvary commanded by General Mitch devastated China's forces to save the battered group. To add insult to injury, China's hold on Time Rift!Earth would be all for naught shortly thereafter.
  • Mechanical Lifeforms : Metallux is a member of a naturally evolved race of machines, Lockheed evolved from junk...literally.
  • Mind Screw: The Dream Master arc got weirder and weirder as it drew to a close.
  • Minor Crime Reveals Major Plot: The Great Game's existence was revealed through this and its true purpose: A failed attack on a frontier town —> A secret war among rich and powerful people who fight over eight keys for a wish —> A plot to plunge multiple words into chaos by an evil talking key.
  • Mirror Universe: The New American Empire's Earth to Ghost Recon!Earth.
  • Mission Control/Voice with an Internet Connection : The Co-Operation or "White Wolf" provides this, a C1-A5 Archon crewed by, Arcie : Driver, Courier 6 : Gunner (Swarmers) and (Anti-Infantry Railgun), Yakuza : Commander and Relay, Sunny : Intel Manager and Eliko : Drone Operator.
    • NOIR-01 sometimes take this role, same goes for Longram when he's not in an active role.
  • Mobile Factory: The moonship is a science warship capable of creating anything, ranging from armies, fleets, and even large scale civilizations.
    • The TDN Langley also function as this.
  • The Monolith: The Protosapiens uses them for multiple purposes, usually used as pocket dimensional storage space.
  • Night of the Living Mooks: In the Zombie mini-Arc, the group has to survive a zombie outbreak, some of the variations can get downright strange, some wear power armor, and others are capable of magic.
  • Oddly Small Organization: The Eight Crew, headed by Ex-Rumia, consisted of four members (or six you count the mysterious photos on Reimu's hit list.). They may be small but they are extremely dangerous when comes to direct combat.
  • Order Versus Chaos: Essentially there are two Evil Gods of Equestria Discord, who represents total chaos, and Stasis who represents total order. Needless to say it is not a good idea to let either one win.
  • Our Angels Are Different: Rhyme is an angel from The World Ends with You canon, meaning that she's a member of a hive mind of angels who are primarily interested in creativity. Ironically she's in love with a demon.
  • Pragmatic Villainy : Wraith sees her villainy as a business, the reason she attacks the group though there simply her favorite entertainment, even business people need a hobby.
    Wraith: "This is a business people, we are not here to get your shits and giggles from kicking puppies..."
  • Private Military Contractors: Several. One of them is the Ex Assemble, a PMC that consist of Squeshions who were used to be part of the empire's commando unit.
  • Put on a Bus Twilight Sparkle, Vanguard, and Six, though they do occasionally have their own plotlines seperate from everything else. of course it was a 10-Minute Retirement.
  • The Reptilians/Lizard Folk: The dracos, a race of humanoid dragons.
  • Rescue Arc: One of the main goals in one RTS inspired plot, rescuing Eve and Longram's adoptive daughter, Mina Longram.
  • Reverse Mole : Two of Daves underlings, Archer and Yuriko were working for The Metas and NAIA respectively all along.
  • Secret War: The first story arc revolves around the Great Game, a multi-dimensional conflict played by the rich and powerful which supposed to be hidden from the public. However the group found out about it's existence which motivates the protagonists to end it permanently in their favor. In the end, nobody wins, not even the group who stops the game. Not only that one villain ruined the the group's rep out of spite.
  • Show Within a Show: The Dusk Dimension, and Disney's The Legend Of Zelda.
  • Super-Persistent Missile : Malak's aircraft comes equipped "XAAM-91 Adaptive Remote AI Missile System" Or Araims, because Terran anti missile defenses are so effective making missiles useless and guns they preferred air combat weapon, these were developed, how ever 8 micro missiles launching at once, all linked together and to an AI in the plane, with visual recognition and very high maneuverability means they just will not go away once launched.
  • Supporting Leader: General Scott Mitchell
  • Talking Weapon: More like talking armor, Eve's armor has an AI named Lilly in it, although it can only talk to people wearing the armor.
  • Terrible Trio: Dave, Glados, and Professor Genki, they terrorize the group in the name of SCIENCE and REVENGE! Led by the TDN-Langley herself.
  • Those Wacky Nazis: Emcee and the Cabaret Girls, the organ stealing kind
  • Token Evil Teammate: Mad Scientist Dave was part of the group for some time. His villainy however has made him an enemy of the group.
  • Token Good Teammate: Modern!Kanako may be a snake but unlike her teammates in her own team, she's the only genuinely nice one of all the Great Game players.
  • Toon Town: Jollywood, Hollywood mixed with Toon Town.
  • Transhuman: The central theme in the Terran Alliance dominated locations is portraying cybernetics as a positive thing.
  • Unusual User Interface: Almost all Terrans have a neural data tool allowing them to use a computer by thinking instead of typing, all played ones do have one of these.

    Current Reboot 

  • Artifact Collection Agency: The Speedwagon Foundation collects and researches the various supernatural Mac Guffins.
  • Brick Joke: Glasgow disappears at the beginning of the second Marvel arc, and disappears from the plot for a while. When inside Brainiac's ship, the fate of the city becomes abundantly clear: It's part of his collection now.
  • Broad Strokes: This is essentially what happens to previous continuities, where players usually just handpick what they feel works about their characters or the game's overall story and continuity and work it from there.
  • Comic Book Movies Don't Use Codenames: With a few exceptions, most of the superheroes and supervillains are rarely called by their code names In-Universe.
  • Defector from Decadence: The Tyrus fleets, commanded by Crimsa and Bluefire, flee from the Cipher Brotherhood after realizing that their superiors have gone too far with their methods.
  • Five-Finger Fillet: One of Kris' many skills with a knife.
  • Future Imperfect: The historical museum within Shift City.It's an old skyscraper that was converted into a museum of the World of Yesteryear sort of exhibition about what Humanity was like before everything got Pokerized...except their idea of what Humans are like is...not so accurate. In fact, the museum's depiction of the Apollo 11 lunar landing has what looks like a space laser shoot out between a bunch of Clefables and Jigglypuff, humans in spacesuits...and the Flying Spaghetti Monster.
  • Gentle Giant: Hagrid and Mana
  • Hailfire Peaks: Mini-Game Island, which has a tropical jungle and a icy cavern filled with lava.
  • Happily Married: Rhyme and Dave, Longram and Eve, Imca and Luca.
  • Hegemonic Empire: Lupo implied that that the Neo American Empire is this.
  • Heroic BSOD: Noble Six, when she saw the aftermath of the post-Mass Effect 3, her PTSD kicks in, locking her in a comatose state.
  • Klingon Scientists Get No Respect: Magu and Cabbot implied this at first. Both of them are subverted in a way since neither race disapprove of their divergence. Magu's father was really disappointed at his son which resulting in severed ties in the family. Cabbot's family of the Ovi Clan in Arkenea are bullied by other people due to devoted to failed attempts at scholarships and not upholding their warrior traditions.
  • Ludicrous Gibs: When Kotei abandoned her base with a few clones of herself, she blew up the base which causes a ridiculous amount of blood and gore from the unused clones to rain down on everything for a while.
  • Nice Job Breaking It, Hero: In order to keep his family and Cyber New York safe, Dave Shine give the rights of his company to the Cipher Brotherhood's shell company. Any tech he designed or brought in will have to be scanned to the company, thus giving the Brotherhood know part of the group's tech. Not only that, this made Dave a spy in secret.
  • No Hero Discount: On Pandora, one mission requires the group to use high grade explosives. Problem is that they're really pricy and bargaining is impossible. Sure, the group may badasses but they're not exactly millionaires thus leaving at the mercy of free market.
  • One-Gender Race: The all female Melani.
  • Proud Merchant Race Guy: The Dracos, wealthy humanoid dragons who are captains of various industries.
  • Proud Warrior Race Guy: Lystia, Cabbot, and the rest of the Melani are eight feet tall amazonian rabbit women from the Dead World of Nalvis.
  • Remember the New Guy / Ret Gone: Plenair was erased from existence when the group left the first dream world, in quite a Tear Jerker scene but she was technically never real in the first place, randomly appearing in the dream as Asagi's and Zel's daughter.
  • Set Right What Once Went Wrong: The basis of the Mass Effect 3 time travel plot.
  • Twin Threesome Fantasy: During one night, Tony Stark slept with the Cipher Brotherhood's Co-Dragons, Crimsa and Bluefire, in order to seal a temporary truce.
  • Unstoppable Mailman: The Letter Bees.

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