is a first-person shooter and tactical simulator series by Red Storm Entertainment and UbiSoft
. Its first installment was released in 2001.
It is known by its full name "Tom Clancy's Ghost Recon
". Note that Clancy's involvement in this series, as well as its novelization
, is remote but noticeable. Note that it has much in common with the similarly titled "Tom Clancy's Rainbow Six
", though the two series are still very distinct in gameplay terms.
The game follows a war brewing in post-Cold War Russia in 2008
. A faction called the ''Ultra-Nationalists''
perform a coup d'etat and begin invading former members of the USSR, attempting to rebuild the broken Soviet Union. More specifically, the game follows the exploits of a multi-national group of soldiers, called the Ghosts
, who are tasked with various missions to halt the coming Russian invasion into the Baltics and Caucasus.
Within the game, the player puts together and then controls a team of six soldiers, each with his own specialty, stats, weapon and gear. The Ghosts
fight as a group: it is possible to directly control any of the characters who are still alive, at any time during a mission, but the point of the game is to learn how to control the entire team (using a surprisingly simple interface for the task).
Unlike "conventional" first-person shooters of the period, the game attempts to mimic real-world combat as faithfully as possible. Use of "smart" tactics and stealth is practically mandatory. That's because bullets kill
, often with just one hit, and enemies are definitely not
graduates of the Imperial Stormtrooper Marksmanship Academy
. Covering fire, judicial use of explosives and coordinated assaults are pretty much required if you want to keep your squaddies alive more than a couple of seconds
into a firefight.
This game is definitely not for players who just like running around and shooting things - combat here is something you want to avoid until you have both the element of surprise as well as a massive advantage over whomever you want to kill. That takes time, planning, observing enemies as they move around, you get the picture. Single missions can take hours to complete, even more if you don't use Save Scumming
. Expect lots of Trial-and-Error Gameplay
, although it's definitely worth it
In addition to the combat realism, this was one of the first PC games to feature high-quality 3D sound, and was considered very advanced in terms of graphics at the time. The attention to details
regarding weapon performance and other military hardware is quite worthy of the Tom Clancy
prefix. There's Scenery Porn
as well, especially in missions that take place in locations such as downtown Talinn, Riga, and finally Moscow. The Red Square and the GUM shopping mall across from it are portrayed with stunning accuracy
There are several installments in the greater Ghost Recon
series to date, although many are Expansion Packs
- The original Ghost Recon trilogy was composed of the first game along with two expansions, Desert Siege and Island Thunder. There was also a PS2 exclusive expansion, Jungle Storm.
- Ghost Recon 2 was released for consoles only. It did away with most of the tactical aspects and divided the fanbase as a result. After mixed reviews, UbiSoft decided to skip the PC market entirely with this sequel.
- UbiSoft then started a similar series of games called Ghost Recon: Advanced Warfighter. This series had two installments, and takes place a few years after the first game. It raises many speculations about the kinds of equipment and tactics that may one day be employed by special forces teams. While the Playstation2, Xbox, and PC versions of the first game retained the first-person perspective from earlier installments, the Xbox 360 port utilized a third-person perspective with the ability to switch to first-person when aiming, a feature retained in the Xbox 360 and PS3 versions of the second game. The console versions retained some of the original's tactical decisions, and used a cover system later popularized by Gears of War, while the PC version was an FPS and returned to the first games' gameplay.
- Ghost Recon: Shadow Wars, for the Nintendo 3DS, which utilizes RPG elements and a game system and interface similar to Advance Wars and Fire Emblem.
- Ghost Recon: Future Soldier picks up several years after the events of Advanced Warfighter, and begins with a Ghost team that discovers a dirty bomb in Nicaragua. A separate group of Ghosts, Team Hunter, are sent out to investigate the origin of the bomb, which leads to the discovery of a coup attempt in Russia. The game uses many of the same gameplay mechanics from Warfighter, while introducing new elements like the Gunsmith customizable weapon system. Watch the teaser trailer. See also the live action prequel Ghost Recon Alpha.
- The free-to-play shooter, Ghost Recon Online, released in 2012.
The games cross over some with Tom Clancy's HAWX
, with Ghost Recon units being the subject of a few Escort Missions
in that series and HAWX flight lending aerial support in a few missions of later Ghost Recon
Tropes found in the series: