Due to the nature of this game and its characters
, all spoilers on this page are unmarked
. You Have Been Warned
open/close all folders
"The Monado... I hope I can figure out the secret of its power one day."
Shulk (シュルク) is the main protagonist of Xenoblade
. He likes to think things through and is very methodical in his approach to most situations. Early details show that he is able to wield the Monado due to the fact that he was one of the only known survivors on a previous expedition to retrieve the sacred weapon. He first acquires the sword when his home, Colony 9, is attacked. His first act upon acquiring the "destined weapon" is to fight for an end to the war with the Mechonis and avenge Fiora.
- Magic Feather: The Monado turns out to be something like this. While its mechon-killing powers are very real, Shulk's power to see the future turns out to be all his own, as he discovers in the late-game when he loses the Monado to Zanza.
- Moral Dissonance: His ultimate goal is effectively genocide against everything on Mechonis, because they're just unthinking machines. Once he realises just how wrong this is, he admits he's made a horrible mistake and dedicates himself to stopping all future fighting between the peoples of the two titans.
- Nice Guy: A good studient, loyal friend, and treats everyone with respect.
- OOC Is Serious Business: Whenever Shulk swears revenge on someone, or demonstrates a willingness to kill his enemies, you know that something has gone horribly, horribly wrong.
- Roaring Rampage of Revenge: Against the Mechon for attacking Colony 9 and killing Fiora. It's lampshaded by everyone to be an Out of Character moment as he's usually an All-Loving Hero to a T. He eventually realises that they're right and he doesn't have the stomach for it.
- Robosexual: His attraction to Fiora doesn't diminish one bit when she's turned into a half-Mechon.
- Say My Name: He really goes crazy with this trope, and even does this more times in the Japanese dub! Especially when Fiora is with Shulk at the beginning of the Fallen Arm arc, he does this repeatedly, in succession.
- Screw Destiny: Both in story and the gameplay. He always fight to change the future he sees in his visions.
- Single-Target Sexuality: He doesn't show any sort of attraction towards any other character but Fiora, despite his Chick Magnet status.
- Skeptic No Longer: After it becomes clear to him that the battle between the Bionis and the Mechonis isn't just a myth and that the repercussions of that fight are what led to the current crisis, he realises that he can't ignore what he isn't aware of and becomes more of an Agent Mulder.
- Soul Jar: To Zanza, who brought him Back from the Dead when he was a child to serve this purpose.
- Sympathy for the Devil: He feels sympathetic towards every major antagonist he meets, or at least wishes he could have found a peaceful solution. It doesn't matter if they're a Well-Intentioned Extremist or not, he will deliberately and knowingly invoke this attitude towards them all.
- Take Up My Sword: Downplayed, in that the person who he's taking it from (Dunban) is still alive, but can't wield the Monado any more without risking his health.
- Unstoppable Rage: When he meets Metal Face for the second time, Shulk basically does a complete 180 on his personality.
- Values Dissonance: Something of a meta-example. Shulk's deliberate refusal to kill the Faced Mechon once he realises that they're Homs stems not only from his messianic nature, but also because every war in his world has been fought between Homs and Mechon. Of course he's going to find the idea of killing a living, breathing thing horrifying.
- Why Did It Have to Be Caterpillars?: One of his Heart-to-Hearts with Reyn reveals that Shulk is afraid of caterpillars due to Reyn putting one in his drawer. This never interferes with the gameplay, though.
- Worthy Opponent: Is eventually regarded as one by Xord and Egil. Dickson also comes to respect his strength, even if he doesn't show it.
"I'm coming along as well. I'd feel better going with you boys than sitting at home worrying about you."
Voiced by: Carina Reeves (English), Eri Nakao
Fiora (フィオルン, Fiorung) is the childhood friend of Shulk and the younger sister of Dunban. Naturally she has a soft-spot for Shulk and often cooks for him, as he is grateful for the thought. She has a theory that Shulk has no taste buds and therefore no sense of taste.
- Absolute Cleavage: Mostly while wearing the Speed-type Frames.
- Action Girl: From the very beginning, she's a proficient knife user. And then there's her Mechon body, in which she's capable of giving KOS-MOS a run for her money. A sidequest even mentions that Fiora was once considered for the Colony 9 Defense Force (much like Reyn and Dunban).
- And I Must Scream: She says that during the time she was Egil's minion, she was fully aware of everything that was happening, yet couldn't do a thing to stop it.
- Back from the Dead: Although turned into a Mechon. She is revived to serve as Meineth's vessel.
- Bare Your Midriff: As a Homs.
- Brainwashed and Crazy: Her personality was rewritten to be loyal to Egil after this, though The Power of Love allows her to remember who she is.
- Badass Adorable: Sweet, kind, cute, and capable of wiping the floor with her enemies' asses.
- Become a Real Boy: Thanks to High Entia technology in the form of the Regeneration Chamber, Fiora gets her human body back for the epilogue.
- Beware the Nice Ones: After seeing her taking care of her brother and preparing lunch for Shulk, you wouldn't expect to see her driving a freaking tank and shooting its main cannon in a Mechon's face at point-blank range!! And that's BEFORE her transformation.
- Boobs of Steel: Pun aside, Fiora is a strong melee fighter and has the largest bust of all the female characters in her half-Mechon form.◊
- Boobs-and-Butt Pose: The artwork of her Mechon form has her twisted around so that her chest and backside are both visible.
- Disposable Woman: Subversion: she dies shortly after her introduction, and her death is both the cause of Shulk's initial quest and a source of angst for him. Then she's revealed to have survived her apparent death, and goes on to take a prominent role in the story.
- Enemy Mine: As Face Nemesis.
- Eleventh Hour Ranger: With traits of the Sixth Ranger in personality as, after becoming part-Mechon, she's noticeably a lot more serious and battle-ready. Despite this, she never loses her kind nature.
- Childhood Friend Romance: With Shulk. Victorious Childhood Friend example; Everybody who knows Shulk and Fiora could tell they love each other and have for a long time, and they are pretty much a canon couple by the end.
- Childhood Marriage Promise: An early heart-to-heart implies that she made one with Shulk after having an argument with Dunban. If you choose to bring it up, though, Fiora will get mad at Shulk, stating that she was too young to know what marriage meant at the time (but secretly finding it sweet that he remembered).
- Dangerously Short Skirt: Her standard Homs outfit.
- Demonic Possession: It's not demonic, but her robotic body gets possessed by Meyneth whenever she wants to speak to the heroes.
- Did You Get A New Hair Cut?: Shulk awkwardly tries to invoke this on her during the epilogue. It's pretty clear he does notice that she has her Homs body back, but he pretends not to in order to get out of showing a preference for either one.
- Dub Name Change - She's called "Fiorung" in the original Japanase ("フィオルン" written in katakana). Nintendo of Europe's localization team probably modified it because "-ung" is, in most European languages' phonetics, an exclusively male name ending.
- Dual Wielding: Both as a Homs, using a pait of kinives, and as a Mechon, this time with a pair of swords.
- First Episode Spoiler: Her temporary death and "revival", to the point that she's constantly referred to as "Seven" or "7th" outside of spoilers. No wonder her trope list is so damn long while more than half of it was covered.
- First Girl Wins: Goes hand and hand with her being Shulk's Childhood Friend Romance. She was the first female party member by a long shot.
- Fragile Speedster: Faster than Shulk and even more squishy.
- Girl Next Door: For Shulk, since they grew up together living very close to each other.
- Hair of Gold, Heart of Gold: She ticks practically every personality trait on the list.
- Hollywood Cyborg: Her Mechon body, which seems to have varying degrees of still-human parts depending on what armor is equipped.
- Interface Spoiler: Come on, did you REALLY think a character who has an entire class of weapons for herself would be permanently killed off in the first couple hours? Ironically, she uses an entirely new class of weapons after her transformation.
- Intimate Healing: With Shulk, when he tries to give her water via mouth-to-mouth. She even lampshades it.
- Kiss Me, I'm Virtual: Quite literally.
- Knife Nut: Her Weapon of Choice as a Homs.
- Frickin' Laser Beams: She gains the ability to use them as a Talent Art depending on which Drones you equip her with.
- Beam Spam: If you decide to use them consistently. They're all-around efficient, effective, and powerful.
- Lightning Bruiser: Less power per strike than Shulk, but attacks faster.
- Limit Break: Given that it requires her to be in very high Tension, Final Cross is about the closest the game has to a traditional version.
- Littlest Cancer Patient: For exactly one storyline sidequest, you are required to help her find a part on the Fallen Hand that allows her to perform fully. She's also bedridden, says she's fine and doesn't want anyone else to worry, and Sharla even leaves the party to watch over her. You may end up finishing it almost immediately after it is given.
- Ms. Fanservice: She's already attractive enough in her homs body, and still is in her Mechon body.
- Plucky Girl: She never looses her cheerful spirit, despite the amount of crap she has to go through.
- The Pollyanna: Her reaction to having a machine body forced on her and realising that she's slowly dying after Lady Meyneth is killed? "It'll be fine....I think."
- Red Oni, Blue Oni: Red to Shulk, Blue to Reyn. Both to Melia, who swap sides around over the course of the second half of the game.
- Robotic Spouse: Averted. The Machina manage to prevent her from ending up like one of these to Shulk, although the possibility is discussed.
- Sacrificial Lion: She is apparently killed when the Mechons invade Colony 9. It's subverted, as it turned out she was saved by being given a robot body, and then her human form restored at the end.
- Single-Target Sexuality: She only has eyes for Shulk.
- Single Woman Seeks Good Man: Shulk's kindness is what wins her over.
- Soul Jar: The same way Shulk is Zanza's, Fiora becomes Lady Meyneth's.
- Spam Attack: Her Talent Art. Her Sword Drones in her Mechon form also allow her to do one.
- Stepford Smiler: The girl goes through a huge amount of crap, but she never openly angsts about it.
- Stuffed into the Fridge: The exact nature of her death and how it was used in storyline is a direct example of this trope.
- Took a Level in Badass: After she gets the Mechon body. By far, the biggest example in the entire game.
- Tsundere: Type B. She's kind and sweet most of the time, but she will bring out her hot temper if you get on her nerves.
- Unwilling Roboticisation: Though she takes it in stride later on, even discussing some of the advantages of being a mechon, like not needing food or sleep. And considering death was the alternative, it's not hard to imagine she would have picked this option willingly if she was in any condition to be asked. The biggest advantage Fiora sees in having the Mechon body is that it allows her to stand with and fight alongside Shulk against any enemy, and boy can she ever. Fiora still prefers her human body, though, and she gets it back in the epilogue, courtesy of the Regeneration Chamber.
- Walking Spoiler: It's pretty much impossible to say anything about the plot without spoiling her (temporary) death two hours into the story.
- Weapon Twirling: She just loves to spin her weapons in "cowgirl with her revolver" style whenever she takes them out or puts them away. The latter takes around 5 seconds after every single battle... but you gotta admit she looks pretty damn cool while she does it!.
- Your Days Are Numbered: Her Mechon body slowly begins to shut down after the loss of Meyneth. She's aware she's living on borrowed time, but doesn't give a damn.
- Zettai Ryouiki: With her default Homs costume.
"OK, I got it. I'll make you a promise. Shulk won't even get a scratch."
Voiced by: Jay Taylor (English), Eiji Miyashita (Japanese)
Reyn (ライン, Rein), one of Shulk's childhood friends, he is the second character introduced into the game. Although he is a member of Colony 9's Defense Force, he can often be seen at Shulk and Fiora's side. Reyn is the stereotypical fun-loving joker of the group. He uses an oversized shield-gunlance, which can switch from shield mode into gun or lance mode.
- Catch Phrase: "IT'S REYN TIME!"
- Character Development: He goes from a rather boisterous and irresponsible young man into a strong and compassionate warrior who defends his friends to the best of his ability.
- Combos: Dive Sobat gains an additional effect if it's used after Bone Upper.
- Heterosexual Life-Partners: With Shulk. The two have been together since childhood and remain inseparable over the course of the story.
- Heroic Build: He's huge and muscular, to contrast with Shulk's general weediness.
- Hidden Depths: Reyn may be rather slow academically, but he's also one of the most empathic and insightful people on the team.
- Overshadowed by Awesome: It forms part of his Character Development. He used to protect the weedy Shulk when they were young, but later in the game he realises that Shulk has become strong enough to protect himself. He then decides that even if that's the case, he can still watch his friend's back.
- Practical Taunt: "Mad Taunt" is his Talent Arte, which greatly boosts Reyn's aggro for a limited amount of time. Thereby, diverting attention away from other party members, keeping them safe from harm. And since he has multiple Artes that increase aggro and refills his talent meter, he's usually able to reuse Mad Taunt just as it's effect has begun to wear off.
- Replacement Goldfish: Mocked. When Sharla starts comparing him to her fiance, his response is "What am I, some kind of Gadolt substitute?"
- Sensitive Guy and Manly Man: Manly Man to Shulk, Sensitive Guy to Dunban; although that's more on account of Dunban being more mature than anything else.
- Ship Tease: With Sharla. Lots with Sharla.
- Shipper on Deck: Although, during the battle with Jade Face, he reveals that he's become something akin to this for her and Gadolt.
- Stone Wall: Given that he's the game's primary tank...
- Mighty Glacier: ... Although he also has the physical power required to be one of these.
- Trademark Favorite Food: Energy Aubergines (better known as eggplants in the 'states) are his favorite gift. You even get an achievement for giving him one!
- Undying Loyalty: It doesn't matter how dangerous the going gets, Reyn will never ever leave his friends' sides. Especially not Shulk's.
- Unknown Rival: He seems to consider Gadolt his rival for Sharla's affections on a subconscious level, despite having never met him. He eventually grows out of it, though.
- Why Did It Have to Be Spiders?: Although it never gets in the way of gameplay, one of his Heart-to-Hearts with Shulk reveals that Reyn is afraid of spiders due to Shulk placing one in his shoe.
- Which makes his averted death in Tephra Cave slightly scarier to think about...
- Worthy Opponent: Somewhat. They're not quite hostile, but his strength and determination are eventually respected by Gadolt.
- You Remind Me Of My Younger Days: Dunban compares him to how he used to be and he's spot-on. Watch how Dunban acts during the prologue cutscene and then watch any five minutes of Reyn in action. You could swap their character models around during this time and nobody'd be able to tell the difference.
"We may die if we take a stand here. But staying gives us the chance to change our destinies."
A high-ranking soldier of Colony 9, Dunban (ダンバン) was originally thought to be the only one capable of wielding the legendary Monado, and used the weapon to great effect against the invading Mechon at the Battle of Sword Valley, one year prior to the game's main story. During the battle, however, the Monado took a considerable toll on Dunban's health, so much so that his right arm is now almost completely paralyzed, and he is thus no longer able to wield the Monado, as any further exposure to the weapon could potentially kill him. However, he is still able to effectively wield a katana with his left arm to fight against enemies.
- Badass Cape: His standard outfit comes with one worn over his crippled arm.
- Blood from the Mouth: When he tries to wield the Monado again during the Mechon raid, the strain on his body eventually causes him to vomit blood and collapse.
- Cherry Blossoms: His Talent Art creates cherry blossom petals with each successful action.
- Combos: Worldly Slash, Electric Gutbuster, and Tempest Kick gain additional effects if they're used after Gale Slash. Furthermore, Thunder affects enemies in an area of effect behind him; Gale Slash sends him straight through smaller enemies (if he's close enough) and Tempest Kick fisishes with his back to the enemy, so Thunder is best used after one of these (essentially weaponizing the Badass Back).
- Crazy Awesome: An in-universe deconstruction that shows what happens when somebody actually tries running on the Rule of Cool. During the Action Prologue, he's the only one who can wield the Monado and somehow manages to defeat the Mechon through the liberal application of Leeroy Jenkins tactics. He's so wild and unpredictable that Dickson ends up referring to him as a "Beast". He doesn't have any strategy, tactics or planning. Just a crapload of balls and a total disregard for the danger that his own life is in... and it works, but he loses the use of his right arm due to being overloaded with the Monado's power. Despite this, he still thinks he'll be able to use the sword. This turns out to be horribly wrong as when he tries to be Crazy Awesome again, he can't take the sword's power and nearly ends up getting himself killed. Cue Shulk picking the sword up...
- Took a Level in Badass: Dunban takes his level in badass by taking one in common sense. After he gives up the Monado, he becomes a lot calmer and much more responsible. This is most noticeable during his reunion with the party, where he tells Shulk to understand his limits after their second battle with Metal Face comes to an abrupt end. The Dunban of one year ago would have recklessly charged the Mechon without a second thought.
- Decoy Protagonist
- Elemental Powers:
- Emotional Bruiser: According to Fiora, however, he's a massive softie underneath the badass persona he presents to everybody. This eventually shines through as he connects more and more with the party on an emotional level and reveals his Shipper on Deck hopes for her and Shulk.
- Eyepatch of Power: He can wear one as a head gear. And he doesn't seem to loose any depth perception, for some reason.
- First Episode Spoiler: If you were able to correctly deduce what was happening in the opening scene and why he said those lines to Shulk, you may have spoiled the final act of the plot.
- Four-Star Badass: Implied to be a Defense Force general, going by his default set of clothes.
- Glass Cannon: He's arguably the game's best damage-dealer, and he can dodge most anything if you spam agility gems on him, but when he does get hit, he gets hit hard. Epitomized by two of his Abilities. One of which massively improves Agility, and one of which increases the Aggro he draws, but both of which require him to be wearing absolutely no armor.
- Handicapped Badass: Lost the use of his right arm as a result of his using the Monado in the previous Mechon invasion of Bionis - the arm's not detached or anything, but his attempts to use it are incredibly painful. He doesn't let this slow him down any, though, proving just as proficient at swordfighting and traversing the landscape as the rest of the party using his left arm instead.
- Heartbroken Badass: Even if he doesn't show it, it's clear that Fiora's apparent death affects him.
- Heroic RROD: Over-use of the Monado resulted in the loss of his right arm. Hmm...
- Horrible Judge of Character: His War-Buddies are Mumkhar and Dickson.
- In Universe Nickname: "Beast", from Dickson.
- Katanas Are Just Better: His fighting style clearly revolves around the use of one, though quite a few of his weapons turn out to be hand axes, scythes, or BFS'.
- Large Ham: Mostly in battle. His attack cries are undeniably, ridiculously over-the-top. Doubles up as Not So Above It All given his status as the sensible Team Dad outside of combat. Blossom Dance in particular is evidence that Rufus Jones could become the English answer to the likes of Jamieson Price.
- Manly Man: To Shulk and Reyn.
- McSamurai: He's the one with the katana-themed fighting style, yet he isn't from the local Wutai equivalent (on account of the game not having one) and, in the dub, has a very English accent.
- Memetic Badass: Considered to be one in-universe at first due to his use of the Monado and the fact that his doing so is entire reason why the Homs weren't wiped out a year ago. Later on, the group comes to understand that, for all Dunban's badassery, he's still a normal person and is not to be put on a pedestal.
- Not So Stoic: Despite normally being so as noted below, Dunban notably loses all control when he learns Mumkhar was behind the attack on Colony 9, to which his desire for revenge is on the same level as Shulk's.
- The Stoic: A kinder version. The man goes through things that would break most people, but he bottles it up to stay strong for everyone.
- The Unchosen One: He lacked Shulk's special affinity for the Monado and his gift of foresight, but he still wielded the blade because nobody else could until he couldn't handle it anymore.
- Token Good Teammate: Of the three Sword Valley "heroes" that fought in the prologue, as Mumkhar and Dickson are both antagonists later on in the game. He is also the most attractive of them.
- Tranquil Fury: Every last one of his encounters with Metal Face... until he realises who he is.
- Unskilled, but Strong: His Monado usage can best be summed up as this.
- Walking Shirtless Scene: He has Inner Peace, a skill that greatly increases Agility when he's completely void of armour, creating a rare case of shirtlessness being a legitimate strategy.
- Warrior Poet: Recites a badass Haiku about war when using Blossom Dance.
- World's Best Warrior: Was considered this before losing the use of his right arm. He was widely regarded as a living legend, and him wielding the Monado is the only reason the Homs weren't wiped out in the Battle of Sword Valley.
"I swear I won't stop until I've scrapped each and every one of you!"
Sharla (カルナ, Carna) is a medic of Colony 6's Defense Force. She uses an ether rifle to fight, and her specialty is healing.
- Abnormal Ammo: In this world, bullets can heal wounds better than they can inflict them, for some reason.
- Ambiguously Brown: Along with her kid brother (Juju), Otharon, and several of the survivors of Colony 6. Justified since, as Homs, they have no specified ethnicity.
- Badass: No, being a medic does not stop her from being an extreme arsekicker.
- Bare Your Midriff: See Ms. Fanservice below.
- BFG: She wields a rather large rifle as a weapon.
- Big Sister Instinct / Mama Bear: Just try to hurt Juju in front of her. Even if it takes her a long and painful trek through an Ether Mine, she will find her brother and she will put a bullet between the eyes of whoever took him.
- Boobs of Steel: If we're going by a defensive physical power rather than an aggressive one, then sure.
- Break the Cutie: She almost loses her brother to Xord, and then loses her loved one after he becomes a Face.
- The Chick: A more mature and level-headed version, but she counts.
- Combat Medic: She's the primary healer, although she'll spend a lot of time fighting as well due to the insane cooldown times on her healing Arts.
- Cool Big Sis: Especially to Melia.
- Dub Name Change: In Japan she's known as "Carna" (written "カルナ" in katakana).
- Elemental Powers:
- Facepalm: A frequent expression of hers.
- Gainaxing: Make her lead and start running.
- Goggles Do Nothing
- Her Heart Will Go On: Gadolt sacrificing himself to save the party prompts Sharla to grow stronger as a character.
- Heroic BSOD: When escaping from Agniratha, her Not Quite Dead fiancee Gadolt bravely sacrifices himself to allow the group to escape. You can imagine how Sharla acted after that.
- Jiggle Physics: Team Ninja would be proud...
- Liking A Shadow: Her friendship with Reyn seems to be based mostly off his similarities to Gadolt. Reyn eventually catches on to this, but realises that he can't compete with him, leading to a "I Want My Beloved to Be Happy" moment.
- The ending implies they may have gotten together for real after all, though.
- Male Gaze
- Ms. Fanservice: Played very straight. The number of outfits she has that aren't Stripperific in some way can be counted on one hand.
- Roaring Rampage of Revenge / Unstoppable Rage: After the people of Colony 6 are revealed to have been eaten by Xord, she goes absolutely apeshit and swears to "scrap each and every one of (the Mechon)".
- Shipper on Deck: She supports Shulk x Melia, to the point where she forces Melia to come along with the party. At least, until Fiora joins the party.
- Ship Tease: With Reyn.
- Sibling Yin-Yang: The yin to Juju's yang.
- Silent Snarker: Somewhat. Although she can speak, she very rarely vocalises her snark. Instead, she prefers to let her body language do the talking.
- Stone Wall: Especially with her heavy armour.
- Team Mom: Especially in her Heart-To-Hearts with Dunban, of all people. After one, he thinks: "Now I know how Juju feels..."
- Lampshaded in a post-battle quote if she's in the party with Riki and Melia. The joke is that they're both older than her.
"If you do not grasp the importance of loved ones until after they are gone... That is simply too late."
Princess Melia Antiqua (メリア) is a powerful mage who lives in the Royal City of Alcamoth prior to the games events. Her arts focus on summoning elemental spirits and ether magic. She becomes the leader of the High Entia after Sorean dies.
- Exotic Eye Designs: Her irises each have a dark ring that surround a thin pupil, which signify that she is half-Homs.
- Glass Cannon/Magikarp Power: Her health growth is horrible, worse than what Fiora started at. In the first few moments when you control her, she has abyssal attacks that would be more reserved for the other powerful characters, like Riki. However, her attacks are guaranteed to hit, and are usually extremely powerful when leveled adequately, along with being able to stack while on reserve.
- Half-Human Hybrid: She's half Homs and half High Entia.
- Hopeless Suitor: When Fiora returns it's over for her.
- I Want My Beloved to Be Happy: She effectively gives up on Shulk so that he and Fiora can be happy, despite her being part-Mechon.
- Kuudere: She acts very formal around Shulk, even as she develops love for him.
- The Lancer: She provides a more practical counterpoint to Shulk's idealism in the beginning and eventually becomes one of his strongest supporters. Like many characters, she also has shades of being The Smart Girl, with her particular field being more ancient knowledge.
- Limit Break: Her Battle Arts that can only be used during Elemental Burst, especially Mind Blast, could qualify.
- Love Hurts: Shulk never does return her affections, and remains oblivious to them the entire game due to only having eyes for Fiora.
- Nice Hat: It also helps hide her wings before she's revealed to be half High Entia.
- Opera Gloves: They go up to her upper arm.
- Pimped Out Cape: Her cape is pretty fancy.
- Pimped-Out Dress: As is her dress.
- Pink Means Feminine: Her default outfit has a lot of pink.
- Really 700 Years Old: 88 years old, specifically.
- Shipper on Deck: Ships Sharla/Reyn in her last Heart to Heart.
- Squishy Wizard: With shades of The Red Mage.
- Summon Magic: Her elemental spells are this in a fashion, as they call forth an elemental spirit that can be fired to inflict damage.
- Tranquil Fury:
- She doesn't lose her cool when Lorithea gives the Take-That Kiss to her brother, but it's clear to all that she's pissed.
- Even earlier than that, she's the only party member to not be fazed when Mumkhar takes mechon-Fiora hostage in exchange for the Monado. Instead, her response is to Mind Blast him and Metal Face in rapid succession, freeing Fiora in the process.
- Trauma Conga Line: Let's recap: Her mother died when she was young (possibly due to her simply outliving her); four of her brethren die within the first few moments of her appearance in order to protect her; her stepmother and -sister are out for her blood; her father is murdered in front of her on Prison Island; most High Entia become Telethia that she and the rest of the party need to face in combat; she needs to kill her brother as a result of the previous event; and to put the cherry on top, she doesn't get Shulk's affections. And through all that, she still keeps her chin up.
- True Blue Femininity: Her default outfit has some blue to go with the pink.
- Veronica: Although she eventually turns out to be a Betty.
- The Woman Wearing the Queenly Mask:
- Literally. Melia has to act a certain way in public as the High Entia Princess, and even wears a mask to hide her Half-Homs face.
- Though it doesn't stop her from walking around Alcamoth with her face exposed as a party member. Then you run into some NPCs who unwittingly demonstrate that because Melia never showed her real face to the public as princess, she can blend into the crowd without anyone recognizing her.
- Wrestler in All of Us: Her Starlight Kick attack is basically The Great Muta's Shining Wizard.
"New Hom Hom friends! Meet this year's legendary Heropon, Riki! Riki live to serve!"
Voiced by: Wayne Forester (English), Yuki Kaida
Riki (リキ) is a member of the mercantile Nopon race. Although he looks like a child, he is actually 40 years old and has eleven children. A natural story-teller, he will go on at length about how he is actually the true legendary hero spoken of in the prophecies.
- Fake Ultimate Hero: He'd have you believe that he's a legendary heropon. Nobody is really fooled, but they humour him. Later subverted during the quest given to him by the Nopon Sage to make him become the True Heropon.
- Fighting Clown: Riki may be tiny and silly, but he's pretty powerful.
- Gradual Grinder: He has a rather pathetic damage output... but his health and Battle Arts that focus on debuffing and slowly sapping the health of enemies allow him to outlast almost anything.
- Hidden Depths:
- He's surprisingly empathic and responsive to the feelings of others... which makes his Dude, Not Funny! moments all the more glaring.
- He's also well aware of his status as comic relief, but jumps headfirst into it because he knows the others need it.
- Impossible Thief: His Talent Art is basically standard Videogame Stealing fare... except with the right upgrades, he can learn to steal EXP, AP and even stats!
- Improbable Weapon User: Uncannily reminiscent of "grabber" toys like these◊. This apparently extends to the rest of the Nopon race; the soldiers they send to Alcamoth are all armed with them.
- In the Back: Sneaky does triple damage if done from behind.
- Intergenerational Friendship: With Melia, who's about 48 years older than he is.
- Jerk with a Heart of Gold: An inversion. Although he's clearly a good guy at heart, his Pride still causes him to do some pretty dickish things. For example: After fighting the first Telethia, he pretty much takes all the credit... and most of the other Nopon seem to believe him.
- Magic Knight: Hits hard with either his Biter or ether magic.
- The Pollyanna: He's constantly cheerful, even when the going gets tough.
- Really 700 Years Old: He's 40 and married with eleven children. The joke is lost a bit in translation. In the Japanese dub, Riki has a very high-pitched, childlike voice, which leads the party to be confused when his family shows up to bid him farewell. In English, Riki clearly has an adult voice, even if it's still high-pitched, so this comes as less of a surprise.
- Small Annoying Creature: Well, Reyn thinks so. They get over it, eventually.
- Standard Status Effects: Half of his moveset is based around them Bitey Bitey causes bleed damage, while Burn- and Freezinate cause Blaze and Chill damage respectively.
- The Chosen One: Parodied. He is this year's Legendary Heropon. He was chosen by the village chief/seer, but it turns out he was "chosen" because he's in serious debt to the chief. When he does repay his debt (by defeating the big, scary dinobeast AKA the Telethia all on his own), the chief sends him adventuring with Shulk and co. because of an ancient prophecy. Riki doesn't buy it for a second.
- Tagalong Kid: Everybody else in the party has quite a big reason for wanting to fight the Mechon, be it avenging loved ones or trying to rescue them. Riki is pretty much roped into assisting them and a few Heart to Hearts actually lampshade this.
- Team Dad: He has his moments and is mentally perhaps the oldest of the party. (Chronologically he's second after Melia.)
- Third-Person Person: "Riki is Heropon!"
- Verbal Tic: Adding "pon" to every second word in his vocabulary. In the Japanese dub, he ends every single sentence with "mo".
- Videogame Stealing: His Talent Art. It's a little more than just that though, see above.
- What the Hell, Hero?: Riki gets called out on his somewhat Jerkass behavior several times. A few times it finally gets through to him completely, and he is deeply affected.
- X Marks the Hero: A variation, as it's on his stomach rather than his face.
"I like the look in your eye there, lad. It's time. This is war."
Dickson Soss is a veteran of the battle of Sword Valley a year before the events of the game and a comrade of Dunban and Mumkhar. He is a resident of Colony 9 and looks over Shulk, Reyn and the other residents. He claims to have found Shulk in the Valak Mountain with the Monado and his parents dead. Dickson raised Shulk as his own. It is later revealed that Dickson is a disciple of Zanza (Dickson of the Trinity) and only took Shulk because Zanza was using him as a host.
- The Ageless: Hasn't aged since becoming Zanza's Disciple millenia ago.
- Age Without Youth: It's ambiguous, but it's quite possible that his age is frozen at the moment in time when he became Zanza's Disciple as he's never shown in a "younger" body.
- Archnemesis Dad: To Shulk after shooting him in the back and revealing his true motives.
- Badass: He is stabbed through by Mechon, jumps into an impossible fight against things not even the Mechon-destroying sword can kill, flies around in a fighter on his own shooting down the hideously strong things, and pokes fun at the Hero. After The Reveal, he beats down the entire party on his Telethia while doling out Trash Talk.
- Better to Die Than Be Killed: After Shulk fatally wounds him with the Replica Monado, Dickson calls the fight off and sends the heroes off to face Zanza, rather than stick around and let them see him die.
- BFG: That gun of his is easily longer than his arm, yet he effortlessly wields it in one hand. It also doubles as a sword, making it a Swiss Army Weapon.
- Blood Knight: It's revealed that this is why he follows Zanza's orders... ... Although his ''reason'' for doing so was to seize unlimited power.
- Casting a Shadow: During the battles with him a lot of his attacks are darkness based.
- Cool Old Guy: At first...
- Dark Is Evil: Once he goes One-Winged Angel and reveals his true nature as a villain, most of his attacks become darkness-based.
- Evil All Along: Turns out that everything he did was to help Zanza destroy and recreate the world. Suddenly, his early lines start to make a lot more sense as to why he said them.
- Good Smoking, Evil Smoking: The morally grey cigar-smoking Badass variety. It becomes much more noticeable as the story approaches its climax and things get more difficult for everyone. Once Zanza returns he doesn't pick up another one until he dies.
- Jerkass: Well there's a reason he's called Dickson, he's kind of an asshole even before being revealed as a villain.
- Knight In Sour Armour: Goes hand in hand with his ambiguous neutrality. He's always on hand to help the heroes, but at the same time he's frequently dismissive and cynical. When he discovers that the Face Mechon are Homs, his reaction is basically, "So what? I gave up trying to figure them out yonks ago." Subverted once it turns out he's a villain.
- Meaningful Name: Probably why the localization team chose to write his name as Dickson instead of the more common spelling of "Dixon."
- Might Makes Right: His stalwart belief in this is why he follows Zanza, whom he (understandably) believes is the mightiest being in existence and thus follows without question. He freaks out when he sees hints that Shulk could be mightier.
- Mr. Exposition: Especially earlier in the game, as he guides Shulk and co. through the lower half of Bionis.
- No Hero Discount: So, Dickson's rolled out some sweet new tech that can pierce Mechon armour. Hooray! Also, he expects you to pay for it.
- No Celebrities Were Harmed: Looks an awful lot like Hulk Hogan, or Willie Nelson.
- Not Brainwashed: Dunban and the others have a hard time accepting that Dickson really is working for Zanza of his own free will. Dickson has to spell it out for them.
- One Last Smoke: Smokes once last cigar before expiring.
- One-Winged Angel: Transforms into his true Giant form before facing Shulk and co one last time.
- Our Giants Are Bigger: His true form, a Giant.
- Parental Substitute: To Shulk, having raised him after finding him on Valak Mountain.
- Parental Betrayal: He literally shoots Shulk In the Back.
- Rage Quit: After Shulk fatally wounds him, he ends the fight there and walks off to deny him the satisfaction of victory.
- Really 700 Years Old: Egil remembers him from Zanza's original rampage upon Mechonis, which was centuries ago.
- Smug Snake: After the reveal, Dickson really loves to hit the party where it hurts with truths and taunts, like when he goads Dunban over the "victory drinks" they used to share.
- Staring Down Cthulhu: Gets on the receiving end of this hard from Shulk near the endgame, noting that he hasn't felt fear like that in ages. In the climactic battle with him, it gets so bad that Dickson just gives up after Shulk deals a decisive blow, which is a far cry from his usual self.
- Swiss Army Weapon: His sword, which, as mentioned above, doubles as a gun. In his true form, his weapon instead transforms between modes instead of being both at once.
- The Svengali: Shulk himself will eventually become expendable, as he's just a Soul Jar for Zanza.
- Undying Loyalty: For Zanza. He'll fight anyone Zanza asks simply because that's what he wants. Until the end, anyways, when he quits because fighting Shulk and company was becoming too much of a hassle. note
- Voluntary Shapeshifter: Dickson is actually a Giant, but is able to transform into a Homs as a disguise.
- Walking Spoiler: Pretty much everything about him is a spoiler.
- Was It All a Lie?: Dickson makes it very clear that the friend of Dunban and Shulk's adoptive father that they knew him of never really existed.
Dunban: That's enough! Why, Dickson?! What made you like this?! Shulk looked up to you, respected you!
Sharla: Dickson! Don't let Zanza control you! Wake up!
Dickson: You can quit your bellyaching! I'm in total control. I've always been like this! Ever since long before any of you lot were born!
Mumkhar / Metal Face
"What're they trying to prove?! I'm not throwing my life away! No point dying in some godforsaken field."
Mumkhar (ムムカ, Mumca) is first introduced in the opening scene at the Battle of Sword Valley, alongside Dunban and Dickson. We quickly find out that Mumkhar is an honorless fighter and is willing to flee battle and abandon his comrades to save his life. We also learn that he desires the Monado for himself.
He later returns as Metal Face (黒いフェイス, Black Face) and is the first primary antagonist and the first Faced Mechon introduced in Xenoblade. He is the main reason Shulk begins the journey to the Bionis head.
- Always Second Best: To Dunban, according to him.
- Arch-Enemy: For Shulk, Reyn and Dunban. Especially Dunban, once his true identity has been discovered. When you add in the deaths of the inhabitants of Colony 6 and the Emperor, both Sharla and Melia also have their reasons to hate him. So that's pretty much the entire party except for Riki. And maybe Fiora, but since she rejoins the party long after Mumkhar's death, it's hard to say.
- Dirty Coward: A possible contender for Most Triumphant Example. He deserts his war buddies to save his own skin barely five minutes after you first start playing the game.
- Disney Villain Death: One part of his death. It follows being Impaled with Extreme Prejudice.
- Dub Name Change: From Black Face to Metal Face.
- Face-Heel Turn: Although how much of a "Face" he once was is disputable.
- Finger Wag: His favorite Character Tic.
- Foreshadowing: Metal Face's movements are very similar to Mumkhar's, which Dunban notices on Prison Island before the actual reveal.
- For the Evulz: Why did he attack Colony 9, killing all those innocent people? Do you really want to know, Dunban?
Because it's your home.
- Gonk: Xenoblade's cast is not exactly made up of The Beautiful Elite, but they sure do look it when put next to this guy.
- Green-Eyed Monster: He hates and envies Dunban for being the Monado's master during the war.
- Hopeless Boss Fight: Until you obtain the Monado II.
- Hoist by His Own Petard: He meets his end when he gets impaled by a spire he blasted loose from Galahad Fortress.
- Humongous Mecha: Like all Faced Mechon.
- Impaled with Extreme Prejudice: By a giant falling spire which he knocked loose by trying to hit Shulk and Dunban with a parting shot.
- The Lancer: The underhanded variety to Dunban during the first Homs-Mechon war.
- Manipulative Bastard: Although he clearly thinks he's a Magnificent one.
- Name-Face Name: Black Face in the original, Metal Face in the dub.
- Nice Job Fixing It, Villain: If he hadn't needlessly antagonized the Monado wielders to the point of wanting revenge above anything else, his side would have found things a lot easier. His loose cannon status even contributes to Egil's decision to brainwash the next batch of Faced Mechon (including Gadolt) so they don't have the same problem.
- Nigh Invulnerable: Like all Faced Mechon until the Monado is powered up.
- Obviously Evil: Let's see here... Gravelly voice, hunched-over battle stance, bulging eyes, being a rude and self-serving little bastard from the moment of his appearance... Was Dunban seriously surprised by his betrayal?
- Recurring Boss: You fight him four times as Metal Face and once on-foot.
- Sacrificial Lamb: Same as Fiora, in that he comes back. Whether he counts as a lamb or not is another matter.
- Skele Bot 9000: The ribcage-like markings on his chest and the thin "spine" connecting Metal Face's upper and lower body are obviously meant to give this impression.
- Smug Snake: He's an absolute Troll that shows no respect for anyone or anything, and he doesn't take losing well. He also always thought he was better than Dunban, but when he fights Dunban hand-to-hand, Mumkhar still loses even though he has a mechon body and Dunban is fighting with his off-hand, and with a normal weapon instead of the Monado, to boot.
- Starter Villain: A pretty nasty example given that he gets the better of the protagonists in the first two encounters with him. It isn't until a decent portion of the way into the game you even learn that he's working for somebody else.
- Strong as They Need to Be: His level goes up each time you fight him. This leads to an odd case when you fight Mumkhar on foot and he's stronger than his mech was on Prison Island.
- Token Evil Teammate: While Egil's forces are all pretty evil, Mumkhar stands out as he could care less about the Bionis-Mechonis conflict; he just takes delight in murdering people and destroying lives, and then rubbing it in people's faces. His violent obsession with the party actually works against Egil's plans, leading him ensure all future face Mechon have all memory of their past lives erased.
- Took a Level in Badass: After he becomes Metal Face.
- Transforming Mecha: He and the rest of the Faces can fold up into an aircraft.
- Transhuman Treachery: Justified. He was never a particularly loyal individual to begin with, which is why the Machina decided they didn't need to brainwash him, only offer him survival and power.
- Troll: He loves pissing off Shulk. And he does this very very well.
- The Voiceless: In his first appearance as Metal Face. He gets fitted with a voice projector before his second appearance.
- White Mask of Doom: Metal Face's faceplate is stark white.
Voiced by: Jonathan Keeble (English), Tessho Genda
Xord is the second Faced Mechon that Shulk meets and is the first Mechon to talk in the game. Xord features the ability to transform into a bulky jet, similar to Metal Face.
- Back from the Dead: Confusingly, the Mass-Produced Face that shows up to save Juju from the Telethia at the end is implied to be him, despite him being considerably dead by that point.
- Big Eater: He devours the rest of the prisoners minus Juju before you reach him.
- Blood Knight: He comes back from falling into a bath of Ether, still hungry.
- Boisterous Bruiser: Metal Face even lampshades it.
- The Brute: Subverted. He looks the part but, as a Mass-Produced Face, he turns out to just be an Elite Mook with backstory.
- Degraded Boss: Mass-Produced Faces that look and fight just like him show up as regular enemies much later in the game.
- Drop the Hammer: His main weapon is a hammer.
- Foreshadowing: He drops many hints that Faced Mechon are actually Homs.
- Humongous Mecha: Complete with a jet form.
- It Can Think: The first Mechon who displays human-like behavior in front of our heroes, cluing them in to the fact that they're something more than mindless robots.
- I'm a Humanitarian: Plays this up far more than any other Mechon, Faced or otherwise.
- Large Ham: Every line of his is bombastic.
- Nigh Invulnerable: Even moreso than Metal Face was in his first encounter, as Xord is immune to Break unless it's inflicted via Chain Attack.
- The Obi-Wan: In a very strange manner. His big mouth basically drops all of the hints that Shulk needs to seek the truth about Faced Mechon, even if he didn't mean to.
- Sanity Slippage: Being turned into a Mechon clearly did his sanity no favors. At one point it's implied that he doesn't even remember his own name, and only responds to it because others have called him by it.
- Tragic Monster: He was believed killed in the Battle of Sword Valley but was instead made into a Faced Mechon.
- Was Once a Man: As a result of being a converted Homs. He was a blacksmith in Colony 9. You probably met his daughter, Desiree, while doing sidequests.
- White Mask of Doom: Has a white faceplate.
"Do you wish to change it? The future."
Alvis (アルヴィース, Alviss) first meets Shulk when he is collecting some pure water crystals for Melia. They are attacked by a Telethia and Alvis teaches Shulk to use the Purge ability, while demonstrating he can use the Monado with great proficiency. Alvis is revealed to be the seer of the Emperor Sorean, and later one of Zanza's disciples.
More than that, at the end he reveals himself to be THE Monado, and a computer AI that may have created Xenoblade's world.
- Cool Sword: Wields one during the fight with the Telethia. Not to mention him temporarily wielding the Monado against them to demonstrate the Purge ability.
- Also, he constitutes the soul of the True Monado that Shulk wields at the end, like Zanza and Meyneth did for theirs.
- Cryptic Conversation: Not as bad as the character he's an Expy for, but he has quite a lot of moments.
- Deus Est Machina: Interestingly played, as he's an AI who became an omniscient god.
- Enigmatic Minion: The twist is he's a lot simpler and more benevolent than you would expect him to be.
- Expy: Takahashi could have put chaos' or Wilhelm's models in some scenes and probably a lot of people wouldn't have noticed the difference. Even their personalities, voices (specially in Japanese) and even roles in the story are almost the same.
- Foreshadowing: If you examine the script, you'll notice that Alvis never actually calls himself a Homs. That's just Shulk's assumption that everybody rolls with.
- God Is Good: He's the true god of the Xenoblade universe. Zanza and Meyneth have just been borrowing his power. Furthermore, his goal is to free the Homs and Machina from Zanza's tyrannical reign. He just has a very longwinded way of doing it.
- Meaningful Name: The Monad in Gnosticism is the first God, who created those that followed, which makes Alvis' endgame revelation somewhat clearer. In computer programming, a monad is a structure that combines various functions into a sequence that can alter the state of a program. The Monado has a set of unique functions (powers) and can alter the state of the universe. In addition, one of the characteristics of a monad is that when you call one of its functions, the function will almost always return the monad it was called from. In other words, a monad is there at the beginning, and it's there at the end. The computer science analogy is doubly appropriate given Alvis' true form as an AI.
- Omniscient Morality Licence: Being the true god of the Xenoblade universe, he is effectively omniscient. While he may seem like he has Chronic Backstabbing Disorder, especially towards the end of the game, it's actually all a long Batman Gambit to ensure that Zanza is overthrown.
- Outsourcing Fate: Lets Shulk decide what happens to the world after Zanza has been killed.
- Pretty in Mink: His jacket has a gray fur collar.
- Prophet Eyes: Sort of. They're a very light grey - but the trope still works as Alvis is a seer. As it turns out, that's only half-right. Alvis is not simply a Homs seer - he's a seer because he's a god and, thus, knows everything that's going to happen and how to change the future.
- Stealth Hi/Bye: Pulls this repeatedly in his first meeting with Shulk.
"That sword... Could it be the...?"
Voiced by: Peter Dickson (English), Joji Nakata
Sorean (ソレアン) Antiqua is the Emperor of the High Entia and father to Kalian. He is eventually revealed to be Melia's parent as well.
- Screw Destiny: His opinion of this factoid is basically, "I'm going to do what's best for my people whether or not Fate does end up coming for me."
- Unwitting Pawn: It's shown that he's unaware of the fact that his First Consort is attempting to off his daughter, which leads to the attempts on her life. Later, he becomes one of the many disposable pawns in Zanza's resurrection plot.
- "Well Done, Son!" Guy: For Melia. Turns out she didn't need to try and win his affection. He loved her all along.
"If that weapon is truly the Monado, we shall be forced to take action."
Voiced by: Rufus Wrightnote
(English), Yukimasa Obi
Kallian (カリアン) is a member of the High Entia imperial family. Noted for being both a wise, responsible and understanding young man, many believe that he has the qualities required to be the next emperor of his people and the fact that he has chosen not
to follow this path, instead supporting Melia in her own bid for the throne, has come as a shock to many of them.
- Baleful Polymorph: Transforms into a Telethia like the rest of the pure-blooded High Entia. However, he retains his mind long enough to attempt a suicide attack against Lorithia.
- Big Brother Mentor: Comes off as one to many members of the party, but especially to Melia.
- Bishounen: Dickson even makes fun of it, stating that he looks "like a sissy".
- Face Death with Dignity: He isn't ashamed about becoming a Telethia, and uses his power to fight Lorithia head-on.
- The Good Captain: Develops into this as the Bionis-Mechonis War begins.
- Heroic Sacrifice: Attempts it twice. The first time fails and he becomes a puppet of Lorithia. The second time he sacrifices himself as a Telethia to ensure Lorithia's death.
- Knew It All Along: Kallian was well aware of the true purpose of the ancient tradition of every emperor's second spouse being a Homs. He knew that it would inevitably be the fate of all pure-blooded High Entia to revert to Telethia, and that it would effectively mean the extinction of their race unless they could sire enough mixed-blood High Entia to give their civilization a fighting chance for survival. As a pure-blooded High Entia himself, he knew even he would have been doomed to become a Telethia when the genocide finally arrived, and this is one of the biggest reasons why he endorsed mixed-blood Melia to become the new High Entia empress. When the end came, he finally revealed these things to Melia, and his remaining intelligence could then Face Death with Dignity.
- Royals Who Actually Do Something: He leads the formation of the alliance among the races of Bionis, and formally apologizes for neglecting to help the Homs during the first Mechon invasion. Furthermore, when the alliance goes to war against the Mechon, he personally leads the attack.
- To Be Lawful or Good: He will not accept saving either his sister or father when they are in danger if it goes against orders or the rules of their people. He realizes after his father's death that he should be good regardless of the rules.
"Enjoy this battle, for it will be your last."
Lorithia is the leader of the Research department, and a member of the Trinity, the three disciples of Zanza.
- Evilutionary Biologist: As part of Zanza's Trinity, she is firmly committed to reverting the High Entia race to Telethia to further Zanza's aims.
- Hypocrite: She espouses that it is the destiny of all High Entia to be transformed into Telethia and serve Zanza. You have one guess as to who she conveniently excludes from the mass-transformation.
- Immortality: It's revealed that she assisted Zanza because she was promised this. Which is a little confusing because, as his Disciple, it stands to reason that a) She knew about him beforehand and b) Already had it to begin with, like Dickson. Whether this meant an upgrade from the standard Undying type that the Disciples have to a Class I is unknown.
- Obviously Evil: Genre Savvy players will peg her as a baddie the moment they see her—if the red and black stripperiffic outfit wasn't enough, she spends maybe a minute on-screen before she's scheming to have Melia killed.
- One-Winged Angel: By performing a Fusion Dance with the Telethia that Kallian had become.
- Out-Gambitted: By a dead man, no less.
- Really 700 Years Old: Like all the High Entia.
- Summon Magic: In a similar vein to Melia.
- Sycophantic Servant: In contrast to Dickson, who's simply a Blood Knight, and Alvis, who isn't really working for Zanza, Lorithia is fanatically obsessed with "Lord Zanza".
- Take-That Kiss: After displaying Kallian in his Telethia form to Melia, she rubs it even more in her face by giving him a deep kiss.
Voiced by: Katie McGuinness (English), Michiko Neya
Tyrea is Yumea's daughter, and by extension Kallian's half-sister and an agent working for the Bionite order. She helps Yumea conspire to assassinate Sorean's daugther, Melia in the High Entia Tomb, but is interrupted and defeated by Shulk's group before she has a chance to kill her. She then escapes after her defeat and isn't seen again until after the Mechonis Core events where more of her origins are discovered. The party finds Tyrea in the front gates of Colony 6 and discover that Tyrea is Yumea's daugther by Melia. After recovering on Junks, she leaves the Colony only to find trace energy of Ether before being attacked. The party will then witness a Telethia attack the colony reconstruction HQ, and follow it to Makna Forest. When the party encounters the Telethia, initially thinking it to be a transformed Tyrea, they engage and defeat it. However, Tyrea soon appears unscathed and reveals the Telethia was actually her mother, Yumea, and thanks them for granting her peace before leaving herself. It is also revealed during this sidequest that she is also a half-Homs, despite her long wings.
- Dual Boss: She is faced in the High Entia Tomb alongside a Telethia.
- Fantastic Racism: She thinks all half-blooded High Entia are inferior.
"[...]Then I want a million press-ups from both of you! And you better not stop until your biceps explode!"
Voiced by: Alec Newman (English, Nobuhiko Kazama (Japanese)
The colonel of the Colony 9 Defense Force. He's known for abusing his troops and assigning them impossible tasks. Reyn refers to him as "Square-tache".
- Badass Moustache: It curves up at a 90-degree angle, hence his nickname.
- Bad Boss: In his very first scene, he screams and yells at two soldiers, punches one in the face, and assigns them a million press-ups.
- Impossible Task: These aren't meant to be a trick or test of character; he actually expects his men to be able to carry out superhuman or physics-defying commands.
- Incoming Ham: His first voiced line is yelling out "You idiots!" from offscreen.
- In Universe Nickname: "Square-tache", by Reyn.
- You Gotta Have Blue Hair: It's pink, which makes his moustache look all the more ridiculous.
"This battle is for my people. If you can't handle it, drop that weapon and head home."
Otharon is the leader of the Colony 6 defence force.
- Badass Normal: Otharon can't use ether, from what we see, and he's not a crack-shot like Gadolt is. What he does have, however, are balls of steel and an incredible amount of Heroic Willpower.
- Determinator: Just try implying that he should give up on something. He simply will not rest until he's proven you wrong.
- Dying Moment of Awesome: Narrowly averted in-universe thanks to Shulk and his visions.
- Heroic Sacrifice: Shulk has a vision of him pulling one early-on and spends much of the Colony 6 story arc thinking about how to stop his death. He succeeds.
"They're all cowards. I'll show them all."
Juju is Sharla's younger brother. He initially lives with his sister in the Refugee Camp, but he eventually tries to head for Colony 6, only to be captured by the Mechons and led to ether mines. After Shulk, Reyn and Sharla rescue him, he and Otharon go back to Colony 6 to try repair the town.
- A Child Shall Lead Them: Oversees the rebuilding of Colony 6 while Otharon is out commanding the Allied Force against the Mechon.
- What an Idiot: He makes a lot of really stupid decisions early on, which the party is quick to lampshade in-universe. Justified in that he's a child and doesn't understand the full consequences of them. He eventually matures beyond this.
Gadolt / Jade Face
"I'll be fine. I'll be able to keep my mind on the battle knowing you're safe."
Gadolt is Sharla's fiance and a colonel in the Colony 6 Defence Force. A bold, fearless man whom Juju looked up to as a father-figure, he went missing during a battle with the Mechon; leaving behind only his ether rifle.
- Badass: Let's put it this way, Dunban, the resident in-universe Memetic Badass considers Gadolt to be a legendary sniper.
- Brainwashed: Jade Face in his attacks on the party.
- Broken Ace: He's the best shot Colony 6 has, a hero to its people, fiance to a lovely lady and an all-round good guy. He's also wrecked with grief and guilt over not being able to protect more people, to the extent that Sharla only narrowly saves him from crossing the Despair Event Horizon.
- Bruiser With A Soft Centre: Gadolt loves Sharla, but loses that love thanks to memory wipes.
- Chekhov's Gunman: He's mentioned fairly early in the game but doesn't make an appearance until it nears its conclusion. It's totally worth the wait.
- Despair Event Horizon: Only narrowly averted thanks to Sharla. His frustration at not being able to destroy the Mechon and having to watch his friends die on a regular basis caused him a considerable amount of rage and frustration.
- Dying Moment of Awesome: Becoming a human shield (with his giant mechon) to shield the party from the collapse of Agniratha. He dies deflecting the blast.
Egil is one of the main antagonists of Xenoblade
, being in charge of the Mechon forces. A member of the Machina people, beings born from the Mechonis, he and his friend Arglas, the giant from Bionis, worked together to ensure a peaceful future between both the peoples of both titans. However, when Arglas was possessed by Zanza and laid waste to Mechonis, Egil swore revenge and, when both titans were put to sleep, began attacking Bionis with an army of Mechon: hoping to wipe out as much life as possible on the titan so that when Zanza returned he would have less ether energy to absorb and thus be more vulnerable to attack. Due to his thirst for vengeance, he has been abandoned by his people but continues to fight against the Bionis nonetheless. He has his own personalized Humongous Mecha
, Yaldabaoth, of which he is seen in for the majority of his Appearances.
- Alas, Poor Villain: Once you get to the Mechonis Capital, you will realize that Egil isn't the malevolent person he was when you met him.
- Amazing Technicolor Population: His skin is white-greyish, like all the Machina.
- Antagonistic Offspring: To his father Miqol, who does not approve of Egil's war on Bionis and even asks Shulk's party to kill Egil when they first meet him on Fallen Arm.
- Anti-Magic: His Apocrypha Generator, which negates the Monado's power by releasing counteracting ether-waves.
- Anti-Villain: He makes it clear that he doesn't actually hate the people of Bionis (even if he does think of them as lower life). He's simply trying to destroy the Bionis itself.
- Bare-Fisted Monk: With or without Yaldabaoth, he always fights with his bare hands.
- Big Bad: As the one behind the Mechon invasion, he appears to be this. However, he's ultimately upstaged by Zanza after The Reveal.
- Cain and Abel: He's the Cain to Vanea's Abel.
- Cool Sword: Until he replaces Meyneth as the Mechonis' soul and wields a replica of its sword to control its movements.
- Defeat Means Friendship: For all of five minutes (one of the longest cutscenes back-to-back by even more cutscenes) before Zanza goes and screws it up, but present.
- Evil Genius: He's the primary antagonist until Zanza reveals himself and by far the most intelligent, being the creator of the Faced Mechon and the instigator of all the Homs-Mechon wars.
- Fallen Hero: He once sought to create a peaceful unity between the peoples of Bionis and Mechonis, but Zanza crushed that dream when he possessed Arglas.
- Heroic Sacrifice: His final act of redemption is the save his newly minted friends (and his sister) from Zanza by using the Mechonis itself against him and actually makes his eventual defeat possible.
- Humongous Mecha: He has one that's bigger than all the other ones in the game put together. And it's golden. It's also a dragon.
- Ironic Echo: "This world no longer has a need for gods". His face when it's repeated by Meyneth before she dies says it all.
Voiced by: Harriet Carmichael (English), Yuki Kaida
Vanea is Egil's sister and the daughter of the Machina chief. She does not like what Egil is doing and has asked him many times to stop killing life on Bionis. She tells her brother that she only wants a world where everyone lives in peace including him. All atempts have failed however. She is also the person who implanted Meyneth into Fiora's body.
- Absolute Cleavage: And absolutely humongous. She has the largest breasts of any female in the game.
- Amazing Technicolor Population: Same deal as Egil.
- Cain and Abel: The Abel to Egil's Cain.
- Dragon with an Agenda: She assists Egil, but only because she needs to revive Lady Meyneth to try and save Mechonis from his madness.
- Femme Fatalons: Her fingernails are long, sharp, and black, just like her brother's.
- Gainaxing: Any time she stops walking, or whenever if she faces in a different direction, you can expect to see her boobs sway and jiggle.
- High Heel-Face Turn: Although how much of a "Heel" she ever was is disputable.
- Nipple and Dimed: Vanea's breasts are almost fully exposed, minus the metallic coverings which curve inward to cover her nipples.
- Really 700 Years Old: Old enough to remember the last time Bionis attacked.
- Statuesque Stunner: At just shy of 7ft. tall, she towers above Shulk and the others, when they meet her.
- Stripperific: Vanea's attire leaves little to the imagination, given it's skin-tight, practically leaves her breasts on full display, and has a cut-out in back that openly exposes her buttocks and shows she's wearing a thong. Best seen when Shulk and the others first meet her.
- Undying Loyalty: To Meyneth, whom she serves with the utmost devotion. Even going so far as to defy her brother in order to fulfill Meyneth's wishes.
The Two Gods
The Bionis and Mechonis
Two towering and enormous titans that are, at the very least, the size of small continents. Before the beginning of the game, they waged a long and difficult battle that ended in the two falling into a several thousand year slumber, as life sprung up on the enormous bodies of the two giants.
- Dark Is Not Evil: The Mechonis is the benevolent one, and the Bionis is the evil one. You wouldn't guess so at first however, because the Mechonis does not look very friendly with it's humongous black body and glaring red eyes.
- Humongous Mecha: The Mechonis. While their official size has never been stated, it (and the Bionis) have been theorized to be relatively the size of continents.
- Physical God: Two giant continent sized titans.
Voiced by: Jo Wyatt (English), Mio Umeda
- Absolute Cleavage: It goes down past her groin.
- Big Good: She's the soul of the Mechonis and proves that it's not as malevolent as it looks.
- Body Surf: Similar to Zanza she needs to inhabit a body.
- Dark Chick: A lot more emotional and mediating than any of the other Faced Mechon pilots. Turns out that's because she's really the Big Good.
- Dark Is Not Evil: She looks the part, being a cyborg with predominantly dark colors, but she ultimately turns out to be a kindhearted and sagely scientist/goddess.
- Defector from Decadence: The reason why she turns on Egil is because she feels he's gone too far.
- Deity of Human Origin: Was originally human before becoming a god with the destruction of the old universe.
- Dual Wielding: Her Monado turns out to take the form of a pair of swords.
- God Is Good: She's the god of Mechonis as well as its soul, but she's willing to let her creations live their own lives and not interfere in the running of them.
- Humongous Mecha: Face Nemesis and the Mechonis itself.
- I Am Not Left-Handed: Unlike Zanza, whose grip seems permanently affixed to his Monado once he reclaims it, Meyneth seems to prefer to only pull it out in extreme circumstances; the first time is what alerts Egil to her presence in Face Nemesis, and the second time is against Zanza himself. Without it, she's no more powerful than Fiora herself.
- Ms. Exposition: To the party during their journey through the Mechonis.
- Our Titans Are Different: She's the soul of the Mechonis.
- Physical God: Like Zanza.
- Really 700 Years Old: Much like Zanza.
- The Mind Is a Plaything of the Body: Meyneth is rather startled to realize that she bears strong feelings toward a Homs boy she only just encountered.
Zanza when you meet him on Prison Island. Or rather, Arglas.
Zanza's true form.
Zanza (ザンザ, Zanza) is a giant that Shulk beholds in a vision and learns the secrets of the Monado from
. Although he is shrouded in mystery, his knowledge and eventual empowerment of the Monado prove extremely beneficial to the party.
... Until they realise that he's actually the real Big Bad
. The giant is actually named Arglas and was Egil's closest friend before discovering the Bionis Monado and being possessed by the evil god within: Zanza. Considered to be the soul of the Bionis, Zanza is the being responsible for all life on it and its attack on the Mechonis. Since Zanza requires a physical body to maintain his existence, being unable to remain in his spirit form forever, he has locked all life on Bionis in an endless cycle of death and rebirth: wiping out everything and creating life anew once life on Bionis reaches a certain point. This is because, if his creations evolve too much and leave the world he has created behind, then he will be without a living host and ultimately die.
It is eventually revealed that he was once a human scientist named Klaus who destroyed the previous universe in an experiment to create a new world and, together with Meyneth, became a god of the new one.
- Amazing Technicolor Population: He's some kind of purple shade... or, rather, Arglas' skin is.
- Arch-Enemy: Subverted. One is lead to believe that the High Entia are his, because they sealed him away. The honest truth is that he doesn't care about that - chalking it up to the nature of mortals - and instead wants to see Shulk kick Mechonis' ass.
- Badass Beard: While possessing Arglas.
- Badass Boast: He tells Shulk that, should he master the Monado's power, "Nothing but a god can stand in (his) way." That's not an understatement.
- Believing Their Own Lies: The ending reveals that Zanza is not half the god he thinks himself to be.
- Big Bad: Thought Egil was the true enemy, did you? Not so fast, bucko!
- Big Good: Subverted. He's set up as this but doesn't actually get enough screentime to play the part. Besides, his real role is the complete opposite of this trope.
- Bishounen: His form upon awakening. Not surprising, considering he's basically Shulk with longer hair.
- Blood Knight: We never get to see the giant fight but it's implied. He gets very... animated about the prospect slaughtering the Mechon with the Monado.
- Blue and Orange Morality: It's implied that he isn't capable of understanding that the beings of Bionis are living beings with their own individual lives. To him, they're just food... which still doesn't even begin to justify what he does, as the other god (Meyneth) understands that they are people and not food or bacteria.
- Body Surf: Once Arglas picked up the Monado, Zanza entered his body. Then, it was picked up by Dunban and Shulk, the former of which resisted his control.
- Chekhov's Gunman: He's introduced as a One-Shot Character who's relevant for one plot point and is never heard from again... until much later in the game when it turns out that Zanza was one of the most influential people in the world.
- The Chessmaster: He controlled all of the actions on Bionis, and created the High Entia to assist in the termination of life on Bionis.
- Clipped Wing Angel: His third form has only half the HP of his second form, and with Shulk acquiring the Monado III chances are the fight won't last very long.
- The Computer Is a Cheating Bastard: You need to pass a reaction test to get your Visions during the fight, otherwise he'll shave off colossal amounts of health with each attack without any warning... He'll still cause ridiculous amounts of damage, but at least this way you're prepared for it.
- Cool Sword: Well, the Monado was his after all... It eventually gets upgraded into an even bigger one when he emerges from Shulk's body.
- Deity of Human Origin: Was once a human scientist by the name of Klaus.
- Demonic Possession: How he operates.
- Dual Wielding: Both Monados.
- Expy: He's basically Deus with a speaking role. Out of all the previous Xenocharacters to get a counterpart in 'Blade, this guy is probably the most similar to the original. Furthermore, he has the High Entia revert to Telethia - something that almost exactly parallels humans mutating into Wels for Deus.
- Fallen Hero: Implied in his conversation with Face Nemesis, who apparently accuses him of sacrificing the party in his quest to defeat Mechonis. He tells her to stuff it. The whole thing takes on a much darker note when you realise what Zanza's ''actual'' nature is.
- Final Boss, New Dimension: You are transported to outer space (or a convincing replica) for the showdown against him.
- For Science!: Which ended up turning him into a God.
- For the Evulz: Even though he wishes to maintain his existence, Zanza doesn't really have much of a reason to be such a colossal jackass about it, especially when Meyneth has been maintaining her existence just fine without resorting to such tactics. Zanza's not a Well-Intentioned Extremist, he has no Freudian Excuse... He just crosses the line with each appearance like it's going out of fashion purely because he can. He even admits this to be his modus operandi when he explains that he gave the Telethia intelligence, creating the High Entia, on a random whim.
- Genius Bruiser: Zanza's a hulking giant with extensive knowledge of the Monado.
- A God Am I: Well, he was already a god... but getting Meyneth's Monado amped his pride Up to Eleven.
- God Is Evil: Or, rather, one of the gods is evil.
- Good Is Not Nice: While he helps Shulk, he's kind of a dick towards Face Nemesis/Meyneth - who tries to speak with him and has no malicious intentions whatsoever. The morality of the scene is completely inverted when you realise that she's actually the goodie in this scenario.
- Grandpa God: His long, wild hair and muscled body makes him look like something from a Michelangelo painting, and he has the voice to match. However, it's not his real form.
- Half the Man He Used to Be: The final battle ends when Shulk bisects him vertically with the Monado III.
- Heroic Sacrifice: He dies trying to give the Monado an upgrade to hurt Faces, though it turns out to be not so heroic after all.
- I Just Want to Have Friends: Zanza remarks that he had hoped to have a friendship with his creations, but Shulk rebutts him, pointing out that it wasn't friendship he wanted, just worthless slaves. After Zanza's death, Alvis remarks that Zanza probably really did desire friendship, even if he was too selfish and destructive to make any friends.
- Immortality: A Parasitic-type, as it's stated that he cannot survive permanently in his spirit form and needs a physical body to inhabit every thousand years.
- It's All About Me: He is utterly incapable of acknowledging the value of anything that isn't himself.
- Jerkass God: He has the mindset and immense power of one.
- Lack of Empathy: He's incapable of seeing the Homs as anything more than "bacteria, clinging to (his) body."
- Light 'em Up: He wielded the Monado against the Mechonis in the past, specifically in its "sword of light" form that was used to strike the blow against the other titan.
- Mad Scientist: Used to be one.
- Might Makes Right: His justification for pretty much everything he does. "Only a god can ____" might as well be his catchphrase.
- Mr. Exposition: He reveals the truth or, rather, some of it, about the Monado to Shulk and co.
- Narcissist: His gargantuan ego and Lack of Empathy takes this to its logical extreme.
- The Obi-Wan: To Shulk... for all of one cutscene, until The Reveal shows he was something very, very different.
- Obviously Evil: Subverted. Melia deduces minutes after meeting him that, despite how helpful his exposition and offer of powering-up the Monado without a catch are, the High Entia ancestors must have had a reason to seal him away. Despite this, Shulk agrees and he becomes one of the most important allies to the party until he revives and reveals that she was ''right'' to be skeptical about him.
- Omnicidal Maniac: He's created a cycle of destruction and rebirth where, the moment life on Bionis looks like it's going to escape from it and abandon the old world, he possesses one of them to use as a vessel, devours everything else and creates life anew so he can live forever. It gets ramped Up to Eleven when he decides to kill everything that isn't himself before recreating the world.
- One-Shot Character: For all his plot relevance, the giant only appears for one scene. The giant, that is.
- One-Winged Angel: After gaining Meyneth's Monado and going to confront Shulk, he grants himself Bionis-themed armor. Partway through the fight he steps it up, becoming a half-Bionis-half-Mechonis monstrosity with Zanza's upper half sticking out of the center.
- Our Giants Are Bigger: Although it turns out that Zanza was only possessing the giant Arglas. Also, the Japanese name for the Bionis is "huge god".
- Red Eyes, Take Warning: Double Subverted; Though his glowing red eyes lend him an intimidating aura, he's benevolent enough. Except that he only seems benevolent because you're working toward his goals at the moment.
- Sealed Badass in a Can: He took control of the entire Bionis and used it to attack Mechonis.
- Sealed Evil in a Can: He inhabits the Monado and must inhabit the body of a Homs within a thousand-year period or else he dies.
- Sealed Inside a Person-Shaped Can: In this case, Shulk.
- Smug Snake: He clearly fancies himself as a Manipulative Bastard, and to his credit actually does start out quite manipulative. Once he gets both Monados, however, he just throws all planning out of the window and starts wallowing in his own pride.
- Sword of Plot Advancement: The Monado itself turns out to have been created by him. He also powers it up so that it can damage beings from Bionis as well.
- Super Empowering: He can upgrade the Monado.
- Take Up My Sword: Kind of. He once fought against Mechonis with a giant version of the Monado and encourages Shulk to take up his fight.