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Characters / Guilty Gear X

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Characters introduced in Guilty Gear X and its Updated Rereleases.

The Captain Ersatz, Expy, "No Celebrities Were Harmed", Mythology Gags, Continuity Nods and Shout-Out references go here.


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    Anji Mito 

Anji Mito

https://static.tvtropes.org/pmwiki/pub/images/anji_mito_strive.png
On my last night with you, the trickster was born.
As an NPC in Xrd -REV 2-
Original appearance

"I'll tell you what I think about 'secrets'. It's best to bring them out into the sun and let everyone see them. Then no one needs to fight over them, right?"

Voiced by:
JP: Tohru Igarashi (X-Xrd -REV 2-), Nobutoshi Canna (Strive)
EN: Aleks Le*

Playable in: X, XX, -STRIVE-

Profile:
Height: 6'0"
Weight: 150lbs
Gender: Male
Blood type: B
Birthplace: Japanese Colony
Date of Birth: January 1st
Hobbies: Vigorous sports, travelling
Likes: Faith, freedom
Dislikes: Demons, sophistry

Shared character theme:
Drumhead Pulsation (With Chipp and Baiken)

Anji is a cheerful, knowledge-hungry Japanese man fueled by curiosity, especially about Gears. His main objective is to meet with That Man and learn more about Gears, as well as escaping from the colony the Japanese are being held in since he feels like a bird in a gilded cage. He has been acquainted with Baiken since childhood and has a crush on her of sorts. He is strangely absent from the events of Xrd, which is later revealed to be because he has secretly been gathering information on "That Man" from behind the scenes and relaying that information to Baiken. He finally returns to action in -STRIVE-, sporting an updated version of his classic outfit, fully invested in the events which are about to unfold and ready to make his next move.

Anji plays like a Jack of All Trades character. Some of his moves have auto-guard property built in, which allows Anji to plow through opponent's attacks if the guard was successful and opens up seamless mix-up combos, empowered by his great air mobility. However, he has to work harder than normal to win rounds since all of his normal attacks tend to answer only to specific scenarios, and his damage is somewhat on the low side.


  • Affably Evil: After joining That Man. Subverted on the reveal that the "That Man" largely seen is Asuka, who is on the side of good.
  • Ambiguously Bi: Established affections for Baiken notwithstanding, his interactions with That Man/Asuka once he finally reveals his true identity by -STRIVE- involvie Anji playfully flirting with him, calling him "handsome" and saying he'll "dance with him anytime" as his win quote.
  • Anime Hair: His hair is ridiculously spiky in all directions, though not to the extent of Sol's. His redesign in -STRIVE- ditches this aspect entirely for a more subdued look.
  • Berserk Button: Calling him a pronoun with older connotations (like Oji-san or Pops), as May finds out.
  • Blow You Away: He uses the Zessen, the Outrage that amplifies wind magic.
  • Bodyguard Crush: Sorta, towards Baiken. Though she doesn't exactly need his protection, being a very strong Action Girl already.
  • Brooding Boy, Gentle Girl: He wants the opposite of this relationship with Baiken, real bad. She does lighten up a little thanks to his influence.
  • The Bus Came Back: After nearly ten years out of the roster, Anji makes his grand return as a playable character in -STRIVE-.
  • Combat Hand Fan: His weapons, taken from the Outrage set created by Sol. His fans are named Zessen.
  • Continuity Cameo: Anji makes a brief appearance in Baiken's Arcade Mode in Xrd -REV 2-, trying to contact Baiken to convince her to return to the Colony and giving her information on That Man.
  • Crutch Character: Early on in Strive, there were jokes about his Fujin ability being powerful, and him being a massive Gorilla because of it. Later on, as players developed their skill, he slipped lower on tier lists despite Fujin.
  • Dual-Meaning Chorus: Anji's Image Song in -STRIVE- recounts his shared history and childhood with Baiken, from enjoying a night at a festival together till the aftermath of the destruction of their original colony. The song is generally loud and boisterous with discordant guitar riffs, with the lyrics and energy focused how Anji feels the night at the festival was 'blessing (them)', and that being with Baiken has made him into a 'trickster'. Then the song suddenly shifts into a harmony that resembles traditional Japanese tones and instruments, completely without the riffs and discord of the rest of the song. Here the lyrics reflect that Anji never forgot that night at the festival ("The music that's finished never ends in my head) and of the "promise (he) made to" Baiken. He also clearly reveals that he continues to follow and aid Baiken for a romantic reason, as he is "still chasing" her "heart". The "promise" he made Baiken is also likely the "Words (he) want(s) to turn into facts" repeated in the rest of the song. As he describes making the promise as giving him "a lifetime of happiness", it was possibly a Childhood Marriage Promise, that was forgotten or impossible to fulfill when their colony was destroyed and Baiken begin her quest for revenge. Helping Baiken overcome her quest for revenge and Anji being in a position to possibly fulfill this promise is the "the unreachable goal" that he continues to strive for.
  • Enigmatic Minion: Raven doesn't even trust Anji for all his services, although That Man doesn't seem to mind (then again, this IS That Man). Likewise, Anji doesn't 100% trust That Man and is watching from afar if it turns out he's doing something horrible.
  • Face–Heel Turn: Only on the basis that he sides with the man Sol hates above all others. Otherwise, he hasn't changed that much, he just happens to work for the Big Bad. After it is revealed in Xrd that That Man is actually the Big Good, this is averted for the most part, and Strive tops it off by revealing that the "That Man" responsible for the death of Baiken's family (Happy Chaos) wasn't even the same person as the one he was working with (Asuka), which means he's not even technically at odds with Baiken's goals anymore.
  • Fun Personified: Always cheerful and laid-back.
  • Heel–Face Turn: In the same game, even. One moment he meets Baiken, he decided that it's not worth being with That Man if it risks killing her, so he quits. While this was considered a Bad End for Anji. Going by Rev 2, the latter is probably the canon one.
  • Hunk: He's a Walking Shirtless Scene with well-toned muscles.
  • Image Song: Rock Parade.
  • Improbable Weapon User: He uses dancing fans in his fighting style. Subverted though, as they're actually a form of the Zessen, a Wind magic imbued part of the Outrage that he stole from his colony when he ran away.
  • In Touch with His Feminine Side: He's a fan dancer, carries around a parasol, and using butterfly-like themes.
  • Interchangeable Asian Cultures: He uses this trope on purpose to hide his real nationality by taking the guise of a Chinese person.
  • Knowledge Broker: In Rev 2, he is Baiken's informant.
  • The Lancer: In Strive, he currently works alongside Chipp as one of his top enforcers.
  • Masculine Girl, Feminine Boy: The Feminine Boy to Baiken's Masculine Girl. Notably, Anji has an insanely buff, manly figure that he flaunts at all times due to being a Walking Shirtless Scene, but he's also a kind, sensitive Dance Battler who sells umbrellas for a living, making him an inversion of Baiken's Lad-ette personality and very feminine body type. Thus, they compliment each other very well.
  • Mr. Fanservice: While there's a speedo scene or suggestive moments, the developers make sure to keep his muscles well-toned and defined for viewing pleasure.
  • Morality Chain: It's implied that Anji serves as a Morality Chain for Baiken that stops her from fully sliding into sociopathy. In one possible story path in Guilty Gear XX Accent Core Plus R, where Baiken does not meet Anji midway, she successfully kills I-No but then becomes a crazed serial killer that has to be hunted down by Ky. In every Guilty Gear game that includes both of them, Anji would always have a story path where he successfully talks Baiken out of trying to fight That Man and instead travel with him. Another Story reveals these to be the canon story paths as Baiken admits that Anji is the "only person who could ever talk (her) out of (her) revenge" until that point, so Anji instead introduces Baiken to Delilah to deliberate trigger a Heel Realization that results in Baiken finally choosing to let go of her revenge.
  • Named Weapons: The Zessen (Suppressing Fans), which were also built from the Outrage superweapon.
  • Parasol of Pain: His secondary weapon is a Japanese parasol.
  • Practical Taunt: His taunt in the Sprite-based games has nearly the same animation as one of his overheads, and can be canceled into a normal before it finishes, making it good as a feint.
  • Punch-Clock Villain: For a servant of That Man, Anji still remains a jolly dude, relaxing people with dances (and fighting) and even getting along with fellow Japanese people like May. It's subverted on the reveal that the "That Man" he was working for was never evil.
  • The Reveal: That he had a Face–Heel Turn and especially that by the time Rev 2 hits, he's the one relaying info to Baiken about what's going on.
  • Ship Tease: It's heavily implied that he has had a crush on Baiken since they were kids, best shown in this verse from Rock Parade:
    The music that finished
    Is never-ending in my head
    The promise I made (to you)
    The promise I made (to you)
    Now a single footstep carries two hearts
    I'm still (chasing one)
    I'm still (chasing one)
  • Stripperiffic: Shirtless to begin with, Anji's hakama reveals his hips as well.
  • Suspiciously Similar Song: His theme song, "Fuuga", compared to Mötley Crüe's Live Wire.
  • Tall, Dark, and Handsome: Clocking in at exactly six feet tall.
  • Those Two Guys: His relationship with Chipp seems to have evolved into this, with the two bonding over their love of Japanese culture.
  • Vain Sorceress: A male, more benign version. He greatly dislikes the idea of growing old and dying, but doesn't seek out destruction and mayhem while trying to reverse that. In one of his XX endings, That Man actually does offer him the chance to become immortal and young forever, but we don't know what Anji's reply is... until Accent Core + reveals that he actually accepted and had a Face–Heel Turn.
  • Walking Shirtless Scene: All the time. Baiken calls him a "nude streaker" in her XX intros due to this. The only time he's ever shown wearing a shirt in-game is in his Xrd cameo.

    Venom 

Venom

https://static.tvtropes.org/pmwiki/pub/images/venom_img.png

Voiced by:
JP: Mikio Yaeda (X-XX), Jun'ichi Suwabe (AC onward)
EN: Ogie Banks

Playable in: X, XX, Xrd

Profile:
Height: 5'10(1/2)"
Weight: 146lbs
Gender: Male
Blood type: O
Birthplace: United Kingdom
Date of Birth: Unknown
Hobbies: Reading, chess
Likes: Zato-1, compassion, Millia Rage (Because she loved Zato)
Dislikes: Blood, anyone who wrongs Zato, Millia Rage

Shared character themes:
Existence, Rogue Hunters, When Life Comes (With Assassin's Guild), The Irony of Chaste (With Millia)

Zato-1's most loyal follower. Like Millia, Venom was an orphan who was taken in by the Assassins' Guild. Unfortunately, Venom's kind heart clashed too much with the Guild's shifting ideology at the time, which led many of their members to ostracize and threaten Venom. Zato saw potential in him, however, and took him under his wing. Since then he has been fanatically devoted to Zato. After Zato dies, Venom seeks to preserve his legacy. His plans are put in jeopardy when Slayer attempts to disband the Guild, forcing Venom to fight him for its leadership. Slayer purposefully loses, and Venom becomes the new leader. It's revealed in Accent Core +, however, that keeping Zato's name alive through the Guild isn't making him as content as he thought it would. Plagued by nightmares of Zato haunting him from beyond the grave, Venom comes to the belief that perhaps his dreams are telling him to finally take revenge against Millia. From here, his path can branch one of two ways. If he shifts his focus entirely on Millia, Venom kills her but is left emptier than ever, ultimately deciding to disband the Guild seeing as his affairs are settled and he no longer has interest in maintaining the organization. He becomes a drifter and meets an orphan boy who looks eerily similar to Zato, and is even named Eddie much like Zato's own forbidden beast, taking him under his wing as Zato had done so long ago for Venom himself.

In his canon story path, which occurs when he accepts Ky's challenge to him rather than retreating to focus on Millia, Venom soon becomes clued in on the existence of the Post-War Administration Bureau, a government organization conducting shady and corrupt activities. When he finally finds and defeats Millia, Venom decides to spare her, having come to the realization that his nightmares were not telling him to kill Millia and avenge Zato, but rather that he had lost his motivation and now needed an opponent worthy enough for him and the Guild to face in order to uphold Zato's vision and legacy. After a brief encounter with their scientist Crow Kuruwaba, Venom takes his first major step forward as the Guild's new leader - a campaign to crush the Bureau and prove that there is only one group worthy of operating within the shadows of society.

He returns in Xrd. Design-wise, Venom is exactly the same as before, with a few insignias added to his clothing, possibly the Assassins' Guild logo. Over the years, Venom has been working hard to improve the reputation of the Guild, having re-envisioned the organization to better reflect its original intent - to benefit society by eliminating corrupt elements within it. One day, he is approached by the Conclave with a shocking offer: the revival of Zato-1, in exchange for an as-of-yet unrevealed contract. Venom accepts the offer, but remains suspicious, so he summons Millia in order to investigate the Senate while he fulfills his contract. He soon learns that Zato had already been resurrected, and had escaped from his dimensional prison.

As Xrd's story unfolds and he aids the other Assassins in the plot revolving around the Conclave, Venom steadily becomes more self-aware, realizing that while he lived to uphold the teachings of both Slayer and Zato, he is his own person and did so in his own way. In the final stages of -REVELATOR-, he takes in Millia's desires for what the Guild should be in the future, alongside Slayer and Zato's will as well as his own and lays the groundwork for the organization's future. Venom signs a deal with Daryl, the Third King of Illyria, to merge the Guild with the Illyrian military, releasing the organization's entire history into public knowledge, both the good and the bad, so that its members can still have a place to belong and that the slate can be wiped clean for everyone involved. He ends up facing Bedman, and with the assistance of Robo-Ky he expends all of his power into one final attack in order to defeat him. Though it seemed as though he died from the attack, Venom barely survived and began work as a shoe-shiner in an alley in order to fund enough money to rebuild Robo-Ky's body. One day, he is approached by 3 shady men claiming to be from the Assassins' Guild who pose a series of philosophical questions to him. These men are secretly under Zato's employ and had been hired to test Venom's resolve and newfound self-awareness. As the situation escalates, Venom affirms his resolve, passing the test. His reward is a brand-new life for himself set up by Zato as a baker...and a new haircut.

Gameplay-wise, Venom is an offensive set-play character who utilizes long-range normal attacks and projectiles, primarily deploying his billiard balls in various complicated setups and launching them to control spacing and pressure the opponent. In turn, he has low hit-points.


  • Bad Guys Play Pool: Or rather, fight with pool. That being said, he isn't exactly a bad guy, especially by the time of Xrd.
  • Blood Knight: In one of his endings in Accent Core +, he decides to wage war against the PWAB. His reasoning? "I just felt like picking a fight."
  • Clark Kenting: Lampshaded at the end of Rev 2, in that he points out that the only thing he's changed about his appearance since becoming a baker is pulling back his bangs, yet nobody seems to recognize him as a former assassin.
  • Combat Cue Stick: Venom uses a pool cue for melee combat. Impressively, he not only uses it in the typical "bar fight" fashion (using the heavy haft of the cue as an improvised club), but he also uses it to shoot his pool balls, as a thrusting-type weapon and even as a Martial Arts Staff all at the same time.
  • Continuity Cameo: Non-playable in Strive, but shows up in a baker's outfit alongside Robo-Ky, Milia, and Zato-1 in the game's ending cutscene.
  • Earn Your Happy Ending: Goes through hell in Xrd, including nearly dying alongside Robo-Ky to defeat Bedman, and in the end he gets to happily retire to work at a bakery with Robo-Ky.
  • Gathering Steam: Venom is at his most lethal when he is able to set up multiple pool ball shots with his special abilities, allowing him to chain otherwise unchainable combos together. Thus, the secret to defeating him is to avoid letting him deploy his balls.
  • Gayngster: Though he's an assassin and not a gangster, he is very much in love with Zato, to the point that he'll do everything he can to either support Zato or protect his legacy.
  • Green-Eyed Monster: The Guilty Gear XX Drama CD: Night of Knives shows that he is jealous of Millia because of how much she means to Zato.
  • Heroic Sacrifice: Performs a truly epic one along with Robo-Ky in order to defeat Bedman. After Robo-Ky self-destructs in order to destroy Bedman's bed and provide an opening, Venom uses up all of his life force to initiate his ultimate attack, Terra Machina System, which leaves Bedman at death's door. In The Stinger, however, it's implied that he may not actually be dead, as Robo-Ky survived the explosion and carries his body away via his helicopter head, and After Story B in Rev 2 confirms that he survived.
  • Hiding Behind Your Bangs: Venom's long white hair covers the front of his face almost like a veil, with his eye(s) occasionally peeking out from behind them, possibly signifying his calm, subdued nature and blind dedication. Interestingly, his hair does not inhibit Venom's vision and he is noted to have above average eyesight. The fact that his face is so often obscured behind his hair comes up in Rev 2 when Venom pulls back his bangs into a ponytail at Zato's request so he can begin a new life without being recognised.
  • Ikea Weaponry: His pool cue collapses into two parts which he can then discreetly carry around in a suitcase.
  • I Know Madden Kombat: His fighting style is like an absurd version of playing pool, complete with a pool cue and magic pool balls.
  • Internal Reformist: After inheriting leadership from Slayer, Venom utilized both his and Zato's teachings to transform the Guild into something that closer resembled what it once was: an organization that benefits society by killing the corrupt and power-abusive. In Revelator, his plans finally come to fruition when he combines aspects of what Slayer and Millia want for the Guild. Slayer wanted it disbanded, and Millia wanted to make it into a better, more respectable place where people could feel at ease with their work, so Venom decides to start afresh by releasing all information on the Guild's history and activities, both good and bad, to the public, and making a deal with Daryl, one of the three kings of Illyria, to integrate it into the Illyrian military.
  • I Owe You My Life:
    • The source of his devotion to Zato-ONE, who saved him from death when he was a young boy.
    • After Revelator, he's indebted to Robo-Ky for saving him during his fight with Bedman and is willing to go to great lengths to obtain Robo-Ky a new body. This does not stop him from complaining about this situation.
  • I Want My Beloved to Be Happy:
    • Mocked for this when he loses to Eddie, who is using the body of his beloved, adding to the humiliation.
    • In one of his pre-battle quotes against Millia in Accent Core +, he tells her the reason he hasn't killed her yet is due to Zato's feelings for her.
  • Love Letter: Johnny's Treasure Hunt move steals a sealed letter addressed to "Dear Z." from Venom, possibly implying that he wrote one to Zato.
  • Love Martyr: To insane lengths. As of note, he has murdered dozens of people, followed every order given regardless of his personal beliefs, has almost been killed multiple times, spent who-knows how much of his own time searching for Zato despite Millia and members of the Guild trying to stop him, convinced the Guild's founder to pass over control rather than disband it, and rebuilt it in less than five years all for someone he knows had feelings for someone else.
  • Manly Gay: He's confirmed to be gay and is very capable of kicking ass with his billiards cue. His outfit in battle even exposes his muscled abs.
  • The Mourning After: Even with Zato dead, Venom seems hellbent on spending the rest of his life building up the Guild in the man's memory.
  • Murder the Hypotenuse: Subverted. For as much as he despises Millia, the only attempt on her life he made while Zato was still alive was when he had been ordered to by Zato himself. It wasn't until after Zato's death that he became adamant about taking her down for personal reasons. Come Xrd, and he is back to being cordial with Millia following Zato's resurrection.
  • Not Quite Dead: After Story B in Rev 2 reveals that yes, he did indeed survive his Heroic Sacrifice thanks to Robo-Ky's intervention.
  • Pinball Projectile: His pool balls bounce exactly once without connecting with anything else, which allows Venom to strategically angle them and deploy them in advantageous positions that allow him to get the upper hand or just trickshot his opponent with quick, hard-to-dodge projectiles.
  • Pretty Boy: He has a surprisingly handsome face behind those bangs, as lampshaded by Jam's winquote against him in Xrd.
  • Pure Is Not Good: Venom was a very kind child, but because of his love for Zato, he will and has done anything for him. He doesn't do anything for himself nor do things that aren't for Zato's sake or memory. Ironically, the first time he does something of his own volition is also his last - or at least initially presented as such.
  • Secret Test of Character: In Rev 2's Side Stories, Zato sends assassins as actors pretending to reject Slayer's leadership in order to test Venom on whether or not he really wants to give up being a criminal assassin and live as a regular person. When he passes the test, they leave him enough money to open up a shop with Robo Ky.
  • Smart People Play Chess: Venom's more intellectual side is expressed through his love of chess. He even holds someone hostage in The Butterfly and Her Gale by forcing her to play chess with him.
  • Tyke Bomb: Like Millia, he was raised from an orphanage funded by the Assassins and then got picked when he was older. Despite his talents, he disliked murder and was nearly killed by the Guild for it until Zato stepped in and saved his life.
  • What You Are in the Dark: After Story B in Rev 2. Having survived his Heroic Sacrifice and now working in a back alley as a shoe-shiner in order to repair Robo-Ky's body, he is confronted by a squad of Assassins, led by a man named 2cave who present themselves as being dissatisfied with the new direction of the Guild and wish to create a splinter faction, starting via taking over the Illyrian town which was saved in the ending of the main story. Rather than kill him outright, Venom is presented with a series of philosophical questions. Despite fearing for his life, he answers honestly until an old man approaches them. Forced into a Sadistic Choice, he chooses the more humane of the two options. The Assassins converging on the old man stop immediately, and it's revealed that Zato sent them as a Secret Test of Character. Venom has a new life established for himself with Zato's help, and now works with Robo-Ky as a baker.
  • Yandere: A male example. He continues to be in love with Zato, and wants to kill Eddie to let him rest in peace. He wants to kill Millia because she betrayed their organization and in turn, led Zato to being imprisoned. These personal reasons makes Venom more driven than most, but he has legitimate reasons to hate Millia and she is aware of this.
  • You Have Failed Me: Per the rules of the Assassin's Guild, Venom kills Volf in The Butterfly and Her Gale for failing to murder then-US President Erica Bartholomew.

    Johnny 

Johnny

https://static.tvtropes.org/pmwiki/pub/images/chara_pc_4ny9b_6nvi.png
Xrd
Guilty Gear X

"If you wanna be a hero, be the last man standing."

Voiced by:
JP: Norio Wakamoto
EN: Liam O'Brien

Playable in: X, XX, Xrd -REVELATOR-, -STRIVE- (DLC)

Profile:
Height: 6'0"
Weight: 159lbs
Gender: Male
Blood type: O
Birthplace: USA
Date of Birth: October 24th
Hobbies: Finding attractive women
Likes: His prized guitar collection
Dislikes: People who don't get jokes

Shared character theme:
Exceptional Routine Work (With May and Dizzy)

The captain of the almost all-female Jellyfish Pirates. In X, he fights for the bounty on Dizzy, but gives the reward money to Jam. He then takes Dizzy in as part of his crew for a while, before eventually leaving her in Ky Kiske's care.

He appears in the Story Mode of Xrd seeking out Faust in order to find a cure for a rare disease which May has contracted. He returned to playable status in the sequel, -REVELATOR-, and is set to once again return in -STRIVE- as the first character of the game's 3rd season of DLC.

Versatile yet highly technical, Johnny is a pressure-type character who is feared by players for his impressive neutral game and punishing damage potential. He can throw coins at his opponent to power up his core special attack Mist Finer up to three levels, giving it more useful properties such as longer range, tumble, wall-bounce or wall-stick. However, Mist Finer requires him to enter his quick-draw stance first, his coins are limited each round, his dash is limited to step-dash and many of his poking moves often have dead-zones. These, coupled with the execution demand on the player, can pose quite a learning curve before one can truly master him. -STRIVE- changes up his moveset to an extent. He still retains his high-execution Mist Finer cancels, but his coins are now gone completely. Instead, he now throws playing cards which travel at various angles, and hitting them with his Mist Finer results in an additional hit. Also, rather than being focused around pressure as in past games, he is now classified more as a zoning character who, while he can still get in, is more inclined to controlling the mid-range.


  • Accent Adaptation: His English voice over gives him a Southern accent to match his cowboy vibe.
  • Badass Longcoat: He wouldn't be the suave, freewheeling pirate captain we know and love without his signature open-faced trenchcoat, which he just so happens to perpetually wear undone.
  • The Casanova: Heck, his hobby is meeting attractive women. In his Early-Bird Cameo in May's ending the first game, he says he charmed the female guard of his prison cell into freeing him and flirts with most female characters in his win quotes. Also Played for Laughs when his womanizing habits get him into hitting on Bridget when she was still a boy, to his absolute shame.
  • Cannot Spit It Out: He's never quite able to admit to May that he isn't interested in her romantically, instead seeing her more as a daughter or younger sister.
  • Cast from Money: A rare fighting game example which consists on a key part of his moveset prior to -STRIVE-. Johnny can throw coins at his opponents to power up his Mist Finer up to 3 levels of strength.
  • Charles Atlas Superpower: No genetic enhancements or supernatural powers aside from a small bit of fire in a few of his moves. He's just that damn good at Iaido that he can face off against Super Soldiers and magic wielders and still have a pretty good chance of winning. Slayer even says Johnny only loses because he backs down rather than using his full potential during his win quote.
  • Chivalrous Pervert: Despite fandom jokes, he really does care for the Jellyfish girls as his daughters, and you'd better not hurt them. Seriously, don't. Not to mention he's much smarter than he seems, and is able to keep up with people like Ky and Testament, among others. And despite his player attitude, Johnny is shown to totally respect the women he flirts with and is more than willing to accept rejection.
  • Chronic Hero Syndrome: Johnny simply refuses to stand idly by while others suffer. He founded the Jellyfish Pirates to care for orphans after losing his father to a Gear attack as a child, and often acts on the wrong side of the law in order to help those in need.
  • Coin Walk Flexing: His win outro in -STRIVE- sees him walk a coin down his hand before flicking it into the air with his thumb and catching it in between his middle and index fingers.
  • Cool Shades: You know he's cool when he almost never takes off those sunglasses, and even then when he does, or you can see his eyes behind them, he still looks cool.
  • Damn You, Muscle Memory!: The developers just can't seem to settle on an input for his Mist Finer special, it varies from game to game whether it's performed with a forward or backwards quarter circle.
  • Death Dealer: Johnny's Joker Trick technique usually begins with him throwing a playing card at his opponent. This aspect is leaned into significantly more in -STRIVE-, where he now utilizes his playing cards rather than his coins.
  • Difficult, but Awesome:
    • Johnny has some of the most stylish combos and moves out of the entire cast, which naturally means it takes quite a bit of execution in order to make him look that cool and remain effective. Effectively playing him requires the player to learn how to manage his coins and master the Stance Cancel aspect of his Mist Finer attack. In fact, his new super in Xrd (Treasure Hunt) has a different property when it strikes an airborne opponent, but only if it's done when you hold the input for Mist Finer and dash forward while also inputting the super's command. This is much easier said than done.
    • Mist Finer is one of the strongest moves in the game, being a versatile and powerful poking tool that’s capable of dealing some real damage. However, it requires quite a lot of setup to be as effective as possible- Johnny needs to level it up with a secondary special move that has limited uses, is awkward to use, and can only be refreshed by landing a specific Overdrive, which even then only refreshes enough to bring one use of Mist Finer to Level 3.
    • Played with in -STRIVE-. A lot of Johnny's higher-end mechanical requirements are gone, but he still remains a technical character by retaining his neutral-heavy playstyle, his signature Mist Finer cancels, as well as a new type of situational awareness via his playing cards rather than resource management with his coins. It's a literal case of Discard and Draw.
  • Early-Bird Cameo:
    • He first appeared in May's ending for The Missing Link before becoming playable in X. Worth noting that almost every single win quote May has in The Missing Link references him in some way, so by the time he's introduced in her ending, the player already knows he has to be a very important figure in May's life.
    • In Strive's ending cutscene, he appears alongside the rest of the Jellyfish Pirates before he was added to the game's roster as a DLC character.
  • Easter Egg: Pressing Up while selecting one of his color palettes on the character select screen will give him a beard.
  • Everyone Has Standards: He's been a Handsome Lech from the moment he was introduced, but NEVER to his own crewmembers.
  • Expository Hairstyle Change: By Xrd he's off his long hair.
  • A Father to His Girls: While making a deliberate choice to have a pirate crew only consist of waifish young women whom are then dressed in skimpy midriff-exposing uniforms may raise an eyebrow or two, Johnny considers each and every Jellyfish Pirate he takes under his wing a part of his family. He does everything in his power to protect them and ensure their safety as well as comforting them when they're upset. He's shown demonstrating this repeatedly to both May and Dizzy over the course of the series, trying to both help May understand and reconnect with her Japanese heritage and mentoring Dizzy into becoming a strong young woman.
  • First-Name Basis: No one knows his last name; it's just "Johnny".
  • Foil: -STRIVE- reveals that he is surprisingly this to Happy Chaos. Both of them are living legends in their own right, but Happy Chaos was born before the Gears came to be, hailed as a prodigy who achieved godhood in order to live up to people's expectations and became bored with that, choosing to instead focus his attention on simply existing and not caring what his actions would cause. By contrast, Johnny came from much more humble origins, was born after the Gears were created, and chose to live his life to the fullest as well as always look out for those who couldn't defend or help themselves in memory of his father, who was the victim of a Gear attack.
  • Gentleman Thief: Erm, pirate. He only steals from the corrupt, and does so with charm and charisma. In Xrd, he even has a Super Move where he steals valuables from his opponent and adds them to his coin stock.
  • Handsome Lech: He's a conventionally attractive, physically well-built Walking Shirtless Scene who hits on whatever lady catches his eye. This backfired on him at least once when he accidentally tried to seduce Bridget before she had come out as a girl.
    Giovanna: What do you want? I'm a little busy cloud-watching.
  • Has a Type: Johnny seems to have a thing for mature, feminine women based on his interactions with I-No, Jam, Elphelt and Giovanna. Poor May never stood a chance.
  • Having a Blast: His "Ensenga" (Swallow Drill Fang) attack, via in fast fashion, he tosses out a liquor bottle before stylishly cutting it up for a fire-based slash. Bear in mind that due to its fast animation, you would've most likely think of it to be a magic-based move when in reality, it wasn't.
  • Hunk: Very much so. Tall, muscular, smooth voice.... you get the picture. Though May seems to be the only girl of the cast that is actually attracted to him.
  • I Let You Win: Slayer's victory quote suggests that Johnny is actually holding back when he fights and would rather stop fighting instead of going all out. Given that he's defeated a near perfect copy of Justice it's probably true.
  • Iaijutsu Practitioner: He always has his blade sheathed when not attacking, only to draw it at impossible speeds once he attacks. Zato even remarks that Johnny swings his sword at the speed of light in his victory quote against him.
  • Impossibly Cool Clothes: Badass Longcoat? Check. Cool Shades? Check. An awesome, wide-brimmed hat? Check.
  • Informed Ability: While it's said that Johnny is a smooth talking womanizer, we're never actually shown this working onscreen. When he does flirt with female characters, it doesn't tend to go any where. The only women to show attraction to him in universe are the unseen security guard from May's original ending, and May herself.
  • Just Like Robin Hood: Johnny and his crew operate by stealing from the rich and giving to the downtrodden. Even the Mayship is a stolen aircraft. -STRIVE- reveals that this aspect makes him very popular among the masses, who view him as a hero despite his status as an outlaw.
  • Manly Facial Hair: In Vastedge, he grew out his hair and grew a beard, which he'd later shaved prior to Xrd. He can don a beard in -STRIVE- through an Easter Egg; tapping up on the character select screen when picking a color.
  • Manly Man: Tough, handsome, unquestionably badass, and a hit with ladies.
  • Master Swordsman: His skill with his katana cannot be over-stated. He's good enough to keep up with the largely magic-using cast, impress the likes of Zato and Slayer, and is capable of keeping Bedman locked down to the point of being unable to use the teleporting that had made him such a nightmare to deal with by everyone else.
  • Nice Guy: Charismatic, amicable and cool as a cucumber, Johnny is definitely the most chill dude of the entire cast.
  • No Shirt, Long Jacket: He's been strutting around with chest exposed from the very beginning.
  • Odd Friendship: With Testament, the goth, Victorian-clad gear. Which makes it all the more tragic when their non-canon XX ending has Testament blame him for Dizzy's death, and take revenge by murdering him in front of the Jellyfish Pirates.
  • Papa Wolf: The Jellyfish Pirates are essentially his children. Mess with them and you mess with him.
  • Playing with Fire:
    • His Overdrive, "That's My Name", ends with the J he spells out exploding into flame.
    • His Divine Blade and Zweihander attacks make his sword catch fire as he slices the opponent.
  • Revenge: Seeks this against Crow, who is implied to have killed his Iaido teacher.
  • Rule of Cool: His character is pretty much pure style. There's nothing consistent about his design but damn if it doesn't exude "awesome".
  • Samurai Cowboy: A cowboy-hat clad American trained in Iaido, one of the most badass swordfighting techniques of all time.
  • Say My Name: His initial Overdrive, "Sore ga Ore no Na da ga (That's My Name)", has him literally draw out the shape of the J in his name as he cuts up his target.
  • Screw the Rules, I Have Money!: Money that powers up his charged sword slash attack 3 levels to do enough damage as a single Overdrive move.
  • Sigil Spam: He often leaves his mark with a skull symbol, not unlike the classic Jolly Roger used by pirates of old.
  • Signature Move: Mist Finer is his most central tool in all of his appearances, synergizing with all of his other specials and being his main tool for everything from spacing to close-ranged assaults.
  • Single-Stroke Battle: His Instant Kill. In -REVELATOR-, he tosses the Joker card at the opponent before leaping towards it as it turns face-up towards the player's view. You then see a slash across the screen ad the card falls apart in a Diagonal Cut while the opponent has a stunned look on their face. Johnny then sheathes his sword, and the opponent falls over dead. This move returns in -STRIVE- as well, though it has been demoted to an Overdrive and retains its classic animation from X onward, and opts for a Jack, Queen, King, or regular Joker card (depending on the opposing character) which then becomes his signature personalized Joker card.
  • Strange Minds Think Alike: Hilariously enough, with Happy Chaos. Both he and the latter each compliment the other's taste in sunglassees.
  • Try Not to Die: In Xrd's story mode, he tells Chipp not to die before Johnny can vote for him.
  • Vocal Evolution: A rather interesting case. Over the years, Norio Wakamoto's performance for Johnny has gone from sounding suave and older, to more laid-back and younger. One could honestly be mistaken at first if they played X or the initial versions of XX and assumed Johnny's dialogue clashed with his character details just from his cadence alone. From Accent Core onward, Wakamoto has given Johnny a more relaxed, higher tone with each successive game.
  • Weak, but Skilled: Though he uses minimal magic (the fire in moves like Ensenga and That's My Name maybe being primary examples), Johnny is very skilled in the use of the katana and is capable of fighting head-to-head against magic users like Ky; he has even defeated a clone copy of Justice, which had just been modified by Crow to be more powerful than normal. He was also one of the few people that could handle Bedman, who'd stomped everyone else his way until then, during the events of Xrd.
  • Willfully Weak: As noticed by Slayer, it seems Johnny never fights at his full power. Despite his amazing prowess, he is actually holding back.

    Jam Kuradoberi 

Jam Kuradoberi

https://static.tvtropes.org/pmwiki/pub/images/jam_img.png
Babel Nose

"HOOOOOH! Jam Kuradoberi...has arrived!"

Voiced by:
JP: Manami Komori (X-AC), Rei Matsuzaki (Xrd -REVELATOR- onward)
EN: Xanthe Huynh (River City Girls 2)

Playable in: X, XX, Xrd -REVELATOR-

Profile:
Height: 5'4"
Weight: Won't tell
Gender: Female
Blood type: B
Birthplace: China
Date of Birth: February 8th
Hobbies: Cooking, watching, researching
Likes: Kitchens, youth, young men
Dislikes: Indecisive men, ignorance


A Chinese martial artist and aspiring chef. In X she gets the reward money and finally opens up her restaurant...which gets burned down in XX by Robo-Ky. She later made her return to the series in Xrd -REVELATOR-

In-game, Jam is a rushdown character who can charge up (and store) her explosive special attacks, giving them useful properties to complement her rapid punches and kicks. She has fast normal attack speed, and both her move-set along with mobility grant her good evasive options. While she has simple move commands, she can only charge up her moves while immobile, and her normal attacks have very short range making the player prone to unnecessary drops mid-combo, requiring a bit of timing and precision to maximize her damage potential.


  • Action Girl: As is part for the course for a playable female character in a fighting game.
  • All Women Are Lustful: She has a thing for young pretty boys and hits on them upon meeting them:
    • In Accent Core, Jam is one of the few characters able to tell Bridget's biological sex at first glance and has her waitressing in her restaurant in their respective endings.
    • She also tends to hit on Ky with her Path 3 ending of Accent Core forcing him to go on a picnic with her.
    • If the quote at You No Take Candle below is to be taken at face value, she also has this with Sin....Ky's son. Not to mention her joy at being "hugged" by Sin in his Instant Kill.
    • She also reacts with an appreciable squeak upon seeing what Venom looks like under his hair in Xrd, which makes her immediately demand that he work at her restaurant.
  • Ambiguously Bi: Jam's appetite for men is well-documented, but her interactions with Elphelt may raise an eyebrow or two. Her victory quote against the girl has her asking Elphelt to cover up, saying that it makes her "nervous" (and it's not A-Cup Angst either, since Jam herself is no slouch in that department), and where most react with shock or surprise to the effects of her Magnum Wedding, Jam is surprisingly chill about it, with one of her quotes being "Cute girl maybe okay, too." It's not hard to read the whole affair as Elphelt being Jam's Closet Key.
  • Anime Chinese Girl: She's a martial artist who owns a restaurant and uses the stereotypical "-aru" Verbal Tic, so it's safe to say that she qualifies.
  • Asian Speekee Engrish: In the English translation of Xrd, her dialogue is written in this manner. A rare case of following the original Japanese script, as her speech patterns indicate that she's speaking with a (stereotypically bad) Chinese accent.
  • Bare-Fisted Monk: One of the few characters in the series that fights completely bare-handed.
  • Charged Attack: A variant of 'collect' type. Jam can store her 'charges' to power up Ryuujin, Gekirin, and Kenroukaku special kick attacks separately. These give the attacks better properties over their raw version such as higher damage or increased active frames.
  • Chef of Iron: Her dream is to become a restaurateur and several of her endings involve her cooking skills. Especially the one with Ky. And she still kicks ass.
  • The Chew Toy: Her restaurant constantly keeps getting destroyed, both accidentally and on purpose, to a ridiculous degree. And it is totally hilarious, especially when she messes up her Instant Kill katas in -REVELATOR- by suddenly remembering that fact.
  • Continuity Cameo: A non-playable character in Strive, but shows up in the game's ending cutscene alongside Kum Haehyun.
  • Crossover Cameo: Along with Sol, she appeared in River City Girls 2 as assist.
  • Cute, but Cacophonic: She's very cute, but in X and XX, she's practically screaming every voice line at the top of her lungs. Fortunately lessened a bit with her new voice in -REVELATOR-.
  • Did You Just Punch Out Cthulhu?: A big part of her character is that she is so clueless and focused on making her resaurant a success that she'll often square off against foes she should have no hope of defeating in order to get them to come to her restaurant...and then win. The PWAB posits that this may have something to do with the fact that she's a Ki user with an undocumented power level.
  • Distracted by the Sexy: Done for hilarity if she is the victim of Sin's Instant kill. His Instant Kill involves tackling his victim and charging them into a side of a mountain and while every other opponent is struggling trying to break free, Jam just wants Sin to "hug" her tighter.
  • Diving Kick: Her Houeikyaku special attack acts like this, adding in multiple kicks as she descends if it hits.
  • Dynamic Entry: One of Jam's intros, of course.
    Jam: [leaps into the stage] "HWO! Kuradoberi Jam, tadaima sanjou aru!" / "HWO! Kuradoberi Jam, now appears!"
  • Easter Egg: In Xrd, Jam wears a different pair of panties depending on what day of the week it is.
  • Fanservice with a Smile: She's BOTH the cook AND the waitress (and the dishwasher) of her restaurant.
  • Genius Ditz: She's pretty airheaded at anything except running a restaurant, and even then the universe conspires to keep her from doing that well.
  • Genki Girl: Bright, energetic, and headstrong.
  • Guest Fighter: Appears in The King of Fighters All Star.
  • Has a Type: Jam has a thing for men with pretty faces, and spent some time chasing Ky as a result. Jam also shows some interest in Ky's son, and gets momentarily flustered by Venom's face after beating him. She acknowledges this if she wins against Leo in -REVELATOR-.
    Jam: Oh, I love money... but more than money, I like pretty pretty. I no care if you king... your face is no good. You know?
  • Jail Bait Wait: Her winquote against Bridget reads out like this trope, though it might be that she thinks Bridget isn't old enough for her considering Jam's usual taste in men.
    Jam: "That smell... Hey, you're a guy, aren't you? Come back and visit me in five years, kid."
  • Just a Stupid Accent: Jam's speaking accent is a little off in Japanese; it follows stereotypes of how Chinese people speak and is meant to be an Anime Chinese Girl trait.
  • Ki Manipulation: Notable as one of few characters in the series that explicitly uses ki in her attacks (Chipp, Kliff, and possibly Haehyun, Baiken, and Anji are the others). The ability is so rare that the PWAB cites it as a reason to pay at least some attention to her.
  • Kick Chick: Though not to the point of being an Extremity Extremist, a lot of her moves involve kicks in some way or another, particularly the three that she can power up using her Breath of Asanagi technique.
  • Kiai: Has quite a few loud shouts during most of her moves.
  • Lost in Translation: Coupled with Early-Installment Weirdness. in XX, Jam is not localized incorporating the extremely accented, broken Japanese she can be heard audibly speaking, making her sound a lot more intelligent and less babylike than in Xrd.
  • Ms. Fanservice: While Dizzy is Innocent Fanservice Girl, Jam's a Shameless Fanservice Girl, she's open with her sexuality against handsome blond men, but otherwise it's calm about it. Each game also seems to find a way to call attention to the fact that she's not wearing any pants under her dress.
  • Nipple and Dimed: Her Xrd outfit has nipple outlines, unlike any other girl, even I-no.
  • Noblewoman's Laugh: During her throw.
  • Older Is Better: Jam has the potential to become extremely powerful, as Slayer said that given enough time, she can surpass him.
  • Only in It for the Money: In terms of her actually fighting with anyone. Jam only gets involved in the overall plot if her restaurant has gotten burned down (again), and needs to gets some cash to buy a new place by hunting bounties.
  • Plucky Girl: When the girl's got something in her mind, she will not stop in her pursuit of said goal.
  • Punny Name: Cloudberry Jam.
  • The Unfettered: Somewhat; her winquote against Faust in -REVELATOR- implies that she's willing to do whatever it takes to accomplish her goals, but that she has her limits.
    Jam:"My beliefs not too different from yours... 'anything goes.' But I never want to stop being human."
  • Took a Level in Jerkass: Jam in XX is a well-meaning normal girl who just happens to be rebuilding her restaurant, that's it. Come Accent Core, in attempt to pay off her loan, Jam starts resorting into some dirty tricks just to get a customer and her business running up, including poisoning Ky.
  • Wardrobe Malfunction: Several of her XX animations reveal that she's only wearing panties underneath her precariously short dress. Implied by this exchange between her and Ky that this may be frequently happening due to her fighting style. Of course, she may also be deliberately doing it to Ky specifically.
    Ky: Um, if I may, perhaps you shouldn't kick as high...
  • You No Take Candle: In -REVELATOR-'s English version, she speaks in broken English, as explained in the Asian Speekee Engrish entry above.
    Jam: [win quote against Sin] "You have very good basics. I like...If you find good chef to prepare you perfectly, you will be even better man. I good chef! Very good chef!"

    Dizzy (and Undine & Necro) 

Dizzy

https://static.tvtropes.org/pmwiki/pub/images/dizzy.png

"I will fight... against myself."

Voiced by:
JP: Kazue Fujita (X to Xrd - Revelator-)
EN: Unknown (Xrd -Sign-)

Playable in: X, XX, Xrd -REVELATOR-

Profile:
Height: 5'6"
Weight: 123lbs
Gender: Female (Dizzy and Undine), male (Necro)
Blood type: Unidentifiable
Birthplace: Unknown
Date of Birth: December 25th (Supposedly)
Hobbies: Grooming her wings
Likes: Her foster parents, forest animals, Ky and Sin Kiske
Dislikes: Poachers

Shared character theme:
Exceptional Routine Work (With May and Johnny)

A human-Command Gear hybrid and the daughter of Justice. Unlike her mother, Dizzy abhors violence and lived peacefully with her adopted family for three years. During this time, she aged at an unnaturally fast rate and grew a tail and two sentient wings. To avoid conflict, her adoptive parents left her at a small forest known as the Grove, where she meets Testament, who had isolated themself from the world as repentance for their actions in The Missing Link, and they decide to become her guardian after witnessing her being attacked by villagers and having Undine and Necro, her guardian wings, uncontrollably retaliate as a result. Together they lived in peace in the Grove for about 3 months until her existence became public to the rest of the world because of the events prior.

The IPF sends Ky Kiske to the Grove to investigate and challenges Dizzy to a fight to ensure to her that there are humans more than capable enough of defending themselves, which she wins. Ky lets her go, but a W$500,000 bounty is immediately placed on her head for her assault of an officer, and many challengers set out to slay her and claim their reward. All of them fall before Testament until Sol Badguy appears and defeats them once again. Afterwards, he fights Dizzy and defeats her as well. Upon seeing her pacifistic nature, however, Sol decides not to kill her and leaves. Shortly after, she meets Johnny, who takes her in as a crewmate of the Jellyfish Pirates. It is there that she becomes good friends with May and finally finds a family she can call her own.

Her peace is once again disturbed in XX. A couple of weeks later, the Mayship is attacked by I-No who ends up throwing Dizzy overboard when she tries to intervene. Upon losing consciousness, Dizzy's body is taken over by Necro, one of her guardians, in an effort to protect her from further harm. however, his violently overprotective nature causes him to go on a destructive rampage. Eventually, he is encountered and sedated by Faust. Dizzy is then placed back into Johnny's care after encountering Sol once more. It is here that she starts questioning where she really came from...

In Accent Core + Dizzy yearns to know more about the world around her and asks Johnny to take her to see Testament so she can find out more about her origins. During this time, a Justice copy created by the Post-War Administration Bureau causes Undine and Necro to once again go on the offensive and they are stopped by Ky. Dizzy ends up becoming smitten by Ky's kindness and she asks him to tell her more about the world, however, an enraged Testament, who is still distrustful of humanity, orders her to leave the Grove and never come back. Dizzy goes to live with Ky and they eventually fall in love and marry, eventually conceiving a son together, who they name Sin.

In Overture, roughly three years later, Dizzy suddenly begins to fade from existence because of Valentine's ability to sublimate Gears. To save her from a slow and horrifying death, Dizzy is placed into stasis by Ky, who ends up having to sacrifice the Thunderseal in order to do so. After Valentine is slain, Ky entrusts the help of Dr. Paradigm to find a way to unseal Dizzy.

Eventually, in Xrd -SIGN-, Paradigm is able to release Dizzy from her stasis and she reunites with her husband and son, no longer having to live under the threat of being sublimated by the existence of other Valentines. Dizzy then takes part in Paradigm's plan to defeat the Conclave by using her Gamma Ray to overload Justice, however, the stress she puts on herself overloads her and knocks her unconscious.

Dizzy makes her return as a DLC character in Xrd -REVELATOR-. After recovering from the previous day, Dizzy and Ky reminisce about the day they first met. A few days later, she takes part in Illyria's defense, finally earning the respect and trust of the public. It is during these events that she also discovers that Sol Badguy is her illegitimate father.

In-game, Dizzy is a Glass Cannon zoning/setplay character who relies on launching walls of ranged projectiles or hitscan attacks with a lot of active frames at the opponent to establish her mix-up game and match control. Some of her projectiles fly in erratic pattern or have delayed startup, making them difficult to react to. She has a double air-dash to counteract her bad normal attacks, large hurtbox and overall fragility.


  • Actual Pacifist: Unless she is absolutely pushed into it to defend other people or Necro takes over for her, she has an extreme dislike of fighting. This gets to the point where her Instant Kill in Xrd is really just her inadvertently coercing the opponent to surrender by barely managing to stop Necro from killing them.
  • The Ageless: Given that she's part-Gear, she's become immune to age and can live for an indefinite period of time.
  • Animal Motif: Squirrels, which she plays with in her X and XX intros and Xrd outro. In the opening movie for -STRIVE-, a squirrel passes by her husband Ky to symbolize their relationship.
  • Anti-Villain:
    • Type IV in X, though Necro pushes her towards Type II a bit. She doesn't want to hurt anyone and abhors violence. The only reason she fights against anyone is because practically everyone is after her! (a W$500 grand bounty will do that, apparently). Even then, it's Testament who does most of the fighting for her. It's only after she meets Johnny (and later Ky) that she's able to lead a somewhat normal life.
    • The Bad Future seen in one of the Drama C Ds has her squarely a Type II.
  • Apologetic Attacker: She's a Technical Pacifist and a Wide-Eyed Idealist, and is always horrified at the levels of violence her sentient wings can inflict, and thus is always apologizing at her victims or begging for her wings to stop.
  • Beware My Stinger Tail: It can trip your feet, stab you or turn into a dinosaur head.
  • Badass Adorable: Incredibly cute and endearing, while also being one of the most powerful characters in the series.
  • Badass Family: With Ky and Sin. Revelator adds in her dad Sol, and while Jack-O' isn't truly Aria reborn, there's a fair bit of implication that Dizzy would consider her "close enough" to count. Understandably, Sol and Ky are more than a bit weirded out that they're technically in-laws now. Likewise, with one of her quotes in Strive having her refer to Sol as "father," we can add Ramlethal to it as well; ditto Elphelt, who instead refers to Sol as her "brother".
  • Barrier Maiden: In Overture, her DNA is the key that Valentine seeks to unlock the core of The Backyard, and she is spirited away for it. Ky seals her away with the Thunderseal to save her.
  • Beware the Nice Ones: Don't ever push Dizzy to her limit or else that's probably the last thing you'll do, as in times of severe stress Necro will act in her place to hurt you badly. In the Bad Future from the Drama CD, she was eventually pushed so hard that she became as genocidal and anti-human as her mother, and rampaged across the world.
    • Undine is normally a very kind and motherly entity, but she is stated to have a temper so vicious that even Necro is afraid of truly pissing her off.
  • Bizarre Alien Biology: Being a half-Gear, she hatched from an egg over a century after she was apparently conceived, grew into a fully adult body and mind in a much shorter timespan than a human, and similarly gives birth to her own child by laying an egg. To say nothing of her fully-sentient wings.
  • Blessed with Suck: Her very protective and powerful wings were probably the one of the main reasons why she's being targeted, even though she had them to protect herself from harm in the first place.
  • Blood Knight: Necro enjoys taking a more aggressive approach against Dizzy's opponents. For a pacifist like Dizzy, that's not exactly a good thing.
  • Break the Cutie: So many attempts, yet most, if not all, have failed. Unless you count the Drama CD, that is.
  • Brooding Boy, Gentle Girl:
    • To the vengeful and deeply hurt Testament, who has her as their Morality Chain. In any endings where she dies, they LOSE it.
    • Rev 2 has her playing a similar role towards her husband Ky.
  • The Bus Came Back: She's finally revived near the end of Sign's story mode and reunites with Ky and Sin, playing a role in defeating the giant clone of Justice. And then she finally came back as a playable character in Revelator, although her presence in the Rev story mode is surprisingly minimal, amounting to a One-Scene Wonder cameo. Rev 2 fixes that by showing her interacting with her family as well as Elphelt and Ramlethal, plus having a flashback to when she and Ky met.
  • Character Catchphrase: A "damedamedame" ("stopstopstop") that comes earlier than Robo-Ky, albeit less known.
  • Clothing Damage: In Xrd, if she performs a Hell Fire Gamma Ray, she ends up losing her undershirt (presumably via vaporizing it) upon firing it until the next opponent.
  • Cognizant Limbs: Her wings, Necro and Undine, are actively capable of responding to threats to her independently, or following her instructions to perform attacks.
  • Colour-Coded for Your Convenience: Undine, the kind, motherly wing is blue, while Necro, the violent, destructive wing is red.
  • Continuity Cameo: A non-playable character in Strive, she shows up with the Kiske family in the ending cutscene of Strive.
  • Cross-Popping Veins: Dizzy's taunt has her spirit buddies doing exactly this.
  • Cute Bookworm: Various endings imply that she loves to read. Makes sense, given that both of her parents were scientists.
  • Damsel in Distress:
    • Played with. Dizzy is more powerful than any of her guardians (Testament, Johnny and Ky) and the "rescuing" is more like calming her down when her power goes out of control. Dizzy hates violence with a passion so the experience of unintentionally attempting to kill people is traumatizing. If you listen to her in-game quotes, it seems that her power inflicts physical pain. In short, Dizzy needs to be rescued from herself.
    • GG2, for better or worse, plays it more or less straight in that she needs to be basically frozen to keep her from being subsumed by the attacking Valentine.
  • Dark Is Not Evil: Although called as "The Child of Light and Darkness" and clearly having an angelic appearance and personality, her Gear heritage, plus her outfit and possessing a demonic One-Winged Angel form, which might be her true form, make her fit better into this.
  • The Dog Bites Back: In one ending in Midnight Carnival, Dizzy horribly kills I-No when she can't take her abuse anymore.
  • The Dreaded: Nearly everyone was afraid of Dizzy when her existence was revealed (Being the daughter of The Dreaded Commander Gear Justice will do that to you). By the time of Xrd, however, she has become much more beloved among the people.
  • Elemental Powers: Undine has always been associated with ice (or water in general if you count her bubble move), while in Xrd Necro seems to favor fire.
  • Even the Girls Want Her: As I-No will attest.
  • Even Evil Has Standards: Despite Necro being a Token Evil Teammate, his reaction to Undine being Kancho'd by Faust in Rev 2 is a mix of shock and horror.
  • Exactly What I Aimed At: Dizzy's "Instant Kill". She is shown to fight with Necro as the lethal strike forms, then it flies seemingly wild, exploding a sizeable distance behind the opponent...who then promptly surrenders.
  • Famous Ancestor: She's the daughter of two major figures in the history of Guilty Gear's world with two very major identities. Namely the prototype gear Sol Badguy and the ultimate gear Justice, who even earlier were two of the three lead researchers on the Gear Project, Frederick Bulsara and Aria Hale.
  • Fanservice Pack: Compare her official art from GGX to GGXX, Judgement and Accent Core. Her breasts seem to get larger with each subsequent game. Her sprite is consistent though.
  • Feather Motif: A classic example is her intro scene in the GGX intro movie. It comes up as a recurring motif, to a lesser extent, in her later appearances.
  • Female Angel, Male Demon: How her wings, who are actually both her guardians, manifest themselves; Necro is a male, skeletal demon resembling death, and Undine a blue-skinned angelic nymph.
  • Friend to All Living Things: Most evident in GGX, where she is shown playing with a squirrel before the fight begins. This intro also appears in XX, but only if she is fought on the Forest of Demons stage, formerly known as the Grove. The squirrel is still alive as of -REVELATOR-, running onto her shoulder and kissing her on the cheek.
  • Gameplay and Story Segregation: Her Instant Kill in Xrd. If you miss the first hit, nothing happens. If you land the first hit, the ensuing cutscene shows the attack missing anyway, except this time the enemy is so scared by the explosion it causes that they surrender.
  • Girlish Pigtails: Her signature hairstyle, though we see her hair let down in some extra artwork.
  • Glass Cannon: Besides her low defense, she easily gets dizzied by her opponents.
  • Good Angel, Bad Angel: They are very protective of her but Necro takes this to extremes when he possesses her. Dizzy even pleads to her wings not kill anybody.
  • Good Wings, Evil Wings: She has both, Necro and Undine. They are very, very unique.
  • Gut Feeling: On Path B for Sol’s Story Mode in XX, at the end where Sol fights a possessed Dizzy, when she regains her senses Dizzy immediately ponders in her thought that the man who saved her feels oddly warm and familiar, despite she never really knowing him till recently; it was one of the hints for Sol being her father, which finally came to the open in Xrd Revelator.
    • Also occurs in Xrd when Ky is shot by Axus, it immeadiately cuts to Dizzy feeling something has gone wrong.
  • Half-Human Hybrid: It's complicated. She's explicitly described as half-human and half-Gear, even though later story developments imply she was conceived originally by a very human man and woman, only for her mother to become a Gear very early in the pregnancy. Also, given anything with Gear cells is considered a Gear, it's even harder to explain what exactly makes her only "half" of one.
  • Happily Married: Unofficially. Due to legal shenanigans, her marriage to Ky isn't officially recognized, but they carry on as a married couple anyway.
  • Hidden Depths: She views the destruction of nature by humans as part of a natural cycle. It is also stated that she is ravenous for knowledge and is excellent in gathering data, evidenced by the number of artwork with Dizzy in a library or holding a book, which is probably a trait she inherited from her scientist parents.
  • Hollywood Genetics: While it can probably be chalked up to her being a Gear, exactly how she has blue hair is something of a mystery given that her mother was a redhead and her father's hair is brown.
  • Hot Consort: For Ky.
  • Humanoid Abomination: Although a Half-Human Hybrid, her form from one of her X intro poses/XX Instant Kill animation implies that her true form is actually this. See One-Winged Angel below for details.
  • I Just Want to Be Normal: She's perfectly happy with the Jellyfish pirates and hates fighting. Pity she Can't Stay Normal.
    To Ky Kiske: And I didn't want this power in the first place!
  • I Just Want to Have Friends: In GGX. It was granted.
  • Implied Love Interest: To Testament first, and later to Ky. Testament's selflessness towards her is evident in GGX and GGXX. But then Accent Core shows Ky Kiske getting close to her in which official materials and the events of Overture support, and Xrd flat-out confirms.
  • The Ingenue: Subverted by her desire for knowledge but played straight in the innocent part. Though many of her opponents tell her how scary her power can be, some were disappointed because they fought a "child" or would scold her for crying.
  • Interspecies Romance: With Ky, a mix of May–December Romance and Mayfly–December Romance. Although it may not be so interspecies after Ky becomes part-Gear.
  • Innocent Fanservice Girl: Unfailingly kind and wears one of the lewdest fighting outfits ever created. It gets revised a little in Xrd, but someone could still really stand to teach her what pants are.
  • Jekyll & Hyde: She and her light wing, Undine, are nice. Necro, on the other hand...
  • Kamehame Hadoken: Her Gamma Ray.
  • Know When to Fold 'Em: Her Emotional Gamma Ray Instant Kill does this in reverse. Necro fires a Gamma Ray, only for her to redirect its trajectory and land far away from the opponent. After seeing the resultant radioactive plume in the distance, her opponent surrenders.
  • Little Black Dress: One of her pre-fight animations in Guilty Gear X.
  • Look Behind You: Her Dust Attack has Necro tap on Dizzy's shoulder. When Dizzy looks behind her towards Undyne, Necro uppercuts the opponent. He does the same for her Instant Kill, though the time it takes to charge the attack gives Dizzy enough of an opening to interrupt it.
  • Luke, I Am Your Father: It's eventually revealed in later games that her mother is Justice/Aria and her father is Sol Badguy/Fredrick.
  • Morality Chain: To Testament. In the ending to XX where she's killed, they lose it and restart the Crusades, vowing death to all humans.
  • Mundane Utility: She uses her devastating powers mostly to gather food or cook, as shown by their names on her movelist.
  • Musical Nod: Her Xrd theme "One Dawn" has a brief section where the orchestra plays the opening to her old theme, "Awe of She". In addition to that, the chorus of "Awe of She" can be heard during the intelude of "One Dawn".
    • "Awe of She" has segments that are very similar to "Meet Again," Justice's theme. It's an early hint as to who Dizzy is.
  • Navel Window: Her outfit in Xrd includes a white top with the bottom unbuttoned just enough to show off her navel.
  • Nice Girl: Bar none one of the kindest characters in the cast, if not the kindest; she befriends a large variety of characters, from the gloomy, misanthropic Testament to the close-knit found family of the Jellyfish Pirates.
  • Nigh-Invulnerability: This is a given trait for a Gear.
    • She fell off the Mayship a thousand feet from the air and survived, of course, with Necro's help. Also, in the Drama CDs, the Mayship itself tries to kill her by being a suicide bomb but failed.
    • But what's ironic is that, her health bar in the game is miserable.
  • Non-Player Character: In Xrd, appearing in the story mode while remaining unplayable. Averted in Revelator, becoming playable through DLC.
  • Not Himself: Necro possesses her from time to time, making the otherwise peaceful Dizzy more destructive.
  • Not as You Know Them: She appears in the alternate timeline drama CD's... except she's a genocidal monster just like her mother, Justice, having been broken way too much.
  • Official Couple: Happily Married to Ky.
  • One-Winged Angel: One of her X Intro poses and her XX Instant Kill shows her turning into a more demonic-looking version of herself.
  • Only Friend: To Testament during their atonement.
  • Only One Name: Since she never knew her parents, she only goes by "Dizzy". Though by Overture she could arguably be called Dizzy Kisuke, and later material suggests her full birth name should be something along the lines of Dizzy Hale-Bulsara.
  • Papa Wolf: Necro won't hesitate to obliterate anyone who even vaguely menaces Dizzy, even if she objects to it.
  • Parental Abandonment: Neither Sol nor Aria / Justice have been particularly big presences in her life. Granted, Justice never really had the chance to be one (and likely died before Dizzy hatched) and it seems Sol didn't even know it was possible for her to exist until the bounty notice went up, he heard the story, and put two and two together. Even as of Xrd, though, he seems to be keeping his distance and hasn't ever spent much time with her. For her part, one of Dizzy's callouts on defeat in Revelator is a rather sad-sounding "Father..."
  • Person of Mass Destruction: Her Xrd Instant Kill involves her vaporizing a mountain with a single shot of a supercharged Gamma Ray, and in a Bad Future she laid waste to a huge chunk of the planet at the head of a Gear army. She's got quite a lot of the destructive power her mother did, and that terrifies her.
  • Perpetual Molt: A bit more justifiable given that her wings are magical constructs as much as anything. Even in Xrd, her crouch-Slash anti-air results in a wingflap which generates a small shower of feathers.
  • Phlebotinum Girl: She fails to realize this as she was raised by very kind humans parents and she is lucky to have met geniunely good people. However, the Alternate Universe isn't as kind to her, thanks to I-No's tomfoolery.
  • Power Incontinence: Sometimes we wonder if her guardians are more worried about her killing her opponents than her getting hurt.
  • Princess Classic: In XX, That Man calls her "The Princess of the Gears."
  • Put on a Bus: By the time Xrd happens, Dizzy's still doing time as a Gearsicle. Ky's desperately looking for a way to free her, though, so she's not completely out of the picture just yet. She comes back at the end.
  • Red Eyes, Take Warning: Played completely straight for both her and her familiars. Dizzy may be the most benevolent character in the cast next to Ky, but red eyes are the signature trait of Gears and mark her as an extremely powerful individual. When Necro takes over, RUN.
  • The Reveal:
    • The cutscene in Overture where we learn that the "Key" Valentine is looking for who might be Dizzy, is actually Ky's love and Sin's mother, thus making Sin Ky's son.
    • Xrd Revelator stops beating around the bush and finally reveals Sol is indeed Dizzy's father and Aria/Justice is her mother.
  • Sailor Fuku: As a member of he Jellyfish crew, this is usually what she is wearing if she's not in her battle outfit. Stops wearing one after getting together with Ky and moving to Illyria.
  • Ship Tease: Depending on interpretations from X and XX, she's been teased with Testament, Bridget, and finally, with Ky in their endings in Accent Core. She chooses Ky, and Rev 2 dedicates a Episode Story to showing how they actually met, via a partial retelling of Ky's GGX Arcade route in the vein of the GG1 retelling that was Justice's Accent Core Story Mode.
  • Shy Blue-Haired Girl: She's not entirely shy, just careful to avoid humans. She grows out of it when she meets Ky.
  • Significant Birth Date: Her birthday is Christmas, fitting with her being the December of the Jellyfish Pirates.
  • SNK Boss: Ridiculously cheap in X, then the story mode of XX takes it up a notch by making it so that she's always fought with the buffs from her Gold color palette on as well as giving her a CPU-only Instant Kill.
  • Stripperific: Her outfit while in combat. The (now old) instant kill mentioned above? It leaves her completely nude. Thankfully, the light's radiance does a good job of censoring her. Outside of that instance, her fighting outfit is this in spades. It was toned down a bit in Xrd as she now has a corset covering up her torso (that even then still looks like it's straining to contain her breasts), but that can still be removed if she uses her Gamma Ray super at low health. Other than that, her outfit includes fetishes like Combat Stilettos, Mini Dress Of Power, Stocking Filler, Thong of Shielding, etc. Averted outside of combat, where she wears more conservative clothing.
  • Split-Personality Takeover: What made Dizzy survive thousands of feet of fall, Fighting from the Inside ensues.
  • Supernaturally Young Parent: Because of her odd aging, Dizzy is technically only 9 years old as of -REVELATOR- but with the body of someone in their mid-twenties. Compare that to her son Sin, who is technically 7 but looks around 15. This is complicated by the fact that she spent several years frozen in time to protect her from Valentine.
  • Superpowered Evil Side: Necro Install. Subverted because it's more of a Demonic Possession or a Split-Personality Takeover than anything else.
  • Temporal Theme Naming: In keeping with the Jellyfish Pirates all being named after months of the year, she's December.
  • Thou Shalt Not Kill: One of her primary character traits, to the point where her Instant Kill in -REVELATOR- doesn't actually harm the opponent. Instead, Dizzy alters the trajectory of her attack, resulting in a nuclear explosion outside of the stage that causes the opponent to SURRENDER.
  • Took a Level in Badass: When she reappears in Xrd, she's a lot more calm in combat and, while she isn't quite in control of her familiars yet, takes significantly more action in trying to stop them than the previous games, such as actually shouting at them to stop arguing during her taunt or tackling Necro when he attempts to perform her "Instant Kill" to throw it off trajectory. Unfortunately, Gamma Ray still takes a lot out of her. Sometimes, she can use it on her own, but it leaves her quite exhausted. She only retains consciousness when Necro isn't suppressed, but still lets out a shocked scream since she can't handle the recoil.
  • Universally Beloved Leader: In Revelator she uses Gamma Ray to defeat a Gear, revealing her existence to Illyria. She becomes adored for it in Side Stories, being called a possible "angel" or "goddess". The public ships her with Ky, unaware that they're already married, which moves Dizzy to tears. The end of the Another Story episode of -STRIVE- shows a crowd of people welcoming her with open arms as the new Queen of Illyria, as Ky finally reveals the truth about his family and resigns from his position, making her history's first Gear world leader.
  • Water Is Womanly: Undine is the kind, motherly blue wing named after the female water elemental, with the ability to conjure bubbles of water and icy spikes.
  • Willfully Weak: Dizzy is a pacifist by nature and will never fight her opponent at full force. As Necro and Undine show however, her gear abilities are cataclysmic and she could obliterate a good majority of the cast if she ever gave into violence.
  • Winged Humanoid: With sentient wings, no less.
  • Yin-Yang Bomb: Subverted: Her two wings have separate purposes. Necro, her dark wing, is used mostly on offense. Undine, on the other hand uses ice for her attacks, her shield and even carries Dizzy when she faints, like a mother. The two are often seen to be arguing with each other and are almost never seen working together with one exception. When Dizzy uses Gamma Ray in Revelator, Necro fires a red beam, then Undine fires a blue beam, then they both fire the combined purple Gamma Ray.
  • Younger Than They Look: She's only 3 years old (now 9 as of Xrd) but looks about 20 (25 as of Xrd).


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