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Guilty Gear characters who appeared in other media. (Novels, spinoffs, etc.)

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Guilty Gear Isuka

    A.B.A 

A.B.A and Paracelsus (Flament Nagel)

https://static.tvtropes.org/pmwiki/pub/images/8aaaaaaaadhcsu0eqwaaaaaadlbizvcbeaagagqaaaaa.png
XX

"Whatever may come, our love is eternal. Isn't it, dear?"

A.B.A voiced by:
JP: Mika Takimoto (Isuka-AC+), Riho Sugiyama (-STRIVE- onward)
EN: Anna Brisbin
Paracelsus voiced by:
JP: Toshimichi Mori (Isuka-AC+; battle voice), Osamu Ryutani (AC+; story voice), Akira Kamiya (-STRIVE-)
EN: Alejandro Antonio Ruiz
Playable in: Isuka, XX, -STRIVE- (DLC)

Profile:
Height: 5'7"
Weight: 75lbs
Blood type: Unknown substance (Contains mercury)
Birthplace: Flask
Date of Birth: Unknown
Hobbies: Observing world affairs, planning for her remaining years
Likes: Paracelsus, herself, anything key-shaped
Dislikes: People who waste things, rivals who are also in love, people who don't care about their friends


A homunculus created by the owner of a mansion called Flask. He was an independent scientist attempting to plumb the secrets of creating life. The scientist was taken away by the government moments before her birth, and A.B.A was then left alone for ten years. Even though Flask wasn't impossible to escape from, A.B.A came to a nasty epiphany: she realized that her ignorance of the outside world would prevent her from surviving in it, and resigned herself to an isolated existence. To cope with this inevitable depression, A.B.A began to collect keys; they represented a way to escape her lonely life into an exciting new world. While wandering the area around Flask one day, she found a sentient relic called Flament Nagel. A.B.A fell in love at first sight (as the Flament Nagel is shaped like a key) and renamed it 'Paracelsus'. She decided to give it an artificial body like hers, and ventured out into the world looking for a way to do so.

A.B.A is a high-risk/high-reward character, starting out generally terrible with limited mobility and slow attack speed. But when she lands her Bonding command throw (a.k.a. Keygrab) or consumes a bloodpack (she starts with 3 each round), A.B.A will temporarily enter her monstrous Moroha Mode, granting her greatly enhanced mobility, attack options and solid damage. This comes at a price however; she drains her own hit-points every time her attacks connect with the opponent, even if it lands or is blocked while in Moroha Mode. This makes her a very technical character with a reliance on careful resource management and knowing just when to apply pressure with Moroha Mode.

In -STRIVE-, A.B.A's playstyle of "pretty ok until she powers up" remains mostly the same, but is overhauled to removed the Cast from Hit Points mechanic of Moroha Mode and instead gives her a new Super Mode called "Jealous Rage", which she can build meter for both by playing normally and by blocking attacks with a special parry move called "Frenzy and Astonishment". This shifts A.B.A away from being a high-risk character who encourages careful resource management into an extremely aggressive fighter who rewards using the right powered-up moves at the right time to obliterate her opponents with high damage.


Tropes associated with the pair:

  • Battle Couple: Though their relationship is complicated to say the least, it can in some capacity be described as this, with Paracelsus acting as A.B.A's weapon. -STRIVE- even suggests they may be moving closer toward a more straightforward version of this trope.
  • Be Yourself: Their Image Song in -STRIVE-, "Symphony", has this as its central message, with A.B.A singing about how it doesn't matter how weird, out of place in or disconnected from this world she feels as long as she and Paracelsus are together and have each other.
    Freedom, freedom
    Turn the key to a world untold
    Love is a maze woven with words
    Let's shout, shout, let's shout, shout, let's shout, shout, SHOUT!
    Let's journey together, normal or not, no big deal
    We're just quirky notes in the symphony
    That's why it's beautiful
  • Breakout Character: Despite originating in the spin-off game Isuka and her personal story tying basically not at all into the overall Guilty Gear plotline, A.B.A's popularity with fans was so great that she became a playable character in XX Slash, got her own story mode in Accent Core + and was added as a DLC fighter for -STRIVE- even before series mainstays like Slayer, Dizzy or Jam. Her theme song in -STRIVE- even goes so far as to lampshade her odd tale of sudden popularity.
  • Chained Heat: Zig-zagged, as it's only partially involuntary. In XX, A.B.A keeps Paracelsus unwillingly chained to her at all times so that she'll never be separate from him, which allows her to use him as an approximation of an Epic Flail in a few of her attacks. By -STRIVE-, however, she's stopped doing this and wields Paracelsus freely, using a standard weapon sling to carry him.
  • Chuck Cunningham Syndrome: Despite having finally been made canon in the XX Accent Core games, she and Paracelsus were completely absent without mention from Xrd and did not appear in -STRIVE- until 2024's Season 3 DLC release.
  • Close-Range Combatant: A.B.A and Paracelsus are pretty helpless at long range due to their lack of long-reaching and projectile attacks, encouraging her to stay right up in her opponent's face as much as possible.
  • Counter-Attack: "Frenzy and Astonishment" allows A.B.A to parry attacks and certain specials (she can still be grabbed out of it) by shielding herself with Paracelsus. When used successfully, she takes no chip damage and is invunerable during the follow-up animation, giving her a good opportunity to follow up with her own combo. She also gets really upset that someone touched her precious Paracelsus, granting her a huge chunk of Jealousy Gauge.
  • Discard and Draw: A.B.A’s shift in Super Mode, from Moroha Mode in XX to Jealous Rage in -STRIVE- could count as this in a few aspects:
    • From a story perspective, A.B.A once needed to rely on giving Paracelsus a taste of blood to activate Moroha Mode, as well as to Cast from Hit Points to maintain it. Come -STRIVE-, she no longer needs to do either, instead using The Power of Hate she feels in those that she thinks are trying to steal Paracelsus from her to morph him into a more grotesque form.
    • The most notable difference between the two modes is that Moroha Mode is essentially Paracelsus’ true form as the Flament Nagel, a bloodthirsty, berserking axe, whereas Jealous Rage morphs him into a disfigured sludge monster. Whereas Paracelsus was the dominant one in the Super Mode aspect of their relationship in XX, wildly throwing himself at the enemy to satisfy his bloodlust while dragging A.B.A along, the roles have been reversed come -STRIVE-; A.B.A wields Paracelsus with more control in Jealous Rage than she did in Moroha Mode, and it’s implied that the latter’s slimy transformation is an unwilling one as a side effect of A.B.A being that furious.
    • Gameplay-wise, A.B.A has essentially traded in the risk-reward of Moroha Mode for a safer, simplified version of it in the form of Jealous Rage: she still has a special to go into it (appropriately, it’s still called “Bonding”, except the name’s been extended to “Bonding and Dissolving”), she can still activate it manually at the cost of a resource and deactivate it manually as well, and it still serves its ultimate purpose of switching A.B.A from a Mighty Glacier to a Lightning Bruiser on the fly. Jealous Rage, however, is fueled by a replenishable meter rather than finite blood packs, it doesn’t Cast from Hit Points while active, and the player is encouraged to find opportunities to repeatedly switch between A.B.A’s forms via her specials and supers during their pressure game, as they’re refunded various amounts of Jealousy Gauge spent during Jealous Rage for doing so. To help with this, A.B.A’s normal form in -STRIVE- now emphasizes playing more defensively, punishing frame disadvantages and baiting opponents into “Frenzy and Astonishment” to build Jealousy Gauge. Whereas Moroha Mode was often “do-or-die” in terms of getting in and dealing damage, Jealous Rage is more forgiving to players who are in a situation where they can’t commit to it and have to back off, placing greater emphasis on A.B.A’s new gameplan of switching between two different playstyles to pressure the opponent relentlessly.
  • Double-Edged Buff: In XX, an integral aspect to her playstyle is that Moroha Mode vastly increases the relentlessness of A.B.A's attacks and Paracelsus' damage dealing potential, but also steadily drains her health, meaning figuring out the best moment when to bring it out and when to put it back is crucial to avoid getting defeated.
  • Lighter and Softer: Their long-awaited return in -STRIVE- has noticeably scaled down the grittiness of A.B.A's original design and themes; Self-Harm and blood is all over A.B.A's design cues in XX, making her look quite creepy and unhinged. In -STRIVE-, A.B.A's Blood Magic is mostly replaced with a more age-rating-friendly sludge to signal her change of states. In Paracelsus' case, he too lost some of his original edge: in the two Moroha states, he turns into a Baphomet-like demonic visage, while Jealous Rage coats his "head" in sludge and scrambles up his face (with a glimpse of his more demonic form, although more cartoony still, shown in A.B.A's Overdrive).
  • A Match Made in Stockholm: Zig-zagged. While Paracelsus wholeheartedly doesn't reciprocate A.B.A's Mad Love toward him, he does value her companionship even after being trapped by her side for so long and the two of them approximate something akin to a highly-trained Battle Couple, with A.B.A utilizing her protectiveness toward Paracelsus to defeat her foes and Paracelsus using his abilities as a powerful artifact to help her out.
  • Ship Tease: -STRIVE-'s Arcade Mode has A.B.A and Paracelsus recognize that their relationship is "twisted", but that they also do genuinely care for each other and both resolve to put effort toward meeting each other halfway. The whole conversation pans out like a couple working through their issues, and the narrative doesn't do anything to dispel that.
    A.B.A: ...I don't think I can change my ways, Paracelsus. I don't. My life as a homunculus is all I have. I don't know any other way to relate. I can't...
    Paracelsus: I don't know any other way either. I mean, I'm an axe. But we can at least give it a try.
    A.B.A: But...But...
    [Suddenly, Paracelsus turns blue, specifically ocean blue — A.B.A's favorite color]
    Paracelsus: Even if we don't know...No, BECAUSE we don't know...We can work it out together. That's my answer, A.B.A. As your partner.
  • Stance System: A.B.A's central mechanic is that she can use several different means to activate a temporary Super Mode for Paracelsus which gives him better damage and allows her to use new attacks or powered-up versions of her old attacks (Moroha Mode in XX and her Jealous Rage meter in -STRIVE-).
  • Strong and Skilled: When working together. A.B.A's own combat prowess is extremely rough despite her inhuman might as a homunculus, leaving Paracelsus to transform as needed to maximize the effect of her powerful yet clumsy strikes.

Tropes associated with A.B.A:

  • Artificial Human: She is a homunculus who never met her creator, as he was taken by the government shortly before she was created. Much of the drama of her character comes from her knowing that she was made rather than born and that she and Paracelsus will never be a "normal" husband and wife.
  • The Berserker: She fully becomes this in -STRIVE-, weaponizing her rage toward anyone whom she perceives as wanting to take Paracelsus from her in order to gain a huge speed and damage boost in short bursts.
  • Blood Is the New Black: Since she's regularly covered in blood and bandages, people keep mistaking her for an injured person. -STRIVE- gets rid of most of the blood, though there is noticeably some on her right calf and thigh.
  • Bloody Murder: A core mechanic of her character - she uses blood packs to make Paracelsus's attacks more powerful, and her attacks in general have a lot of blood-like effects involved. -STRIVE- replaces the blood with an ambiguous inky sludge.
  • The Bus Came Back: Her return in -STRIVE- is her first reappearance since XX Slash.
  • Canon Immigrant: First appeared in Isuka, then got ported to Slash with upgraded gameplay, and was finally given her own story in Accent Core + .
  • Cargo Ship: In-universe, with Paracelsus. It's canon from A.B.A's side, and win quotes from I-No in XX suggest that she even masturbates with Paracelsus (or at least tries to, anyway). Considering that the person saying this is I-No, you may want to take this with a grain of salt.
  • Cast from Hit Points: Her Moroha (Double-Edged) Mode gives her the ability to run and some extra punch in her altered normals and moves, but it steadily drains her health while it's active.
  • Chekhov's Gunman: Sort of. Although she isn't mentioned specifically by name, A.B.A's existence actually is somewhat important to Asuka R. Kreutz's arcade story, as it's stated he took inspiration from her creation in order to make his clones.
  • Clingy Jealous Girl:
    • Has a tendency to get into fights if she thinks someone's trying to take Paracelsus away from her. When he's finally transformed in a non-canon XX ending, she has him chained up so that he can't run away.
    • This becomes an integrated part of her mechanics in -STRIVE- with her Jealous Rage meter, which allows her to power up in similar ways to Moroha Mode using the vitriol she accrues from watching people hit Paracelsus.
  • Companion Cube: Has an affection for keys, hence why she was so drawn to the Flament Nagel. To her, they symbolize a way out of the confines of Flask and into exciting new worlds.
  • Creepy Shadowed Undereyes: A consistent part of her design is that she has very large bags underneath her sunken eyes.
  • Depending on the Artist: Depictions of A.B.A can range anywhere from looking like she just crawled out of her grave to being a straight-up Cute Monster Girl. Compare her picture up top to her in-game sprites.
  • The Eeyore: She constantly speaks in a very morose voice, and never really perks up for anything beyond her companion.
  • Fanservice Pack: While depictions of A.B.A have always greatly variated on how much of a freaky doll-like Uncanny Valley homunculus she looks like, her redesign in -STRIVE- just gives her the appearance of a normal hot chick who isn't getting enough sleep, more or less. This is especially evident with her new hairstyle, which evokes the likes of Jun Kazama and Chizuru Kagura.
  • Green-Eyed Monster: She has green eyes and gets very jealous whenever someone has their eye on Paracelsus. This becomes even more pronounced in her new -STRIVE- design, where her hair is green and she gets a LOT more violent if she even thinks someone is trying to take Paracelsus away from her.
  • Goth: Appears to be styled after the gloomy types.
  • Glacier Waif: Her speed among the slowest without the blood packs, since she can only dash.
  • Hair-Trigger Temper: She's noticeably easier to rile up in -STRIVE-, with her Arcade Mode intro having her get angry at Testament for just trying to talk to her when she's fawning over the landscape to Paracelsus.
  • Hopeless Suitor: She's been perpetually on a quest to find her "husband" Paracelsus a human body, but hasn't had any luck since XX except in one non-canon Accent Core + ending where she imprisons him in a basement somewhere and feeds him like a baby.
  • Improbable Weapon User: Uses an ancient, sentient key with blade-like properties.
  • Inelegant Blubbering: A.B.A is reduced to this in her Arcade mode storyline in -STRIVE- at the prospect of leaving Paracelsus due to their relationship being one-sided and toxic. Luckily, Paracelsus helps talk her down.
  • Lightning Bruiser:
    • Once Paracelsus gets a taste of blood and enters Moroha (Double-Edge) Mode through that method or through her command throw, A.B.A becomes very fast and powerful, due to being able to run normally in that mode and having a ton of advantageous moves. She also has an overall very high defense tied with Robo-Ky and a solid Guts rating, which would normally mean she'd be able to take a ton of beatings if not for her draining health in said mode. She takes even more of the cake when she enters Goku Moroha (Extreme Double-Edge) Mode through one of her Overdrives.
    • In -STRIVE-, Jealous Rage allows her to power up so much that she becomes technically faster than Chipp Zanuff without sacrificing attack power in any way and is able to deal Sol Badguy levels of damage in the right circumstances by making good use of the mode.
  • Limit Break: Her -STRIVE- Overdrive "The Law Is Key, Key Is King." allows her to unleash a brutal flurry of attacks with Paracelsus if she's in Jealous Rage mode, but it also ends Jealous Rage and exhausts any Jealous Rage meter she has remaining.
  • Meaningful Appearance: In XX and Isuka, A.B.A's hairstyle was an unkempt, copper-reddish color. By -STRIVE-, her hair is now a bluish-green, signifying how she's quite literally green with jealousy for anyone she believes has eyes for Paracelsus.
  • Mad Love: A.B.A is in total love with her sentient axe, Paracelsus. He's uninterested in both her and the idea of having a body of his own, but he doesn't really get a choice in that matter since he can't walk away. It ends up being played for drama in her Extreme Arcade route in -STRIVE-: A.B.A is fully aware that her bond with Paracelsus is unhealthy and inadvertently hurting him, and tries to leave him behind for both their sakes. Thankfully, Paracelsus is able to have a proper heart-to-heart about how he really feels before she can go through with it, and the two are able to restart their partnership on more equal footing.
  • Mummy Wrap: A few of her special abilities in XX have her weaponizing the stringy gauze she's covered in as Combat Tentacles, most prominently her Instant Kill.
  • Muscles Are Meaningless: Not particularly muscle-bound, but she's still got the strength to swing Paracelsus around without much trouble.
  • Our Homunculi Are Different: This homunculus is a pale young woman who feasts on blood and has an emotional attachment to keys.
  • Pet the Dog: She's surprisingly cordial to Elphelt in her -STRIVE- arcade ending, being happy that Elphelt sees her and Paracelsus as a good example of a couple and encouraging her on her journey to find love.
  • Proverbial Wisdom: Sees herself as superior to human beings due to being an artificial life form, and attempts to quote proverbs to seem wise. She gets most of them wrong, however.
  • Reverse Grip: Bizarrely, A.B.A wields Paracelsus with his blade facing the ground despite him being a single-bladed axe, causing her to have a very unique and strange-looking fighting style with him that incorporates a lot of what is essentially Hammer Hilting for axes.
  • Sarashi: She would be showing a lot more skin if sections of her body weren't tightly wrapped with bloodstained gauze.
  • Shrinking Violet: Per her bio in -STRIVE-, A.B.A is actually rather timid and shy, only acting belligerent out of defense against anyone she perceives as a threat.
  • Theme Naming: A lot of her move names have to do with destroying things or something negative (Ruination, Eradication, Blunder, etc).. In -STRIVE-, though her moveset is functionally the same as her old one, all of the move names themselves are changed into more positive-sounding synonymous concepts, reflecting her Character Development.
  • Unstoppable Rage: Her violent protectiveness of Paracelsus has gotten much worse inbetween XX and -STRIVE-, resulting in her new Jealous Rage mode where she channels the pure fury she feels in whatever unfortunate soul she thinks is trying to take her husband away from her. Jealous Rage makes her attacks hit much harder and changes her specials and supers to be more offensive and violent in nature, making her akin to an animal ripping apart her prey. Her newfound rage changes her gameplay from being a high-risk, high-reward character to a much more aggressive and pressure-inducing Lightning Bruiser.
    A.B.A: [using "The Law is Key, Key is King"] HRRRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!!
  • Violently Protective Girlfriend: Well, as close as one can be towards a living key-axe.
  • What Is This Thing You Call "Love"?: A.B.A's relationship with Paracelsus is explored deeper in -STRIVE- where it's described that A.B.A doesn't really understand what love is due to being an Artificial Human despite being so madly in it with her weapon. Of all people, Elphelt Valentine is the one who helps her figure her relationship with Paracelsus out.
    A.B.A: I don't know about that. Loving...I understand the concept. But...just understanding something… Can one say that's the same as knowing it?
    Elphelt: All this puzzling you're doing is a kind of love too, A.B.A! And so is watching your back while you do it! Right, Paracelsus?
    Paracelsus: Huh. Interesting...

Tropes associated with Paracelsus:

  • A Form You Are Comfortable With: Due to his status as a Morph Weapon, it's implied Flament Nagel took the shape of a key to better entice A.B.A to use him and allow him to manipulate her, and that he may not even have a true form.
  • And I Must Scream: Originally roamed the world as a merciless killer until Slayer ripped him out of his current host body and left him in a wasteland where there was nobody to possess. Then he was found by the alchemist who was too smart for him to take over, and was eventually left with A.B.A. who pretty much kept him prisoner.
  • Asshole Victim: Becoming A.B.A.'s chief weapon and captive couldn't have happened to a nicer murder machine. Though by the present day, his humbling defeat and A.B.A.'s affection have made him realize that he doesn't need to keep being a killer, even if it comes distressingly easy to him.
  • Blood Knight: When he enters Moroha mode, he displays a disturbing hunger for battle and sometimes drags poor A.B.A into fights with people she could have otherwise avoided, similar to Zappa and his ghost problem. -STRIVE- reveals that he's been like this since the Crusades, when he was first created.
  • Empathic Weapon: This is Paracelsus's true nature as revealed in -STRIVE-. He takes on a form that is most in line with the feelings and sensibilities of his wielder. But due to A.B.A's insecurities and chaotic, unstable mental state, Paracelsus is now falling apart at the seams and unable to maintain his shape. It's only after both realize their relationship was toxic and unhealthy that Paracelsus is finally able to take on a more permanent shape, retaining his new key-like form while changing his color to an ocean blue hue which happens to be A.B.A's favorite color.
  • Evil Weapon: -STRIVE- reveals that in the past, back when he was known as Flament Nagel, Paracelsus was a cursed battle axe who brainwashed his wielders into becoming battle-mad berserkers just like him, forcing them to fight and fight until the moment of their bloody deaths. By the present time, however, it's subverted in that Paracelsus eventually grew out of his old mindset and came to genuinely care for A.B.A.
  • Gratuitous German: His real name, "Flament Nagel", is poorly-conjugated German for "Flaming Nail".
  • Heel Realization: After spending his early years of sapience brainwashing and manipulating his wielders into bloody battles at the cost of their lives, approximately 20 years of being left without a wielder in a wasteland after being defeated by Slayer, and then being picked up by A.B.A and having to deal with her unique perspective of both their relationship and the world at large; Paracelsus has undergone significant character growth over time. His self-reflection on the demonic weapon he used to be, and his now more pronounced concern for A.B.A's wellbeing has caused him to change for the better in favor of peace. Realizing that his selfishness in encouraging A.B.A to pursue violence through his thirst for blood and Moroha mode is what amplified her jealousy and insecurity leading to his physical instability, he resolves to finally voice their faults and grow together into a more stable pairing, free from any and all toxicity.
  • I Call It "Vera": A.B.A only calls him Paracelsus, even though his real name is Flament Nagel.
  • Living Weapon: Paracelsus is a talking axe with his own personality, which is just as kooky as A.B.A's in some regards, especially with his violent personality shifts. Despite his 'true' form being a formless sludge, and making heavy axe noises when dropped, he has been shown to be quite organic as he bleeds when scratched by A.B.A, hungers for and is able to consume blood, and he has a very pronounced Luminescent Blush and reaction when suggestively teased by A.B.A.
  • Morph Weapon: He more clearly becomes this in -STRIVE-, gaining a rubbery squash-and-stretch effect to him and being able to rapidly morph into different shapes for some of A.B.A's attacks in Jealous Rage mode.
  • Mouth Stitched Shut: His mouth has been sealed with three giant stitches. This doesn't functionally do anything as he can still easily speak and even drink blood just fine, and the stitches disappear when he enters Moroha mode or Jealous Rage, and they reappear in his normal form again after, suggesting it's simply a design choice for himself as a Morph Weapon and there for the Rule of Cool.
  • Named Weapon: Despite A.B.A's insistence that his name is "Paracelsus", he is really a powerful artifact called the Flament Nagel.
  • Pet the Dog: While he doesn't want a romantic relationship with her, Paracelus does care for A.B.A.
  • Sanity Strengthening: Over time, he grew out of his original Blood Knight mindset over his growing and genuine concern for A.B.A.
  • Willfully Weak: As noted by Slayer in the audio drama CD Night of Knives Vol.2, despite his constant protests and begging to be removed from A.B.A, Paracelsus still had the power to mind control A.B.A into either going on a rampage or to release him but was simply choosing not to use his ability. Not only that, but he had the power to even do it in an area of effect around himself to force everyone around him to fight to the death if he wanted - yet he refused to do so and continued to "suppress his destructive power" while complaining about being stuck with A.B.A. In fact, Slayer is the only person who knows Paracelsus can still do this as Paracelsus himself has never once hinted or threatened A.B.A with this ability, despite having all the opportunity to take over her mind. Slayer concluded the reason for Paracelsus holding back was that being with A.B.A had made him "kinder and gentler" due to being "bound" to her idea of him being her "hopeful key to the future" instead of a weapon.

    Z-Dan (Team Zako) 
Voiced by: Takao Suzuki, Toshimichi Mori, and Masaomi Kikuchi

A group of thieves who appear in Isuka.


  • Joke Character: After completing Boost Mode once, you can select the Z-Dan for Arcade and Versus Modes. They only know a punch and kick respectively, and some can't even jump.note  The reason they're all so bad, you ask? Because their playable iterations and the versions you fight in Boost Mode are the exact same mechanics-wise. They're basically the Guilty Gear equivalent of playing as a Goomba.Lord help anyone trying to win any kind of battle with them.
  • Meaningful Name: Zako is Japanese for "trash" or "junk", and they're completely useless.
  • Mooks: Serve as this in the Isuka-exclusive Boost mode.

    Leopaldon 

Leopaldon

https://static.tvtropes.org/pmwiki/pub/images/Leopaldon_5746.jpg


The final boss of Isuka, it's a bizarre, but powerful collective consisting of a large, yeti-like Gear fused with a dog and controlled by the dog's owner: a drum-beating man who lives in Antarctica.


  • Gentle Giant: The man is said to be a kind-hearted person who simply happened to find a long-dead Gear and decided to have a little fun with it. When he isn't fighting with the Gear, he uses its powers to help those that're lost in the Antarctic.
  • Giant Space Flea from Nowhere: No relation to Happy Chaos or any other villain. It's just this strange combination of creatures you fight in the Antarctic at the end of the Isuka's arcade mode for no discernible reason. It doesn't help it never appeared again after Isuka, either.
  • Leitmotif: "Kill DOG as a Sacrifice to DOG".
  • Monster Suit: The dog's essentially wearing the Gear as a suit, while its owner controls the Gear's movements.
  • SNK Boss: Has several high-priority moves, such as barrages of boards and multi-hitting spheres.
  • Nigh-Invulnerable: His only vulnerable spot is his head (the dog's head, to be exact). You cannot damage him anywhere else.
  • Riddle for the Ages: It's unclear whether it's the Gear, the man, or the dog that bears the name "Leopaldon". It's likely the dog, though, as in-game close-ups of Leopaldon's portrait focus on the dog, the dog's head is Leopaldon's weak point, the Gear moves like a dog in some of its animations, and Leopaldon's theme's called "Kill DOG as a Sacrifice to DOG".

Guilty Gear Petit

    Fanny 
https://static.tvtropes.org/pmwiki/pub/images/Fanny_Guilty_Gear_Petite-1-_2821.gif

The under-loved character who only appeared in Guilty Gear Petit and its sequel, Fanny is a slightly airheaded weirdo who is trying her best to find Dr. Baldhead since she's a big fan of him. She's a nurse with a huge syringe, and a medical kit of oversized weapons. She's cute, she's rare-to-find, she's... never mentioned.


  • Ass Kicks You: Does this as part of her Instant Kill, using her rear-end to bump the opponent into an ambulance.
  • Battleaxe Nurse: A subversion in that she's actually quite cute, but has hints of being sadistic.
  • Berserk Button: Speaking ill of Dr. Baldhead is a perfectly good way to set her off.
  • Death by Ambulance: Her Instant Kill "Call 119" involves her rear-bumping her opponent into an ambulance, heads inside, and proceeds to mercilessly clobber them behind closed doors as the ambulance drives off the side of the screen, which then returns to drop the destroyed opponent off.
  • Determinator: She has no clue where Dr. Baldhead currently is nor that Faust is the very doctor she is looking for, but that will not stop her in her quest to find him.
  • Flashback: Spoofed. When she encounters Faust asking him for Dr. Baldhead's whereabouts, she reenacts the time when she was hospitalized, complete with wearing a bald cap and glasses to impersonate said doctor while recounting his conversation with young Fanny. Humorously subverted in that Faust doesn't recall any of it.
  • Hero-Worshipper: She idolizes Dr. Baldhead due to him saving her life from a disease as a little girl, and began to study medicine in order to repay him. Not even rumors of him being a crazed Serial Killer will damper her admiration and cherished memories of said doctor.
  • Hospital Hottie: But of course.
  • Irony: Despite being a traveling nurse, she dislikes the smell of hospitals, as it reminds her of her sick days while battling her disease.
  • Little Miss Badass: A nurse who attacks you with a syringe and medical tools. Basically, Faust if he was a ditzy woman.
  • Nurse with Good Intentions: She is a student of nursing school, but her violent behavior may hint that she's... not ideal.
  • Palette Swap: She has a lot of moves like Faust, though it doesn't explain how she can do Neck Periscope without Faust's occultist powers.
  • Tragic Keepsake: The giant syringe she carries once belonged to her mother.
  • Use Your Head: One of her attacks has her cartoonishly stretch her head to headbutt her opponent.

Guilty Gear Judgment

    Judgment 
https://static.tvtropes.org/pmwiki/pub/images/judgment_J1N_305.gif
Voiced by: Takayuki Ideriha

The titular antagonist of Guilty Gear Judgment. Once a scientist named Raymond, he experiments on the people of Villtania to create a weapon stronger than the Gears. He eventually does this to himself by consuming the powers of Inus, the ruler of the Underworld, but much like a certain SNK Boss, gets consumed by his power and dies.


  • A God Am I: Actually refers to himself as God against several of the characters, most specifically Ky and Potemkin.
  • Antagonist Title: He's the title character and main antagonist of Judgment.
  • Big Bad: of Guilty Gear Judgment.
  • Karmic Death: He dies because the king of the Underworld wished to remain dead, and this causes Raymond to melt away.
    • That, and his soul technically jumped into a dead body, which is something Eddie actually mocks him for.

Guilty Gear: Dust Strikers

    Gig 
The boss of Dust Strikers.

Guilty Gear Vastedge

    Baldias 
The boss of the pachislot game Vastedge.
  • Government Conspiracy: One of the four sages of the Conclave, who are a driving force behind the plot of the recent games.
  • Living Shadow: It is revealed he has taken control of Zato-1's shadow parasite Eddie, and uses him to battle Sol.

Guilty Gear Xtra

    Tyr 
The male protagonist of Xtra.
  • Anime Hair: This being Guilty Gear, it's not really surprising.
  • Artificial Human: It is eventually revealed that he was artificially created, though he is not a Gear. It explains why he didn't age in a period of at least 15 years.
  • Idiot Hero: Well not really but he is a bit of an airhead.
  • Older Than They Look: He may look like a teenager but met Ky as child during the Crusades and fought Gears alongside Kliff Undersn.
  • Person of Mass Destruction: He's so powerful that he could destroy a Gear Mothership that was easily the size of Zepp, which is as large as a country with a concentrated blast from Fenrir.
  • Stock Shōnen Hero: Looks and plays the part.

    Mizuha 
The female protagonist of Xtra.

    Geena 
An agent of the Post-War Administration Bureau who serves as the primary antagonist of Xtra.
  • Ax-Crazy: She is not above killing innocent bystanders if it will give her a decisive advantage in battle, or simply because she is irritated.
  • Cessation of Existence: Right after attacking Tyr knocking him out, Mizuha was not happy with. So she gave Geena a Ki Ball right in her face, killing her in the process.
  • Omnicidal Maniac: This may be a stretch but she would like nothing more than to annihilate everything. So yeah.

Novels

    Marina 
A crippled girl whom Ky befriended in the Lightning The Argent novel. She is saved by Ky and is currently under the protection of the IPF.

    Solaria 
She is an experiment by the Blackard Corporation to create a command-type Gear. Solaria is saved by Ky and put into the custody of the IPF. She comes from the light-novel Lightning the Argent.
  • One-Woman Wail: We never hear it, but is described at the novel.
  • Person of Mass Destruction: The song mentioned above caused a lot of deaths in their village. Her song awakens the Gear cells from the Blackard medicine which people drank. Their body parts mutate into Gears and EATS THEM.
  • Protectorate

    Erica Batholomew 
https://static.tvtropes.org/pmwiki/pub/images/gg_strive_erica.png

Voiced by:
JP: Masumi Tazawa
ENG: Sarah Anne Williams

The 17-year-old President of "A Country", formerly the USA. She's little more than a pawn for the Assassins's Guild, and she knows it clearly: refusing to just take it, Erica decides to have an alliance with Zepp and becomes the target of the guild, which leads Chipp Zanuff to her. She comes from the novel "The Butterfly and her Gale."

She reappears as Chief of Staff to the 76th US President Colin Vernon in Strive.
  • Artistic License – Politics: She's only 17, yet she was the President of America in Guilty Gear. However, that's less than half of the real life minimum age required to be eligible for presidency, 35 years old. Barring an amendment to the US Constitution, it would be impossible for Erica to hold her position outside in reality.
  • Big Beautiful Woman: Downplayed, but she is quite heavyset and noticeably thicker than most other women in the franchise.
  • Bodyguard Crush: She and Chipp.
  • Orphan's Ordeal: Erica was raised in an Orphanage of Love, and at some point the director of said place is kidnapped in an attempt to blackmail her into cutting ties with Zepp.
  • Plucky Girl: The reason why she's in trouble is because she wants to do what she thinks is the right thing.
  • Screw the Rules, I'm Doing What's Right!: When the kid has enough of being a pawn, she tries this.


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