Follow TV Tropes

Following

Characters / EDENS ZERO: Interstellar Union Army

Go To

Spoilers for the first 140 chapters (Seasons 1 and 2 of the anime) are unmarked. Expect unmarked spoiler names as well. You Have Been Warned!


    open/close all folders 

Interstellar Union Army

    In General 

Interstellar Union Army

The Cosmic Government's military organization that was formed to strike down the evil that runs rampant through the cosmos.


  • Badass Army: They prove to be a formidable force during the Aoi War, expertly keeping the Nero Empire's army occupied in space over Nero 66, and clearing through Nero's personal forces at the Temple, despite their enemy's far greater numbers. After Nero and Shura's deaths, the army dismantles the Empire entirely in short order.
  • Code Name: Most named members of the army are known by codenames, each based on that member's powers, personality, or other theme. On the other hand, other members such as Sam and Agie have normal-sounding names.
  • Enemy Mine: During the Lendard arc, the army forms an uneasy alliance with the Edens Zero crew and Elsie's Space Pirate crew, two of their biggest targets, in order to defeat Ziggy.
  • Hero Antagonist: Their role against the Edens Zero crew amounts to this, as the army at large is still genuine in their efforts to keep the peace, and the heroes are technically criminals for violating numerous travel laws and knowingly allying themselves with outlaws.
  • Mildly Military: There are distinguished officers and soldiers who wear customized military uniforms and attires that make them stand out from the fully armored rank and file soldiers.
  • Militaries Are Useless: Generally averted. At worst, the army impedes the Edens Zero crew from facing whichever villains they're up against, but as their performances in the Aoi and Kaede Wars demonstrate, they're quite effective at battling, distracting or crippling enemy forces on a scale far beyond the crew's limited scope, making things easier for the heroes whether the army realizes it or not.
  • Military Mage: The army includes Ether Gear users in its ranks, with the scale ranging from lowly Mooks to the likes of the Oración Seis Interstellar.
  • Mooks: The army has a large amount of soldiers at their disposal and the Oración Seis Interstellar command over their own personal squads of them.
  • Only Known by Their Nickname: All but two officers with known Code Names (Justice/James Holloway and Creed/Seiji Hōjō) are only ever known by those aliases.
  • Space Navy: They have an entire armada of battleships dedicated to bringing in as few as one particularly dangerous Space Pirate. In fact, each member of the Oración Seis Interstellar has command over his or her own fleet of respective class of warships.

Oración Seis Interstellarnote 

    In General 
A band of six elite warriors within the Interstellar Union Army, devised to counteract the threat of their lawless counterparts, the Oración Seis Galáctica. While they have a responsibility to uphold and follow the laws and regulations of the Cosmic Government, they have the clearance to act according to their own judgement at any point of their choosing, skipping the red tape to act as the law itself.
  • Almighty Janitor: A variation in that the members' actual army ranks don't apply to their duties as members of the Oración Seis Interstellar, and thus subordinates like Justice and superiors like Jaguar (a captain) are able to speak to and work with each other as equals.
  • Artifact Name: Despite the deaths of Jaguar, Cure and Justice, the team are still called as the Oración Seis Interstellar and that there seemed to be no attempts of appointing new members as replacements during the three year-timeskip.
  • Commanding Coolness: In the English version, several members of the team are addressed as "commander" by their subordinates, making them this with regards to their power. No such address is given in the Japanese version, which sticks with the all-encompassing honorific -sama for everyone except Jaguar, who is explicitly ranked as taisa (the equivalent of both a navy captain and an army colonel).
  • Dub Name Change: Their name is simply "Oración Seis" in Japanese, but it's written in kanji that means "Interstellar Six Prayer Generals" (星系六祈将), which serves as a reflection of Galáctica's Japanese name, Ginga Rokumashō (銀河六魔将), meaning "Galactic Six Demon Generals".
  • Dwindling Party: By the end of the Lendard arc, the team is reduced to half its number, with Jaguar being killed by Poseidon Nero on Nero 1, and Cure and Justice both perishing on Lendard (the former getting obliterated by the Edens Zero after being ousted as a traitor, and the latter being erased by the Chronophage).
  • For Great Justice: Their entire reason for existence is to bring peace and justice to the universe, no matter how morally questionable their actions may be. They also end their council meetings with a prayer to use their sacred powers to achieve their goal.
  • Good Counterpart: What they at least claim to be, though it's actually downplayed in that they are shown to be ruthless to anyone who stands in their way, with Justice stating they have the right to freely kill whomever they deem deserving. It's also indicated that some of them are motivated less by a desire to do good and more by personal ends.
  • Gratuitous Spanish: The group's name in the simulpub is "Oración Seis Interestelar", which is Spanish for "Interstellar Prayer Six", much like the Oración Seis Galáctica introduced before them. The official volume version reduces this by straight-up using the English word "Interstellar".
  • Judge, Jury, and Executioner: According to Justice, each one of the Oración Seis Interstellar has the right to at any point determine and kill anyone they deem as "evil".
  • Not-So-Omniscient Council of Bickering: Downplayed. While the Oración Seis Interstellar are a team who communicate with each other for joint operations via online Prayer Councils, they hardly ever work together or meet each other in person, leading to conflicts in interest. This bites them in the ass when it's revealed in the Lendard arc that Cure has conducted his treasonous actions without their knowledge for thirteen years until he is exposed by Holy.
  • Shout-Out:
    • They are the fourth group in Hiro Mashima's works to be called "Oración Seis", and the first to share the name with another in the same seriesnote . The biggest difference here is that this Oración Seis is on the side of the law, unlike all previous incarnations, which are all criminals.
    • The commando carriers of the Interstellar members are named after members of the Oración Seis from Fairy Tail. The fact that Cure's ship is named after Brain—the Seis's leader and only irredeemable member—ends up being Foreshadowing to his true nature.
  • Planet Destroyer: The Oración Seis Interstellar are considered to be on par with the Oración Seis Galáctica who are considered powerful enough to destroy planets meaning they can do the same.
  • Sudden Name Change: The English simulpub translation adds the word "Interestelar" (Spanish for "Interstellar") to the name, but the official volume editions replace it with the English term.
  • Two Girls to a Team: The members are four men (Justice, Jaguar, Eraser, and Cure) and two women (Holy and Feather).
  • World's Best Warrior: The Oración Seis Interstellar are roughly on par with the Oración Seis Galáctica, who are each considered this.

    Justice 

Justice (James Holloway)

Voiced by: Daisuke Namikawa (Japanese), Robert McCollum (English) Foreign VAs

Ether Gear: Star Drain

https://static.tvtropes.org/pmwiki/pub/images/ez_justice_anime.png
Click here to see his Ether Gear activated
"In the name of Justice, I will not let you see tomorrow."

The commanding officer of the Angel Feather, one of the Interstellar Union Army's commando carriers. He shares a bitter history with his nemesis, the space pirate Elsie Crimson, and will stop at nothing to bring her and her allies to justice.

Justice has much in common with Elsie, including his mastery over "Star Drain", an Ether Gear that allows him to absorb a planet's Ether and bend it to his will, not unlike the power of Heavenly Body Magic from the Dark Ages. His Ether Gear also changes his hair blue and forms a curious pattern around his right eye...
  • Alphabetical Theme Naming: One that's more prevalent in Japanese than in English: as an Expy of Sieg, he has a code name and real name that begin with the katakana ji (ジ),note  just like Jellal and his alias, "Siegrain".note 
  • Arch-Enemy: He is this for Elsie Crimson, and will go to any length to see that she's brought down. This stems from Elsie unintentionally starting a Civil War on their homeworld that destroyed their kingdoms when they were younger.
  • Badass Boast: When discussing who could have been powerful enough to defeat Drakken Joe, one of the Oración Seis Galáctica, this exchange occurs:
    Victory: That's insane!!! There's an Ether master out there as good as Drakken or Elsie, that's not in the Oración Seis Galáctica?!!
    Justice: (activating his own Ether Gear) There's one right here, isn't there?
    Victory: Well, yeah, but come on.
  • Bureaucratically Arranged Marriage: He and Elsie were originally engaged as part of a political marriage to fuse their kingdoms. That was until Elsie caused the war that destroyed their kingdoms, and killed any chance of romance blossoming between them.
  • The Captain: He is the officer in charge of the commando carrier Angel Feather. In terms of actual rank, he's implied to be a commander since he is a direct subordinate to Jaguar, an actual captain.
  • Code Name: "Justice" is not his real name, as further established when Elsie utters his real name.
  • Corrupted Character Copy: As Mashima's staple Expy of Sieg Hart, Justice serves as one for both Sieg and Jellal. Rather than a reluctant Well-Intentioned Extremist like the former, or a Brainwashed and Crazy villain who becomes The Atoner like the latter, Justice is a firmly neutral Inspector Javert who's motivated by revenge. His relationship with Elsie is also a dark reflection of Jellal and Erza's: while Jellal betrayed Erza because of his brainwashing, Justice has a deeply personal yet understandable grudge against Elsie.
  • Curb-Stomp Battle: He thrashes Shiki in their fight on Foresta, with Shiki unable to land a single hit on him. Shiki barely survives his Grand Chariot before Elsie swoops in to save him.
  • Dead Alternate Counterpart: Universe 3's version of Justice is killed along with Elsie in the Lendard arc when the planet is consumed by the Chronophage, de-aging them from existence. Universe 1 and 2's Justice, on the other hand, are last seen alive and well.
  • Death by De-aging: Staying on Lendard as the Chronophage rewinds its time by 260 years causes him and Elsie to rapidly age in reverse until they're finally erased from existence, though the scene cuts away after showing them to be young children, allowing them to briefly relive their childhood romance in their last moments.
  • Death Equals Redemption: At the end of the Lendard arc, James realizes he was mistaken about Elsie and Homura being evil criminals, finally giving up on arresting them. Since Elsie chooses to stay behind in Lendard when a Chronophage eats its time, James stays behind with her to at least not let her be alone in her final moments.
  • Death from Above: His Signature Move, Grand Chariot, drops seven pillars of starlight from the heavens in the shape of the Big Dipper. It's also a Shout-Out to Sieg and Jellal, who have the same move.
  • Disproportionate Retribution: If he finds out that anyone so much as spoke on friendly terms to Elsie, he considers that grounds for that person's immediate termination, no matter how small the relationship. He instantly attacks Shiki and Homura on Foresta for this reason.
  • Do Not Call Me "Paul": He detests it when Elsie almost exclusively calls him James during their fight on Foresta, declaring that he abandoned his old name after Elsie betrayed their fatherland. He drops this after his Heel Realization in the Lendard arc.
  • Driven to Suicide: James chooses to stay on Lendard with Elsie as the Chronophage consumes it in the Lendard arc, realizing how he wasted his life seeking vengeance against Elsie while willfully ignoring the anguish she felt over destroying their homeworld.
  • Dying Declaration of Love: Downplayed. Though he doesn't say it to Elsie, he acknowledges her as his First Love in their final moments as they're de-aged from existence.
  • Early Installment Character-Design Difference: In the manga, at least, Justice is colored with brown eyes on Chapter 1's cover spread, while the cover of Volume 14 recolors his eyes as a shade of light blue. The anime, on the other hand, ignores the change and uses the brown eyes.
  • Expy: Not readily apparent at first, but his Ether Gear changes his hair color to blue and creates a distinct set of Tron Lines around his eyes, making him look exactly like Jellal from Fairy Tail and, by extension, Sieg Hart from Rave Master. He also has a rocky relationship with Elsie Crimson, an Expy of Erza Scarlet from Fairy Tail, and shares Jellal's Japanese and English voice actors.
  • Face Death with Dignity: After giving up his life's goal to arrest Elsie, James chooses to let the Chronophage erase him along with her to "purify" all the time they wasted senselessly fighting and hating each other. The two smile at each other in their final moments.
  • Facial Markings: His Ether lines form around his right eye when he uses his Ether Gear; these markings match the eye tattoo sported by Sieg and Jella from Rave Master and Fairy Tail respectively.
  • A Father to His Men: Although he is stern towards Victory and Creed, and issues them orders they don't fully agree with, he still cares deeply for their well-being. Creed's death is enough for him to shed Manly Tears and declare judgement against his killer, whom Jesse (the culprit) falsely says is Homura.
  • Foe Romance Subtext: He gets ribbed by his colleagues for always chasing after Elsie as if he was in love with her, and Elsie herself makes teasing, almost flirtatious remarks during their encounters. However, Justice won't stand for any of it, asserting that he harbors nothing but hatred for her. This gets complicated when it's revealed they were engaged as kids, but their relationship never had the chance to flourish before Elsie caused his family's death.
  • For Great Justice: His entire reason for turning in one of the cosmos's most notorious Space Pirates is to bring down the "hammer of justice", enough that he uses it as his Code Name. Elsie counters that what he follows is a false justice rooted solely in vengeance. He comes to this realization himself in the Lendard arc, where he admits his sense of justice was warped by narrow-minded anger and hatred that he had no one else to take out on, and thus declares that the man Justice is no more.
  • Go Out with a Smile: At the end of the Lendard arc, both he and Elsie welcome their deaths at the hands of the Chronophage with a smile, content to have finally made peace with each other after years at each other's throats.
  • Heel Realization: He experiences this in the Lendard arc after Homura risks her life to save him from Acnoella despite his belief that she murdered Creed in cold blood, followed by Elsie shutting down Acnoella's dragon swarm and tearfully renouncing her will to fight. This leads to him sharing a last heart-to-heart with Elsie, where he admits that he's been unfairly blaming her for starting their planet's civil war when he knew she had no better options, and that it makes no sense why Homura would kill Creed.
  • Hyperspace Wardrobe: Just like Elsie (and Erza, by extension), Justice's Ether Gear lets him instantly switch out of his white military armor into a different outfit created from a planet's Ether that enhances his combat ability.
  • Hypocrite: He preaches about "justice" and enforcing its ideals, but focuses so much of his efforts on bringing Elsie down that he doesn't fight the true injustices going on around him, letting innocents who actually need saving suffer, likewise attacking people for next to no offenses other than just talking with Elsie.
  • I Choose to Stay: At the end of the Lendard arc, James chooses to remain on Lendard so Elsie won't be alone after she decides the same, allowing the Chronophage to erase them both.
  • Inspector Javert: He's a law enforcer on the prowl for Elsie Crimson, a charming and honorable Space Pirate whom he considers to be the evilest villain in the cosmos. When he finds out that Shiki is an open friend of Elsie, he considers that to be grounds enough to kill him and imprison his friends, further justifying himself with Shiki's relationship to Ziggy, who has since performed a Face–Heel Turn. Even when Shiki begins to accomplish more against Ziggy than the government has, Justice refuses to see Shiki as anything other than an enemy.
  • Kiss of Distraction: In the Foresta arc, Elsie and Justice share a kiss just to use the opportunity to non-fatally stab each other at the same time, showing that any opportunity for romance between them is long gone.
  • Knight Templar: Downplayed. He takes offense to Shiki's criticism to the government's methods for carrying out the law, such as fully sanctioning the Oración Seis Interstellar to use lethal force on whomever they personally judge to be evildoers, whenever they see fit. In Justice's case, however, he doesn't exert this authority on anyone except for Elsie and those he suspects to be associated with her. Aside from that, his sympathy towards Guilst's population in the Chronophage attack shows that he's not a bad person, just one who's blinded by self-serving justice.
  • Mistaken for Romance: Due to his history with Elsie, Justice's colleagues tease him by comparing his pursuit of Elsie to something out of a love story. Every time they do, he responds by reasserting his desire to throw her in jail, if not outright kill her.
  • Manly Tears: Although he is stern and humorless, and one of the universe's most powerful fighters, he cries openly over the death of Creed in the Nero 66 arc, delivering a tearful speech over what a kind, young man who fought to change his home and the world for the better.
  • No Body Left Behind: The Chronophage eats the planet Lendard's time with Justice in it, causing him to vanish from existence.
  • No Kill like Overkill: In their first fight, Shiki barely has a chance to mount an offensive before Justice goes all out. Even when the poor guy can barely fight back, Justice decides to hit him with Grand Chariot, intending to utterly obliterate Shiki on the spot. Keep in mind, he's only doing this because Shiki is just an associate of Elsie, and Shiki is only fighting him due to Justice capturing Homura.
  • No Sense of Humor: Victory's jokes about him secretly being in love with Elsie go straight over his head.
  • Not So Stoic: He doesn't show much emotion unless Elsie is involved and he lets out his rage at her.
  • One-Man Army: With his Grand Chariot, Justice is able to decimate dozens of ships at once in the Aoi War.
  • The Only One Allowed to Defeat You: Defeating and arresting Elsie is his sole goal in life, and he will not let anyone else kill her before he can do it himself, demonstrated when he "saves" her from being killed by Ziggy in the Lendard arc, but keeps her cuffed in a warehouse to await proper judicial proceedings and execution.
  • Power Dyes Your Hair: His Star Drain changes his color from pure white to blue, making his status as a Sieg/Jellal Expy all the more apparent.
  • Puppy Love: A flashback to his and Elsie's childhood in the Foresta arc shows Elsie teasing him by offering and then backing out of a kiss, since they were part of a Bureaucratically Arranged Marriage and thus bound to do it sooner or later. In their final moments on Lendard, James and Elsie are sent back to their childhood by the Chronophage, allowing them to relive this for a brief moment.
  • Red Baron: He's known as the "Celestial Judge", referencing his Star Drain Ether Gear and enforcement of his own justice.
  • Reused Character Design: Justice is the second character created by Hiro Mashima to share the same design as Sieg Hart from Rave Master, following Jellal/Siegrain from Fairy Tail—third if you count Mystogan from the latter series.
  • Revenge Before Reason: While he's typically a good man whose heart bleeds over any senseless loss of life, all bets are off once Elsie enters the picture, changing him into a zealous Inspector Javert who will stop at nothing to see her dead for the injustices he and countless others have suffered at her hands, which comes at the expense of everyone else around him.
  • Shout-Out:
  • Silly Rabbit, Cynicism Is for Losers!: He embodies this mindset in his conflict with Elsie, who embodies the opposite. Upon first discovering their nation's corruption as children, James's proposed solution was to wait until he came of age so he could reform the government himself, but Elsie—certain that time was of the essence and too much was at stake—denied his choice in favor of exposing the corruption immediately, resulting in the war that destroyed their home. When Elsie argues that the loss of their nation also prevented the loss of the Kaede Cosmos itself, he dismisses this as twisted logic and fires back that her subsequent descent into piracy only proves that his sense of justice isn't as false as she says.
  • Skewed Priorities: His one and only interest in the universe is capturing and/or killing Elsie Crimson and anyone who openly associates themselves with her; anything else, no matter how dire, is a non-issue to him. This is best illustrated in the Foresta arc, where he not only marks Shiki for death just because he's Elsie's friend, but also states that he couldn't care less about Ziggy or Poseidon Nero, whom he knows are responsible for the arc's conflict in one way or another.
  • Star-Crossed Lovers: With Elsie. They were engaged when they were children and clearly liked each other, but Elsie's actions resulted in a war that destroyed their kingdoms. Justice blames Elsie for what happened and seeks to arrest her in revenge, but there's still a lingering attraction between them. The two make amends in the Lendard arc, but think it's too late for them to restart their romance after wasting so many years as enemies. Instead, they rekindle their childhood romance for a few moments while their ages are being reversed by the Chronophage before being fully de-aged from existence.
  • Star Power: His Star Drain allows him to absorb the Ether of planets and manipulate it however he wants, either forging battle gear or using it in the form of energy attacks. For bonus points, he says that Star Drain was compared to Heavenly Body Magic during the Dark Ages, a Shout-Out towards Jellal's brand of magic in Fairy Tail.
  • Stellar Name: His cross-bladed spear, Antares, is named after the brightest star in the Scorpius constellation.
  • Super-Speed: His Meteor technique lets him fly around at speeds faster than Shiki can react. It also allows him to perform a Speed Blitz attack, Meteor Frenzy.
  • Sympathy for the Devil: He feels this way about the Chronophage wiping out most of Guilst's population, considering it a tragedy regardless of how the majority of them were Asshole Victims.
  • That Man Is Dead: In the Lendard arc, he declares that the man known as Justice no longer exists after realizing how badly his narrow-mindedness has skewered his sense of justice.
  • Together in Death: After making peace with Elsie in the Lendard arc, the two remain together on Lendard to let the Chronophage erase them from existence, spending their final moments in each other's embrace.
  • We Used to Be Friends: He and Elsie were on much better terms when they were younger and they even seemed to have some Puppy Love for each other. Since then, he feels nothing but hatred for Elsie and is willing to fight her to the death whenever they meet, all because Elsie caused the destruction of their kingdoms to save the Kaede Cosmos.

    Jaguar 

Captain Jaguar

Voiced by: Atsushi Ono (Japanese), Jason Marnocha (English)

Ether Gear: Unnamed Jaguar Trasformation Ether Gear

https://static.tvtropes.org/pmwiki/pub/images/ez_jaguar_anime_0.png
Click here to see Jaguar's Ether Gear transformation
"Long have I awaited this day... The day The Temple's defenses would be weak... The day... I hunt down Poseidon Nero."

Justice's superior officer, and a former member of the Oración Seis Galáctica, feared for his unmatched brutality in combat. His Ether Gear transforms him into a ferocious jaguar-like beast.


  • Ambiguously Human: His Non-Standard Character Design and Hellish Pupils, as well as the spots around his eyes following his debut appearance, make him look vaguely alien.
  • Anime Hair: His hair is shaped like a blazing flame.
  • Boom, Headshot!: In Universe 2 and 3, he dies after Nero pierces him through the head with his Empire Dice.
  • The Captain: Jaguar holds the rank of captain over Justice outside the Oración Seis Interstellar, and is one of the most powerful and capable warriors in the army; due to an official translation inconsistency, he's instead made into a Colonel Badass at one point.note 
  • Coat Cape: He wears one over his military uniform, which he throws off before using his Ether Gear.
  • Curb-Stomp Battle: Jaguar demolishes Fabiano while raiding Nero's palace, despite Fabiano's standing as Nero's most powerful soldier. He also does this to Brigandine and Killer when they attempt to ambush him.
  • Dead Alternate Counterpart: Universe 2's Jaguar is killed by Nero in the Nero 66 arc, which carries over to Universe 3's Jaguar.
  • Dropped a Bridge on Him: After being built up as a foremost officer in the army, defeating three of Ziggy and Nero's most powerful minions combined, and getting a bit of extra characterization as an ex-member of the very faction he fights against, Jaguar gets a Surprisingly Sudden Death at the hands of Nero right as his battle with Ziggy goes underway, as Nero proves himself a No-Nonsense Nemesis against such an accomplished warrior.
  • Early Installment Character-Design Difference: For his first manga appearance, his face lacks the jaguar-like spots he has around his eyes from his second appearance onward. The anime forgoes this early design entirely, giving him his updated look from the start.
  • Forgotten Fallen Friend: While his teammates mourn his death, Justice is more affected by the cold-blooded murder of his subordinate Creed than the loss of his superior officer. Holy also doesn't bring up Jaguar's name when calling out Cure for creating the evil that affects their comrades in the army.
  • Good Is Not Soft: Jaguar beats out the rest of the Interstellar Union Army in terms of sheer brutality against his enemies, ripping through swaths of Nero's forces like a hot knife through butter. Mind you, the series establishes that evil empire or not, its soldiers are folks with ordinary lives outside their military duties.
  • Lightning Bruiser: He is as strong as he is fast in his jaguar form, and it takes Ziggy, a Gravity Master, to stop him in his tracks.
  • Magic Pants: His clothes change along with him when he transforms into his namesake beast with his Ether Gear. They revert back to normal after Jaguar is killed.
  • Meaningful Name: He's codenamed "Jaguar" because he can transform into a jaguar-like beast on the fly.
  • Mook Horror Show: His assault on the Temple plays out like this, with the mutiladed and dismembered bodies of imperial soldiers raining down around him like broken action figures as he tears through them mercilessly. This gets lampshaded by one terrified soldier who wonders if he's in a slasher flick.
  • Mysterious Past: Apart from the mention that he was once a member of the Galáctica, nothing is revealed of why he reformed and joined the Interstellar Union Army, or why he wants to kill Nero so badly. With The Reveal that Cure was involved in some of the Galáctica's origins, it's unknown if he was an Unwitting Pawn like Nero and Drakken, or if he rose to infamy on his own like Ziggy and Acnoella.
  • One-Man Army: He demonstrates this when he busts into Nero's palace, which has an entire army of imperial troops guarding the place, and proceeds to brutally claw his way through Nero's troops while single-handedly dispatching Fabiano, Brigandine, and Killer.
  • Our Werebeasts Are Different: He can shift into a bipedal jaguar form on the fly thanks to his Ether Gear.
  • Perpetual Frowner: He's always shown frowning, giving him a fierce and commanding appearance.
  • Red Baron: He's called the "Beast Lord", referencing his power to transform into a jaguar.
  • Reformed Criminal: Jaguar was a member of the Oración Seis Galáctica, described as a man beyond anyone's control, before he joined the Interstellar Union Army, rose to the rank of captain, and joined the team devised to destroy the Galáctica.
  • The Stoic: Something he shares in common with his subordinate Justice is his firm facial expression.
  • There Was a Door: Jaguar does this when he personally invaded Nero's palace, shocking Fabiano and his troops of his entrance.
  • This Was His True Form: When Jaguar is killed by Nero's surprise attack, he reverts back to human form with his head being pierced through by the Emperor's dice.
  • Too Powerful to Live: Jaguar is acknowledged by Nero as a warrior on equal footing to himself and Ziggy, being an ex-Galáctica member and making short work of Nero and Ziggy's most powerful minions. It's for this exact reason that Nero kills Jaguar as soon as Ziggy immobilizes him, deeming his competence to be a threat.
  • Wipe the Floor with You: He puts Fabiano through an especially brutal version of this, thrusting his claw straight through the man's chest and dragging him through the floor so hard that it shatters the tiles.
  • World's Strongest Man: According to Brigandine, Jaguar is the strongest member of the Oración Seis Interstellar, who themselves stand on par with the Galáctica, six of the strongest outlaws. This makes sense considering he used to be one of the Galáctica himself.
  • Worthy Opponent: He has the respect of Nero, who praises his abilities and chastises Ziggy for underestimating him. This doesn't stop Nero from killing Jaguar off the very first chance he gets, though.

    Holy 

Holy

Voiced by: Aya Endo (Japanese) Foreign VAs

Ether Gear: Melt

https://static.tvtropes.org/pmwiki/pub/images/ez_holy_6.png
"I wonder if my spell is working its magic yet. Let all the filth just melt away..."

The stunning yet treacherous commanding officer of the battleship Midnight. She harbors a personal vendetta against Deadend Crow, the android who robbed her of her little sister and her dignity in a mass murder known as the Bloody Atmos Day Incident.

Holy's Ether Gear, "Melt", grants her the deadly power to dissolve anyone and anything she chooses.
  • Anti-Climax: Her "immaculate military operation" for arresting Shiki, which she'd planned to do after defeating Crow. Not only does she call it off with zero fanfare after the crew's kindness makes her lose her nerve, but as she tells Shiro and Ibuki, the whole strategy from the start was to just seduce Shiki with her body.
  • Bathing Beauty: She gets three bath/shower scenes within the span of five chapters, and they're all played for Fanservice.
  • Becoming the Mask: Downplayed. She becomes a tentative crew member aboard the Edens Zero so she can arrest them once Crow is taken care of, but the crew's unconditional hospitality and support slowly warm Holy into aborting her plans. However, she doesn't stick around to join the crew for good, opting to return to the Interstellar Union Army once their partnership is complete.
  • Bitch in Sheep's Clothing: She puts on a motherly and kind facade when interacting with the Edens Zero crew to win them over, but she really sees them as pawns to get revenge against Crow, and plots to betray them all.
  • Broken Bird: On the surface, she's a cool and collected Femme Fatale with a bit of a playful streak, but beneath it all, she struggles with the loss of her sister, Sara, and a personal humiliation she suffered thanks to Deadend Crow, warping her into a vengeful and ruthless woman.
  • Brought Down to Normal: Her Ether Gear is momentarily blocked by Deadend Crow's Ether jammer when inside his body, allowing her to have a more personal confrontation with her nemesis.
  • Buxom Beauty Standard: She's very busty, which is noted by her admirers when they're gawking at her swimwear.
  • The Captain: She's the commander of the Midnight, a commando carrier in the Interstellar Union Army.
  • Crazy-Prepared: Despite her shock and distress over God Acnoella's involvement with Ziggy, Holy was still prepared enough to have her fleet equipped with anti-dragon weaponry for just such an occasion.
  • Curtains Match the Window: Her purple eyes match the color of her hair.
  • Dark and Troubled Past: Holy herself is a survivor of the Bloody Atmos Day Incident, where Deadend Crow not only killed her little sister among the one million human casualties, but also strung Holy herself up naked in public for ten days, grossly humiliating her.
  • David Versus Goliath: Her battle against Crow, a 420-meter-tall colossus of an android; even the Steel Sorceres 94 she pilots to fight him is barely any larger than his navel.
  • Death Glare: She shoots one towards Deadend Crow when she finds him on Lendard, becoming her default expression whenever he's around.
  • Defiant to the End: When confronting Deadend Crow's avatar inside his own body, Holy is helpless due to her Ether Gear being jammed, yet she still has the defiance to try and punch him.
  • Didn't See That Coming:
    • Like the rest of the Edens Zero crew and their allies, despite providing intel on Ziggy and Deadend Crow's alliance on Lendard, Holy has a look of shock and panic when discovering that God Acnoella has teamed up with Ziggy as well.
    • When Holy finds Cure inside the chamber with Crow's power source, her first thought is that he's come to give her backup. She's blindsided when he shoots her in the abdomen and reveals himself as that power source, and that he and Crow are more or less the same person.
  • Enemy Mine: Being an army officer makes her an enemy of the Edens Zero crew by default, but she teams up with them as a Guest-Star Party Member to take down Ziggy, since he teamed up with her Arch-Enemy, Crow.
  • Et Tu, Brute?: She's both horrified and incensed when she is shot and betrayed by Cure, who reveals himself to be not just responsible for Crow's existence and the Bloody Atmos Day Incident, but an all-around psychopath who brushes off the deaths his actions have caused.
  • Fan Disservice: Though it happened off-screen, Crow's description of stripping her naked, hanging her up in public, and leaving her to defecate herself paints an uncomfortably disgusting image.
  • The Fashionista: The outfits she wears are luxurious and exotic, and she seems genuinely excited when trying out new outfits in the Edens Zero's Dress Factory.
  • Feminine Women Can Cook: She enjoys cooking by her own admission, and prepares an exquisite meal for Shiki and his friends while proposing their alliance on Dahlia.
  • Femme Fatale: She's an alluringly beautiful woman who smooth-talks her way into an alliance in the Edens Zero crew while also plotting to betray them once they've served their purpose to her.
  • The Gadfly: She enjoys teasing Justice about his obsession with his "ex-girlfriend" Elsie, alluding to their arranged marriage that went to hell.
  • Gallows Humor: She's shown to have a pretty twisted sense of humor, seeing as her response to Eraser mentioning all the lives lost during the battle on Nero 66 is to jokingly ask if he meant "erased".
  • Guest-Star Party Member: She works alongside the Edens Zero as an honorary crew member in the Lendard arc, effectively filling in for Witch, who previously died in the Aoi Cosmos.
  • Head-Turning Beauty: She's incredibly attractive and has pretty much every guy in Dahlia gawking at her when she walks through the resort. She gets a similar reaction from most of the Edens Zero crew.
  • Hiding Behind Your Bangs: Her hair covers her left eye, befitting her mysterious and sinister nature.
  • Hypocritical Humor: Complains about to Hermit about the Edens Zero's pilot suit having a Cleavage Window, to which Hermit retorts that pretty much all of Holy's outfits expose her even more with their Navel-Deep Neckline.
  • I'm Melting!: Her "Melt" Ether Gear produces this effect, turning people into gooey piles of sludge and reducing otherwise indestructible metal to molten slag.
  • It's Personal: Holy says right off the bat that someone she knew was caught in the Bloody Atmos Day Incident, giving her a deeply personal reason to team up with the Edens Zero crew so she can fight Crow face-to-face. It quickly turns personal with her teammate Cure as well when he reveals his compliance in this.
  • Laser-Guided Karma: She spends the majority of the Lendard arc plotting to betray the Edens Zero crew while working alongside them against Deadend Crow. In the end, she's the one who gets stabbed in the back by Cure, one of her own teammates from the army.
  • Ms. Fanservice: She's a Femme Fatale who's always dressed to leave as little to the imagination as possible, assuming she's dressed at all in certain scenes, and is regarded by colleagues and strangers alike to be one of the most attractive women in-universe.
  • Navel-Deep Neckline: Her ordinary dress exposes a good portion of her upper chest; her swimsuit takes it further down to her waist.
  • The Nicknamer: She gives the same pet names ("my dear/precious/etc.") and honorifics (mainly -kun for boys and -chan for girls) to many of her allies and enemies; special mention goes to "Little Drakky" (Dra-chan) for Drakken Joe. Tellingly, she doesn't do this for Ziggy or Crow.
  • No, Mr. Bond, I Expect You to Dine: She invites Shiki and his companions to a poolside lunch in her resort suite to negotiate an Enemy Mine against Ziggy and Deadend Crow.
  • Pay Evil unto Evil: She melts a group of men behind the Edens Zero crew's back for threatening and sexually harassing other parkgoers on Dahlia. While this demonstrates Holy's two-faced nature, they're still Asshole Victims for planning to do something far worse to Rebecca.
  • Potty Failure: Played for Drama. According to Crow, people complained about the smell of Holy's dung when he had her crucified in public; the utter humiliation this brought Holy only intensified her murderous hatred of Crow.
  • The Power of Hate: Implied to be the reason how she withstood being crucified by Deadend Crow without food or water for ten days straight, leaving her the Sole Survivor among countless other women and girls who were put through the same torture, as she's shown wearing a hateful yet determined expression over Crow stealing her sister and dignity.
  • Revenge: She has a personal vendetta against Deadend Crow for the Bloody Atmos Day Incident, where he killed her younger sister and strung Holy herself up naked in public to humiliate her.
  • Revenge is Sweet: Although Holy doesn't get to land the killing blow, she gives a satisfied and peaceful smile after watching the Edens Zero crew annihilate Deadend Crow and Cure through her, Eraser and Feather's efforts, declaring her battle to avenge Sara to be over at last.
  • Shameful Strip: She suffered this when she was younger on Bloody Atmos Day, when Crow stripped her and all the other female survivors naked and hung them up in the town square for ten days for his own amusement.
  • Shameless Fanservice Girl: She's perfectly aware of her own beauty, and flaunts herself at every opportunity so she can take advantage of others. Her strategy for capturing Shiki also would've involved seducing him with her body, and she playfully fondles her own breasts while describing it to her subordinates.
  • Shut Up, Hannibal!: When Cure waxes poetic on how he's both good and evil when justifying the deaths of Sara and a million others, Holy furiously punches him across the room and declares he's only evil, and therefore has no right to consider himself part of the Oración Seis Interstellar.
  • Slasher Smile: She displays one when she sees Deadend Crow with her own eyes on Lendard, showing her delight at the thought of revenge.
  • Signature Headgear: She always wears a headdress shaped like horns, which she wears even while bathing or piloting a Knight Gear.
  • Smug Smiler: She frequently has a smug or impish smile on her face. It turns into a Slasher Smile when she gets really serious.
  • Sole Survivor: She was the only survivor of Deadend Crow's massacre on Bloody Atmos Day, stripped naked and hung up in the town square for ten days to rot. There were other women who survived the initial slaughter and wound up right next to her, but they all starved to death or succumbed to their injuries.
  • Sultry Bangs: Holy's long hair is often covering her left eye, giving her a sultry appearance that complements her seductive and flirtatious nature.
  • Supreme Chef: She's an excellent cook, which helps in easing Shiki's crew into working with her.
  • The Tease: She enjoys being flirtatious and teasing men such as Justice or Weisz.
  • Teeth-Clenched Teamwork: The alliance between Holy and the Edens Zero crew in the Lendard arc is a mostly tense affair, with most of the crew openly voicing their distrust of her, only treating her as one of their own because of Shiki orders. However, their partnership ends on peaceful terms after they go the extra mile to help her work through her past trauma despite their apprehension of her.
  • Traitor Shot: When she teams up with Shiki's crew, there are several close-up shots of her giving a coy or sinister smile, making it obvious she's planning to betray them.
  • Woman Of Wealth And Taste: She seems to have a taste for luxury and refined things, shown when she contacts Justice from a luxury bar during the Foresta arc, and owning a fancy private rooftop suite in Dahlia.
  • Worthy Opponent: She has this view of Shiki after he is branded as one of the Oración Seis Galáctica, admitting that while she didn't support the decision, she never opposed it, either, which is her way of acknowledging his strength.
  • You Are Already Dead: Her Ether Gear comes with a delayed effect that causes her victims to melt after a certain period of time.
  • You Are Not Ready: After grievously wounding Holy, Cure admits that he fully intends for her to be the one to someday destroy Deadend Crow since she's taken up the role of his Arch-Enemy, but adds that it's not yet that time. Holy and the Edens Zero crew take exception to that and prove him wrong.
  • You Killed My Father: She seeks revenge on Deadend Crow for killing her little sister, Sara, during Bloody Atmos Day. Her revenge also turns to include Cure when he reveals his part in this.

    Eraser 

Eraser

Voiced by: Masaya Matsukaze (Japanese)

Ether Gear: Unnamed Erasing Ether Gear

https://static.tvtropes.org/pmwiki/pub/images/ez_eraser.png
"I will erase everything that stands in my way. There's far too much dust on this canvas."

An easygoing officer in charge of the commando carrier Hot Eyes. His Ether Gear allows him to erase things from existence with a mere stroke of his hand, ranging from people to entire fleets.


  • Ambiguously Human: He looks human, but he can safely go out into the vacuum of space without any sort of protection, whereas other characters cannot, making it unclear how human he is.
  • Awesome, but Impractical: His Ether Gear is remarkably powerful, letting him wipe out an entire fleet of three-thousand ships with a wave of his hand. On the other hand, it also has long Ether-charging periods in between uses, and there's a limit to the size of what he can erase before he runs out of Ether, preventing him from using it as often as he wants.
  • Badass Cape: His bodysuit comes with one, giving him a striking appearance when he's in action.
  • Big Damn Heroes: In the Lendard arc, he arrives in time to prevent Cure/Crow from sealing the hole in the giant android's body made by Holy, allowing the Edens Zero crew an unimpeded shot to his core.
  • Bridal Carry: He carries an unconscious Homura to her crewmates this way in the Lendard arc to help her before the planet is consumed by the Chronophage.
  • Brutal Honesty: He tactlessly calls himself and the rest of his team "stupid" like Feather when trying to alleviate her guilt for never keeping tabs on Cure, who turned out to be powering Deadend Crow from the inside for the past thirteen years.
  • Bunny-Ears Lawyer: Eraser's somewhat immature for a man of his position, bragging to Justice about getting to Nero 66 before him and denying his orders to wait on standby until he and Jaguar get there, but he does take his job very seriously in spite of this.
  • The Captain: He's the commander of the Hot Eyes, a commando carrier in the Interstellar Union Army.
  • Enemy Mine: In the Lendard arc, he and Feather make a surprise team-up with the Edens Zero crew to help them take down the fused Deadend Crow and Cure.
  • Exactly What It Says on the Tin: He's codenamed "Eraser", and he has the power to erase things.
  • Facial Markings: He has Ether lines around his left eye and forehead.
  • A Father to His Men: He drops his smile to briefly mourn the men who were killed during his squadron's assault on Nero 66 while he was charging up the Ether necessary to use his power.
  • Foil: To his teammates Justice and Feather, who are both The Stoic and often hostile towards their enemies, while Eraser is a Perpetual Smiler who's more easy-going and personable. He's also shown to be more willing to listen to enemies within reason than Justice, and is stated to be more chatty during Prayer Councils than the more quiet Feather.
  • Form-Fitting Wardrobe: He wears a perfectly toned spandex bodysuit that'd make him look stark naked if not for the lack of genitalia.
  • Know When to Fold 'Em:
    • In the Nero 66 arc, he immediately orders all his troops to evacuate when Hermit warns that 20,000 imperial antimatter bombs are about to detonate and wipe out Nero 66 along with the entire sector.
    • In the Lendard arc, he returns Homura to the Edens Zero crew and leaves without a fuss on account of the Chronophage making its way towards Lendard.
  • Long-Haired Pretty Boy: He's a Pretty Boy like Justice, with long, black locks to set him apart.
  • Makes Us Even: He declares this in the Lendard arc after safely delivering an unconscious Homura to her crew after she saves Justice's life in the battle against God Acnoella, reminding the crew that they're still enemies despite this.
  • Mellow Fellow: He usually acts laid-back and relaxed, even in the heat of battle, and never loses his cool when something goes wrong.
  • Necessary Drawback: His erasing Ether Gear has two that prevent it from being a full-on Story-Breaker Power: one is that it takes long periods of time to charge the necessary Ether to use it; the other is that targets of greater size or mass take more Ether out of him to erase.
  • O.O.C. Is Serious Business: At the end of the Nero 66 arc, Holy notes that Eraser is oddly quiet whereas Feather is speaking up, which is typically the other way around for them. Eraser says it's because he's still reeling from all the lives lost in the war.
  • One-Man Army: He demonstrates this in the Nero 66 arc by erasing a sizeable portion of Nero's imperial fleet in a matter of moments with his Ether Gear.
  • Perpetual Smiler: His lazy smirk is present in nearly every scene he's in. The few times he doesn't smile are when he sees his own men and civilians getting killed.
  • Power Dyes Your Hair: His black hair changes to stark white when his Ether Gear is active.
  • Power of the Void: His Ether Gear allows him to erase anything in his line of sight with a blinding streak of light simply by waving a hand over his target.
  • Red Baron: "White Flash", referencing the visual effect of his Ether Gear activating.
  • Reasonable Authority Figure: He proves himself on multiple accounts to be one of the most reasonable members of his team, such as when he accepts the rebel army Oasis's help against the Nero Empire despite Oasis's status as a civilian organization, and listening without a moment's hesitation when the Edens Zero crew warns the army of impending disaster.
  • Sympathetic Inspector Antagonist: Being an officer of the Interstellar Union Army automatically makes him an enemy to the Edens Zero crew, but he readily sets all hostilities aside to cooperate when the situation demands it, and he mourns when his men or any civilians die under his watch. He also acknowledges that some of the Oración Seis Galáctica like Elsie are less dangerous and malevolent than others, targeting them more for their unchecked power than anything else.

    Feather 

Feather

Ether Gear: Eye of Venus

https://static.tvtropes.org/pmwiki/pub/images/ez_feather.png
"My fleet has your ship surrounded. You will not be able to leave this planet."

An officer who only speaks whenever the need for it arises. She commands a fleet of Racer-class warships, which are regarded as the fastest vessels in the entire army.

Her Ether Gear is the "Eye of Venus", and much like Noah's Eye of God, it allows her to observe any living person's position in the universe.
  • Ace Pilot: Thanks to her Eye of Venus, she's an incredibly good starfighter pilot who can easily navigate through an asteroid field while still dodging attacks.
  • Aloof Ally: She takes no interest in her teammates' affairs, not helped by how their work typically doesn't require them to meet outside their online Prayer Councils. She comes to deeply regret this attitude when she realizes her power could have helped expose her teammate Cure as Deadend Crow thirteen years earlier had she simply bothered to keep tabs on him.
  • Big Damn Heroes: In the Lendard arc, she comes to the Edens Zero crew's rescue with Eraser in tow to help them defeat the fused Cure and Deadend Crow by providing Hermit with the targeting solution to ensure maximum damage.
  • The Captain: She's the commander of the Racer, a commando carrier in the Interstellar Union Army.
  • Characterization Marches On: She's portrayed as The Quiet One in her debut appearance, and her first lines of dialog in her second appearance are treated as out of character for her. In every scene she's in after that, she's just as talkative as any other character.
  • Combat Clairvoyance: Her Eye of Venus is able to predict her enemy's movements on top of tracking their general location.
  • Curb-Stomp Battle: Downplayed. Feather herself doesn't get defeated during her ill-fated battle with the Edens Zero crew, but her army gets beaten pretty handily and Shiki manages to incapacitate with her gravity before she gets a chance to react.
  • Emotionless Girl: She has a serene and neutral facial expression that almost never changes.
  • Enemy Mine: In the Lendard arc, she and Eraser make a surprise team-up with the Edens Zero crew to help them take down the fused Deadend Crow and Cure.
  • Exotic Eye Designs: Her pupils resemble four small diamonds forming a larger diamond.
  • Eyes Always Shut: She usually keeps her eyes closed unless she's using her Eye of Venus.
  • Feather Motif: Befitting her name, there are a number of feathery symbols on her uniform, and her starfighter has a pair of feathered wings.
  • Foil: She serves as one for Eraser, whom she's paired with for a good portion of the Lendard arc. Both are among the Oración Seis Interstellar's nobler officers, but Feather is emotionally distant and tends to keep to herself during most Prayer Councils, contrasting Eraser's more relaxed and talkative personality.
  • Form-Fitting Wardrobe: She wears a bodysuit that emphasizes her large breasts.
  • Good Is Not Nice: She is firmly on the side of good and justice, but she's also stern, aloof, and as dedicated to arresting the Edens Zero crew as she is with any criminal. This does not prevent her from assisting her enemies when the need arises, though.
  • I Can't Sense Their Presence: During the Lendard arc, she realizes she's unable to detect any presences on Lendard's surface while also finding Cure's ship conspicuously empty. This leads to her discovery that Cure has secretly been inside Deadend Crow's body for thirteen years, and was sending out a signal that was interfering with her Ether Gear to keep her from finding him.
  • Indifferent Beauty: Her beauty is remarked on by the nearby bystanders, but she ignores them.
  • It's All My Fault: She blames herself and her lack of interest in her friends for the team's failure to realize that Cure was inside Deadend Crow and behind his attacks for all of thirteen years, despite Cure camoflauging his location from her Ether Gear to ensure she could never find him in the first place.
  • Logical Weakness: Her Eye of Venus allows her to predict her enemies' moves, but this advantage it be rendered moot if said enemies move too fast for her to react properly.
  • Magical Eye: Her Ether Gear, appropriately named the "Eye of Venus", lets her observe the exact position of every person in the world through her pair of eyes, which is covered in Ether lines shaped like diamonds.
  • O.O.C. Is Serious Business: Feather is known among her team to be The Quiet One during their councils, so they're surprised when Feather speaks up after the Nero 66 arc to discuss the threat of the other Oración Seis Galáctica members after the death of Poseidon Nero.
  • Oh, Crap!: She has a minor one when Shiki manages to approach her without her noticing, noting that he isn't where the Eye of Venus said he'd be, and that such a large discrepancy has never occurred before.
  • The Quiet One: Her introduction has her completely silent. According to Holy, it's rare for her to speak during meetings.
  • Signature Headgear: She wears a feather-patterned facial plate that covers the edges of her face.
  • Super-Empowering: She has a technique known as Ether Connect that allows her to temporarily share her Ether Gear with her troops.
  • Sympathetic Inspector Antagonist: To a lesser extent than Eraser. She's generally a cold person and one of the more antagonistic officers towards Shiki and Elsie, but she also acknowledges that they're hardly as evil as most of the Oración Seis Galáctica, and willingly intervenes to aid the Edens Zero crew in the Lendard arc when the need arises.
  • Underestimating Badassery: When Feather confronts the crew on Blue Garden, she comes equipped with a small army whom she's shared her power with. Despite all that, she's completely blindsided by how strong Shiki and his friends are, allowing them to kick her men to the curb and escape completely unscathed.
  • Would Not Shoot a Civilian: Feather and her men strictly order not to open fire on any civilians when trying to apprehend enemies of the law. When she does give the order to fire on Shiki on Blue Garden, it's only after assessing the situation with her Ether Gear, assuring her men that no innocents will be in harm's way.

    Cure (Unmarked Spoilers

Cure

Voiced by: Seiichirō Yamashita (Japanese)

Ability: Regeneration

https://static.tvtropes.org/pmwiki/pub/images/ez_cure.png
"The universe needs good and evil. And I am good and evil."

The Brain Dust's commanding officer, an android with the power of regeneration. Unknown to his comrades, he is the mastermind behind several of the Oración Seis Galáctica—most notably Deadend Crow—who maintains a twisted balance of "light" and "darkness" in the cosmos.


  • Above Good and Evil: Downplayed; he claims to be both good and evil to morally justify creating villains for heroes to someday fight. Holy simply calls him nothing but evil.
  • Achilles' Heel: Just like Deadend Crow, Cure is powered by a vital core hidden inside his navel, which Jinn targets to bypass his Healing Factor in Universe Zero.
  • Asshole Victim: Once it comes to light what a murderous, manipulative, self-righteous piece of trash he is, none of his teammates mourn for him when they help the Edens Zero blast him to smithereens.
  • Back from the Dead: The Cosmic Retcon undoes Cure's death in the Lendard arc, bringing him back as one of the final villains working for the Big Bad.
  • Beneath Suspicion: Since the Oración Seis Interstellar almost never interact in person or take interest in each other's business, no one on the team ever suspects Cure's involvement with any of the Galáctica until after Holy chances upon him inside Crow's power chamber. It's partially because of this that he gets away with staying hidden inside Crow's body for thirteen years, albeit with some Hand Waved precautions against being found.
  • Beyond Redemption: Cure is one of the few villains to remain an irredeemable monster in Universe Zero, where most other villains are changed for the better thanks to the Cosmic Retcon making key improvements in their lives, evidenced by how he's embraced being purely evil while deluding himself into thinking he's a Fallen Hero.
  • Big Bad Ensemble: Being The Man Behind the Man to three of the Oración Seis Galáctica—Drakken Joe, Poseidon Nero, and Deadend Crow—makes Cure one of the secret overarching antagonists of the series, though he amounts to little more than a Big Bad Wannabe.
  • Big Bad Wannabe: As the true mastermind behind the major villains Drakken, Nero, and Crow—the last of whom is outwardly part of the Lendard arc's Big Bad Duumvirate—Cure seems poised to be one of the series's biggest and most influential threats. However, the scope of his plans is nowhere close to the real Big Bad's multiversal threat, and he's destroyed by a team of supporting characters in far shorter order than any of the villains he created.
  • Card-Carrying Villain:
    • Zig-Zagged. He's aware that he's a villain and considers his actions to be Necessarily Evil, but he's convinced that he's also a hero because good has no purpose without evil in the universe. Holy counters that he's just insane.
    • As shown in the final arc, Universe Zero's version of Cure is a member of the Oración Seis Galáctica who fully embraces his role as a great evil plaguing the cosmos, forgoing whatever nuanced morality he claims to have had.
  • The Captain: He serves this role for the commando carrier Brain Dust, which he actually controls remotely to avoid giving away his true location within Deadend Crow.
  • The Corrupter: Cure was able to turn Drakken and Nero into two of the most notorious villains in the cosmos simply by giving them access to their power and leaving them to their own devices, which led them to corrupt themselves.
  • Create Your Own Hero: Invoked. By nudging potential villains down the path of evil, he knowingly ensures that equally powerful forces of good will rise to stop them. This backfires on him with Holy (Arch-Enemy to Cure's ultimate creation, Crow) and the Edens Zero crew (all affected in some way by Drakken and/or Nero), who play instrumental roles in Cure's downfall.
  • Create Your Own Villain: Invoked. He's deliberately given villains such as Drakken, Nero, and Crow their power and let them grow into cosmic threats so he or his fellow army officers can protect the universe from them.
  • Dead Alternate Counterpart: Universe 3's version of Cure gets killed in the Lendard arc by the Edens Zero crew once Holy ousts him as a villain.
  • Demoted to Dragon: The Cosmic Retcon moves Cure down from an independent Big Bad Wannabe to one of the Oración Seis Galáctica in Universe Zero, where they all directly serve the Big Bad.
  • Engineered Heroics: Due to his belief that Good Needs Evil, he creates powerful villains—either by his own hand like Crow, supplying them with their power like Drakken and Nero, or simply giving them bad names like Elsie and Nox—and lets them run rampant until a hero rises and joins the army to destroy them, with the rest of his team none the wiser.
  • Evil All Along: First seeming like just another member of the army's elite peacekeeping force, he turns out to be a psychotic Knight Templar who kickstarted the rise of many intergalactic criminals, including Deadend Crow, out of some delusion over Balance Between Good and Evil.
  • Evil Feels Good: He adopts this mindset in Universe Zero, where he's realized that being evil has freed him from the burden of having to save anyone with his Engineered Heroics, and encourages Jinn to give it a try.
  • Eye Beams: He's able to fire lasers from his eyes, though he doesn't use this power until he fights Jinn in Universe Zero.
  • Fusion Dance: After Holy destroys Crow's power source, Cure responds by merging himself into Crow's body, taking direct control and melding their personalities into one.
  • Glass Cannon: Cure is a powerful hand-to-hand combatant, but has a fragile body that can easily be destroyed. However, he has a Healing Factor to balancce it out.
  • Glory Hound: What his ultimate motivation is all about, combined with his philosophy of creating evil. He wants good to win as a way to shine brighter, which involves making the Interstellar Union Army recognized by the public as such through creating villains who are evil as sin, allowing innocents to die for the sake of ongoing conflict.
  • Good Powers, Bad People: He has the power to heal, regenerate, and restore stamina for himself and others, which would seem fitting for an officer of an intergalactic peacekeeping force. However, he uses this power to turn Deadend Crow into a Perpetual-Motion Monster, which makes Crow one of the most dangerous criminals in cosmic history.
  • Hand Blast: He can fire a laser from his index finger, which he uses to pierce Holy's stomach and reveal his treachery.
  • Hate Sink: Cure proves himself to be of a despicable sort when he's revealed to be not just the one pulling Deadend Crow's strings, but also the one who created Drakken Joe and Poseidon Nero, convinced he's a Well-Intentioned Extremist when he's really a delusional Knight Templar who sees the senseless deaths they've caused as Necessarily Evil.
  • Healing Hands: His regenerative powers extend to healing other people and fixing objects. The downside to this is that he can't regenerate two targets at the same time, and he can't restore something once it's been completely destroyed.
  • Healing Factor: His main power is regeneration, which lets him instantly put himself back together from any damage inflicted upon him, even getting melted by Holy's power.
  • Killed Off for Real: Although he's brought Back from the Dead by the Cosmic Retcon, he's definitively killed in Universe Zero after getting his core destroyed by Jinn.
  • Knight Templar: Downplayed. He doesn't deny that he's evil since he helped create some of the greatest evils the cosmoses have ever known, but he also believes he's equal parts good because he helped create its greatest heroes.
  • Lack of Empathy: He thinks nothing of killing millions in order to create villains and heroes he needs for Balance Between Good and Evil. He's especially unmoved when Holy holds him accountable for Crow's massacre on Bloody Atmos Day, including the death of her eight-year-old-sister; to Cure, as he says, it was simply a necessary evil to turn Holy into the champion of justice she is today.
  • Literally Shattered Lives: He's destroyed this way in Universe Zero when Jinn pierces his core with a Windstorm Dracolance.
  • Long-Lived: Being an android, he's been around for over 200 years at a minimum, judging by how he was the one to give Drakken his power when the latter was still a child.
  • MacGuffin Super-Person: The Lendard arc reveals him to be Deadend Crow's "main body" who directly fuels Crow's power source, allowing him to regenerate and rampage without ever tiring for thirteen years. When Holy destroys the power source, Cure merges with Crow directly to keep him running.
  • The Man Behind the Man: He is the secret creator of Deadend Crow, who was established as part of the Big Bad Duumvirate with Ziggy and God Acnoella in the Lendard arc. He also played a direct part in the rise of Drakken Joe, the series' Disc-One Final Boss before Ziggy, and Poseidon Nero, who directly rivaled Ziggy. However, he amounts to little more than a Big Bad Wannabe.
  • Meaningful Rename: As the final arc shows, Cure's name in Universe Zero is combined with Deadend Crow's to become "Deadend Cure", showing that Cure doesn't hide his villainy in this world.
  • Necessarily Evil: Cure believes his own evil actions to be this, including the creation of Deadend Crow and his massacre of over one million humans, because the Interstellar Union Army can't be the "good" the universe needs if it has no "evil" from which to protect it.
  • Never My Fault: Universe Zero's Cure sees himself as a Fallen Hero who embraced evil after getting his Engineered Heroics thwarted by the Interstellar Union Army. As Jinn points out, he's just being delusional for thinking he was a hero to begin with.
  • No Body Left Behind: He gets blasted to atoms by the Edens Zero's Star Bringer along with Deadend Crow after fusing with him, with Feather immediately confirming his death via his lack of a body.
  • Non-Standard Character Design: His long, fish-like face is one of the more unique designs in the series, with prominent lips and a facial plate that covers his forehead and nose.
  • Psychotic Smirk: Once he's revealed to have been Evil All Along, his stony expression is replaced with a deranged sneer, which inches towards Slasher Smile territory when he explains Crow's bloody attack on Holy's home planet as being part of the "greater good".
  • Robotic Psychopath: He's a Token Robot among the Interstellar Union Army, and is also a madman who's convinced he must sustain the army's purpose of existence through Engineered Heroics, caring nothing for the innumerable lives lost in the process.
  • The Stoic: He has an impassive and stone-faced demeanor most of the time and almost always speaks calmly, though he allows himself to start dropping Psychotic Smirks once he explains his true motives to Holy, and becomes Not So Stoic in his Villainous Breakdown.
  • Token Evil Teammate: While each of his teammates is capable of doing some morally ambiguous things to achieve peace and harmony, they are all genuine in protecting those they believe to be good or innocent. Cure, on the other hand, is nothing short of pure evil, as he sacrifices those same innocents to fuel the army's sustained battle against the Oración Seis Galáctica.
  • Token Robot: He's the only robotic member of the Oración Seis Interstellar.
  • Walking Spoiler: Nearly his entire character is unexplored until The Reveal of his true colors and impact on the story as a whole in the Lendard arc.

Fleet Officers

Justice's Fleet

    In General 
  • Freudian Trio: Justice is the methodical Superego; Victory is the openly expressive Id; and Creed is the Ego who shares both traits.

    Victory 

Victory

Voiced by: Yūki Sanpei (Japanese), Joe Hernandez (English) Foreign VAs

Ether Gear: Titan's Fist

https://static.tvtropes.org/pmwiki/pub/images/ez_victory_anime_9.png
"This is what victory looks like!!!!"

A large and boisterous officer aboard the Angel Feather. He uses the Ether Gear "Titan's Fist" to morph into a powerful giant.


  • Ambiguously Brown: He is depicted with dark skin and light hair in the monochromatic images of the manga, but colored art gives him light-brown skin and medium-brown hair, while the anime gives his skin a more reddish tone.
  • Attack of the 50-Foot Whatever: His Ether Gear allows him to grow to giant size and deliver devastating attacks, powerful enough to take down the strongest squadron in Beast, Poseidon Nero's commando team.
  • Big Damn Heroes: When a tired Shiki and Homura are confronted by Beast Squad 1 on Foresta, Victory easily crushes the squad with one attack and has them arrested. Subverted when Justice decides to go after Shiki, to Victory's chagrin.
  • The Big Guy: He's the most hand-on physical fighter on Justice's team. Also, he turns into an actual "big guy" with his Ether Gear.
  • Boisterous Bruiser: As The Big Guy in Justice's team, he confidently makes one-liners involving how much he lives up to the name "Victory". He's also more laid-back and has a bigger sense of humor than his other crewmates.
  • Casually Powerful Giant: As a titan, he has to watch his step to avoid harming others by accident, demonstrated when he nearly steps on Homura when she's been shrunken by Creed in the Foresta arc.
  • Curb-Stomp Battle: During the Foresta arc, he's able to defeat all three members of Beast Squad 1—someone Shiki and Homura find too powerful for themselves to take on—in a single punch, which helps demonstrate Victory's superior level of power.
  • Everyone Has Standards: He has no love for criminals, but he sees Justice's willingness to kill Shiki for his friendship with Elsie as being too extreme, yet can't do anything to stop it.
  • Hot-Blooded: He's a Boisterous Bruiser with a short fuse, so he naturally gets this way when it comes to fighting.
  • Immune to Fire: When in his titan form, Victory's fist resists being burned by Gowen's Flame Bolt, which is said to reduce everything it touches to cinders.
  • Jerk with a Heart of Gold: He's rough-mannered and easy to anger, but he's also a noble army officer who gets along with his crewmates, and doesn't take his duties to zealous extremes like Justice does.
  • Lantern Jaw of Justice: He's a heroic law enforcer with a square chin.
  • My Master, Right or Wrong: Victory often questions or objects to Justice—his superior officer—over several matters, such as seeing Shiki's friendship with Elsie as due cause to kill him rather than simply arrest him. Nevertheless, once Justice issues an order, Victory sees it through.
  • Perma-Stubble: His chin has a rugged five-o'-clock shadow at all times.
  • Pragmatic Hero: When Creed notes that it's likely less than 10% of Guilst's population managed to get off-world before the Chronophage turned back time, Victory points out most of the population contributed to the Wretched Hive the planet was, and thus not really worth mourning over.
  • Rugged Scar: Has a thin scar running up his right cheek to the top of his nose.
  • Shipper on Deck: He jokingly pairs Justice together with Elsie, in spite of the fact that Justice absolutely loathes her.
  • Smarter Than You Look: He looks like a tough and irritable Boisterous Bruiser, but he also proves himself to be more rational than Justice when Creed is seemingly killed by the Edens Zero crew and returned to his ship to make an example of him, with Victory pointing out that the body is much too clean to be used as a proper intimidation tactic; he also visibly questions Jesse's story that Homura deceived and murdered Creed, though he doesn't suspect that Jesse is the true culprit.
  • Sympathetic Inspector Antagonist: Being a part of the Interstellar Union Army makes him an enemy to the Edens Zero, but only because it's part of his military duty. Besides that, he has no real animosity for anyone except the most heinous of lawbreakers, and eventually comes to appreciate the Zero's help in the ongoing fight against Ziggy's forces.
  • Sympathy for the Hero: Despite being on opposite sides of the law to the Edens Zero crew, Victory comes to recognize their heroic deeds in fighting Ziggy, and remarks that they'd make for better good guys than the army itself with how the Zero keeps beating them to the punch.
  • Those Two Guys: He primarily serves this role with Creed, reporting in to Justice and bringing him up to speed with current events. However, Victory winds up getting far less Character Focus than Creed, who subsequently dies, ending this part of their dynamic for good.
  • Underestimating Badassery: After the confrontation on Foresta, he dismisses the Edens Zero crew as hardly much of a threat compared to Elsie and Nero. What he doesn't know is that these are the same folks who helped defeat Drakken, a threat of equal stature, albeit with secret help from Noah. He does, however, come to realize their strength in a positive light following the three-year Time Skip.

    Creed 

Creed (Seiji Hōjō)

Voiced by: Yūdai Mino (Japanese), Shannon McKain (English) Foreign VAs

Ether Gear: Ether Lock

https://static.tvtropes.org/pmwiki/pub/images/ez_creed_anime_8.png
"Those with no creed can never defeat us."

A mild-mannered, bespectacled officer aboard the Angel Feather. Creed can conveniently imprison others in cages of solid Ether he creates with his Ether Gear, "Ether Lock".


  • Adaptation Dye-Job: The lighter part of his multicolored hair is pale blue in colored manga artwork, which is changed to brown in the anime and Pocket Galaxy.
  • Awesomeness by Analysis: The Foresta arc shows that his Specs of Awesome can detect and identify other people by their Ether readings.
  • Big Damn Heroes: After Victory takes out Beast Squad 1 before they can harm Shiki and Homura on Foresta, Creed rounds up the squad within his Ether Lock. Subverted when Justice immediately orders him to arrest Homura, which he reluctantly does.
  • Connected All Along: Creed's identity outside the Interstellar Union Army is Seiji Hōjō, a member of the shogunate family on Homura's home planet.
  • Cavalry Betrayal: After rescuing Shiki and Homura from Commando Team Beast's strongest squad, Creed is ordered by Justie to put Homura under arrest while he deals with Shiki personally. Creed is reluctant, but complies.
  • Dead Alternate Counterpart: Universe 2 and 3's versions of Creed get accidentally shot in the heart by Jesse, his own companion, in the Nero 66 arc.
  • Did I Just Say That Out Loud?: When Creed admits how beautiful he thinks Homura is and stops just short of a full-blown Love Confession, his reaction after that makes it clear he let it slip in the heat of the moment. It's particularly funny since he'd just pointed out all the times Homura was Thinking Out Loud in the preceding conversation.
  • Dies Wide Open: After Jesse shoots Creed in the heart by accident. Homura closes Creed's eyes for him in respect.
  • Dropped a Bridge on Him: After getting a fair dose of development in the Nero 66 arc, including a Given Name Reveal and some headway in his relationship with Homura, he's suddenly shot by complete accident while trying to calm the panicking Jesse.
  • Due to the Dead: Homura respectfully shuts his open eyes after Jesse accidentally shoots him, and has his body sent to Justice with a detailed log explaining what happened. Unfortunately, thanks to Jesse cravenly erasing the log and pinning the blame on Homura to cover his tracks, Justice misinterprets this act of honor as the crew rubbing Creed's death in his face.
  • Dying Declaration of Love: In Creed's final moments after being shot in the heart by Jesse, he confesses his love to Homura and wishes he could've walked the streets of Oedo with her.
  • Friendly Enemy: Although the Edens Zero crew and Interstellar Union Army are on opposite sides of the law, Creed is nothing short of a Nice Guy towards Homura, and has no ill will towards her crew, going as far as offering an alliance with them in the Nero 66 arc.
  • Given Name Reveal: Creed reveals his real name to be Seiji Hōjō in the Nero 66 arc in a last effort to convince Homura into working together with him. Homura immediately recognizes his family name as belonging to the most powerful clan on her planet.
  • Hopeless Suitor: Creed gets a crush on Homura when they meet on Foresta, but several factors (his capture of her under Justice's orders, his general antagonism towards Elsie's crew, and his Poorly Timed Confession of his feelings) ensure that Homura wants nothing to do with him. However, she warms to him when he explains his true identity and goals. Unfortunately, he dies before getting the chance to take things further.
  • The Idealist: Though he's aware of the crime and corruption that plagues the universe, he also cherishes its freedoms and envisions a new society on his planet where his people can reach that same level of understanding, rather than stifle themselves with outdated traditions and beliefs.
  • Internal Reformist: As part of Oedo's shogunate family—the highest class in his planet's society—Creed has come to believe his planet's class system to be outdated and pointless compared to the freedoms other planets enjoy, and strives to use his experiences away from home to reform their customs and broaden their culture.
  • King Incognito: A non-royalty variant: this subordinate of an Interstellar Union Army commander reveals himself in the Nero 66 arc as a member of Oedo's shogunate family, which holds absolute ruling power. Homura, who'd spent the whole arc being rude and dismissive towards him, is mortified to learn she'd been insulting one of her homeworld's overlords, and immediately grovels in apology.
  • The Lost Lenore: Downplayed. While not 100% confirmed if she reciprocates, he becomes this to Homura after he's killed in the Nero 66 arc, as his Dying Declaration of Love begins to fuel her sense of Survivor Guilt about those closest to her, and she continues thinking back to him sadly three years after his death.
  • Love at First Sight: Right after he's ordered to trap Homura with his Ether Lock, Creed thinks to himself about how pretty she is when he gets a better look at her. He later confesses that he fell for Homura at first sight because both come from Oedo, and seeing her reminds him of home.
  • A Match Made in Stockholm: When he first meets Homura, Justice orders him to capture her just because she's on friendly terms with Elsie. Creed is soon taken by her beauty when he gets a better look at her in her miniaturized cage, which develops into a full crush after she thanks him for releasing her to save her life.
  • Mauve Shirt: He starts out in a minor supporting role as one of Those Two Guys under Justice, but gets a fair bit of Character Focus and Ship Tease with Homura in the Nero 66 arc in the scenes leading to his death.
  • Named After Somebody Famous: The family name "Hōjō" is shared with the real-life Hōjō clan, who controlled the Kamakura Shogunate—and, consequently, Japan itself—from the 12th to 13th centuries. Fittingly, Creed/Seiji himself comes from the shogunate of an entire planet.
  • Nice Guy: He's one of the most pleasant officers serving in the army, and an idealist who believes in freedom for humans and robots to live however they choose.
  • The Nondescript: Homura accidentally calls him the "forgettable man in glasses" upon seeing him again on Nero 66, much to his chagrin.
  • Non-Standard Character Design: Compared to other characters, he has a slightly more angular head and square eyes.
  • Nothing Personal: When he and Homura meet again on Nero 66, he tells her he was Just Following Orders for trapping her back on Foresta, and that he doesn't see Homura as an enemy despite her being an ally to a Space Pirate he's enemies with.
  • One Degree of Separation: He's a subordinate to Justice who also comes from the same planet as Homura, specifically as part of its governing family.
  • Poorly Timed Confession: When Homura says she can't trust him with regards to working together, Creed blurts out that he could never lie to someone as beautiful as her. Cue blushing and awkward silence.
  • Power of Trust: Invoked when Creed reveals his true identity to Homura—moreso that they come from the same planet than their difference in Oedo's hierarchy, which he seeks to reform—so she'll accept his help in stopping the All-Link System. It works, though partially because he's at the top of the social ladder on their planet.
  • Screw the Rules, I'm Doing What's Right!: When Victory almost crushes a shrunken Homura by accident in the Foresta arc, Creed immediately lets her out of her cage so she can avoid harm, despite knowing it will let her get away despite Justice's orders to bring her in. This gets lampshaded by Gowen and Hyoga, who are mildly impressed by his act of conscience.
  • Ship Tease: He gets this with Homura after falling in Love at First Sight with her on the Foresta arc, with several hijinks revolving around him failing to hide his feelings while she would rather avoid him. Unfortunately, things fall apart when Creed is killed right after he gains Homura's trust.
  • Smart People Wear Glasses: He's the most analytical of his companions, and the only one to wear glasses.
  • Specs of Awesome: He's a mild-mannered, glasses-wearing dork, but he's also a respected officer of the Interstellar Union Army whose power can easily contain certain foes that the main cast struggle with.
  • Supernatural Sealing: His Ether Lock allows him to imprison people in Ether cages, which then shrink to the size of a matchbox, allowing him and Victory to carry their prisoners away easily.
  • Sympathetic Inspector Antagonist: At his worst, he only captures Shiki and Homura under Justice's orders, while he's justifiably hostile towards actual criminals like Space Pirates. Beyond this, Creed is a perfectly friendly and reasonable officer who holds nothing against the Edens Zero crew for being friends with someone as notorious as Elsie, and willingly tries teaming up with Homura to stop the All-Link System.
  • Think Nothing of It: He becomes uncomfortable when Homura begins groveling in front of him the moment she learns he's actually from Oedo's shogunate, encouraging Homura instead to look past their class differences and treat each other as equals.
  • Those Two Guys: He initially serves this role with Victory as subordinates to Justice, bringing him up to speed on current events and clashing with lesser opponents. However, he grows out of this in the Nero 66 arc when his Character Focus kicks in, and his death permanently breaks this dynamic.
  • Too Good for This Sinful Earth: He's an officer who emodies the best of the Interstellar Union Army, having both compassion and a strong sense of justice in a universe frought with corruption and prejudice. He winds up getting shot when Jesse, unable to contain his burning hatred for Elsie Crimson, freaks out at the sight of him together with Elsie's friend Homura.
  • Yank the Dog's Chain: Mere moments after finally earning Homura's trust in the Nero 66 arc, Jesse accidentally shoots him dead in a panic over seeing Creed getting friendly with one of Elsie's allies.
  • Uptown Guy: Creed is a part of Oedo's ruling class who falls for Homura, a commoner girl from the same planet.

Holy's Fleet

    Shiro and Ibuki 

Shiro and Ibuki

https://static.tvtropes.org/pmwiki/pub/images/holy_soldiers.jpg
Shiro (right) and Ibuki (left)

Two of Holy's soldiers aboard the Midnight.


  • Animal Motifs: Shiro's is a bear, seen by the cute bear head and ear-shaped icons on her hat.
  • Meaningful Name: "Shiro" and "Ibuki" are the Japanese words for "white" and "breath", respectively.
  • Playful Cat Smile: Shiro has one when she smiles, reflecting a more impish nature.
  • Red Oni, Blue Oni: Shiro is the chipper and childish Red Oni, while Ibuki is the calm and refined Blue Oni.
  • Shout-Out: Their dynamic with each other and Holy is similar to those of Reina and Irene's minions—Sopra and Range for the fromer, Juliet and Heine for the latter—from Rave Master and Fairy Tail respectively. The combined meaning of their names ("white breath") is also reminiscent of "White Kiss", Reina's air-elemental Dark Bring.
  • Signature Headgear: Shiro's is her bear hat, and Ibuki's is her crossed headbands
  • Teeth-Clenched Teamwork: They squirm over having to work with the Edens Zero's Demon King and Elsie's Space Pirate crew, but put up with it knowing they'll get to stab both in the back once it's over. They're bummed out when Holy ultimately calls it off and leaves on good terms with Shiki after the Kaede War.
  • Those Two Girls: They share the same spot in the bridge of the Midnight and confide with their leader about her plans.
  • Traitor Shot: They both smile deviously with Holy when discussing her "immaculate military operation" against the Edens Zero crew in the Lendard arc.

Feather's Fleet

    Sam and Agie 

Sam and Agie

Two officers who serve on Team Alpha in Feather's squadron.


  • Afro Asskicker: Agie has a nice-looking afro and is a soldier of the Interstellar Union Army.
  • Coordinated Clothes: Each one sports a single feathered wing on his left and right shoulder, respectively.
  • Facial Markings: Agie has a wing-shaped marking resembling the letter "F" next to his left eye.
  • Non-Standard Character Design: Their skinny and square faces, respectively, are among the more unique-looking among the series' characters.
  • Sympathetic Inspector Antagonist: They're only after Shiki and his crew because they're branded as illegal vigilantes, and take care that their men don't harm any civilians.
  • This Cannot Be!: Their general reaction to their team getting wasted by the Edens Zero crew, despite getting empowered with Feather's Combat Clairvoyance.
  • Those Two Guys: They stand out from the rank and file troops of Feather's forces.
  • Walking Shirtless Scene: Apart from his shoulders and arms, Sam's ripped chest and back is entirely bare.
  • The Worf Effect: They're single-handedly taken down by Homura during a showcase of the Edens Zero crew's power after the Nero 66 arc. Judging by their team's shocked reaction, they're not ones to get beaten so easily.

Galactic Intelligence Agency

    In General 
  • Covert Group: They specialize in espionage and the like, sending moles to infiltrate other groups and either destroy them from the inside or use them as a means to an end.
  • Dub Name Change: Zig-Zagged. The acronym "G.I.A." exists in the Japanese version, but it only fits the English equivalent of the full Japanese title: Gingakei Chōhō Kikan.
  • Well-Intentioned Extremist: While they do infiltrate dangerous criminal organizations with the intent of having them dismantled and brought to justice, there's no denying that they're pretty morally bankrupt themselves. They have absolutely no qualms against manipulating or killing innocent bystanders if it means completing the mission, which has led to several occasions where the Edens Zero's crew have been placed in mortal danger upon getting caught up in their schemes.

    Noah Glenfield 

Noah Glenfield

The director of the G.I.A.'s Sakura Cosmos branch, known to the public as master of the adventurers guild Shooting Starlight.

See EDENS ZERO: Sakura Cosmos for more information.

    Amira 

Amira

Voiced by: Megumi Satō (Japanese), Emi Lo (English) Foreign VAs

Ability: Mirror Face

https://static.tvtropes.org/pmwiki/pub/images/edens_zero_amira_anime.png

A spy from the G.I.A. with a mission to defeat Drakken Joe. She uses a special ability called "Mirror Face" to shapeshift into any nearby person, copy their personality, and read their memories.


  • Ambiguous Situation: The captured Labilia aboard the Belial Gore in World No.30 is revealed to be Amira in disguised, but given all the differences between this world and World No.29, it's unclear whether or not Amira actually took Labilia's place in the previous world.
  • Ambiguously Human: She normally appears like a regular human woman, but with her shapeshifting powers and the way parts of her face disappear before she transforms, it's unclear just how human she actually is.
  • Capture and Replicate:
    • She subjects Homura to this when the Edens Zero crew arrive on Digitalis, hacking the game to make her log into a prison cell so she can take her place. Rather than directly model her Digital Avatar after Homura, however, she chooses the form of a male Warrior Prince and passes it off as another one of Homura's quirks.
    • Inverted in the Belial Gore arc, where she saves Labilia from imprisonment and takes her place.
  • Deliberately Distressed Damsel: After Rebecca leaps into World No.30 in the Belial Gore arc, the Labilia she finds captured by Drakken Joe turns out to be Amira, who took the real Labilia's place as a chance to get closer to Drakken.
  • Easily Forgiven: Zig-Zagged and parodied. After impersonating Homura and deceiving the crew on Digitalis, Amira convinces Shiki to trust her by giving a paper-thin apology and asking to be his friend. The rest of the crew, especially Homura, aren't quite so keen.
  • Enemy Mine: Amira teams up with the Edens Zero crew aboard the Belial Gore when she finds out they're there to take Drakken Joe down.
  • Eyeless Face: One or both of her eyes vanish when she's about to change form into someone else.
  • Genius Ditz: She has a ditzy manner of speech, but is also a Master of Disguise who can fool just about anyone.
  • Got Me Doing It: Due to mimicking Homura for so long, Amira accidentally blurts out her true identity and powers while channeling her "Did I Just Say That Out Loud?" quirk.
  • Guile Hero: Not surprising for her job as a spy. For the entirety of the Belial Gore arc, she didn't participate in a single fight, but her role was crucial in destroying Drakken Joe's life support system. First, she convinced the main cast to leave Shiki to distract Drakken Joe and the rest of them focused on destroying the life support system. Secondly, she convinced Jinn to destroy the security device that guards the system from hacking by revealing the true purpose of the system and playing on his love for his sister.
  • Humanshifting: Her spy work revolves entirely around her power to perfectly change into whomever she wants.
  • It Amused Me: This is her reason for allying with the Edens Zero crew aboard the Belial Gore, thinking that actually beating Drakken Joe there and then is much more fun than just securing his weakness and reporting back to HQ.
  • Just a Machine: She expresses this mindset towards the Living Programs of Digitalis when she tries to harm one who looks like a little girl, saying it's not like hurting a "real" child.
  • Karma Houdini: Although her plan winds up getting foiled, she gets off scot-free for impersonating Homura on Digitalis and nearly killing her after her cover gets blown.
  • Like Is, Like, a Comma: Her somewhat ditzy inflection in Japanese is rendered this way in the English translation.
  • Manipulative Bitch: She uses her master of mimicry to take Homura's place in the Edens Zero crew without a hint of suspicion, and almost successfully makes the real Homura take the fall once she's deemed the crew to be of no further use. Later, she gains Shiki's trust by asking to start over as friends with a blatantly empty apology, knowing thanks to her experience as Homura that Shiki can't resist the word "friend".
  • Master of Disguise: She can mimic just about anyone, from their appearance to their behavior and speech patterns.
  • The Mole: She infiltrates the Edens Zero crew on Digitalis by taking Homura's place so she can get close to Jamilov and find Drakken Joe.
  • Morph Weapon: She carries an Ether pistol on Digitalis that can be converted into a sniper rifle. It's unknown if it can also change form in the real world.
  • Navel-Deep Neckline: She wears a Spy Catsuit with an open front that goes all the way down to her navel, barely covering the outer halves of her bust.
  • Nothing Personal: She frames Homura and tries to kill Shiki's crew because they might blow her cover and ruin her plans to go after Drakken Joe in the Digitalis arc. When she comes back during the latter part of the Belial Gore arc, she makes it clear she was only doing her job, and is all for making an alliance with the crew this time.
  • Pet the Dog: After Drakken Joe is captured, she promised to not prosecute the people who are in debt to him too hard due to her inevitable ascension in the corporate ladder.
  • Signature Headgear: She wears a distinctive hair clip shaped like a leaf branch.
  • Telepathy: She can read others' memories when mimicking their appearance, which helps when it comes to her disguises.
  • Torture Is Ineffective: Amira claims that her line of work requires being put through training to become resistant to torture. This partially motivates her to take Labilia's place in the Belial Gore arc, enduring the Cold-Blooded Torture Drakken puts her through so Labilia wouldn't have to.
  • Vapor Wear: Her Spy Catsuit has an opening at the front and the sides to make it quite obvious that she isn't wearing any underwear.
  • Well-Intentioned Extremist: It's her mission to capture Drakken Joe and bring him to justice, but she's willing to manipulate innocent people to achieve that goal, and is just as willing to kill them if her cover is blown.

    Jesse 

Jesse

Voiced by: Yūji Murai (Japanese), Kyle McCarley (English) Foreign VAs

https://static.tvtropes.org/pmwiki/pub/images/edens_zero_jesse_anime.png

Amira's subordinate, who operates as a mole within Elsie Crimson's crew.


  • Accidental Murder: Jesse accidentally shoots Creed in the heart when Creed tries to non-violently detain him for disobeying orders not to kill Homura.
  • Ambiguous Situation: Jesse is particularly knowledgeable of Homura, as Amira says she used info he had on Homura to impersonate her on Digitalis, and he's aware that she is Madame Kurenai's daughter. However, how he acquired this information is unclear, not helped by their lack of interaction despite sharing a handful of scenes together. His final act relating to Homura is to frame her for his own Accidental Murder of Creed, and only because she was a convenient target.
  • Blatant Lies: In the Nero 66 arc, when Justice declares he will deliver retribution to Creed's killer, Jesse lies to Justice's face that Homura seduced and shot Creed, putting a target on the Edens Zero crew's back to save his own sorry skin. This is despite Homura never using guns because she's far more proficient with swords, and is as noble as anyone can be.
  • Bullying a Dragon: When Elsie is Brought Down to Normal by Ether-sealing cuffs courtesy of Justice, Jesse delights in kicking and taunting her while she's left at his mercy, even though she's one of the six most powerful outlaws in the universe. He almost gets away with it and even successfully breaks her by killing Gowen and Hyoga, though Hyoga is the one who gives him his just desserts.
  • Chekhov's Gunman: He's first seen on the cover of Chapter 1, and makes a few insignificant appearances among Elsie's other crew members, suggesting he may be a member of her crew. It isn't until Chapter 33 that he's revealed to be Amira's fellow government spy.
  • Combat Pragmatist: Because he has no combat skill to speak of, he instead relies on traps and cunning to outwit far more powerful enemies. This serves him in the Lendard arc, where he sets up a successful ambush that kills Gowen and Hyoga, Elsie's two strongest subordinates, while they're distracted by their tied-up captain.
  • Dead Alternate Counterpart: Universe 3's version of Jesse is killed by Hyoga while trying to take his revenge against Elsie in the Lendard arc.
  • Destroy the Evidence: At the end of the Nero 66 arc, the Edens Zero crew sends Creed's body back to the army while providing a log detailing his death. Unfortunately, Jesse gets to it first and quickly deletes the log before his fellow officers can read it, fearing they'll find out his involvement.
  • Dirty Coward: Jesse proves himself to be a cowardly, self-serving snake when he denies his Accidental Murder of Creed, erases the evidence provided by the Edens Zero crew that would expose him, and frames Homura—the woman Creed was trying to protect when he died—as his murderer, just to get out of Justice's crosshairs.
  • Freudian Excuse: The reason for his hatred for Elise, beyond just failing to infiltrate her crew, is because his parents were casualties in the civil war she unintentionally ignited when she was a young girl.
  • Hate Sink: Though he's shown to have understandable motivations for despising Elsie, he squanders much of that sympathy by being a Smug Snake and a Dirty Coward who frames the innocent Homura for his own Accidental Murder of a superior officer, and sadistically murders two of Elsie's top men just to make her suffer.
  • Hiding Behind Your Bangs: The whole upper half of his face is covered by his hair, hinting at his treachery as a spy. His eyes peek through and become visible when he's angry, shocked, terrified, or being gleefully sadistic.
  • Impaled with Extreme Prejudice: A dying Hyoga takes Jesse with him by impaling him straight through the chest with an ice spike.
  • Karma Houdini: Downplayed. Jesse gets a Karmic Death in the Lendard arc, but suffers no direct consequence for his Accidental Murder of Creed and framing of Homura for it, and gets his revenge on Elsie to boot. While Justice pieces together Homura's innocence on his own shortly afterward, it never occurs to him that Jesse was the one responsible.
  • Karmic Death: After years of plotting against Elsie culminates in him killing two of her best crewmen in front of her, he's immediately killed by one of them before he has the chance to savor his victory.
  • Kick the Dog: He kills an unsuspecting Gowen and Hyoga right in front of a bound Elise so he can make her suffer knowing she couldn't save them. Unfortunately for him, Hyoga gets even.
  • Kick Them While They Are Down: He takes the opportunity to kick and taunt Elsie when she's Brought Down to Normal by Justice's Ether-sealing cuffs in the Lendard arc, enjoying every moment of it like the Sadist he is.
  • Misplaced Retribution: Jesse despises Elsie so much that he treats any of her friends and crewmates with the same amount of hatred, despite doing nothing to personally harm him. It's bad enough that he accidentally kills Creed while freaking out over him getting friendly with Homura.
  • The Mole: He's introduced as a minor crewman aboard Elsie's ship before he's revealed to be a G.I.A. agent spying on her. Elsie turns out to be far less gullible than he gives her credit for, though, as she'd known about it for a month and prevented any sensitive info from leaking.
  • Never My Fault: After Jesse accidentally shoots Creed dead, he refuses to take responsiblity and insists that Creed brought it on himself. By the time he returns to the army, he immediately pins the blame on the Edens Zero crew, later specifying that Homura—who just happened to be nearby—was the one who shot him.
  • No Range Like Point-Blank Range: How he kills Hyoga. Unfortunately for Jesse, this puts him in range for Hyoga to return the favor.
  • Not-So-Harmless Villain: Elsie doesn't take Jesse at all for a threat for how easily she exposes him as a spy within her crew, but being as unstable and crafty as he is, he manages to do some serious harm: on Nero 66, he kills Creed by accident when freaking out over his fraternization with Homura, whom Jesse later pins the blame on; and on Lendard, he successfully breaks Elsie by killing Gowen and Hyoga in front of her, the former by cutting his head off, and the latter by shooting him in the head.
  • Oh, Crap!:
    • He reacts this way at the start of the Foresta arc when Elsie and the Princess Guard reveal they've not only known he was The Mole for some time, but have already intercepted all sensitive information he tried leaking to the army.
    • In the Nero 66 arc, he has a major Freak Out over accidentally shooting Creed in the heart when he catches him and Homura together, having meant to aim for Homura.
  • One Degree of Separation: He's a native of Lendard just like Elsie and Justice, and he appears to have some kind of knowledge of Homura, though that knowledge goes unrevealed.
  • Posthumous Villain Victory: By killing Gowen and Hyoga in front of Elsie, Jesse ultimately succeeds in breaking her to the point where she's Driven to Suicide, though he doesn't live long enough to see her go through with it, let alone relish in her suffering.
  • Redemption Rejection: When Elsie exposes Jesse as a spy to the rest of her crew after already catching onto him a month earlier, she still gives him the chance to stay, explaining that the reason she waited so long was because she honestly hoped he'd come around after treating him like family. He flatly refuses, seeing as how she is the reason his real family is dead.
  • Sadist: When Justice leaves a cuffed and powerless Elsie under Jesse's watch in the Lendard arc, Jesse delightfully stomps on her and details how much he and Justice are looking forward to her government interrogation over her allies and assets, knowing it will be long and painful for her because she'd never talk that easily.
  • Shut Up, Kirk!: After being treated as family by Elsie, who'd already known he was spying on them for a month, he rejects Elsie's offer to remain in her crew when his espionage is exposed, firmly siding with the Interstellar Union Army. As he reveals on Lendard, it's because she's responsible for his parents' deaths that he refuses to become a part of her pirate family.
  • Slasher Smile: His ordinary smug grin becomes this in the Lendard arc when he indulges himself in beating and taunting Elsie, and when he brutally kills Gowen and Hyoga in front of her.
  • Smug Snake: Jesse spends his time in Elsie's crew gleefully anticipating the day he can bring her down, confident he won't be caught before then. He's blindsided when Elsie casually reveals she'd known he was plotting against them for about a month as he tries luring him into a trap. This attitude crops up again and bites him in the Lendard arc, where he spends so much time relishing in finally getting one over on Elsie and her two top men that he leaves himself open for Hyoga to retaliate with a dying icicle through the chest.
  • Spell My Name With An S: At one point, his name is spelled by Kodansha as "Jessie" with an "i", the diminutive form of "Jessica".
  • Tears of Remorse: Jesse sheds tears out of guilt and panic for accidentally killing Creed, one of his comrades. However, they cease to provide him sympathy when he shifts the blame onto Homura to avoid taking responsibility.
  • This Cannot Be!: In the Lendard arc, Jesse can only gape in shock over how quickly things turned against him when Hyoga impales him with an ice crystal right after Jesse shoots him in the head.
  • Those Two Guys: He and Behrman share this dynamic when he's posing as a member of Elsie's crew, though it ends with little fanfare once he's ousted as a government spy.
  • Why Did You Make Me Hit You?: Immediately upon shooting Creed in the Nero 66 arc, Jesse immediately tries to shift the blame onto him for standing firmly between him and Homura, whom Jesse was intending to shoot to begin with.
  • You Killed My Father: He blames Elsie for the deaths of his parents, who were Lendard natives, in the Civil War caused by her actions.

Top