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Introduced in Double Dragon
The de-facto protagonist of the Double Dragon series. Successor to the Chinese martial art of Sou-Setsu-Ken. He began his Chinese martial arts training at the age of 12 and went on to master several fighting styles until becoming the Sou-Setsu-Ken successor at the age of 20. Sou-Setsu-Ken is a fighting style that combines the techniques from all sorts of martial arts such as Karate, Shorinji Kempo and Tai Chi into one school.
- Adaptation Dye-Job: Blond in the arcade games and Neon, brown hair in both the NES and PC-Engine games. and black hair in the animated series.
- Early concept/promotional art for the original game depicts Billy not only as the darker haired brother, but has him wearing the red outfit instead of blue, which implies that he might been originally intended to be the Player 2 character (before the identities of the Lee brothers were fully established).
- Blue Oni
- Cain and Abel: Abel to Jimmy's Cain in the first NES game. This also occurs in the actual arcade game if both brothers defeat Willy together.
- Color-Coded Multiplayer: Billy is blue (except in the second arcade game, where he wore black).
- The Hero: He is the Player 1 character and Marian's official boyfriend, two facts that combined give him a bit more of protagonism than Jimmy. His role is also bigger than Jimmy's in most adaptations.
- Jack-of-All-Stats: In the SNES version, where his fighting style focuses more on flexibility.
- Shotoclone: In the Neo-Geo game.
- Surfer Dude: Speaks this way alongside Jimmy in Neon. Very much so played for laughs.
The older Lee twin, who helps his brother Billy fight the Black Warriors, while being secretly in love with Marian. In the NES version, he is actually the Shadow Boss, the true leader of the Black Warriors, although this plot point is swept aside in the sequels (which brought back the co-op play missing in the first NES game).
- Adaptation Dye-Job: Brown hair in the arcade games and Neon, blond in the NES and PC-Engine games and animated series.
- Much like Billy, some of the early promotional art depicts Jimmy wearing blue instead of his usual red.
- Adaptational Villainy: In the NES version of the first game and the animated series.
- Cain and Abel: Cain to Billy's Abel in the first NES game. This also occurs in the actual arcade game if both brothers defeat Willy together.
- Color-Coded Multiplayer: Jimmy is red (except in the second arcade game, where he wore white).
- Composite Character: In the first NES game, not only serves as the new final boss, but essentially replaces Jeff (the head-swapped Lee brother boss from the arcade version) as the boss who uses all of the player's moves.
- Expy: Scott McNeil plays Jimmy in the Animated Adaptation. He would also go on to play another blond martial artist dressed in red from another animated adaptation of a video game movie...
- Heel–Face Turn: In #2 of the animated series.
- Mighty Glacier: In the SNES version, where his style focuses on pure strength.
- Red Oni
- Shotoclone: In the Neo-Geo game.
- Surfer Dude: Speaks this way alongside Billy in Neon. Very much so played for laughs
Billy's girlfriend, who used to be an assistant instructor in their old martial arts gym, but is kidnapped by the Black Warriors. In Double Dragon II, she is seemingly killed off in the beginning, with her ultimate fate varying depending on the version.
- Action Girl: In the Neo-Geo game.
- Ass Kicks You
- Back from the Dead: In the NES and PC-Engine Double Dragon II games.
- Bound and Gagged as shown here ◊
- Brainwashed and Crazy: In Neon during the first part of the final boss battle.
- Damsel in Distress
- Damsel out of Distress: An interview with Kishimoto revealed there was a cut mode for Advance which had Marian escape using her combat skills in addition to teaming up with Abobo.
- Faux Action Girl: If we are to believe the back-story given in the original game's official soundtrack and some of the console versions, she was formerly an assistant instructor in Billy and Jimmy's old dojo. Seeing how she goes down with only one punch to the gut in the opening of the original game without putting up much a fight, her qualifications for such a job are debatable. Averted by her Neo-Geo incarnation, who does have actual fighting skills.
- Groin Attack: Gives Skullmageddon one after the end credits in Neon.
- The Power of Love: Uses this in Neon to send the Lee Bros. to another dimension to face Skullmageddon, as well as turning them into Ro-Bros to survive the transition.
- Neutral Female: If playing multiplayer in the arcade version, once both players reach the end, they find Marian in Unwilling Suspension. They then fight over her.
- She's Got Legs: In both the original series and the Neo-Geo fighting game.
- Spared by the Adaptation: Marian is revived in the NES and PC-Engine adaptation.
- Spell My Name with an "S": Marian's name is sometimes spelled "Marion" depending on the game. The manual for the Master System version spells it "Mary-Anne" as well.
- Stuffed in the Fridge - The second arcade game begins exactly the same way as the first game... Only instead of being kidnapped, Marian is gunned down to death by Machine Gun Willy. Ouch! Unlike the NES and PC-Engine versions, she stays dead. Same with the computer versions of Double Dragon II.
- Took a Level in Badass: in the Neo-Geo version, where she's not only a selectable fighter, but is one of the higher-tier characters in the roster.
- Unwilling Suspension: In the first game.
- Who Wears Short Shorts: In the Neo-Geo fighting game.
- Ambiguously Brown: In many games, Abobo's default skintone is an unclear shade, such as in the IOS depiction pictured above.
- Amazing Technicolor Population: Several variants of him have fantastic skintone. Most notably the original game, and its remakes include a green Abobo, later called Mibobo. Double Dragon Advance had Abobos in a rainbow of colors from Blue to Silver!
- Badass Mustache: Abobo's in-game sprite sported a horseshoe mustache in the original game, the arcade game also including a bearded variant. The vs. mode character illustrations for the NES version gave Abobo a clean-shaved look though, giving him an appearance similar to Kratos or Sagat.
- Bald of Evil: Abobo is almost always bald, or mostly bald with a mohawk.
- Barrier-Busting Blow: Abobo punches through walls.
- Breakout Mook Character: Abobo is one of the four most recognizable, and consistent characters[note]Billy, Jimmy, Marian, and Abobo[/note] in the series. Abobo has countless cameos in other media such as Rajiv in Super Dodge Ball. A mode featuring Abobo as playable was almost added to Advance before being cut for time! Finally Abobo is the star of Abobo's Big Adventure which got the creator, Kishimoto, approval. He even makes several appearances in River City Ransom: Underground, despite having never been a part of the Kunio-kun canon.
- Catch Phrase: A real weird word, "Chikky!" seems to be Abobo's Catch Phrase, especially in the the Neo-Geo fighting game, and gets carried over in his Spiritual Successor Abubo in Rage of the Dragons.
- Dumb Muscle: Many adaptations like Battletoads & Double Dragon depict him as quite dense.
- Genius Bruiser: The Animated series depicted as smarter then the other Mooks. In Neon its revealed Abobo has a degree in physics, and is writing his master's thesis.
- Giant Mook: Abobo is significantly larger then the other Mooks, so much so he is the only enemy that cannot be grabbed in the original.
- Good Scars, Evil Scars: In the arcade original, Abobo had a disfiguring scar going from his eye to his forehead.
- Hulk Speak: In Battletoads & Double Dragon, he always refers to himself in third-person.
- Mook–Face Turn: A cut mode for Advance involved Abobo doing one, and helping Marian escape.
- Nightmare Face: The sprites for Abobo in the NES Double Dragon games give him one of these. They're clearly based on the same character's arcade sprites, but the head is enlarged and the contrast in shading almost makes him look like he's made of rock. In addition, his handlebar mustache looks enough like a severely distorted mouth that some have mistakenly confused it for one.
- Palette Swap: Even in the original, Abobo, outside of Jick, came in multiple skintones.
- Promoted to Playable: Abobo is playable in the NES VS mode, the IOS/Zeebo ports of the original, the Neo Geo game, and Abobo's Big Adventure. He was also going to be playable along with Marian in Double Dragon Advance, but the feature got cut.
- Real Men Wear Pink: Despite his intimidating appearance, Abobo's hobbies include singing, and dancing according to the Japanese version of the Double Dragon Advance manual.
- Scary Black Man: Depending on the game and the palette being used.
- Throw a Barrel at It: He has the ability to throw oil drums and other large objects in the original arcade version.
- Walking Shirtless Scene: Outside of the rare occasions he wears a tanktop, Abobo's chest is always bared.
- Wrestler in All of Us: In the Neo-Geo fighting game, Abobo has wrestling moves. Even in the original, Abobo had some WWE style throws.
- Blinding Bangs: Some designs, such as on the nes, depict his eyes as covered by his hair.
- Bruce Lee Clone: Taimei is a variant as he's based off Jackie Chan.
- Canon Immigrant: At first he was just a character made up for the NES version of the first game, but later appears in the arcade version of II as a stick-wielding fighter. His name was used for the Player 2 version of Chin (shortened to "Taime" due to space limit) in the arcade version of 3.
- Dual Wielding: with the sticks in II
- Expy: His design in the first NES game resembles the Karate Fighter from Mat Mania, a Technos-developed wrestling game.
- Spell My Name with an "S": His name was shortened to "Chintai" in the English manual.
- You Don't Look Like You: Taimei in the arcade version of III is simply a Palette Swap of the short and fat Seimei as opposed to the tall and thin design he usually has.
The leader of the Black Warriors, a biker gang leader whose organization grew in power after the nuclear war. Serves as the final boss in the arcade versions of the first two games, where he shoots Marian to death in the second game. In the NES versions, he's merely a figurehead, being the last opponent fought by Billy before the final battle against Jimmy in the first game and a complete no-show in the second.
- Adapted Out: Absent in the second NES game, despite being the reason why Billy and Jimmy are seeking revenge against the gang in the arcade version, although he does show up in the PC Engine version.
- Big Bad: In the first two arcade games and most remakes of the original.
- Bottomless Magazines
- Demoted to Dragon: In the first NES game, he's just the last guy the player fights before the final fight with Jimmy.
- Sudden Name Change: To "Roper" in Battletoads & Double Dragon. The manual for the Master System version also switched his name with Jeff's.
- Villainous Widow's Peak: In the first two arcade games.
- Butt-Monkey: Williams is most definitely one of these in Neon: Skullmageddon threathens to dock his pay for the monitors you break in levels 3 and 4 and 2 of his quotes when he kills you are "No dogfood for Williams today!" and "Guess who's sleeping inside tonight?"
- The Goomba: Williams is the most common, and basic enemy.
- Home Run Hitter: His weapon of choice in the original game is a baseball bat.
- Precision-Guided Boomerang: Gets one in Super Double Dragon..
- Shout-Out Theme Naming: Named after Jim Kelly's character from Enter the Dragon.
- Those Two Guys: Williams is almost always accompanied by Rowper
- Throw a Barrel at It: He gains this ability in the GBA version.
- Unholy Matrimony: In the IOS continuity, Williams and Linda are married.
- Would Hit a Girl: He's the one who punches Marian and carries her off in most versions.
- Adaptation Name Change: Is called Brett in the IOS game.
- The Goomba
- Home Run Hitter: He can wield a baseball bat in the arcade version like Williams does, but he loses this ability in the NES version.
- Precision-Guided Boomerang: Wields one in the NES version of Double Dragon II which cannot be taken away from him.
- Race Lift: Roper is usually portrayed as african american, or caucasian, but his incarnation in Double Dragon Super is Japanese.
- Shout-Out Theme Naming: Named after John Saxon's character from Enter the Dragon.
- Spell My Name with an "S": His name has also been spelled "Lopar" and "Roper" (the latter being his namesake from Enter The Dragon).
- Those Two Guys: He's almost seen with Williams.
- Throw a Barrel at It: His special ability in the first game.
- Combat Sadomasochist: In Neon, she tells Billy and Jimmy to get on their knees and lets out ecstatic shouts of "Oh good!" whenever she manages to kill either one of them or is defeated herself.
- Epic Flail: Lindas from II use these
- Whip It Good: Linda's weapon of choice in the original game.
- Shout-Out Theme Naming: Presumably named after Bruce Lee's wife, Linda Lee Cadwell.
- Spell My Name with an "S": Promotional materials for the first game spelled her name as "Rinda."
- Unholy Matrimony: In the IOS game Williams is her husband.
- Adapted Out: Most of the console versions of the first game leaves him out and simply use Abobo in his place. Even Double Dragon Advance essentially replaces him with an actual mohawked Abobo.
- All There in the Manual: His official name was an obscure fact (due to his omission in console versions), but it was mentioned in print in a review by Famitsu.
- Badass Beard: Jick has an unruly beard as opposed to Abobo's mustache.
- Degraded Boss: Two Jicks show up in the final level of the arcade original.
- Head Swap: Of Abobo, allowing the game designers to save graphic space by having only having to draw his head.
- King Mook: He's essentially tougher version of Abobo
- Law of Chromatic Superiority: The Green Jick who appears at the end of Mission 3
- No Celebrities Were Harmed: His dark skin and hairstyle makes him a dead ringer for Mr. T.
- Adapted Out: Also cut out from most versions of the first game, particularly the NES and Game Boy versions, as his role was served by Chin there.
- Demoted Boss: In the arcade version clones of Jeff appear during the final two stages as elite mooks and they are just as tough as the boss version from Mission 2.
- Elite Mook: In Super Double Dragon, where he is a mook who is tougher than the usual Williams and Rowper variety.
- Head Swap: of the Lee Brothers, allowing greater moves.
- Palette Swap: Of Billy Lee in Super Double Dragon.
Introduced in Double Dragon II
- Barrier-Busting Blow: Burnov punches through walls.
- Breakout Mook Character: Next to Abobo, he's the most recognized bad guy in the series, so much so that he often appears in remakes of the first game, such as the GBA and iOS versions, despite not being introduced till II.
- Camp Gay: In the GBA version, and to a greater extent in the iOS version, where he hits on Billy and Jimmy.
- Captain Ersatz: His original design resembles that of the Kinnikuman wrestler Neptuneman, which probably explains why they changed his mask in the iOS version.
- Fat Bastard
- Spell My Name with an "S": The manual for the Neo-Geo version spells Burnov as "Bulnov".
- Stout Strength: He is one of the most powerful enemies.
- Wrestler in All of Us: In the Neo-Geo fighting game.
- Shout-Out: Named and modeled after Bolo Yeung, who played Mr. Han's bodyguard in Enter the Dragon, continuing the Shout-Out Theme Naming of Williams, Rowper and Linda.
- Suspiciously Similar Substitute: To Abobo in Double Dragon II. In fact, he's literally Abobo with mop hair (same facial structure in both, the arcade and NES versions), to the point that the Mega Drive version's manual identifies him as such (rather than as "Bolo") on the enemy list.
- Captain Ersatz: Abore is a cross between The Terminator and André the Giant.
- Composite Character: Abore in the second NES game has the same moves as his namesake from the arcade version, but his appearance resembles that of Oharra's, an Abobo head-swap from the arcade version.
- Expy: Abore in the arcade version of II seems to be based on André the Giant from the WWF Superstars arcade game also developed by Technos.
- Glowing Eyes of Doom: In the second Arcade game.
- Mighty Glacier
- No Celebrities Were Harmed: Abore in the arcade version of II wears a pair of sunglasses with glowing red eyes underneath them that makes him look like a Terminator-clone.
- Sinister Shades: In the Arcade and PC-Engine version of II
The Mysterious Warrior
- Canon Foreigner: He never appeared in the original arcade game.
- Evil Counterpart: His Gen-Satsu-Ken style is said to be the anti-thesis of the Lee brothers' Sou-Setsu-Ken style.
- Expy: Willy's bodyguards, the Five Emperors of Gen-Setsu-Ken in the GBA version. The Shadow Master from the animated series also serves a similar role.
- Master of Illusion
- My Death Is Only The Beginning
- No Name Given: He's never given a name in the NES version, but his expy in the GBA version is named Raymond.
Introduced in Double Dragon 3
An elderly fortune teller who guide the Lee brothers in the search for the Rosetta Stones.
- Adaptational Villainy: She was already villain in the original arcade version, but the NES version (particularly the English localization) takes it a step further by having her be responsible for Brett's death.
- Deus ex Machina - Hiruko's death while trying to enter Cleopatra's tomb with only three Sacred Stones in the third NES game.
- Treacherous Advisor: As it turns out Hiruko was manipulating the Double Dragons all along so she could steal Cleopatra's treasure for herself, and rule the world.
- Walking Spoiler
A trio of mixed martial arts masters who appear in the arcade version of Double Dragon 3 consisting of Roney (1P), Sunny (2P) and Jonny (3P).
- Adapted Out/Adaptational Villainy: None of the Urquidez Brothers appear in the NES version, aside from an unnamed boss character who resembles one of them. Unlike Chin and Ranzou, he never joins the player's party after being defeated.
- Amazing Technicolor Population: His Palette Swap brother, Jonny has steel grey skin.
- The Big Guy: Towers over every other playable character.
- Color-Coded Multiplayer: Sunny, the 2nd Urquidez Brother, has orange pants instead of the traditional red.
- No Celebrities Were Harmed: Based off Benny "the Jet" Urquidez, an American Karate practitioner.
A trio of portly Tai Chi masters who appear in the arcade version of Double Dragon 3 consisting of Seime (1P), Taime (2P) and Sinme (3P). In the NES version Chin Seimei appears by himself as the boss of the second stage, who seeks to avenge his brother Taimei's defeat in the previous NES games prior to joining the player's party.
- Acrofatic: Despite his weight, he can jump very high.
- Adaptational Villainy: Seimei starts out as a boss in the NES version before joining the player's party. In the arcade version he was strictly a playable character.
- Adapted Out: The other Chin Brothers, Taime and Sinme, are nowhere to be seen in the NES version.
- Avenging the Villain
- Color-Coded Multiplayer: In the arcade version at least.
- Defeat Means Friendship/Easily Forgiven: Seimei quickly forgets about the Lee brothers killing his brother in the NES version.
- Heel–Face Turn: In the NES version
- Mighty Glacier: In the NES version he can defeat most villains with his basic punch combo, but is the slowest character in the game.
- One Steve Limit: Taime, the 2nd Chin Brother in the arcade version, shares his name with the enemy character Chin Taimei from the previous games. If it's unclear if he's meant to be the same guy or someone who just happens to have the same name, which in any case leads to...
- Related in the Adaptation: ...the NES version ditching the Taime from the arcade version of making Seimei into the younger brother of the Taimei from the previous games.
- Spell My Name with an "S": His name is one letter shorter in the arcade version due to space constraints.
- Stout Strength: He's very fat, but very strong.
- Wolverine Claws: His optional weapon in the NES version.
A trio of karate masters who appear in the arcade version of Double Dragon 3 consisting of Masao (1P), Kunio (2P) and Akira (3P).
- Adapted Out: Not present in the NES version. Instead, Ranzou serves as the Japanese representative of the heroes in the NES version.
- Color-Coded Multiplayer: Masao wears white instead of blue usually reserve to the 1P characters.
- Fragile Speedster: The fastest playable character.
- No Celebrities Were Harmed: Named after Mas Oyama, legendary karateka who created his own style.
- Shout-Out Theme Naming: Kunio, the 2nd Oyama Brother, shares his name with Technos Japan's school delinquent mascot.
The third Lee brother who appears in the arcade version of Double Dragon 3.
- Adapted Out: None of the console ports allowed up to 3 players, so naturally he had to go.
- Artifact Title: With Sonny, the Lee Brothers are now the Triple Dragons.
- The Bus Came Back: Returns in Double Dragon IV after a 27 year absence since his arcade debut.
- Depending on the Artist: While in-game Sonny is a palette swap of Billy and Jimmy, the cabinet art for the U.S. version depicts him wearing a yellow tank top with grey pants.
- Color-Coded Multiplayer: Was introduced so that a third player could play as a Lee brother.
- Flat Character: His relation to Billy and Jimmy is never actually made clear.
- Kamehame Hadoken: His special move in IV is to shoot a Fireball.
- One Steve Limit: He co-exists alongside the similarly-named Urquidez brother Sunny.
- Palette Swap
The first boss. He's actually the brother of Willy, who seeks his brother's defeat in the previous games by leading the Neo Black Warriors against the Lee brothers.
A Chinese martial arts who confront the Lee brothers for the first Rosetta Stone in the arcade version.
A ninja master who fights the Lee brothers in Japan for the second of the three Rosetta Stones. In the NES version he joins the player's party after being defeated.
A warrior dressed in gladiator gear who fights the player in the fourth stage of the arcade version.
A student of the Lee brothers who is attacked by the Neo Black Warriors.
- Canon Foreigner: The arcade version had no female mooks.
- Delinquent Hair: She is drawn with a mohawk in the Japanese manual, but looks more like a rattail within the game.
- Knife Nut: Throws limitless small daggers. Unlike Gibson's knife, this cannot be picked by the player characters.
- Suspiciously Similar Substitute: To Linda from the first two games.
Introduced in Super Double Dragon
Introduced in the animated series
- Blind and the Beast: Jawbreaker befriends the Samantha (Commissioner Briggs' blind daughter) after kidnapping her under the Shadow Master's orders in "The Sight of Freedom". When Icepick orders him to "eliminate" the girl, Jawbreaker rebels against the Shadow Warriors and rescues her.
- Heel–Face Turn
Introduced in Double Dragon V
Introduced in the movie
Introduced in the Neo-Geo game
Introduced in Neon
The Big Bad of Neon, the intimidatingly-named Skullmageddon is a powerful Super-Lich who leads the Shadow Warriors gang and kidnapped Marian because he wanted a date.
- Battle Couple: With Marian during the first part of the final boss battle.
- Big Bad: Marian's kidnapper, and leader of the Black Shadow Clan.
- Bad Boss: It's Played for Laughs here.
- Badass on Paper: There is quite a contrast between his appearance and immense power and his actual demeanor. He looks the part of a Big Bad and a final boss alright. The first time you meet him, he is sitting on a throne, looking all intimidating... and then he speaks...
- Dem Bones: A skeletal lich.
- Evil Sorceror: Comes with the territory of being a lich.
- Expy: Arguably one of Skeletor. It's mostly just his voice and skeleton theme.
- Eye Scream: In the Continue screen, he stands in front of a chained Billy, preparing to poke his eyes out with his fingers.
- I'm Your Worst Nightmare: His Boss Subtitles actually read "Your Worst Nightmare".
- Large Ham: Being a Skeletor expy, he is naturally both this and...
- Laughably Evil
- Leaning on the Fourth Wall: Some of his comments. Especially in his villain song, the things he says when you pause the game when fighting him and his comments on how the battle is taking too long.
- Lich: And not just any simple lich, but a super-lich!
- Magic Knight: He can wield a sword with the best of them, and is also proficient at magic.
- Names to Run Away from Really Fast
- Nice Hat: And it doubles as a sharp projectile!
- Ninja Pirate Zombie Robot: Lich gang leader samurai and an actual robot as Giga-Skullmageddon.
- One-Winged Angel: His Giga Skullmageddon form.
- Pungeon Master: He makes enough bone-related puns to give Sans the skeleton a run for his money.Time to make a marrow escape! Bone voyage!
- Skeletons in the Coat Closet: His preferred choice of wardrobe incorporates skulls and bones, loads of them.
- Slouch of Villainy: During his intro.
- Villain Song: He sings the ending credits.
- We Will Meet Again: At the end of his Villain Song.I'll return one day to antagonize you, Billy and Jimmy!
Introduced in Double Dragon IV
Casey and Shannon
A kunoichi hired by the renegades to defeat the Lee brothers.
- Bare Your Midriff.
- Disc-One Nuke: she can throw shurikens. And in the hands of a player, she can deal with the strongest characters from a safe distance. However, the shurikens are limited (unless you lose a life) and her stamina is below average, see Fragile Speedster below.
- Fragile Speedster: she's the fastest character in the game, but she can't take too many hits (moreso if her opponent is Abobo or Burnov).
- Ms. Fanservice: have you noted how well-endowed is her spirte? Even for 8-bits?
- Smoke Out.