YMMV: WarioWare

(SUBJECTIVE!)
  • Awesome Music: Has its own page.
  • Best Boss Ever: The bosses of the final stages usually fit:
    • The first game had you play through a hilariously crappy adventure-style game that switched controls on the fly to things you may have played through on an earlier level. Touched also had a similiar set-up for Wario-Man's boss stage and plays Final Exam Boss a bit more straight.
    • The First WarioWare also has Orbulon's boss game where you have to defeat a boss Dragon Quest style by picking the correct spelling of the words, and Dribble & Spitz' boss stage which is reminiscent of the shmup genre.
    • Tiny Wario's stage from Smooth Moves has Wario Dance Company where you had to dance to the beat and strike poses every now and then.
    • Twisted had 9-Volt's boss stage where you played through a level from Super Mario Bros.
    • Smooth Moves had Dribble & Spitz' boss stage where your Mii goes through an obstacle course before taking down a giant nose, and 9-Volt's boss stage where you played through a level from the SNES Star Fox (Corneria, Sector X and Titania on the respective difficulties) and had to take down ROB with a Zapper.
  • Best Level Ever:
    • 9-Volt's stages tend to be much appreciated by fans for its focus on Nintendo games.
    • From the first game, we have Ana & Kat's stage which is very Japanese flavored, having a song instead of interlude + game music, and having interesting microgames based on nature.
    • The first game also has Dribble & Spitz's stage for its sci-fi style and song rather than interlude + game music, similiar to Ana & Kat's stage. It also has a great boss stage.
    • Smooth Moves feature Dribble & Spitz for having interesting games as well as the microgames' music once again being switched in favor for a song and having a great boss on top of that.
    • Game & Wario has the "Gamer" stage, which centers around 9-Volt playing video games past his bedtime. The microgames themselves are pretty basic, but the real challenge is hiding from his mother who is constantly checking if he's actually asleep. It's even styled like a B-Grade horror movie, complete with Psycho Strings and 5-Volt crawling out of the TV.
  • Broken Base: Game & Wario has rather sharply split opinions among fans and critics.
  • Counterpart Comparison: 9-volt's Gamer minigame has drawn comparisons to Five Nights at Freddy's, since you have to watch for 5-volt suddenly showing up, and you have to watch for 9-volt's "energy" to prevent him from falling asleep.
  • Do Not Do This Cool Thing: Game & Wario's "Gamer" has a warning before the game proper that you shouldn't stay up past your bedtime playing video games in real life.
  • Ear Worm: "You better learn my name 'cause I am Ashley!"
    • "Gettin' fit and funky, is that your desire?"
  • Ensemble Darkhorse: For only appearing in a few of the games, Ashley is very popular among fans, especially with her creepy demeanor, haunted house motifs, and her creepy game over screens.
    • Game-wise, 9-Volt and 18-Volt are generally the most popular, as their microgames are based on classic Nintendo games.
    • Young Cricket is popular among the female fans for being the series' only Bishōnen.
  • Hilarious in Hindsight:
    • The game which basically inspired Wario to found his company is Pyoro, a game for handhelds that's highly successful and features a red bird as its mascot. Sound familiar?
      • As of 2014, the extremely simple yet (briefly) intensely popular Flappy Bird, which also features a red bird, makes for an even better point of comparison.
    • The description for the Kid Icarus record in Twisted is "This is as close as you'll ever get to a sequel." Nope.
    • Not to mention that there is also a record called Nes Remix.
    • Dr. Horrible's Sing-Along Blog has a character named Penny, who sings, has red hair, and a mad scientist is in love with her. WarioWare has a character named Penny who is a redhead, a mad scientist herself, and harbors a secret fondness for singing.
  • Moe: Kat and Ana
  • More Popular Spin-off: To the Wario Land series, which itself is one to the Super Mario Land series.
  • Older Than They Think: WarioWare had its first incarnation (sans Wario) as part of a mini game in Mario Artist: Polygon Studio for the ill fated 64DD, [1])
  • Scrappy Mechanic: The objective of Listen to the Doctor from Mega Party Games. You're instructed to physically do something stupid OUTSIDE of the game, and there's nothing stopping the other players from refusing to applaud you and thus denying you any points. There's a reason that few multiplayer games are ever reliant on the honor system.
  • That One Boss: Twisted's "Wario De Mambo", Good luck trying to do it on Hard, as there's many moves you have to repeat. Miss one, and it's all over.
    • More like Dribble & Spitz's boss stage from Twisted. You must violently shake the system in order to outrun a boulder, while jumping over obstacles and holes. If you can SEE anything on the screen, you're not shaking it fast enough to outrun the boulder. Completely unplayable on level 2 or higher.
    • The slider puzzle in Orbulon's DIY microgames.
    • Ashley's boss game in Touched!, in which you have to navigate Bullet Hell without getting hit once.
  • This Is Your Premise on Drugs: Actually, this is every other game in existence off its meds—specifically, Ritalin.
  • Uncanny Valley: Some people in certain microgames in Smooth Moves due to crude 3D graphics.
    • Especially the girl in the "Take a Headshot!" minigame.