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And this is just one of the microgames.

Moment Subpages are Spoilers Off. You Have Been Warned.

(LAUGH!)


General
  • In general, all of the microgames in all of the WarioWare games are so silly they're hilarious.
  • Every game features a microgame that's about nose picking. Either you're sticking fingers in someone's nose or you're sniffling up snot.
    • In Get It Together!, this is actually how you defeat the Final Boss— when it's reduced to nothing but its nose, you have to jam your character(s) up said nose to end the battle. Such a ridiculous coup de grace is hard to take seriously.

Mega Microgame$!

  • The first stage has Dry Eye, timing a button push to apply eyedrops to a patient. The final stage has Laser Vision (see at around 1:38), which is identical except that the patient is Wario, who shoots Eye Beams at the dropper instead of getting the medicine.
    • Especially in multiplayer of Mega Party Game$! when your friends don't know you're supposed to shoot a laser while you do.
  • The intro stage has a microgame (Crazy Cars) with you jumping over a rock, shark, or hot dog on wheels (labeled "Dodge!"). Occasionally though, either a tiny one appears (which just gets knocked offscreen if it hits you) or the car just turns around and leaves. Either of these cases are instead labeled "Dodge?".
  • Sloppy Salon, where you have to leave the man completely bald. The look of sheer rage when the timer hits zero is just hilarious.
  • The microgame "Ultra Hand" seems fairly straightforward... unless, in the later levels where you're meant to grab a specific colour of ball, you grab the wrong coloured ball. A "confused" sound effect plays and the music abruptly stops as if to say What the Hell, Player?.
  • Super Wario Bros., a clear riff on a certain platformer for the NES...and whose music is a dog barking the Ground theme.
  • The bizarre sound design of this particular entry lends itself to much hilarity, especially the pathetic noises you get when failing certain microgames. Special shoutout to that one noise that sounds like strange creature gibbering — you probably know which one we're talking about.

Mega Party Game$!

  • Listen To The Doctor can be quite hilarious, given that you have to watch your friends do something rather stupid looking/sounding while playing a microgame.
  • Score high enough in All For One, the cooperative mode, and an ad for the Game Boy Advance SP plays on the screen... and then everyone inexplicably starts bouncing all over the place. See it for yourself.
  • Another player made moment comes from one of the 2-4 player minigames in that the players wait until an alarm clock rings to stop it. Sometimes the game throws a trolling fake ring and shakes just slightly (but without the screaming expression on the clock to denote it's actually ringing), chances are all of you will mash A and cause a Big Ball of Violence to erupt upon both/all of the hands colliding. It only gets better with the panicked reactions you might get from the players.

Twisted!

  • The continue screen for Mona's stage has her stopping for coffee at a service station. Meanwhile, the Pizza Dinosaur goons that were chasing her are apparently kind enough to wait for her to finish, sitting on the roof of the station while she relaxes.
  • Jimmy and his parents get kicked out of Club Sugar before they can eat dinner... mainly because Papa T and Mama T spent so long taking pictures of Jimmy about to dig into a plate of spaghetti that closing time rolled around before Jimmy even started eating.
  • Kat & Ana's intro has Ana get separated from Kat when she stops to look at a pretty flower. When she catches up, she find Kat poking a beehive with a stick for some reason. The brief Oh, Crap! moment when the beehive falls is pure hilarity, especially with the upbeat music turning frantically warbly.
    • During their ending, after their pets crash into the building they were hiding in and accidentally knock the troll they were fighting out, the girls decide to get back to the field trip they were on... only to realize the bees have been waiting outside, still out for blood. Cue the ninjas running off into the sunset, chased by the swarm.
  • The intro to Dribble and Spitz's stage lets you pick one of multiple radio stations to listen to, which will continue playing throughout the intro and into the stage proper, replacing the microgames' usual background music. However, one of these stations isn't playing any music, but a ridiculous commentated baseball game featuring Warioware characters that still replaces the music. The highlights of this game are the commentator's introductions of the batters, starting with 9-Volt who's had a stellar year with 327 home runs. After he hits another home run, he's followed up by Wario, who's had a terrible year — batting .010, no home runs, no RBI's, and 97 strikeouts.
  • 18-Volt playing his boombox inside the classroom after he introduces himself. Much to the teacher's annoyance.
  • In "Survival of the Quickest", you mash A to make a chimp evolve into a proto-human. In level 2, you evolve a golden retriever into a dog-like humanoid. In level 3, you evolve a chimp into a robot.
  • In the microgame "Flip Out!" (as well as the version in Gold), it is possible to have the pancake hit the chef (or Wario in Gold) in the face, with a unique fail animation should this happen.
  • "Power Line Pigeons" involves dodging pigeons raining poop on you, which is funny enough, but level 3 introduces an especially large pigeon that fires a wave of poop projectiles not unlike something you'd see in a Shoot 'Em Up.

Touched!

  • Wario eating so much chocolate that he gives himself a toothache. After visiting the dentist, he comes across a cake shop on the way home. Guess what happens?
    • The sounds Wario makes when he eats chocolate.
      ScarfScarfBlargScarf
      CrunchScarfBlargScarf
  • A bug ends up tormenting Jimmy in the middle of a dance session with the family, causing him to freak out over the itch. The ending reveals nobody even noticed because they all thought he was busting out some extra wild dance moves.
  • Mike's scenario. While cleaning the office, his programming to go haywire. He then proceeds to travel to the space bunnies' home planet to host a massive karaoke tournament. After Dr. Crygor brings Mike back home, he offers to perform a duet with him... only for them both to realize they're both absolutely horrendous singers.

Smooth Moves

  • A good one comes from 9-Volt's microgames in Smooth Moves, where one has you playing the role of young Link as he pulls the Master Sword from its pedestal in The Legend of Zelda: Ocarina of Time. Level 1 simply has you pulling the sword and aging seven years as expected. Level 2 instead shows that Link ages a lot more than seven years, graying hair and all. Level 3? Link turns into a cucco of all things and flutters off with the Master Sword!
  • One of Penny's microgames is "Local News", which has the player interviewing someone while trying to keep their mic as close to their mouth while speaking as possible. The interviewee's range from a baseball player, a polar bear, and an old lady. Failing the baseball player gives him a very annoyed look (Red face and clenching teeth), while failing the polar bear is what you might expect. What happens when you fail the old lady? She does a kung-fu pose while surrounded by blue fire, along with a Chinese dragon appearing in a red and black background.
    • Not quite so funny when you realize that grandmother is an Old Master, and is about to beat the living daylights out of you with her kung fu skills. Remember she told you she likes to start off with a punch to the nose.....
  • Despite Young Cricket's rather Bishonen appearance, his very high-pitched voice that consists mostly of Kiai attack names is the last thing you would've expect.
  • The descriptions of the different poses. That man's voice is so soothing, and he's saying some of the silliest things. First he says the name of the pose, then how to hold the controller for it, then says something about it in a style reminiscent of Deep Thoughts with Jack Handey.
    • The Japanese version is about as funny, if you know Japanese. The developers wanted someone who couldn't speak Japanese, so they had a Canadian read the dialogue. The awkward and strained pronunciation makes it hilarious.
  • The entirety of Dribble and Spitz's stage has many laughs for a few reasons:
    • If you fail a microgame, the background music becomes distorted and the singer starts to sing absolute nonsense. Some examples include "Any gloomy day when the view's not quite as sweet as today's" becoming "Any gloomy day when the view's not quite as sweet as toothpaste" and "Already said my goodbyes" turns into "Already ate my french fries".
    • The passenger that the duo picks up turns out to be an alien, who boards their spaceship and fly away. Spitz realizes that the alien passenger didn't pay the fare.
  • The microgame pictured above, "Stick It to the Man" has you hit people with a stick, followed by an "OW"! On Level 3, two monks and an old man try to steal oranges and when you hit them, they go flying in the background.

D.I.Y.

  • In D.I.Y. Showcase, Dribble and Spitz are one of the four premade sets. After beating their boss, the next clip shows their car in perfect shape. When you press A on the screen, still in the cutscene, almost everything falls off. The only things left are the Front Wheels, the paint, and the holder for the thing on top with "TAXI" on it. The duo's shocked faces are the cherry on top for that, too.
  • One of Ashley's microgames in D.I.Y. involves eating four fruits by tapping them. However, two of them are fake: a huge red Gag Nose that looks like a strawberry, and some guy's ass as a fake peach. It's as ridiculous and funny as it sounds.
    • Speaking of Ashley in D.I.Y., her interlude is both cute and funny: it starts off with her wearing a mask. Tapping the screen will cause her to remove it... to reveal several other ones underneath. There's quite a lot of masks, and some of them actually scare Red when he sees Ashley wearing them.
  • Three words: the D.I.Y. Forum. Every user is some type of forum user, including the Jerkass mod, the guy who brings up obscure trivia, and the Captain Obvious (who's even name-checked).
  • The D.I.Y. tutorials are filled with humor, Wario's eagerness to work hard even if you don't need to, Penny constantly making remarks suggesting that she didn't think that Wario would understand things and a lot more.

Game & Wario

  • In Game & Wario, after 9-Volt manages to beat 18-Volt's score by a small margin, 5-Volt orders them to do their homework before playing again. They do so and quickly rush back to get the game from 9-Volt's mom...only to find out that she played the game and quite literally has more than double the points her son did in the game.
    • To elaborate: 18-Volt got 39 points, 9-Volt got 42. 5-Volt? 100 points.
    • What's more, she's embarrassed that she is better than her son at games.
    • And here's the kicker: 9-Volt and 18-Volt were playing a game called Balloon Fighter, which is identical to WarioWare. If you played any WarioWare game in the series, you would know that it is damn near IMPOSSIBLE to score 100 points in any stage, since by that point you would be playing microgames at the speed of light. This means that not only did 5-Volt set a very impressive world record, but she did it in the time that it takes for her son and his best friend to finish their homework.
    • 9-Volt's minigame after that intro, where 9-Volt has to play a handheld video game in bed while avoiding detection by his mom, who checks in once in a while to see if he's asleep. Besides the usual ways a normal mom can do it, like peering through the bedroom door or looking through the windows, she can also do it by coming out of the TV, The Ring style!
    • That minigame is preceded by a long-winded Do Not Do This Cool Thing message saying you should sleep early and not emulate what 9-Volt is doing. Sure...
  • In Ashley's game in Game & Wario, hitting a wall too much makes her angry, forcing you to calm her down by petting her on the touchscreen. What's hilarious is that you can get her just as angry by repeatedly prodding her with the stylus.
  • There's a little gadget in Game & Wario where all you do is shift the Game Pad to make a bunch of beans move around to simulate the sound of waves, because you are the sound guy on a movie set. The movie starts as a sappy romance and quickly goes off the deep end when one of the couple turns out to be an alien. The real humor comes from when you stop moving the pad, at which case the actors look at the screen with furious faces whispering "WAVES!" no matter what they were doing before.
  • All of the title screens of the various games included are drawn in different artstyles. Usually, they're more realistic, Darker and Edgier, or both, which in itself is quite funny. But then you have Kat and Ana's title screen, which is exactly what you'd expect from two kindergartners.
  • In Ski when you finish the level sometimes Jimmy T. will crash into the double doors at the end of the level, with an appropriate sound effect.

Gold

  • The intro shows Wario calling each of the WarioWare employees to make a game. When he calls Ashley, she immediately hangs up.
    Wario: Hey Ashley- (immediately hangs up on him) ...Eh, okay, I-I'll call you back.
    • The fact that, later in Dribble and Spitz's stage, the Octoblazooka that Wario wrong numbers during the intro is a Wave-Motion Gun attached to the top of their taxi. Why or how it got a phone number is a riddle for the ages.
    • When Mona asks Wario how much the job pays...
      Wario: Mona! I need your help. What's it pay? Uh, hold on. (Fake Static) I can't hear you, uh, you're breaking up!
    • When Wario calls Penny, her rotary phone is inexplicably massive, with just the receiver being as big as her entire body.
  • The fact that the entire plot of the game was kicked off by Wario wanting money for pizza. Or that he thought the best way to get that money was to start a video game tournament out of nowhere.
  • "START CHEERING NOW!!"
  • Wario explaining the game tutorials in the most condescending way possible. The Twist League has this gem:
    Wario: Oh yeah. You'll need the A button too. It's the one with the A on it.
    • The Touch League has some changes involving using fingers on the Touch Screen; the manual of Touched! has Wario angrily state "Get your grubby hands off the Touch Screen! Whaddya think the stylus is for?! USE IT!" However, in Gold, due to the players being forced to use their fingers in case the stylus is lost, he states this.
      Wario: Now get ready to move things and draw stuff. You know, like lines.
      Wario growls.
      Wario: And if you lose your thingy... Well, then you're just (squeaky noise plays) stuck using your finger.
  • Most of the host's stories in this game are delightful little adventures that make just as much sense in context. Did we mention they're completely voice acted too?
    • A few girls approach Jimmy T. asking him for some pictures, to which he happily obliges. After their photo op, the group view their snaps. Turns out the ladies didn't want pics of Jimmy, but rather of the cute little kitty that nestled itself into his fro without him noticing. Jimmy lets the kitty tag along to boost his popularity.
    • Mona visits Joe's clothes shop and asks him for suggestions what to wear for her party tonight. Joe tells her to envision her perfect dress and describe it to him. She tells him her dress should be something extravagant like a parfait, cute like a plushie, and something cool like Wario. Cue Joe being baffled about Mona finding Wario cool. Mona then continues on how she sees Wario as a fashion icon, and that she loves him and his 'stache, leaving Joe even more baffled. Mona then compliments Joe on his style, particularly loving how his tie looks, which Joe personally finds old and tacky.
    • Dribble and Spitz fly through an intergalactic warzone in their taxi car spaceship. Spitz teaches Dribble about being as calm as he is after getting stiffed a while ago when a stray laser blast hits them straight on. Cue Spitz flipping his shit and activating the taxi's Octoblazooka, driving headlong into the battle while Dribble tries to calm him down. After the smoke clears, it turns out that Spitz wiped out both sides of the war in his rage. What makes it better is that Dribble and Spitz are respectively voiced by Kyle Hebert and Griffin Puatu.
      Spitz: See that? All you gotta do is stay cool.
      Dribble (with the camera zoomed in on his face): Yeah. Cool.
    • 5-Volt's story has her going through a TV workout program to buy a one-ton frying pan. In her ending, after 9-Volt drops his 3DS under a cabinet, 5-Volt helps him out...by lifting it.
    • During Ashley's story, a lot of what Ashley says and does in response to the happenings around her. It's her tone that sells it.
      Red: (translating for the summoned demon) We got a big problem! Hum Gree's behind this!
      Ashley: Never heard of him.
      (...)
      Red: You? Ashley, you can't take on THE Hum Gree! He's... mean! And I heard - I heard he breathes fire!
      Ashley: Eh.
    • We see Dr. Crygor exploring a seemingly haunted forest rich in fungi that he's interested in. After Mike scares the living bejesus out of the poor doc, he notices a strange frequency in the form of another robot named Doris 1, who was apparently abandoned in the forest. She introduces herself and Dr. Crygor takes pity on her...until she recognizes him and starts Suddenly Shouting that he was the one who abandoned her. Crygor then decides to get the hell out of dodge while Mike just...stands there.
      Doris 1: My creator... WAS YOU! YOU LEFT ME TO DIE!!!
      Dr. Crygor: AAAAHH!!!
      Doris 1: I WILL—! I WILL—! I WILL END YOU NOW!!!
      [Crygor screams as he runs away with Doris 1 in pursuit]
      (Beat)
      Mike: I'll wait here.
      • After the player emerges victorious in a race during the revived Basic Training, back at the lab:
        Mike: Tell me again. Why is she here?
        Dr. Crygor: We couldn't abandon her in a haunted forest!
        Mike: I fabricated those frequencies. Ghosts do not exist.
        Doris 1: Yes they do.
        Dr. Crygor and Mike: Whaa?!/Uh...
        Doris 1: Loading. Paranormal encounter. I felt it walk right through me.
        (Screen slowly closes up on both Crygor and Mike's faces as a Scare Chord plays)
      • After this, Crygor realizes that he left his fungi in the forest. He turns to Mike, but before he can even get the request out...
      • Earlier, when Mike initially spooks Crygor in the forest...
      Crygor: Why did you run off like that? You know how I miss you...
      Mike: (gags in disgust)
    • After 18-Volt wins a rap battle against local bully 13-Amp for some games that she stole from a kid, 13 befriends 18 and asks him which school he goes to. 18 responds with Diamond Elementary, 4th grade. Cue 13's bewildered look as 18 happily jogs on telling her to meet him at the playground if she wanted a rematch.
      13-Amp: Bested… by a 4th grader.
    • Penny finishes up on a brand new potion she calls The Tonally Transformative Elixir. She tests it on her grandpa Crygor, turning his voice angelic. Crygor calls it a success, but proceeds to have stomach pains. Penny gives him another potion to combat the pain. After his belly calms down, he ask Penny when the effects wear off. Penny nervously giggles.
    • Kat and Ana are taking a test to get their ninja's permits. The task? Eat everything the instructor serves to them. They pass with flying colors and get their permits... as gourmet masters. The department for ninja's permits was next door, while the instructor had gone to the bathroom.
    • 9-Volt and his pet Fronk get through math class by imagining it as an RPG. A simple premise until you learn that Fronk is older than he looks. He just turned 1 last month.
      Fronk: Want to know my secret? It's 8-bit yoga. (Zoom in on his face and Fade to Black.)
    • Young Cricket and Master Mantis train in an amusement park. Cricket must prove himself by conquering a Merry-Go-Round. After this test, the duo are about to continue their training on the Ferris wheel when they notice a smitten Lulu clinging to Cricket's arm. He then proceeds to deliver the sickest of all burns:
      Young Cricket: Little girl? Get off. (Lulu undergoes a Color Failure in response)
      • Even better, Lulu just shows up on his arm when the level's over with no explanation as to how she got there. Cricket doesn't even notice her until Mantis points out to him that there's a little girl on his arm. He doesn't even feel the weight of Lulu clinging to him.
      Master Mantis: But first, Cricket... The Trial of the Lost Child.
      Young Cricket: Yes, of course!
      Lulu: Come on! Giddyup, horsey!
    • Orbulon loops through the drive-thru of a burger joint while he orders all kinds of strange things, like Chilly (as in, frozen) Fries, and Chili-Pepper Milkshakes. When he comes back around for ten Mega Burgers, he's told that they're fresh out of hamburgers. Orbulon mistakes this as them being out of actual hams (as in pigs), so he warps out to go searching for some. He comes back to the drive-thru with a whole shipful of live "hammies" that he hopes they'll "burger" for him, only to be yelled at and be sent on his way. The kicker?
      Orbulon: Are you not a chef?
      Danny the Drive-Thru Attendant: No! I'm in high school! They don't even let me work the grill!
  • After the player beats 8 bosses (besides the Wario intro bosses), Wario wakes up and finds out that the player has bested 8 stages. He then trembles in anger and declares "MUST RAGE-NAP!". As he then rage snores, one of his Alien Bunnies covers its ears and groans in annoyance.
  • The introduction for the Dancing Team Ultra League has several.
    • Most of the characters succeed in attracting people to the dance club (see the Awesome page for more), with Young Cricket and Mona in particular attracting a lot of women and men respectively, except for Dr. Crygor, whose dancing actually drives people away, and Master Mantis, whose dancing impresses Dr. Crygor but draws silence from everyone else. Thankfully, Penny's singing draws a lot of people in.
      • Yes, you read that right: Penny's singing causes people to draw back in. note 
    • Manager Joe just stands there with a dumbfounded expression through the whole thing.
    • Mike's explanation on how the microphone works:
      Mike: Find the mic first. Next, face it. Then blow into it.
      (Beat)
      Mike: It's fun to... switch things up. Tutorial now concluded.
    • Fronk describes his games in a cheerfully succinct manner:
      Fronk: They're a lot like me: Extremely short, and almost just as fun!
    • The fact that Fronk just randomly joins the Dancing Team for the sake of those minigames. Mike is understandable, being the Crygors' invention and all, but Fronk just comes out of nowhere!
  • The Potluck Gang Ultra League:
    • Each of the characters bring some food for the potluck, including hot dogs, vegetables, chicken, s'mores, radioactive carrots, explosive oysters, and garlicnote ...which is actually a mandrake root.
      9-Volt: Maybe a potluck was a bad idea.
    • Red freaks out when he realizes Ashley brought a mandrake root, since its cry can kill people. Spitz messes with Red by going "Wahhh!" behind him, scaring him so badly he passes out.
    • The roles are reversed here: Mike just randomly joins the Potluck Gang for the sake of more mic minigames. Fronk is understandable, being 9-Volt's "pet" and all, but this time it's Mike who comes out of nowhere!
    • At the end of the stage, 5-Volt takes a picture of everybody in the camping trip, including a family of sasquatches who were cheering them on during the stage and have no problem posing for the photo.
    • This scene:
      Dribble: Y'know, we aughta invite Wario next time we do this!
      Ashley: Did you say "next time?"
      Red: It sounds like Ashley's in!
      (Beat)
      Ashley: (blushing) No, it doesn't...
  • There's an unlockable mode where you can scan amiibo to have Wario make a painting of the character. The artwork used for the vast majority of the characters looks like a lazy 3-year-old drew them. The artwork used for Wario himself is much, much higher in quality, and depicts Wario as a complete Bishōnen. This gives the impression that Wario is actually a really good artist; he just doesn't want to bother putting the effort into glorifying anyone but himself. This includes Waluigi!
    • If you look at the 3DS manual for the game and read the section detailing the amiibo sketch, Wario will boast "My artistic skills will bowl you over!"
  • One of the challenge modes you can unlock is called Wario Interrupts. It involves Wario as his Deluxe alter ego hanging out on the top screen while he mucks with the bottom screen every three microgames to distract you. His powers include blocking your vision, flipping or altering the screen, messing with a microgame's speed... or farting in your general direction. And if he does that, you have to wait for the smoke to clear. Even better, it also has a meter that you can fill up to sic Lulu on him and distract him for a bit.
    • By far the best power he can unleash is turning every sound effect in a microgame into that silly "eh-hmm" sound from the baby face in Mario Paint. All of them.
  • The big reveal about the pot and why Lulu needs to take it back from Wario. One would assume it's a highly-valuable artifact, considering it's made of gold, or it's an Artifact of Doom that can't fall in the wrong hands, considering Wario turned into an eviler version of himself called Wario Deluxe when putting it on his head. But nope. It turns out the pot is a toilet. It was Luxeville's only way to relieve themselves. Wario takes the news surprisingly well and even has a good belly laugh at it as he happily returns the pot.
    • This is even foreshadowed during the cutscene when you beat 4 stages. After Wario finishes bathing in gold, he and his bunny minions notice a strange smell coming from the pot. Wario interprets this as a sweet smell of victory, while his bunnies, disgusted, move back from Wario.
    • Then, The Stinger reveals that Lulu's quest was a "Shaggy Dog" Story, as the elder of Luxeville reveals that they bought a modern toilet (read: a bright blue, star-patterned chamber pot with a white seat and a bidet) during Lulu's absence. Cue the Face Fault from Lulu.
  • Some of the reactions from the host characters whenever you fail a microgame can get a chuckle:
    • Wario in his intro stages will fall over in his chair, usually saying something like "Aw, c'mon!"
    • Jimmy's afro falls off if you fail, which causes Amy and Mimi's phone screen to shatter.
    • Dribble slumps in his chair while Spitz arches his back and hisses like a cat as his target gets away.
    • Instead of a dress, Mona will come out of the changing room in an old, worn out sweater and sweatpants with a pout.
    • 5-Volt flops on the couch with the biggest pair of fish lips on. Sometimes she'll ask if your hand slipped or something. This is the same woman that breaks windows and jumps out of TVs in Gamer.
    • Ashley gives you one hell of a death glare. If you look closely, her hair even goes a little white, which happens every time she gets pissed.
    • Dr. Crygor stumbles a bit while Doris One catches up and bonks him on the head with her broom.
    • 18-Volt and 13-Amp position themselves like 18 stumbled his rap and 13 capitalized on it. Meanwhile, Dragon 13 on the bottom screen gets bigger for a second while Tiger 18 shrinks and curls up in the corner.
    • Penny just pats Dr. Crygor on the back while he has stomach pains like, "It's gonna be ok."
    • Kat and Ana gag at some gross-looking sushi with wasabi on it.
    • 9-Volt and Fronk reel back in pain as they take damage. This would be terrifying if it wasn't in reality 9-Volt's math class as he imagines it as an RPG.
    • Young Cricket and Master Mantis come back around the carousel about to fall off the horse, with Cricket saying something like, "We survived!", like they're risking their lives. They're riding a freaking Merry-Go-Round.
    • Orbulon fails to abduct a pig for a fast food restaurant.
    • Fronk just calmly, yet firmly states like a gentleman that you failed one of his random microgames.
    • Both of the gangs for the Ultra League stages react by falling over in failure.
    • Wario Deluxe shrugs his arms and says, "Too bad!", with the biggest shit-eating grin on his face.
      • Wario Deluxe can also be pretty funny when you succeed microgames, just because of how begrudgingly he gives you praise.
        Wario Deluxe: Eh... Good enough.
  • On the subject of failing microgames, each character (with the exception of Mike and Fronk for some reason) also has a unique quote for when you lose one by doing absolutely nothing. Most commonly they reproachfully snap at the player.
    Wario: Wake up!
    Jimmy: Where's your head at?
    Mona: Are you there?
    Dribble: You takin' a nap?
    5-Volt: Pay attention now!
    Ashley: Hello?
    Dr. Crygor: Wake up already!
    18-Volt: You playin'?
    Penny: You froze!
    Kat & Ana: Pay attention!
    9-Volt: Where were you?!
    Young Cricket: Concentrate!
    Orbulon: Can you hear me?
    Wario Deluxe: Hey, you done or what?
    • On top of this, there are also voice clips for failing three consecutive microgames this way.
    Wario: Oh, what'd you do?
    Jimmy: Ya lose the beat?
    Mona: Something wrong?
    Dribble: Not cool.
    5-Volt: Can I help?
    Ashley: This isn't working.
    Dr. Crygor: Pull it together!
    18-Volt: N-N-N-NO!
    Penny: Something's not right.
    Kat & Ana: Stay focused!
    9-Volt: Not so hot!
    Young Cricket: Find your center!
    Orbulon: OOWOOOAH!
    Wario Deluxe: Aww, giving up?
  • As if the cutscenes in Gold weren't hilarious on their own, you can redub them with your own voice. There's also nothing stopping you from going completely off script. This is most likely why there isn't an option to share them online.
  • Gamer (now called Sneaky Gamer) is still terrifying to play through, but it also added a few hilarious moments, such as 5-Volt sometimes spinning upside-down while outside 9-Volt's window or, instead of 5-Volt lifting 9-Volt's TV stand, it might be Mr. Sparkles (the bodybuilder from 5-Volt's story) instead.

Get It Together!

  • Crygor's intro cutscene involves him testing out a new invention of his called Flatterbots, which praise people's every action. The Flatterbots applaud Doris 1's sweeping and Mike's singing...but when faced with Dr. Crygor's dancing while wearing an inner tube, utterly refuse to praise him.
    Dr. Crygor: Not again!
  • Ashley's intro cutscene has her so hungry that she briefly hallucinates Red's head as a burger.
  • In Orbulon's intro cutscene, he's seen hosting a travel show to everyone, showing off all the unique cultures you can find on Earth. Said method involves abducting these artifacts while claiming to be appreciating them. He later stops by Wario's house, looking as sloppy as ever...only to just turn around and leave in disgust.
  • We find out how the game bugs came to be... Turns out was Wario's fault, by not doing any decent bugfixing beforehand. Everyone else present chases after him, screaming out "Every single time!". It signifies that the gang all remember every time Wario has done something to them. At least this time, Wario didn't mean for something to go wrong, it's just that his method of bug-fixing doesn't work so well outside the game world. Even funnier, Dribble, Kat and Mike are chasing Wario normally while Dr. Crygor is leaning backwards with one foot raised and pointing Finger Guns at Wario with his mouth in a "U" as if saying "You're gonna get it now, Wario!"
  • In cutscenes, the characters move around using their in-game abilities, I.E. Crygor swims, 5-Volt teleports, and so on. 18-Volt can't move, so how does he get around? Cricket pushes him like a block. It's even lampshaded in the cutscene before 9-Volt's stage.
    • This also means that characters who can't stop moving continue moving even in cutscenes, and some of them have to get creative to stay put. Kat & Ana are always bouncing up and down, Mona gets around it by driving in circles, and 9-Volt puts himself between other characters (and in some cases, the impassable edge of the screen).
  • In the cutscene first introducing Jimmy T., Dr. Crygor comments that the game bug-infested area is rather spooky. Mike pokes fun at Dr. Crygor for being afraid of the dark, to which he responds his "superior intellect" can't be afraid of the dark. Then the lights go out...
    Dr. Crygor: WAAAAAH!!!
    Mike: Good grief. Your superior intellect is a scaredy-cat.
  • In Ashley's intro, her level is nearly as glitched as the Final Boss's area. Wario immediately realizes it can only be hers because the darkness and gloominess means she likes it, and she's not thrilled about having to fix it.
    • By the end of her stage, compared to everyone else who usually pose triumphantly after clearing out the bugs, Ashley instead just sulks in disappointment.
  • The explanation behind 5-Volt's special ability - she's such a Sleepy Head that her dream form exits her own thoughts. Amusing enough, except 9-Volt reveals this is utterly normal for her. All those times she was tormenting you in Gamer was something she was doing in her sleep!
    • Jimmy's reaction to it all:
      Jimmy T: Your mom's got spooky moves, eh? That's weird. I dig it!
  • The entire reason the characters were sucked into the game? It was the Supreme Developer, what can basically be described as a god-like figure with Wario's face. He appears in two cutscenes, and is never mentioned or acknowledged ever again.
  • When the gang assembles the treasures in the post-endgame after Penny joins, the treasure disappears after being used as a watering can to grow a beanstalk. Everyone does their victory pose...except Wario, using his defeat pose because his treasure disappeared.
  • And then there's the true ending of the game, where after Pyoro is defeated everyone wants to know what he's doing here, but Wario is only interested in getting treasure from him. Unfortunately for him, Pyoro only gives Quizzical Tilts in confusion.
    Wario: You're kidding. (distraught) NO! There's nothing at all?! But... but... IT CAN'T END LIKE THIS!
    Master Mantis: Perhaps this is the end you seek... Treasure not the gold but the journey it inspired.
    (Master Mantis performs his victory pose. Iris Out on a still-distraught Wario.)
  • The first time viewing a stage description, it is written through the perspective of Wario instead of the stage's host. He has some interesting commentary on some of the levels:
    That's Life: Mona made these games! What did she call them? "That's Life" games? Her life must be weirder than I thought! WA HA HA!
    Nintendo Classics: Ooh! This is the Nintendo Classics level that 9-Volt made! It's full of fun goodies, from retro toys to the latest games. Hurry up and lose already - it's my turn to play next!
    Nature: This level was made by those itty-bitty ninjas, Kat and Ana! What was their theme again? Nature? That means lots of ferocious animals... Don't mess up, or you might get eaten! WA HA HA!
    Sports: This is the Sports level that Jimmy T made! It smells like it has a bunch of sports-themed games, like basketball or whatever. Sweaty gym socks... How wonderful! WA HA HA!
    Food: WA HA! We've arrived at Ashley's Food level! That witchy little girl can really put a meal away. I've seen her wolf down ice cream, fried rice, pickled herring- GAH! Now I'm hungry! And jealous! ARRRGH!
    Culture: Orbulon made a level based on Culture! Sounds like you can play games about world history and- ZZZ! Oops! I fell asleep mid-sentence! That's how boring I find CULTURE and HISTORY! Nyeh! But we've got a game bug to delete, so... in we go!
  • Many of the Prezzy descriptions:
    Party Cracker: Can't party without one of these! Well, you could probably try, but...no one wants to be at that party.
    Boiled Egg: Just an egg that's been boiled. Is that disappointing? Lower your expectations a bit. Thank you.
    Banana: A snack with appeal. Ugh. Sorry.
    Cactus: A prickly plant stuck mid-shrug. It's OK, buddy. No one expects you to have all the answers.
    Sunglasses: An extra-chic design. Place them over your eyes to defeat the sun. Your move, space.
    Bat: The smell of the wood transports you back in time. Why am I sniffing a bat? Sheesh, don't be so judgy!
    Flip Phone: An ancient device used in ancient times for communication. It flips closed. What. Even.
    • Some of the one-star Prezzies are just garbage items, like an empty can and an apple core. And some of the crew members will still really like them.
  • Crygor's description of his microgame Crash Course has him bluntly tell you to destroy the building with the wrecking ball, then adds that you shouldn't worry, as it's apparently For Science!.
Move It!

  • One of the games has you play as a soda bottle where you have to shake your body to make it erupt. The bottles in the game wildly flap around with Garry's Mod-quality physics.
  • The microgame "Swing at Love" has you swing a man into his damsel. Failing at this results in the man being flung into orbit. The highest difficulty adds a monkey to act as a trap. Swing into them, and they'll simply give the man a Dope Slap.
  • The end of the description for the Knight pose claims that the Voice above gave the defenseless islanders swords... then gave them the Knight pose to stop them from holding the swords on the bladed end.
  • One of Mona's games requires you to pull off a stocking stuck on a person's head. Funny enough, but the real hilarity comes when you win, where there's a disclaimer to not actually put stockings on your head above an image of a pink-haired anime girl. Or a classical poet in a powdered wig. Or Julius Caesar.
  • There's one pose that is literally just named "Ba-KAW!". It's impossible to take it seriously whenever it's announced during the microgames. In addition, to use it, you hold your dominant hand Joy-Con to your nose (it represents your beak) and the other to your butt (it represents your tail).
    • The description of the pose ends with a rap verse about how being a chicken rules, beatboxing and everything.
    Feathers lookin' sleek
    and wind blowin' back my comb.
    Cluckin' round the island 'cause
    that's all I've ever known. Yeah!
    • Per this video, most languages have them read the pose title as-is. Only the English version actually tries to imitate how a chicken sounds. With the low, velvety voice of Keith Silverstein, no less!
  • Ashley & Red's stage progression involves Ashley feeding Red berries. When it's time for the boss stage, she grins as she presents Red with a whole bunch of berries, much to his horror.
    • This makes Red's body grow at the end of the scenario, but the berries have acted on Red too much that he becomes gigantic...
    Red: (to Ashley) WHAT DID YOU DO TO ME?!
    • Then there's the description afterwards stating that Ashley wants to turn Red into her guinea pig taste-testing the island's weird berries.
  • Orbulon's scenario involves him crashing into a statue of the Voice and becoming amnesic, causing the Wood Watchers to mistake him as their god and worship him. And he gladly accepts that without hesitation. Because of this, he gets to feast on the island fruit and develops a massive Balloon Belly.
    Orbulon: Awesome! I am a god! Keep worshipping me!
    • At the end of his scenario, Orbulon regains his memories of his Oinker and has a touching reuninion with it... only for Orbulon to slip on a Banana Peel and lose his memories again.
  • Remix 1 starts off with the gang from the previous stages hanging out together in a floating cottage. Hilarity ensues:
    • Mike is shown serenading Red and Mona with a song so loud it shakes the foundation of the hut.
    • Lulu is seen toying around with Orbulon's Oinker, eventually causing it to start pinballing around the cottage to Orbulon's shock.
    • The Crygors and Ashley are seen experimenting together, only for their brews to all explode together. This and the above ultimately causes the cottage to break off and fall into the rapids and fly off a waterfall, leading into the events of the stage.
    • The epilogue has the gang arriving at a statue of one of Caresaway's royals. Unfortunately for them, the cottage lands right on top of it, with the gang (minus Ashley) staring on nervously.
  • The Remix 2 stage's epilogue has all the partygoers excitedly coming back to Poolopus begging it to toss them into the air again because they had so much fun the first time.
  • Regardless of the pose, successfully performing the presented "Second Chance Stance" will have the camera zoom in right into the models rear every single time.
  • Dr. Crygor's boss game starts off with a scene of Snow White eating a poison apple. It's nothing out of the ordinary so far, but then you see the apple at the start of her digestive tract and you realize what needs to be done.
  • Young Cricket's microgame "The Big Moment" has some very fun fail animations from the fiancĂ©e you're proposing to, especially if you present her the donut.
  • "Great Cleave" has you playing as a knight with a sword that's way too big for him. If you swing too early, it'll violently cleave into the ground and the knight will pathetically fail to pull it back out before getting clobbered.
  • 9-Volt's microgame "The Legend of Zelda: Ocarina of Time 3D" has you control a Cucco trying to outrun Link. As expected, you have to assume the Ba-KAW Form. Some subtle humor comes from the inputs associated with the Joy-Con: the Joy-Con in your dominant hand steers the Cucco, while the one on your rear shakes its tail in an almost taunting fashion.
  • For the mother of all funny callbacks, say hello to the final microgame: Super Wario Dance Company. Hilariously embarrassing for many on its own, but for anyone who remembers Wario's Dance Company from Smooth Moves and goes into the final stage wondering if there's a new final challenge, hearing the instruction and seeing the line of mannequins will likely go through the five stages of grief or laugh their head off. Or both.
  • At the end of Wario's last scenario, Wario was flung from the volcano back into the temple, landing straight on top of the hole where the golden statue he tried to steal was. To make matters worse, the Wood Watchers had interpreted it as Wario being their new god, and started serving him, much to his chagrin. He struggled to get out of the hole while being crowned and adorned with fruits, declaring it as his "worst vacation ever".

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