- Anything fun is just a distraction from how much the world actually sucks...
OMORI is an up-and-coming RPG from artist Omocat, based off of her comic of the same name. It tells the story of a young NEET named Omori, as he goes about his daily life living in an enormous white expanse. A depressed individual, he rarely gets out of bed, and when he does it's only to go on the internet or to grab a tissue. His eccentric and fun-loving neighbors, on the other hand, rarely sleep and their technicolor dreamworld repulses Omori, though he admits to liking them, somewhat. One day he finally works up the courage to try to experience their way of life. Eventually, Omori must make a decision on which world is real; the empty, lonely White Space, or the bright, insane world of his neighbors.Developed and launched on Kickstarter, Omori is a surreal, horror RPG that takes heavy references from other RPG's, most notably Earthbound. it has currently been funded, with several of it's stretch goals met, including a full Japanese localization, due to the heavy popularity over there. Music by Space Boyfriend and Slime Girls.
Tropes used in Omori:
- Attack of the 50-Foot Whatever: One of the first enemies shown is a giant plane with a face on it.
- Batter Up: Aubrey.
- Dark and Troubled Past: Omori, possibly. It is yet to be shown if his depression is caused by anything, but the Kickstarter page implies he lost a dear friend in some incident that he can't remember.
- The Eeyore: Omori. Just read his comic to get an idea of how nihilistic this guy is. Possibly also The Woobie.How are you supposed to cheer up if you don't know why you're sad in the first place?
- Getting Crap Past the Radar: In the original Omori comics, Omori was looking at porn on his computer. In the game and in the official art, the contents of the screen is censored by static... yet Omori retains the tissues.
- Medium Blending: In addition to ingame footage, the first trailer used both hand drawn animations and real life photos and clips.
- The actual game itself will also use the hand drawn animations in cutscenes, as seen in the 2017 trailer. Some of the enemies will be displayed as clay figures, as well.