The characters of Solatorobo. Beware of spoilers, especially in the "Other Important Characters" folder.
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The upbeat, determined hero of the game. Red is a Hunter, which is ostensibly short for "bounty hunter" but probably better described as "the guy who does odd jobs". His robo, DAHAK, is the main source of income for both himself and his adopted little sister, Chocolat. Has a tendency to say things that get him in trouble or accidentally offend others, but he's a good guy at heart. He's a mutt. On the official website, the image showing his species is an Akita Inu, but since the text says "mutt" and his mother is Merveille genetically, he could be some kind of Collie mix.
Funetik Aksent: Red's got this habit of speakin' with the Gs missin' off the ends of his words. It seems to serve no purpose other than to give him a unique way of speakin' (and possibly makin' him look a little bit denser). The accent doesn't even make sense, as neither his adopted sister, whom he has lived with for nine years, nor his biological parents (who he likely learned to talk from) speak with any identifiable accent.
Hot-Blooded: Elh outright calls Red 'hot-headed' during the post Part 2 credits sequence. He only solves one of the three riddles for the Flute, settling the first two with violence. Frequently charges in without thinking, and says some pretty cheesy things with a straight face.
Red's reason for wanting to force Elh to wear the Queen of the Race outfit. Fail to beat the costume time once, and Red will nearly forget about making the girls promise to wear it. Elh calls him on it, and he admits it's not really about the costume at all: he just wants to see her "get all embarrassed"!
I Was Just Passing Through: In the opening of Part 2, Chocolat asks Red if he misses Elh. His emphatic response is that no, he just misses the billion rings' worth of work he was promised! Of course no one actually buys it, but Chocolat drops the subject pretty quick anyway.
Innocent Blue Eyes: Director Frasier from the orphanage in Basset comments how Red's eyes tell her he's a good person.
Kleptomaniac Hero: Red barges into people's houses and opens their chests, taking whatever happens to be inside. Including at the orphanage.
Red is the odd sibling out and the one lacking the "perfection" given to Nero and Blanck, just like red the color, which in Yin-Yang symbolizes the absence of both.
Red's mecha is named after Azi Dakaha, a Sumerian demon.
Men Don't Cry: Red seems to hold this view, as after saving Elh from some bugs and getting told to stay away, he teasingly asks "Eyes red from crying?" Of course, by that point everyone knew Elh's a girl and Red was likely just being a bit of a jerk. Red himself also lacks any sort of crying sprite.
The Reveal: Red is a hybrid created by Merveille Million and Baion.
Secular Hero: While the Shephard Republic is home to both the Anju and Oshilasama religions, and Elh even mentions following something similar, as Oshilasama teaches how to control the Nono essential to barrier spells, Red just dismisses it all as "superstitious nonsense". Surprisingly, Elh has noreaction to his disrespect.
Transforming Mecha: DAHAK can use "Mode Change" from his battle forms to an anchor-shooting mecha and a flight mecha. There are also variations of his standard fighting mecha available after the half way point.
And improved versions of those are available in New Game+ mode, once you reach the Duel Ship. They're not cheap though!
Unexplained Recovery: Red survives the Human Sacrifice needed for the Rite of Awakening. He just appears afterwards with no explanation - lucky thing he didn't fall off the ship before coming back, though, since Elh just left his body lying out there in the wind...
Walking Shirtless Scene: Whenever he goes into Trance. It is never explained why this happens, or why he loses his trademark bone and hat.
Dahak is capable of lifting and tossing things. Naturally, this applies to each and every enemy you encounter, though at least it varies between picking up the enemy itself and picking up the enemy's projectiles to return them. At least until Red learns to control his Trance, in which case Ki Attacks become a viable option.
Likewise, Red isn't very good at solving riddles. So, when the guardians of the flute ask him riddles, he just jumps right in and attacks them instead.
X Marks the Hero: He appears to have this underneath his right eye in most in-game face portraits, made difficult to clearly distinguish due to his bangs. However, it's one long horizontal scar across his nose with smaller tears crossing it vertically.
Years Too Early: Red tells a rookie he's a hundred years too soon to hope to win against him.
Red's little sister. She loves all things mechanical, and so spends a lot of time fixing up DAHAK or the Asmodeus, their home airship.She's a Caninu, Pomeranian to be exact, but her short muzzle tends to confuse players (surprisingly, no one in game makes any mention of it).
Ace Pilot: At just 13 years old, she does advanced piloting manoeuvers with a huge domestic airship. Eat your heart out Fox McCloud.
Fanservice: Downloadable quest #5. Chocolat is enthusiastic about wearing a "Queen of the Race" outfit but doesn't want to be the only one, so she tries to drag Elh into it; Red manages to goad Elh into promising to wear it if he manages to come in first place and break the track record at the Pharaoh Air Robo GP Cup by claiming the poor Felineko lacks the confidence to pull it off. By accomplishing both things, you receive a special photograph showing Elh and Chocolat in the aforementioned outfit, which makes them look like cheerleaders, complete with Bare Your Midriff, Modesty Shorts, and Exposed Animal Bellybutton.
Female Feline, Male Mutt: Subverts it, though you'd be forgiven for confusing her for a Felineko and thinking she played it straight.
Teen Genius: Chocolat Gelato. 13 years old and an engineer that not only manages to pilot her own home airship, but also manages the financial issues between her and her brother.
Teens Are Short: She's 13 and only 120cm/3'11". You could justify this as her just being a Pomeranian, except for the fact that Russian blue cat Opéra is 170cm/5'7" and should realistically be about the same size if breed determines height.
¡Three Amigos!: With Red and Elh, by the end of the story. Subverted in that both sidekicks are female.
A young Felineko rescued from the Hindenburg by Red, who offers him an exorbitant amount of money in exchange for helping with an ancient ritual to seal the monster Lares. Elh is blunt, taciturn, private...and not-so-secretly falling for Red. She's an American Shorthair (apparently).
The Atoner: After trying to take Red's life, she spends a good portion of the second part of the game angsting about it, even to the point of telling Red it would have been okay if he'd killed her while he was Brainwashed and Crazy.
Eek, a Bug!!: Elh often tells Red to hurry up and squish the bugs in Visla, and Red has to save Elh from bugs twice, once in the main story and again in a sidequest. This functions as a Protection Mission, with a glowing circle around Elh marking the line you can't allow bugs to cross (this includes if you accidentally throw a bug across the line, because apparently even a dead bug is creepy).
Fanservice: Downloadable quest #5. Red makes a not-very-willing Elh promise to wear a "queen of the race" outfit if he manages to come in first place and break the track record at the Pharaoh Air Robo GP Cup. By accomplishing both things, you receive a special photograph showing Elh and Chocolat in the aforementioned outfit, which makes them look like cheerleaders, complete with Bare Your Midriff, Modesty Shorts, and Exposed Animal Bellybutton.
Female Feline, Male Mutt: Subverted and then played straight at the same time, as she's female but not feminine in the slightest.
Green-Eyed Monster: In the Prairie Kingdom Cup, Elh gets a case of this when Red gets too much attention from Princess Theria, Alicia, and Toffee.
He Won't Come For Me: The Kurvaz capture Elh to use as bait to make Red turn over the medalion, but Elh says that won't work because she betrayed him, tried to sacrifice him in the Rite of Forfeit, and he won't come.
Lady Looks Like a Dude: She wears boys' clothing and uses masculine pronouns in the Japanese version, completely confusing Red and Chocolat the first time they meet her. Red later uses this fact to their advantage, though, to sneak her into an all-boys magic school. Even the guard insists that, upon closer inspection, "he couldn't possibly be a girl."
Last of Her Kind: She's one of the last two Paladins along with Béluga, due to Baion burning their home Ragdoll to the ground.
The Load: In a quest after the end of the game, Red accuses Elh of eating too many free meals. When Elh turns to Chocolat for help, she agrees with her brother and says everyone on the Asmodeus has to do their share of work.
Man in White: Elh's tunic and boots also count, though the rest of the outfit is shades of grey, black, and purple. And, once again, she actually falls under Woman in White, complete with mysteriousness.
Screams Like a Little Girl: When confronted with bugs. Of course, given that she is a girl, it's more understandable, but Red didn't know that at the time. And again when Bruno attempts to sacrifice Red in the Rite of Feasting.
Tender Tears: Elh apparently does not have a problem with crying, possessing at least two separate sprites with small droplets at the eye corners and displaying them without shame. The second opening animation even includes a Sparkling Stream of Tears.
That Came Out Wrong: Inside Lares, there's a fork in the road. Red and Bélugadecide to split up, and you're forced to choose if Elh should stay with you or take the other path. Choose to go alone, and Elh will insist on going with you - but only because it's safer to separate the Paladins, of course!
"Hey! Don't get the wrong idea! I can see you getting it!"
That Makes Me Feel Angry: Elh, who is not very good at dealing with emotions, occasionally says things like "I feel happy" or "I feel disappointed." This is usually only in cases of positive or mild emotions, however; extreme anger doesn'tneedwords.
¡Three Amigos!: With Red and Chocolat, by the end of the story. Subverted in that both sidekicks are female.
Tomboy and Girly Girl: Once everyone learns she's female, Elh becomes the tomboy to Chocolat's girly-girl.
We Are As May Flies: Elh gives a speech to Raisin about how thankful he should be that he and Cerise were lucky enough to be born in the same time and how they should fight for their love, class differences or not, because life is so short.
Wholesome Crossdresser: She prefers wearing boy's clothes. Yes, that Skirt over Slacks look is for boys. Then Elh gets mad at Red when he uses this fact to their advantage to sneak her into an all-boys magic school. He insists she "couldn't be any more of a guy", and she mutters to him that she's going to have some words for him later.
Who Wants to Live Forever?: Elh does a bit of angsting about losing the people she loves as they grow old while she stays the same, and she and Béluga admit that their lives feel more meaningful after losing their immortality..
You Didn't Ask: Elh's response when Red and Chocolat ask why she never told them she was a girl.
Villain with Good Publicity: Most of the general public believes Bruno and the Kurvaz are stand-up guys and have no idea he wants to Take Over the World. Even after Bruno's death, many of the Kurvaz underlings still believe he embodied the spirit of a true Hunter and find Opéra to be a shallow imitator at best, despite the fact that she's turned the Guild around and is now working to save the world.
Fallen Princess: A DLC quest reveals that she was the daughter of a wealthy couple, but they died in an accident ten years ago and the fortune they left their daughter was seized from her; the only things she has left are two of her servants, Gren and Calua. Bruno took her in, raised her, and eventually gave her a job working for him, resulting in her loyal gratitude.
Opéra's two servants. Gren is the more serious underling, while Calua is goofy, fun-loving, and doesn't take things too seriously. Gren's straight-laced nature can sometimes put him at odds with Calua, but they agree in their Undying Loyalty to Lady Opéra. Gren is a Kishu Inu, and Calua is an Ocelot.
Throw Away Guns: When you toss Calua's bullets back at him, he'll drop his gun. You can grab it and shoot it two or three times before it runs out of ammo, at which point Red will simply chuck the whole gun. It disappears, and Calua quickly produces another to continue shooting.
The Kurvaz's Development Chief and Bruno's personal secretary, though she's not at all fond of him since he began trying to Take Over the World. A genius at Mini-Mecha design, she's personally responsible for many of the mechanical innovations in the guild. She's a Collie.
The Atoner: She never really got over creating artificial life, and is working with Béluga to make up for what she's done.
Crazy-Prepared: She "let" the intentionally "defective" Red escape with the Dahak - which she created specifically to help him - seemingly as a backup plan or some form of insurance against Baion.
A solitary and somewhat mysterious Felineko Hunter who has been aiding the Kurvaz lately for his own reasons. He and Elh have a history as the last two Paladins, an ancient clan tasked with performing the Rite of Forfeit in order to seal Lares.
Geeky Turn-On: When Merveille is presented with a hologram of a field of flowers, she's just as taken with the technology as she is with the beauty of the image. Béluga likes this aspect of her and finds it one of her most charming points, so would that be a Geeky Turn On Turn On?
Huge Girl Tiny Guy: If he and Merveille ever officially get together; he's only 160cm/5'3"!
It's Personal:Dead Big Sister]; Even worse, he was forced to sacrifice her to save the world in a Rite of Forfeit 300 years ago. This is one of the reasons that he is working with the Kurvaz to permanently seal Lares and is so insistent that Elh not perform the Rite with Red.
Last of His Kind: He's one of the last two Paladins along with Elh, due to Baion burning their home Ragdoll to the ground.
No Social Skills: This only comes out when dealing with strangers, however; he seems perfectly capable of talking to his teammates without trouble so after the Kurvaz join forces with the heroes, he leaves the jobs involving others to Red and Elh..
General Ripper: His first encounter with you has him willing to take down the airship he was supposed to protect in order to get you dead, and ended with his subordinates forcefully restraining him. His second encounter with you has him BOMBING AN ORPHANAGE to get what he wants from you. He doesn't even stop when he gets what he wants.
A new villain who rises not long after Bruno's defeat, Baion appears human and has a much simpler goal: instead of trying to Take Over the World, he just wants to Kill 'em All and cleanse the planet of its defective furry population.
Bigger Bad: He is dangerous on a much larger scale than Bruno, but does not actively pursue the protagonists as Bruno did.
A God Am I: Because he sees all of humanity and its descendants the Caninu and Felineko as failures, he feels like a god in comparison.
Expy: He's the main protagonist's neglectful father, who's trying to bring about an Apocalypse How with the use of Mecha and a Cosmic Horror from another dimension. And, well, just look at the guy. How'd they get Gendo Ikari to be in this game?
Gaia's Avenger: Believes himself to be this. After smacking him around a bit, Red tells him that Caninu and Felineko won't degenerate into fighting that tears the planet apart like the humans did before. He relents, and tells Red that, while they get a reprieve this time, he will be watching them.
You Have Outlived Your Usefulness: Despite the more common example of the trope where the Big Bad outright kills the poor minion, Baion merely lets Nero and Blanck do whatever they want after telling them this. Considering his plan involves destroying all sentient life and the fact that Nero and Blanck are implied to lose all their special abilities after completing their duties, this trope is still played fairly straight.
Nero and Blanck
A pair of Hybrids created byMerveille. They believe it is their right to kill and destroy the Caninu and Felineko.
The Battle Didn't Count: The first battle versus them outside their robots. After getting them to half health, they just say they're tired of playing around and just shoot a huge, undodgeable fireball at you.
Combining Mecha: Zairita and Srvara (Nero and Blanck's mechas respectively) can combine together to make another, more powerful mecha: The Cassandra Cross. Also the Septentrion, combining Red's Dahak, Nero's Zairita, and Blanck's Srvara.
Crippling Over Specialization: What Merveille says is wrong with them, as though they live for The Order and can perfectly perform their one duty of controlling Lares and Lemures, once that duty is fulfilled, they have no reason to exist. Those who are imperfect, however, like their brother Red are free to grow and develop in any way they choose, not bound to any one destiny.
Uh-Oh Eyes: Blanck's are orange, and may fall under either trope depending on which you see them as being closer to.
Heel Face Door Slam: After turning into Caninu and realizing Baion has no more use for them Merveille offers Nero and Blanck a chance to join the hero’s and start a new life for themselves. Before they get the chance however Baion gives Red the Order and he unintentionally kills them.
Karmic Death: They make their first appearance wreaking havoc in the major city of Pharaoh, just because they feel superior to everyone else for being Kemono. After beating the last boss battle with them, The Order happens and they themselves turn into Caninu. Before Red and Merveille can convince them to perform a Heel-Face Turn, the Order forces Red into his human form to destroy all life. They become his first (and luckily only) victims.
Not Quite Dead: In a DLC quest, it is revealed that some memories of Nero and Blanck still live within Red, and Merveille says she will attempt to restore them into physical bodies.
Kick the Dog: Almost literally. We are introduced to them casually attacking the kemono people, to the point of threatening the life of a lost little Caninu boy.
The three Priss sisters from Tail Concerto. They're on vacation in Shepherd, but of course they can't resist causing some mischief - or at least Alicia can't, as it gets Waffle's attention; Stair and Flare seem quite content to just sight-see, but follow her lead anyway.
Paper-Thin Disguise: Therria is "supposed" to be visiting Shepherd while under cover, so no one realizes she's the princess of the next kingdom over. Funny, you'd think that crown would kinda give it away...
Public Service Announcement: Mamoru's job is teaching this stuff, and quests involving him feature real-life safety and disaster preparation tips.
This Is No Time to Panic: In a DLC quest, Mamoru tries to calm a bunch of civilians with this phrase. He is a rescue worker after all.
Other Minor Characters
Any other minor characters who are of Nominal Importance or who otherwise make a difference in the story, in alphabetical order (as many are found only in Side Quests and thus players may encounter them in different chronological orders). Catalog that Cast of Snowflakes!
Poor Communication Kills: This causes problems when Cocona believes him to be stalking her because he follows her around but doesn't say anything. He actually just wants to return the watch she dropped.
Coat Full of Contraband: Dade, outside the parts shop on Airedale. Towards the end of the game he offers the best Rare Parts, each costs you 20,000 rings but boosts the relevant stat by 50, more than the other Rare Parts.
Stylistic Suck: When Dade gives Red a quest to take a box from his ex Vanille, Red opens the box to find out that it contains a notebook of very sappy and poorly written poetry from Dade. Red and Chocolat get a few laughs out of it, but it somehow wins Vanille over.
Retired Badass: He's a former Kuvasz special operations member. His role gets more important as the game goes on, but he's always playing a mainly supportive role. You also get to fight him in the arena, and he's no slouch; he makes it to the final round and can easily give you trouble too, if you don't go all-out.
Greed: His only motivation for bringing in new fighters is to make himself more money. Thankfully he's at least smart enough to know that you can't cheat your fighters out of their winnings if you want them to continue working for you.
Purple Is Powerful: For a certain modicum of power, anyway; he seems fairly rich, but his actual power outside of the arena is never shown.
The mysterious man who claims to be constantly watching Red and who gives him the library which unlocks as you play the game.
The parts shop owner in Airedale.
Mini-Mecha: Pilots one. She likes to customize it.
Lethal Chef: One of her workers says she's good at "anything aside from cooking food".
Training from Hell: Implied to be done by Suzette to her workers to get them to fight in robot matches better.
Broken Pedestal: Happens when she finds out that Red is ordered around by his 13 year old younger sister. Subverted later when she tries to beat Red in a battle to find closure, only to end up becoming a fangirl again and declaring her love for Red. This does not please her newly acquired male fanbase.