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Characters: Solatorobo
The characters of Solatorobo. Beware of spoilers, especially in the "Other Important Characters" folder.

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     Main Trio 

Red Savarin

The upbeat, determined hero of the game. Red is a Hunter, which is ostensibly short for "bounty hunter" but probably better described as "the guy who does odd jobs". His robo, DAHAK, is the main source of income for both himself and his adopted little sister, Chocolat. Has a tendency to say things that get him in trouble or accidentally offend others, but he's a good guy at heart. He's a mutt. On the official website, the image showing his species is an Akita Inu, but since the text says "mutt" and his mother is Merveille genetically, he could be some kind of Collie mix.

  • Actor Allusion: Before Red (voiced by Tetsuya Kakihara) competes in the final round of the Duel Ship Rookie Tournament, he tells the receptionist "I'm fired up!".
  • Adventurer Outfit
  • Armor-Piercing Slap: Ends up on the receiving end of these from Elh twice. Once after a Shower of Awkward, and once for ignoring Elh in favor of his fangirl posse in the Prairie Kingdom Cup DLC quest.
  • Attack! Attack! Attack!: Depending on how you play, Red can certainly be this (and it's probably pretty close to his official characterization).
  • Badass
  • Belligerent Sexual Tension: At some points with Elh. Usually they're good about working together without problems, but if he does something particularly stupid he'll certainly hear about it.
  • BFS: Red's Stun Gun has a really big bayonet that's longer than the gun itself and taller than he is, and yet he only uses it as a stun gun outside his robot.
  • Brainwashed and Crazy: When the Order is given. It causes him to kill Nero and Blanck and attempt to strangle Elh before getting a hold of himself.
  • Brother-Sister Team: With Chocolat, before Elh shows up.
  • Came Back Strong: He says he feels better than ever after his brush with death. It eventually results in him being able to Trance and become extra-powerful when he feels the need to protect someone.
  • Catch Phrase: "When I get down to work, there's just no stopping me!"
  • Color Character: Red Savarin. In case you can't tell, he's the Hot-Blooded hero in the red Adventurer Outfit.
  • Colourful Theme Naming
  • Combining Mecha: Septentrion, combining Red's Dahak, Nero's Zairita, and Blanck's Srvara.
  • Conscience Makes You Go Back: When Elh is captured by the Kurvaz after trying to sacrifice him in the Rite of Forfeit, Red seriously considers leaving and declaring the whole issue someone else's problem. Chocolat agrees with him initially, but it's all a ploy to get him to realize that they should turn around and go rescue Elh.
  • Determinator: A recurring characteristic of Red's is his willingness to see things through to the end, no matter what.
  • Edible Theme Naming: A savarin is a type of rum-filled pastry.
  • Eleventh Hour Superpower: Twice:
    • Red's Trance, the first time he uses it.
    • The Dahak's ultimate version: the Septentrion, which uses the combined power of Nero, Blanck, Red, and Tartaros.
  • Fanservice: His Trance again. There's no real reason for him to lose his shirt like that...
  • Female Feline, Male Mutt: Plays it straight, being a rather macho dog.
  • Foolish Sibling, Responsible Sibling: The foolish one with Chocolat keeping him in line.
  • Funetik Aksent: Red's got this habit of speakin' with the Gs missin' off the ends of his words. It seems to serve no purpose other than to give him a unique way of speakin' (and possibly makin' him look a little bit denser). The accent doesn't even make sense, as neither his adopted sister, whom he has lived with for nine years, nor his biological parents (who he likely learned to talk from) speak with any identifiable accent.
  • Furry Reminder: Red spends a great deal of time chewing on a Stock Femur Bone, and a comic shows him chasing a disc when Elh throws it.
  • Goggles Do Nothing: He has goggles and might could use them, but is never seen actually wearing them.
  • Goofy Print Underwear: Red is embarrassed that Chocolat is showing off the Asmodeus while his boxers are hanging out in a 4koma comic.
  • Half-Human Hybrid
  • Happily Adopted: Brother-sister example in Red and Chocolat. Considering she's only 13, he may actually have legal custody of her, despite the fact that she deals with day-to-day issues like money much better than he does.
  • Henshin Hero: Red's Trance. In fact, trance may actually be a mis-transliteration of transform, since both would be spelled toransu in Japanese.
  • Heroic BSOD: After learning he's a Hybrid, Red goes into a bit of a funk angsting over the fact that the two Hybrids he just met are Omnicidal Maniacs and he just might share their Ax-Crazy inclinations. Chocolat snaps him out of it by dragging him to Basset to play with the orphans and remind him that he's still the same good person she grew up with.
  • Honor Before Reason: Red usually acts before he thinks.
  • Hot-Blooded: Elh outright calls Red 'hot-headed' during the post Part 2 credits sequence. He only solves one of the three riddles for the Flute, settling the first two with violence. Frequently charges in without thinking, and says some pretty cheesy things with a straight face.
  • Humanity Ensues: Every time he Trances.
  • Idiot Hero: Red, if you didn't notice before.
  • I Gave My Word: For all his hot-headed foolishness, Red does deliver on his promises.
  • Innocently Insensitive: Red, to go along with his other idiocies. Chocolat and Elh get on to him for it, claiming he doesn't understand girls' feelings and is "an idiot with a bad mouth", respectively.
  • Interspecies Romance: Teased with Elh.
  • It Amused Me:
    • Red's reason for wanting to force Elh to wear the Queen of the Race outfit. Fail to beat the costume time once, and Red will nearly forget about making the girls promise to wear it. Elh calls him on it, and he admits it's not really about the costume at all: he just wants to see her "get all embarrassed"!
    • He also seems to quite enjoy dragging poor Elh back to Vizsla with all the bugs. Considering he grew up constantly teasing his sister, that's probably how he shows affection.
  • I Was Just Passing Through: In the opening of Part 2, Chocolat asks Red if he misses Elh. His emphatic response is that no, he just misses the billion rings' worth of work he was promised! Of course no one actually buys it, but Chocolat drops the subject pretty quick anyway.
  • Innocent Blue Eyes: Director Frasier from the orphanage in Basset comments how Red's eyes tell her he's a good person.
  • Kleptomaniac Hero: Red barges into people's houses and opens their chests, taking whatever happens to be inside. Including at the orphanage.
  • Laser-Guided Amnesia: The reason Red can't remember anything before age nine is Merveille and Baion's Memory Wiping Crew got to him before he could escape.
  • Master of Unlocking: Red manages to pick a lock using a wire (yes, just a wire) when captured by Gren in Shetland.
  • Meaningful Name:
    • Red is the odd sibling out and the one lacking the "perfection" given to Nero and Blanck, just like red the color, which in Yin-Yang symbolizes the absence of both.
    • Red's mecha is named after Azi Dakaha, a Sumerian demon.
  • Men Don't Cry: Red seems to hold this view, as after saving Elh from some bugs and getting told to stay away, he teasingly asks "Eyes red from crying?" Of course, by that point everyone knew Elh's a girl and Red was likely just being a bit of a jerk. Red himself also lacks any sort of crying sprite.
  • Mini-Mecha: Pilots one.
  • Moment Killer: To Dade and Vanille.
  • Nice Job Breaking It, Hero: When Red tries to stop a gang of sky pirates stealing a warehouse in a sidequest (not the cargo of a warehouse but literally the entire building), he completely forgets that destroying the air ship using explosives would be counter productive.
  • Not So Different
  • One-Winged Angel: Inverted with Red, before his battle with Bruno.
  • Oral Fixation: Red is always holding a bone between his teeth.
  • Pride: After the second credits, Elh claims that Red has a huge ego and refuses to tell him how important their adventures together have been to avoid it getting any bigger.
  • Protectorate: The key to Red's ability to Trance lies with his desire to protect someone or something at all costs and being unable to do it normally.
  • Rescue Romance: Double Subverted. Red saved an unconscious Elh from the Hindenburg, but their Ship Tease doesn't pick up until quite a bit later and that rescue was never mentioned.
  • The Reveal: Red is a hybrid created by Merveille Million and Baion.
  • Secular Hero: While the Shephard Republic is home to both the Anju and Oshilasama religions, and Elh even mentions following something similar, as Oshilasama teaches how to control the Nono essential to barrier spells, Red just dismisses it all as "superstitious nonsense". Surprisingly, Elh has no reaction to his disrespect.
  • Ship Tease: With Elh.
  • Slasher Smile: He gets an absolutely crazy one when The Order is given. His usual upbeat, happy-yet-stubborn demeanor means it's even creepier.
  • Stock Femur Bone: The one Red holds between his teeth.
  • Stun Gun: What you use outside your mecha.
  • Supernatural Gold Eyes: During his Trance.
  • ¡Three Amigos!: With Chocolat and Elh, by the end of the story. Subverted in that both sidekicks are female.
  • Tomato in the Mirror
  • Transforming Mecha: DAHAK can use "Mode Change" from his battle forms to an anchor-shooting mecha and a flight mecha. There are also variations of his standard fighting mecha available after the half way point.
    • And improved versions of those are available in New Game+ mode, once you reach the Duel Ship. They're not cheap though!
  • Tron Lines: While it may be difficult or nearly impossible to see in-game, this spoilerific piece of concept art reveals that Red's Dahak-fused Trance form has them.
  • Unexplained Recovery: Red survives the Human Sacrifice needed for the Rite of Awakening. He just appears afterwards with no explanation - lucky thing he didn't fall off the ship before coming back, though, since Elh just left his body lying out there in the wind...
  • Walking Shirtless Scene: Whenever he goes into Trance. It is never explained why this happens, or why he loses his trademark bone and hat.
  • When All You Have Is a Hammer:
    • Dahak is capable of lifting and tossing things. Naturally, this applies to each and every enemy you encounter, though at least it varies between picking up the enemy itself and picking up the enemy's projectiles to return them. At least until Red learns to control his Trance, in which case Ki Attacks become a viable option.
    • Likewise, Red isn't very good at solving riddles. So, when the guardians of the flute ask him riddles, he just jumps right in and attacks them instead.
  • X Marks the Hero: He appears to have this underneath his right eye in most in-game face portraits, made difficult to clearly distinguish due to his bangs. However, it's one long horizontal scar across his nose with smaller tears crossing it vertically.
  • Years Too Early: Red tells a rookie he's a hundred years too soon to hope to win against him.
  • Younger than They Look: Red

Chocolat Gelato

Red's little sister. She loves all things mechanical, and so spends a lot of time fixing up DAHAK or the Asmodeus, their home airship.

She's a Caninu, Pomeranian to be exact, but her short muzzle tends to confuse players (surprisingly, no one in game makes any mention of it).

Elh Melizée

A young Felineko rescued from the Hindenburg by Red, who offers him an exorbitant amount of money in exchange for helping with an ancient ritual to seal the monster Lares. Elh is blunt, taciturn, private...and not-so-secretly falling for Red. She's an American Shorthair (apparently).

     The Kuvasz/Kurvaz 

Bruno Dondurma

The leader of the Kurvaz, currently the largest Hunter Guild in Shepherd. A rather arrogant sort whose newest ambition is to Take Over the World without losing his 100% Heroism Rating.

Opéra Kranz

The leader of the Kurvaz special ops unit. A little bit snotty but no less dangerous, she feels indebted to Bruno and works for him despite his increasingly aggressive orders. She's a Russian Blue.

Gren Sacher and Calua Napage

Gren
Calua
Opéra's two servants. Gren is the more serious underling, while Calua is goofy, fun-loving, and doesn't take things too seriously. Gren's straight-laced nature can sometimes put him at odds with Calua, but they agree in their Undying Loyalty to Lady Opéra. Gren is a Kishu Inu, and Calua is an Ocelot.

Merveille Million

The Kurvaz's Development Chief and Bruno's personal secretary, though she's not at all fond of him since he began trying to Take Over the World. A genius at Mini-Mecha design, she's personally responsible for many of the mechanical innovations in the guild. She's a Collie.

  • The Atoner: She never really got over creating artificial life, and is working with Béluga to make up for what she's done.
  • Crazy-Prepared: She "let" the intentionally "defective" Red escape with the Dahak - which she created specifically to help him - seemingly as a backup plan or some form of insurance against Baion.
  • Creating Life: She's the "mother" of Red, Nero, and Blanck.
  • Femme Fatalons: A 4koma comic pokes fun at her long nails, though one must wonder why she keeps them long if she finds them "useless".
  • Gadgeteer Genius: Especially in Mini-Mecha design and biology.
  • Geeky Turn-On: When Merveille is presented with a hologram of a field of flowers, she's just as taken with the technology as she is with the beauty of the image.
  • Hot Scientist
  • Interspecies Romance: Teased with Béluga.
  • Icy Blue Eyes: She is calm and scientific.
  • It's All My Fault: Said by Merveille after Red kills Nero and Blanck.
  • Luke, I Am Your Father: Biologically, Red is the son of Merveille Million and Baion. No Interspecies Romance was involved, though.
  • Shipper on Deck: To her "son" Red and Elh in the DLC quests, so much.
  • Ship Tease: With Béluga. They are mostly seen together in the main quest and in the DLC quests Béluga gives a field of flowers hologram for Merveille and tries to impress her in an arena fight.
  • Spock Speak: Merveille lapses into this at times.
  • Statuesque Stunner: At 180cm/5'11", Merveille is the second-tallest character with a given height, towering over most other characters.

Béluga Damiens

A solitary and somewhat mysterious Felineko Hunter who has been aiding the Kurvaz lately for his own reasons. He and Elh have a history as the last two Paladins, an ancient clan tasked with performing the Rite of Forfeit in order to seal Lares.

Captain Grumpf

     Other Important Characters 

Baion

A new villain who rises not long after Bruno's defeat, Baion appears human and has a much simpler goal: instead of trying to Take Over the World, he just wants to Kill 'em All and cleanse the planet of its defective furry population.

  • Bigger Bad: He is dangerous on a much larger scale than Bruno, but does not actively pursue the protagonists as Bruno did.
  • A God Am I: Because he sees all of humanity and its descendants the Caninu and Felineko as failures, he feels like a god in comparison.
  • Evil Laugh: He gets a few.
  • Expy: He's the main protagonist's neglectful father, who's trying to bring about an Apocalypse How with the use of Mecha and a Cosmic Horror from another dimension. And, well, just look at the guy. How'd they get Gendo Ikari to be in this game?
  • Gaia's Avenger: Believes himself to be this. After smacking him around a bit, Red tells him that Caninu and Felineko won't degenerate into fighting that tears the planet apart like the humans did before. He relents, and tells Red that, while they get a reprieve this time, he will be watching them.
  • Half-Human Hybrid: The original.
  • Human Popsicle: He was in a state of suspended animation for quite some time, though how long is debateable.
  • Kick the Dog: He casually mentions how he destroyed Ragdoll, a Felineko village and the hometown of Elh and Béluga.
  • Kill It with Fire: His Mini-Mecha is specialized in this.
  • Luke, I Am Your Father: Biologically, Red is the son of Merveille Million and Baion. No Interspecies Romance was involved, though.
  • Mini-Mecha: Pilots one.
  • Not So Different: He eventually comes to recognize Red as his son and even tells him he's proud of him for being able to stand up and convince him to give the Caninu and Felineko another chance.
  • One-Winged Angel: The final boss battle with him.
  • Really Three Hundred Fifty Years Old: He woke up from suspended animation 350 years ago, but it's unclear how long he had already lived before that.
  • Red Oni, Blue Oni: The blue to Bruno's red.
  • Spikes of Villainy: His hair is quite spiky.
  • What Measure Is a Non-Human?: He asks Red and Elh if they think humans would find the Caninu and Felineko races to be suitable successors to planet Earth when he meets them in the Futzu Tower.
  • You Gotta Have Blue Hair
  • You Have Outlived Your Usefulness: Despite the more common example of the trope where the Big Bad outright kills the poor minion, Baion merely lets Nero and Blanck do whatever they want after telling them this. Considering his plan involves destroying all sentient life and the fact that Nero and Blanck are implied to lose all their special abilities after completing their duties, this trope is still played fairly straight.

Nero and Blanck

Nero
Blanck
A pair of Hybrids created by Merveille. They believe it is their right to kill and destroy the Caninu and Felineko.

  • Ax-Crazy: Blanck.
  • Baleful Polymorph: When The Order is given.
  • The Battle Didn't Count: The first battle versus them outside their robots. After getting them to half health, they just say they're tired of playing around and just shoot a huge, undodgeable fireball at you.
  • Blondes are Evil: Nero
  • Brother-Sister Team: An evil counterpart to Red and Chocolat. Bonus points for being related to half of the good team.
  • Colourful Theme Naming: Nero means "black" and Blanck means "white".
  • Combining Mecha: Zairita and Srvara (Nero and Blanck's mechas respectively) can combine together to make another, more powerful mecha: The Cassandra Cross. Also the Septentrion, combining Red's Dahak, Nero's Zairita, and Blanck's Srvara.
  • Crippling Over Specialization: What Merveille says is wrong with them, as though they live for The Order and can perfectly perform their one duty of controlling Lares and Lemures, once that duty is fulfilled, they have no reason to exist. Those who are imperfect, however, like their brother Red are free to grow and develop in any way they choose, not bound to any one destiny.
  • Uh-Oh Eyes: Blanck's are orange, and may fall under either trope depending on which you see them as being closer to.
  • Facial Markings
  • Foolish Sibling, Responsible Sibling: They act as an evil counterpoint to Red and Chocolat, with Nero just barely keeping her borderline-psychotic brother from doing nothing but kill and destroy (though she certainly gets in on it when she's in the mood to).
  • Green Eyes: Nero. However, she's calm and rational, inverting the stereotype.
  • Half-Human Hybrid
  • Heel Face Door Slam: After turning into Caninu and realizing Baion has no more use for them Merveille offers Nero and Blanck a chance to join the hero’s and start a new life for themselves. Before they get the chance however Baion gives Red the Order and he unintentionally kills them.
  • Karmic Death: They make their first appearance wreaking havoc in the major city of Pharaoh, just because they feel superior to everyone else for being Kemono. After beating the last boss battle with them, The Order happens and they themselves turn into Caninu. Before Red and Merveille can convince them to perform a Heel-Face Turn, the Order forces Red into his human form to destroy all life. They become his first (and luckily only) victims.
  • Not Quite Dead: In a DLC quest, it is revealed that some memories of Nero and Blanck still live within Red, and Merveille says she will attempt to restore them into physical bodies.
  • Kick the Dog: Almost literally. We are introduced to them casually attacking the kemono people, to the point of threatening the life of a lost little Caninu boy.
  • Killed Off for Real: At first played straight, but then subverted in a DLC quest.
  • Living Memory: After Red kills them, they make an appearance at the end of the game to help him out, and again appear in DLC quests as fragments of memory inside Red and Dahak.
  • Meaningful Name: Nero (black) and Blanck (white) represent Yin and Yang.
  • Mini-Mecha: They both pilot one.
    • Named Weapons: Blanck's is SRVARA-AZ101 Nero's is ZAIRITA-AZ102.
  • Not So Different
  • Omnicidal Maniac: Both of them, but especially Blanck.
  • Red Oni, Blue Oni: Blanck is red and Nero is blue, though their actual color schemes are switched.
  • Tomato in the Mirror: When the Order is given and they turn into Caninu.
  • What Measure Is a Non-Human?: How they justify their furry killing sprees.

Yurlungur

A young-looking woman who resides in the Futzu Tower and acts as the mouthpiece for the Hyper Information Convergence Juno.

  • Expy: She bears a striking similarity to Aura.
  • Hologram: Because Yurlungur is attached to her chair, she uses these to project her image around while talking to Red in the Futzu Tower.
  • I Am Legion: She talks like this when relaying messages from the Hyper Information Convergence: Juno. She can still speak for herself, however.
  • You Gotta Have Blue Hair

     Continuity Cameos 

Waffle Ryebread and Panta

Waffle
Panta
The hero and his sidekick from Tail Concerto. Waffle is often encountered on patrol, as he's trying to keep the Pris sisters from causing too much trouble.

Alicia, Stair, and Flare Priss

Alicia
Stair
Flare
The three Priss sisters from Tail Concerto. They're on vacation in Shepherd, but of course they can't resist causing some mischief - or at least Alicia can't, as it gets Waffle's attention; Stair and Flare seem quite content to just sight-see, but follow her lead anyway.

Princess Therria and Cyan Garland

The princess and her guard from TailConcerto who are on vacation in Shepherd. Therria seems to have taken a liking to watching Duel Tournaments, so Red often runs into the two of them there.

Mamoru and his father

Mamoru
Mamoru's father
From the children's safety and disaster preparedness game Mamoru-kun.

     Other Minor Characters 
Any other minor characters who are of Nominal Importance or who otherwise make a difference in the story, in alphabetical order (as many are found only in Side Quests and thus players may encounter them in different chronological orders). Catalog that Cast of Snowflakes!

Abricot:

Alman

One of your first quest givers in Airedale. He disturbs Red quite a bit.
  • Camp Gay: He keeps hitting on Red, wears dresses, and uses copious amounts of cosmetics.
  • Verbal Tic: "Dumpling", referring to Red. It makes him uncomfortable, though eventually he tolerates being called that.

Amélie and Frito

Amélie
Amélie is the granddaughter of the mayor of Spinon. Frito is her best friend.
  • Bratty Half-Pint: In one quest, Amélie tries to "help" with a burglary investigation and ends up involving random pedestrians just because she recently read a mystery story.
  • Edible Theme Naming: Frito (French fries).

Barry

Casse

A speedster cheetah who enjoys the Air Robo GP races. Refers to himself as "Lord" Casse.

Cerise Confite, Raisin, and Baum

Cocona

Her song "Sparkling Shooting Star" was included on the OST.

Collie

The old fisherman of Basset.

Dade and Vanille

Dade is the parts salesman who hangs out around Suzette's shop in Airdale. His ex Vanille lives in her house in Davren.
  • Edible Themenaming: Vanille
  • Coat Full of Contraband: Dade, outside the parts shop on Airedale. Towards the end of the game he offers the best Rare Parts, each costs you 20,000 rings but boosts the relevant stat by 50, more than the other Rare Parts.
  • Edible Theme Naming: Vanille (vanilla).
  • Stylistic Suck: When Dade gives Red a quest to take a box from his ex Vanille, Red opens the box to find out that it contains a notebook of very sappy and poorly written poetry from Dade. Red and Chocolat get a few laughs out of it, but it somehow wins Vanille over.

Dahmon

The bug trainer of Vizsla.

Diamundo

Duel Ship Announcer

Flo Financier

The Quest Broker.

Captain Flognarde

Leader of the Clapper Sky Pirates.

Frantz

A young boy who lives in Vizsla.

Dir. Frassier and the orphans

Galvan and Calvan

Iggy

Julie

A young woman who works at the Star Dogs Café in Spinon. She also delivers pies to other locations when ordered.

Kouglof

The caretaker of the fish tank at Sealyham. Frequently asks Red if he'll become his apprentice.

Louis

Son of the mayor of Shetland.

Madeleine and Biscuit

The two little kids in Airdale who sell plates with your cutscenes on them.

Marianne

The young woman standing outside the graveyard in Samoyede. She requests that Red bring her flowers to make a bouquet to place on her boyfriend's grave.

MC

The announcer for many of the contests you participate in, including the quiz show and trash-smashing.

Navara

Leader of the Howler Sky Pirates.

Ozir, Steven, and Chuck

Ozir
Three Felineko living at the Training Grounds in Mau. Ozir is their teacher.
  • Grumpy Old Man: Ozir, in varying shades. Béluga completely rubs him the wrong way, but when Red shows interest in training Ozir is quite pleased.
  • The Rival: Steven has declared Chuck to be his rival and is constantly asking Red for help beating him and keeping tabs on him.
    • Unknown Rival: Chuck seems mostly oblivious to this, as his reaction to completing his training first is more "Whee, look at me! I can float in the air!" than "Ha, take that, loser!"

Palmier

The leader of the Pink Peaches Sky Pirates.

Québec

An old Hunter who gives Red his first quest to fetch a file on the Hindenburg.
  • BFS: Québec's can become nearly as big as his mech. Maybe Gren took a few tips from him.
  • Cool Old Guy
  • Eyepatch of Power
  • Panthera Awesome: A tiger, who's also a force to be reckoned with in the arena.
  • Retired Badass: He's a former Kuvasz special operations member. His role gets more important as the game goes on, but he's always playing a mainly supportive role. You also get to fight him in the arena, and he's no slouch; he makes it to the final round and can easily give you trouble too, if you don't go all-out.
  • We Used to Be Friends: Québec states at one point that he and Bruno used to be good friends.

Quentin

The master of the Duel Ship who offers Red a chance to compete for money.
  • Eyes Always Shut
  • Greed: His only motivation for bringing in new fighters is to make himself more money. Thankfully he's at least smart enough to know that you can't cheat your fighters out of their winnings if you want them to continue working for you.
  • Purple Is Powerful: For a certain modicum of power, anyway; he seems fairly rich, but his actual power outside of the arena is never shown.

Quynne

The mysterious man who claims to be constantly watching Red and who gives him the library which unlocks as you play the game.

Suzette

The parts shop owner in Airedale.

Toffee

  • Broken Pedestal: Happens when she finds out that Red is ordered around by his 13 year old younger sister. Subverted later when she tries to beat Red in a battle to find closure, only to end up becoming a fangirl again and declaring her love for Red. This does not please her newly acquired male fanbase.
  • Edible Theme Naming
  • Fangirl: She becomes Red's when he joins the battle arena.
  • Mini-Mecha: Pilots one.
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