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Brave Hero Yuusha is an RPG Maker VX Ace Eastern RPG game, by Torch 60.

You are a hero summoned by your king to fight a demon lord who has taken your princess. Or so it seems. But that story of Hero fights Demon Lord to rescue Princess is suddenly torn apart by the world breaking, due to a mysterious group. So, to fix the world, you must become a party with the Demon Lord, and the Princess to set the world to rights.

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It was released free, as just Brave Hero Yuusha, on RPGMaker.net and itch.io, and a commercial Updated Re Release, called Brave Hero Yuusha EX was released on 11 Jan, 2019 to Steam and itch.io.


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This game provides examples of:

  • Adam Smith Hates Your Guts: Landia's inn costs 20G, Garmuldar's inn costs 50G, while Duneport's costs 35G, and the former is only slightly further away than the latter, though, the former is a city, while the latter is a port, so it may be Justifed.
  • All Deserts Have Cacti: The desert map has cacti and the Racket Cactuses monsters.
  • All in a Row: How the party travels, with the order going: Hero, Demon Lord, Princess.
  • Black Mage: The Princess, who, when acquired, starts with the "Fire" skill and just gains offensive implied magic skills when levelling.
  • Blade Spam: Attacking with the Hawk Dagger makes it hit twice.
  • Blob Monster: Presumably Oozies and their Underground Monkey variants, given how they appear to be based on ooze.
  • Book-Ends: In all versions, player movement of the character starts in the Demon Lord's castle, which is where the last bit of player-controlled movement is too, at least in the original, where trying leaving gets a message of, with the second line only happening at the beginning:
    Determined to bring the Demon Lord to his end, [Character Name] marched straight back into the castle and sought out the throne room!
    Look, I don't like this, either. But you're here now, so...
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  • Cap: Item stacks are capped at 15 items. Also, in the original, the maximum level is 30, while the Updated Re Release's version 1.10 raises that level cap to 40.
  • Character Name Limits: In all versions, every party member's name can be renamed, but there's a limit of 5 characters, and the hero has no default name, unlike the rest of the party.
  • Charged Attack: The One-Winged Angel version of The Puppeteer needs to charge for 1 turn to use Star Storm, an attack that deals a lot of damage to the whole party.
  • Catching Some Z's: The symbol for a character being inflicted with Sleep, is a Z made of clouds.
  • Colour-Coded for Your Convenience: In EX, when presented with the Difficulty Levels selection at the start of the game, they're ordered in difficulty going Green, Yellow, and Red, for Easy, Normal, and Brave respectively.
  • Critical Hit: Critical hits from the Heroes are prefixed with "A terrific hit!!" and the attack does triple damage. From the enemies, it's "A painful hit!!"
  • Declaration of Protection: The promise that Edward made to Ashlyn a year ago, that drives him now.
  • Dem Bones: The eponymous Skeletons of the Skeleton Shop.
  • Difficulty Levels: In EX, there's Easy, Normal, and Brave difficulty from easiest to hardest.
  • Electric Jellyfish: Electroozies, which are floating Oozies that resemble jellyfish.
  • Elemental Powers: The Hero has a Star elemental attack, the Demon Lord has Dark attack spells and Star element healing spells, the Princess has Fire and Ice attack spells.
  • Enemy Summoner: Racket Cactuses, which can "sound the alarm" repeatedly, but only works to draw in a Duneworm per battle, and can also can attack.
  • Final Boss, New Dimension: The Puppeteer fight, the last one of the story, is fought after travelling through a portal to a place where the party has never been. The school.
  • Fireballs: Flickerflames have a Fireball spell.
  • Fixed Damage Attack: Mettle Strike. An attack that always deals 2 damage. Always goes last.
  • Flavor Text: For equipment, but not consumables, such as:
    • Bronze Sword:
      A cheap, but finely polished sword.
    • Leather Helm:
      A sturdy helm made of leather. May cause chaffing.
    • Leather Armor:
      Standard-issue leather armor.
    • Mistral Helm:
      Shrouds you in a mysterious aura. People think it's pretentious.
    • Staff:
      A mighty fine stick if I ever saw one.
    • Clothes:
      Combat-ready clothes for the wayfarer on a budget.
  • Framing Device: The RPG is a story being read by/to the Protagonist.
  • Frictionless Ice: The ice patches in Canbrooke.
  • Giant Spider: Antrachnid, an enemy in the Desert area.
  • Give Me Your Inventory Item: The person trapped by lava in the Volcano needs a Lavatate Band to escape. Thankfully, you can give him one, as you get four of them from a chest. One for him, and one for each of the three people in your party.
  • Gradual Regeneration: The Zeal skill grants it to the whole party.
  • Happily Ever After: Part of the ending narration for the Princess and the Hero.
  • Healer Signs On Early: After the first battle of the game, when the whole party is assembled, a party member with the "Heal" skill is obtained. The Demon Lord.
  • Healing Hands: The Cure skills of The Demon Lord in the original version.
  • Healing Potion: Heal Seeds, which heal for around 40 HP.
  • The Hero's Birthday: In all versions, the prophesied hero is said to arise on his 17th birthday.
  • Hit Points: In the battle screen, only current values of HP are shown.
  • HP to 1: The Puppeteer's Dominion attack does this to the whole party.
  • Idiosyncratic Difficulty Levels: The "Hard" difficulty, introduced in the "EX" version, is called "Brave".
  • Infinity -1 Sword: The Yuusha Sword. Given via cutscene, right before the battle with the Puppeteer.
  • Infinity +1 Sword: The Moonring Sword, from the Moon Medal collection sidequest, giving 5 more ATK than the Infinity -1 Sword of the Yuusha Sword.
  • Interchangeable Anti Matter Keys: The Demon Keys of the Demon Lord's Castle, while are used to open its doors, but vanish on use.
  • Legendary Weapon: In the original version. as said in the beginning of the story, the Hero is supposed to face the Demon Lord while wielding a mighty legendary sword, while in "EX", it's just "mighty sword" that's cut off, and its the armor, which, is both enchanted and legendary.
  • Lethal Lava Land: The Volcano in Vexus.
  • Mana Points: In the battle screen, only current values of MP are shown. The Maximum values are only shown in te Status screens for each party member.
  • Metal Slime: Oozie Prince and Slick Oozie. They have a high EXP payout but they run away often and can only be hit for 1 damage unless using a Fixed Damage Attack.
  • Multi-Character Title: The storybook that's the Framing Device is called The Hero & The Demon.
  • Mushroom Man: Mycon-kids and their variations, who are ambulatory mushrooms, and the inhabitants of Myconia.
  • One-Hit Kill: The first enemies fought in the game are two Oozies, which each go down in one hit.
  • One-Winged Angel: The Puppeteer is absorbed into the Singularity and transforms into something that is also called the Puppeteer.
  • Painting the Medium: In the original, a spaced out and all capitals sentence to represent a strange and presumably ominous state of being by a One-Winged Angel final boss, and it is how that form speaks:
    D e s t r o y E v e r y t h i n g!

    I H a t e Y o u.
    I H a t e E v e r y t h i n g.
    Y o u M a d e M e S u f f e r.

    Y o u A r e W r o n g.
    I W i l l M a k e Y o u R i g h t.

    I D o n ' t U n d e r s t a n d.
    W h a t M a k e s Y o u S o . . .
  • Panacea: Mint Leaf: Cures Poison and Burn.
  • Party in My Pocket: How some people travel with you, like Anna.
  • Portal Book: In the original, The Hero & The Demon, sucking in Ashlyn, Edward, and their teacher.
  • Point of No Return: A monster beside a purple healing crystal in the last area, tells you that "this might be the last chance you get to save your progress."
  • Random Encounters: They start after the whole party is assembled in the Demon Lord's castle.
  • Save the Princess: The main goal of the Hero, in The Hero & the Demon is to rescue the Princess of Landia.
  • Sudden Soundtrack Stop: It happens when the Puppeteer's One-Winged Angel form is defeated.
  • Shout-Out: Zeehab and the Whale, to Moby-Dick's Ahab and the Whale.
  • Slippy-Slidey Ice World: Canbrooke, due to its Frictionless Ice patches.
  • Spiders Are Scary: See Giant Spider. And there's the Spider enemy of Landia.
  • Standard RPG Items: There's Panaceas, Healing Potions, Mana Potions, Rare Candies, Revival items, etc.
  • Standard Status Effects: Poison, which can't kill, but doesn't go away on battle end, Burns, on the other hand, do go away at the end of battle.
  • Storybook Opening: In all versions, the storybook is called The Hero & The Demon, and acts as a Framing Device.
  • Suspicious Video-Game Generosity: A purple healing crystal that heals and restores HP and MP to 100% is available before every boss in a dungeon.
  • The Promise: Edward makes a promise to protect Ashlyn that drives him from that point onward.
  • Railroading: As Book-Ends in the original version, if you try to leave the castle, the narration says:
    Determined to bring the Demon Lord to his end, [Character Name] marched straight back into the castle and sought out the throne room!
  • Thanking the Viewer: In the original, the final message in the credits is:
    Thanks for playing!
  • The End: In the original, Written on the book in the final cutscene before the credits.
  • The Stinger: In the original, after the credits is a scene with Ashlyn and Edward leaving school.
  • Underground Monkey: Multiple:
    • Duneworms, Squirmie and other worm types.
    • Oozies: Medicoozies (Which heal), Bloozies (Which are blue), etc.
  • Updated Re Release: The Useful Notes/{{Steam}] commercial release changes some text, adds Difficulty Levels, higher resolution art, an "EX" post-game, and raises the Level Cap to 40 in version 1.10.
  • Visible Silence: "..." is said in multiple places. From original:
    • When the Demon Lord is first met:
    ... In fact, you are nowhere near on cue. Who hired you
    • By The Puppeteer right after Ashlyn tries to talk him out of his plan.
    • In The Stinger, it's said after Ashlyn remarks on the end of the school day.
  • You Gotta Have Blue Hair: Ashlyn has purple hair.

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