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Video Game / Batman: Vengeance

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Batman: Vengeance is a 2001 video game for the PlayStation 2, Game Boy Advance, Nintendo Gamecube, and Xbox. Its characters are based on The New Batman Adventures.

No connection with the both films with the same name.

Tropes included:

  • Abnormal Ammo: Batman's "Bat-Launcher" can fire nets, electric pellets, and electrical mines.
  • Bad Boss: The Joker, spoken on behalf of Harley Quinn. Full-on, especially to one thug who asked for a pay raise on behalf of his fellow thugs since they were fighting Batman, even bringing up how Penguin gave them benefits and a 401k when working for him.
    Harley Quinn: Well, now you're working for Mr. J. You Chowderhead. You'll do what he says and take what he gives and hope it's not a bullet!
  • Badass in Distress: Batman rescues Batgirl from Ivy's thug in one level.
  • Big Bad: The Joker.
  • Big "NO!": Harley does this in a high-pitched scream after the Joker falls to his apparent death.
  • Blasting It Out of Their Hands: Batman can do this to an armed mook via a well-placed batarang. Wait too long to engage him afterwards, though and he'll literally pull a new gun out of his ass.
  • Bound and Gagged: Mary Flynn (actually a disguised Harley Quinn) at the beginning of the game.
  • But Thou Must!: In your first encounter with Mr. Freeze, there is no way to avoid being frozen in place when you approach him.
  • The Chessmaster: The Joker manages to play the rest of the villains, and even Batman like a finely-tuned Stradivarius.
  • Clear My Name: Harley manages to bop Gordon with a stolen Batarang, prompting GCPD to think Batman has suddenly gone rogue.
  • Combat Tentacles: Combat vines, but the effect is the same.
  • Coat, Hat, Mask: Ivy's thug employs this with Bandaged Face standing in for a mask.
  • Continuity Nod: The Joker provides one while clinging to a ledge.
    Joker: Seems like old times, eh, Bats? You, me, a vat of chemicals?
  • Decoy Damsel: Mary is actually Harley, and the kidnapping of 'Toby' is a setup.
  • Disney Villain Death: Averted. It is revealed that Joker has faked his death. And then averted again when he tries it for real.
  • Driven to Suicide/Together in Death: Harley attempts this by jumping off the cliff after the Joker; but Batman defies this.
    • Joker also attempts to commit suicide at the end of the game, and Batman once again puts a stop to it.
  • Does Not Like Guns: After using the ice-gun on Mr. Freeze after the boss battle, Batman just hurls it to one side and wipes his hands on his cape, disgusted.
  • Enemy Mime: The Joker's Mooks wear stereotypical mime attire and facepaint.
  • Evil Gloating: The Joker takes time to smugly monologue to Batman about his master plan near the end of the game.
  • Faking the Dead: Part of The Joker's plan.
  • Fat Bastard: Joker's jetpack-wearing goon.
  • Foreshadowing: The woman in danger at the beginning of the game is named 'Mary Flynn'. Sounds an awful lot like Harley Quinn, doesn't it?
  • Free-Fall Fight: The final level involves this, combined with Save the Villain.
  • Freeze-Frame Bonus: Gotham's freeway takes drivers to Arkham, Metropolis, and, of all places, Laguna Beach.
  • Gameplay Roulette: It's a third-person action game, a stealth-based game, a fighting game, a first-person shooter, a puzzle game, a driving simulator, and a flying simulator.
  • Good Old Fisticuffs: The Joker tries to take Batman on this way, but when he starts to lose he pulls a knife and promptly gets taken down.
  • Gotta Catch 'Em All: The five "secret" envelopes scattered throughout the game. And they are very deviously hidden. When you finish the game the first time around, these envelopes can unlock useful cheats such as an inexhaustible utility belt.
  • Harmless Freezing: Practiced by Mr. Freeze. Taken to the extreme when Batman must rescue Freeze's flash-frozen victims by punching them until the ice breaks.
  • Have a Nice Death: The Game Over screen adds a brief text based on which stage you lost.
  • Joker Immunity: Turned on its head. Joker attempts to revoke his own Joker Immunity by killing himself. Only your saving him will prevent a Non-Standard Game Over.
  • Justified Tutorial: The training simulation Batman runs in the Batcave functions at this.
  • Manipulative Bastard: Joker, considering the fact that Batman is manipulated into furthering his plan. Every episode in the game is connected to him, all part of a plan to use both Prometheum and Joker Toxin reacting together to burn down Gotham.
  • Mission Control: Batgirl.
  • Monster Clown: The Joker. Who else?
  • Mythology Gag: Batgirl's role as Mission Control and exposition provider brings to mind her persona as Oracle in the comics.
  • Non-Lethal K.O.: Being that Batman never uses deadly force, he must either cuff or tie up defeated enemies, lest they get back up and attack him again.
  • Not What It Looks Like: A thug, carrying Mary Flynn, says, "This isn't what you think, Batman!". He's likely tipping Batman off that Mary Flynn isn't who she seems.
  • The Only One Allowed to Defeat You: Joker stops Harley mid-hammer swing for this reason.
    Joker: "You're supposed to be my hench-wench. Less wench, more hench, you molly-coddling little twit! Nobody kills the Bat but me!"
  • Paper-Thin Disguise: Harley Quinn as Mary Flynn. Somehow, even Batman falls for it.
  • Plant People: Ivy employs some as Mooks.
  • Punch-Clock Villain: The Joker's henchmen, who complain in an early cutscene about their low salaries, considering they are expected to be fighting Batman.
    Thug: I mean, when we was working for The Penguin, we was gettin' benefits and a 401k."
  • Referenced By: William Shakespeare: The Joker stands on a wrecking ball as he misquotes Hamlet ("Toby, or not Toby, that is the question. Catch the Joker or save the lad? Ay, there's the rub!")
  • Real-Time with Pause: While in first-person mode, you can effectively freeze the game in order to equip various gadgets mid-combat.
  • Rhymes on a Dime: Some of the Joker's clues are mostly this. Example:
    "Mix and match the chemical dyes:
    A chemistry lesson, a roll of the dice.
    My two favorite colors are worth a try,
    But too much mixing, and everyone dies!"
  • Ring Out: In the boss battle with Trenchcoat, your only means of winning is by knocking him into a vat of acid below the arena.
  • Sadistic Choice: The Joker offers Batman the choice to either defeat him or save the little boy (Toby Flynn) before dropping the boy from the wrecking ball. Batman saves "Toby", but it's too bad that the "boy" is a dummy set up by none other than Harley Quinn.
  • Save the Villain: The final battle involves Batman and the Joker in free fall as the Joker throws everything he has to prevent Batman from saving him. Death is not a substitute for justice.
    • Mr. Freeze's boss battle ends with the faceplate on his containment suit cracking. Batman quickly grabs Freeze's Freeze Ray and seals the breach.
  • Scoring Points: Each level ends with a screen detailing how many points you earned out of ten. These points are acquired depending on your overall performance (handcuffing Mooks, not dying, etc.) and are essential to unlocking special moves.
  • Secondary Adaptation: A 2001 video game based on The New Batman Adventures, which itself is based on the DC Comics character, Batman.
  • Shock and Awe: Electric Batarangs. They're a One-Hit Kill against Poison Ivy's, ah, hench-plants.
  • Shout-Out: The Joker tells Batman that Prometheum and Joker Toxin are "two great deaths that kill great together," a nod to Reese's Peanut Butter Cups.
  • Sidetrack Bonus: This is how you usually find the secret envelopes.
  • Smoke Out: Batman carries a supply of smoke pellets for this purpose.
  • Unobtainium: Prometheum, a formula that's used in cryogenics but catches fire easily. For whatever reason, Mr. Freeze is very upset about it.
  • The Unfought: Harley isn't fought directly in the Gamecube or PS2 game, though she does get a boss fight in the GBA version.
  • What the Hell, Player?: A few of the "Mission Failed" messages. "Death is not justice, not even for the Joker."
  • You Are Too Late: At the start of the climax in the blimp, the Joker says this to Batman before adding that he has set the auto-pilot to make "a laugh-tastic landing in the heart of Gotham".
  • You're Insane!: An example where it's not said to a villain.
    Batman: Any evidence that Mary could come up with five million dollars?
    Batgirl: No way. That's insane.
    Batman: Joker's insane, but not stupid.