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Video Game / Baby Felix Halloween

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Baby Felix Halloween is a 2001 Game Boy Color game developed by Bit Managers and published by Light & Shadow Productions, and is based on the Baby Felix and Friends show, starring Felix the Cat in his infant form.

Baby Felix and his ladyfriend Kitty Cat go out trick or treating on Halloween, night, but get lost along the way. They stumble across an abandoned house, and they are given a warning from someone inside of it that Felix has to save his friends, who also got lost that night and are trapped inside the mansion.

The game is a staple platformer, and gives you the option of playing between Baby Felix and Baby Kitty Cat (although they both play identical aside from cosmetic differences). Your goal is to get through each linear level and rescue Felix's friends one by one while fighting enemies along the way.



  • 1-Up: They appear in the form of floating Felix heads that you can grab.
  • Adaptational Wimp: The Magic Bag of Tricks, a Story-Breaker Power in the show it originally hails from, is reduced to a trivial item that merely refills your health bar when you grab it.
  • A Winner Is You: Your reward for beating the game is a couple boxes of text and seeing Felix and friends going off to enjoy a Halloween party, wondering if anyone will believe them.
    "Congratulations! You have saved all your friends and you have had a wonderful time inside the haunted house!"
  • Auto-Scrolling Level: The third part of Pirate Island has the screen automatically move while you're jumping across palmtrees.
  • Badass Adorable: Despite being a baby, Baby Felix is capable of fighting his way through an assortment of ghosts and monsters with a hat as his weapon.
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  • Bee Afraid: The boss of Western World is a giant bee that shoots stingers at you and drips acid from its mouth.
  • Bedsheet Ghost: The ghost enemies are depicted as this.
  • Brats with Slingshots: Baby Felix can acquire a slingshot to use as a weapon.
  • Call-Forward:
    • In Outer Space, the robots you fight look noticeably similar to Felix's future foe, Master Cylinder.
    • The first half of Outer Space is an (unintentional) one to the space shooter level in the NES video game.
  • Charged Attack: Felix can charge up his hat attack, same with Kitty and her Magic Wand, and it does slightly more damage on Easy Mode, but it's useless on Hard Mode. The slingshot can be charged as well.
  • Chest Monster: The boss of Pirate Island is a treasure chest with fangs and legs, and attacks by spitting out explosive coins and trying to ram you.
  • Collision Damage: Many enemies in the game attack you by doing this, and since both Felix and Kitty have very short range attacks as their default move, combat can be surprisingly tricky.
  • Copy-and-Paste Environments: Almost all of the levels blatantly repeat sections of themselves to pad out their length.
  • Dance Party Ending: After the A Winner Is You from above, you're created to a loop of the games bosses doing a jig at their own Halloween party with the words "The End" hanging above for a few seconds before the credits roll.
  • Demoted to Extra: The Magic Bag of Tricks has no role in the story and only appears as a minor power up.
  • Excuse Plot: Felix's friends are lost in a haunted mansion on Halloween night, go save them!
  • Fungus Humongous: Prehistoric World has giant mushrooms as setpieces.
  • Gangplank Galleon: The first half of Pirate Island is set on a pirate ship.
  • Halloween Episode: The game takes place on Halloween night.
  • Haunted House: The game is set in one, and it serves as the hub world for the other levels.
  • Healing Potion: In each level, you can find the Magic Bag of Tricks floating around. You can't use it for its usual purposes though, since it just refills your health bar completely in this game.
  • Hitbox Dissonance: The enemy sprites (such as the ghosts in Halloween World) have much larger hitboxes than they look, making it very easy to take collision damage from them, even if you try to walk under them and aren't actually touching them.
  • Locomotive Level: The first part of Western World is set at a train station, and you have to navigate through the luggage and on the rooftops of the train coaches.
  • Mecha-Mook: The second half of Outer Space has you fighting tin can robots, which look noticeably similar to Master Cylinder.
  • No Final Boss for You: Once you beat all five worlds, you can reach the exit and see the ending right away. There's no final boss at all.
  • Non-Indicative Name: Despite being a Halloween themed game, almost all of the games levels aren't related to Halloween at all.
  • Non-Standard Character Design: The witch you fight in Halloween World is much more naturalistic and creepy looking than the cartoony designs of the rest of the game. Prehistoric World has you fight a caveman who is depicted as a regular human.
  • Palmtree Panic: The second half of Pirate Island is set on a tropical island inhabited by pirates.
  • Prehistoria: The second level, Prehistoric World, is set in the time of the dinosaurs.
  • Shout-Out: Felix's halloween costume is based on the outfit of Indiana Jones.
  • Spin Attack: Some of the enemies you fight in Western World have the ability to curl themselves up into balls and launch themselves at you.
  • Standard Snippet: The first level uses a few notes from Toccata and Fugue in D minor in its song.
  • Teleportation: The alien boss that you fight in the Outer Space level has this ability.
  • Underground Level: The second half of Prehistoric World is set underground.
  • Unexpected Shmup Level: The first half of Outer Space has Felix riding on a comet and shooting at asteroids and UFOs with his slingshot.
  • Weaponized Headgear: Felix uses his fedora to slash at enemies.
  • Wicked Witch: The boss of the first level, Halloween World, is a red cloaked witch who attacks you with a broom and lightning bolts.
  • The Wild West: Western World is set in this—the first half is a train station, and the second half is in a nearby town.

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