Hue Horse Havoc! is a simulation game created by Mirror Pond/Maria Luísa Santiago Povedillanote where players can view and control the ridiculous lives of their various Hue Horses on an island, as well as "dominating" the rest of the island's areas so that they can expand their residence, and fighting back enemies that are seeking vengeance against your clan. The game was (a revamp) entirely based off of the "Colorpony" species, My Little Pony: Friendship Is Magic fan characters, seen in her FiM-based webseries My Little Switcheroo!.
The game was first released in October 22, 2017 (which also came with a Halloween theme).
The game can also be downloaded from here.
- Miitopia WITH HORSES!
- Patapon meets Paper Mario with a hint of The Sims/Tomodachi Life.
- Cool Horses live on an island together, as they can defeat various foes in other areas to expand it. Reality Ensues.
Hue Horse Havoc! contains the tropes of:
- Added Alliterative Appeal: The tagline above.
- Anti-Frustration Features:
- If the player has no time to finish their current Hue Horse, they can book them in the "Draftings Hotel".
- Healers can heal everyone else from 8.9% to 12.8% filling and themselves from 5.9% to 9.8% filling in Medium, while in hard, they can heal everyone else from 4.7% to 6.2% filling and themselves from 1.6% to 3.8% in Hard.
- If you're defeated by Badrick in Easy, you can simply only fight him again once you go back. Badrick still stays his same monstrous self as you attempt to go through Scrappy Corners if you're at Medium.
- Alliterative Name: Hue Horses.
- Ambidextrous Sprite: Players can make horses' hair flip sides no matter which way they're looking, whether it'd be sometimes or often.
- Cool Horse: The Hue Horses, pretty much. Hell, we've also got unicorns]], pegasi, hybrid horses, hellish horses, mechanical horses and even winged unicorns variation—what more could a faithful player ask for?
- Call a Rabbit a "Smeerp": The health of Hue Horses are referred to as "filling". Justified, since they're made out of glass.
- Cyberspace: Cybercentury, which also combines elements of a futuristic world.
- Dem Bones: Did we mention that you can have skeleton horses?
- Descended Creator: Mirror Pond voices some of the incidental characters.
- Development Gag: Scrappy Corners has the revamped characters from the original webseries they are based off of...but as enemies, apparently.
- Domestic Abuse: Played for Drama, pretty much.
- Everyone Looks Sexier If French: Edna.
- Getting Crap Past the Radar: There's an option in the game where you can make your horses say "crap", or even "sexy" if they can. Horses can also do a Groin Attack in battle.
- Fluffy the Terrible: Badrick turns out to be this, being the boss of Scrappy Corners.
- Faceless Eye: The viruses in Cybercentury.
- Funny Moments:
- When the game starts, you would be greeted with this warning (that was originally going to be removed due to being unnecessary):"WARNING: AS YOU GO FURTHER INTO THIS GAME, THERE WILL BE FOREIGN BOSSES. HOWEVER, THIS GAME ISN'T RACIST, AND WE AREN'T RESPONSIBLE FOR THAT ACCIDENTAL RACISM, BECAUSE YOU CAN MAKE YOUR HORSES FOREIGN ANYWAY. WE'RE JUST BALANCING BETWEEN STEREOTYPING AND ITS INVERSIONS. AS SUCH, THE CREATOR HERSELF IS ACTUALLY A LATINO. MAKE THAT OF WHAT YOU WILL."
- Many in the development stream, this will be providing the highlights:
- Boss development:
- Development of the nature bosses:Mirror Pond: Fun fact: I was gonna name this owl kid "Bill".
Red Raincloud: But why?
Pinky Drop: At least we have a kid named "Bill" now.
Mirror Pond: Because...Bullet Bill.
Mirror Pond: Fun fact: I am aware illuminati's real symbol is an owl. Bring in the Bill puns.
- Development of the fire bosses:
- "Too bad there isn't a French person working for this game. I might make a notice anyway."
- Someone asked this lore question. This actual lore question:Asker: who is actually the worst rick
Mirror Pond: No one, actually.
- When the game starts, you would be greeted with this warning (that was originally going to be removed due to being unnecessary):
- Latin Lover: Hestia and Ignatius.
- Moe: Badrick (a dorky guide, while doing finely to not interrupt you in the worst ways possible at first), Bill (who is also mostly seen as "awesome" due to amusingly having the ability to become a bullet), the viruses (for being a bunch of literal sick, flying Faceless Eyes).
- Mythology Gag: The description for the "Watchdog Pyramid" basically says "No, this is not a certain one-eyed triangle. Shush, honey." Doubles as a Shout-Out.
- Non-Standard Character Design:
- Narm Charm: Set the game's voice acting to text to speech. It will become Narm Charm hell.
- Pie-Eyed: Some of the characters have these. Badrick's stand out as they're shaped like Philips-head screws a la Jenny Wakeman.
- Retraux: The intention with the Hue Horses.
- Speech Bubbles: Horses speak with these if players decide for them to Speaking Simlish or The Speechless.
- Speaking Simlish: Horses can speak like this.
- The Speechless: Alternatively, players can choose their horses to communicate by only using sounds.
- Stereotype Flip: Though Downplayed, when it comes to the bosses, the ones that are made first are usually the opposite gender of what element they're associated with. Notable examples include Prince Jamie, a male, pink butterfly-horse and Edna, a female fire horse.
- Spicy Latina: Hestia.
- Shout-Out: The description for the "Watchdog Pyramid" mentions "a certain one-eyed triangle". It even looks like one. See Mythology Gag above (which it doubles as).
- Stealth Pun: Teresa is a troll and has a tricky boss fight.
- Take That!: Badrick is supposedly a Inversion parody of the Annoying Video-Game Helper.
- Troll: Teresa.
- Badrick might also qualify, considering the fact that he turns out to be a monster at the end. Oh, you little trickster, you!
- The Last of These Is Not Like the Others: Edna seems to be ambiguously French in comparison for her "buddies".
- That One Boss:
- Due to being based off of a troll, Teresa's boss fight is notoriously quite (if not a little) tricky, difficult and trolling-wise. It doesn't help that even if you use the strategy by bringing healers and good dodgers, she will mostly weaken their healing powers and abilities (if you're on Medium). Though, it does help that the main horses she actually targets are the horses attacking her (she also targets healers if you're on Medium and Hard).
- Badrick takes Teresa's trollingly difficult fight Up to Eleven—he basically mainly targets your healers instead (in Medium, he weakens them, but in Hard, he outright kills them), gets enemies to heal him (though, it happens rarely in Easy, uncommon in Medium and awfully slightly common in Hard) and attempts to distract you at times. Especially if you are trying to complete the game in Hard, good luck with that.
- Tomboy and Girly Girl: Hestia's the Tomboy to Edna's Girly Girl—she pretty much acts like a seriously badass mother to Edna.
- Trolling Creator: According to Mirror Pond, there is no "worst Rick" in the game.
- Viewer Gender Confusion:
- The Wiki Rule: Hue Horse Havoc! Wiki.
- Wackyland: The last world, Scrappy Corners.
- The Vamp: Hestia and Edna.
- What Could Have Been:
- The game itself was instead and only loosely influenced from Patapon. It would also instead contain the notable, albeit revamped original characters it was based off of.
- Originally, Hue Horses would spill their filling only in the explicit version, because for THAT reason.
- Badrick was going to be named after Sinbad. Word of God states that Badrick's name was chosen because it was simply funnier and less "edgier" than Sinbad.
- Word of God: Besides the fact that Jamie is heterosexual, the creator has confirmed several other things:
- Badrick is a "norse", and his name is officially pronounced as... "bad rick".