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  • Anime Hair: A 'rim' of bright red follows the outer edge of Theran's hair and mane, regardless of which direction he's facing.
  • Anti-Magic: Pretty much immune to all magic effects.
  • Curb-Stomp Battle: Kharma’s summoned beast poses little challenge for him.
  • Demonic Possession: The demon that killed Ghargash’s tribe has found its way into Theran’s mind. But a combination of druidic healing magic and Theran’s natural resistance keeps The Beast at bay most of the time
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  • Dumb Muscle: Can’t read, but hits really hard.
  • Goofy Print Underwear: Theran’s first appearance on the Chapter 1 cover. He appears to have lost his pants.
  • Knight Errant: He travels, seeking wrongs to right.
  • Rescue Sex: Upon freeing the village from Kharma, the mayor sleeps with Theran as a thank you.
  • Think Unsexy Thoughts: Being gay, Theran’s unsexy thoughts are the opposite of what you’d usually see.
  • Your Brain Won't Be Much of a Meal: An intellect devourer enters his mind while he's sleeping, and doesn't find much (before his demon shows up).



  • Aura Vision: After wearing the Gloves of Dampening for a while, Kharma develops the ability to see magic auras, which is apparently unheard of in this world.
  • Boxed Crook: Theran keeps Kharma around, since if he let him go, he’d make more trouble elsewhere.
  • Deceased Parents Are the Best: Kharma’s mother made sure she raised him right.
  • Evil Overlord: Appeared to be as such in his first appearance.
  • Jerk with a Heart of Gold: Theran certainly thinks Kharma is one. He had the power to kill everyone in the village he controlled, but didn’t.
  • Only Friend: Theran is the only person to ever befriend Kharma, and he’s really come to appreciate his friendship.
  • Power Nullifier: He gets fitted with Gloves of Dampening, which severely decrease his magical output.
  • Summon Magic: His attempt to work around Theran’s antimagic was to summon a large beast.
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  • Unstoppable Rage: When it looked like Theran had been killed by a golem, Kharma summoned up so much magic to blast it, that he broke one of the stones on his Gloves of Dampening. And then promptly passed out from the strain.
  • Weak, but Skilled: Due to his Gloves of Dampening, Kharma has been forced to get creative with his spells.


  • Anime Hair: Has a prominent hooked spike of hair sticking out from the front of his forehead.
  • Archer Archetype: Relies primarily on his longbow
  • Blind Obedience: Averted. As a member of the Theocracy, Jax has been trained to kill demons and sourcerers on sight. After encountering Theran and Kharma, he was initially confused as to why they seemed so normal.
  • God Was My Copilot: Jax actually has full conversations with the Mother, his goddess. He may be the only member of his religion who does.
  • Scarily Competent Tracker: Even after his quarries were captured by shadows and teleported away, he still managed to find them.
  • Sinister Silhouettes: The first few times we see Jax, he’s just a shadow watching Theran and Kharma, menacingly.
  • Trick Arrow: Explosive arrows and sticky bombs to name a few.


  • Humans Are Special: Because they’re fairly rare in this world. Ghargash and his tribe are some of the only ones that have been seen to date.
  • Interspecies Romance: Ghargash finds women of all sorts, human, furkin, scalekin, etc. to be beautiful. And he ends up falling for Satoya.
  • My Parents Are Dead: Killed by a coyote, possessed by an incredibly sadistic demon. Ghargash swore that he would hunt it down and destroy it.
  • Single-Target Sexuality: Upon finding out that Satoya was, in fact, a guy, he had no qualms about furthering their budding relationship.
  • Summon Magic: Ghargash is bound to several great spirits, can use their power, and summon them to fight for him.
  • Technician vs. Performer: A barbarian, who relies mostly on his rage and the power granted to him by the spirits, paired with a highly trained monk.


  • Bare-Fisted Monk: Duk is a highly proficient hand-to-hand combatant, whether his opponent is armed or not.
  • Ki Attacks: Duk can manipulate kinetic and potential energy, channeling one into the other or redirecting the force of an attack - notably thus far by stopping an Ogre's thrown boulder mid-air and directing it away from innocent people, and by 'punching' open a pair of enormous bronze doors in Bah'rith.
  • Technician vs. Performer: A monk who has spent years training to fight, paired with a barbarian who relies mostly on his rage.
  • What Would X Do??: Duk often quotes his (deceased) master, much to Ghargash's chagrin.


  • Anti-Magic: Had his blades enhanced with rhinestone to more easily break enchanted items
  • Awful Truth: Upon learning that he could never bring his sister back from the dead, Red broke down crying.
  • Gentleman Thief: Has an alternate persona, Crimson Blade, for when he has to meet with well-to-do folks.
  • Glass Smack and Slide: Red runs smack into a magically summoned glass wall in the Golden Hills dungeon.
  • Holographic Disguise: Possesses a ring that lets him look like a well-polished black cat
  • Tranquillizer Dart: He uses one to get past the Great Raziq.
  • Underhanded Hero: A pretty classic thief character.
  • Wall Jump: Used by Red to get down a trapped hallway without touching the floor.


  • Crimefighting with Cash: Uses her family’s fortune to purchase magical items and magical healing
  • Dual Wielding: Always has a pair of swords strapped to her back
  • Missing Mom: She died of the plague, because she was constantly slipping out into the outer city to help those in need.
  • Old Master: Her grandfather was an adventurer, and he taught her everything she knows.
  • Old Money: Descended from a long line of aristocrats
  • Rich Idiot with No Day Job: Much like a certain Caped Crusader, she pretends to be one
  • Scam Religion: After her mother died and a resurrection failed to bring her back, Karine tried to find out if there was another way. This led her on a quest to find anyone who had been successfully resurrected. There weren’t any.
  • Screw the Rules, I Have Money!: Karine gets the okay to “wander around willy-nilly” in an old ruin, when she offers the students studying it a sizable bag of gold.
  • Strongerthan They Look: Despite a relatively lithe frame, Karine can (and did) hold a larger individual up by the throat with little visible effort.
  • Trap Master: Loves laying traps for her quarries


  • Deadpan Snarker: Always has a quip up his…sleeve?
  • "Groundhog Day" Loop: Arc was stuck reliving the same day for years, even long after his flesh had rotted away, although he didn't realise this fact until the enchantment was broken by Duk.
  • Lotus-Eater Machine: Arc was killed in the catastrophe that destroyed his home, but his soul remained bound to his dead body, continuing on as though the city and everyone in it were still alive.
  • Pungeon Master: Arcturius will never let a chance for a good/bad pun go to waste.
  • The Stoic: In the sense that, upon discovering his undead state and the state of his city, friends, and family, he decides not to let it get to him, since there’s nothing that can be done about them.


  • Great Escape: He escaped from the world’s most secure prison, Volgrad.
  • Hair-Trigger Temper: Kaeden is very easily angered, both before and after his time in Volgrad, and resorts to anger and strength to resolve his problems 99% of the time.
  • Hates Being Touched: His time in Volgrad left several scars, both physical and mental. You will end up very hurt if you touch him without permission.
  • Healing Factor: As a gecko, Kaeden heals much faster than most. He also metabolizes poison quickly, meaning alcohol only really affects him for about an hour.
  • Miscarriage of Justice: He was only supposed to be in Volgrad for a short time, but ended up staying for three years. He later discovers that he shouldn't have been sent to Volgrad in the first place, as it's meant for Sourcerors and major-league criminals.
  • Prisons Are Gymnasiums: Kaeden went from a scrawny, average-looking scalekin, to an enormous fighter who hits like a truck. Justified, as he managed to to fashion rudimentary weights out of scrap and get on a guard's good side, who then snuck him extra rations.
  • There Are No Therapists: Kaeden's time in Volgrad left him with severe PTSD, and has had to deal with this fact on his own. Thus far it has been triggered by visual, physical and audio 'cues' - being touched without expecting it, seeing the symbol of the Theocracy and hearing a four-note whistle used on the prison ship have all caused him to 'snap', falling back on his short temper and strength to crush the problem as his first resort.


  • Full-Frontal Assault: Lida generally does her arena battles in the buff. Mainly because any clothes she wears get torn apart when she shapeshifts.
  • Healing Hands: Lida has some druidic magic at her disposal, which lets her heal her wounds and others’.
  • Voluntary Shapeshifting: When she needs to up the ante in the arena, Lida can take the form of a giant bear creature. The audience calls it her Beast Mode.


  • Dude Looks Like a Lady: Satoya’s a transvestite, and with a lithe feminine frame and a pair of fake breasts, she has a very easy time passing for a woman.
  • Shock and Awe: She can call lighting from the storm spirit Althorax, but can’t summon her directly.

The Great Raziq

  • Angrish: Apparently when Raziq gets angry, his speech become alliterative.
  • The Bus Came Back: Little more than a bit character in his first appearance, Raziq reappears as an archaeologist, working in a remote location
  • Life's Work Ruined: Got demoted from his former position and set back to the academy because of Red. He blames the panda for everything that’s happened since the robbery.
  • Third-Person Person: Usually refers to himself in the third person, or even as “The Great Raziq.”

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