Follow TV Tropes

Following

Characters / RosenkreuzStilette

Go To

A list of characters appearing in the RosenkreuzStilette series.


    open/close all folders 

Rosenkreuzstilette ("Blades of the Rose Cross") and Associates

    General 
A military wing of the Holy Empire made of Magi. They were founded by Rosenkreuz, who sacrificed his life to the Orthodox Church in exchange for the organization being formed so that Magi may no longer be persecuted. The new leader, Count Michael Zeppelin, is leading them in a coup against the Empire. They serve as the main enemy organization of the first game and the secondary enemy group of the sequel.
  • Anti-Villain: They are rebelling against the Empire because they fear that persecution of Magi is beginning once again, and they want to protect their fellow Magi from harm. While some are more antagonistic than others, none of them are flat-out evil with the sole exception of Iris, who is not an official member.
  • Heel–Face Turn: They collectively do this at the end of the first game, ceasing their rebellion aginast the Holy Empire and welcoming Spritia, Grolla, and Kahl back in.
  • The Revolution Will Not Be Civilized: They are waging war against the Empire because they feel they are being persecuted, as are the Magi in general. However, their first act is to burn down the Black Forest where Lilli's fairy tribe live, endangering them all, and Freudia outright doesn't care that she put their lives at stake.
  • We ARE Struggling Together: In contrast to the first game where they are all (aside from Spiritia and Grolla) united in their fight against the Empire, Freudenstachel has them split and doing their own thing, completely disjointed while the Schwarzkreuz are hunting them down. Trauare and Zorne are actively trying to kill the Church's army, Grolla gets possessed by her sword, Luste is off playing superhero, Schwer-Muta is hiding in the Zeppy ruins, Sichte fights off anyone who comes near her thinking they might be a homonculus copy, Liebea is nowhere to be seen, her brother Kahl is off investigating the Schwarzkreuz, Schirarch betrayed RKS to join Schwarzkreuz, and Doris (who even calls RKS "random and unorganized") actively refuses to follow Luste's orders, thinking her to be an idiot (and she's not wrong). And every last one aside from Liebea comes into conflict with Freudia for one reason or another. This is likely a result of their commander, Count Michael Zeppelin, dying in the first game, leaving them without strong leadership.
  • Well-Intentioned Extremist: They wage war against the Empire and are willing to kill innocents in order to achieve independence and a world where Magi do not have to fear persecution.

Numbers 001-013

    [RKS001 Eins] - Spiritia Rosenberg 
https://static.tvtropes.org/pmwiki/pub/images/a5e426857c616bd767d8906a236ad1d4.jpg
"...I can't let them get away with this!"
"I can't just give up. It's not too late. If you give it your all, you can change the world."

Voiced by: Michika Kataoka
Introduced in: Rosenkreuzstilette

The Heroine of the first game. She's a straightforward and honest young lady as well as a training instructor, treated with deep respect and admiration by even the imperial soldiers. She's naive and kind of a klutz and sinks like a brick in water, but at least her fighting instincts are strong and her moral convictions are second to none. Her RKS friends call her "Tia" for short.

Her ability is called Seelegewehr, which gathers magical energy from the immediate vicinity and releases it in the form of round magical bullets, which become stronger the more they are charged. They can be used without restraint since they don't tap into her mana supply. She can also copy the abilities of any Magus she defeats and use them in combat.


Tropes related with Spiritia:

  • And That's Terrible: Her reaction to Iris Zeppelin having caused RKS's rebellion.
    "I don't get it... I just... don't. You're not the kind of kid who would do something like this!"
  • All-Loving Heroine: She has no qualms about trying to befriend the opponents she defeats within her very own squad of RKS Magi, and even voices how she wants to help Graf Zeppelin as long as he makes things right.
  • Badass in Distress: She spends the whole first game taking down the entire RKS rebellion all by herself (with Grolla doing her own thing as well), but the sequel opens with her captured by the Schwarzkreuz.
  • Beware the Nice Ones: She's pretty much a nice girl. But when her friends start a war against the Empire to build their new world and start it all off by burning the forest, she immediately fights to stop them. And after finding out what kind of monster Iris really is, she soon enough goes after her and attacks her to stop her from getting away with the whole coup she started for her amusement.
  • Brainwashed and Crazy: Part of the final battle in Rosenkreuzstilette Freudenstachel involves Freu fighting Tia, who has been brainwashed by Iris.
  • Calling Your Attacks: She says the names of the weapons she uses when she unleashes them after fully charging them.
  • Defeat Means Friendship: In her case, defeating her friends in combat means that she is able to convince them that the rebellion is going to be less than worth it. She ends up being right for different reasons than she initially thought.
  • Determinator: She never gives up, no matter what. And it's all part of her unrivaled sense of justice.
  • Damsel in Distress: Gets captured by the Schwarzkreuz at the beginning of Rosenkreuzstilette Freudenstachel.
  • Elemental Baggage: Whenever she uses an elemental weapon outside the stage she got it from (Zornebombe, Klageharnish, Freudenstachel, et cetera).
  • Fanservice Pack: It could be just Author Appeal, but Spiritia's breasts have become larger and buoyant in Rosenkreuzstilette Freudenstachel compared to her appearance in the first game.
  • Final Boss: In Rosenkreuzstilette Freudenstachel, alongside Seraph Iris, who is fought right after her.
  • Foil: To Pamela. Both of them are marked as the first members of their respective organizations, they have white long-sleeved shirts as part of their outfits, and they're also straightforward people with their views of justice as well. Wheras Pamela tends to be haughty and arrogant at times, Tia, on the other hand, is honest and kind to others and has moral convictions that are second to none. Also, while Pamela uses a magical sword, Tia has no need to wield a weapon for magical uses.
  • Gold and White Are Divine: She is a reincarnation of Rosenkreuz with gold hair and a white dress.
  • Good Is Not Soft: She's rather kind and straightforward, but that doesn't mean she won't resort to violence when it's needed. She does always try the "soft" way first, though.
  • Guile Heroine: Tia graduates into this in Rosenkreuzstilette Freudenstachel. Iris had Schwarzkreuz kidnap her and masses of powerful Magi as part of her plan to steal their mana and use it to fuse with her thinking it would ensure the reincarnation of Rosenkreuz being whole again. Unfortunately for Iris, she didn't count on the fact that Tia knew what she was planning to do to her and sealed Rosenkreuz's spirit and his ability to tap into the strength of others so she could make sure Iris couldn't use it. That way, she was able to save Freu, who returned the favor for her afterwards by freezing Iris as payback and punishment for all her atrocities.
  • Hair of Gold, Heart of Gold: While she can have just about any hair colour, her standard is blonde and it matches her kindness.
  • The Heart: The one cast member who makes an effort for everyone to get along. Even if they need to be beat up to get it, first.
  • Heroic BSoD: She gets this when Iris attacks and fatally injures her after killing her father. and afterwards reveals the whole, terrible truth behind the war. Things calm down a little when Freu comes just in time to save her, and even more so when she reassures her that both #1: she will be alright despite having overdone the room-freezing attack a bit, and #2: she'll release Kahl and sort out and take care of every other problem left behind by Iris.
  • The Hero: The heroine of the first game (alongside Grolla), as she fights against the RKS rebellion to save her friends inside from a horrible fate.
  • I Am Not Left-Handed: As a boss in Rosenkreuzstilette Grollschwert, her attack pattern is somewhat easy to avoid. When her health goes low, however, Lilli will give her a Cross Tank and then Spiritia will whip up several more powerful attacks.
  • I Am What I Am: Even if she really were Rosenkreuz's reincarnation, Lilli says that she'll always be herself.
  • Idiot Hair: Has a noticable ahoge and is a bit of a ditz sometimes, but never outright idiotic.
  • Idiot Hero: Not only did she actually trust Iris Zeppelin and take it upon herself to stop the war (by Swiper, No Swiping! method no less — though fortunately she's strong enough to fight them if it fails) without knowing that she started it for laughs, but her profile even says that she's kind of a klutz and sinks like a brick in water. Granted, Spiritia's friends and even Count Zeppelin (the Magi leader, who starts the whole coup) also don't know that Iris has planned it all. The only one knowing this is Grolla. Iris being "kidnapped" doesn't help.
  • Kaleidoscope Hair: As part of her Power Copying shtick, her hair color will change to that of the Magi whose power she is currently wielding.
  • Kamehame Hadoken: Her fully-charged Seelegewehr.
  • The Klutz: Tends to mess up, but is ultimately good at heart.
  • Leitmotif: "AM Fight No. 1" by AM3 (Rosenkreuzstilette title theme (later used as Luste's talk theme in the sequel)), "The Ground Which Can Shine" by Silver Chaos (Opening Stage theme), "Vampire Revolution" by Unlimited Hellest (talk theme), "Fighting Spirits" by Silver Chaos (boss theme), "Scarlet Moon Castle" by Unlimited Hellest (Final Stage talk theme (shared with Iris)), "Awakening the Profound Evil" by Wingless Seraph (Final Stage boss (also shared with Iris)).
  • Light Is Good: Her default attack is this.
  • Nice Girl: Spiritia is kind to just about everyone she meets, is honest to a fault, always looks for better ways to solve other people's problems, and honestly believes that her kind will always find a place they can fit in even if they were to lose their original place in the world.
  • Non-Elemental: In the original game, as the protagonist, she is not weak to any of the bosses’ attacks. Though in the sequel, she is weak to Frostklinge.
  • Oh, Crap!: Quite often done when she sees that her friends are participating in the war; her expressions in seeing and realizing that are quite priceless. Take this particular set of dialogues for example:
    Spiritia: "Trau, not you too!? Why!?"
    Trauare: "Oh? What exactly did you take me for? A pacifist? Hardly. I just don't like wasting effort. And that's exactly what you're doing right now, Tia."
    Spiritia: "That's not true...!"
  • Oh, No... Not Again!: As the Imperial Training Hall starts shaking for the second time after Talos flies off with Iris in tow and Lilli follows...
    Spiritia: "Not again! The place is under attack!"
  • Only Sane Man: Probably the Only Sane Girl of the cast, considering how she doesn't attack people on sight and wants them to get along. But it always turns into a fight anyway.
  • Power Copying: She has the special ability to copy others' abilities. This is a trait she may have inherited from Rosenkreuz.
  • Power Dyes Your Hair: Using different weapons from the other RKS members she'd fought will change her hair color corresponding to the hair color of the original user.
  • Power Gives You Wings: She has her Silberflügel "Eins" and Silberflügel "Zwei", both which are abilities to create platforms with wings.
  • "The Reason You Suck" Speech: Delivers an awesome one to Iris after defeating her in the final battle of the first game.
    Tia: "Iris, you're wrong. I won because everyone was cheering me on. No one truly fights alone. It's because you couldn't believe in others... because you couldn't love your fellow man... That's why you lost."
    Iris: "..."
    Tia: "Give it up, Iris."
  • Right for the Wrong Reasons: She ends up as this when she finds out that Iris had caused the events of the game to happen for her amusement, instead of her initial assumption that Count Zeppelin was behind it all.
  • Skilled, but Naive: When it comes to her skills and magical prowess, there's no doubt that Tia's a talented Magus, and her colleagues acknowledge this fact. Of course, though, her naivete makes her an easy target of manipulation, as Iris Zeppelin points out. Freu was also led to believe, in the first game, that her naiveness might end up being her Fatal Flaw.
  • Super Not-Drowning Skills: She swims like a brick, but she never drowns no matter how much time she spends in water.
  • Swiper, No Swiping!: She does this deal with her friends as well as Count Zeppelin, urging them to stop their futile war against the Empire. It never works without her having to beat them up first.
  • Tareme Eyes: As befitting a gentle character, she has those.
  • Tennis Boss: As a boss in Rosenkreuzstilette Grollschwert, she occasionally sics Lilli to attack you. You (as Grolla) can smack Lilli back to Tia with her sword.
  • This Cannot Be!: Rare heroic version, but she is aghast to find that Count Michael has been practicing necromancy to revive Raimund.
    "I can't believe it...! The Count is even using the forbidden arts!?"
  • This Is Unforgivable!: She and Lilli say two variations of this trope to Iris before they fight her Iris Machine at the end of Iris Stage III.
  • Thou Shalt Not Kill: She said this at one point after beating Grolla in the main game after already having defeated Sichte before her, states that she never wanted to kill her in the first place. Then again, she spends her time not killing any of her colleagues after defeating them anyway.
    Freudia: (about Spiritia's refusal to kill her) "You possess so much power, yet you cannot do something so simple? Are your ideals truly that important to you?"
    Spiritia: "This has nothing to do with ideals, Freu. I just want to protect the people from RKS as much as I want to protect the people of RKS, that's all..."
    • This is also deconstructed, due to this, she took long enough to deal the final blow to Iris, still hoping for her to learn her lessons. Not only Iris attempted an underhanded strike against her before the palace collapsed, she escaped, didn't learn any lessons at all and lived long enough to plot another scheme that involves having Tia kidnapped and then mind-controlled. Lots of trouble could have been avoided if she made an exception to the rule just that once.
  • Tomato in the Mirror: Before the Final Boss fight, as Spiritia confronts Iris Zeppelin, the latter starts laughing. Spiritia and Lilli call the villain crazy... before she reveals that Spiritia is the legendary Rosenkreuz's other incarnation — "Rosenkreuz's Stiletto."
    Iris Zeppelin: "I think I might just start believing in fate now. Ahhh, the feeling of hating another with every fiber of your being... It's such an amazing rush...! Oh, I'm so anxious to rip you apart! What about you? You have the power of the world's finest magician coursing through your veins. How does it feel? Exhilarating? Intoxicating? Exuberant? Or perhaps such a puny vessel can't fully comprehend the magnificence of it all?"
    Lilli: "Tia will always be Tia! So there!"
    Spiritia Rosenberg: "Thanks, Lilli. I don't really know if I possess Rosenkreuz's spirit... Or if I'm his other incarnation or whatnot... Or if I inherited his ability to tap into the strength of others'... But none of that matters when it comes to magic. Freu... Zorne... Trau... Luste... Grolla... Sichte... Liebea... Schwer... and Lilli... It's because they support me that I have the will to fight. They're the source of my power. That much, I know for sure!"
  • Turns Red: Interestingly, when using Grolla's weapon, Grollschwert, if she gets to half health, the weapon becomes stronger and can fire in three directions.
  • What the Hell, Hero?: Gives one to Grolla upon hearing her talk about killing Iris in front of her in Grollschwert.
    Tia: "RKS has also marked me as a traitor. I have to keep the Count from taking this any further!"
    Grolla: "The Count, you say? He may be involved as well... Nevertheless, we must eliminate Iris before this gets out of hand."
    Tia: "What!? Grolla, please tell me you don't mean that...!"
  • Worthy Opponent: Iris amused herself with watching Tia give it her all, thus thinking of her as one.
  • You Have GOT to Be Kidding Me!: She says this after Luste, raring to play with her, says, "Game start! I go first!"
  • You're Insane!: She says this to Iris Zeppelin in response to a Laughing Mad fit from finding out where Spiritia got all her energy
    Spiritia: "Iris, have you lost your mind!?"

    Lilli 
"I got it, Tia! Leave it to me!"

Voiced by: Alice Ichitsuki
Introduced in: Rosenkreuzstilette

Tia's little green Fairy Companion. Lilli's a curious and inquisitive fairy who's interested in learning about humans, Magi, and the outside world. Kind of a mischief maker, she'll also pout whenever things don't go her way. As a great friend to Tia herself, she can always be counted on in times of need.

Finding the Black Forest's Treasure in the Trauare Stage allows Tia to use Lilli to attack.


Tropes related with Lilli:

  • And That's Terrible: When she sees what Iris turns out to be after Count Zeppelin's defeat, she feels just as horrified as Tia.
    Lilli: She's awful!
  • Armor-Piercing Question: She gives one to Count Zeppelin after listening to his explanation as to why he started the war, which makes both Tia and the Graf realize something is off.
    "...Let me get this straight: The church wanted Iris dead. You found out about Karl. And that's the whole reason you started this war, right? If that's the case, why was Iris at the Training Hall when all this started?"
  • Catchphrase: "Hunya!"
  • Curtains Match the Window: Has light-green hair and green eyes.
  • Doomed Hometown: The burned forest in the Opening Stage happens to be the home of the fairies, and that includes hers. While the fairies made it out as confirmed by her, their home is now gone, and this motivates her to go with Spiritia on her quest.
  • Exposed to the Elements: She wears a sash over a sleeveless top, leaving her navel exposed. One must wonder how she doesn't freeze up in, say, Freudia's stage.
  • Fairy Companion: To Spiritia.
  • Genki Girl: Not even the burning of her home mentioned above is enough to keep her down for long.
  • Green-Eyed Monster: She's jealous whenever Tia mentions about her close friends, thinking that she's the closest friend Tia ever had.
  • Homing Projectile: Once you obtain her secret treasure, you can use Lilli as a means to attack. Bring her out and she will automatically target any enemy onscreen, and she has a lot of strength to take out even the stronger ones with one shot excluding mid-bosses and bosses. She can also pierce through enemy defenses that render your projectiles useless and even pass through walls to attack them. Each attack though drains her mana so it's best to save her for really crowded areas.
  • Idiot Hair: Even though she's clearly not an idiot.
  • Meaningful Name: Her name's derived from the Lilliputians of Gulliver's Travels fame.
  • No Sense of Direction: Lilli apparently has lots of trouble finding her way around when she's not with Tia. This explains why she's only seen in the opening and ending in Freudenstachel, as she wasn't able to find where the High Chapel is located. Luckily, she still manages to find Tia again after Freu freezes Iris forever.
  • Pintsized Powerhouse: Lilli is barely bigger than Tia's hand, and sprite-wise, you can only see her fairy glow onscreen. Despite her diminutive size though, she is a lot stronger than she looks and has enough strength to take out enemies in one shot.
  • Platforming Pocket Pal: Only available after Tia gets a special item in the Trauare Stage.
  • Precision F-Strike: At least once should Tia target Zorne after beating Trau.
    Zorne: "Tia, I'm taking you down! Right here, right now!!"
    Lilli: "Whoa. She's pissed..."
  • Properly Paranoid: More like "Properly Angered", but she's shown to be like this when Iris is mentioned. And then you see what Iris turned out to be...
  • Say My Name: She does this when Tia loses a life while using her to attack. Also when Iris is going to attack Tia (though thankfully she was saved).
  • Shut Up, Hannibal!: "Tia will always be Tia! So there!"
  • Speaks Fluent Animal: She's able to talk with Talos near the end of the game.

    [RKS002 Zwei] - Freudia Neuwahl 
https://static.tvtropes.org/pmwiki/pub/images/1173b2972d079793b1eba45870c6ff77.jpg
"I have that which I must protect... even from the hands of God!"
"I'm glad I met you. Had I not, I would not be before you today. A world where everyone I care for can live in peace... that is all I have ever dreamed of."

Voiced by: Sou Raika
Introduced in: Rosenkreuzstilette

A close friend of Spiritia in RKS, despite her dislike for being close to others. A lone wolf by nature, she's cool and collected and she prefers to work alone and is capable of getting things done without anyone's assistance thanks to her many talents. Her friends call her "Freu" for short. In the sequel, she's the game's heroine.

Her ability is called Freudenstachel, which allows her to gather water vapor and unleash it frozen into icicles, which become sharper in a colder area. She can also implement the abilities of her friends into learnable abilities, three of which she uses in her boss battle.


Tropes related with Freudia:

  • Anti-Hero: Post-Heel–Face Turn. She dislikes being close to others besides Spiritia, and later Strudel in the sequel. In addition, she's also not as forgiving as Spiritia. Tia would try to reason with Iris instead of killing her outright, but Freudia has no such mercy for her when she finally takes her down, and ends her for good.
  • Apologetic Attacker: Even though she's perfectly willing to beat Spiritia down, that doesn't mean she enjoys it.
    Freudia: "I'm sorry, Tia..."
  • Because You Were Nice to Me: Because of their prior friendship, she spares Spiritia in the prologue to fight another day.
  • Big Damn Heroes: As she saved Tia from Iris' attack after the latter kills her own father.
  • Birds of a Feather: Shares a similar no nonsense approach to fighting as Grolla. When they fight in Grollshwert, they both agree that trying to talk either out of fighting is pointless.
  • Bullet Time: Her Weißteufel that she acquires from Sichte.
  • Burn the Witch!: Was nearly burned at the stake as a child when the townspeople discovered she was a magus. Spiritia was thankfully there to save her, explaining why they're so close in the present.
  • Buxom Beauty Standard: She has a well-endowed bust which is emphasized by the Impossibly-Low Neckline on her outfit. Strudel also only follows her around partly because of her large "round and smooth objects", much to Freudia's embarrassment.
  • Calling Your Attacks: In Rosenkreuzstilette Freudenstachel, she calls out the names of both her signature Freudenstachel attack and her learnable abilities.
  • Charged Attack: Unlike Tia, only a few of her weapons can be charged up in Rosenkreuzstilette Freudenstachel.
  • Climax Boss: In the first game, her second battle gets unique music and is the hardest of the eight RKS bosses, with many hard-to-dodge attacks, and it is against the RKS member who Spiritia has the closest connection to. Uniquely, it can be accessed right after the prologue stage, but her stage and boss are both so difficult that doing the other ones first is highly recommended. This seems to have been intentional by the developers, since if one starts with the easiest boss, Liebea, and follows the Elemental Rock-Paper-Scissors from there, Freudia will be fought last.
  • Co-Dragons: In the first game, she leads the RKS rebellion along with Sichte on Micheal’s orders, while Raimund guards the Zeppelin castle.
  • Contrasting Sequel Protagonist: Tia was an out-and-out Nice Girl throughout the game, a classic heroine. Freu, on the other hand, while actually kind, has a cold exterior and acts more like a standoffish Ice Queen (who eventually defrosts) and isn't overly nice when doing good deeds.
  • Defrosting Ice Queen: A partial example with Spiritia. While they were already friends, they were on opposite sides of the conflict, Freudia was unaware of Iris' plan and honestly thought the Empire was against them. Once Tia defeats her, she ceases her hostility. Played straight in Freudenstachel, as she at first only tolerates Strudel's presence, but warms up to her over the course of the game.
  • Determinator: In Freudenstachel, she's going to bring Spiritia back, no matter how many oppose her efforts.
  • Did You Just Punch Out Cthulhu?: Unlike Spiritia, Freudia has none of Rosenkreuz' abilities. She still kicked Iris Zeppelin's ass, while she had the full power and soul of Rozenkreuz, and then delivers a Fate Worse than Death on her.
  • Disappointed in You: In the original game, she'll say this to Spiritia once when she responds to her "Did You Actually Believe...?" quote above with her resolve to do what she asked her if she thought she could, and again if Tia uses up her last life against her.
  • Doppelgänger Attack: Her Freudenzwinger, which lets her create four clones that shoot icicles, and Kopiekreisel, wherein she does a little ballerina twirl and creates two clones on btoh sides that hurt enemies via collision damage.
  • Energy Weapon: She's rather fond of these, and they can be acquired in Rosenkreuzstilette Freudenstachel.
  • Fairytale Wedding Dress: Her outfit heavily resembles one, reaching from her ankles all the way up to the top area of her chest, and even comes with High-Class Gloves. In Freudenstachel, she wears a sash around that outfit's waist, making it look as if its skirt were separable from its top.
  • Fuuma Shuriken: Her Frostklinge ability, which she learns from Doris.
  • Good Is Not Nice: She prefers not to be close to others despite her strong relationship with Tia.
  • Good Is Not Soft: Unlike Tia, who prefers to reach out to even the most heartless of her foes, Freudia will not hesitate to end you if you've crossed the line. Iris learns this the hard way at the end of Freudenstachel, when she is out-and-out frozen to death after pushing Freudia too far.
  • Harmless Freezing: Her Eisschwert.
    • Not so harmless if you're Luste.
  • Heel–Face Turn: In the original game, she was willing to attempt a massacre of the peaceful Black Forest fairy tribe under orders from Michael and kill Spirita for opposing them. But when defeated the second time, she begins having second thoughts, and pulls a Big Damn Heroes moment near the end. In the sequel, she is the heroine who is more-or-less on the side of good.
  • High-Class Gloves: Wears those as part of her ensemble, which makes sense since her dress does look like it should be worn for an opera.
  • I Work Alone: While she is a member of RKS, she does prefer to do things herself. In the sequel, she goes to save Spiritia herself.
  • An Ice Person: Uses snow and ice abilities exclusively.
  • Idiot Hair: Though just like Lilli, she's clearly not an idiot.
  • Impossibly-Low Neckline: Her strapless dress. One must wonder how she avoids a wardrobe malfunction with all the fighting she does.
  • The Lancer: She's Spiritia's greatest rival and closest friend in RKS.
  • Leitmotif: "Pegasus" by Extra Ocean (Rosenkreuzstilette stage theme), "07" by AM3 (talk theme), "22" by AM3 (main/boss theme and the menu theme of Freudenstachel, her game), "Fate" (Prologue Stage theme), and "Winter Waltz" by Sky God Corridor (talk theme) (shared with Eifer).
  • More Dakka: Her main weapon, Freudenstachel, is the only one which can't be charged by Spiritia when she acquires it - instead, holding the button will make it rapidfire. It also works similarly in the sequel.
  • Mystical White Hair: As befitting someone with ice magic powers, her hair is white/light-blue.
  • Non-Indicative Name: Freudia is taken from the German word for "joy". She's anything but joyful.
  • Only Sane Woman: In Rosenkreuzstilette Freudenstachel, she's the only one who's solving the assault of Schwarzkreuz with a clear, cool head, the rest has been rather agitated due to situations.
  • Power Copying: In Freudenstachel she shows elements of this, but rather then directly copying a defeated enemy's techinques, she instead learns new ways to use Freudenstachel inspired by the bosses.
  • Power Floats: She has an ability to levitate in the air.
  • Precision F-Strike: While she's usually not foul-mouthed, she curses a few times in Freudenstachel, such as saying "damn" when she sees Grolla in a trance and when chasing after Iris after destroying her second machine, as well as actually saying that Iris has pissed her off when she sees Tia as having been Brainwashed and Crazy.
  • Rage Breaking Point: Freu is a regularly calm and collected young woman who doesn't easily let her emotions erupt. But once she realizes that her best friend Spiritia has been made Brainwashed and Crazy under Iris' possession, she snaps with every reason to want Iris dead.
  • Red Eyes, Take Warning: Subverted — Even though she does have red eyes, she's actually a decent person who happens to be duty-bound on this war.
  • Reflecting Laser: Her Eislanze.
  • Shout-Out:
    Freudia: "I'll lay you to rest in a cool bed of ice."
    • She repeats it again in Rosenkreuzstilette Freudenstachel, with a variation... Just before facing Iris for the last time.
    Freudia: "I'll lay you to rest in a cool bed of ice... For all of eternity."
    • Also, her swimming animation looks like that of Mario.
  • Sugar-and-Ice Personality: Cold in the outside and prefers being alone. Warm on the inside, especially when Spiritia is involved.
  • Super Swimming Skills: Freudia doesn't have the same problem as Spiritia has in swimming capability.
  • Sword Beam: Her Eisschwert creates these. Which freeze opponents into blocks of ice upon contact with them.
  • This Is Unforgivable!: Seeing her friend Spiritia being controlled by Iris did not help improve her already very bad opinion of Iris.
    Freudia: You've made a grave mistake in trying to use Tia's likeness against me. If not for her, I would have given up long ago... Now, suffer for your hubris! Iris, you WILL die!!
  • Turns Red: Subverted. She's the only boss that doesn't do this. Despite having a flash and a battle quote when her life is cut in half in both of her fights—indicating that she has just done this — her pattern remains exactly the same as before. In Freudenstachel, on fighting Spiritia and Iris, she, as the playable character, does this to herself, granting her infinite Freudenstachel bullets to show how much she's been pissed off.
  • Variant Power Copying: In the sequel; she doesn't exactly use the powers of the enemies she fought, but she adapts her ice powers to match them.
  • Warm-Up Boss: In the Opening Stage of the first game.
  • You Monster!: After laying Count Zeppelin back to rest again, she comments to herself that Iris Zeppelin truly is a monster.

    Strudel (spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/strudel_13.jpg
"Those are awfully big bumps on your chest..."
"Ru loves big bumps! She gets them all the time on her head! They're always so fun to rub...!"

Voiced by: Haru Kaburagi
Introduced in: Rosenkreuzstilette Freudenstachel

Freu's little blue Fairy Companion. Not having quite fit in with the rest of the forest inhabitants, Strudel's a carefree fairy who knows nothing of hatred. She's the type who lazes about and only sees what pleases her and has no general goal but doesn't show any resentment to what needs to be done. Strangely enough, she also likes rubbing smooth objects. Strudel likes to call herself "Ru" for short.


Tropes related with Strudel:

  • Buxom Beauty Standard: She likes round, smooth objects, and that is usually 'boobs'. The first thing she notices on meeting Freu is noticing that she has big boobs and becomes one reason why she likes her and wants to follow her around.
  • Fun Personified: Strudel's one of the least-concerned characters of the RKS cast, even to the point of being an implied Pollyanna. She also acts as the main source of a lot of Freudenstachel's comedy. It's justified by the fact that she was designed by Iris to be literally unable to feel sorrow or rage.
  • The Mole: She's actually a servant of Eifer who's purpose is to watch over Freudia's actions. However, by the time of The Reveal, Strudel has grown so attached to Freudia that she immediately pulls a Heel–Face Turn.
  • Mystical White Hair: Revealed to be one just like Eifer, except her hair changed back after the battle.
  • Platforming Pocket Pal: Becomes available as a weapon for Freu to use if she finds the Black Forest's other secret treasure in Rosenkreuzstilette Freudenstachel.
  • The Pollyanna: Implied. She doesn't care at all that Freudia burned down the fairies' forest. Justified, as she's a partial clone of Freudia and has no memory of her actions.
  • Third-Person Person: Strudel loves speaking this way.

    [RKS003 Drei] - Zorne Zeppelin 
https://static.tvtropes.org/pmwiki/pub/images/0bcfa8eba230d961d3c962976a7b2b9e.jpg
"Don't think I'll go easy on you if you get in Father's way!"
"Father's word is absolute. I couldn't care less about Iris, but I'll always fight for Father's sake!"

Voiced by: Ayane Suzumura
Introduced in: Rosenkreuzstilette

A short-tempered, impulsive, and moody young wannabe daddy's girl who's quite a pyromaniac and a terrible cook with cooking skills nothing short of disastrous, and she doesn't even know the meaning of the word "restraint". She looks up to Graf Zeppelin a lot for saving her life once, and, despite the absence of blood ties, regards him as her real father. And she takes high pride of it. Not to mention, she also refuses to get along with Iris.

Her ability is called Zornesbombe, which allows her to create bombs that explode in a cross-like fashion and can demolish brick walls.


Tropes related with Zorne:

  • Alliterative Name: Zorne Zeppelin.
  • Berserk Button: She'll go berserk on anyone who calls her an "idjot/widget", opposes Count Zeppelin, or even "brainwashes" her friend Trau.
  • The Big Girl: Relative to her position in RKS.
  • Big "SHUT UP!": If already having defeated Trauare, she would tell Tia, "Shut up *shut up* SHUT UP!!" when Spiritia desperately tried to talk her into calming down and listening to her.
  • Butt-Monkey: In the first game.
  • Cartoon Bomb: Her Zornesbombe is a simple gray ball with a fuse sticking out.
  • Combination Attack: With Trauare in Rosenkreuzstilette Freudenstachel. There are two versions of this; in her own stage, the two toss two sets of two bombs while calling forth a fiery version of the latter's fully-charged Klageharnisch, and in Trau's stage, the two place a few heart-shaped bombs in the last places the player was standing.
  • Costume Evolution: Zorne ditches her yellow short-sleeved hoodie and boots for a black tank top and light cream-colored robes and brown boots in Freudenstachel.
  • Cute Bruiser: A cute girl with a viscious-looking metal glove that can punch pretty hard.
  • Death Seeker: In Rosenkreuzstilette Freudenstachel, it's revealed that Zorne had been a "walking puppet" according to Trau during the few months that passed since the Count's death, and she tried many times to drive herself to suicide, all attempts which were stopped by Trau herself. It was her eventual anger that she got towards the army of the church that booted her back up again.
  • Fiery Redhead: Red hair matching her hot temper.
  • Girlish Pigtails: She ties hers with red bows. It also matches her being a bit more of a Tomboy than the rest of the cast.
  • Green-Eyed Monster: She adores Count Zeppelin as a father figure and is very antagonistic of Spiritia (because her stepfather liked her strength) and Iris (his biological daughter).
  • Happily Adopted: By Count Zeppelin, who saved her in the past. She yearns to be accepted as his real daughter, despite not being related by blood.
  • Hair-Trigger Temper: She is very easily angered.
  • Hot-Blooded: Zorne is moody, is easily irritable, and is a good person deep down.
  • I'll Kill You!: One of her quotes when she Turns Red.
  • Interrupted Suicide: If you confront Trauare after beating Zorne, the former notes that she frequently stopped the latter from killing herself in despair over the Count's death.
  • Leitmotif: "SHINING MAN" by Maru no IE (Rosenkreuzstilette stage theme), "Sinner" by Unlimited Hellest (talk theme), "Eruption Trigger" by Sound Prison (Rosenkreuzstilette Freudenstachel stage theme)
  • Lethal Chef: According to her profile, she's a REALLY terrible cook.
  • Meaningful Name: "Zorn" means "anger/wrath" in German.
  • Mood Whiplash: She gets bonus points for this as she easily has "Sinner" by Unlimited Hellest as one of the darkest talk themes in the franchise. There's a reason why said talk theme is Darker and Edgier than her stage theme in the original game, "SHINING MAN" by Maru no IE, after all.
  • Non-Standard Game Over: She urges you to "Hurry Up!" for a reason.
  • Personality Powers: Her fiery bombs fit her Fiery Redhead personality.
  • Power Fist: She wears an over-sized version of the gauntlet like the one worn by the title character in the Prince of Persia remake.
  • Precision F-Strike: She's not above screaming "Damn it!!" when somebody hits her Berserk Button.
  • Pyromaniac: Loves throwing fiery bombs.
  • Red Oni, Blue Oni: The hot-headed Red Oni to Trauare's blue.
  • Say My Name: (After defeat) "Otou-samaaaaaaaaa!" ("Fatheeeeerrrrrrrr!")
  • Shout-Out:
    • Her attack pattern is one big Bomberman reference:
      • Most obviously, she attacks with Cartoon Bombs that explode in cross patterns, the same as the typical bombs of the Bomberman series.
      • When she Turns Red, the background will start filling up with gray blocks, and if the entire background is completely filled with these blocks, it's instant death for both the player and Zorne.
      • The gray block attack returns in Rosenkreuzstilette Freudenstachel; there, players are also treated to a Non-Standard Game Over with an image of Freudia and Zorne losing the game in a draw, although the player doesn't lose a life here.
    • In a non-battle example of a Bomberman Shout-Out, her claw-like left hand is inspired by the one used by Bomberman in Bomberman Act:Zero.
  • Spell My Name With An S: In the official release, her surname is "Zeppelin". In the Fan Translation, it was changed to "Sepperin"; see Graf Michael Zeppelin's folder to see why this change is justified.
  • Sugar-and-Ice Personality: She's rude and dismissive towards virtually everyone (especially towards Iris), and even whenever she makes exceptions with her friends, like Spiritia or Freudia, she's prone to throwing out snark where she pleases. The only ones she's nice and friendly to are Traure and Count Zeppelin.
  • Tareme Eyes: Her eyes are the gentle kind despite her character suggesting otherwise, hinting that she has a nicer side too - as befitting a Tsundere.
  • Tempting Fate: She does this before her boss battle.
    Zorne: "Tia, Father might like you because you're strong... but I'll show you all that I'm the most useful to him!"
    Zorne: (after getting bested by Spiritia) "Ugh... does this mean I'm completely useless!?"
    • Alternatively:
    Zorne: "I have faith in Father! And I will NOT lose to you!"
    Zorne: (After getting bested by Spiritia) "Ugh... Why can't I do anything when it really counts!?"
  • This Is Unforgivable!: In the first game, she says this in her intro dialogue against Spiritia and Grolla, both times after Trauare has been defeated. In the sequel game, she tells Freudia that her reasons for her plan to set off a chain reaction of volcanic eruptions that she can't forgive the Church for tampering with the lands that the Count gave his life to protect, and expresses her refusal to forgive the Church for desecrating the lands that the Count loved so much to Pamela.
  • Time-Limit Boss: In the first game, once she Turns Red, you'll have to beat her before the room is filled with blocks or it's instant death.
  • Tomboy and Girly Girl: The Tomboy to Trauare's Girly Girl.
  • Took a Level in Badass: She's significantly tougher in Rosenkreuzstilette Freudenstachel than in the first game.
  • Tsundere: She's more exceptionally violent than other examples.
  • Violence is the Only Option: She doesn't even understand the meaning of "restraint" anyway. Only if she proves to be a Butt-Monkey by getting humiliated both physically and emotionally does she tend to listen to reason. Poor thing.
  • Wall Crawl: With the aid of her Power Fist.
  • Warm-Up Boss: She's considerably easy compared to the others in the first game.
  • "Well Done, Daughter!" Girl: Looks up to Count Zeppelin as her father figure and seeks his approval.
  • You Killed My Father: Iris kills off Count Zeppelin not only because he outlived his usefulness to her, but also to make Zorne suffer knowing she strived and yearned for him to accept her as his biological daughter. In the Doujinshi Tearis (a.k.a. Rosenkreuzstilette After-Story) created by Kiora, she vows to eliminate her for murdering him.
    Zorne: "I... I know what you did to Father... if you think everything will turn out alright if you just suppress her power you're wrong..."

    [RKS004 Vier] - Trauare Wrede 
https://static.tvtropes.org/pmwiki/pub/images/8ea4bd007548e690a4494fc0af3dc599.jpg
"You're better off forgetting what you can't change. Sorry, but this is the end of the line for you!"
"This world is filled with despair. Still, it might be worth it to hang on just a little longer."

Voiced by: Yuri Nashimoto
Introduced in: Rosenkreuzstilette

A composed and pragmatic young lady capable of concealing her immature tendencies, making a point of what needs to be done and finishing whatever's asked of her, but carries a disinterested look on her face the whole time. She's even tougher to control than her friend Zorne when she's angry, she's quite vindictive and will stop at nothing to exact revenge once she's angry, so you wouldn't like her when she is so. She loves to swim and will often invite Zorne to join her at a nearby ravine in her spare time. Her friends call her "Trau" for short, and she uses the Chaos Spear Leviathan as her weapon of choice.

Her ability is Klageharnisch, which generates miniature tornadoes of water and can launch them in different directions at once.


Tropes related with Trauare:

  • Battle Strip: She throws away her jacket before fighting the player in the first game.
  • The Big Girl: Only she's much more composed than her close friend.
  • Blood Knight: Trau enjoys a good fight and gets pleased whenever she gets one, even to the point of comparing it to having a good warm-up.
  • Combination Attack: With Zorne in Rosenkreuzstilette Freudenstachel. There are two versions of this; in Zorne's stage, the two toss two sets of two bombs while calling forth a fiery version of Trau's fully-charged Klageharnisch, and in the latter's own stage, the two place a few heart-shaped bombs in the last places the player was standing.
  • Costume Evolution: Like her friend Zorne, Trau trades her white short-sleeved jacket for a Qipao and brown boots in Freudenstachel (while still keeping her competition swimsuit as seen underneath).
  • Curtains Match the Window: Blue eyes, blue hair.
  • Doppelgänger Attack: When she charges after Turning Red, she can produce illusion copies of herself generated from Leviathan that charge seconds after she does so.
  • Fanservice Pack: In Freudenstachel, despite wearing a Qipao she appears to be curvier than in the base game; in particular, her breasts seem bigger.
  • Graceful Loser: Compliments Tia (and Grolla) in the first game when they defeat her.
  • Hime Cut: And it's rather short hair, in fact.
  • Humans Are Bastards: This is what she thought at first when she took part in RKS' rebellion. She eventually changed her mind when Spiritia (and Grolla) bested her.
  • Lighthearted Rematch: Implied:
    Trauare: (After she loses) "When this is all over, let's have another match."
    Spiritia: "...Sure. If it's a fair fight you want, I'll take you on anytime! "
  • Leitmotif: "28" by AM3 (Rosenkreuzstilette stage theme), "Inferiority" by Unlimited Hellest (talk theme), "Frozen Air" by Wingless Seraph (Rosenkreuzstilette Freudenstachel stage theme).
  • Let's Get Dangerous!: She almost never takes things seriously... unless when her friend Zorne is defeated, causing her Berserk Button to be pressed.
    Trauare: "It looks like Zorne was no match for you. I'll have to take this seriously, then."
  • Making a Splash: She uses water and even fights underwater.
  • Meaningful Appearance: Appropriately for a water Magus, she wears a blue swimsuit beneath a jacket (or qipao in Freudenstachel) as well as a seashell hair clip.
  • Meaningful Name: "Trauer" means "sorrow" in German. She's mostly mellow and calm, but is also a Straw Nihilist.
  • Mood Whiplash: In the first game, her talk theme is Darker and Edgier than her stage theme.
  • Ms. Fanservice: Her outfit is a one-piece School Swimsuit which shows off her legs, her breasts are quite big, and she speaks in a seductive manner even while fighting. In Freudenstachel she wears a Qipao that covers more, but her curves are even more emphasized and her legs remain on display.
  • Power Floats: She can levitate in the air a little above the ground in the first game, even if she isn't underwater.
  • Precision F-Strike: As shown in Freudenstachel, she can be prone to this very often when she's enraged, especially if Zorne is defeated before her.
    Trauare: It pisses me off. GOD DAMN IT, IT PISSES ME OFF!!!
  • Red Oni, Blue Oni: Blue Oni to Zorne's red.
  • School Swimsuit: She wears a competitive type under her Qipao.
  • Shout-Out:
    • Her attack pattern in the first game is a simplified version of Air Man's attack pattern, where she summons a series of tornado-like projectiles that linger before flying forward.
    • In the second game, she starts off with a similar pattern to Top Man (Summoning 3 projectiles diagonally above her, aiming all three at the player, then dashing across the room), then starts using a simpler version of Fairy Leviathan's attack pattern below half-health (slowly swimming around while shooting at the player with her spear).
  • Straw Nihilist: She has shades of this.
    Trauare: (Before the fight) "There's far too much sorrow in this world. No matter how hard you try, you can't change that, Tia."
    • When Spritia beats her, however, she changed her views.
    Trauare: (After she loses) "This world is filled with despair... Still, it might be worth it to hang on just a little longer. If you can help make our dreams a reality, I'm with you. Tia..."
  • Super Not-Drowning Skills: She can fight underwater like a mermaid.
  • Tomboy and Girly Girl: The Girly Girl to Zorne's Tomboy.
  • Tsurime Eyes: Not quite matching the type, since she's more calm and less assertive. She is prone to swearing a lot when angry, however.
  • Unstoppable Rage: When her Berserk Button gets pressed and she shows her true competence.
  • Walking Swimsuit Scene: In the first game.
  • Water Is Womanly: She's able to manipulate water, she loves to swim, and she's one hell of a cute girl with sexy curves.
  • Worthy Opponent: She deems anyone who beats her fairly as this.

    [RKS005 Fünf] - Luste Teuber 
https://static.tvtropes.org/pmwiki/pub/images/7fc8d021fe3e6cea58feb473594fdfd4.jpg
"Let's play Cops n' Robbers! Tia, you're the bad guy!"
"I don't really get all that tough stuff... So let's just have some fun! C'mon, let's play! Let's play!"

Voiced by: Hazumi Homura
Introduced in: Rosenkreuzstilette

AKA "RKS??? UNBEKANNT" (Unknown) or "Heroe?" (The Metal Hero?) in Rosenkreuzstilette Freudenstachel. RKS's resident Cloudcuckoolander. A cute devil girl who's cheerful, simple-minded and optimistic and always lives in the present. She's easygoing and treats everything like a game, and pictures herself as a hero of justice. She's so attached to Tia that she often plays games with her, with her as the "bad guy". She's nonetheless self-centered and loves tomato juice.

Her ability is Lustatem, which is capable of launching pressurized blades of wind through the air in any direction. She can even launch even bigger ones, especially when she Turns Red.


Tropes related with Luste:

  • Age-Inappropriate Dress: A two-piece bikini, elbow gloves, and thigh-highs in all-black thanks to Trauare as a joke. Yes, she's also wearing a choker.
  • Blush Sticker: Constantly seen blushing.
  • Charged Attack: She uses one in Rosenkreuzstilette Freudenstachel.
  • Cheerful Child: Luste is most certainly cheery and upbeat.
  • Cloudcuckoolander: She presents herself as a hero of justice, but enjoys destroying things for fun, and she's not the sharpest tool in the shed. That, in addition to her outfit covering about 10% of her body, rounded down.
  • Cool Shades: In one of the screenies from the Rosenkreuzstilette Freudenstachel April Fool's site, she had these alongside her Scarf of Asskicking. Later, when the game was confirmed to be in development, she was eventually revealed to have a visor to replace those April Fool's shades of hers.
  • Cute Little Fangs: Can be seen if you squint hard enough.
  • Fun Personified: Luste is easily the most fun-loving character of the cast, being an easygoing and optimistic girl who treats everything like a game.
  • Fiery Redhead: Inverted, as she's laid-back and easygoing rather than short-tempered, hot-blooded and hot-headed.
  • Genki Girl: She's easily one of the most energetic of the RKS.
  • "Get Back Here!" Boss: If you get too close to her, she'll jump to the other side of the stage. Oddly, while this would mean in theory that fighting her with Grolla would become much harder, due to Grolla's dash ability, chasing Luste becomes easier, and if played right, Luste can be trapped into only jumping around the arena, and at the same time allowing Grolla to freely attack her while she's still in midair.
  • Graceful Loser: In Spiritia's story, when she loses, she cheerfully admits the fight was fun even though she lost to her (Also see Wasn't That Fun? below). Less so however in the Freudia's story where she got annoyed from losing to her and being ordered to report to her duties.
  • Heroic Comedic Sociopath: According to her profile, she likes smashing everything in sight due to treating everything as a game despite believing herself to be a hero of justice, which gives her an emphasis on CRAZY.
    Luste: "Heheheh! Smashing buildings is fun!"
  • Hoist by Her Own Petard: Her other weakness is her own weapon, Lustatem. You can try it when you fight Luste Golem in Iris Stage III.
  • Idiot Hair: One on each side of her head.
  • Idiot Hero: "Ah! It takes one to know one!"
  • Innocent Fanservice Girl: She wears a bikini that barely covers her body, yet she doesn't seem to mind.
  • Leitmotif: "26" by AM3 (Rosenkreuzstilette stage theme), and "11" by AM3 (Rosenkreuzstilette talk theme), "Kaede" by Rengoku Teien (Rosenkreuzstilette Freudenstachel stage theme), "AM Fight No. 1" (Rosenkreuzstilette Freudenstachel talk theme (previously used as the Rosenkreuzstilette title theme and one of Tia's leitmotifs).
  • Meaningful Appearance: Notably, her darker blonde hair, coupled with green eyes, overly revealing black outfit and similar klutz-ness make her something of a dark mirror to Tia.
  • Meaningful Name: Her name means "desire" in German. It can also mean a delightful or an energetic nature, which more than describes her personality. It may also derived from that other Lust, which might explain why she's so scantily-clad.
  • Ms. Fanservice: Aside from being a scantily-clad little girl, [erka:es]' 2013 April Fools' Day RosenkreuzStilette Lustatem shows Luste as a fully-grown Ms. Fanservice, as seen here. It makes her name all the more meaningful.
  • Paper-Thin Disguise: She puts on some Cool Shades, a Scarf of Asskicking, a pair of metal knuckles and an even more Stripperiffic top and pretends to be the hero of justice Bluste in Rosenkreuzstilette Freudenstachel. The stage selection screen even lists her name as unknown. But let's face it, her disguise is a effective as Ratsel Feinschmecker's, and her level is still called "Luste Stage".
  • Perky Goth: She wears all black and has bat wings coming out of her shoulder sleeves, yet is the least concerned person in the RKS. Not that there's much black to her dress anyway.... She's a Token Mini-Moe as well.
  • Razor Wind: Her Lustatem is a sharp wind projectile that can be aimed in 8 directions. While Spiritia has to pick which direction to aim in, Luste herself enjoys firing in all 8 directions at once.
  • Scarf of Asskicking: Acquires one of these in Rosenkreuzstilette Freudenstachel.
  • Shout-Out:
    • Her attack pattern in the first game is similar to Metal Man; she'll leap high into the air, then fire a series of sharp projectiles that pause her descent with each shot. If approached, she'll jump to the other side of the room (though unlike Metal Man, she won't attack while doing this until she's below half health).
    • In her Game Over screen for Spiritia, Luste parodies Flandre Scarlet from the cover-art of Touhou Project 06 ~ the Embodiment of Scarlet Devil.
    • In Freudenstachel, she tries to pass herself off as "Protogirl Blueste" (or simply Bluste in Japanese), sporting a scarf and a pair of shades clearly meant to reference Proto Man (known as Blues in Japan). Even her battle starts off taking inspiration from the optional Proto Man fight from Mega Man 7, alternating between shooting while doing a short hop, jumping in the air for a flurry of shots, then protecting herself as she readies a charged shot.
  • Stripperiffic: Her outfit consists of a tiny, black two-piece bikini, elbow gloves, thigh-high socks, and a choker.
  • Tagalong Kid: Alongside with Schwer-Muta and Doris as team's youngest members.
  • Tareme Eyes: Much like Tia, they suggest she's more gentle and innocent. Well, she's the latter at least.
  • Token Mini-Moe: Easily the cutest member of the main cast.
  • Trademark Favorite Food: Tomato juice, of course.
  • Walking Swimsuit Scene: Pretty much all the time, Luste wears nothing except a skimpy black bikini, thigh-high socks and opera gloves.
  • Wasn't That Fun?: "Awww... I can't beat you after all... But that was still fun!"
  • Winged Humanoid: Detached teal/black bat wings.

    [RKS006 Sechs] - Grolla Seyfarth 
https://static.tvtropes.org/pmwiki/pub/images/ed19e3d04a5697a5109eb31796757e29.jpg
"Are you prepared for the trip to Hell?"
"My blade is telling me to spill your blood, and I am inclined to obey. I don't care if you're a god, a human, or even an insect; I will rip you apart just the same."

Voiced by: Junca Amaoto
Introduced in: Rosenkreuzstilette

Born with the spirit of a warrior, she's calm, collected, and every bit as strict with her colleagues as she is with herself. She's willing to protect them at any cost - but should her Berserk Button be pushed in any way, she'll stop at nothing to exact revenge. A gifted swords(wo)man, she's feared and respected by many, and is the granddaughter of Raimund Seyfarth. She prefers to let her blade do the talking over sharing her feelings with others and is a subordinate and bodyguard of Sichte. She may not look like it, but she's actually damn proud of her job. In Rosenkreuzstilette, she's The Heroine of her own game mode, Rosenkreuzstilette Grollschwert.

Her ability is Grollschwert, which utilizes the power of her weapon, the Demon Sword of the same name. Using it as a conduit, she can unleash her inner power in the form of multidirectional slashes. Grollschwert's blade becomes sharper and gets farther reach the closer its user is to death.


Tropes related with Grolla:

  • Ancestral Weapon: Her Demon Sword Grollschwert, which has been passed down by the Seyfarth clan for generations. It takes a much darker yet more badass appearance in Rosenkreuzstilette Freudenstachel. It's also one seemingly possessed by the soul of her grandfather, no less.
  • Another Side, Another Story: Completing the game will give you the code to play as her in her own special sidestory, Rosenkreuzstilette Grollschwert.
  • Anti-Hero: One who prefers to let her sword do the talking.
  • Armor Is Useless: She's the only person who wears any sort of armor and yet she's the Glass Cannon.
  • Beam Spam: When she Turns Red, she will let loose her Sword Beams in every direction possible.
  • Beat the Curse Out of Her: In Freudenstachel, when she gets possessed by her Grollschwert's influence, it's your job to do this to her.
  • Berserk Button: While many things has made her angry, the one thing that sticks the most is that her grandfather had to be awaken from his peaceful slumber by Graf Zeppelin.
  • The Big Girl: Her strength is a significant asset to RKS.
  • Blood Knight: She qualifies because she prefers to fight first and ask questions later.
  • Bloody Murder: She naturally gets this when she takes up her granddaddy's Grollschwert in Rosenkreuzstilette Freudenstachel, even when she already has enough magic to turn the sky and moon blood red in the first game.
  • Breast Plate
  • Bring It: She does this to the Cross Wall before the boss battle starts.
  • Calling Your Attacks: She shouts "Grollschwert!" when you input the code for Rosenkreuzstilette Grollschwert.
    • And while using her Charged Smash with half health left.
    • And again whenever she uses one of the attacks she gains when she Turns Red in Rosenkreuzstilette Freudenstachel.
  • Can't Kill You, Still Need You: In her side-story, after the fight against Sichte, she noted that Grolla doesn't fight to her fullest like she's used to, and shows signs of mercy (when Sichte expected Grolla to kill her). Her response:
    Grolla: "Dead, you are useful to no one. I want you to stand by me against Iris."
  • The Comically Serious: Even though she's the kind of girl who's every bit as strict with her colleagues as she is with herself, there are some times that she just can't get out of a funny situation. Like this part, for example:
    Luste: "Hey, it's Grolla! What're you doing here?"
    Grolla: "That doesn't matter. Stop what you're doing."
    Luste: "No way! I wanna play some more!"
    Grolla: "...Ugh. I hate dealing with idiots."
    Luste: "Ah! It takes one to know one!"
    Grolla: "It seems you could use some discipline...!"
    • And another example:
    (After an awkward scilence)
    Zeppy: "Kwui-kwui..."
    Schwer-Muta: "...Scary."
    Grolla: (As usual, she makes no sense.)
  • Critical Status Buff: Her attacks become more powerful when her vitality goes below half.
  • Curtains Match the Window: Has purple hair that matches with her eyes.
  • Darker and Edgier: Her stage in Rosenkreuzstilette Freudenstachel. With several scenes of disturbing imagery, especially the bloody rainstorm near the end, her stage is considered darker than the stage in the original game.
  • Dark Is Not Evil: As she gets two stages in the form of a graveyard and a dungeon with bones and blood and even a bloody rainstorm, was taught by a legendary war hero who was brought Back from the Dead as The Grim Reaper and is her grandfather, and is willing to protect her colleagues at any cost.
  • Dash Attack: She performs a tackle against players, and a dash blade attack while playing as her.
  • Defeat Means Friendship: At least she's closer to the truth than Tia.
  • Demonic Possession: Her grandfather's soul appears to possess her in Rosenkreuzstilette Freudenstachel, but it's believed afterwards to be an illusion made by the demon sword.
  • Did You Actually Believe...?: "You think I would fall for the same trick twice!?"
  • Did You Just Punch Out Cthulhu?: She didn't care if Iris was a god, a human, or even an insect, she was willing to punch her out anyway.
  • Flat "What": She delivers this when Iris Zeppelin pulls off a Wounded Gazelle Gambit on her by pretending to be an innocent being threatened when Sichte walks in.
  • Fragile Speedster: In Rosenkreuzstilette Grollschwert mode. Her dashing and wall jumping abilities break the stages in ways Tia never can, but she can't take a hit for her life. May or may not also count as Glass Cannon. Ironic, as she's the only character who wears an armor.
  • Good Is Not Nice: In Rosenkreuzstilette Grollschwert, she'll fight against her own colleagues just to get them out of her way. Other than that, she's still willing to protect them at any cost.
    • Also, the fact that she would rather fight than listen to reason more than qualifies her for this trope.
  • Humiliation Conga: She gets a rather embarrassing humiliation courtesy of Iris' Wounded Gazelle Gambit. Tough break, descendant of Seyfarth!
  • Invocation: Whenever she Turns Red, she chants "Ōgi kakusei!" ("Hidden awakening!") or "Zetsugi kaigan!" ("Exceed skill enlightenment!")
  • Lady of War: As beautiful as she is powerful.
  • Lady Swearsalot: She in Rosenkreuzstilette Grollschwert is, surprisingly, quite fond of profanity, despite her speech being in feudal tongue.
    Grolla: [To Iris] "...You bitch."
  • Leitmotif: "Dark Purple Moonlight" by Sky God Corridor (Rosenkreuzstilette stage theme and Rosenkreuzstilette Grollschwert title theme), "Dark Purple Moon ~ Dance of the Moon ~Rebirth~" by Sky God Corridor (talk theme, shared with her grandfather), "Acid Rain" by Sound Prison (Rosenkreuzstilette Freudenstachel stage theme).
  • Magic Knight: Despite being a Magi, she excels at using her family's heirloom to deal with her enemies more than her magic abilities.
  • Meaningful Name: "Groll" means "grudge" or "ill will" in German. Appropriately she's always in a bad mood and she also easily hold grudge towards anything that angered her.
  • My God, What Have I Done?: One of her victory quotes in Rosenkreuzstilette Freudenstachel has her panting and saying "What... did I do...?" And when Freu defeats her and frees her from Grollschwert's possession, she voices how ashamed of herself she is for letting her demons control her mind.
  • One-Handed Zweihänder: She's powerful enough to carry her Grollschwert with just one hand.
  • Perpetual Frowner: Most of the time Grolla's seen with a frown and the closet you'll ever see her smile is when she smirks which isn't very often.
  • Prefers Proper Names: Due to her upbringing as a warrior, she is the one member of the RKS who refers to the others with their full first names. This is especially noticeable in her interactions with Spiritia and Sichte (the latter of whom she calls Lady Sichte).
  • Prepare to Die: Her quote in her profile. "Traitorous dog! Your life ends here!"
  • Purple Is Powerful: She's a very competent fighter, feared and respected by many, plus she has purple eyes and hair. Also, her teleportation magic gives off a purple aura, as do her Grollschwert slashes in the first game.
  • "The Reason You Suck" Speech: She delivers this to Graf Zeppelin in Rosenkreuzstilette Grollschwert because she pities him for being manipulated by his OWN daughter.
  • Red Eyes, Take Warning: She had these in one of the screenshots from the Freudenstachel April Fool's site. These were absent in the trial versions and the full game.
  • Roaring Rampage of Revenge: She goes on this after Iris humiliates her with her Wounded Gazelle Gambit. She even combines this with Unstoppable Rage.
    • The second time: She lays Raimund back to rest. Infuriated and deeply hurt afterwards, she vows to make Graf Zeppelin pay for disrupting Raimund's peaceful slumber and nearly kills him. She would've finished him off if not for Iris interrupting and stealing her kill.
  • Say My Name: (Her defeat in Rosenkreuzstilette Freudenstachel) "Shishooooooooo!" ("Masteeeeeerrrrrrr!")
  • Shoot the Dog: Grolla does this twice in Rosenkreuzstilette Grollschwert. In one instance, she's forced to battle her own superior, Lady Sichte, because Sichte cannot bring herself to join her in stopping Iris. Even after her defeat, Sichte still refuses to abandon her cause but promises that she will no longer stand in her way, asking her to strike her down if that is unacceptable. Downplayed in that Grolla spares her out of belief that killing her would make her useful to no one.
    • And then after that, her second and saddest Shoot the Dog moment is when she's forced to take on the undead form of her own grandfather and mentor, Raimund Seyfarth. To her, being made to slay her grandpa and lay him back to rest again is Easily Forgiven. But, in her words, the fact that Graf Zeppelin interrupted his peaceful slumber by bringing him Back from the Dead... not so much.
  • Shout-Out:
    • Her moveset in the first game's Rosenkreuzstilette Grollschwert mode references Zero, giving her multi-hit melee attacks as well as a Wall Jump and a dash.
    • She quotes Shiki Ryougi when confronting the Demon's Wall.
  • Silence, You Fool!: She says this when Tia says that she's not siding with the Empire when she confronts her at the end of her stage in the main game.
    • Similarly, when she confronts Graf Michael Zeppelin:
    Michael: "...Grolla. Such a rude entrance... How ludicrously fitting for a traitor."
    Grolla: "Silence, demon! Know that the price for toying with the souls of the dead is high!"
  • Smug Super: When fighting the Cross Wall, she tells it to show her its worst as she says there's nothing her blade can't cut, and when Tia uses up her last life against her as a boss, she gets a tendency to mock her failed attempts against her. And in the Last Stage of her mode, she's even willing to rip Iris apart just the same no matter whether she's a god, a human, or even an insect.
  • Spell My Name with an S: In at least the original (Japanese) release, her last name was spelled "Sayfalth" at the end of her own game mode. Considering it comes immediately after the scene of the castle crumbling in the ending, this MAY be an intentional homage to the end of the original Castlevania, despite everyone else's names in the cast roll being consistent (including her grandfather).
  • Sword Beam: The traditional shockwave type that she fires off her Grollschwert, which also becomes a 3-way Spread Shot when she Turns Red in the first game, and blade beams when she is close to defeat.
  • Sword Plant: One of her new moves in Rosenkreuzstilette Freudenstachel.
  • This Cannot Be!: "...!? This chilling sensation... it can't be... Am I, a Seyfarth, afraid of a mere child!?"
  • This Is Unforgivable!: After she killed her resurrected grandfather:
    Grolla: "Michael Zeppelin... Your reasons mean nothing to me. There will be no mercy. You shall pay for this with your life."
  • Tomboy and Girly Girl: A tomboyish knight, to her mistress Sichte.
  • Tsundere: A certain fan of the English Rosenkreuzstilette community managed to get WOMI to spill the beans on this (scroll to the bottom of the April 23rd entry); like Freu, mostly everybody sees the cold and strict woman that she is, but she has a bit of a softer side only known to Sichte and grandfather Raimund.
  • Unstoppable Rage: She'll stop at nothing to get revenge on anyone who presses her Berserk Button in any way.
  • Video Game Dashing: One of her repertoire of abilities.
  • Violence is the Only Option: Again, she's not too good with words.
  • Wall Jump: Like Zero, she can jump off of walls and scale them in this fashion.
  • What the Hell Are You?: When Iris attacks and heavily injures Grolla with her magic, she becomes so shocked about the fact that she somehow managed to obtain such powerful magic that she hits her with this trope.
  • Worthy Opponent: Trau would compliment her for being a pretty tough swords(wo)man after being bested by her. If Zorne has already been defeated, she even admits that she's jealous.
  • You Have to Believe Me!: She knows that Iris is using RKS against the Empire just for fun. She tells her colleagues the truth, but they don't believe her. When the convincing fails, she goes into "Good Is Not Nice" mode and beats them up just to get them out of her way.
    Grolla: "I have stated my reasons. I will not repeat myself."
    Freudia: "At the moment, you cannot be trusted."
    Grolla: "And yet the truth remains unchanged..."
    Freudia: "We might as well cease this debate. Words shall get us nowhere."
    Grolla: "My thoughts from the very beginning. If my words cannot persuade you, perhaps my blade can sway you instead!"
  • You Monster!: She calls Graf Zeppelin a demon or a devil (both of which come close to monster) because he meddled with the dark arts to disrupt her grandfather's peaceful slumber.
    Grolla: "Any last words, demon?"
  • You're Insane!: After Iris murders a priest for the lulz, we got this exchange:
    Grolla: "What was that...!? Iris, what is the meaning of this!?"
    Iris: "...! How careless of me. I wasn't expecting an audience so soon."
    Grolla: "What do you think you're doing!? Iris, have you gone mad!?"

    [RKS007 Sieben] - Lady Sichte Meister 
https://static.tvtropes.org/pmwiki/pub/images/dc90920a793baeb5ee9825ab98a74bf6.jpg
"Your future has already been decided. I am merely clearing the way for you."
"I shall be blunt, then. Tia, we are fighting for a place to belong. There is no shame in what we hope to achieve."

Voiced by: Kotori Kisaki
Introduced in: Rosenkreuzstilette

The Team Mom of RKS, Sichte is a level-headed and mature decision maker with keen judgement who is the active leader of the RKS Strike Force. She often frets about her troubled childhood since she was born and raised in the slums, thus having trouble with having faith in those older than her. Ruthless in enemy faces, she's kind and caring to others. She's Grolla's close friend and mistress. Also tends to talk about fate and the future.

Her ability is Die Geplante Zukunft, which allows her to speed up, slow down, or even stop time, and unleash magical energy in the form of small green emerald shards.


Tropes related with Sichte:

  • Boob-Based Gag: When Strudel nestles herself into Sichte's cleavage after Freudia defeats her.
  • Bullet Time: Part of her Die Geplante Zukunft's powers.
  • Clothing Damage: In Rosenkreuzstilette Freudenstachel, to the lower half of her shirt that she somehow got sometime prior to the events of said game.
  • Co-Dragons: As the active leader of the RKS Strike Force, she and Freudia lead the strike against the Empire on Michael’s orders, while Raimund guards the Zeppelin castle.
  • Colour Coded Time Stop: She can do a timestop that turns things grayscale.
  • Death from Above: One of her attacks when she Turns Red has her come down with a giant brick block from above after resuming time (which makes it another subtle reference to Dio).
  • Fanservice Pack: She was already very curvy in the first game, but she becomes even moreso in Freudenstachel. Her breasts, in particular, appear much fuller.
  • Good Is Not Soft: Sichte's generally kind and caring, but being the field leader of the rebellion, she's shown to be dense. She also will not forgive traitors.
  • Graceful Loser: In the first game, she compliments Spiritia's strength after the latter defeats her in the main story, and in Freudenstachel, she gladly takes her defeat by Freudia really well too.
  • The Leader: You actually thought the active leader was Tia? Well, she may be The Heroine and she may be marked as the first member of RKS, but it's actually Sichte herself who's the true active leader of RKS' strike force. As a matter of fact, many members of RKS (Grolla included) refer to her as their superior.
  • Leitmotif: "CRASH MAN" by Extra Ocean (Rosenkreuzstilette stage theme), "Night Fire" by Unlimited Hellest (talk theme), and "The Ancient Cry" by Wingless Seraph (Rosenkreuzstilette Freudenstachel stage theme).
  • Meaningful Name: Her full name can loosely mean "master of future sight", fitting with her powers.
  • Ms. Fanservice: More so in the second game. She has huge breasts while wearing a low-cut tube top in addition to showing off her midriff via Clothing Damage.
  • Nice Girl: Sichte may be ruthless in the face of enemies and traitors alike, but she's a good person to everyone else.
  • Not So Stoic:
    • In Grollschwert, she uses this expression when she's worried about Grolla after she retreats when she tries to order her to lower her weapon and not hurt Iris (despite the Wounded Gazelle Gambit pulled off by her, which she didn't know about), and when she shows sadness when Grolla uses up her last life against her, and again when the two bid farewells to one another after Grolla defeats her.
    • Freudenstachel plays this for laughs when she's embarrassed from the fact that Strudel's fitting herself in between her breasts.
  • Shout-Out:
    • Her stage, powers, and boss fight are all a shout out to Dio Brando from JoJo's Bizarre Adventure; Even Spiritia's Game Over screen for that stage is drawn in the style of the manga, with Spiritia saying Jotaro's Catchphrase. In Rosenkreuzstilette Freudenstachel, she even does a move akin Dio Brando's infamous "ROAD ROLLER da!!", and the way she speeds up time a reminiscent of Enrico Pucci's Stairway to Heaven.
    • Her emerald shard attacks are also a shout-out to Noriaki Kakyoin's Emerald Splash attack from the same series.
  • The Stoic: Except during some events where she shows a sad/worried expression, and in one event where she's being embarrassed from Strudel fitting herself in between her breasts.

    [RKS008 Acht] - Liebea Palesch 
https://static.tvtropes.org/pmwiki/pub/images/2a5879c70a00bb73b54e0beff2895cba.jpg
"Hello. Nice to meet you."
"It's... it's all over... everything... Brother, keep me safe...!"

Voiced by: Eruru Takeda
Introduced in: Rosenkreuzstilette

A peaceful, compassionate young girl who adores flowers, she's currently under the care of her brother Kahl. She's able to manipulate the weather, but avoids using her powers as much as possible because she has trouble controlling them. Being a pacifist, she hates violence and the notion of fighting. She's always willing to do anything for Kahl's sake because she loves him THAT much.

Her ability is Liebessturm, which lowers her proximity's atmospheric pressure before unleashing a heavy downpour of rain. It takes time to charge it, but the results can be devastating.


Tropes related with Liebea:

  • Apologetic Attacker: She has shades of this.
    Liebea: "Forgive me, Miss Tia..."
  • Beware the Nice Ones: She's generally a kind, innocent girl, but if you hurt her feelings in any way, she won't stop crying until she beats you down completely, either by rain, wind, or any other kind of weather manipulation.
  • Big Brother Worship: Holds her brother Kahl in high regard, and she is willing to do anything for his sake.
  • Blessed with Suck: Lampshaded by one of her pre-fight quotes.
  • Blow You Away: Her Desperation Attack will also blow you off the stage if you're not careful.
  • Despair Event Horizon: In the first game, Liebea was over the edge of this trope for a while when Graf Zeppelin told her that the Empire had taken Kahl captive and that there was no hope to pray for his safe return. However, she didn't know that it was Zeppelin himself who had imprisoned Kahl, and he had actually lied to her out of fear that she would become an adversary of the organization. She gets better, of course.
  • Emotionless Girl: In Rosenkreuzstilette Freudenstachel, she appears to be this when Freu fights her... until she defeats her and not only rips off all her clothing, but also sees that the Liebea she fought is a fake!
  • Girl in the Tower: In the first game.
  • Impossibly-Low Neckline: Her dress just couldn't be any shorter at the top area.
  • Innocent Flower Girl: She also loves flowers.
  • Leitmotif: "30" by AM3 (Rosenkreuzstilette stage theme), "dear" by Unlimited Hellest (talk theme), "Ice Flower" by SHW (Rosenkreuzstilette Freudenstachel stage theme)
  • Meaningful Name: "Liebe" means "love". It reflects her love for her brother.
  • Nice Girl: Alongside Spiritia and Sichte, Liebea is one of the nicest people in the organization of Rosenkreuzstilette. This even shows in Rosenkreuzstilette Freudenstachel as she's willing to look after Pamela after the latter was just badly injured by Eifer's surprise attack while Freu goes to deal with her and Iris.
  • Power Incontinence: When she's upset, her weather powers go out of control; this is what causes her to "attack" Spiritia in the first game.
  • Power of the Storm: She can manipulate rainstorms and gusts of wind.
  • Rose-Haired Sweetie: She has pink hair and she has a peaceful and compassionate personality.
  • Shout-Out:
    • Her main attack the first game has her prepare a screen-wide rain attack that can only be interrupted by hitting her before she uses it, which brings to mind Toad Man's Rain Flush, which covers the same range and is prevented the same way.
    • Freudenstachel gives her an attack where she fires U-shaped ice projectiles in the air, which can turn 90 degrees once to function as a crude Homing Projectile; in motion, it highly resembles Magnet Man's Magnet Missile.
    • She sometimes says "koko desu ka" when performing her Liebesstrum in Rosenkreuzstilette Freudenstachel.
  • Smart Bomb: Her Liebessturm can hit any enemy on screen.
  • Technical Pacifist: She hates violence but has trouble controlling her powers.
  • Token Good Teammate: Besides Spiritia, she is the only member of the RKS Strike Force who refuses to participate in the war against the Empire.
  • When She Smiles: Telling from some official artwork as well as some of her Rosenkreuzstilette Freudenstachel mugshots, Liebea actually gets happy and even smiling expressions on rare occasions.
  • Warmup Boss: See Willfully Weak below. She's arguably the easiest boss in the first game. Even without Freudenstachel, she still leaves herself wide open when charging her Liebessturm and can even be knocked out of it with a few normal shots, leaving her to attack only with easily dodgeable magic projectiles.
  • Willfully Weak: In the first game, she's trying not to attack even in her boss fight, the "attacks" she uses just being a side effect of her emotions causing her to release her powers by accident. Not so much in Rosenkreuzstilette Freudenstachel, though this is quickly explained to be because the real Liebea isn't even there, and the one being fought is a mindless homonculus.
  • Zero-Effort Boss: In the first game, shooting her interrupts her Liebessturm and causes her to retaliate with an easily avoidable jump. However, she averts this trope in Freudenstachel by having a completely different attack pattern.

    [RKS009 Neun] - Schwer-Muta Casasola Merkle 
https://static.tvtropes.org/pmwiki/pub/images/a6d4b4808a375a9751c2dc8114aa7a55.jpg
"The bonds that tie people together... are just an illusion...!"
"Everyone... really does hate me. You're the only one who cares, Mr. Zeppy..."

Voiced by: Alice Ichitsuki
Introduced in: Rosenkreuzstilette

Schwer's a reclusive young girl who dislikes interacting with others, having been forced to subside in a barren, bestial environment before being placed in RKS's care. Because of this trauma that burdens her to this day, she's generally suspicious of everyone she meets. She feels that her only friend is her pet squid Zeppy.

Her ability is Geisterwand, which generates a circle of mace/cross-like objects around her, forming a barrier. While it's primarily a defensive ability, it can also be used for offensive purposes.


Tropes related with Schwer-Muta:

  • Animal Motifs: Her outfit seems to resemble either a cat or a wolf.
  • Barrier Warrior: Her weapon is an Orbiting Particle Shield made of small maces or shields.
  • Catchphrase / Verbal Tic: Zeppy's "Kwui-kwui", which is pretty much the only thing he ever says.
  • Creepy Child: Mostly because of her anti-social nature.
    Schwer-Muta: "Everyone should just fall apart!"
  • The Eeyore: She's always so depressed plus she often uses a low voice and always a soft voice. Not to mention she's very shy.
    • Interesting to note is that she often attacks anyone who comes near out of distrust towards everyone she comes across. In the first game, she attacked like that because everybody missed her birthday. As Tia puts it, "We've all been pretty busy... Everything's been hectic lately."
  • Freudian Excuse: The reason she attacks others is just out of distrust, due to the fact that she was forced into attempting to survive a barren, bestial environment before being placed under RKS's care, a trauma that burdens her to today. In the first game, she attacked Tia because nobody came to her birthday party.
  • Leitmotif: "33" by AM3 (Rosenkreuzstilette stage theme), and "Little Mischief" by Ramine (talk theme).
  • Logical Weakness: Zornesbombe pierces her shield.
  • Meaningful Name: "Schwermut" means "melancholy" in German, which more than speaks for her personality.
  • Mood Whiplash: Opposite of Zorne and Trau. Her talk theme is actually Lighter and Softer than her stage theme.
  • Nonhuman Sidekick: Zeppy the squid.
  • Offscreen Start Bonus: More like Offscreen Start Requirement in her stage. You have to go left to enter the stage, because on the right is a death trap where the start would normally be.
    • In Rosenkreuzstilette Freudenstachel, starting the stage by going either way will actually take you out of the stage and back to the stage select screen. You have to continue by falling into a death pit.
  • Painting the Medium: Zeppy spits out ink that covers the screen for a short time.
  • The Quiet One: She's pretty silent most of the time. Until Zeppy breaks the silence, that is. Even so, Schwer is still pretty quiet when she speaks.
  • Shout-Out: Matching the several Super Mario Bros. references in her stage, Rosenkreuzstilette Freudenstachel gives her an attack similar to Lemmy and Wendy Koopa's main attacks from Super Mario World, where she hides in a series of pipes, blending in with decoys of herself.
  • Shrinking Violet: So much that she considers Zeppy to be her only friend. Her official art from Rosenkreuzstilette Freudenstachel even has her hiding behind the border of the image.
  • Spell My Name With An S: Zeppy was translated as Seppy in the Fan Translation, but his official name is "Zeppy" according to their stage titles in the sequel.
  • The Unintelligible: As Grolla would say, "As usual, she makes no sense".
  • Woobie, Destroyer of Worlds: She has shades of this; though unlike most examples she isn't actively hostile towards everyone, as she only wanted to be alone.
    • It may also be because she feels betrayed and forgotten, since no one came to her birthday party. When Tia wishes her happy birthday, she's moved.

    [RKS013 Dreizen] - Doris Warmind 
https://static.tvtropes.org/pmwiki/pub/images/dolis.jpg
"Hey! Don't call me small!"
"I have my orders. No one goes through this forest, no matter their rank! Come back when you have Commander Sichte's authorization!"

Voiced by: Haru Kaburagi
Introduced in: Rosenkreuzstilette Freudenstachel

She is a member of the Special Forces Unit of the RKS who's also a hard worker and hates to lose. She's calm in the heat of battle as well as a formidable warrior, but can also sometimes be careless and make mistakes at crucial times. She's very intelligent but knows very little about the outside world, and can also easily become jealous. She's incredibly strong despite her age and carries a huge shuriken-like boomerang called Fesselspirale around with her all by herself.

Her ability of the same name as her weapon revolves around said weapon itself, which she can gather wind power from the solar objects around her and use it to hurl in a fashion normally impossible.


Tropes related with Doris:

  • Berserk Button: In a similar fashion to Edward Elric of Fullmetal Alchemist, she doesn't take too well to being called small.
  • Blow You Away: She gathers wind power from anything around her to use to hurl her Fesselspirale.
  • Cute Bruiser: Even with wind-manipulation powers, it takes considerable amount of power to wield her weapon properly.
  • Fuuma Shuriken: Her Fesselspirale resembles one.
  • Girlish Pigtails: She is usually seen with her hair worn as twin-tails.
  • Gratuitous Ninja: She has a ninja-esque vibe... in a Holy Roman Empire setting.
  • Green-Eyed Monster: She easily becomes jealous of things, and she has a jealously-fueled rivalry towards Luste as she was promoted to a higher position than Doris. In a screenshot of the April Fool's RosenkreuzStilette Lusteatem, she appears to be jealous of Luste even more upon encountering her aged up and bustier than before.
  • Hair Antennae: Has two antennae sticking out of the center of her head where her hairline starts.
  • Headphones Equal Isolation: Inverted, she's actually very close to everyone else in RKS.
  • Hypocrite: Doris' responds to Strudel poking fun at her short size by calling Strudel a "midget" when she's not much taller than anyone else in the RKS.
  • Insufferable Genius: She's a very intelligent individual and she tends to come off as quite rude at times. Her hatred towards losing may even suggest arrogance.
  • The Knights Who Say "Squee!": She surprisingly views Schirach as her idol and wants to become like her, even if Schirach is no longer a member of RKS. The reason for this is because Schirach made her Fesselspirale for her.
  • Leitmotif: "Illusion Field" by Wingless Seraph (stage theme), "B10" by RP-MUSIC (talk theme)
  • Little Miss Badass: She might be short, but don't call her that as she can put up a good fight and can dart around her opponents before they'll know what hit them.
  • No Indoor Voice: Hoo boy! To say she's loudmouthed would be quite an understatement!
  • Not Quite Flight: She can spin her Fesselspirale fast enough to allow her to fly around to an extent.
  • Precision F-Strike: In Weißsilber, at least, she lets slip a short sentence of "Damn it!" twice during her conversations with Pamela.
  • The Rival: Luste may be her superior, but Doris has quite a one-sided rivalry with her.
  • Skilled, but Naive: There's no doubt that she's very smart, but unfortunately for her, she doesn't seem to know much about the world outside.
  • Spell My Name With An S: Doris or Dolis? The official English translation Romanizes her name as the former, while in the original Japanese version it's the latter.
  • The Smart Girl: Even if she doesn't know much about the outside world, she's amazingly intelligent.
  • Token Mini-Moe: Another young one among the RKS long with Luste and Schwer-Muta.

Leadership and Associates (UNMARKED SPOILERS BELOW)

    Rosenkreuz 
"When I was young, a man gave his life for us. The Church feared him; he was the most powerful Magus in history. His name was Rosenkreuz."
Michael Zeppelin

Introduced in: Rosenkreuzstilette (mentioned)

The legendary Magus who dedicated his life to the Magi and helped them each live lives free of fear and persecution. Ultimately, he and his eight disciples took a stand against the Holy Empire and the Orthodox Church in a long and grueling war that ultimately ended with his Heroic Sacrifice having the Empire accept the Magi as their subordinates, founding the RKS. A few decades later, he was reincarnated into two separate beings: Iris, with his absolute power and unparalelled brains, and Tia, with his soul as well as his strongest ability: the ability to tap into the strength of others'.


Tropes related with Rosenkreuz:

  • Guile Hero: Implied; He pulled off a Thanatos Gambit to make sure that the Magi can coexist and be accepted by normal people, though the extent of it is not shown.
  • Heroic Sacrifice: At the end of the war, he offered up his life to have the Empire accept Magi as part of its military. That made them what they are today: Rosenkreuzstilette, the "Rose Cross Stilettos".
  • Invincible Hero: According to Graf Zeppelin, the Church, whom the Empire's reins of power lay within, feared him because he was the most powerful Magus in history.
  • Named After Somebody Famous: Named after Christian Rosenkreuz.
  • Posthumous Character: Much of the info we got about him came from Graf Zeppelin and Iris.
  • Power Copying: He's able to tap onto the strength of his close companions. This power is later inherited by Tia as "Rosenkreuz's Stiletto".
  • Reincarnation: Two of them: Iris got his immense magical prowess and the abundance of knowledge he acquired over the course of his life, while Spiritia got his ultimate power: Power Copying.
  • Team Dad: To Magi in the past.

    Count Michael Zeppelin 
https://static.tvtropes.org/pmwiki/pub/images/ab670e069b46d233d761ba7bb39293df.jpg
"Grant me power...!"
"In any event, I told no lies. Creating a world for Magi and ensuring my daughter's safety are one and the same."

Voiced by: Aigon
Introduced in: Rosenkreuzstilette

The leader of RKS and Iris and Zorne's father. An imperial nobleman, he's an authority on magic research and a powerful Magus. He's looked up to like a father to all the other RKS members, especially Zorne, who, despite the lack of blood ties, even regards him as her real father for saving her life once.

After Kahl Palesch tried and failed to kill Iris, and Michael learned that he was a spy for the Empire, he launched a coup against the Empire to protect Iris and help the Magi build a world just for them. But unbeknownst to himself, Iris was playing him for a fool, and would kill him upon his defeat.

In Rosenkreuzstilette Freudenstachel, he is revived by Iris and brainwashed into believing that Tia was the one who killed him, serving as the first boss of the Iris Palace. He is killed once again by Freudia.


Tropes related with Graf Michael Zeppelin:

  • Affably Evil: His role as an antagonist is the only thing that makes him "evil". In fact, he's truly a nobleman at heart, even when his Omnicidal Maniac tendencies showing up in the sequel make it clear how Brainwashed and Crazy he is.
  • Back from the Dead: He was brought back by Iris, serving as the boss of Iris Stage I in Rosenkreuzstilette Freudenstachel.
  • Background Boss: In Rosenkreuzstilette Freudenstachel,]] his fight takes cues from [[spoiler:both Gamma from Mega Man 3 and Wolf Sigma from Mega Man X.
  • Baritone of Strength: Has a low, deep masculine voice and is a powerful Magus.
  • Big Bad: Seemingly this for the first game as the one leading the RKS rebellion. However, he turns out to be a pawn of Iris.
  • Brainwashed and Crazy: In Rosenkreuzstilette Freudensatchel, by Iris. She brainwashed him into thinking that Tia murdered him and that Iris brought him back through her prayers, as well as becoming an Omnicidal Maniac.
  • Dark Is Not Evil: He apparently made a Deal with the Devil and therefore gained demonic powers, and is leading the rebellion to destroy the Empire. Despite that, he cares for his own fellow magi very much, and he did so just to build a world where magi can live in peace and ensure the safety of his daughter Iris, who he didn't know was just pitting them against the Empire for her enjoyment.
  • Death from Above:
  • Disc-One Final Boss: He is built up as the villain of the first game as he is the commander of RKS, but after he is defeated in his castle, Iris promptly kills him and reveals that she convinced him to rebel for her own amusuement. Spiritia then has to traverse yet another four fortress levels.
  • Dub Name Change: The name of "Michael Sepperin-hakushaku" is officially rendered as Graf Michael Zeppelin ("Graf" in German or "hakushaku" in Japanese essentially equating to "Count" in English), but in the Fan Translation, his name was established as Count Michael Sepperin. This change in the official translation was justified as [erka:es] intended to name him after someone famous, but the word choice threw it off a bit.
  • Evil Sounds Deep: He is the supposed Big Bad and has a deep voice to match, though he is very much Affably Evil.
  • Fatal Flaw: He loved his daughter so much and he trusted her too much to see the monster within her.
  • Glowing Eyes of Doom: When he's charging as bats and transforming and in his demon form.
  • Killed Off for Real:
    • He gets obliterated into a burst of flames when Iris killed him after his defeat in the first game. He returns in Rosenkreuzstilette Freudenstachel as the Iris Stage I boss, and then he gets killed again courtesy of Freu (or Pamela).
  • Laser-Guided Karma: He becomes a Necromancer and controls the dead Raimund Seyfarth as a guardian boss in the first game, before he dies. Then he's summoned by Iris as a guardian boss in the second game.
  • Leitmotif: "Party of Ghost" by God Melospi (Zeppelin Stage IV theme), "Cathedral2nd" by in the Ruins of Memories (Rosenkreuzstilette talk theme), "Fighting Eternally" by Unlimited Hellest (boss theme), "The Linking Blaze" by Sky God Corridor (Rosenkreuzstilette Freudenstachel talk theme)
  • Mr. Exposition: Especially in Spiritia's story, before the boss fight, he gives her (and the player) info about the history of their world as well as why they're rebelling in the first place.
  • Named After Somebody Famous: After Count Ferdinand von Zeppelin.
  • Necromancer: In making a pact with the devil, he got the ability to use the forbidden arts, allowing him to command monsters and demons, and even allowing him the necrotic ability to raise and control the dead. He even brought Sir Raimund Back from the Dead as a Grim Reaper-like wraith.
  • Omnicidal Maniac: In the sequel, he aims for “tearing down” the “decaying world” so a new, perfect world for Magi can be made.
  • One-Winged Angel: His demon form.
  • Parental Substitute: To Zorne. Freudenstachel implies he was this to the rest of the RKS, as Kahl and Freudia refer to him as a father figure.
  • Rebel Leader: Zeppelin leads RKS' coup against the Empire with them under his watchful eyes in the first game.
  • Red Eyes, Take Warning
  • Secret-Keeper: He states that he shared Iris' secret with only the select few he felt he could trust, one among them is Kahl. Then, as Iris (falsely) told him, Kahl is in fact a spy for the Empire, thus he gets Kahl imprisoned.
  • Shockwave Stomp: In his second form, he causes tremors whenever he lands after he jumps, temporarily stunning the player.
  • Shout-Out: His entire boss battle in the first game is one to the final battle of Castlevania: Rondo of Blood, his Dracula-esque outfit complimenting a mix of teleportation and fire attacks. His second form even resembles Dracula's second form in Rondo of Blood, topped off by him calling out "grant me power" like Dracula when transforming.
  • Team Dad: To all of RKS.
  • Tempting Fate: He does a similar thing to Spiritia before his own boss battle.
    Michael: "Empty platitudes. If you are so certain of yourself, then show me the true extent of your power!"
    (Gets beaten by Spiritia)
    Michael: "Gah... I had not expected such an outcome...!"
  • We Can Rule Together: In Freudenstachel, he asks Freudia to join him in destroying the world and creating a new one for Magi.
    Come, Freudia. Join me in tearing down this decaying world. Let us forge onward towards a new golden era for the Magi. Our own utopia...
  • White Hair, Black Heart: Subverted. He's got the white hair going but what he did was never done with malicious intent. All he wanted was to make the world better for his daughter Iris. Too bad his love for Iris blinded him from seeing the monster that she really is.

    Raimund Seyfarth 
"I CARE NOT FOR THE MATTERS OF MORTALS NOR THE MOTIVES OF MY SUMMONER. I CRAVE ONE THING ALONG: BATTLE."

Voiced by: Aigon
Introduced in: Rosenkreuzstilette

Grolla's deceased grandfather and mentor who died years prior to the story of the first game. He's the legendary wielder of the Demon Sword Grollschwert and the Devil Scythe Grassense — there's not a single man who doesn't know his name. He's strict and stubborn and shows an unforgiving nature, and never gives up on his job even if dishonor may befall his title. He was brought Back from the Dead by Graf Zeppelin to guard his castle bridge.


Tropes related with Raimund:

  • BFS: His Grollschwert can grow massively in size in one of his attacks.
  • Bifurcated Weapon / Mix-and-Match Weapon: His Grollschwert's hilt is connected to Grassense's own, most of the time.
  • Blood Knight: The tendecies of which has been passed through the Seyfarth line for generations, as he put it.
  • Bloody Murder: A variant. It is imbued within both his Grollschwert and Grassense. It can even turn the sky and moon blood red when he Turns Red!
  • Combat Compliment: He does this whenever he's hit by his weakness, and when he dies.
  • Dark Is Not Evil: He's Grolla's grandfather and mentor, after all, and he's respected as a war hero.
  • Disappointed in You: He'll state this to Grolla if she uses up her last life against him during his first phase in Rosenkreuzstilette Grollschwert.
  • The Dragon: To Graf Zeppelin.
  • Evil Sounds Deep: Inverted, as he is not technically evil.
  • Graceful Loser: He compliments the player character when she's defeated him in battle. See Combat Compliment above.
  • Hoist by His Own Petard: Like Luste, he's weak against his own weapon. See also Off with His Head! below.
  • I Am Not Left-Handed: After half of his health is gone, one of his quotes is "I will not hold back!"
  • Leitmotif: "Meteor Strike" by The Chair Hideout (Zeppelin Stage III theme), "Dark Purple Moon ~ Dance of the Moon ~Rebirth~" by Sky God Corridor (talk theme, also shared with Grolla).
  • Meaningful Name: The name of his stage, Thanatos, is the name of the Greek God of Death.
  • Off with His Head!: When you defeat him at the end of Zeppelin Stage III, both his Grollschwert and Grassense fall off his hands and the screen, cutting off his head before disappearing off the screen itself right before the rest of his body starts to explode.
  • Prepare to Die: "PREPARE YOURSELF, SPIRITIA! I SHALL BESTOW UPON YOU A GLORIOUS DEATH!"
  • Purple Is Powerful: Like Grolla, he's a skilled and competent fighter. His cloak is purple, as well.
  • See You in Hell: When Grolla uses up her last life against his second phase:
    Seyfarth: "I SHALL JOIN YOU IN HELL, GROLLA."
  • Shout-Out: While his scythe and skeletal hooded appearance bring to mind The Grim Reaper in general, the stance he takes with his scythe at half health more specifically matches Death in Castlevania: Rondo of Blood, even borrowing his fate of being decapitated by his own scythe.
  • That Man Is Dead: He states that his name that he used when he walked among mortals is of no use to him now.

    Kahl Palesch 
https://static.tvtropes.org/pmwiki/pub/images/ae24b06adac96348cf13e03cdc46c6bb.jpg
"Inevitable, isn't it... here comes!"
"I once had no other family. The Count filled that void, and granted me so much more. Knowledge... Power... I called him "father" just as he called me "son". My faith in him could never waver."

Voiced by: Souta Higurashi
Introduced in: Rosenkreuzstilette (mentioned)

Liebea's older brother. He's a member of the RKS intelligence division who places Liebea under his care. He saw through Iris' facade and attempted to dispose of her but she arranged for him to be imprisoned by her father because He Knows Too Much; unaware of the truth, he then lied to Liebea and told her that he was held captive by the Empire. Thankfully, he was freed by Freu when she sorted out all the problems left behind by Iris. He was supposedly planned to be a playable character in Rosenkreuzstilette Freudenstachel's extra mode in a Castlevania-like fashion, at least according to [erka:es]'s 2011 April Fool's joke.

He makes a surprise appearance as the boss of the Pamela Stage in Rosenkreuzstilette Weißsilber.


Tropes related with Kahl:

  • Baritone of Strength: Kahl speaks with an awesome baritone and he's been known to fight out of care for his colleagues.
  • Cross Attack: He's depicted with a cross boomerang.
  • Disc-One Final Boss: Or Disc Two Final Boss. The original game briefly makes it look he will turn out to be the real Big Bad, as Michael reveals that it was his attempted murder of Iris at the behest of the Church that turned him on the path to rebellion. However, when Micheal is killed, it is not Kahl, but Iris who does it, and she is the one who tricked him into going to war.
  • The Dog Was the Mastermind: A subverted example; it appears as though he, Liebea's unseen brother who was only mentioned in her cutscenes and was supposedly captured by the Empire, was actually an Empire spy sent to kill Micheal's daughter Iris and is responsible for driving Michael to rebel, but it was actually Iris who caused the war and framed Kahl for being a spy when he really was not.
  • He Knows Too Much: He somehow learned of Iris plotting to have RKS go to war with the Empire, and tried to stop her; so she falsely accused him of being a spy and had him imprisoned.
  • Heroic Build: He's got a muscular build in his body and he fights for the sakes of the other members of RKS and his younger sister Liebea.
  • Hunk: He's taller than the other members of RKS, he's muscular, and he looks handsome in a very Bishounen way that makes him look slightly prettier than most other Hunks.
  • Hyperactive Metabolism: He can replenish health back to full, just like Spiritia did in Rosenkreuzstilette Grollschwert, but with a pork chop.
  • Red-Headed Hero: He's got reddish hair and he fights for the sake of his comrades.
  • Religious Bruiser: Kahl carries around holy cross boomerangs and looks rather muscular himself.
  • Scarf of Asskicking: As shown in his mugshots, though his other sprites and portraits don't show him wearing them.
  • Shout-Out: A Vampire Hunter who carries a chain whip in a similar fashion to the Belmonts with a fully-powered up whip in the classic Castlevania games.
  • Spell My Name With An S: "Karl" was the logical name choice in the Fan Translation, but his name was officially romanized as "Kahl" for his physical appearance in the sequel.
  • The Unseen: In the first game. Averted in Weißsilber, where he is the boss of Pamela's stage.
  • Vampire Hunter: According to the 2011 April Fool's update, he was "planned" to play similarly to most of the heroes of Castlevania fame, plus his side-game was "planned" to be a Castlevania-clone as well. Had it not been an April Fool's Joke, Kahl would've become the first playable character not to be based on one from Mega Man. However, many of his attacks as a boss in Pamela's side story are call-backs to Castlevania, such as his whip and cross boomerang.
  • Walking Spoiler: His actual role in the games is hard to talk about, being revealed as an Empire spy (and then revealed as not a spy, as it was a lie by Iris) and having a surprise boss fight in the sequel.
  • Would Hit a Girl: Rarely does he encounter any female opponents, but he certainly doesn't hold back when he fights them. Just ask Pamela about it.

    Talos 
"Dragons are gentle, intelligent creatures. They're just misunderstood. ...At least, that's what Freu tells me."
Spiritia, regarding the species Talos is part of.

Introduced in: Rosenkreuzstilette

A dragon who appears in the beginning of the game to kidnap Iris. In truth, he was actually enslaved by her until Tia (and Grolla) freed him by shattering the red orb. He gladly returns the favor by taking them to her and saving Tia when Iris self-destructs her palace.


Tropes related with Talos:

  • Androcles' Lion: In return for being freed from slavery, he helps Spiritia/Grolla cross the chasm to Iris's chamber and rescues the former upon the destruction of Iris' fortress.
  • Book Ends: Appears in the prologue stage to sweep Iris away on his back. In the last stage, Spiritia flies on him to reach Iris.
  • Captain Ersatz: Resembles Wyverns from Castlevania games, sprite-wise.
  • Gentle Giant: According to Spiritia, from what Freudia said to her, dragons are gentle creatures that happen to be misunderstood. Talos is no exception, he was just slaving away at Iris' whelms, and he wasn't enjoying it.
  • Leitmotif: "ys008 ~The Final Duel~" by Oo39 Dot Com (Last Stage theme)
  • Walking Spoiler: His role beyond the intro, mainly that he did not kidnap Iris but was enslaved by her all along, is a big reveal.

    Iris Zeppelin 
https://static.tvtropes.org/pmwiki/pub/images/36c038afffce733404331ccc77a4e3b2.jpg
"And a good evening to you, Miss Fairy!" ♪
"Heheheh. I think all kinds of interesting things are sure to happen."

Voiced by: Kakeru Hotarubi
Introduced in: Rosenkreuzstilette

A young girl placed under the care of RKS. Iris appears to be a kind, innocent, and mature-for-her-age girl who's much loved and trusted by everyone. However, that's just a facade: underneath her so-called "innocent demeanor" lies an utterly cruel manipulator who's willing to do everything in her power for her own personal gain. She likes to sing as she talks, as evidenced by the eighth note (♪) placed at the end of her sentences. Everything she does, no matter how cruel or hurtful, is all done for her amusement. She's also a reincarnation of the legendary Magus Rosenkreuz, blessed with absolute power and unparalleled brains, and with that, she seeks to usurp God himself.

She's back to her deplorable ways in Rosenkreuzstilette Freudenstachel, where she is revealed to be the one who manipulated the Schwarzkreuz through her homonculus Pope and Eifer Skute, an homunculus she crafted using Freudia's genes as a base.

Her ability is Blitzstrahl, which lets her unleash electric sphere attacks and even generate bolts of lightning in different directions at once.


Tropes related with Iris:

  • A God Am I: She considers herself a god and desires to gain true divine power after realizing that she was born with absolute power and unparalleled brains, all thanks to being reincarnated from Rosenkreuz himself.
    Iris Zeppelin: I have transcended humanity. I, Iris Zeppelin, have become a God! A worthless insect like yourself can't hope to stop me.
    Spiritia Rosenberg: I may not know how great of a man Rosenkreuz was, but I know you're no god. If you don't have a heart pure enough to control your power, that power will end up controlling you!
    • She also claims to be a child of God himself when confronted by Grolla in the final stage of Grollschwert.
      Iris Zeppelin: Of course. I exist on a higher plane than you commoner trash. Shall I enlighten you on how special I really am? I am the strongest Magus in existence, the heiress to the limitless power of the great Rozenkreuz! Blessed with absolute power and unparalleled brains, I am a child of God himself! I can't be compared to the likes of you!
  • Abusive Offspring: Iris manipulates Count Zeppelin into starting a rebellion against the Empire for her entertainment, then kills her own father and declares that she has no further use for him when the player character has him at her mercy. Then, in Freudenstachel, she brings his corpse back from the dead and brainwashes him to her liking, manipulating him into thinking that Spiritia was the one who killed him instead and that her prayers salvaged his soul, and into thinking of Iris herself as the only absolute and going into Omnicidal Maniac mode.
  • Arch-Enemy: To Spiritia over the course of the endgame of Rosenkreuzstilette, and Freudia due to similar circumstances, being cemented in Freudenstachel, where Freudia firmly declares her intent to kill Iris after she brainwashed Spiritia.
  • Ax-Crazy: She's a sadistic, mad girl who will gladly go so far as cold-blooded murder to revel in her victim's suffering. Her whole Evil Plan and the destruction it caused was psychopathic cruelty for it's own sake.
  • And I Must Scream: Her final fate at the end of Rosenkreuzstilette Freudenstachel is to be imprisoned in an ice crystal for eternity.
  • Beyond Redemption: In Freudenstachel, Freudia mentions that Spiritia once believed Iris could change for the better, but she's proven incapable of doing such a thing, which is all the more reson why she refuses to let her live. Considering all the terrible deeds she committed throughout the series up to that point just to satisfy her twisted amusement, it's safe to say that it's no wonder Freu wants Iris dead at that point in the game.
  • Big Bad: Of both games. In the original, she manipulates her father, Count Michael Zeppelin, into organizing the rebellion against the Holy Empire for her amusement, and in the sequel she takes control of the Orthodox Church via her homonculus Pope to capture Magi en masse and steal their powers for herself.
  • Bitch in Sheep's Clothing: She is good at pretending to be an innocent Cheerful Child, while actaully being a power-hungry schemer who pitted RKS and the Empire against each other.
  • Cheerful Child: Her façade is a sweet and innocent girl who acts like a little sister to the RKS.
  • The Chessmaster: She spends both games Running Both Sides of the Empire-RKS war, setting them up against each other, for her amusement.
  • Classic Villain: Not only does she embody the deadly sins as listed in the Seven Deadly Sins section below, she also embodies Ambition (as in her ambition to usurp God) and serves as the Evil Counterpart to Tia's Incorruptible Pure Pureness.
  • Combat Pragmatist: Both the first game and the sequel seem to portray her as this. When you first face off against her, she attacks you from within her massive Iris Machine, and, in the first game and its side-story, she continues her attacks from within the safety of her Iris Capsule. In Freudenstachel and its own side-story, she sics a Brainwashed and Crazy Tia on you. It's only during the final phases of both of the final boss battles that she decides to fight you head-on. And after her defeat in the first game, what does she do? She pulls off an I Surrender, Suckers and self-destructs her palace, trying to take you down with it.
  • Cool Crown: She gets a tiara on her forehead in the first game's climax.
  • Cute and Psycho: Shows at the end of the first game in both modes. At first, in both stories, she's definitely cute, but she gets the Psycho part even more when she gets her Villainous Breakdown just before the final battle, as she starts laughing maniacally and very quickly changes her prim and proper attitude to insane motormouthed arrogance.
  • Daddy's Little Villain: Inverted in that she is using her father and pulls off the "You Have Outlived Your Usefulness" deal on him. She didn't care about his death - but he, in her words, was certainly entertaining.
  • Defeat Equals Explosion: At the end of Rosenkreuzstilette Weißsilber, she starts exploding after Pamela slashes her with her sword.
  • Did You Actually Believe...?: "Do you honestly believe you're a match for me?"
  • Enfant Terrible: She is a cute little girl who also happens to be a Godhood Seeker and the mastermind behind the RKS rebellion and subsequent war.
  • Expy:
    • She borrows a couple of mannerisms and creations from fellow Big Bad Dr. Albert Wily, with her flying saucer from both games resembling his. The second form of her machine in Freudenstachel also resembles the Wily Machine 6, and in her final form, she can summon energy orbs that aim at the player, pause, then redirect themselves to the player's new position, overall resembling the main attack of the Wily Capsule from Mega Man 7.
    • One of her quotes, "Oh, I'm so anxious to rip you apart!", is one to Double from Mega Man X4 (fittingly, both him and Iris are shown to be well-mannered people in the good guys' side before being revealed as evil and sadistic).
    • Her quote, "Grovel in the dirt like an insect, and the insect I know you are", is one to Dracula's victory quote from Castlevania: Judgment.
  • Evil Plan: She manipulates the RKS into enacting a coup and fighting a war that they have no chance of winning by telling her father that Kahl is a spy of the Empire and that he may have told the Empire Iris' secrets.
  • Fate Worse than Death: Depending on how you interpret the ending of Freudenstachel, either Freu freezes her to death or keeps her trapped in ice as a Human Popsicle for all of eternity, which definitely qualifies as this.
  • Face of an Angel, Mind of a Demon: She looks adorable and kind, but it's a facade that hides her cold and ruthless side.
  • Final Boss: She's the last hurdle in both games.
  • For the Evulz: She made RKS fight against the Empire for laughs and even amuses herself with other people's, especially Zorne's and Grolla's, suffering.
  • Green-Eyed Monster: She becomes this towards Spiritia during her breakdown upon realizing that Tia is Rosenkreuz's other incarnation and that she's going to eliminate her out of jealousy for the right of being the sole ruler of the world.
  • Hair of Gold, Heart of Gold: Subverted. She's a young girl with blonde hair who seems to be kind-hearted, judging from the glimpses of her personality. However, it's later revealed that she's the opposite.
  • Hated by All: While a Villain with Good Publicity in the first game, none of the other characters have had a good opinion of her ever since she betrayed RKS, murdered her own father in cold blood, and revealed that she started their war on the Empire for laughs. And even before then - and even before she revealed the Awful Truth - she still had a couple of detractors who either already hated her from the very beginning, were rightfully suspicious of her, or both, such as Zorne and Kahl.
  • Hijacked by Ganon: Iris, who instigated the war between RKS and the Church in the first game, is revealed to be behind the Dark Magi and Spiritia's kidnapping, having been posing as the Pope via a homunculus. Probably not a huge surprise, considering what this game is a homage to.
  • Insufferable Genius: She's blessed with insane amounts of intellect and takes very high pride in both that and her incredible power, to the point that she claims to be a god.
  • I Surrender, Suckers: Just like her inspiration Dr. Wily, she grovels upon surrendering to Tia after she loses... and then she activates the self-destruct mechanism of the castle, trying to take Tia down with her. It doesn't work when it comes to Freudia in the sequel, who just freezes her.
  • Kick the Dog: She does this quite a lot throughout the first game, such as killing a priest in the beginning of Rosenkreuzstilette Grollschwert just for laughs. She also makes Grolla fight her grandfather just to cause her pain and kills her own father in part to make Zorne miserable, whcih winds up driving her to attempted suicide.
  • Kill It with Ice: She ends up on the receiving end of it at the end of Rosenkreuzstilette Freudenstachel when an extremely pissed off Freudia decides to freeze her to death.
  • Large Ham: She just loves to chew the scenery every time she talks.
  • Leitmotif: Lots. "Power of God, Human Heart" by Unlimited Hellest (Rosenkreuzstilette main theme), "18" by AM3 (Rosenkreuzstilette Iris Stage III theme), "Heavy Snake" by Unlimited Hellest (Rosenkreuzstilette Iris Stage III talk theme), "Pray to Muse For..." by Song! Cat Room: Unkolyn (Rosenkreuzstilette Iris Stage III boss theme), "The Devil Loves a Fallen Angel" by Unlimited Hellest (Last Stage talk theme), "Last Battle ~Requiem for Myself~" by Song! Cat Room: Unkolyn (Last Stage boss), "B38" by RP-MUSIC (Rosenkreuzstilette Freudenstachel main theme), "Mad Darkness" by DEAD END WONDER (Rosenkreuzstilette Freudenstachel Iris Stage III theme), "B7" by RP-MUSIC (Rosenkreuzstilette Freudenstachel Iris Stage III talk theme), "the end of last age final destination" by Kamo King (Rosenkreuzstilette Freudenstachel Iris Stage III boss theme), "Scarlet Moon Castle" by Unlimited Hellest (Final Stage talk theme (shared with Tia)), "Awakening the Profound Evil" by Wingless Seraph (Final Stage boss (also shared with Tia))
  • Light Is Not Good: She is an adorable blonde girl with golden wings in her second phase, and is the real Big Bad behind the RKS-Empire war. Her Fortresses are also prominently themed after gold and light, looking handsomely decorated.
  • Load-Bearing Boss: After defeating her for the last time, her castle self-destructs.
  • The Man Behind the Man: She's the one who convinced her father to rebel against the Empire as part of her own plan.
  • Manipulative Bastard: She manipulated RKS into launching the coup against the Empire just for kicks. Then she did the same thing in the second game, this time with the SK.
  • Meaningful Name: She seems to be named after (and be similarly) to Iris, the rainbow goddess, and Eris, the goddess of chaos. Like the rainbow goddess of the same name (only with a different pronounication), her One-Winged Angel transformation appears to be a beautiful maiden with wings, and like Eris, she delights in causing as much mayhem as possible just for fun, mainly by manipulating others into attacking one another. Iris herself claims to be a god anyway, so this makes perfect sense.
  • Oh, Crap!: She uses this expression when Grolla overhears her plot to have RKS fight against the Empire for kicks in the beginning of Rosenkreuzstilette Grollschwert. She also uses this expression right before Freudia freezes her at the end of Rosenkreuzstilette Freudenstachel.
  • One-Winged Angel: In the final battles of both games, she turns into a seraphic version of herself.
  • Pitiful Worms: In addition to her claims to be a god, she'll never miss an opportunity to call other people "worthless maggots".
  • Power Gives You Wings: In her One-Winged Angel form, she has several golden wings.
  • Pragmatic Villainy: Through the Pope, she orders the Schwarzkreuz to capture the Magi unharmed- because she can't take their powers for herself if they're killed before she can get to them. She authorizes them to kill any particularly troublesome ones who won't surrender themselves.
  • Princess Classic: She seems to have shades of this. She's very intellectual, as much as Rosenkreuz himself, plus in the first game, she's very well-dressed in elegant clothing, similar to that of a real princess. Of course, this is then inverted, as she's really more evil and malicious than expected.
  • Psycho Electro: She's sadistic, unstable, and has electric powers due to her ability Blitzstrahl. She qualifies even further when she gets her Villainous Breakdown.
  • Psycho Pink: Her dress incorporates pink, she seems innocent initially, and she's evil to the core.
  • Red Eyes, Take Warning: She's a vicious, manipulative, and dangerous individual with red eyes.
  • The Sociopath: She lacks a conscience or any empathy, has no emotional connections to anyone including her own father, and views her pawns as expendable. She also manipulates others, possesses a grandiose sense of self-worth, and cares for nobody but herself.
  • Smug Super: She believes herself to be incomparable to everyone else since she claims to be a god, and always boasts about it.
  • Spell My Name With An S: Her surname is "Sepperin" in the fan translation and "Zeppelin" in the official one.
  • Teleport Spam: She employs this tactic on the battles against her capsule and then against her seraphic form.
  • This Cannot Be!: She says many variations of this whenever she is defeated.
  • This Is the Final Battle: "I would kill you here and now, but I have a better idea. I'll let you prepare yourselves for a final showdown. You had better get ready!"
  • Troll: She really enjoys going out of her way to personally antagonize her enemies:
    • In Rosenkreuzstilette Grollschwert, she's clearly amusing herself with pissing off Grolla as much as possible, and as Grolla continues her quest to get her revenge, Iris conjures up more ways to piss her off again — just to have fun at her expense. Notably, she has her father revive Raimund with black magic, tethering his spirit to this world, specifically to make Grolla fight and kill her own beloved grandfather.
    • In Rosenkreuzstilette Freudenstachel, she manages to do it again, this time with Freu; she uses a possessed Tia to attack her just to have even more fun at Freu's own expense.
    • In Rosenkreuzstilette Weißsilber, Iris knew how proud Pamela looked when she returned to the High Chapel after kicking the RKS members' asses and couldn't resist wanting to tease her in the form of starting a conspiracy against her by having her Pope homunculus brand her as a heretic, strip her of her status and authority, and give her excommunication and exile. Pamela was clearly not happy with that, and Iris enjoyed every second of it.
  • Verbal Tic: The eighth note (♪) is often placed at the end of a lot of her sentences.
  • Villain Opening Scene: She gets this in Grolla's side story, which shows her killing a priest and then framing Grolla for attacking her when she notices.
  • Villainous Breakdown: She gets this on both stories, one each. One when she laughs madly as she realized that Tia is the other half of Rosenkreuz's reincarnation, another when Grolla said that she doesn't care who the heck she is and she wants to kill her, and a final one when Freudia beats her and reveals that Tia purposefully sealed off her own Rosenkreuz's power so Iris wouldn't be able to use her powers fully, then Freudia declaring that she's not that merciful and kept her word that she will kill her, ending with a Big "NO!" as Freudia froze her forever.
  • Villains Want Mercy: Subverted; she begs for mercy from Tia, but as a ploy to bury her with her own castle via a self-destruct mechanism. Then played straight in Freudenstachel when she begs that Freudia won't go through what she planned to do (put her to a cold sleep eternally)... Except Freudia already ran out of craps to give and showed no mercy.
  • Walking Spoiler: And for many, MANY good reasons, which gave her a separate folder with a spoiler character warning.
  • Wave-Motion Gun: Her new flying fortress in Rosenkreuzstilette Freudenstachel gets one.
  • Wasn't That Fun?: For when you use up your last life against her during the second phase of the fight against her Iris Machine.
    Iris: "Now THAT was fun!♪"
    • Alternatively, in Grollschwert:
    Iris: "Now THAT was quality entertainment.♪"
  • Winged Humanoid: Her One-Winged Angel form has several wings, making her look like a seraphim.
  • Wounded Gazelle Gambit:
    • In the main game, Kahl learned of her plot to pit RKS against the Empire and tried to stop her, so she framed him as being a spy and had him locked up, then used that as a pretext to have her father declare war on the Empire.
    • In Grollschwert, Grolla happened to walk in on her killing a priest and talking about her evil plan, so she frames Grolla for attacking her and gets her declared a traitor.
  • You Have Outlived Your Usefulness: She pulls this on her father after the battle with him. She would have done the same to Spiritia if not for a Big Damn Heroes moment from Freudia.

The Holy Empire, Orthodox Church, and Schwarzkreuz ("Black Cross")

    General 
The governing body of the series.
  • Corrupt Church: The Orthodox Church is the institution behind the persecution of Magi. Though, in the present day, this is revealed to be because of the manipulations of Iris, leaving it ambiguous how corrupt they were beforehand.
  • The Empire: Zigzagged. In the past, they were a straight example, being that they persecuted Magi and killed many of them. But with Rosenkreuz's sacrifice, they allowed Magi to serve them and gradually became an inversion; as of the first game, its La Résistance who serves as the villains. Then Double Subverted in the sequel, where the Pope takes over and restarts the persecution of Magi for real. However, this is the result of manipulation by a rebel, Iris Zeppelin, who took control for herself impersonating the real Pope.

    The Emperor 
The ruler of the Holy Empire.
  • The Emperor: He rules the Holy Empire. Or at least officially; in practice, the Pope of the Orthodox Church is the one really running everything.
  • The Ghost: He's only briefly mentioned in the two games, never appearing.
  • Minor Major Character: He is the ruler of the Holy Empire, yet never even appears in either game, instead only being mentioned by Count Zeppelin and the intro narration. It's also zigzagged as he is a Puppet King, with the real power resting in the Orthodox Church.
  • Puppet King: As both Count Zeppelin and the Freudenstachel intro narration make clear, he has so little power that, according to Zeppelin, the Empire practically "has no emperor". The Pope and his Orthodox Church hold the power, and in Freudenstachel they use the RKS crisis to sieze what little power lay outside their grasp.

    The Pope (spoilers) 
"From this day forth, all Magi shall be considered heretics, menaces to society, and enemies of the state."
—Part of the opening text from Rosenkreuzstilette Freudenstachel

Introduced in: Rosenkreuzstilette Freudenstachel (mentioned)

The nameless pope who organizes the Orthodox Church where the Holy Empire's reins of power lay within and arranged for the creation of Schwarzkreuz. As it turns out, the real pope was assassinated by Eifer as planned by Iris, and was replaced by a homunculus posing as him.


Tropes related with the Pope:

  • Big Bad: Seemingly of Freudenstachel, as the leader of the Schwarzkreuz who is capturing Magi. Turns out, it was actually a homunculus posing as him controlled by Iris who was acting as this until she revealed the whole truth.
  • Dead All Along: The Pope who appeared to be leading the Schwarzkreuz was actually killed by Eifer before the story began and replaced with a homunculus.
  • Disc-One Final Boss: Supposedly, he is the leader of Schwarzkreuz who is using them to capture Magi. However, the real Pope is dead, and when Freudia is about to confront him, Iris shows up and reveals that she killed him and was using a homunculus to impersonate him.
  • Everyone Calls Him "Barkeep": He's never referred by name, instead only being simply called "the pope". The only other name he goes by is "his Holiness".
  • High Priest: As the Pope of the Orthodox Church, he controls all its activities.
  • Impersonation-Exclusive Character: The Pope that created the Schwarzkreuz is actually a homunculus copy controlled by previous villain Iris Zeppelin, who killed the real Pope before the game began. Though it is played with as we never see even the imposter Pope, let alone the real one, though he is repeatedly mentioned by other characters.
  • Knight Templar: After RKS' rebellion was forced to cease in the first game, it wasn't too long before he declared all Magi as heretics, threats to society, and enemies of the state before organizing the witch hunt by Schwarzkreuz. Turns out, the real pope was killed by Eifer and replaced by a homunculus posing as him.
  • The Unseen: Though he is repeatedly mentioned by the other characters, we never see him or his homunculus copy.

    [SK001 Eins] - Pamela Arwig 
https://static.tvtropes.org/pmwiki/pub/images/pamela.jpg
"There's no point in holding back. Come at your full strength!"
"We are the esteemed members of Schwarzkreuz. Our goal is to assert control over the Magi that oppose us and guide them on the path of righteousness. All is for the peace and prosperity of our divine Empire. Bloodshed is inevitable, but our cause is just."

Voiced by: Mamenosuke
Introduced in: Rosenkreuzstilette Freudenstachel

The captain of the Schwarzkreuz organization and right-hand to the Pope. Born of nobility, she's a fairly straightforward and sensible girl as a result of her noble upbringing that she got from her secret training as a royal knight. Her existence is best kept secret, so very little is known about her. She never doubts her views of justice and will convict anyone who doesn't share them. In Rosenkreuzstilette Freudenstachel, Pamela becomes The Heroine of her own game mode, Rosenkreuzstilette Weißsilber.

Her ability is Weißsilber, which utilizes her magical sword of the same name as the ability. She can draw a magic circle in the air with it and manipulate the space within it, using many attacks available for her use as a result.


Tropes related with Pamela:

  • Affably Evil: She's very courteous overall, being fairly straightforward and sensible, which helps coming from an Anti-Villain born to nobility.
  • Alas, Poor Villain: In Rosenkreuzstilette Freudenstachel, Eifer betrays her with an Eiferstachel attack that brutally pummels her to the point of eventually causing her loss of consciousness. This on top of being revealed by Iris that everything she did was futile and only serve as an amusement to Iris, the Pope that she fought on was already dead and Pamela has been manipulated all along. She lost her consciousness with her spirit utterly broken.
  • Another Side, Another Story: Pamela is the star of her own mode in Rosenkreuzstilette Freudenstachel, Rosenkreuzstilette Weißsilber, similarly to how Grolla became playable in hers in the original game.
  • Anti-Villain: Type-I and III, like Graf Zeppelin (at least, in the main game). She's a villainess born to nobility who's straightforward and sensible and never doubts her views of justice.
  • Break the Haughty: She spends both stories being an arrogant Knight Templar fully convinced she is in the right for persecution. Then in Weißsilber, Pamela's worldview gradually destroyed one by one, her prestige stripped away, and she was forced to confront on just how lonely she was. Despite still putting a haughty bravado, she started to question just where did she go wrong.
  • The Captain: To the Schwarzkreuz.
  • Cool Sword: Her Weißsilber, a magical sword resembling a modern silver katana.
  • Costume Porn: She looks every bit as pimped out as you'd expect of a Magic Knight born to nobility, right down to her elaborate hairband.
  • Curtains Match the Window: Bright pinkish-red eyes to complement her brilliant pink hair.
  • Dark Magical Girl: She's all confident and wields great power on her own, but has a deep-seated issue about being perfectionist and pursuing justice in her own terms. By the end of Weißsilber, deep down she admits she was jealous at Freudia for having friends back home while she drove away all her possible friends due to her haughtiness. Though it turns out otherwise, once she defeated Iris, the previous Schwarzkreuz members that left her alone were waiting for her, even Eifer.
  • The Dragon: As Captain of the Schwarzkreuz, she answers to the Pope.
  • Even Evil Has Standards:
    • Not only does she not like the idea of being vilified upon learning that she's been branded a traitor by the pope and the rest of the Schwarzkreuz, she doesn't approve of Count Zeppelin's idea of destroying the old world and creating a new one, and she's also disgusted by Iris' brainwashing of Tia.
    • In a Played for Laughs instance, she's also rather disgusted by Luste's way of dressing herself.
    Pamela: (to Luste) What in God's name are you wearing!? There are limits to indecency!
  • Evil Redhead: The captain of a group of Dark Magi who persecute innocent Magi.
  • Fiery Redhead: Inverted most of the time, as she has a generally calm and polite demeanor, but do anything to make her angry and this trope becomes played straight. Bonus points for having some fire attacks as well.
  • Foil: To Spiritia. Both are marked as the first members of their respective organizations, and they have white long-sleeved shirts as part of their outfits and are straightforward people with their own views of justice. While Tia is a Nice Girl with moral convictions that are second to none, Pamela, on the other hand, tends to be haughty and arrogant at times. Also, while Tia can use magic without any need for a physical weapon, Pamela is a Magic Knight who uses her magical sword Weißsilber to enable herself a variety of abilities for her own use.
  • Geometric Magic: Pamela can draw magic circles with Weißsilber and manipulate the space within them, therefore gaining access to a variety of techniques.
  • Gonk: Her Game Over screen is meant to be a Shout-Out to Adol Christin from Ys III: Wanderers from Ys, but it only succeeds in making her look extremely creepy.
  • I'll Kill You!: Her profile quote. "I've been waiting for this! I will destroy you!"
  • It's Personal: In Weißsilber, after learning from Recht & Link that she's been labeled as a heretic and punished with excommunication and exile, and entering a brief Villainous Breakdown, Pamela recomposes herself and makes her intent to find and punish the villain behind the conspiracy against her very clear.
    Pamela: I, the daughter of Arwig, a heretic!? Impossible! This must be some kind of mistake! Have I not been fighting in the name of God!? What could I have done to deserve this indignity!? Could someone be conspiring against me!? What about the others? Where are Eifer and Schirach? Why is no one coming to my aid!? I need to calm down... If I could just have an audience with His Holiness, we could clear up this misunderstanding... Yes... I will expose those behind this conspiracy... And I will make them pay. Dearly. For those who would tarnish my good name, there are fates far worse than death!
  • Knight Templar: She truly belives in her "holy mission" to round up and imprison the Magi, who she believes to be a threat to the Empire.
  • Leitmotif: "Earn the experience value" by Nine Gates (stage theme), "B55" by RP-MUSIC (talk theme), "Virgin's Battle in Dark Light" (Rosenkreuzstilette Weißsilber Replay and Option theme)
  • Noble Demon: More precisely, "Noble Demoness". While devoting herself to hunting the "witches" as she calls the members of RKS, when she resolves to do something heroic, she always keeps her word. This is especially shown in her story mode when she frees Tia from Iris' influence by defeating both of them before reuniting Tia with Freu.
  • Pet the Dog: Reuniting Tia with Freu at the end of her game mode after beating up Iris and smashing her palace to rubble? This hints that she might not be so bad after all!
  • Playing with Fire: She has quite a few fire attacks up her sleeve, among them dashing while ablaze in the main game as well as causing flames to erupt from her fully-charged attack in her game mode.
  • "The Reason You Suck" Speech: She delivers one to Eifer after having heard the entire truth from Iris, and another awesome one later to Iris where she confesses that she was a conceited, self-aggrandizing fool and finds it fitting that Iris would lose after all the times she enjoyed criticizing her for her flaws.
    Pamela: Hmph. You so enjoyed criticizing me for my flaws... Rubbing it in with a few choice words... Was I conceited? A self-aggrandizing fool? I confess. But, this is all the more fitting, isn't it?
  • Red Eyes, Take Warning: With matching red hair.
  • Say My Name: "Schiraaach!!"
  • Shout-Out:
    • Surprisingly, she might be one to Ky Kiske of Guilty Gear. She and her organization even share the same symbol with him and his Sacred Order of Holy Knights!
    • She can also be a Shout-Out to Angela Victoire Bledin from Princess Waltz, right down to appearance.
  • Smug Super: She really takes high pride in herself, her sword, her abilities, and her organization. She also believes that her powers are not magic, but gifts given to her by God himself. Even when she starts going through hell in her story and starts questioning where she herself went wrong, she still manages to put up her haughtiness.
  • Start My Own: After realizing that her Schwarzkreuz were nothing but a sham made by Iris, she decided that she'll restart the Schwarzkreuz under her own terms.
  • Super Not-Drowning Skills: She sinks like a brick when in water, just like Spiritia and Grolla. Because of this, the game would add platforms not available in Freudenstachel for her to traverse areas that required Freudia to actually swim.
  • Sword Beam: She shoots these from the magic circles created by her Weißsilber.
  • Villainous Breakdown: Pamela has a short, brief one in Rosenkreuzstilette Weißsilber after Recht and Link both inform her that the Pope has punished her with excommunication and exile and branded her as a heretic. She immediately recomposes herself, though, and vows to find and expose her vilifier.
  • You Monster!: In Weißsilber, Pamela calls Iris a monster during their confrontation in Iris Stage 3, stating that she corrupts, deceives, and murders.

    [SK002 Zwei] - Eifer Skute (spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/eifer_16.jpg
"Ashes to ashes. Dust to dust."
"Not quite. I don't want to fight you. I just want to kill you. That's all that matters to me."

Voiced by: Sou Raika
Introduced in: Rosenkreuzstilette Freudenstachel

Possibly the creepiest of the Schwarzkreuz bunch. She's always wearing heavy clothes due to chronic hypothermia, and despite her age she's actually cool-headed and mature. However, her emotions and mood can violently fluctuate, making her sometimes act out of character. For some unknown reasons, she seems to carry strong emotions towards Freu.

Later, after the Schwarzkreuz is defeated, Eifer is revealed to be The Mole, working with Iris Zeppelin and having manipulated the Schwarzkreuz all along.

Her ability is Eiferstachel, which lets her manipulate the location, density, and hardness of any object around her and use them to attack. She can turn any earthly metal or flora she finds into dangerous weapons in an instant.


Tropes related with Eifer:

  • Alas, Poor Villain: Neither Freudia nor Strudel feel good after defeating Eifer, who seems to have been desperate to achieve something like humanity through killing Freudia.
  • Ax-Crazy: She doesn't show it at first, but when Freudia is around, she turns violent and tries to kill her. Also, in the Game Over screen for Iris Stage III, she and Iris plot to make the remaining humans, Magi, and homunculi kill each other for their amusement.
  • Berserk Button: Freudia's mere presence is enough for the normally Emotionless Girl speaking in a Creepy Monotone to suddenly turn violently murderous. As it turns out, this is because she is a clone of Freudia who wants desperately to surpass her and gain Iris' affection.
  • Bloody Tears: When Eifer returns to her normal form after the Dark Devil is defeated, her eyes cry tears of blood.
  • Clone Angst: She is an homunculus crafted by Iris, using Freudia as template, and is overcome by the obsession to surpass the original, to the point of becoming murderously angry the moment she enters her field of view.
  • Creepy Monotone: She speaks with this kind of monotone.
  • Dissonant Serenity: She tends to appear calm, even in battle. Unless she acts out of character, that is.
  • The Dragon: Seemingly to Pamela, as she is the second-in-command of Schwarzkreuz. Later after betraying Pamela, she revelas she is actually this to Iris.
  • Easily Forgiven: In Rosenkreuzstilette Weißsilber, Pamela invites her back into the Schwarzkreuz even after her betrayal and the reveal that she was using them alll along.
  • Emotionless Girl: She appears to be this when she first shows up, speaking in a Creepy Monotone. When Freudia is near her, though, she turns Ax-Crazy. The fact that Iris explicitly designed her to be unable to feel joy or serenity doesn't help.
  • Evil Genius: She set in motion the events occurring in Freudenstachel by manipulating the other Schwarzkreuz into persecuting Magi.
  • Evil Is Deathly Cold: She's one of the Schwarzkreuz, likes choosing cold places as her stages, and has her own variation of Freu's Freudenstachel.
  • Exposed to the Elements: Her lower half, that is - the upper half is appropriately dressed for the cold climate of the Prologue Stage.
  • Green Thumb: Subverted in that she actually manipulates density and location of an object. It's just that flora seems to be the more obvious choice for her.
  • Idiot Hair: She has one beneath her hat. It's not a sign of idiocy, though. Instead, it is meant to be a hint of her connection to Freudia.
  • I'm Cold... So Cold...: Eifer mutters this as part of her last few lines as she lies dying from her final fight with Freu.
  • Kick the Dog: Her betrayal against the Schwarzkreuz, especially when she badly injures Pamela with an Eiferstachel attack.
  • Killed Off for Real: She undergoes a Post-Defeat Explosion Chain as Dark Devil, then fades away.
  • Leitmotif: "Castle of Eternal Night" by Sky God Corridor (stage theme), "Winter Waltz" by Sky God Corridor (talk theme) (shared with Freu)
  • Manipulative Bastard: Manipulated the Schwarzkreuz into launching their own coup against the Empire alongside Iris all along.
  • The Mole: She reveals herself to be working with Iris after the Schwarzkreuz is defeated, having manipulated the rest of the Schwarzkreuz all along.
  • Non-Indicative Name: Just like Freudia's above, "Eifer" means "eagerness" in German. She's anything but eager, at least at first glance.
  • Not So Stoic: She is a calm Emotionless Girl who speaks in a Creepy Monotone... unless she sees Freudia, then she switches to a more passionate hatred of her.
  • Obviously Evil: She has Dissonant Serenity minus the smile, as well as Hellish Pupils and deathly cold ice powers in addition to her plant manipulation powers.
  • One-Winged Angel: In Iris's fortress, she turns into the Dark Devil.
  • Sir Swears-a-Lot: If you thought Grolla was the resident queen of this trope due to throwing around the word "damn" a lot and using "bastard" towards Sir Raimund's spirit and "bitch" towards Iris, then Eifer could very easily give her a run for her money with her constant use of "damn" when she's defeated and the fact that she called Freudia and Pamela bitches in both of their stories.
    Eifer: (to Freu) You bitch...! I'll rip you apart!
  • Shout-Out: Her Dark Devil form is a reference to the recuring "Devil" bosses throughout the Mega Man series, being a one-eyed Blob Monster whose main attack is splitting apart and hitting the player with her smaller blob segments. The pattern around her eye more specifically resembles the Shadow Devil.
  • Smug Snake: She seems to carry shades of this, and even constantly alternates between being this and being a Manipulative Bitch. Her violently fluctuating emotions and mood say it all.
  • Spikes of Doom: Used in her boss battle.
  • This Cannot Be!: Whenever you defeat her in battle.
  • Token Evil Teammate: Schwarzkreuz is already a group of Anti-Villains doing witch-hunts for the Church and looking to bring RKS to "justice" and "put down the Walpurgisnacht", but Eifer turns out to be, the most evil of the Schwarzkreuz girls, and she's the only one out of the five who doesn't have any genuine friendliness, and her true loyalty is to Iris, who has been using her to manipulate the Schwarzkreuz into carrying out her plans.
  • Undying Loyalty: She would rather die in battle against Freudia than abandon her creator Iris.
  • Walking Spoiler: Her true nature and role- a homonculi serving Iris and manipulating the Schwarzkreuz for her own ends- is a big reveal.
  • Warm-Up Boss: She is the boss of Freudenstachel's Prologue Stage.

    [SK003 Drei] - Schirach Fühler 
https://static.tvtropes.org/pmwiki/pub/images/schirach_17.jpg
"I mean, changing the world? Protecting the Magi? Always with his [Count Zeppelin's] silly little pipe dreams..."
"Ahaha! That's totally what he'd [Count Zeppelin] say about me, huh? But, lucky you, I couldn't care less about the Church's agenda. I just want to fight. Conflict's just an excuse to bump heads with whoever I want. That's all there is to it."

Voiced by: Mimi.
Introduced in: Rosenkreuzstilette Freudenstachel

A former member of RKS, Schirach is a fairly mysterious woman who was reported missing a few years ago. She loves fighting so much to the point of obsession that she's simply excited to participate in any fight - and she doesn't care whether she wins or loses. Being The Brute of the Schwarzkreuz, she's incredibly strong and can carry her hammer, Lichtfaust, with ease.

Her ability of the same name as her hammer allows her to carry and swing it around with great speed and strength. Her abilities far outclass the limitations of regular humans.


Tropes related with Schirach:

  • Affably Evil: Despite being Ax-Crazy, she is a great woman she is to be around with her words of encouragement and frieldliness to everyone. And Doris really looks up to her as well.
  • Ax-Crazy: She loves fighting and killing, and expresses dissapointment that the Pope ordered the Magi to be captured unharmed and gave "lots of orders without bloodshed".
  • Blood Knight: So much so that even other RKS members were unnerved by it. She doesn't even care if she's the victor of a fight or not, so long as she gets enjoyment out of it.
  • Boisterous Bruiser: Well, she's the Brute of the Schwarzkreuz, but that doesn't stop her from acting friendly.
  • The Brute: She is the physically strongest of the Schwarzkreuz who weilds a hammer and can cause tremors in battle.
  • Curtains Match the Window
  • Dishing Out Dirt: She doesn't explicitly have the ability to conjure earth, but she can do it with her sheer power.
  • Dissonant Serenity: She is always calm, even when talking about her love of violence.
  • Face–Heel Turn: She was a former RKS member and was reported missing a few years ago. And now she's in the Schwarzkreuz.
  • Four Eyes, Zero Soul: Wears glasses and is the most violent, Ax-Crazy member of both her respective organizations.
  • The Glasses Come Off: Her boss fight intro animation is her removing her glasses.
  • Graceful Loser: She takes her defeat by Freudia and Pamela in stride. Win or lose, as long as she gets a good fight, she couldn't care less for the outcome.
  • It Amused Me: Her reason for fighting, and for defecting from RKS to join Schwarzkreuz, is bascially becuase she felt like it. She loves violence and doesn't care what side she's on.
  • Leitmotif: "Wild Road" by Wingless Seraph (stage theme), "B59" by RP-MUSIC (talk theme)
  • Megaton Punch: Has one hell of a punch. Given the chance, it can knock Freu around.
  • Noble Demon: She's an Ax-Crazy enforcer of a despotic regime who actively seeks out violence, but is the type of girl who's more than happy to give her captain some words of encouragement after losing to her.
  • Shockwave Stomp: She likes to spam this over and over. When she Turns Red, she can even send a wave of rocks jutting out from the ground.
  • Shout-Out:
    • Her initial encounter with Spiritia - being introduced as a past ally before suddenly capturing her and running off - closely mirrors X's encounter with Mac in the opening stage of Mega Man X3.
    • Her use of Shockwave Stomps and boulders carried with sheer strength is similar to Guts Man.
  • Social Darwinist: She believes that Magi are the "top of the food chain" and thus superior to regular humans, then bluntly tells Freu that she doesn't care if the weak perish or not.
  • Super-Deformed: Her Game Over screen shows her and Freudia chibi-fied, with Schirach competely leveling the RKS' castle.
  • Super-Strength: Her Lichtfaust.
  • Token Evil Teammate: As a member of RKS, she was at best a slacker, and at worst, she's a Blood Knight who's only in for exciting fights and violence instead of better lives for Magi. As seen in the story, she tends to suggest more 'exciting' methods like 'killing' or 'more killing'.
  • Troll: In Weißsilber, Schirach really gets a kick on drilling on Pamela just how incredibly naive she has been.
  • Tsurime Eyes
  • Worthy Opponent: She deems Freudia as one after she (Schirach) loses to her.
  • You're Insane!: Her above quote states that she thinks of changing the world as words of a madman. She's also on the receiving end of this by Freu, albeit, not to her face.

    [SK004 Vier] and [SK005 Fünf] - Recht & Link Refraktia 
https://static.tvtropes.org/pmwiki/pub/images/RechtLink_18.jpg
Link: "Can it, ice witch! No one stands a chance against Recht and I!"
Recht: "Ummm... Uh... I'm sorry, but here we come!"
"Ummm... If it's not too much trouble... Could you please heed the Word of God instead of fighting us...? We would really... appreciate it."
Recht Refraktia

"You think you can take the two of us? You really should just stand down."
Link Refraktia

Voiced by: Nene Ayatsuki
Introduced in: Rosenkreuzstilette Freudenstachel

Twin sisters who're always seen together, rarely apart. Recht Refraktia, the older of the two, is a very introverted Hikikomori who dislikes interacting with others but loves to read books. She wears an eyepatch because for some unknown reason she's blind in one eye. Link Refraktia, the younger of the two, is lively and outgoing and keeps her sister so foremost in her thoughts that she'll stop at nothing to remove any threat to Recht herself.

Their shared ability is Falschegestalt, which lets them generate a magical shield that reflects special attacks.


Tropes related with Recht & Link:

  • Affably Evil: Both are part of a group of antagonistic but good-intentioned witch-hunters, and they're both rather personable, with Recht being polite and well-mannered and Link being outgoing and cheerful.
  • Alliterative Name: Recht Refraktia.
  • Always Identicaltwins: Aside from Recht's eyepatch and mirrored hairstyle, the two look exactly alike.
  • Barrier Warrior: They, with their shared ability Falschegestalt, can conjure a magical shield that reflects magic attacks.
  • Berserk Button: If Recht is threatened in any way, Link will stop at nothing to annihilate the threat. She also doesn't take well to what she considers to be Recht getting yelled at. Just ask Pamela when she demanded to know why she was exiled if they were chosen before Schirach.
    Link: (to Pamela) Hey! Don't you dare yell at Recht!
  • Doppelgänger Attack: When below half health, they will start flying around with shadowy copies of themselves, giving the player less breathing room.
  • Dual Boss: Recht and Link fight the player together,
  • Evil Genius: Recht, who of course loves to read books.
  • Genki Girl: Link is lively and outgoing.
  • Hikikomori: Recht doesn't like people very much other than Link.
  • Imaginary Friend: Link vanishes at the end of the fight, the player character quickly realizing she was being manifested by Recht. To what degree Link is still imaginary is ambiguous, with Recht insisting she can think for herself in Rosenkreuzstilette Weißsilber.
  • Leitmotif: "Wizard's Secret Lab" by DEAD END WONDER (stage theme), "Labyrinth" by Unlimited Hellest (talk theme)
  • Little Black Dress: Both the twins wear black nun dresses.
  • Nun Too Holy: A pair of nuns who are members of an organization that captures Magi and sends them to prison camps.
  • Puzzle Boss: Only one of them takes damage. The other will absorb your shots and heal. There's a reason for this- Recht is real while Link is an Imaginary Friend.
  • Red Oni, Blue Oni: Link is the confident, hotheaded red oni, and Recht is the quiet, timid blue oni.
  • Shrinking Violet: Recht is introverted and dislikes interacting with others but nevertheless likes reading books. Notably, while she falls dead silent to focus on keeping Link beside her when defeated by Freudia, she's willing to explain who Link is to her former ally Pamela when defeated by her in Weißsilber.
  • Theme Twin Naming: Respectively. Their names are actually a play on the German words for left and right, Links and Rechts.
  • Token Mini-Moe: They are the smallest memebrs of Schwarzkreuz.
  • Unstoppable Rage: Link if Recht is threatened in any way.

Top