Big things are happening on TV Tropes! New admins, new designs, fewer ads, mobile versions, beta testing opportunities, thematic discovery engine, fun trope tools and toys, and much more - Learn how to help here and discuss here.
Voiced by: Tim Phillips (En), Benjamin Pascal (Fr)
"My name, by the way, is Dante! But you can call me 'Dante the Demon Killer'! Has a nice ring to it, don't you think?"
The main character of DmC, Dante is the son of a demon named Sparda and an angel named Eva. Dante grew up in various institutions, orphanages, youth correction facilities, and foster homes, but these were mostly operated by demons, and often resulted in torture and violence. Now he fights to rid the city of tyranny.
Anti-Hero: Less interested in being a hero than taking his anger out on all the demons who made his childhood a living hell. Unlike Vergil, he firmly cements himself as an Anti Hero when, revenge complete, he decides to willingly give up on potentially ruling the world and allow humans to decide their own fates.
The Alcoholic: Comes across as this in the opening, chugging it down in a nightclub, throwing a bottle at a bartender (after he sees a demon behind him), and taking a swig after a hangover.
Blood Knight: He loves fighting, and has shown glee when his opponents see him coming — that means a better fight.
Boisterous Bruiser: On a good day, if he likes you. Minus the hugs but double the insults.
Book Dumb: Dante often comes across as undereducated and apathetic to learning in comparison with Vergil — admitting he devoted his time to "killing demons and getting laid" rather than anything like Vergil's self-taught and keen skills with "computer stuff". He does acknowledge its usefulness, however, and seems more uninterested in typical intellectual pursuits than genuinely stupid.
Cain and Abel: Naturally. At the end of the game, Dante and Vergil fight each other to the near-death over whether they'll rule humanity as Vergil wants or step aside and allow them to be free as Dante hoped.
Character Development: At first, he's only interested in defending himself and openly tells Vergil he doesn't care what happens to humankind. As the story develops, he begins to witness the way that humans are suffering too, not just him, and expresses sympathy. By the end of the game, he steps up to their defense unprompted.
Composite Character: Combines various elements of Dante's moves from DMC 1-4, along with some of Nero's grabs, left-handed sword combos, and Unskilled Strength from DMC 4. In terms of personality, he has Dante's fun-loving nature and over-the-top stylishness (and more subtly, his sense of justice and faith in mankind) and borrows some of Nero's more antisocial tendencies and darker clothing style.
Delinquent: According to Barbas, he violently broke out of juvenile detention eight times in five years. Dante himself voices mild amusement over breaking into a prison for once (one belonging to Barbas, in fact), is not excessively well-disposed towards police, and has a clear and detailed set of instructions for getting taken in by SWAT without getting the crap kicked out of you that he can recite off the top of his head. All to be expected when the justice system is supernaturally corrupt and you happen to be their most wanted.
Did You Just Flip Off Cthulhu?: When facing Mundus at one point, Vergil keeps telling over their hotline to get him mad. Dante tries telling Mundus he killed his heir for revenge, then says it was to reclaim freedom for humankind, but none of it works. With Vergil haranguing him, Dante decides to just fuck it and says he did it because it was funny. That works.
Then before the fight, while Mundus is stomping around making a largely incomprehensible speech about his mightiness, Dante and Vergil are trying to hash out a strategy. They get interrupted.
Good Scars, Evil Scars: Dante has the scar of a small cut under his right eye; the same cut also clipped the outer edge of his eyebrow.
Go Through Me: He does it twice, one time more literally than the other; he's perfectly capable of surviving and recovering from being shot or impaled with normal weapons, it just hurts like a son of a bitch. He shields Kat from assault rifle fire with his own body when Vergil sabotages the hostage trade, and in the end, he says that he'll defend humanity's freedom from anyone trying to take it. Including Vergil, who tests Dante's resolve and was fortunate to walk away with his life.
Grenade Launcher: Kablooey, a demonic remote detonation homing grenade launcher.
Hairstyle Inertia: Flashbacks show that Dante has the exact same haircut that he had as a young child.
The Hedonist: At the start of the game, he's waking after a drunken threesome with two dancers, and it's implied to be fairly normal behavior for him in the way of "killing demons and getting laid". It's not played positively, though — Word of God mentions that he's "a thrill-seeker hedonist" because he's aware that the way he's been living and the things that are after him, he probably won't be around for very long.
I Work Alone: He even says the words verbatim as he's rattling off a series of similar sentiments to Vergil, claiming "trust issues". The reality is that he's never had anyone else to work with. Fighting demons only you can see isn't really gainful employment and he initially has doubts anyone would want to help him.
Informed Flaw: Classic Dante's fans, the Succubus and Lilith all remind us that Dante is "scrawny", yet — despite being noticeably slighter than original Dante — he's quite well-muscled, most obvious when he introduces himself naked to Kat. Not that being scrawny would make a difference either way because being a nephilim, he is assured to be much stronger than any human.
Jerk with a Heart of Gold: He thinks very well of Kat for helping him when he told her to get lost, expresses sympathy for the victims of the demonic tyranny (such as the prisoners of Barbas), and by the end of the game honestly does want to free humanity from Mundus' control.
Jerkass Woobie: The guy's life has genuinely sucked, especially compared with Vergil's. Parents died or captured when he was seven, raised in an orphanage run by demons, chased by and battling them for years without a clue why using powers he doesn't understand, and to top it all off, no one knows about his struggles with the demons only he can see or do anything about. He was told that he was delusional, and questioned his own stability after some particularly bloody battles. Hell, in one of his flashbacks, he's shown tearing open his own chest to make sure he had a heart.
Laser-Guided Amnesia: To keep them hidden away among humanity, Sparda wiped the memories of both his sons at age seven. Dante initially doesn't remember his parents at all or have more than a clue he may not be fully human.
Locked into Strangeness: A section of his hair permanently turns white after he uses Devil Trigger for the first time. The rest of Dante's hair becomes permanently white after his last use of Devil Trigger in the game's ending.
Missing Mom: His mother, Eva, was killed by Mundus in front of him.
Morality Pet: Kat becomes one to him as the game goes on; in the ending, it's only thanks to Kat's pleas that he refrains from killing Vergil.
Morph Weapon: Rebellion in this continuity, rather than keeping multiple melee weapons on him at any one time.
Cool Sword: The base form, Rebellion, a gift from his father.
Naked First Impression: Meets Kat when she knocks on his trailer door and he opens it without bothering to put anything on first. He then proceeds to hold a short conversation with her, still naked. It is also, not counting the montage of his preceding threesome, his introduction to players.
Power of Trust: Vergil and Kat, being the first two people in the world he remembers helping him against the demons, become the only two people he really trusts. He points this out in a conversation with Kat to learn more about her past and get her to trust him in turn.
Pungeon Master: He seems physically unable to allow an opportunity for a pun to pass him by, especially if it's just before or after winning a battle.
Real Is Brown: His outfit was intentionally designed to be more "lifelike" than the original Dante's cowboyish red leather getup. As part of this, his color scheme is a lot darker and less saturated (though it still has a lot of red in it).
Really Gets Around: The dancers at Lilith's nightclub are well acquainted with him, to the point that when he blows one of them off, she's not happy.
Shout-Out: One of his quips when using the Ophion grapnel's demon form — which pulls enemies and objects towards him — is "Get over here!"
Sir Swears-a-Lot: Drops the f-bomb, s-bomb and other mid-range expletives regularly, especially compared to Vergil.
Slasher Smile: The "your painful death is imminent" sort, which he flashes often in combat.
Smoking Is Cool: Word of God said by the time of the game he's quit, but it did show up rather prominently in the early promotional material.
The Southpaw: While Dante may be ambidextrous, his sword is slung over his left shoulder, possibly indicating a preference for his left hand.
Stronger Sibling: It's quite a reversal compared to the original DMC series, where Vergil was The Ace. Vergil doesn't disagree when Dante asserts this, and Dante is the one doing all the heavy lifting. Instead, Vergil's the brains of the family — plotting and using his electronic expertise to open what Dante can't smash. The final boss battle against Vergil highlights it; Dante is throwing Vergil around like a dishrag for most of the fight, and a cutscene shows Dante simply Devil Triggering through one of his brother's attacks. The tables don't start to turn until Vergil uses his Devil Trigger, but Dante obviously still wins.
Took a Level in Kindness: He gradually becomes a better and more caring person over the course of the game, though he remains pretty abrasive and violent towards his enemies and has a habit of expressing affection with insults.
Tsundere: When Kat asks Dante to come with her to meet her boss after she helps him defeat the Hunter, he replies "I didn't ask for your help". Then after a pause, he gets into her car and motions her to drive.
Unskilled, but Strong: Compared with classic Dante, he has a distinct lack of refinement, often making large haymakers and wild swings that leave himself tripping over himself. He is, however, fast, strong, and agile enough to compensate for his lack of style. But he's been fighting since he was a child and has no formal training.
You Will Not Evade Me: The whips allow him to pull himself towards enemies or enemies towards himself from a pretty long range.
"I've been looking for you for a long time now."
Voiced by: David De Lautour (En), Jérémy Prévost (Fr)
"This is a message from the Order: Demons... we know your game. Your cameras watch us, your media brainwash us, your drinks poison us, and your banking system enslaves us. Demons.... the game has changed. We have a new weapon, and he's coming for you."
Dante's twin brother. While Dante was admitted to an orphanage run by demons as a child, Vergil was adopted into a rich family. Highly-gifted, Vergil wrote a security encryption program that made him a multi-millionaire before he was even out of school.However, Vergil eventually recovered the memories of his biological parents' death and exile at the hands of Mundus, and swore to take revenge. He now uses his wealth in order to research and combat demons, making strategic decisions without letting emotions get in the way.
Anti-Hero: He's willing to go to any lengths to liberate the city and make the demons who murdered his loved ones pay. Any lengths. Note that any argument he has against a given course of action is never "But it would put people at risk..."
Anti-Villain: After Mundus is defeated, he wants to appoint himself and Dante the benevolent god-kings of humanity. Falls into place as a Type III, given his ostensibly benevolent goals and love for his brother. In Vergil's Downfall, he destroys the last vestiges of his goodness and drops the "Anti" part.
Black and White Insanity: After he decides that Humans Are Flawed and, for the good of humanity, he must take Mundus' place as the world's ruler. Both Kat and Dante are outraged with this. He thus concludes that they're both evil and have betrayed him.
Cain and Abel: As is tradition in the series. Flashbacks show they often play-fought when they were young. At the end of the game, Dante and Vergil fight each other to the near-death over whether they'll rule humanity as Vergil wants or let them be free, which Dante would prefer. Though Vergil drew first, intending to be Cain, to no big surprise, he almost becomes the Abel.
Clark Kenting: He conceals his identity as a Nephilim in order to keep Mundus away from the Order because Mundus believes there's only one son of Sparda, and thus only one threat. In public appearances, he uses conventional weapons as opposed to his Yamato and covers his white hair with a most excellent hat. However, no one from the demon side, not even Mundus himself, notices that he and Dante have identical facial features until the last confrontation. (It's possible he's never let anyone live long enough to report his heritage.)
Combat Aestheticist: In contrast with Dante's wild lack of refinement, Vergil's swordsmanship is extremely graceful (and pumped up with Implausible Fencing Powers - neither he nor his sword are of human origin, after all). He also never uses guns during a melee battle, only picking up a sniper rifle when required to by the situation.
Face-Heel Turn: Reveals he's going to take power for himself after Mundus is defeated, and he used Kat and Dante to dethrone Mundus. Though he intended for Dante to rule alongside him, it's obviously more as an enforcer than an equal. He claims he'd respect humanity, but it's hard to see how when he considers himself so much their superior.
Foreshadowing: When Dante meets him for the first time, he tells him they are fighting for humanity. Dante says he doesn't give a shit about mankind, and rather than try to convince him humans deserve to be free, Vergil smoothly changes his argument to make the stakes more personal. The freedom of humankind doesn't come up again as a worthwhile goal.
"Meningitis is a human condition! You are not human!" Vergil's dialogue subtly makes it clear early on that he sees humans as weak, and that Nephilim are superior.
Knight Templar: Edges towards this, as he is willing to do whatever it takes to liberate Limbo City and eliminate the demons who control it, including sacrifice his comrades in the Order and give Kat up for dead when she's captured. With some browbeating from Dante, though, he does agree to rescue Kat. After Mundus' defeat, he reveals he wants to rule because humans can't take care of themselves.
Never My Fault: The first thing he does in Vergil's Downfall is whine about Dante "betraying" him when really it was pretty much the other way around. As the DLC progresses, he goes further and further to convince himself he's not to blame for the events that led to his defeat at the end of the game, right down to blaming Dante, Kat, and his own dead mother for his descent into darkness.
Not So Different: From Mundus. Despite his disgust with Mundus for mistreating the humans, Vergil really doesn't think very highly of them himself, and in fact planned to take Mundus' place as ruler of humanity because he thinks humans need someone to guide them and keep them from killing each other. Dante even outright accuses him of being no better than Mundus.
Pragmatic Hero: He's shown to be this, such as when he's ready to write Kat off rather than lose their best chance at getting to Mundus and especially when he murders Lilith and Mundus' heir. By the game's end, he reveals his true colors and shifts into Anti-Villain territory.
Well-Intentioned Extremist: Vergil does indeed want to protect humanity, but his methods leave little room for mercy or compassion. And one of the threats that he wants to protect humans from is human rule.
Dante even highlights this by asking him what he just said. Vergil repeats himself in a noticeably colder tone.
What the Hell, Hero?: Dante briefly calls him out after he shoots the defenseless and pregnant Lilith twice (once to kill the spawn, the second to kill her) in the middle of exchanging her for Kat, while Kat's still being held by Mundus.
Dante gives him a bigger one, when Vergil says humans are weak, stupid, and need to be ruled, right in front of Kat to Dante.
Worf Effect: In the comic, a kind of super demons called Onyx shows up. They are easily killed by Vergil's DT.
Would Hurt a Child: Would Kill an Unborn Infant, to be exact. It's more his casual execution of an already-defeated hostage than the assumed innocence (or lack thereof) of the child that's troubling.
Voiced by: Sage Mears (En), Jessica Monceau (Fr)
A mysterious agent of the Order, sent by Vergil to lead Dante to the Order's HQ and obtain the hero's cooperation in destroying Mundus.Unlike most humans, she is capable of perceiving the demonic Limbo, due to latent psychic abilities. Also able to use basic Wiccan witchcraft.
Action Survivor: She killed her demonic stepfather, but primarily helps Dante by her interactions with Limbo from the outside world to allow him to bridge the gap with his powers rather than participating in combat herself.
Astral Projection: Explicitly stated as one of her powers - she can leave her physical body behind and wander Limbo as a spirit. Unfortunately, she can only do it when subjected to extreme trauma, not at will, reducing its usefulness. That said, she has working knowledge of locations she's wandered in the past (such as the Virility Factory) and appears to have used it during her time being tortured in Mundus' tower to scout the place.
Beauty Is Never Tarnished: Averted. When about to be caught by the SWAT team raiding the hideout, Kat is advised by Dante to quietly surrender and make no attempt to fight back, after realizing that he can't enter the real world to protect her. It doesn't matter - they shoot her in the shoulder and beat her viciously before taking her into captivity. She's still visibly injured and limping to the game's end.
Because You Were Nice to Me: She's loyal to Vergil to the point of near-worship because he once saved her from abuse and gave her a purpose. That is, until the revelation that he was using her and wants to rule over the humans, at which point she chooses Dante, who has by then also earned her loyalty and regards her as an equal.
Defiant Captive: She holds out against Mundus's interrogation so he thinks he's gotten her most important information when he gets Virgil's first name. Then gives the whole building floor plans to the brothers with security checkpoints and specific floors to avoid.
Determinator: Successfully holds out under Mundus's torture to protect Dante and Vergil, then goes on to give them a detailed interior plan of the building she was held in after her rescue as well as specifics of how to get around security. She is also the one to talk down Dante from killing Vergil, after hearing Vergil badmouth her species. Then comfort Dante after he defeats Vergil, her arm visibly in a sling and walking with a limp.
Eye of Newt: Her spray cans include an "old Wiccan recipe" that includes, but is not limited to, "sea salt, shark oil, iron shavings, desiccated squirrel semen, [and] wolf hair". Later, when she uses a gravity tilting charm to help Dante, she begins to tell him what she used to make it, but Dante promptly says he'd rather not know.
I'm Standing Right Here: At the end, when Vergil reveals his true intentions and actual opinion of humans, refusing to even acknowledge Kat's contributions — or existence — until Dante makes him. All while Kat is standing right next to him.
In the Hood: At a key moment, she puts it down to indicate she's beginning to like and trust Dante.
La Résistance: A very important member due to her powers, second only to Vergil.
Medicate The Medium: Being able to see into Limbo (and, possibly, claiming that her abusive step-father was a demon) led to her being medicated for "delusions". Some possibly meant well, but most were just the demonic order reinforcing their cover by suppressing her second sight.
Morality Pet: Comes to serve as this to Dante; during the Final Boss battle, it's her begging him not to kill Vergil that stops him from doing so.
Ms. Exposition: Basically she acts as a player's guide to the world of Limbo City/Limbo with various factoids she grasped in her time in Limbo or being a member of the order.
Third Eye: Can see demons/into the demon world of Limbo, unlike most humans. The tattoo on her forehead symbolises her ability. It may also be tied to her magic; it's a pentagram, whose five points signify the five natural elements (earth, air, water, fire, and spirit/aether), a symbol tied strongly with Wiccan rituals and beliefs.
Post-Modern Magik: It takes hours or days to prepare the proper materials for drawing occult formulae, so she stores it in a spray can and avoids the lengthy process of needing to draw her spells by spraying it through a stencil. Although she's perfectly happy to paint regular old graffiti for fun as well, if the murals around the Order building are any indication.
TheDog: How other characters treat her is a very good indicator of what kind of people they are.
One of the biggest Kick the Dog moments is when Vergil, the man she willingly sacrificed herself for because he once saved her and then mentored her, talks about ruling over the weak, subservient humans after defeating Mundus. He does this right in front of her and only acknowledges her when Dante practically makes him; this, more than his fight with Dante, establishes that he is now a villain. This is foreshadowed earlier when during the raid on the Order headquarters, Vergil seems genuinely surprised she's still alive, not particularly upset that she's very likely to be killed, and doesn't even thank her for helping him destroy the database, even though she's about to be dragged off by SWAT for her trouble. He's also totally unmoved when every other member of the Order is dead and there are no signs he ever even considered helping them.
During her capture, the Feds shoot and brutally beat her even after seeing that she's quietly surrendering.
Though Dante is initially unwilling to accept her help, after a rough first impression, he's perfectly happy doing what she says, listening to or even confiding in her.
Reality Warper: She can construct spells that alter the physics of Limbo, as well as spells that breach the gap between it and the real world.
Portal Picture: One of her stencils has a spell that can create a temporary pathway to or from Limbo.
Art Initiates Life: She can paint markings that become physical objects in Limbo for Dante to manipulate. Other, more complex spells and paintings allow her to create barriers in Limbo that demons can't pass through and magically reinforce doors.
Rose-Haired Sweetie: It's not super-obvious because she rarely makes appearances in fully-saturated colour, but she's a sweet, helpful person with pink-red hair. Both that and her hand-markings show she uses henna dye, a plant compound that can both color hair and create temporary tattoos, adding to her general appearance as a post-modern graffiti witch who uses natural spell compounds.
Hypercompetent Sidekick: Helps Dante take out the Hunter Demon, briefs Dante on all his missions, plans the assault on Mundus' fortress at the end of the game, and knows spells to manipulate Limbo. Dante even says both he and Vergil would have failed twenty times over if not for her. Vergil deigns to admit that she was "useful", before fighting Dante.
Voiced by: Louis Herthum (En), Patrick Béthune (Fr)
"Just like your father: too big for your fucking boots. Me, a god, versus you, a piece of shit."
The Big Bad in charge of all the demons in Limbo City, who in the human world operates under the guise of "Kyle Ryder", a banker who thanks to the Raptor News Network is considered a philanthropist by the general public.
Adaptation Expansion: DmC gives him a mistress, a child, a human identity, and more background on his history with Sparda.
A God Am I: Has a serious god complex, to the point his lines used in the first trailers featuring him are basically this trope.
Physical God: According to the voice actor, he actually is an immortal demonic god.
And Show It to You: In his very first appearance, Mundus proclaims his intention to tear Dante's heart out with his bare hands and eat it. He's not bluffing, either — that's what he did to Eva. And if it weren't for Vergil's intervention, he was well on the way to making good on his word with Dante.
Even Evil Has Loved Ones: Though Phineas claims that he is incapable of love, he is clearly concerned with the fate of his unborn child, unhesitatingly agrees to trade Kat's life for his baby, and is completely outraged when Vergil kills it. His concern does not extend to the child's mother, however.
Mighty Glacier: Mundus is the strongest character in the game, but his attacks are somewhat slow.
Moral Myopia: Is bewildered and absolutely furious when Vergil deliberately murders his unborn child. Never mind that he personally, gruesomely killed Sparda's wife, administered a Fate Worse Than Death to Sparda, and has been trying to kill his children ever since.
Reality Warper: Limbo conforms to his wishes — possibly even to his thoughts. When Dante is under attack, the landscape itself contorts to crush him and orders/taunts flit around the environment; "KILL DANTE", "TRAP HIM", "DIE" and so on.
Third Eye: There's a noticeable mark on his forehead in human form. In his demon form, it's an eye. His kid has the same eyeball configuration.
Villainous Breakdown: Once when Vergil kills his child, again when Dante taunts him about his child's death. Both times result in mass urban devastation. And a third time, just for a split second, when Dante slices him in half and kills him.
What the Hell, Hero?: "Why did you kill my child?" Dante hesitates to answer — he didn't do it, Vergil just took an opportunity without warning him — but he goes along with it to get Mundus mad. It's just a tad hypocritical of Mundus to ask considering the fate of Sparda, Eva, and their children.
"I've been looking for a chance to unwind."
Voiced by: Robin Riker (En), Émanuelle Bondeville (Fr)
"This is exactly the opportunity I've been waiting for!"
Mistress of Mundus and owner of a popular nightclub, she is a high value target of the Order. Was expecting to be the mother of Mundus' heir.
Dark Mistress: Though she wants to gain more power. Carrying the spawn of Mundus is supposed to be one of her ways in.
Dual Boss: With her child. Although she doesn't do anything herself during the fight and in fact is the boss' weak point.
Enfante Terrible: Pregnant with one. To give you a clue, it will thrust itself far beyond her abdomen and growl at Dante like some sort of hellish beast.
Fan Disservice: Even before we see what she hides (a disgusting child with Mundus) and how she's "stitched up", her skin is papery and looks like badly-tailored clothing. Taken Up to Eleven after you kill the Succubus and are "rewarded" with a cutscene of Mundus having sex with her while her stitches come loose, making her look even more disturbing.
Know When to Fold 'Em: Once Dante successfully neutralises her defences, she gives herself up without further protest or attack.
Meaningful Name: Named for a biblical demon associated with the sin of lust. It's also associated with the story of Adam's first wife, who was made from clay like Adam himself, but abandoned him (or was abandoned) and took to bearing hundreds of demonic children.
Pregnant Badass: With Mundus' child. She is also capable of manipulating Limbo to her will.
Small Name, Big Ego: When Dante challenges her directly, Lilith flat out says that she would come down to fight, but Dante is "beneath her," instead having him run a particularly crazy gauntlet to reach her. Outside of that moment, she is aware she's just one among several "concubines" to Mundus (the only thing that makes her special is that she's bearing his child), but does not react well to Dante pointing this out.
Uncanny Valley: In-universe. Just look at her. It's even worse when the stitching on her human skin starts to come loose.
Voiced by: Louis Herthum (En), Stépahane Roux (Fr)
"My personal view on the terrorists, is that they are disgusting, degrading, and generally nauseating."
"This is Bob Barbas of the Raptor News Network, just doing God's work."
Anchorman on the Raptor News Network, the prime outlet of demon propaganda for Limbo City.
Mouth of Sauron: He is the Warden of Limbo's jail, the source of all anti-Order/Dante Propaganda and is the public face of Mundus' control. And, hell, he really is doing God's work. Mundus may as well be God to him. Taken to the literal extreme when you notice his voice actor in English is the same as Mundus.
Unreliable Narrator: Bob Barbas never has much use for the truth, but when he starts talking about Dante's past during his boss fight, such as his violence against authority figures, it's supported by Dante's brief flashbacks. Whether Dante truly did murder the head nurse at St. Lamia or if there's more to the story is left unexplored, but it's implied that anyone Dante killed in the past was actually a demon in disguise, and Lamia in Greek mythology is a child eating-demon. Bob's description of the nurse as a sweet lady who "especially enjoyed working closely with children" is... suspect.
"You want to kill me? You can't kill me! I'm 1200 years old!"
Voiced by: Race Davies (En), Nathalie Homst (Fr)
"Dante...? Son of Sparda...and Eva? The whooore?!"
A Succubus, which is the production source of the "secret ingredient" put in the soda Virility.
Achilles' Heel: Her weakpoint, a carbuncle just above her head...though it's usually covered by a layer of fat. It is exposed for a short while after she attacks, and you can force her to expose it longer if you smack it enough.
Voiced by: Richard Ridings (en), Jean-Claude Sachot (fr)
"You're dead... just like your whore mother."
An ape-like demon armed with a knife and a grappling gun. He attacks Dante's trailer and forces him to come out and fight. He'll procceed to stalk and attack Dante through the Limboified piers and into an abandoned park.
Youkai: Hard to spot, but he seems to be based on the Nue, a Japanese chimera-like monster: both have furry, humanoid bodies, the Hunter's grapple hook reminds of the Nue's serpent tail, and he can hide himself in a black mist (the Nue can turn into a black cloud). Plus, they're both an omen of ill things.
Powerful Swordsman and an elite bodyguard to Mundus.
The Dragon: To Mundus. Unlike Bob Barbas, he seemingly takes care of the more physical threats to Mundus' power.
Black and Gray Morality: Teaches Dante that not all demons are bloodthirsty monsters devoted to Mundus. On the other hand, it's he who tells Dante (who then tells Vergil) just what it will take to get Mundus really mad i.e. killing his spawn. To his credit, he makes sure to warn that doing this will cause potentially thousands of deaths and isn't to be undertaken lightly, but loyalty to Sparda's bloodline or no, the guy's still a demon.