open/close all folders
- Voice: Elias Toufexis
- Abnormal Limb Rotation Range: Adam's hands can spin freely. Enemies' heads cannot. Adam can use this to his advantage.
- Action Bomb: The Typhoon Explosive System is a cybernetic enhancement that causes you to shoot 10mm steel projectiles in a radius around you. Unlike most cases of this trope, the Typhoon doesn't take the user out with it.
- Adam and/or Eve: Jensen is the first augmented human that doesn't suffer from rejection syndrome, essentially the first more-than-human human. This is due to him being the Sole Survivor of a series of human experiments performed at White Helix Labs, a Versalife subsidiary.
- The Alcoholic: Adam has a prescription for Nuronex in the stash at his apartment, which is prescribed to people with Werner-Korsakoff syndrome, a thiamine deficiency frequently found in alcoholics.
- Concept art and trailers constantly have him drinking whiskey when not in combat. His apartment(s) are full of alcohol. And even ingame cutscenes have him drinking whiskey when otherwise not on a mission.
- Anti-Hero/The Hero: Depending on your play style, of course.
- Arson, Murder, and Jaywalking:Tong: You disappoint me, Jensen. I thought we were friends. But then my hacker goes missing, you break into my place of business, half my men end up dead, and you don't even have the manners to knock when you enter a room.
- Artificial Limb
- Badass Baritone: Exaggerated. Jensen speaks in such a deep, gravelly drawl that he almost sounds like an alien compared to all the other characters. And yes, the voice really screams "Just you dare touch me!".
- Badass Bandolier: In an unusual twist on this, the Typhoon Aug is basically a series of explosive ball bearing grenades that deploy from a bandoleer built into his body.
- Badass Beard: Neat and pointed, in a shout-out to 16th century styles.
- Badass Bookworm: One wouldn't expect it, but then, Jensen does have that bachelor degree in criminal justice. Three, in fact! He also has quite the extensive library both at home and in his office, with books mostly on legal topics and tactical manuals, but with a few books on mechanics and engineering (probably due to the clockmaking, which he took up in order to learn to control his cyber-arms) and several books on augmentations as well. In his office, there even seems to be a book on the theory of augmentations in medical science (or some such). Quite well-read for someone who started off as a police officer.
- Badass Longcoat: Adam wears one whenever he's not decked out in combat gear — with a floral print on the back of the shoulders (though floral prints on mens' clothing are fashionable at this point, this reasoning leads to the question of whether Jensen has interest in fashion). According to one pedestrian, it's apparently even made of real leather (her tone of voice implies this is a significant luxury).
- It's even fashionably functional: according to this post on the official Tumblr page, the holes on his longcoat magnetically attach themselves to the typhoon ports and blade slits, allowing him to stab adversaries to death stylishly or blow them up without having to worry about the condition of his suit.
- Badass Normal: He was this before getting augmented. He actually put up a good fight when Sarif Industries was attacked, neutralizing several merc teams by himself before Namirnote got the drop on him, and even briefly engaged him in hand-to-hand combat after being thrown through a glass wall and impaled. The tie-in novel reveals that, prior to the attack, some of the Tyrants were genuinely concerned whether they could handle Jensen.
- Badass Pacifist: Against mooks at least...
- Badass Transplant: Or, in this case, most of Adam's body is replaced with cyberaugs that allow him to perform some stunning feats of badassery.
- Brought Down to Badass: Temporarily, in the Missing Link DLC, Adam's augs are totally disabled, leaving him little more than his wits and his ability to do a One-Hit Kill (or Stun) every thirty seconds. That said, it is still entirely possible to finish the whole DLC without reupgrading your augs once, or using any weapons or explosives, complete with an achievement for doing so.
- Barrier-Busting Blow: Upgrading Adam's cyberarms in a certain way will allow him to punch through a wall to break a mook's neck. Two of the game's trailers featured shots of him doing exactly that.
- Beard of Sorrow: More subtle than most examples, but Jensen's beard has grown out between the opening sequence and when he gets augmented.
- Berserk Button: Bringing up his failure to protect Megan becomes his after the prologue.
- Blade Below the Shoulder: Adam's cyberarms sport a pair of retractable blades that can pop out of his wrists or the backs of his elbows, allowing him to stab enemies to death stylishly.
- Boxing Lessons for Superman: In order to learn how to control his new cybernetic limbs, Adam learns how to make and repair clocks.
- Composite Character: Visually Adam is a combination of all three Denton brothers - his beard is similar to Paul's, he always wears shades like JC, and has spiky hair like Alex.
- Cool Shades: They're even mounted to his skull.
- Interestingly, there is only one time in the game when he "retracts" them, When he unites with Megan, and even then only briefly.
- They double as an inside joke. When retracted, they form the logo of Eidos Montreal.
- Team Fortress 2 includes them in-game as a Cosmetic Award for all classes to wear as part of a cross-game promotion.note The game refers to them as the "Deus Specs."
- Chick Magnet: Downplayed. He does not explicitly successfully seduce or attract any girl in the game. But it's vaguely suggested that Faridah Malik is interested in him as the plot unfolds, Mengyao was so charmed by him she allowed him to access her knowledge, and Eliza Cassan finds him admirable and intriguing. Women also constantly complimenting him on his looks, such as his old partner and random women in the Hive.
- Besides that though, he's really bad with women. He's been duped at least twice by femmes fatales and there is his horrible attempt to charm Malik. Smooth move, Jensen.
- He is a little more successful (and plays the trope somewhat straighter) with Lady Sutherland in the comics until Quincy kills her.
- Cold Sniper: With his outfit, voice, over-all attitude, and the option to make a sniper-rifle your weapon of choice, you are quite capable of turning Jensen into one if you choose to.
- Bonus if you got the Silenced Sniper Rifle pre-order, which is given to you at the start of the game.
- Combat Pragmatist: Let us count the tropes: Groin Attack, In the Back, "Hey, You!" Haymaker, Improvised Weapon... It's not entirely certain that Adam Jensen knows how to play fair.
- Corporate Samurai: Though his corporate loyalty depends on player-choice.
- Cursed with Awesome: Adam is initially unhappy about his augmentation, even though he's able to turn invisible, punch through walls, contain two retractable swords from each arm and mentally deploy sunglasses from his face to name a few. However, it's possible to play him as either very supportive of his augs or, while pointing out he was augmented without his consent, admitting they come in handy.
- Cutscene Incompetence: Despite possessing a personal radar, Jensen gets caught by surprise by the huge, lumbering Barret, who isn't even disguising his loud, clanking footsteps. Later on, he is out-witted by Zhao while in her penthouse.
- Some fans speculate that Zhao may have been using a CASIE Mod, which would have put his judgement a little off-balance.
- Cutscene Power to the Max: When your first boss blows himself up Jensen is able to escape the explosion despite being only a few feet away. In the cutscene just before the final boss battle, Adam somehow manages to outrun turret fire. See for yourself.
- Dark and Troubled Past: The Mexicantown Incident.
- Deadpan Snarker: About a third of his lines breathe this.(After seeing a demonstration of a military aug immediately after being told augmentation could help out in the class room.) "You're right... A teacher would love having one of those things.""I like everyone, Doctor Reed.""Something something, death and taxes. Confucius."O'Malley: Were you followed?Jensen: Yeah, by a clown and a midget for a while. But they eventually met the bearded woman they were looking for near a coffee shop and we went our seperate ways.
- Does Not Know His Own Strength: One of the trailers shows him trying to use his artificial arms, accidentally cracking a glass cup.
- A stylized still of this is used as a loading screen background.
- Dynamic Entry: Jensen can easily pull one off with the Icarus Landing System. It allows him to jump at any height and survive the fall cushioned by an electric yellow glow. Hitting the trigger button allows him to make a shockwave on landing, knocking down anyone in the immediate vicinity.
- There are several areas of the game clearly designed with this in mind: the Belltower guards outside The Hive with a handy accessible rooftop above, the four Tai Yong Medical soldiers standing under the only part of the gallery with no handrail in the Alice Garden Pods and there are three workers standing at the bottom of a very deep, wide shaft in Panchaea. There's a ladder at the Belltower docks that leads up to the rooftop of the warehouse, which has nothing up there at all save a glass skylight that you can shoot out, allowing you to drop in on the middle of the mooks to re-enact Batman.
- Busting through a wall can also have this effect, such as in an early Detroit sidequest, where doing so results in Adam following through by snapping the neck of the guy on guard.
- Expy: Of J.C. Denton. Guttural Growler who wears Sunglasses at Night investigating The Conspiracy. There's a reason for that. A damn good one...
- Electronic Eyes: He has these, as shown in the trailers (even provides one of the page pictures). In game, however, they're always hidden behind his Cool Shades.
- Emergency Transformation: His body can take it!
- Genius Bruiser: See the Badass Bookworm entry above, and add to that the fact that Adam, depending on playstyle, can be an extremely skilled hacker, seems to understand technology and science somewhat better than he lets on (YMMV, but some of his dialogue seems to imply this) and is not only a formidable warrior, but also a quite capable detective. While he may not be a member of MENSA, in comparison to the typical shooter protagonist, the "genius" part still applies.
- Good Scars, Evil Scars: Has an Anti-Hero one that starts above his left eyebrow and curves down across his cheek; presumably a holdover from when he got half his face shot off in the prologue.
- Guile Hero: Once you have the CASIE augmentation equipped, you can manipulate almost every important character in the game to help you or make your job easier.
- Technically, you can do it without the CASIE aug, it just makes it easier.
- Guttural Growler: Though his voice is actually an octave or two higher than normal for this; he just sounds hoarse. It is notable that his voice is more normal in the intro, if quiet and soft, and only becomes more hoarse and guttural when he is augmented.
- Heartbroken Badass: He takes Megan's death pretty hard. There's even a hidden achievement for choosing to keep her bracelet instead of giving to her mother.
- Heel Realization: If the player has killed many enemies over the course of the game, he will bemoan losing his humanity in the ending monologue.
- The Hero Dies: You can choose so, but the sequel has confirmed this to be non-canon.
- Hyperspace Arsenal: Adam has enough space for multiple weapons and their ammo, or 290 energy bars.
- Invisibility Cloak: Jensen has one, rendering him completely invisible for a short time, although alerted enemies can still hear him if he's sprinting around. The power drain is very high even when full upgraded (he gets at most 7 seconds for each of his 2-5 power cells), so the cloaking device is usually best used if you need to run right past a camera or guard's direct line of sight without alerting them, or slip through a laser grid (which aren't tripped while you're cloaked) without needing to stop and deactivate it. Some enemies also have this; they won't show up on your radar if it's activated, though the laser rifle can lock on to them through walls, and they can still be seen if you turn on Smart Vision.
- Invulnerable Knuckles: They are when they're artificial! Jensen only has to worry about a minor power drain when he smashes through a wall, to say nothing of punching a guy in the jaw.
- His head was apparently reinforced too, since he can headbutt armored soldiers without sustaining major injuries.
- Just Doing My Job: Adam claims this when Greg Thorpe thanks him for saving Josie; Greg is having none of it.
- Kleptomaniac Hero: Even though he's Sarif's head of security, it's entirely possible that you'll make him break into his co-workers' offices and swipe everything that isn't nailed down.
- Lampshaded later on, when you get an e-mail asking you, as Sarif's head of security, to investigate a rash of petty thefts. Indeed, by the time you return to Detroit during the riots, paranoia is rampant among your colleagues - Adam has received several emails from different employees, each blaming someone else for the thefts you committed, each giving you the code to their suspect's office so you can have a look on their behalf.
- In addition, if you search the women's bathrooms in Sarif Industries for loot, Pritchard will later call you out on it.
- Lampshaded later on, when you get an e-mail asking you, as Sarif's head of security, to investigate a rash of petty thefts. Indeed, by the time you return to Detroit during the riots, paranoia is rampant among your colleagues - Adam has received several emails from different employees, each blaming someone else for the thefts you committed, each giving you the code to their suspect's office so you can have a look on their behalf.
- Level Drain: Invoked in the Missing Link DLC.Keitner: Your augs are just dead metal right now.
- Men Can't Keep House: Adam was supposed to fence in the yard, but he never got around to it, and so Megan ended up doing it instead. And his apartment is a mess, though that's implied to be a direct result of his depression after being augmented.
- Mysterious Past: According to the P.I. hired by Sarif, there were no traces of Adam Jensen before his fifth birthday. However, it seems he was taken from a genetics lab where he was experimented on as an infant. Ultimately, it turns out that his unique DNA and Megan's breakthroughs using it would allow for augmentation to be available to the masses without chemical dependency, which caused the conspirators to panic and attack Sarif to prevent that research from getting out. Furthermore, during The Missing Link DLC, you can learn that Megan's research into Adam's DNA indirectly allowed the Hyron project to become more effective at making Hyron Drones.
- Noiseless Walker: He can, as he grows accustomed to his augmentations, enable a noise-cancelling shock-absorbing ferrofluid liquid on demand while walking and running. According to the in-game advertisement, this means he, while pelting forward at full sprint, makes no more sound than 'A gentle breeze'. In terms of game mechanics, however, it completely nullifies the sound generated by these actions.
- Not So Stoic: He shows much more emotion when talking than JC or Alex, in particular, during persuasion sequences. The most notable is the one with Wayne. The developers stated that it was recorded before Jensen's overall accent and personality were cemented, however.
- Or when Faridah dies, especially if he sees her being executed.Adam: You bastard! Faridah!
- Or when Faridah dies, especially if he sees her being executed.
- Not the Fall That Kills You: Adam actually takes quite a bit of damage from falling. Falling one story can take off more than half his health, falling two or three is a sure death. However, upon enabling the Icarus Landing System, fall damage becomes a non-issue as he slows his descent with an electrostatic sphere. It looks cool, and can be used to knock out enemies he lands upon from above.
- One-Man Army: You can become one gameplay wise. In universe, by the end of the Missing Link DLC, Belltower considers you one... and they are scared shitless even if you're doing a Pacifist Run.
- One of the Sarif security guards will actually say this to Adam, jokingly stating that Adam's "one-man army routine" is going to put them all out of a job.
- Ooh, Me Accent's Slipping: He normally has a "Hollywood Standard" accent, but he sometimes shows hints of a New York one, and occasionally hints of his VA's Canadian pronunciation creep in.
- Fridge Brilliance/Truth in Television: As well as Jensen, more than a few of the Detroit-based characters (Pritchard and Malik most notably) exhibit an occasional Canadian leaning in their accents, which isn't heard so noticeably in the other hub cities. Detroit is within rock-throwing distance of Windsor, ON, and lots of locals' accents feature greater or lesser degrees of West/Central Canadian blended in with the Inland North background.
- Rage Against the Reflection: He's smashed his bathroom mirror at least once, much to the annoyance of his landlord.
- If you read the computer in the lobby of his apartment complex, you also find out that they have been withholding the fact that his new mirror arrived two weeks ago, and it is about to be sent back since they have not come to pick it up.
- This also comes up in one of the dialogue trees when you confront Taggart in the Detroit Convention Center. Jensen openly admits to a crowd of people (and a live news feed, at that!) his reaction upon seeing himself post-surgery.
- Real Men Wear Pink: His trenchcoat has a subtle floral print on the shoulders. According to one pedestrian, it's apparently even made of real leather (her tone of voice implying that this is a significant luxury).
- Required Secondary Powers:
- Adam's immune system is different to most people's, allowing his body to be extensively modified without rejecting the new parts. He doesn't need the neuropozyne that drives people insane when withdrawn. Turns out he's the "subject x" Reed's breakthrough they were planning to reveal was based on.
- An in-game one occurs if you happen to get the high jump before the landing system; expect to take quite a bit of damage because the jump actually puts you higher than the minimum safe distance to come down.
- Screw the Rules, I'm Doing What's Right!: Refusing a direct order to shoot a fifteen-year-old criminal solely because the kid was augmented, and seeing the fallout after another officer did follow the order, is what caused him to quit SWAT.
- Technical Pacifist: Many of Adam's non-lethal takedowns are fairly wince inducing. Of course, he has to make sure they don't get up.
- Adam Jensen, man of peace.
- Infamously, the game's bugs can lead to a character's death with no warnings, even when you took them down "peacefully". Subverted in that the bug is only a graphical error. The enemies are not really killed, but they show the "dead" icon as opposed to the "K.O." one. It doesn't directly harm the Pacifist Run, but it might do it indirectly if players, say, only notice the icon after performing a save, so they start just killing enemies in the belief that their Pacifist Run is ruined.
- There's also a point in the Missing Link DLC where a character mentions that Jensen's "non-lethal" resolutions via smashing his titanium alloy fists into people's faces have left more than a few in comas.
- Adam Jensen, man of peace.
- Trauma Conga Line: Adam, poor Adam. First, he gets involved in an incident involving shooting and killing an out-of-control augmented kid. Then he quits from his job as a S.W.A.T. officer over his superior's reaction to said incident, leading to them claiming they fired him and doing everything in their power to make him look like an unstable Jerkass entirely responsible for said incident. Then the game starts. Not too long into his new job, his workplace gets attacked, a lot of people get killed, including his girlfriend who actually survived, became lead researcher on a project that requires a constant flow of innocent abductees to be killed in order to function, and might be romantically involved with the man who shot Adam in the head and kidnapped her, and he gets severely wounded from a) being thrown through a thick glass display, b) having the crap beat out of him by an augmented supersoldier, c) getting shot, d) being trapped in a burning building, and e) having a load-bearing wall collapse on top of him, which ironically ends up saving his life. Then he's augmented damn near inside-out without his consent, although he really wasn't in any state to give any. During this process, his neighbor, unsure of whether or not he was going to survive, has his beloved dog put to sleep. Then the game really gets going, and it would take an entire page on its own to describe the shit he goes through there. About the only upsides to his life is that he's now a much more difficult target for the many people who want to kill him, and due to biological quirks he has no need for neuropozyne, which causes such crippling addictions in everyone else.
- Seeker Archetype: His search for the truth behind first the attack and Megan's death leads him to a lot of more frightening truths, from who really controls the world right down to the circumstances behind his birth.
- Shockwave Stomp: The Icarus landing augmentation allows Adam to jump from a rooftop and land unharmed, with the option of bowling over anyone within a small radius. It's slightly buggy - supposed to be non-lethal but often killing those it bowls over.
- Shout-Out: It's possible that Sarif may have read a bit too much Neuromancer when picking out Adam's augmentations. Let's see...blades in the forearms and folding sunglasses directly implanted into the face? Sounds suspiciously like the Street Samurai herself, Molly Millions, though Jensen's actually Corporate.
- Smoking Is Cool: Especially in the announcement trailer for Mankind Divided, when he puts out a cigarette before taking out a squad of cops.
- Sole Survivor: Of all the infants that were experimented on, Adam was the only one who survived.
- Street Smart: Goes with being an ex-cop and chief security manager.
- Submissive Badass: Adam takes orders from someone for the whole game. Admittedly, the man giving them is quite grateful and appreciative. Though Adam can subvert this in three of the ending choices.
- Sweet Tooth: As the pantry selection in his apartment shows, Adam is very fond of sugary cereals. Mankind Divided also reveals that he takes his coffee with "cream and two sugars". Fridge Brilliance once you remember that his augmentations are powered by his blood sugar: craving it may be his body's way of telling him that he requires more fuel.
- Trademark Favorite Food: See The Alcoholic and Sweet Tooth above.
- Tyke Bomb: Maybe. See Mysterious Past.
- Vader Breath: Once he upgrades his lung augmentations to filter out toxic airborne chemicals, its rebreather becomes audible when the mechanism is actively engaged (i.e. when Jensen is inhaling toxic gas.)
- Walking Armory: Possible to spec him as one in Human Revolution. by allocating enough points into carrying capacity, (Though how this works is probably best not questioned.) with him able to carry an assault rifle, a revolver, a 10mm pistol, P.E.P.S, minigun, and laser rifle in his inventory, while his torso can shoot explosive ball bearings and his arms have a Blade Below the Shoulder each. He also has a stun function integrated into his landing system. To say nothing of the various gadgets he has installed in his augs, such as smart vision and invisibility.
- Walking Shirtless Scene: In the beginning of The Missing Link DLC.
- Warrior Therapist: Adam becomes this if you correctly handle the conversations with Wayne Haas, Isaias Sandoval, and Hugh Darrow.
- He can even convince an extremely anti-Aug man to become augmented in order to survive a fatal wound without being crippled, as well as admit that Jensen has "a lot of heart, for a robot". Notable in that the man will choose to die rather than become augmented if Adam doesn't talk him out of it. Ironically, this can only be accomplished with the aid of an augmentation.
- The Watchmaker: Evidence in his apartment shows that he has been practising clock-making as physical therapy to build dexterity in his prosthetic hands.note
- We Can Rebuild Him: Lampshaded when he is explicitly compared to Robocop. And the god of it on this wiki.
- "What Now?" Ending: Adam's fate is left ambiguous in the endings, save for the one where he takes a third option.
- Working with the Ex: Adam and Megan broke up not too long before the game began, but still act very close. It's not made all that obvious either, so you can easily think that the two are still together at the time of the attack.
- Would Hit a Girl: Goes with the combat pragmatism. He'd also ignore a woman bleeding to death on the floor and coolly walk away from her corpse, although granted, that woman was a vicious mercenary who just tried to kill him, and she was clearly going to die anyhow.
- Voice: Michelle Boback
- Ambiguously Evil: She does manipulate the other scientists at Omega Ranch, but she doesn't seem to be that fond of Darrow, and she was convinced he was going to prevent the augmented people from being controlled, not send them berserk. She may simply have been trying to ensure none of her fellow scientists got themselves killed. And at the end of the game, she joins with Page, though she may only have done so out of necessity.
- Death Faked for You: Unwillingly, at first.
- Even Evil Has Standards: for a given value of evil, but apparently even she considered Vadim Orlov (A character who may have worked on Adam's new augs in Mankind Divided) to be unethical. Note that this is coming from someone who had little (if any) regard for doctor-patient confidentiality.
- Face–Heel Turn: She joins Bob Page to help with nano-augmentation. Anything beyond that... who knows.
- Femme Fatale: Possibly. She was inarguably using Adam behind his back. How much loyalty she has to Page and the Illuminati is still unknown, though. At the very least, it can be assumed that she's oddly friendly with the guy who brutally beat her ex-boyfriend nearly to death and then shot him in the head, if the way she greets "Jaron" when Adam enters her bedroom is any indication (but that could be Stockholm Syndrome talking).
- Hot Scientist: Complete with fancy personalised labcoat.
- Like Mother, Like Daughter: Her mother, Cassandra, is also a scientist who tends to bury herself in her work.
- Limited Wardrobe: Thanks to limited model memory, despite being in captivity, more or less, for several months, she's still wearing the exact same fancy outfit and hairstyle she was in the opening sequence. The one she was about to wear to a congressional hearing. The one that's completely impractical for everyday use.
- Never Found the Body: Although no one knows it at the time. They thought she'd been burnt up.
- Stalker with a Test Tube: Inverted, actually; when she discovered Adam's special genetic structure while they were a couple, she began to see him as less of a person and more of a subject, which caused them to drift apart. She was conflicted and guilty for not speaking to Adam about the studies conducted on his tissue and seems constantly on the verge of confessing, even after they broke up. Then her kidnapping made it a moot point.
- Stuffed into the Fridge: She is apparently killed in the very first mission of the game, and her death drives Adam's search, but it's subverted. Page had her "death" faked so she could work for him no strings attached.
- Woman in White
- Voice: Steve Shellen
- Benevolent Boss: Offers good pay and great benefits, and genuinely cares about his people. On top of that, after Megan and her research team are supposedly killed in the assault on the lab, an e-mail is sent out to all employees stating that if any of them need to talk, his door is always open.
- That being said, he does have Adam's arms and legs removed without necessity or consent, using a convenient clause in Adam's contract. Of course, considering how Sarif views augmentation, he might very well have considered himself to be doing Adam a favour. You know, as an added bonus to the whole 'making a walking weapon and testing science' thing.
- Evolutionary Levels: He believes that augmentation inherently makes one superior, and wishes to make them available to as many people as possible. This quest leads him to do some ethically questionable things to Adam, hoping to replicate his affinity for augmentation.
- Honest Corporate Executive: He's more than willing to cut corners and bend rules to preserve Sarif Industries, makes some shady decisions and is less honest with Adam than he really should be, but he's also the only authority figure in the game who refuses to have anything to do with The Illuminati, and his ultimate goal really is to bring augmentation to the masses.
- Amusingly, during the discussion Jensen has with him about the firewall hole, the 'corporate conflict resolution' approach (using "I" and "that makes me feel" statements instead of "you" statements, and generally trying to stay on task) will have a much greater success rate than berating him. If you play your cards right, he apologizes repeatedly and seems worried that he might have screwed up by the end.
- I Own This Town: He is responsible for many of the changes in Detroit, and claims to control the retirement funds of the local police. The rioters tend to give lie to the claim, however.
- Meaningful Name: Sarif is likely derived from the Arabic name Sharif, which means noble or highborn. It's also a homophone of serif, a stylistic flair used on typefaces to improve readability and general attractiveness of the letters. In other words: an augmentation.
- The first interpretation (transliteration from Arabic) is also quite appropriate, given the extremely high proportion of Middle Eastern immigrants in the real-life Metro Detroit area, nearly all of which settled in Dearborn, Henry Ford's home turf. Sarif, just like Ford before him, is a Dearborn guy trying to bring a product once strictly regarded as luxury (automobiles vs. augmentations) to the masses.
- Nice Guy: He's probably one of the nicest characters in the game; even though he did give Adam some augmentations he didn't actually need without his consent, he meant all the best for him. See Benevolent Boss and Honest Corporate Executive.
- Nice Job Breaking It, Hero!: Because he opened up a unsecured backdoor access so Brent Radford could get into Sarif Industries' systems, and did so without, you know, informing the head of his IT department, Sarif is essentially responsible for kicking off the entire plot.
- Pastimes Prove Personality: Sarif really likes baseball. He's got a ball in his office that he tends to toss around during conversations, and one of his televisions is always tuned to a Tigers game. (Given that he's the wealthiest man in Detroit, it's entirely possible that he owns the team.) This ties into his competitive sensibilities, but also acknowledges that he's sort of a kid at heart, with his fascination on augmentation and his desire to bring it to the masses. In a subtle but touching gesture, sometime during Adam's therapy for the injuries that necessitated his augmentations, David left his baseball on Adam's desk for him to find when he recovered.
- According to Word of God, Sarif's arm is augmented because he "had it removed to play better at the company baseball games."
- Reasonable Authority Figure: Relatively speaking. He's certainly not above playing dirty to get the job done, but he comes off as reasonable and laid-back, and surprisingly never turns on you. In fact, he doesn't even complain that much if you decide not to frame Taggart.
- Skippable Boss: Skippable Social Boss, to be specific. Jensen can get into an argument with Sarif, and if successful in persuading him, open up a Side Quest. But if the player opts not to speak to Pritchard prior speaking to Sarif, the social boss encounter will be skipped.
- Sophisticated as Hell: David Sarif is the CEO of one of the premier companies for augmentation research and development, rubs elbows with Senators, the Department of Defense, and Nobel Prize winners, and is probably the only honest man amongst a world of corrupt corporations. Yet he will still pull off plenty of Precision F Strikes when he feels the situation is really dire.Sarif: It's a fucking mess out there, Adam...
- The People First: In Panchaea you find David Sarif with a few survivors in a machine room barricading themselves against the berserk augs, and his first reaction on seeing you is 'Adam! Oh, thank God! I've got wounded here, we'll have to move them first.' Thus making him perhaps the only cyberpunk CEO ever written whose first demands aren't 'rescue me first, and maybe the others,' and the word "first" implies he wants to come back for the rest. After all, many employees state he treats them like his family.
- Even though he prioritizes his employee's welfare, some pragmatism is displayed. In in Adam's first mission, his objectives are to secure a sensitive prototype and rescue several hostages, in that order of priority - though said "sensitive prototype" could turn a person into a walking, reusable terror weapon. Any reasonable person is going to say "Secure the terrorsts' objective that could let them kill a crapload more people, then save the people."
- Utopia Justifies the Means: Sarif seems very upbeat about using augmentations to enhance the human race, but this trailer has him saying that it's a sad fact of evolution that some will inevitably be left behind.
- Voice with an Internet Connection
- Waistcoat of Style: Here's David Sarif◊, looking dapper (and rather geometrical).
- Wide-Eyed Idealist: Wants to make augmentation accessible for all of humanity, believing it to be the next step in evolution.
- Older Than They Look: David Sarif◊ is actually in his late 50s. In fact, he's three years older than Hugh Darrow◊.
Francis "Frank" Pritchard
- Voice: Andreas Apergis
- Deadpan Snarker"About time! What, did you get stuck in an airduct on the way here?""Jensen, I know your body's been going through a lot of changes lately, but you didn't become a woman. Stay out of the ladies' restroom.""Want to know how? Oh wait! I forgot! Ex-cop!""Well, if it isn't Mahatma Ghandi himself, come to save us all with his life-preserving presence!" (if Jensen went the pacifist way in Milwaukee Junction)"Well if it isn't Attila the Hun himself, fresh from the killing fields." (if Jensen killed many extremists in Milwaukee Junction)
- Defrosting Ice King: Especially noticeable after Adam goes to Omega Ranch in Singapore.
- Do Not Call Me "Paul": Most everyone else uses the short-hand version of his first name, "Frank". Adam is insistent on calling him "Francis", usually in emphasis to twit him, making it seem like Pritchard has long since given up this insistence in his dealings with Jensen.
- Dueling Hackers: Nucl3arsnake/Frank Pritchard vs Windmill/Arie van Bruggen, though it seems that Frank is the better of the two. From the frustration that Windmill expresses in his e-mails, Frank was doing just fine keeping him at bay; it wasn't until Windmill discovered Sarif's backdoor access that he was able to get into Sarif Industries' system. In other words, Van Bruggen needed the computer security equivalent of a house's owner leaving one of the entrance doors unlocked to get past Pritchard's security measures. note
- Establishing Character Moment: He steps into an elevator interrupting a conversation between Adam and Megan, stands between them, then gives an unsubtle gaze at Megan's rear as she exits the elevator, in knowing view of her ex-boyfriend. And that is before he even opens his mouth...
- Expy: Pritchard is quite similar to another anime-loving socially awkward tech support character aiding a reluctant soldier against a global conspiracy. He even has the handle "nucl3arsnake". Just replace shyness with arrogance.
- Insufferable Genius: He believes he's smarter than Adam and never hesitates to point it out. Fortunately for Adam and his employer, he is genuinely brilliant at his job. Multiple emails can be found from different hackers trying to break into Sarif Industries, complaining that Pritchard is shutting them down. In one case the hacker in question outright refuses to go back into the network. If only his social skills were so keen...Adam: Let me know if you find something.
Pritchard: You meant when.
Adam: Pretty sure I didn't.
- Jerkass: He is most likely the sole reason there are no throwable objects in Sarif Industries.
- Jerkass Has a Point: He's the one who is first to notice that a 24-hour global news network office like Picus should definitely not be empty. And you really shouldn't be in the ladies' restroom.
- Jerk with a Heart of Gold: Sure, he's not the nicest guy around, but he's not actually a bad person. He does his job well, cares about Sarif Industries, and does come to genuinely care about Adam's welfare. He also sets up a security detail at Adam's request for someone Adam considers family — and agrees to do it without telling Sarif.
- Mission Control
- True Companions: As head of IT, it is part of his job to assist Jensen in matters relating to company security, but a lot of the things he does for Jensen (especially later on in the game) go beyond his workplace duties or mere courtesy.
- Tsundere: Type A, to Jensen.Frank: Got it. And, Jensen — don't get yourself killed. Okay?Adam: Aw, Francis, I didn't know you cared.
- Vitriolic Best Buds: With Adam. He's a jerk, but he's your best ally throughout the game.
- And he's one of the two people who won't ever betray or deceive Adam.
- Voice with an Internet Connection
- Write Who You Know: In-Universe. The lead of his TV pitch is a hilariously obvious Author Avatar. Part of his grudge against Jensen probably stems from the fact that the Picus executives he's been repeatedly submitting scripts to think that a character more like Jensen would be a more compelling protagonist.
- It's also an amusing parallel to a lot of Adam's actions, should the player decide to take a stealth, pacifist, and Guile Hero approach to the game.Picus Editor: They want a hero who's not afraid to get physical, rather than one who skulks in the shadows and ducks for cover behind intellicam. To be honest, the main character seems somewhat underhanded and obsequious.
- It's also an amusing parallel to a lot of Adam's actions, should the player decide to take a stealth, pacifist, and Guile Hero approach to the game.
- Voice: Susan Glover
- Benevolent Boss: After finding out that a Sarif Industries employee has been faking a physical illness so she can use her sick days to get time off to recover from the trauma from the attacks during the prologue, Athene emails that employee and tells her that she can take as much time off as she needs.
- Meaningful Name: Athena is the Greek goddess of wisdom, as well as the patroness of wise counsel in warfare. Athene Margoulis has been counseling David Sharif in the wisdom of corporate warfare since the beginning of his career.
- Team Mom: She plays this role for the employees of Sarif Industries.
- Undying Loyalty: To Sarif. If Adam questions her about whether or not Sarif would do anything to jeopardize the safety of the company, she immediately drops her motherly demeanour and snaps at Adam, vehemently stating that Sarif is the last person who would ever do anything to harm the company or its employees. Of course, Sarif has done exactly that, albeit unintentionally.
- Voice: Paula Jean Hixson
- Ace Pilot: An expert if her skill at emergency landing is anything to go by. Sarif would not have hired her if her skills had not been up to high standards.
- Badass Normal: If you save her life, she will kick some ass on your behalf towards the end of the game, saving you a lot of trouble.
- Beware the Nice Ones: On discovery that her friend was murdered, she (with Jensen's help) got the man responsible to confess, then hacked the Hive's external televisions to show the confession to everyone.
- Jensen: Malik? Remind me to never piss you off.
- Body Horror/Player Punch: If you fail to stay with Malik after the crash, you will eventually find her body taken by the Harvesters, with her head cut open and stripped of her augments.
- Berserk Button: A rare case where she acts as one for the players. A lot of players have apparently abandoned an all-pacifist playthrough the moment they see her corpse on the Harvester dissection table. That's how hard of a Player Punch her death was. This is especially true if the players didn't realize this would happen and saved over that file, so it was impossible for them to go back and save her.
- Beauty Mark: According to developer commentary, it's actually a Monroe piercing.
- Cutting Off the Branches: According to Mankind Divided, she canonically survived.
- Defiant to the End: If she is executed, her last words are "Go to hell."
- Disposable Pilot: Though it can be averted. If you take out a Mini-Mecha, and a horde of guys.
- Heroic Sacrifice: She draws fire from enemies so that Adam can safely sneak into Hengsha.
- Can be subverted by the player if they stick around and eliminate all the enemies, allowing her to escape as well.
- Fully subverted in the sequel where an easter egg proves she canonically survives the ambush.
- Heterosexual Life-Partners: With her friend Evelyn when they both lived in Hengsha. She describes her as "like a sister to me" and recalls the time they spent together with great fondness and admiration.
- Just Friends: It's hinted she is developing feelings for Adam, though most of Jensen's actions and responses to her are largely up to the player. Although regardless of player actions, if Malik does not survive the helicopter crash during the second visit to Hengsha, Adam will be greatly upset by her death.
- Like Brother and Sister: One way of interpreting their relationship. Upon Jensen's return to work, Malik tries to get Jensen to open up about how he feels regarding his augmentations. Similarly, there are a number of occasions where Jensen can show just as equally concerned about helping Malik with her own problems.
- Meaningful Name: "Malik" means "peaceful" in Arabic, and she tends to prefer nonviolent resolutions to the various situations Adam lands himself in - but don't make the mistake of thinking she's a softy (see Beware the Nice Ones above).
- Also heavily implies that she's a Dearborn native, possibly like David Sarif himself. See above.
- Motor Mouth: Not as rapid as other examples, but there's no particular explanation for it besides, possibly, her piloting augs making her slightly over-energetic.
- Pastimes Prove Personality: She mentions being in her wingsuit and on the way up to the top of a skyscraper when she got the call to get back on the clock to run Jensen and Sarif out to the Milwaukee Junction plant. Even outside of work, she flies (by other methods) for the pleasure of it.
- Plucky Girl
- True Companions: Unlike Pritchard, Malik was already quite friendly with Jensen before the attack on Sarif Industries. In fact, she seems to implicitly trust Jensen enough to fly into any number of potentially dangerous situations on his behalf, one of which can potentially result in her death.
- Voice with an Internet Connection: In Hengsha.
- Voice: Marcel Jeannin
- Cool Old Guy: Out of the original Sarif scientists, he's the most resistant to just rolling over and accepting the situation, though he doesn't go as far as Sevchenko did. He's also the only scientist who immediately recognizes Jensen and is happy to see him alive. Players will especially feel gratitude towards him if they find him after Nia. And he has a cool accent.
- Death Faked for You: Unwillingly.
- Dublin: Where he was born and raised.
- Never Found the Body: Although no one knows it at the time.
- Voice: Alex Ivanovici
- Death Faked for You: Unwillingly.
- The Generic Guy: Other than his taste for coffee, he isn't given a whole lot of characterization. He's more distinct when found in Omega Ranch, where it's hinted that his jumpy nature stems from more than coffee.
- Nervous Wreck: Very jittery and jumpy when Adam finds him, constantly cringing and glancing around. He obviously didn't adapt as well as Megan or Nia, nor did he manage to keep his cool like Declan. His profile at Omega Ranch notes that he has "personality issues", possibly indicating a mental illness - likely an anxiety disorder.
- Never Found the Body: Although no one knows it at the time.
- Voice: Leni Parker
- Death Faked for You: Unwillingly.
- Never Found the Body: Although no one knows it at the time.
- Morally Ambiguous Doctorate: It's there. When Adam finds her in Omega Ranch and asks if he can trust her, she starts talking about how incredible all the (extremely unethical) experiments they're doing. When Adam calls her on it, she gets extremely defensive. She justifies it by saying that things weren't so different at Sarif, conveniently ignoring the fact that Sarif Industries has never tried to create things like a mind-control chip. Oh, and Sarif has never kidnapped the competition after brutally murdering all of their co-workers and faking their deaths. There's also that.
- Shrinking Violet: Explicitly says she's not this, when speaking to Adam about how she'll be involved and is capable of pulling it off with him.
- Stockholm Syndrome: She implies that it's the reason for her initial hostility to Adam, but her enthusiasm over Omega Ranch's experiments can come off as a bit... suspect.
- Ungrateful Bitch: Once she recognizes Jensen, she immediately starts chewing him out for not having prevented the kidnapping... and then claims she actually likes where she is. She's deeply shocked and loosens up quite a bit when she hears Vasili is dead, however, and doesn't hesitate to help Adam execute the escape plan.
- Voice: Matt Holland
- Death Faked for You: Unwillingly. He fought the hardest of all the scientists to subvert this and attempt to get free. Unfortunately, it's no longer a fake death by the time Adam tracks down his GPL.
- Defiant to the End: Though we never see the circumstances of his death, he did refuse to stop resisting them, even though he had to know the risks.
- Never Found the Body: Although no one knows it at the time. Adam does eventually find his body. Or what's left of it.
- Russian Guy Suffers Most: Of the kidnapped scientists, he is the only one who is killed. His body is given to the Harvesters, and his cyberarm replaces Tong's old one, no less.
- You Have Outlived Your Usefulness: According to the other Scientists, he was always hatching an escape plan, trying to get the other scientists to help because he knows they're too useful to be killed. Unfortunately they ended up figuring out he was the ringleader and that they still had 4 others to work with, resulting in him being on the receiving end of this.
- Walking Spoiler: Just reading half the tropes about him will spoil a MAJOR plotpoint in the game. It was his eventual death that let Jenson and Pritchard know that the other Scientists are in fact alive and not charcoal. Otherwise his appearance amounts to a small cameo in the intro, which most people probably wrote off due to how it was more of a demonstration of the Typhoon ability.
- Voice: Matt Holland
- Voice: Shawn Baichoo
The Tyrants in general
The Tyrants are a group of elite black ops augumented soldiers employed by the conspiracy in charge of furthering its aims by any means necessary. In the game, they are referred to as a special operations division of Belltower.
- Big, Thin, Short Trio: In Deus Ex: Human Revolution, Barrett is the Big, Federova the Thin and Namir the Short.
- Contractual Boss Immunity: The Tyrants are immune to all instant takedown methods including knockout weapons or melee takedowns (due to a bug, Namir can be knocked out with one punch when he's vaulting over an object, but this was patched out in the Director's Cut).
- Damage-Sponge Boss: Compared to the "boss" enemies from the original Deus Ex, Invisible War, or even the sequel Human Revolution, the Tyrants are much more traditional video game boss fights and can soak a significant amount of gunfire before falling.
- 5 Bad Band: In The Icarus Effect tie-in novel at least. Only Namir, Federova and Barret appear in the game proper, at least until The Fall, where Saxon got to appear.
- Meaningful Name: They are named after the latin word "Tyrannus", meaning "One who takes control with their own actions".
- Power Trio: Specifically, Beauty, Brains and Brawn for the Tyrants (albeit Darker and Edgier due to their antagonist role):
- Tall Poppy Syndrome: In Icarus Effect they are stated to serve the purpose of the titular effect where to maintain "Stability", society cuts down individuals who excel too far before the public is ready to accept radical advancement. In the Tyrants case, they either coerce, intimidate, or kill anyone involved in the spread and advancement of Augmentation, as augmentation itself presents a challenge to the power and rule of the Illuminati.
- Voice: Al Goulem
- Animal Motifs: Bull. A terrifying concentration of strength and force if it happens to be directed at you, but a distinct lack of subtlety and a lot of scenery damage.
- Arm Cannon: Has a collapsible minigun built into one of his cyberarms, complete with requisite Ammunition Backpack (although amusingly, his character model lacks an ammo feed belt to connect the two, despite concept art of him depicting one).
- The Big Easy: He is from Louisiana, and in e-mails he makes references to swamps.
- The Brute: Perhaps best demonstrated in that he went through the trouble of turning half his body into a freaking machine gun, but never bother to get a rebreather.
- Death Equals Redemption: Subverted. Once Jensen has defeated him in battle, to the point where it's obvious Barrett has little time left in this world, Barrett begins to give him some leads into the conspiracy... but then immediately attempts a Taking You with Me. It doesn't work.
- Not Enough to Bury: Once he blows himself up there nothing left but a bloody smear covering a dent in the floor.
- Shout-Out: To Barret from Final Fantasy VII, another Square character with an Arm Cannon (although the developers have stated that it wasn't intentional to start with).
- Taking You with MeBarrett: TELL 'EM BARRETT SENT YOU STRAIGHT TO HELL!
- Villain Ball: He tells you the exact address of his co-conspirators seconds before trying to kill Jensen by Taking You with Me. Had he said anything else - or even nothing - Jensen would have no leads and the villains' plan would have gone off perfectly.
- Wakeup Call Boss: He is the first of the infamous bosses you'll face in the game, and the first sign that you should really consider investing in some combat-related augmentations. Even with the Director's Cut, you'll still need the Strength Augmentation to properly take him down with minimal damage, as you'll have to move the turrets if you really want to hurt him.
- Weaksauce Weakness: He has no protection at all from the Deadly Gas found in barrels around his battle arena. This makes him a walking tank you can take down by throwing plastic barrels.
- Voice: Leni Parker
- Animal Motifs: Mantis. Quiet and calm, she hides in plain sight and waits for the enemy to enter range before striking with her twinned weapons. Her incredibly long, non-standard legs and pointed feet also recall the mildly alien aspects of an insect.
- Artificial Limbs: Her legs are rather obvious ones, and do not even try to mimic her original human ones.
- Broken Bird: Eliza describes her as such. "Furious, hollow..."
- Coitus Ensues: In the novel, between her and Saxon. Even he doesn't understand why she does it, but it is implied to be Sex for Solace.
- Dumbstruck: She doesn't (or can't) speak due to a horrible tragedy she witnessed when she was very young.
- Guns Akimbo: One-handed sub-machine guns.
- Invisibility Cloak: Makes far more use of this than the others.
- She's Got Legs: Inhumanly-shaped augmentic ones that make her substantially taller than she would otherwise be.
- Slasher Smile: In the trailer where she grins as she guns down running targets.
- Shock and Awe: One possible way to kill her: blowing Eliza's generators will electrify the coolant, stunning her and wounding you. Except you can regenerate or become immune to electricity with an aug.
- Statuesque Stunner: While her height before being augmented is unknown, her official augmented height is a staggering 6 feet 7 inches.
- Tactical Suicide Boss: Turning invisible in a small maze: good idea. Turning invisible in a small maze with water covering the floor: less-good idea. Doing all of the above and throwing bombs around willy nilly in a place with fragile generators that electrify said floor: pretty stupid.
- The Dragon: To Namir.
- The Voiceless: Not even her fellow mercs can remember the last time she spoke. If you attempt to talk to her in Deus Ex: The Fall she'll wave you off without speaking. She still reads and writes, though. She even goes to her death in silence.
- Voice: Michael Rudder
- Animal Motifs: Serpent. Cunning, adaptable, swift, cold-bloodedly ruthless, and dangerous in combat to the degree he can put an enemy down hard with speed, silence and efficiency.
- Badass Israeli: Apparently this is a rather common situation, as Israel has been destroyed and conquered by a conglomeration of Islamic nations (including Palestine). All surviving Israelis are extremely violent badass guerrilla veterans.
- Barbie Doll Anatomy: His boss fight has him completely naked, his robotic body mimicking human anatomy, but featureless. Word of God is that he actually has, err, "augmentic" genitals as well, but he removes them before going into combat.
- Body Horror: He looks like a skinless human and he hangs out in a gallery of moving statues of skinless humans who pose in such a way as to emphasize their muscles.
- He is also without a doubt the most heavily augmented person in the game. It's implied he is little more than a human head on a completely synthetic body, and even his skull is crammed with augmentations.
- Brought Down to Normal: A possible factor in his boss fight, making him practically impossible if you made the mistake of getting yourself an upgraded biochip, as you have to face an invisible, extremely powerful, agile and durable opponent while suffering from a massive Interface Screw and with none of augmentations working. Which in this game, makes you a slow, incredibly fragile, effectively blind cripple who can't aim and doesn't even have a HUD.
- Even Evil Has Standards: His reason for taking in the morally-conflicted Ben Saxon into the Tyrants during the events of Icarus Effect is to balance out the monsters that otherwise occupy the team. He ends up regretting his decision.
- Evil Parents Want Good Kids: Unlike the other mercenaries he commands, Namir has a wife and two children, and the novel implies that he goes to great lengths to keep them in the dark about the nature of his work.
- Manipulative Bastard: He openly admits this to Saxon in the novel after the latter discovers who the Tyrants really serve.
- Not So Different: "Men like us? We never get back the things we love..."
- Precision F-Strike: From the novel, after the Tyrants' operations in Geneva do not go according to plan - "This entire operation is turning into a clusterfuck!"
- Blade Below the Shoulder: One of his cybernetic hands turns into a sharpened blade.
- Cold Sniper
- Hoist by His Own Petard: Saxon stabs him through the jaw with his own arm blade.
- Jerk Ass: His attitude to Saxon.
- Call-Forward/Mythology Gag: Two of them; his introduction in the novel has him drinking a can of orange soda, and he tells Saxon just before their second duel that "I believe I will enjoy this.", which is one of his combat taunts from the original Deus Ex.
- Defeat Equals Friendship: Averted after Saxon defeats him in combat. His general manner of indifference doesn't change, but he relishes the opportunity for a rematch when it comes.
- Determinator: Over the course of the novel, he gets one of his eyes shot out by a stungun, shot in the head, caught in a lorry crash into a lake, half-drowned and finally blown up. He survives it all.
One of the deutagonists of Deus Ex: Icarus Effect and the protagonist in Deus Ex: The Fall. A former SAS trooper and Belltower mercenary, Saxon is recruited into the Tyrants by Jaron Namir after his squad are killed in action due to compromised intelligence. Although initially loyal to Namir, Saxon eventually begins to question the Tyrants' true objectives and the masters they serve. With the help of the enigmatic Janus, Saxon uncovers that the Tyrants were responsible for the deaths of his squadmates, prompting him to switch sides.
- Coitus Ensues: Between him and Federova. Even he doesn't understand why she does it.
- Determinator: Towards the end of the novel, he takes a knife wound to the gut while killing Hardesty and still fights his way to the boat the Tyrants operate from, whereupon he takes even MORE punishment when Namir breaks his arm and beats the snot out of him, but he still manages to defeat Namir in combat.
- A Father to His Men: Part of why he takes his unit's betrayal and his mens' deaths so hard.
- Flash Step: One of Saxon's unique potential upgrades in The Fall allows him to do this, using a combination of cloaking and a kinetic burst from his Icarus Landing system to rapidly "blink" from one position to another.
- The Heart: He was recruited to the Tyrants specifically to be this, as Namir wanted someone to balance out the heartless monsters that made up the rest of them. Its just that their new conscience rebelled when he discovered what irredeemable monsters they really were.
- Instant Armor: In contrast to Adam Jensen, who has passive Rhino Armor plating, Saxon uses an actively powered Sub-Dermal Electrostatic Armor Plating. It provides superior protection compared to Jensen's Rhino Armor, but actively uses up energy and thus can only be utilized for short periods (and when it's not on, Saxon's more vulnerable to damage than a fully upgraded Jensen).
- Mean Brit: Subverted - although he acts it towards Hardesty when he points out that Namir didn't recruit him for his personality, he remains cordial to the rest of his coworkers and undeniably loyal to his former squadmates.
- Redemption Earns Life: His decisions to first spare and later save Anna Kelso when he has Namir at his mercy end up saving his life when she saves him from drowning via a rebreather implant in her chest.
- Spanner in the Works: Subverted. For all of his efforts in ruining the Tyrants' operations, the Illuminati's plans are not altered in the slightest.
- Double Subverted. His (and Anna Kelso's) actions severely weakened the Tyrants. At full strength they had 6 Operatives, after the events of Icarus Effect and The Fall, they were down to half their former strength. Had they been at full operational capacity during Human Revolution, Jensen may have been taken out by them.
- Weak, but Skilled: Compared to the other Tyrants and even to Adam Jensen, Saxon's not as heavily augmented and is less of a walking tank, with his augs being more geared toward quick tactical strikes rather than prolonged open combat or massive mobility.
HyronThe heart and mind of Panchaea, a CPU capable of running the calculations necessary to keep the installation from being torn apart by its own weight, ocean currents, or the cold. It is - or, to be more precise, they are - the work of Hugh Darrow. The purpose Hyron was built for is not the only thing it can do, however...
- Voice: Michelle Boback and Holly O'Brien
- And I Must Scream: The three women who power it are constantly crying for help, unable to perceive anything save their calculations and their confinement. One reclaims her lucidity just long enough to give Adam some crucial advice before lapsing back into blind terror.
- Anti-Villain: The drones were made as such against their will. One even manages to tell Adam exactly how to defeat it.
- Bee Afraid: Its name means "beehive" in ancient Cretan. The three linked women are "drones"; the central master link (used by Zhao) is called "Mother".
- Body Horror: The women in the core are attached to Hyron by their spinal columns and suspended head-down with their hands and feet shackled. They are also blindfolded.
- Creepy Monotone: When announcing updates and conditions.
- Cores-and-Turrets Boss: The main cluster. The "cores" are live women.
- Cybernetics Eat Your Soul: They certainly eat your mind.
- Final Boss: The obvious means of winning the battle is killing the drones to allow access to the critical component (i.e. Zhou). However, like all the boss battles, there are less violent ways of shutting it down.
- Flunky Boss: Its main method of attack is to send out a bunch of turrets, security bots, and crazed augs.
- Mind Hive: Though the individuals are decidedly unhappy about their circumstances, the unit as a whole works efficiently. The messages it broadcasts refer to Hyron as "I/We".
- Powered By Three Oracle-Like Women: Hyron requires three human brains to be linked together. The people used are not volunteers. It's unclear whether they must be female (all known candidates are, but this is never made explicit as a requirement), but they are required to undergo torturous "processing" that involves their spines being removed and replaced before being installed as drones. Each drone will last roughly a year in Hyron before death - it is hinted that this is because of the extremely demanding workload required by Hyron's size and purpose:Hyron Drone: Been awake for so long...tired. System monitors online constantly...there's too much to keep track of. Supplemental diagnostics required before we can sleep...there's also the diagnostics that aren't conclusive. I- I feel bad...vital signs- vital signs normal? No, this is not normal...we just want to be normal.
- Wetware CPU: Panchaea employees note that Hyron generates excessively creepy passwords for its security...
- What Measure Is a Non-Human?: An interesting variant. On the one hand, those on Panchaea who know how Hyron works are often so horrified by the sight, they won't enter the control room where the drones are housed. On the other hand, there's a message berating these employees for doing nothing to help the drones, pointing out they're still very much human, in constant suffering, giving up everything for the good of humanity, and require basic care and even comfort that Panchaea's employees are obligated to provide.
- Voice of the Legion: Three voices that slip back and forth between monotone processing updates and very emotive terror and weeping.
- Voice: Cliff Stephens
- Corrupt Corporate Executive
- Greater-Scope Villain: He leads the discussion in the game's intro, and sets his plans into motion at the end.
- Manipulative Bastard: Implied in the original but wasn't shown as much. In this game and the Missing Link DLC, we get to see he's a master of this.
- Role Reprisal: Even though it's been a good ten years since the first game, they went out of their way to get the guy who voiced him in the first game.
- Villain with Good Publicity: Sure, he's the head of a malevolent conspiracy that is working toward making him a living God (even if he doesn't get that far until the first game)... but buy a new cytometer from Page Industries and get a free cappuccino maker!
- Some of his emails have him insisting that people call him the more casual name Bob instead of Robert or Mr. Page, and he doesn't shy away from smile emoticons in his messages.
Belltower in generalBelltower is an umbrella group of private military contractors who provide a maximum spectrum private military/security solution. The Conspiracy go to them regularly as one of their many arms of enforcement. Their special operation forces are under command of the Tyrants (and Pieter Burke in The Missing Link) and were complicit in the kidnapping of Megan and her team.
- Red and Black and Evil All Over: While standard Belltower forces wear brown and grey, their Spec-Ops division wear red and black. This is likely a Call-Forward to the uniforms of the Majestic Twelve troopers in the original game.
- Elite Mooks: Their Spec-Ops teams.
- Subverted with their normal Spec-Ops Troopers and Shifters who go down about as easily as their rank and file counterparts. Played straight with their Sneakers, who can cloak and are resistant to headshots. Up to Boss in Mook Clothing levels for the Ogres who are far more resistant to damage, and carry a mix of two bosses weapons: heavy machine gun from Barrett, and a Typhoon launcher from Fedorova.
- Faceless Goons: All Belltower commandos and most regular soldiers wear either full-face helmets or balaclavas. Bonus points for helmets with opaque face covers that make this trope even more literal.
- Fallen Hero: According to an e-book in Keitner's office, Belltower was supposedly founded to serve as a moral and honorable alternative to the other PMCs in existence at the time. A quick gander at some of the other tropes in this section will demonstrate how well that ultimately turned out, although this may well be yet another attempt by part of The Conspiracy to make them look clean
- According to in-game text, Sir Roger St. John-Ffolkes really meant it to be an honorable organization, with people like Lt. Cmdr. Keitner trying to uphold that honor. But when he was all but booted out by his less ethical sons, the company fell into darkness.
- Law Enforcement, Inc.: By the time of Adam's first visit to China, they are in the process of replacing regular law enforcement officers as the de-facto police force of Lower Hengsha.
- Malevolent Masked Men
- Private Military Contractors
- Psychos For Hire: Played with. Some of them are this and other times they're just Punch Clock Villains.
- Villain with Good Publicity: Picus tries to make them the heroes when they're mentioned. You'll see that they aren't above torture, kidnapping and murdering dozens of people just to arrest one person.
- Voice: Al Goulem
- Butt-Monkey: Not exactly, considering how capable he is, but players get four, count 'em, four chances to shoot/stab/punch him in the face. If they go non-lethal, they can lay him out all four times. Though considering he's the one who kills Malik, his survival odds are spectacularly low even for Pacifist players.
- Demoted to Extra: Originally intended to be an important part of Upper Hengsha, a character in a 'fight club' in Lower Hengsha and eventually a mini boss fight. Upper Hengsha was cut, the 'fight club' was cut, the mini boss fight was cut, and now poor Narhari amounts to little more than a standard issue mook with a name who you just happen to get multiple opportunities to kill or kick the crap out of.
- The Dragon: To Zhao.
- Evil Brit: Barks out orders and threats with a thick Cockney accent.
- Scary Black Man: His standard armament is usually a heavy rifle, and he's armored to the teeth. While not exactly Axe-Crazy, he's more than willing to kill anyone standing between him and his goal.
- Kick the Dog: During the raid on the Alice Garden Pods, the Belltower mercs execute everyone they run across on his orders, whether or not they put up a fight. He even caps one confused, screaming man himself. He's also the one who executes Malik if Jensen fails to save her.
- Voice: Frank Schorpion
- Arc Villain: Of The Missing Link.
- Bling-Bling-BANG!: He owns a custom designed golden revolver, which you can yoink.
- Cyborg: A console beneath Rifleman Bank Station reveals that he has some fairly substantial augmentation, most of which is classified, but his are more discrete than, say, the Tyrants.
- Evil Gloating: Just as good at this as Bob Page was in Deus Ex.
- Hard Levels, Easy Bosses: The "Easy Boss" to the "Hard Level". The developers took the complaints about the boss fights from the original release of the base game and applied them to Jensen's reckoning with Burke. The intent being to support all the primary play styles, simply getting to Burke is the challenge, with multiple security systems, guarded strong points, and different paths of approach between Jensen and him. This gives players the option to sneak, shoot, and hack their way to Burke, or use a combination of all of the above if they wish.
- "It" Is Dehumanizing: Refers to the Hyron test subjects as "it".
- Lack of Empathy: For his men (as is quite clear from several PDA logs and mails) and, even more so, for any and all civilians, especially the completely innocent women Belltower abducts, who to him are nothing but objects. It's shown in great detail, but one short sentence in an audio log in the Interrogation Wing really drives the point home, with force (he's speaking about one of the abductees who dies in the middle of an experiment):Burke: Is it still alive, Doctor?
- Politically Incorrect Villain: According to Keitner, he's a "sexist, chauvinistic pig" who has been undermining her at every turn, though this probably has more to do with the fact that she actually is trying to sabotage him and not that's she a woman. Burke's military records note that he has misogynistic tendancies and his treatment of Dr. Kavanaugh and the mostly female Hyron test subjects as expendable seems to be more than just his general ruthlessness.
- Pragmatic Villainy: When informed that some of the soldiers on base are raping the women prisoners, he orders a complete stop and promises to make examples of those who don't comply. He only does this because the trauma of sexual assault might be one of the variables that makes said women incompatible with Hyron.
- The Sociopath: Even more so than any of The Tyrants combined.
- Voice: Catherine Kidd
- Almost Dead Guy: Even after taking multiple bullets to the chest, she survives long enough to give Jensen a few last titbits of information.
- Artificial Limbs: She has an augment for an arm.
- Badass Israeli: Gets in a brief firefight and manages to take down half a squadron of trained soldiers and lives long enough to talk with Jensen for a while.
- Blood from the Mouth: After being shot by Burke's men.
- Enemy Mine: With Adam.
- Forgotten Fallen Friend: This is averted, surprisingly. Both Adam and Quinn mention her at the end of The Missing Link.Adam: So we were both pawns. Except she's dead, and I'm not. Where does that leave me in your grand design?Quinn: We're all pawns in someone's grand design, Mr. Jensen. But that doesn't make Netanya's death any less tragic.
- Fashionable Asymmetry: ZigZagged, her right arm is augmented and black in contrast to her natural left arm but she wears a black sleeve on her left arm that matches the augmentations. The sleeve makes it more subtle asymmetry but changes it to one bare arm and one sleeved one.
- Good Cop/Bad Cop: While she's first shown beating the hell out of Adam, once she stops punching him, she displays something close to pity. Adam informs her that she can't play both the good cop and the bad cop. Actually, she can.
- Internal Reformist: Somewhere along the way, Belltower was corrupted, and she's (allegedly) working with Interpol so that it can become a more honorable organization again after people like Burke are arrested for their crimes.
- seems to have worked when one of Belltower's leaders was arrested and Belltower rebranded itself as Tarvos. Tarvos has been shown to be far more straight laced than Belltower, even ridding itself of it's Spec Ops assets.
- Mauve Shirt
- Mother To Her Men: Implied. There is a very clear split in loyalties, with Keitner's soldiers being committed to her despite Burke's authority. She expresses displeasure if Adam knocks out her soldiers or kills them, despite the fact that she's doing what she believes is necessary to stop Burke's atrocities.
- Sacrificial Lion: While she only appears in The Missing Link, and is not mentioned in the main game for obvious reasons, she's still a main character in the DLC and survives until very nearly the end.
- She Is the King: She's referred to as "sir" by her subordinates. Truth in Television, since several Real Life militaries have codes that dictate higher ranking officers be referred to as "sir" regardless of gender.
- Stuffed into the Fridge: Also averted. She is killed because she's a threat and a "traitor"; her death has nothing to do with her gender or anything to do with Adam personally, though Burke will taunt him about it later.
- Unwitting Pawn: She thinks she's helping Interpol; that was just what Quinn told her to ensure her cooperation. She was actually assisting a shadow organization; likely the Juggernaut Collective, a global cyberterrorist group.
- Voice: Julian Casey
- Bald of Awesome
- The Chessmaster: Minor example in the Conspiracy Kitchen Sink that is the Deus Ex universe, but he still uses Adam's arrival on the station perfectly, and reaches most of his goals by the end of the DLC.
- Cloud Cuckoolander: Went fishing off the side of a cargo freighter. There is a chair set up on the upper deck of the ship with beer and fishing equipment, and the player can also come across an email from one of the higher-ups for the fisherman to cut it out. While it's never explicitly stated that Quinn is the fisherman, if Adam visits Quinn's store early (before Keitner sends him there), he will find Quinn gone, and a note in the window stating that he had "Gone Fishing". This is, of course, all a part of his cover.
- Consummate Liar: Part in parcel for a spy.
- The Cracker: He's the mysterious hacker who's been enabling your escape.
- Fake Irish: In-universe. He's actually Russian, his real name unknown.
- Gadgeteer Genius: As Adam notes, he's really skilled for a mere technician, fixing up a one-use gadget and building a custom-made rocket launcher. There's a good reason for this.
- Gratuitous Russian: He uses this all the time in his hacker persona, constantly calling Adam "bratán" (slang for "bro" or "mate"), among other things.
- Hidden Depths: He looks and acts like the crusty technician, but he's an unexpected Gadgeteer Genius and is much kinder than he at first appears, as saving lives and acting kindly in general earns his approval. And then, of course, there's his true affiliation.
- The Mole: For an unknown outside group, most likely the Juggernaut Collective.
- No-Sell: He's immune to the Casie augmentation, probably due to an augmentation of his own.
- The Scrounger: He runs the only store available to you while on the station, containing mostly smuggled goods.
- The Smart Guy: He acts as this for Keitner and Adam.
- Walking Spoiler
Detroit Police Department
- Voice: Marcel Jeannin
Formerly one of Jensen's SWAT team subordinates, he took up the post of team leader after the former quit over the Mexicantown Incident. That same event however, would lead to Haas's mental breakdown and his subsequent demotion to a precinct desk sergeant.
- The Atoner: He is looking for absolution for his role in inciting the Mexicantown Riots.
- Butt-Monkey: On top of everything that has happened to him so far, Haas can end up being fired if he lets Jensen into the morgue. This leads to him confronting and blaming Jensen at his apartment, which will either end with Jensen offering Haas a job at Sarif Industries or Jensen being forced to incapacitate or kill him when he gets violent.
- Dark and Troubled Past: The Mexicantown Incident.
- My Greatest Failure: As if the whole Mexicantown Incident wasn't enough, others also make comments about the fact that he's a desk jockey. For example, Chet Wagner disparagingly comments on the idea of ending up like "Secretary Haas over there."
- Never My Fault: Haas is incapable of accepting responsibility for his actions. Granted, this is largely in response to being forced to act in a situation that he does not have any control over, but he blames Jensen for leaving him with the decision to follow an order to shoot an augmented adolescent.
- Reassigned to Antarctica: From SWAT commander to badge-toting hotel doorman, only a step above an actual firing. He's very bitter, and the guilt over what landed him there hasn't improved his state of mind.
- Voice: Lucina Davis
A friend of Adam's from his first four years on the Detroit Police force. Currently working undercover as a prostitute just outside of Derelict Row.
- By-the-Book Cop: Claims to usually be this, but going by the book doesn't work when your target's a friend of the publisher.
- Dirty Harriet
- Fair Cop: Jensen can even comment on it.
- Stripperific: Justified; when you meet her, she's undercover as a prostitute.
- Voice: Victor Young
- Affably Evil: He can be persuaded to pay Adam part of the hitman's fee upfront, and even after he finds out that Adam has betrayed him, he's quite polite and understanding about it. Unless Adam refuses to take the bribe, in which case all bets are off.
- Dirty Cop
- Not So Different: Tries to pull this on Jensen if the 'Cold' dialogue choice is taken when arresting him, stating that they both view the world through cold, hard facts.
- Properly Paranoid: Jenny calls him paranoid; considering he's a dirty cop who's trying to start a gang war, it's hard to blame him for taking numerous and varied precautions.
- Smug Snake
- Voice: James Rankin
- Dirty Cop: He was never a model policeman to begin with, hacking his office email suggests that he takes bribes, and his unreliability proves useful to the conspirators, as he is assigned to the Sarif Industries Attack Investigation and, predictably, botches it horribly.
- Dirty Coward: One threat is all it takes. Granted, it's a pretty impressive threat, but still.
- Fantastic Racism: Makes about one anti-Aug slur per sentence before Jensen either intimidates or blackmails him.
- Jerkass: Even a station-wide e-mail sent out warning officers that anti-Aug/anti-Natural slurs will be met with harsh punishment still doesn't stop him from calling Adam things like 'chrome boy' and 'metalhead'.
- Smug Snake: The best part of dealing with him is making a well-placed threat and watching all of his arrogant bravado come crashing down like a house of cards.
- Voice: Shawn Baichoo
Sir Hugh Darrow
- Voice: Arthur Holden
- The Bad Guy Wins: While Darrow's scheme doesn't go entirely as planned, the chaos he caused ultimately fulfills his goal of turning public opinion against augmentation technology.
- Big Bad: While he has competition for the role, Darrow ultimately comes closest to realizing his plans.
- The Cobbler's Children Have No Shoes: Darrow is, more than anyone else, the driving mind behind mechanical augmentation, one of the great transhumanist philosophers and a multi-billionaire who could get anything in the world... but he also has a rare genetic condition which caused his body to violently reject all attempts at mechanical augmentation, leaving him on the sidelines to observe his vision of a bright new future rise and move on without him.
- Creator Backlash: In-Universe. See Evil Is Petty.
- Evil Brit: Complete with a master plan involving massive projects and something akin to a superweapon.
- Evil Is Petty: He's rather pissed and bitter his own invention can't do a thing for him, so he hijacks the Illuminati's plans and tweaks them so he can make sure the whole world gets to know just how much he's come to hate his own creation.
- Expy: Similar to Patriots-era Major Zero in some ways.
- Genius Cripple: He's missing an arm, has a leg brace, and walks with a vaguely sci-fi-looking cane. It's visually distinctive, but becomes even more so once you realize how much it sticks out in a world where medical augmentations exist. This becomes a plot point during his 'boss battle'.
- Green-Eyed Monster: He displays some jealousy over the fact that he has a genetic disorder that keeps him from using augments himself.
- Handicapped Badass: When confronting him in the Panchaea tower, take note of his cane. It is covered in blood, implying that this crippled old man beat at least one of the insane augs to death with a stick.
- Hypocrite: Calling him on this is one of the ways to win the social battle with him, but only if you've destabilized him and called attention to his jealousy of augs.
- I Did What I Had to Do: How he justifies his actions, naturally.
- Knight Templar: He's prepared to cause the deaths of millions to eliminate augmentation.
- My God, What Have I Done?: Implied; he points directly to Hyron (which he helped create) as one of the reasons why augmentation is very, very bad.
- He will say this, minus the God part, if you play the conversation with him right at the end of the game.
- Ooh, Me Accent's Slipping: Arthur Holden does a very convincing British accent for the most part. However, a few of his vowel sounds during the last chat with Darrow sound a bit too North American.
- The Starscream: Darrow's Illuminati partners want to use augmentation as part of a worldwide Assimilation Plot using their new biochip to control the thoughts of everyone with an augmentation after the technology becomes universal. Darrow secretly opposes this plan, and his own scheme is to send a modified signal that turns every augmented person on the planet a murderous lunatic, in order to show the still-human population the dangers of augmentation in a way so widespread and massive that it cannot be covered up.
- Villain with Good Publicity: Even Picus seems to like him, despite their obvious anti-augmentation bias. Turns out it's because he's in on The Conspiracy. The fact that his father founded Picus probably helps, too.
- Walking Spoiler
- Well-Intentioned Extremist: Based on his knowledge of the Illuminati's plans, Darrow sees his only two choices as either the mass murder of millions, or the eternal slavery of all humanity to the Illuminati. When confronting him it's possible for Adam to convince him humanity is capable of Taking A Third Option.
- Voice: Vicky Wong
Dr. Vera Marcovic
- Voice: Leni Parker
Zhao Yun Ru
- Voice: Jane Luk
- Big Bad Wannabe: A rare instance where such a character actually ends up as the Final Boss... although not because they're actually the power behind the throne.
- Corrupt Corporate Executive: Her overall goal is to ruthlessly eliminate Tai Yong's competition and establish a monopoly on the augmentation market in order to ensure the universal distribution of the Illuminati's new mind-controlling biochip. She is even willing to merge with Hyron to do this, lacking any other ambition.
- Distracted By The Feeling Up: She uses this technique on Adam.
- Dragon Lady: She is commonly referred to as the Dragon Queen, her dress is a combination of traditional Chinese wear and neo-Renaissance frills, and she uses a bit of seduction on Adam.
- Expy: Of Maggie Chow, despite having a different career.
- Final Boss: Technically, Hyron is, but she is the final part of it that needs to be defeated.
- Evil Is Not a Toy: At the end of the game, she merges with Hyron to try and assume direct control over the world's augmented population. As soon as she does, she finds out too late her biochip is incompatible with the system, and her attempts to force the technologies to interface backfires. Pretty literally, in fact: the uncontrolled energy burns her up from the inside out.
- Freudian Excuse: She was a champion gymnast when she was a child until the accident that led to her being augmented. She'll do anything to reclaim her moment in the sun, when the spotlight was on her and no one else.
- Large Ham: Listen to her when she's trying to convince Jensen she's "not a bad girl."
- Not So Different: When attempting to merge with Hyron she says to Adam that neither of them would ever trust anyone else with the power they're grappling over - not the Illuminati, not their corporate allies, no one. And, well, she's right.
- Sanity Slippage: After she hooks herself up to Hyron, she becomes much less coherent and cool; her reasoning goes from "Someone has to save the world," to screaming about staying in control.
- Smug Snake: If the player didn't take the upgrade, her attempt to smugly incapacitate Adam will fall right on its face. There are also hints that she's not as useful to the conspiracy as she'd like to be and her attempt to integrate with Hyron will end poorly for her, though she refuses to acknowledge it.
- Unknown Rival: She hates Sarif with passion for several obvious reasons, like being her most powerful and successful competitor and crafting the man who would bring her down very hard. In return, Sarif makes near to no mention of Zhao. While it's a given he's not her ally, he doesn't seem to hate her personally the way she does him.
- You Have Outlived Your Usefulness: If you pay attention to her ranting in the final battle, she is pretty bent on making sure she can take control of the aug population to prove she can control Hyron even as it was trying to reject her, and even earlier she is hellbent on making sure she can dominate her competition. In both cases she or other people in the game blatantly tell you she hates losing and doesn't want to be a bit player at anything. It's also hinted her position in the Illuminati wasn't as important as she thought it was, so she wanted to make sure she always remained a critical part of it.
Zeke Sanders/Ezekiel Sandoval
- Voice: Danny Blanco Hall
- Cybernetics Eat Your Soul: He certainly seems to believe this, becoming convinced that his cyber eye was driving him out of control when he had a PSTD episode after getting it implanted. He has since had it removed and becomes a literally militant anti-augmentation activist.
- Enemy Mine: If you talk him into releasing the hostage and allow him to escape, he will give you the access codes for the FEMA camp in Highland Park in exchange later.
- Eyepatch of Power: To replace the cybereye he had removed.
- Gratuitous Spanish: Uses a lot of Spanish slang in conversation, and frequently swaps out English terms for Spanish ones in emails to his men.
- I Gave My Word/Exact Words: When he says that he considers his debt to Adam repaid, he means it. He will not hesitate to kill Adam during Purity First's next big operation. This can be cut short if you're Properly Paranoid and kill him right then and there after he gives you the codes.
- Shell-Shocked Veteran: He was injured by an IED in Afghanistan, developing PTSD as a result, which probably contributed to his bad reaction to getting augmented.
- Suicide by Cop: According to another character, the "crazy" thing his augmentations "made" him do was start shooting in a mall hoping to die. This was apparently a combination of the pain of Neuropozyne withdrawal triggering his PTSD. Obvious the attempt was unsuccessful, as Taggart supposedly talked him down. He became a serious anti-aug convert after that.
- Unwitting Pawn: His operation was used as a cover by the conspiracy to get their hacker into Sarif's manufacturing plant.
- Well-Intentioned Extremist: He and Purity First are far more militant in their desire to end augmentation than Humanity Front. Of course, Humanity Front's leadership really wants to control augmentation technology rather than eliminate it outright.
- Voice: Bruce Dinsmore
- Ambiguously Mormon: He runs a rehab clinic in Utah and alludes to his Latter-Day Saint upbringing in an email, and his view could possibly be framed in terms of Mormon beliefs, but it's not clear whether or not he's still observant.
- Ancient Conspiracy: Cheerfully invoked. He observes that using the Illuminati name is a great way to get financiers to pony up.
- Brainwashing for the Greater Good: Possibly. He has a rehab center in Utah, where people are apparently 'convinced' to get rid of their augmentations.
- Break the Haughty: Winning the persuasion battle with him can result in this. Particularly sweet on account of the whole "in front of TV conference" aspect.
- The Fundamentalist: The Humanity Front's anti-augmentation policy seems to be largely based around not 'playing God' or 'upsetting the way human beings are meant to be'. As it turns out, this is just a technique to rally the lowest common denominator; Taggart's actual concern about aug research is that it's accelerating too quickly for the Illuminati to consolidate control over it.
- Hypocrite: Claims that enhancing the body's natural limitations with technology is wrong. He wears glasses. Like JC Denton before him, his vision is augmented.
- Well-Intentioned Extremist: A peaceful variant. He's leading Humanity Front to restrict and weaken the augmentation movement but he does have understandable reasons for it. ...Or so it seems at first. His wife's death is only half of it. The other seems to be furthering the power of the Illuminati.
- You Have Outlived Your Usefulness: A variation in Icarus Effect; the Illuminati decide to have Taggart killed by one of their augmented assassins during an important UN event at Geneva, the idea being that he becomes a martyr and the Humanity Front gain momentum from it, leading the charge to regulate/ban augmentations. When the assassination fails, the Illuminati's plans continue without much alteration and Taggart remains loyal to them (probably because he knows defying them would not end well for him).
- Voice: Matt Holland
- Driven to Suicide: Potentially after Taggart's big press conference. You can avert it if you say the right things. If you confront Sandoval without exposing his activities to Taggart, he'll just try to shoot Adam.
- My God, What Have I Done?: Helps the Tyrants to circumvent the effects of the Sarif scientist's GPL trackers, unaware until it was too late that they were planning on launching a full-scale bloody attack on Sarif headquarters. He confesses to Adam that he "died that night."
Derelict Row BallersDetroit's largest street gang, they are rabidly anti-augmentation and control an area surrounding an abandoned textile plant in downtown Detroit.
- Boring, but Practical: They shun augs and use only standard weapons, but have a large number of members, no dependency on an expensive drug, and have support from anti-augs (who are implied to be the majority of people in this universe).
- Fantastic Racism: Against augmented individuals.
Motor City BangersDetroit's second-largest street gang. Not as large as the DRB, but they make up for it by embracing augmentations to make each individual member more formidable.
- Affably Evil: So long as you don't raise a gun in their faces, they're pretty friendly to Jensen. Hell, you even come across one guy who gives you intel on the FEMA compound and offers upgrades and ammo for a cheap price.
- Awesome, but Impractical: Their augs give them an edge in combat but they depend on an expensive drug to maintain their wellbeing, have fewer members due to widespread augmentation discrimination and as a sidequest notes, are much easier to identify due to their flashy augment implants.
- Bling-Bling-BANG!: They sure like gold-plated cyberlimbs.
- Even Evil Has Loved Ones: Though it feels like a parody more than anything:MCB Gang Leader: Rest in peace, Big Rizzle.Adam Jensen: (bored) Yeah. RIP.
HarvestersThis vicious triad from Hengsha is so-named because they attack augmented people in order to steal their implants, which they then sell on the black market or install in themselves.
- Affably Evil: Several members will compliment Adam on his augmentations very politely and warn him against walking the streets in Hengsha alone - it's very dangerous, especially for someone like him. It can be really hard to tell where genuine compliment ends and where Implied Death Threat begins with these guys.
- Body Horror: They rip the cybernetic parts out of you, leaving you crippled on the ground, and sell the augs or use them themselves.
- Evil Sounds Deep: Several members have really deep voices, going hand in hand with the trope below.
- Scary Black Man: Their membership contains a high quantity of black men with American accents and deep voices, despite the fact that they are a gang based in a Chinese city.
- Could be considered Truth in Television; many Asian crime syndicates will employ expat foreigners in low-level positions because institutional racism often prevents them from finding legitimate work. It's also possible that Hengsha, like Dubai in real life, was constructed largely by immigrant laborers, which would provide a large pool of expat foreigners for the Harvesters to draw from.
- The Singularity: Some of them seem to idealise augmentations and hold The Singularity as their end goal. The compliments these guys give Adam come off a lot more genuine than the Implied Death Threats coming from the rest.
- Sinister Shades: They seem rather fond of these. (Like Jensen, they are probably augmented to help them better find potential targets.)
Tong Si Hung
- Voice: Dennis Akiyama
- The Bartender: His initial disguise.
- Deadpan SnarkerJensen: Tong! How did you get this frequency?Tong: Ancient Chinese secret.
- Enemy Mine: Agrees to help Jensen solely because he thinks he'll cause a lot more trouble for Belltower. Though helping his son make a getaway by using Jensen as a distraction was probably the true reason he was so willing to assist him.
- Good Scars, Evil Scars: Has some rather nasty burn scars on his neck and chest.
- Karma Houdini: One of the very few major characters in the game that cannot be hurt or killed, and his plot importance means that Adam has no choice but to leave him to his criminal activities, including his ties to human trafficking. note
- King Incognito: Adam perceives him as this, but he insults Adam for not figuring it out during their first conversation. Adam can actually spot him as such if he has the social aug.
- Papa Wolf: Don't mess with his son. He'll sic Jensen on you.
- Offscreen Teleportation: Tong seems to be capable of this. After talking to him when he is disguised as a barkeeper he sends you to his office to meet him. Even when you use the most direct path to get there, he always manages to be waiting for you.
- Red Right Hand: It's never explained where his horrible facial scarring came from, but it's a good bet it has something to do with why he also has a cyberarm.
- Third-Person Person: When talking to Adam at the bar, though he switches once his identity is revealed.
- The Triads and the Tongs: He leads Hengsha's local triad gang, the Harvesters.
- Voice: Russell Yuen
- The Bartender: A rather corrupt version.
- Loan Shark: Bao runs a scam for the Harvesters, offering to give people augmentations for no money up front, then shaking them down for monthly payments afterwards.
Arie Van Bruggen
- Voice: Alex Ivanovici
- Bi the Way: Possibly. His greeting for Adam is, "Sorry, man, you're not my type," there's an interesting e-mail sent to the landlord of Alice Garden Pods, and if you look at all the sticky notes plastered around the computer in his apartment, you'll find several with phone numbers and girls' names written on them, and one sticky note reminding him to buy more broccoli and lube.
- HIVE-MASTER@THEHIVE.HI.PRC:note make sure 301 gets whatever the fuck he wants. boys, girls, internet access, sodan noodles, or the fucking moon.
- Dueling Hackers: Nucl3arsnake/Frank Pritchard vs Windmill/Arie van Bruggen, though it seems that Frank is the better of the two. From the frustration that Windmill expresses in his e-mails, Frank was doing just fine keeping him at bay; it wasn't until Windmill discovered Sarif's backdoor access that he was able to get into Sarif Industries' system. In other words, Van Bruggen needed the computer security equivalent of the bank's owner leaving his vault and front door completely open and unlocked to get past Pritchard.
- He Knows Too Much: One of the reasons Belltower comes after him. He took steps about this as well, squirreling away evidence and little "surprises" in the TYM mainframe. He just didn't anticipate having to go back for it.
- Misplaced Accent: Detailed above.
- Playful Hacker: "I am looking at your bank account, and... you know, Sarif really ought to pay you more..."
- What the Hell Is That Accent?: His accent isn't Dutch, it's Caribbean which would make him from the Dutch Antilles or Suriname.
- Voice: Al Goulem
- Dying as Yourself: He'd rather die than become augmented, because he believes that augs have lost their humanity. You can talk him out of it, assuming you have the CASIE upgrade and you hit the right dialogue choices.
- Fantastic Racism: Uses the harshest anti-Aug slurs heard in the game, calling Adam a 'robot' and telling Adam that he's not even human. He asks Adam what it was like to die, and whether Adam even has a soul, or if that was taken out of him when he was "built". He also refers to Adam's augmented body as a "metal corpse". Damn.
- Guide Dang It!: You can save him, but you need the CASIE upgrade to do it.
- I Cannot Self-Terminate: He asks Adam to give him a lethal overdose of morphine to end his suffering. Adam can choose whether or not to oblige him.
- Jerkass: To augmented people. Just look at what he says to Adam, even though Adam just took out the man who shot him, is perfectly civil to him, and, depending on player choices, trying to save his life.
- Jerk with a Heart of Gold: He's more concerned about Michelle's welfare than his own, despite the fact that he's never met her; all he knows is that she's kind and that Adam owes her his life. Radford insists that Adam get to her before Adam's enemies do, and implores him to save her.
- Pet the Dog: For all that he considers Adam to be inhuman, he still gives up all the information he can even as he's dying. Depending on the dialogue chosen, he may decide that Adam's "got a lot of heart, for a robot".
- You Are a Credit to Your Race: Will tell Jensen that he has "a lot of heart for a robot," with the right dialogue choices.
- Voice: Susan Glover
- Good Mother: If you check Megan's computer at the beginning of the game, there's an e-mail message from Cassandra expressing her concern and asking Megan to call her more often.
- Hot Scientist: She has her daughter's features, and has aged very gracefully.
- Like Mother, Like Daughter: The same e-mail mentioned above also reveals that Cassandra is scientist, and she often buries herself in her work. She even uses the phrase verbatim.
- Voice: Zen Shane Lim
- Accidental Murder: It was an accident! All he did was bash her head in with a heavy antique clock! How was he supposed to know that could be fatal?
- Cluster F-Bomb: Not that he was particularly reserved beforehand, but hit all the right answers while accusing him of Evelyn's murder, and he will carpet bomb the area.
- I Didn't Mean To Kill Her: He just wanted her to "shut her stupid mouth".
- It's All About Me: He unintentionally murdered a woman who was pregnant with his child, and all that he was really concerned about afterwards was how it could potentially ruin his life.
- Jerkass: Malik sadly speculates that her friend wanted to help him with his attitude and fell prey to it instead.
- The Password is Always "Swordfish": His door code is pathetically easy to guess, presumably because anything more complicated would be too hard for him to remember.
- Screw the Rules, I Have Money!/Screw the Rules, I Have Connections!: His family is stated to be among the wealthiest and most influential people in Shanghai. It's through his family's connections to Belltower and LIMB that they were able to conceal the truth behind his girlfriend's death. Goodness knows he couldn't have done it on his own.
- Sympathetic Murderer: Tries to present himself this way. Fails miserably. Calling the pregnant girlfriend he killed a "dumb bitch" probably didn't help.
- What an Idiot: In-universe. Faridah outright states that he's not the sharpest knife in the drawer. For instance, he leaves the murder weapon just sort of lying around his apartment where anyone could break in and find it. Which is exactly what Adam does. Also, his door code? 1234.
- "This is Eliza Cassan, reporting to you live, from Picus."Voice: Kim Bubbs
- Benevolent A.I.: She starts to develop a sense of morality as a result of watching Adam. However, unlike, say, Daedalus, she's incapable of significant decisions outside her given tasks and can't properly "rebel" aside from sharing a little information with Adam.
- Creepy Monotone: She's trying to help, but her commentary during the battle with Fedorova can have this effect.Eliza: She's coming, Adam. Run.
- Emotionless Girl: Played with. She shows emotion in her newscasts, but it's "fabricated", as she is programmed to express whatever view (and accompanying emotion) that Picus instructs her to. She begins to subvert this the more she watches Adam, and becomes fond of him, expressing affection when he meets her and helping him as much as her programming allows.
- Every Girl Is Cuter with Hair Decs: A bit hard to spot, but she has black beads in her hair.
- Expy: Shares some traits with NG resonance and Daedalus AI.
- Gothic Lolita: Her outfit resembles a cross between this and the neo-Renaissance look all the rage in this period.
- Greek Chorus/Ms Exposition: Nearly every level has a couple televisions switched to Picus, where Eliza comments on the events of the plot, provides details on what's happening with the people Jensen meets, and occasionally provides some foreshadowing.
- Green Eyes: Very striking when coupled with her pink and purple outfits. Especially since pink and purple were colors deliberately excluded from the game's stylistic palette by the devs. It's just one more hint that she's illusory - she wears colors that do not 'exist' in Human Revolution because she herself doesn't 'exist'.
- Hard Light: Maybe. Her projected hologram certainly seems to be touching Adam, with her fingers shaping perfectly to where she places them just as a solid person's would, even when he moves. It could simply be a very, very sophisticated projection, but there's no way to be certain.
- Kent Brockman News: Played with. Picus doesn't necessarily report false information all the time, but its reporters are instructed to editorialize from a very anti-aug standpoint, which makes them seem like this. Given that Eliza is a computer, it's not really her fault, either.
- Holographic Girl: She shows physical affection for Adam and uses a different tone of voice with him.
- It Has Been an Honor: To Adam, should he choose the Kill 'em All ending.
- Meaningful Name: She is named after a computer program that was designed to handle natural language and chat with humans. A program that, despite its initial version using a fairly simplistic pattern matching algorithm to repeat what you say to it in the form of a question, managed to fool a bunch of people into having long conversations with it. Between this and Picus' Meaningful Name, it could be an allusion to Picus Viewers Are Morons. The ELIZA program was itself named after Eliza Doolittle, who shares several traits with our Miss Cassan.
- Mysterious Woman: Beautiful, intelligent, stylish, famous... and no one seems to know anything about her personal life.
- Projected Woman
- Robo Speak: When she's not on the air, she tends to drop her contractions and most of her tonality.
Lady Katrina Sutherland
- "I'm game if you are, but equally, it might be nice to take a little break from murder and mayhem and maybe stop off somewhere for cocktails."
- Action Girl: With a hint of DarkActionGirl.Artificial Limbs
- Badass Transplant: She's probably about as augmented as Adam.
- Blue Blood: That's Lady Katrina Sutherland, thank you.
- Deadpan Snarker
- Distressed Damsel: Chickification strikes again.
- Emergency Transformation: She was augmented after being thrown from her horse and then trampled.
- Expy: She's a tall, beautiful, snarky, gun-wielding, upper-class, badass British woman of adventure.Malik: What the hell, Jensen? You went in there looking for some uber-geek computer-genius like Pritchard and came out with Lara Croft?
- Femme Fatale: She looks like she's going to be this, but it's averted.
- Heroic Sacrifice
- Lady of War
- Naked First Impression: Adam bursts in on her shower. All things considered, she takes it well.
- Stuffed into the Fridge: Played alarmingly straight.
- We Can Rebuild Her: What MI-5 promised her if she agreed to work for them. She accepted.
- Voice: Harry Standjofski
- Cassandra Truth: Completing the game reveals that he had a lot of good points.
- Coincidental Broadcast: For example, while Adam is in Hengsha, this guy just happens to be talking about Hengsha.
- Large Ham
- Meaningful Name: This is a series with important named people like J.C, Paul, and Adam. He's named Lazarus.
- He mentions in one broadcast that he had to fake his death to escape the Illuminati in 2015 and went dark for a couple years before he started broadcasting again. It's likely his name is self-chosen because of this.
- No Celebrities Were Harmed: His character sounds like and is inspired by Alex Jones.
- Voice: Amanda Strawn
- Jive Turkey: Which caused some backlash towards Eidos Montreal initially, as her characterization was seen as racist. Commentary on the Director's Cut suggests this controversy took them completely off guard and was simply how the actress chose to voice the character.
- The Nicknamer: She always refers to Adam as "The Captain" or some variation thereof.
- Obfuscating Stupidity: She acts like a stereotypical Jive Turkey when you first meet her, but she tones it down after her introductory lines and knows a lot about the Detroit underworld and even specifics about augmentations. There's clearly a reason Jensen kept in contact with her.
- Sassy Black Woman
- Street Smart
- Voice: Amanda Strawn
- Scatterbrained Senior: She mistakes Adam for a delivery driver, and thinks that Adam is still only a child. After the quest involving her is completed, if the player tries to ask her for more information, she will continue to forget the conversation.
- She Knows Too Much: Subverted, while her memory is fading and is probably not a threat to anyone, Adam suspects that the Illuminati could come after her next, asking Pritchard to order a security detail to her apartment until he can find out a better solution.