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Video Game / Kirby: Canvas Curse

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Kirby: Canvas Curse (Touch! Kirby in Japanese, and Kirby: Power Paintbrush in British English) is the first Kirby game for the Nintendo DS, released in 2005. Kirby has lost his limbs due to a curse from an evil sorceress known as Drawcia, who went on to transform Dream Land into a world made of paint.

The player takes on the role of Drawcia's rogue paintbrush and must make extensive use of the DS's stylus to guide Kirby through the art-infested Dream Land. 10 years later, it received a Spiritual Successor on the Wii U called Kirby and the Rainbow Curse.

This game contains examples of:

  • 100% Completion: The player can earn medals for accomplishing certain tasks, which in turn can be used to unlock certain features. Conclusively, you need all the medals to get everything.
  • 1-Up: Requires 100 stars to get.
  • American Kirby Is Hardcore: Here's the Japanese box art. Though the angry eyes and frown make more sense here than usual, given that Kirby being cursed is a central premise.
  • Anomalous Art: The main villain Drawcia is a painting that comes to life and becomes hostile, which Kirby has to fight.
  • Art Attacker: It has been seen in this series before, but Canvas Curse arch villain Drawcia takes this Up to Eleven. Understandable, considering that she's actually a painting.
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  • Art Initiates Life: Drawcia draws the bosses you face. She was also born from a painting herself.
  • Audible Sharpness: Meta Knight Ball somehow slashes enemies when it comes in contact with them.
  • Baleful Polymorph: Kirby loses his arms and feet at the beginning thanks to Drawcia's magic, relying on the player's own paintbrush (formerly Drawcia's) to guide him through the levels safely.
  • Be the Ball: The game's entire gimmick — Kirby's been reduced to a sphere, and it's up to the player to guide him through the stage via magic ink.
  • Big Bad: Drawcia, a Wicked Witch who wants to transform Dream Land into a world made entirely out of paint.
  • Blackout Basement: Several levels require you to tap lanterns in order for you to see.
  • But Now I Must Go: The paintbrush vanishes once Dream Land is turned back to its original state.
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  • Cosmetic Award: With enough medals, you can turn your rainbow ink paint into zebra or bead patterned lines.
  • Drop the Hammer: King Dedede throws hammers during his boss encounter if you get ahead of him too far.
  • Dub Name Change: Thudd from Dendon, and for some reason a fair chunk of the levels (despite the fact they were all originally in English).
  • Everything's Better with Rainbows: You control Kirby using a magical paintbrush that paints rainbow-colored lines as paths for Kirby. After defeating the final boss, a rainbow also appears in the sky in the game's ending.
  • Evil Laugh: Drawcia cackles throughout her boss intros and even in the final battle against her. It changes into a bloodcurdling, high-pitched scream in her Soul form.
  • Endless Game: After defeating the Kracko and Kracko Jr. block attack for the (optional) third time, the player is free to just break things to their heart's content, at least until they drop Kirby one too many times or do not reach the successive checkpoints in time.
  • Extra Eyes: Drawcia gains several new ones upon transforming into her Soul form.
  • F--: You can get ranks of G, H, I, and J in the sub-games should you do that badly. This is in addition to the existence of AA and AAA ranks.
  • Follow the Money: Many levels have trails of stars.
  • Fragile Speedster: Meta Knight Ball, whose dash takes him twice as far, twice as fast as the other characters, but has only three hit points.
  • Fictional Painting: The Big Bad Drawcia is revealed to be a painting brought to life, and turns back into a painting in the end.
  • Fun with Acronyms: The first seven worlds' names are contrived (sometimes quite a lot) to spell out the word "Rainbow" while simultaneously retaining a Color Motif appropriate to its lineup position. The names are:
    • Reddy Land
    • Arange Gorge
    • Iello Adventure
    • Neo Greo
    • Bloo Hillsnote 
    • Omarine Zone
    • Wonder Lilane
  • Hell Is That Noise: Drawcia Soul dampens her previous form's mischievous laughter in exchange for a blood-curdling scream that she constantly utters during her fight.
  • Hyper-Destructive Bouncing Ball: Kirby against Kracko and Kracko Jr., which plays out much like Breakout.
  • An Ice Person: Chilly, the newly introduced Snoppy, and Kirby if he copies one of them.
  • Improbable Weapon User: The player takes the role of a paintbrush that can stun or even destroy some enemies by tapping them, break parts of the environment, and provoke Kirby into copying an enemy's ability or use whatever Copy Abilities he may have obtained. It can even be used to increase the effectiveness of some classic Copy Abilities, especially Beam and Stone.
  • Improvised Armour: Your paint lines can stop some enemy attacks cold and block Kirby off from dangerous areas. Some things will break right through your lines, though, including some of Kirby's Copy Abilities.
  • Invincible Minor Minion: Joining Gordo and Shotzo are Thudd, Blado, Flame Shotzo, and Pacto (which were not invincible in Kirby's Dream Land 3 but are in Canvas Curse). Gaveela can be stunned by tapping it, but cannot be destroyed.
  • Just Eat Him: Pactos will just eat Kirby if you do not make them release him. Gaveelas will just spit Kirby out, though.
  • Law of 100: Collecting 100 stars results in gaining a 1-Up.
  • Marathon Boss: Paint Roller, in a thankfully optional encounter.
  • Mighty Glacier: Dedede Ball, who has seven hit points (like fully-upgraded Kirby), but is twice as big as the other characters and has a hammer instead of a dash (which doesn't give him as much momentum and also leaves him vulnerable on the top, bottom, and rear).
  • Mook Carryover: Needlous were enemies that had previously only appeared in Kirby: Nightmare in Dream Land (replacing the Togezo enemy from Kirby's Adventure), but now are back to grant the Needle ability alongside the usual staple, Tick.
  • Not Quite Flight: You can guide Kirby through the air with your paint ink lines, but your paint refills much faster while Kirby is on the ground, so you cannot keep him airborne indefinitely most of the time. You do not run out against King Dedede, though and your resources are much less limited against Kracko. Also, the Balloon ability is this by default.
  • Old Save Bonus: Waddle Doo Ball is usually one of the last things you can unlock, but it can be the first if you play with another Kirby game in the Game Boy Advance slot.note 
  • Ominous Pipe Organ: Associated with Drawcia. You can hear it in the boss intro cutscenes, in the World of Drawcia, and especially in the first phase of her battle music.
  • Playing with Fire: Bobo, Flamer, and Kirby if he copies them.
  • Racing Minigame: There is a stylus-controlled kart race against King Dedede, which acts as a Spiritual Successor to the Gourmet Race minigame in Kirby Super Star before it.
  • Rainbow Motif: The first seven worlds, with the sixth being based on "Ultramarine" rather than Indigo.
  • Ramming Always Works: Pretty much what Kirby has been reduced to, unless you give him the Beam ability.
  • Rank Inflation: Alongside ranks that go all the way down to J, you can get an AA rank and even an AAA rank in the sub-games.
  • Scenery Porn: As expected for a Kirby game, many of the visuals are simply stunning due to the paint motif the game has.
  • Secret Character: Waddle Dee Ball, Waddle Doo Ball, Dedede Ball, and Meta Knight Ball can be unlocked upon completing the game.
  • Shielded Core Boss: Kracko and Kracko Jr protect their eyes with cloud puffs and spheres, respectively.
  • Shock and Awe: Sparky and Spark Kirby attack with electricity. Kracko surrounds itself with a lightning barrier during its boss fight.
  • Shout-Out: One of the levels are named Neo Geneo/Greo.
  • Snowy Screen of Death: When you reach the area where Drawcia dwells, the top screen's map display is replaced with dark red static.
  • Sonic Stunner: The Balloon Copy Ability, new to this game, emits a sonic boom that paralyzes all enemies on screen if Kirby is tapped three times.
  • Spooky Painting: The entire plot is based around this. The bosses you face are pictures of old Kirby villains brought to life, and the villain herself was born from a painting, and wants to turn the whole world into one of paint.
  • Stalactite Spite: The icicle variants fall and regenerate continuously, rather than only dropping when you pass under them. Boulders and other ice chunks still mysteriously stay in place until Kirby rolls by them.
  • Stun Gun: The magical paintbrush can destroy blocks, but only stuns most enemies.
  • Timed Mission: Block Attack, most noticeable when playing on level 3 intensity. Also, all of the time trials in Rainbow Run.
  • Turned Against Their Masters: Drawcia's paintbrush, which is the only reason she is even beatable. She conjures brushes out of thin air, and they usually disappear back into it once she is done with them, but one stuck around and flew to the player.
  • Vile Villain, Saccharine Show: Another Kirby staple returns, with Drawcia being the first female Big Bad in the series to invoke this. She's also responsible for starting the tradition of having the more powerful but more unstable transformed final bosses be referred to as "[Boss] Soul". These "Soul" incarnations tend to reference Dark Matter and Zero from the earlier Kirby games. Drawcia Soul can fire off one eyed "Para Matters", for instance.
  • Wicked Witch: What Drawcia looks like at first.


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