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    Bowser Jr. 
https://static.tvtropes.org/pmwiki/pub/images/250px_bowser_jr_ssb4.png
"Grin and bear it. If that doesn't work, grin and crush it!"
The Prince of the Koopa Troop, hailing from the Super Mario series along with his father and the rest of the Koopas. While still as loyal to his father as ever, his antagonistic deeds have taken a backseat in favor of survival.

  • Adaptational Heroism: In his home series, he serves as a secondary antagonist to Mario. Here, he's considerably nicer and friendlier. Probably having to do with Mario being one of the Life Sphere's leaders, and therefore Jr would have a lot to lose if he started causing trouble.
  • Affectionate Nickname: Pretty much everyone simply refers to him as "Jr"
  • Art Imitates Life: One of his special attacks on foot involves him painting a minion to life, just like in Super Mario Sunshine
  • Badass Driver: He's pretty handy with that Clown Car of his. It even makes up half his moveset!
  • Badasses Wear Bandanas: He's never seen without it
  • Beware the Silly Ones: His moveset is pretty goofy, from splashing paint everywhere to screaming at an opponent to shrink them to bouncing attacks back with his stomach. Doesn't make him any less dangerous then any other hero in the Life Sphere.
  • Breath Weapon: Is able to breath fire, with a bit more consistancy then in his home games.
  • Cheerful Child: Moreso then in the actual games, Jr is a lot more socialble and friendly this time around.
  • "Fantastic Voyage" Plot: Is subject to one of these in Bowser Jr's Inside Story as a homage to when it happened to his father
  • Mini-Mecha: His Clown Car
  • Poisoned Weapon: Of a sort. His paintbrush can spray all manner of poisonus goo as a trap for his opponants
  • Stomach of Holding: Pulls this off in The Search for Resolution where he swallows the Scepter of Darkness to hide it from Mephiles and his clones. Mephiles is..less then pleased when he finds out
  • Trap Master: Both his paintbrush and his Clown Car's Mecha-Koopas act as this, forcing an opponent to make an extra roll to avoid them while attacking
  • Weight Woe: An interesting child version. While noticably chunkier then in the source material, Jr worries more about what the extra pounds would mean to his subjects (who are on the verge of starvation) rather then any kind of heath issues.
  • Womb Level: Jr himself serves as one in Bowser Jr's Inside Story, where Starlow, Ludwig, Moon and Blue Vessel enter Jr's body to find the cause of the strange stomachache that landed him in the hospital.

    Omega (Z3) 
https://static.tvtropes.org/pmwiki/pub/images/omega_zero_3.png
"Ware wa messiah nari!"
The Final Boss of Mega Man Zero 3. Omega is Zero's original body, however, it was taken by Weil and programmed to spread chaos and destruction at his command.

    Rulue 
https://static.tvtropes.org/pmwiki/pub/images/ruluesaturn1.png
"I hope you're ready for a serving of my queenly fists!"
The self-proclaimed Fighting Queen, originating from the Madou Monogatari series. In a world where most of its inhabitants know some sort of magic, Rulue’s one of the few who can’t use it, so she resorted to physical attacks.

    Schezo Wegey 
https://static.tvtropes.org/pmwiki/pub/images/img501207_l_2.png
"Know the power of the Areiado!"
The Dark Wizard, originating from the Madou Monogatari series. Once a student of an ages-past magic school, a fateful day led him to succeeding the title of Dark Wizard from Rune Lord. While he is a magician first, he is skilled in swordplay as well.

  • Abhorrent Admirer: Once had one in Raffina, but the phase passed rather quickly. Even then, it's Downplayed in that Raffina believed he was a prince worth pursuing.
  • Anti-Hero: Not exactly the most pleasant person to be around, but he's a known hero around the Life Sphere due to his involvement in First to Fall, Last to Lead and Absolution.
  • Berserk Button: Don't call him a pervert or creeper. Still doesn't like it.
  • Boke and Tsukkomi Routine: The Tsukkomi to Lemres, although Lemres is far from being an idiot.
  • Born Unlucky: For some reason Schezo has a knack for being unlucky, bumbling in basic tasks such as evading attacks and avoiding ambushes. He even rode a dragon backwards when whisked away for a quick escape.
  • Brutal Honesty: Schezo is not one to mince words, and, if not muddled with bad wording, can be rather harsh at times.
  • Calling Your Attacks: As a mage, this is a given.
  • Cat Boy: Courtesy of the Catmancer Asterisk. It even lets him summon cats to fight alongside with, and even talk with them!
  • Character Development: From selfish loner to reliable ally. That still hasn't fixed his occasional vocabulary screw-ups.
  • Cuteness Proximity: He keeps a lid on it (to varying success), but he still loves cute things.
  • Damager, Healer, Tank: Damager, with a dash of debilitator. He can inflict Status Effects, ranging from suppressing healing magic, to crippling enemy defenses.
  • Dark Is Not Evil: Unnerving, yes, but is on the side of good here. Heck, he's one of the heroes in First to Fall, Last to Lead.
  • Defrosting Ice King: Still a little chilly, but is not nearly as distant as he once was.
  • Desperately Craves Affection: Contrary to what his friends are led to believe, he doesn't mind the occasional affectionate gestures...but doesn't want to express it, as it's unlike the image he puts up. Being alone for nearly two centuries made him one touch-starved mage.
  • Eye Scream: Was victim to a vicious pecking from a Snagret, though he has more or less recovered from it.
  • Gratuitous Ninja: Has access to a ninja transformation.
  • Intergenerational Friendship: An extreme version with Arle. Arle is 16, Schezo is 180, but they've grown to be good friends over time.
  • Loner-Turned-Friend: What he's developed into over time, but still defensively ebbs between the spectrum. There are times where he doesn't feel obliged to call anyone his friends, especially Arle who he antagonized for as long as he remembered and wants to turn things around.
  • Magic Knight: He's a mage first, but he has swordsmanship under his belt.
  • No Good Deed Goes Unpunished: His heroism after Absolution ended up painting a big target on him for the Absolutionists, leading to an attempted assassination in broad daylight.
  • Power Parasite: One of his special abilities is to steal magic. It has seen some pragmatic uses amidst battle to usurp someone's magic powers to empower his.
  • Really 700 Years Old: He's 180. Nowhere close to the actual gods and demons' age around the Life Sphere, but rather impressive for someone that's still human.
  • Scars Are Forever: His clothes cover them up, but he has one wrapped around his neck prior to entering Li, and his left arm is covered in them after the dollhouse incident.
  • Stepford Smiler: As much as he puts up a dignified front, it's one giant facade to make himself believe he's living. After having pushed aside his pursuits for Arle's magic, he firmly believes he just exists. On top of that, he has difficulty making friends, wanting to push them away to avoid the pain of outliving them, leaving him with not many people to confide with.
  • That Came Out Wrong: If there's one constant in him, it's his occasional verbal blunders. It doesn't happen on a regular basis (or even for comedy), but his vocabulary still raises some eyebrows.
  • Who Wants to Live Forever?: As noted above, Schezo believes he simply exists, and avoids making friends so he doesn't have to deal with inevitably outliving them.
  • Why Did It Have to Be Snakes?: Freezing cold places. Being trapped in a cold storage freezer left a bad scar on him, figuratively and literally.

Notable Antagonists

    Mephiles The Dark 
https://static.tvtropes.org/pmwiki/pub/images/Mephiles_the_Dark_-_Edited_5928.jpg
The Faker
"And darkness shall come, heralded in fire."
Mephiles The Dark, Absolute Confrontation
One of the antagonists of Sonic The Hedgehog (2006). This dark entity pretended to be Sonic since the beginning of the events of Life Itself, and propagated a plan to build a gunship named Absolution in order for the people who followed him to escape from Li and blow it up.

In actuality, this plan was a front for a plan much more sinister: He was going to use the gunship's cannon to ressurect Iblis and combine with it to become Solaris once again, and destroy Li, along with everyone in it.

Appeared as the main villain of a later thread, The Search for Resolution, where Shadow, Sonic, and Bowser Jr. descend into Zebes Depths to follow up on a lead sent to Shadow after Absolution ended.

  • Back from the Dead: He has memories from the ending of Sonic 2006 even when it, as well as all of the game's events, were written out of Sonic's canon, implying he somehow either survived being erased or he was brought back in some form or fashion.
  • Big Bad: Turned into this for a brief while as he announced his plan of launching Absolution, kicking off the site event of the same name.
  • Dark Is Evil: Honestly, one look at his name says it all.
  • Doppelgänger: Counts as one of Shadow, since he took his form based on his...well, shadow.
  • Impaled with Extreme Prejudice: Gets cut clean in half by a super-powered Arle's Ice Storm during Absolute Confrontation, though he quickly recovers from it and then decides to return the favor by impaling Samus a few moments later.
  • Manipulative Bastard: Despite with certain flaws in his facade, Mephiles had almost everyone in the Life Sphere completely fooled into thinking he was Sonic, which he most certainly used to his advantage.
  • Me's A Crowd: Mephiles can create several doubles of himself.
  • Mineral MacGuffin: It's revealed that in the Absolution site-wide event, he had the seven Chaos Emeralds in his possession, as well as the gems from Sonic 2006 and the Seven World Rings from Sonic and the Secret Rings.
  • Revenge: He states this is the reason why he specifically pretended to be Sonic during The Search for Resolution.
  • Voluntary Shapeshifting: One of his powers. He used this mainly to disguise himself as Sonic.
  • Villain with Good Publicity: Despite his more questionable decisions when he was parading as Sonic, he has people who sympathize with his cause and voluntarily join him. Even after his true identity and plan were outed to the public, there are still several people who rally behind his plans.
    Dharkon (UNMARKED SPOILERS
https://static.tvtropes.org/pmwiki/pub/images/dharkon_ssbu.png
The Embodiment of Chaos and Darkness
One of the Big Bads of Super Smash Bros. Ultimate, who appeared as a special raid boss in a special Mirage Portal. According to itself, it is a ruler of a dark world and used to rule over Li as well before the arrival of the heroes, though it has been slowly feeding itself from the planet from behind the scenes, only coming into light much later.

  • Big Bad: Of Mirage Portal L: Super Smash Brothers, which is also considered a site-wide event.
  • Casting a Shadow: Probably a given, considering its title.
  • Combat Tentacles: Its whole being is made of those, which he can use if it so desires.
  • Damage-Sponge Boss: Currently a record holder, with around 2,500 HP. Justified due to it being supposed to be a raid boss.
  • Eldritch Abomination: Well, it certainly looks the part, doesn't it?
  • Flunky Boss: Its fight started out with him being accompanied by three Crazy Hands, which then became three Crazy Core creatures (Giant, Edges and Beast) upon defeating their original forms, and then it turned those into Tabuu and a false Giga Bowser once those were defeated. He also summoned false versions of player characters during his fight.
  • One-Hit Kill: If any player character used a Final Smash, Dharkon replied with a 300% damage attack that was difficult to dodge on its turn, which is more than enough to instantly trophy any player character.
  • Suddenly Voiced: While it could only use an unholy sound in Ultimate, in Li it never shuts its yap.

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