Everything's Better with Spinning
Puppet General Hammond:(While you're on this page, turn on You Spin Me Round for the appropriate atmosphere.)
Sergeant, make it spin! Puppet Sergeant Harriman:
Spin? Sir... it doesn't spin. Puppet General Hammond:
What? It has to spin. It's round! Spinning is so much cooler than not spinning. I am the General, and I want it to spin! Now!
This trope shows off the awesome power of spinning things at high speeds, or flying around in a circle. In skilled hands, this ability can be used to create tornadoes
or even bend the space-time continuum.
Spinning makes pretty much everything cooler.
A Super Trope
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Anime & Manga
- Killer Bee, when he wields all seven of his swords, attacks by spinning around in bizarre and unpredictable fashion.
- Nurse Angel Ririka SOS is a Magical Girl series from the 90s, so some spinning is inevitable. Yet it goes out of its way to incorporate it. The heroine transforms into a ballerina-nurse who wields a baton. Fight scenes are pretty much non-stop spinning.
- In One Piece, Luffy of makes a lot of his normal attacks stronger simply by twisting his limbs. Gum-Gum Rifle is pretty much just Bullet, but with the fist releasing the twist. Gum-Gum Pinwheel might be the most simple, with Luffy simply twisting his body around, grabbing the foe, and unleashing. Luffy's peak use of this is when he uses it to defeat Crocodile with his Gum-Gum Storm, continually spinning while using a Gum-Gum Gatling to perpetually pummel him until be breaks through the ceiling of the underground chamber they were fighting in and up into the streets of Alabasta.
- Sanji has his basic Party Table Kick Course attack, with him getting on both hands and legs stretched out while spinning. He also has Diable Jambe, where he spins around so fast his leg bursts into flames.
- Also, Zoro has Tatsumaki.
- The king of this though is Mr. 2 Bon Clay, who spins with pretty much all the time, regardless of whether he's fighting or not.
- Buffalo of the Donquixote Pirates ate the Spin-Spin Fruit (Guru Guru no Mi) which literally allows him to spin parts of his body around which he can use to fly like a helicopter or create gale-force winds.
- Jukai from Outlaw Star attacked by spinning rapidly causing a tornado.
- Panda Z doesn't do a lot of spinning, but its Anime Theme Song, Voyager (by JAM Project) supports the general policy: "Rock and Roll! Can you feel it now? Just spin around!"
- In Pokémon, this was introduced as a strategy just before Ash battled Roark.
- Piplup also has a spinning bubble attack that it uses to battle Team Rocket in one episode.
- Also, the Counter Shield, which can be described as "Spin really fast while spamming your attacks"
- A majority of the transformations and attacks from Sailor Moon contain an amazing amount of spinning. Is it really necessary? Maybe not. Does it look freaking awesome? You bet.
- Ranma ˝ has Ranma's "Hiryű Shoten Ha" (where Ranma needs to lure his enemies into a spiral in order to blast them with a tornado) and Ryű Kumon's "Demon Gods' Mad Violent Dance" (where he spins around at high speed while at the same time unleashing a rapid-fire barrage of vacuum blades in all directions). Let's not forget several attacks from the Golden Pair, and a few of Ranma's practice katas.
- Rurouni Kenshin. Kenshin's ultimate attack, the Amakakeru Ryuu no Hirameki: if blocked, the vacuum from the backwash of the first strike sucks the enemy in, leaving him open for the second. Also seen in any variant of the Ryuu Kan Sen, where the centrifugal force increases strike effectiveness and allows some degree of evasion.
- School Rumble: The opening is basically/apparently ABOUT spinning. And it even shows Harima and Karasuma spinning (the girls too, but they are arranged in a roundabout fashion).
- Science Ninja Team Gatchaman features the Ninja Art: Tornado Fighter technique, wherein all five members of the team stand on each others shoulders and spin around, creating a whirlwind powerful enough to knock everything in the room down.
- Senki Zesshou Symphogear loves this trope.
- Soul Eater's Maka, who wields a Sinister Scythe, tends to incorporate spinning into her fighting technique. The 3rd Ending Theme has Black☆Star and Kidd doing flourishes with their weapons, too.
- TSUBAKI. FIRST OPENING SONG.
- Pretty much every Weapon who can be spun, gets spun around at some point, often simply for the look of the thing.
- In Steel Ball Run, the seventh part of JoJo's Bizarre Adventure, both of the main character's attacks are based around a technique called The Spin in conjunction with an Improbable Weapon. Gyro uses steel balls, and Johnny fires his fingernails.
- In a Super Robot show, the only thing better than a Rocket Punch is a spinning Rocket Punch. Just ask GaoGaiGar or Mazinkaiser.
- They got beaten to the punch by Great Mazinger and his Drill Pressure Punch.
- Who got beaten to the "punch" by Mazinger Z himself with the Daisharin Rocket Punch, which doesn't itself spin, but has its power disproportionately magnified by winding it up. EI-15 in GaoGaiGar used the same trick to duplicate "Zonder Broken Magnum."
- Speaking of GaoGaiGar, Big Volfogg's Hissatsu! Dai-Kaiten Madan technique. He turns on his Mirror Coating and spins like a top, firing little shards of mirror energy (or something) at the target. If you're lucky. If you're unlucky, he'll also hit you while spinning.
- Which lead to the unintentionally hilarious battle of spinning tops against Polturn in FINAL.
- And then there's UFO Robot Grandizer, who could launch fist drills, drill missiles, and flying buzz saws.
- In Tekken Chinmi, one of Chinmi's teachers is a practitioner of Whirlwind Fist kung fu, which revolves around the martial artist spinning rapidly in place at high speed, giving them incredible skills at deflecting blows and striking in retaliation. Chinmi eventually likens the style to a spinning top, then realizes that the weak spot is to attack the practitioner from directly above — while they can deflect any blow that comes from their side, they can't defend against an aerial strike.
- Tengen Toppa Gurren Lagann is the ultimate example of this trope — if Heroic Resolve is forced into physical form, it becomes a drill. In fact, this is formulated as "Spiral Power," and is stated to be the reason for everything from why a gyroscope becomes more stable while spinning, to the process of evolution (DNA is helix-shaped).
- General Guame the Immovable takes this to the logical extent; he powers both his personal mech, the Gember, and his flagship, the Impregnable Fortress Dai-Gundo, by rolling into a ball and spinning in place (He's an armadillo evolved into humanoid form through sheer willpower). His last words: "Round and round, are you watching this transpire your majesty? Your humble servant Guame is still spinning!"
- Tower of God: Mule Love is a Wonsoolsa, meaning that he can use certain Shinsoo techniques that require the Shinsoo to spin.
- Horribly, horribly averted with Uzumaki.
- Ranewater Calder from Zombie Powder spins during his Jet Ripper attack.
Comics — Books
Films — Live-Action
- The Machine in Contact.
- In Daleks' Invasion Earth: 2150 A.D., the saucer-shaped Dalek spacecraft has two rows of windows that spin in opposite directions, which was a fairly cool effect for 1966.
- In that case we may as well mention Earth Vs The Flying Saucers, which also had cool spinning Flying Saucers.
- Initially averted by the Hammer weapon test video in Iron Man 2, but then played straight during the actual combat.
- Also played straight by Black Widow's ridiculously over-the-top twirling takedowns on Hammer security, which look more like lucha libre than anything else.
- The Last Starfighter, naturally!
- Legion: Gabriel wields a mace that is quite obviously not deadly enough as the head starts spinning once Michael pinned against a wall but looks like he may escape. Did I mention it was a huge mace with mechanical spikes to begin with?
- In Mighty Morphin' Power Rangers: The Movie, one of the finishing moves in a fight is the Corkscrew Kick (Suh! Ayah!)
- The machine turning ordinary humans into mutants in X-Men has metal rings spinning very fast.
- Shaolin Soccer. The more spinning you see before a strike, the more powerful it is. No exceptions.
- Speed Racer... words cannot describe how awesome the spinning was... on the last lap of the Grand Prix...
- Star Trek (the 2009 reboot): Spock's Jellyfish is so far the only Star Trek vehicle to feature a permanently spinning part of its external body: whenever the ship's flying, its tail components spin in opposite directions.
- Star Wars series.
- "I'll try spinning, that's a good trick!"
- And Darth Maul's lightsaber fighting techniques include a few completely illogically placed spins because they look cool.note
- In his younger days Obi-Wan was a master of Soresu, the most defensive form of lightsaber combat focusing heavily on spinning the lightsaber to create a nearly impenetrable defense against blaster fire and lightsaber strikes.
- Luke does a gratuitous front-flip at the beginning of the sail barge fight in Return of the Jedi.
- Superman. Superman uses this twice: first when he spins like a top while drilling into Lex Luthor's underground lair, and second when he flies around the Earth to make it spin backwards and turn back time.
- The Time Machine (2002 version) also uses metal bars spinning at high speeds.
- Michael Bay believes that this is the case with the Transformers movies (combined with Stuff Blowing Up, of course).
- West Side Story film uses a scene of Maria spinning around and changing colors as a transition from her preparing for the school dance to her attending the school dance.
- Wuxia martial arts films are often filled with spinning acrobatics. As mentioned above, in a real fight, this is not a good idea.
- In The Underland Chronicles, Ripred and eventually Gregor spin. It is implied that all ragers can.
- In the novel Star Trek: Immortal Coil (a Data-centered story which revisits most of the various series's artificial-intelligence episodes), Dr. Soong discovers the android-making machine from "What Are Little Girls Made Of?" He finds it fascinating... but can't figure out for the life of him why it spins around like that when it's working.
- On the backglass of Black Hole, the titular object spins around (though this feature was sadly removed from export copies).
- Monopoly has a spinning flipper on the far right of the playfield. It's something of a nuisance, since it screws with the ball's path.
- Prior to that is Chun Li's "Spinning Helicopter Kick" in Street Fighter II, which also used a spinning flipper that the player must shoot past.
- The Death Star in Star Wars (Data East) spins, even though it has no need to.
- In Gottlieb's Super Mario Bros., Bowser's castle spins, for no reason other than simply because it can.
- Spinning the magic lamp in Tales of the Arabian Nights builds up its magical power.
- Teenage Mutant Ninja Turtles has a spinning pizza disc.
- Whirlwind has a Spinner and three discs that rotate during multiball and when a lock is lit, though the latter is intended to screw with the ball.
- The backglass for Hurricane shows the rollercoaster in the middle of a corkscrew; it spins at periodic times during a game.
- Striker Xtreme (and its Americanized remake, NFL) has a goalie who spins to block shots to the goal.
- The top center playfield of Indianapolis 500 has a toy Indy racer on a circular platform; its only purpose is to spin when the cabinet shakes.
- In Jersey Jack Pinball's The Wizard of Oz, Dorothy's house spins because it wouldn't be Oz without it. There's even a "Spin the House" mode to lampshade the point.
- Port Royal in Pirates of the Caribbean is a spinning compass that flings pinballs about, hitting targets along the perimeter.
- Hook has the Windcoaster Ramp, a gigantic spiral ramp complete with red chase lights.
- It is a gospel part of Wrestling Physics that any high-flying move will be more powerful if done while spinning. Initially, this was just spinning in the direction of motion (ex: 450 splash), but then people started spinning backwards (Shooting Star Press) just 'cause it looked cool (unless you botch it at Wrestlemania, Brock), and you eventually got people like M-Dogg 20 who made their careers out of spinning like tops in every possible direction any time their feet left the ground. Utterly absurd when you think about it, but hey, it seriously does look really, really cool
For the record, with the Shooting Star Press, you're meant to land with your lower body first, as that's where the downwards motion is. Ain't nothin' illogical about the Shooting Star Press.
- When John Cena became WWE champion, it led to the creation of the infamous "spinner belt," which had a spinnable jeweled WWE logo over the usual gold plating. Serious fans were not pleased.
- The same thing happened when he became US Champion, though it changed back to the old design after he lost it.
- R-Truth spins for no apparent reason after hitting opponents with his flying attacks. Because spinning is cool!
- One of his signature moves, the Lie Detector (Corkscrew flying forearm smash), involves him running at an opponent, leaping into the air, spinning, and smashing his forearm into his opponent mid-spin.
- Kofi Kingston's Finishing Move, the Trouble In Paradise, is a 360 Degree spin kick to the head.
- When Rob Van Dam held both the ECW Title and the WWE Championship he said he would wear the former proudly. Noting the other one, he said, "And look at this one—it spins!"
- John Morrison's Starship Pain (Split-Leg Corkscrew Moonsault) involves as much spinning as you can get in one move.
- The Spinaroonie. However, since this is a drawn out break dance taunt, it's a good opportunity for Booker T's opponent to recover, attack, and likely win.
- The Spinning Backfist, used as a Finishing Move by Aja Kong (who calls it the Uraken) and Eddie Kingston, who calls it the "Backfist to the Future."
- Talisman: You may have your Epic Flail and get to roll two dice with it (everyone else gets only one), but if you roll two sixes you decapitate yourself.
- Night Goblin Fanatics in Warhammer, doped up on Psycho Serum and spinning an Epic Flail in great, infantry-crushing circles while they revolve around the battlefield, crushing everything in their path, friend or foe.
- Difficult pirouette sequences are a crowd-pleaser in any ballet. The ballets Swan Lake and Don Quixote are both famous/notorious for asking the principal ballerina to execute a lengthy set of fouettés at the end of an equally lengthy pas de deux—in the case of Swan Lake, thirty-two of them.
- Another video game example or five... any gaming wrestler who uses the Giant Swing is guilty of this too. Yes, King, this means you. For the record, the move is a) grab victim's legs b) spin in place to build up speed c) release d) wave. D optional.
- Backyard Sports: "Oh no! We're in a spin cycle!"
- beatmania IIDX 17 Sirius introduces a new kind of note in which you spin the turntable for the duration for the note, then spin it the other way at the end of the note.
- Video Game/Binary Boy has giant spinning balls on chains as one of the obstacles. Also, at the very end of the game, walking onto the broken pieces of your rail causes both these sections and the entire screen to spin around.
- BlazBlue. Taokaka. Spinning! That is all.
- The Cabal Online Warrior class has at least a complete rotation in at least one axis for almost every skill. Most of the other classes also have skills that involve rotation.
- Chrono Trigger has the main character have two attacks that involve spinning - Cyclone (spin around and hit things inside the arc with your sword) and Confuse (spin around an enemy smacking away at the foe trapped inside the circle). Notably almost all of Crono's early Dual Techs (X-Strike with Frog was the big exception) involved combining someone else's trick with Cyclone to basically make a version of the other person's attack that was bigger, stronger, or hit more targets.
- Crash Bandicoot's signature attack. In the third game, it gets taken to the next level where you can spin for three seconds, enough to keep Crash floating in the air.
- Ayane from Dead or Alive spins with almost every attack she makes.
- At level 30, Barbarians in Diablo II gain access to the Whirlwind attack. The in-game description of "Whirling dance of death" is sufficient enough to describe what that move is and does.
- Dizzy: a game character and series based around the idea of rotation.
- In Drill Dozer, almost everything possible is achieved by spinning your drill, including deflecting bullets, navigating screw-patterned air vents, controlling a fountain to defuse EMP bombs, removing screws to defuse more bombs, playing a complex hot-potato game with even more bombs with a giant mech, launching up the sides of buildings, flying via attaching a propeller to your drillbit, slaughtering the police force, and causing a giant drill-tipped missile to suddenly reverse direction and crash into the enemy gang's HQ building. The only thing you don't accomplish by this is defeating the main villain, which the character, a pink-haired schoolgirl, accomplishes by simply punching him in the face.
- The Mad Duck enemy in EarthBound has a move in which it "[makes] something spin around!" What it is that's spinning will forever be a mystery. The something might just be whoever was affected by said attack, seeing as it renders the attack target unable to concentrate. (Read: Silence status ailment) Just a small theory though...
- Oddly enough, the enemy set Spinning Robo, Whirling Robo, and Hyper Spinning Robo don't actually do any spinning.
- Barbariccia's Spin in Final Fantasy IV, which makes her invulnerable to physical strikes.
- In Fire Emblem most Critical Hit animations have the character spin their weapon before attacking. Heroes and a few other classes will mix spinning with thrown swords, where the weapon spins in mid-air before they drop it on the opponent. This is pretty much the basis of Ike's Aether skill.
- The class that takes this Up to Eleven is the Berserker, who is just as likely to spin himself for his critical animation (Female Path of Radiance Swordmasters do a Shoryuken style spinning sword uppercut for a critical). Both of these look really cool.
- And then there's the Warrior's axe-critical from the GBA games. Judging from the fact they basically turn into a tornado, they're apparently part Tasmanian Devil.
- The Bride DLC class from Awakening is all but incapable of doing anything without spinning.
- F-Zero: In the infamous Falcon Punch scene, this is part of the real reason for the explosion. Rick was driving around Black Shadow's Doomsday Device thing at high speeds. While spinning. While his engine was spinning inside his vehicle. This somehow made it unstable, which is a pretty serious design flaw when your arch-enemy is a racer with a lot of racer friends.
- This joke review of Geometry Wars: Retro Evolved 2 complains that "all you do is spin your ship around; you spin and spin and spin!"
- Multibeam frigates in Homeworld have to spin their whole body around their axis before they can fire for no reason.
- The lower section of the Palace from Jak II rotates slowly for no other reason than to show off the entire game world rendered in real time.
- One of Jak's main attacks is a spin kick. From the second game onward, it can be combined with a gun to release a flurry of bullets in all directions.
- One of Goofy's abilities in Kingdom Hearts II, Goofy Tornado, is to spin around the area. He learns this in Timeless River.
- The King of Fighters: Rugal Bernstein's Dead End Screamer.
- Kirby's Tornado copy ability basically makes him spin around like... well... a Tornado. Whilst it can be difficult to use, when used correctly, it can even take out Final Bosses without any trouble whatsoever or the use of whatever Ultimate Weapon Kirby is often forced to use at this point. Example — Dark Nebula in Kirby Squeak Squad. In the Kirby's Dream Land games, having the Animal Friend, Coo, and the Parasol copy ability would have you spinning around like crazy too.
- In Kirby and The Amazing Mirror, when the Master, Meta Knight's very own sword in this game, ability is obtained, his attack whilst dashing makes his sword into a drill with which he flies horizontally across the level, just like Meta Knight does in Brawl. (except Kirby can't change direction)
- The Sword and Hammer abilities also do this. Kirby's attack whilst dashing with the Hammer has him spin horizontally and with both Hammer and Sword, attacking whilst in the air makes Kirby spin around.
- League of Legends: Garen. "DEMACIAAAAAAAAAA!!!!!". Also featured very prominently with Katarina, Wukong and Draven. It's basically Memetic Mutation at this point.
- Not to forget Dravens brother Darius who even has two ingame quotes in which he asks how a "he", with which he obviously means Garen, is able to do "it", after he tries to spin around for more than 360° and fails. Darius is the only champion with a spin ability that ends after 360° and does not last for several seconds.
- The precursor of this, although not to the level of Memetic Mutation, is Defense Of The Ancients, whereas Juggernaut also possesses a skill that lets him spin around for massive damage (and as of Dota 2, comes complete with a loud yell of "JUGGERNAAAAAAUUUUUTTT!!!!"), not to mention granting him magic immunity. Darius' predecessor, Axe, also has a single 360° spin skill, in which it activates randomly if someone attacks him, so in a way, he could do this multiple times, but always in a single 360°.
- The Legendary Starfy's main move is spinning.
- In The Legend of Zelda, the ever-present Spin Attack, originally called the "Whirling Blade" when it debuted in A Link to the Past. The Wind Waker version can upgrade it to a Hurricane Spin Attack, which is a faster, longer and more mobile version of the attack, but pushes the spinning a bit too far and causes Link to be dizzy afterward. Twilight Princess has the Great Spin, which allows Link to release a very powerful spin when he's full on HP. The game also added a tool called the Spinner, which rotates walls in dungeons, and you can ride grooves.
- Max Payne 2 makes use of this trope during the slow-mo reload animation.
- The Top Spin of Mega Man 3 is incredibly effective against one of the Robot Masters, and takes out the last boss in one hit. In fact, it takes out almost anything it can actually damage in one hit. However, it's INCREDIBLY awkward to use, so much so that 99% of players never use it outside of the aforementioned boss battles. When Top Man uses it, it's significantly less useless: it causes collision damage to you and deflects all of your shots, making him Nigh Invulnerable.
- Vamp from Metal Gear Solid 2: Sons of Liberty can spin in place and dodge bullets. This isn't just from one shot. He dodges constant fire from an M16 while spinning in place.
- Metroid has the Screw Attack, and the Spin Attack (a/k/a "Ghetto Screw Attack" in many strategy guides). The former makes Samus invincible, frequently combines with the space jump to allow infinite midair attacks, and usually deals a one-hit kill to all but bosses and (usually) metroids. The latter is a significantly weaker, one-time-only version achieved by spin jumping with the charge beam fully charged.
- Metroid Prime 2 had those annoying Quad enemies (and their boss Quadraxis) who would attack by spinning at Samus like a top.
- Hammer users in Monster Hunter have a spinning hammer attack available to them. It looks cool, but since it's actually a botched version of the charged hammer stomp, there are usually better attack options.
- Mortal Kombat
- Kung Lao. His hat is a giant sawblade! He spins around to create a deadly energy...thing!
- Kabal also has the ability to spin others as a disorienting move, and to messily dismember opponents with later fatalities. Cyrax spins his own head to somehow not only fly off the screen like a helicopter, but turn it into a death-propeller and chopping up his opposition.
- Paper Mario
- In Paper Mario: The Thousand-Year Door, when you are attacked, you can press A to cover up and reduce some of the damage taken, or if you think you're up for it, you can press B for a "super reversal" where the attacker takes one point of damage. Of course, when you do this command, Mario spins in place momentarily. Likewise, most attacks have a hidden set of alternate Action Commands which cause Mario to perform them more "stylishly" for a bonus; some of the "stylish" versions involve spinning.
- Also the Super and Ultra Hammer's Attacks involve spinning.
- In the first game, Mario could spin in whatever direction the player was holding at the time. Whilst it's main use was to get to places quicker, if a certain badge was equipped it could cause the Dizzy (read: Confused) status ailment whenever he used it to run into an enemy.
- There's also an item called the Dizzy Dial, which causes the Screen to Spin around when used and is supposed to cause the Dizzy ailment when it works.
- BOWSER'S ARMS!!
- Yousuke of Persona 4 spins around with both weapons in hand for his follow-up attack.
- Teddie's follow-up attack has him drill into the enemy with his claws, spinning around as he does.
- Yukiko spins with her fan to strike her tarot card, in which her Persona proceeds to spin around before attacking or healing; Chie's Persona spins its weapon during some spells/attacks and Yousuke even does a spinning jump to strike his tarot card. Persona 4 has A LOT of cool spinning.
- In Pokémon, there's an attack called Rapid Spin, which deals pathetic damage but clears the field of hazards and cancels trapping moves, making it incredibly useful in competitive play.
- Generation V introduces the move Drill Run, where the user throws themselves at the enemy while spinning, and gains an increased Critical Hit rate to boot.
- In Prototype one of Alex's strongest melee attacks is the Cannonball, in which he tucks himself into a ball.
- Mike Tyson's Punch-Out!! for the original NES has Super Macho Man, who uses his Super Macho Man Combo (a series of spinning backhands, which are technically illegal) as his signature move.
- In Ratchet & Clank: Up Your Arsenal, Courtney Gears and her backup dancers will attack Ratchet by spinning with their legs. As she is The Dragon to Dr.Nefarious, this would technically count as Everything's Worse With Spinning.
- The Shift series has the screen spin halfway whenever you shift. Touching gravity arrows also causes the screen to spin to the appropriate perspective.
- Sonic the Hedgehog
- Sonic (spiny hedgehog), Shadow (genetically engineered spiny hedgehog), and Knuckles (spiny echidna) can do a spin attack. Tails (fuzzy fox) is just as deadly. Tails has whirling tails of fuzzy doom.
- Then in Sonic Adventure...Sonic, Tails, and Knuckles still have their jump-spin attacks, and can roll. Sonic also has his spin dash. Amy can learn to stand still and spin with her hammer, although since her stages are primarily 'flee from the robot' and the maneuver is very stationary one may never find a use for it. And then Tails gets to spin his tails around, until you get his power up ... and then he gets to keep attacking while moving, nonstop. Even Gamma gets in on the spinny action, as an easy way to clear a room with him is holding the target button and spinning wildly.
- Blaze the Cat spins... and also creates a Fiery Tornado.
- In Spiral Knights, the charge attack of the Calibur line of swords and the Fang of Vog is a 360° spin that can hit multiple times. The Spur and its upgrades are mechanized swords with built-in motors that are constantly spinning.
- The Void Rays in Starcraft II have spinning...parts around the gun.
- Star Fox: "Do a barrel roll!"
- Tequila's ultimate Tequila Bomb attack in the John Woo game Stranglehold has him spinning around in slow-mo with guns in hand, arms outstretched like an angel of death (if you're using Guns Akimbo, that is), and blasting the hell out of every bad guy in the general vicinity. And to top it off, we get the doves flying in slow-mo along with this.
- Street Fighter II
- Mas many moves, many of which involve spinning: Tatsumaki Senpuukyaku, Spinning Bird Kick, Spinning Clothesline, Spinning Piledriver, Cannon Drill, Psycho Crusher, and even the Shoryuken had the character turn 360 degrees. Toss in the Rolling Attacks (which are just spins in another plane) and it's easy to see how someone can get dizzy.
- The character Zangief's whole move-set was designed around full rotations of the D-Pad, often resulting in an onscreen Spin in the performed attack. He's the spinning Russian man! And, in honor of Zangief, other grapplers in the Street Fighter canon (like Hakan in Super SFIV) gained 360-spin (really 270) power grabs.
Zangief took Mike Haggar's piledriver move and added his own extra "twist." Throw in a few back drops and power slams, and you have his ultimate technique, the Final Atomic Buster.
- And in the Alpha series, Guy has the Bushin Tatsumakisempuukyaku which is basically a Hurricane Kick Shoryuken. The move was ported with him to SNES-only Final Fight 3.
- In Capcom vs. SNK 2: Mark of the Millennium, Eagle from the original Street Fighter re-appears with a completely new moveset. All of his special attacks involve spinning in one way or another, except for Attack Reflector St. Andrews Green (which is a golf swing). When he taunts, he twirls his batons around like a drummer.
- Super Street Fighter IV outright overkills with this, as nearly every single new Ultra attack involves some sort of spinning. In fact, of the 35 characters total, around 26 of them have an Ultra that involves excessive spinning of some kind (though your count may vary if you count repeated rolling and flipping as "spinning"). Especially infamous is Akuma's one. And giving the name the Fan Nickname Super Spin Fighter IV.
- Super Smash Bros Brawl
- Both Captain Falcon and Ganondorf can spin around mid-punch which actually make the attack slightly stronger.
- Elsewhere, Meta Knight's side-B turns his sword into a drill with which he flies horizontally across the stage, and neutral-B spins him in place like a tornado (mashing the B button will allow him to take flight). Likewise, Donkey Kong's up-B spins him up into the air like a helicopter. Falco gets in on the spin act, too, with his chain-A. Finally, taking a cue from Super Mario World, Mario can spin his cape at opponents with side-B, and has an attack called "Mario Tornado."
- Luigi has his own version of the Mario Tornado, called the Luigi Cyclone, which (with Rapid B-Button presses) can send him pretty high into the air. Most Luigi players will prefer using this move for vertical recovery rather than his up-B.
- Also in Brawl, Zero Suit Samus has a taunt which involves her twirling around while her whip spins around her body. Admittedly, this doesn't accomplish much of anything, but it looks amazing.
- Kirby has a midair attack where he spins around, kicking at nearby opponents. It looks better than I'm making it sound, seriously.
- Jigglypuff can spin along the ground like a wheel, with devastating effects. The game manual labels that as Rollout, which is a move in the Pokémon games.
- Link's signature spin attack can launch him in the air and hit the enemy several times before sending them flying.
- Rob. Almost every one of his attacks involves spinning. His side B causes him to spin like a top, his down B causes him to charge up a top, which does a lot of spinning, his down smash is a spinning attack, and his neutral air is a spinning thruster attack.
- A few of Bowser's attacks involve him retreating into his shell and spinning, with the most notable being his up-B, the Whirling Fortress.
- Other Mario games:
- The Spin Jump in Super Mario World and the Star Spin ability in Super Mario Galaxy.
- The Topman Tribe in the Battlerock and Dreadnaught galaxies. Bowser would also get his own version of the Star Spin to use against you from the second time you encounter him.
- Before spinning with a cape, Raccoon Mario from Super Mario Bros. 3 could spin and hit enemies with his tail.
- New Super Mario Bros. Wii gives us the propeller hat, which allows Mario limited flight if he, you guessed it... spins. He also slows his descent by spinning as he falls, and can turn his fall into a deadly, drill-like attack.
- Mario & Luigi: Superstar Saga has a few Bros Attacks that involve spinning. Notably, the Splash Bros Advance changes the attack from a combined jump attack to sending Mario drilling into the enemy.
- Tales Series
- The swordsman's technique Tempest. The swordsman makes a rolling leap through the air, twirling their sword around like a giant human rotary saw. Ruca, the main character of Tales of Innocence, can keep an enemy in the air for several seconds by chaining together Tempest, its enhanced version, and the burning version, Fire Tempest. The combo is both effective and awesome. It can also be used for flight in games with a battle mechanic that allows it to be spammed.
- Tales of Symphonia gives us Presea, who wields a large ax that can be at least as large as she is. Most of her techniques involve at least one good full spin of the ax, but her advanced punishment techniques send her spinning like a top. Colette has a few attacks involving her spinning while holding out her twin chakrams. Finally, Regal is a kick-based fighter with a wide range of horizontal and vertical spins, including the Crescent attacks, which make him do vertical spin kicks that cut.
- For another example that Western gamers can recognize, Yuri of Tales of Vesperia is a big damn showoff, as he cannot go one battle without his weapon spinning in one way or another. A lot of his animations involve him twirling the weapon around for no reason, notably the end of his physical combo. On top of that, his most popular arte is easily Shining Fang, which has him spinning his weapon vertically and is a crucial part of his infinite combo.
- Same game, enemy example: Nan does a fair amount of spinning, but her Mystic Arte turns it up to 11.
- Karol has multiple flavors of spinning attacks like the aforementioned Fire Tempest (Vertical spinning), Roaring Revolution (Rolling forward), and Ultra Punishing Swing and its variations (Horizontal spinning). The most notable of the latter would have to be his Ultra Punishing Storm, that makes him spin fast enough to create a tornado and fly into the air.
- One of Kunzite's best moves in Tales of Hearts is the Kuuhasenmeidan, where he dives headfirst into the enemy with all four of his blades pointed forward and spinning like a drill. Overlaps, of course, with the one about drills (it's even in the move name).
- Yoshimitsu and his nemesis Kunimitsu both have spinning backfist and spinning legsweep manoeuvres in the games.
- Mishima Kazuya winds up a powerful uppercut while spinning as well.
- Heihachi has 'Hellsweeps', too.
- And as mentioned earlier, there's the Giant Swing throws.
- Yoshi also has a blade spin move, and a helicopter move. Who knew katanas had aerodynamic properties?
- Touhou series:
- Ran Yakumo and Chen tend to spin whenever they fly around. Or fire bullets at you. Or are being used as projectiles by Yukari. Or any combination of those things.
- And in the tenth installment, Mountain of Faith, we have Hina Kagiyama who twirls around pretty much constantly.
- In more old-school news, PC-98 character Orange is frequently portrayed as a baton twirler due to carrying a baton in canon.
- Some of Cirno's attacks in the fighting games.
Goes in for a flying spin kick while generating ice all around. There's actually no need for the spinkick, but she thinks it's cool.
Cold Body "Super Ice Kick":
A spinning kick from the heavens. The longer this attack hits, the more powerful it is, but Cirno gets dizzy after a while. There's really just no reason for her to be spinning...
- When firing out larger numbers of bullets, Nitori spins at insane speeds.
- The Blademaster's Bladestorm from Warcraft 3 somehow makes him invulnerable to most magic attacks while he is spinning. Also applies to his Defense Of The Ancients cousin the Juggernaut (NOT an example of The Juggernaut, incidentally) with the weaker Bladefury.
- Warriors in World of Warcraft get this one, too.
- Also from Warcraft 3, the Demon Hunter's repertoire of autoattack moves includes a spinning attack.
- Wipeout: If you do a barrel roll during a jump, you gain a massive speed burst that drains a considerable amount of shield energy. Since you're already high up in the air, it's quite likely to shoot you right off the track into buildings or over the railings of bridges.
- In Pixel Junk Eden, spinning draws in nearby pollen, prevents you from gripping terrain you don't want to, and damages some enemies.
- Most ship based emotes in Earth And Beyond involved spinning. Players were fond of combining upward and downward vertical loops to make figure 8s in space. And of course there was the obligatory Do a Barrel Roll (with options of rolling on different axis), bonus points for being usable while in formation. If the formation leader did a barrel roll the entire formation would be forced to preform a giant arching circle through space around that barrel roll.
- In Dubious Company, Tiren gets knocked off the airship. To survive the fall, she starts spinning while repeating her mother's lesson that spinning controls everything...
Tiren (on landing):"...even gravity." (beat) "Hugk!
- In Housepets!, one of Peanut's comics had Spot (Superdog) claiming to see the future. His girlfriend says his super-vision can't do that, but he simply replies, "Spinning was involved."
- Many speedsters from the Global Guardians PBEM Universe are capable of spinning for short periods of time in order to create certain effects or to instantly change into their costume. Gyro, however, is a speedster who specializes in spinning. His powers make him function a lot like a human gyroscope.
- Leekspin. And its many, many knockoffs.
- But not meatspin. (No, I'm not linking it. Google at your own risk.) There is only one SFW version of meatspin, though. Here it is.
- Among the same lines, Reispin, from our very own fora.
- OMG IT SPINS!!!◊
- Meanwhile, things don't seem to get better for the Rolling Girl.
- Super Mario Bros. Z is practically a love letter to this trope.
- Lancer, the flying super-brick of Team Kimba in the Whateley Universe, has this as a move. He extends his PK field over a pair of shortswords and spins. Imagine Superboy as a buzzsaw.
- Shroud, on the same team, uses a similar trick with bladed arms AND legs to create a double-layer buzzsaw in combat.
- The Whirlwind Batting Technique.
- Avatar: The Last Airbender: Airbending is based on the real-life martial art "ba gua", which utilises spinning to generate the maximum amount of energy. Aang mostly just spins his staff.
- Yumi from Code Lyoko sometimes executes a wildly spinning move to confuse the enemies while deflecting/returning their fire with her tessen fans. Fan Nicknamed "Geisha Tornado".
- Futurama: The episode where they deliver a huge block to the pseudo-Egypt planet. After the pharaoh dies, Fry decides to celebrate by spinning until he falls down. He gets roughly one revolution.
- In the episode "Beyond the Sea" of Generator Rex, Rex takes his huge sword, pulls a lever, and turns it into a gigantic spinning buzzsaw. It does pretty much the same amount of damage as it does as a sword, but looks a whole lot cooler. The buzzsaw also has an advantage in that it continues to do damage after the original impact, while the sword expends most of the power on impact. He can also make his giant hands spin to drill under something or just make his punches hurt more.
- Kim Possible's sidekick Ron Stoppable give a new villain the idea for the Spinny Tops of Doom.
- Ninjago is this trope. The primary attack of the main characters is spinning so fast they turn into mini-tornadoes like the Tazmanian Devil. It isn't called Masters of Spinjitzu of nothing.
- Phineas and Ferb use this all the time:
- During the Ear Worm song "Mix and Mingle Machine" for one, which Mixes and Mingles you quite violently, especially when you want to travel tangential to your motion.
- They also build giant tops.
- Popeye has the Twister Punch, wherein he twists his forearm before punching, letting it untwist as it hits the bad guy.
- Rigby suggests this in Regular Show while trying to help Pops get over his stage fright. It works momentarily, but ends up making him so dizzy he falls into an alternate universe.
- The Simpsons: "Treehouse of Horror VII" features drooling aliens Kang and Kodos disguising themselves as presidential candidates, Bill Clinton and Bob Dole. During a speech, Kodos (Clinton) tells his audience that they "must move forward not backwards, upwards not forward, and always twirling, twirling towards freedom", while spinning in circles. To his fortune, the crowd explodes with enthusiastic cheers.
- SpongeBob has "The Bubble Blowing Technique" which involves a lot of spinning.
: First go like this, spin around. Stop! Double take three times: one, two three. Theeeen PELVIC THRUST. Whoooo, whooooooo. Stop on your right foot, DONT FORGET IT! Now its time to bring it around town. Bring-it-a-round-town. Then you do this, then this, and this, then this, then that, then this and that, and then-(Blows bubble)
- The Tasmanian Devil. He eats... and spins... and eats and spins and eats!
- Underdog did this sometimes, most notably once for effective Invisibility. (The idea is that he's spinning too fast to see. No explanation for him being silent as well.)