"Mainstream" Spidey (or the closest character to it) and the one who makes the most use of his webbing - much of his fighting style consists of grabbing nearby objects with weblines and using them to pound on his enemies.
Combat Tentacles: In a departure from most depictions of Spider-Man, the Amazing version uses his webs as flails, usually by web-grabbing rocks and slinging them around.
Improvised Weapon: He relies more on using objects scattered around the background for heavy attacks.
Lightning Bruiser: Compared to the other versions, his fighting style moves him all over the place, making him hard to hit, and his attacks incorporate webbing as a weapon to have a really long reach and hit large groups of enemies multiple times very quickly. There's a reason he doesn't have a Super-Meter like the other combat-heavy Spider-Men. He doesn't NEED it.
Say your prayers, punks. Here comes the Spider-Man.
Voiced By: Christopher Daniel Barnes
This version of Spider-Man prefers to work at night, where he can hide in the shadows and pick his enemies off at his leisure. He can't take quite as much punishment as the others (hence the stealth), but can still go one-on-one with fragment-powered supervillains.
Awesome, yet Impractical: A lot of his takedowns are not silent at all, and take way too long. Close-range takedowns are even worse since you literally have no excuse except challenges to do them. longer range ones are possibly subverted as you can drag enemies into the shadows before you knock them out, and then web zip somewhere else if someone hears you.
Blow You Away: His crowd control and uppercut moves have a wind theme for their names.
Dark Is Not Evil: Black all over, and sticks to the shadows to takedown foes stealthily and brutally. An idealist despite how dark his world is.
Always Night: All of Noir's levels take place at night. Justified, as stealth is his modus operandi and his black costume helps hide him from all the mooks, and all the villains' operations take place at night.
Fights Like a Normal: The other Spider-Men have their durability, so they can just charge in and tank everything. Noir takes on people with guns as a a normal unarmed person would: by sneaking up and doing them in silently. Even in direct combat he barely relies on web powers. Probably because he just got them. Notably, he's the only Spider-Man with any sort of recognizable fighting style, specifically a combination of Good Old Fisticuffs and Chinese Martial arts. Really supports how some think Spidey relies too much on his Spider-Sense.
It's Personal: Notably, unlike the other Spider-Men who simply take the villains as they come, this Peter Parker has suffered much at their hands and HATES them with a passion. Seen especially with Vulture and Osborn.
Ninja Run: When he hides in the shadows, Noir runs like this. In the light, he runs normally.
Weak, but Skilled: Unlike the other Spider-Men who can easily tank gunshots and dodge them with ease, Noir has to rely on hiding. However, he's GOOD at it, mastering his web and crawling powers instantly to stealth kill with ease. He even uses Chinese martial arts instead of mere acrobatics or webbing like the other Spider-Men.
She-Fu: Most visibly out of all the Spider-Men, his attacks are femininely acrobatic. All of his heavy attacks and his Spider Swipe and Spider Fang combos are all involve long strings of extended kicks, almost making him a Kick Chick.
Lightning Bruiser: Third fastest of all the Spider-Men, with his black suit powers and his rage mode making his own unique fighting style.
OOC Is Serious Business: For the most part, he's as snarky as the other Spideys... then comes Carnage's level, which has him completely on edge and much more serious (though he still makes some jokes, such as referring to Carnage as "a monster made of malevolent spaghetti").
Bad Boss: Like the other two, he's not above threatening his henchmen, and during his last boss fight, where mooks appear, he won't give them a sign he's about to attack.
Cursed with Awesome: Those scales that made everyone think him a freak protected him from the spider bites in the original series, and the tablet increased their durability to the point of being Nigh Invulnerable. A justified example, as him being thought of as a freak was his Start of Darkness.
Dangerously Genre Savvy: Setting up the encounter with Spidey in his old carnival gives him a fight on his home turf: He knows every place, and he sets off fireworks to screw with the lighting.
Canon Immigrant: Given the 2099 universe is based on the classic version, the fact they opted to make Kron Stone Scorpion ala Timestorm: 2009-2099 rather than Venom as in the classic 2099 universe could count as this.
Lampshaded in the loading screen comments, which theorizes that they're either one-in-the-same or that "Kron Stone" is a common name in 2099.
Lightning Bruiser: He's larger than Miguel, but is incredibly agile, and is strong enough to tear apart three Private Eye drop ships with little effort.
Fiction 500: Oh boy did I ever have fun with this. I got myself not one, but two oil rigs that I filled with death traps, giant TV screens, dozens of video cameras, some of which doubled as machine guns and rocket launchers, and some flamethrowers. And let's not forget the bombs I set up to create a series of tidal waves! Would you believe I bought all this with merchandise revenue?
Knight of Cerebus: Carnage has what's probably the most downright terrifying level for Ultimate Spidey, has no humorous quirks like the other two Ultimate Spidey villains (Electro, at least, is an entertaining Large Ham and Deadpool's just plain hilarious), and is generally the only opponent Spider-Man has less funny comments toward.
Mook Maker: Spawns symbiote offspring in the latter half of his stage, and the infected corpses of all of the soldiers he killed make up the majority of the mooks of the stage.
Brick Joke: Amazing Spidey notices him in the wall behind Madame Web that had images of various alternate universes and asks, "Is that a cartoon pig?" He then appears during a point in the credits, but he's too late to help.