Spider-Man: Edge of Time is a 2011 video game made by Beenox and published by Activision, and is the second game produced by the studios to be based on the Marvel Comics character Spider-Man (following on from their work on Spider-Man: Shattered Dimensions). In the game, players control both the Amazing Spider-Man and Spider-Man 2099 in two connected timelines that follow the untimely death of Peter Parker. It featured all-new "cause-and-effect" gameplay, where choices and actions can have unintended outcomes on the Spider-Man in the opposite timeline, and a storyline written by Peter David, co-creator of Spider-Man 2099.The plot kicks off when evil Alchemax scientist Walker Sloan travels back to modern-day New York and uses his future tech to found Alchemax decades ahead of when it was supposed to be established. This causes Alchemax to become an even-more mega Mega Corp. which has managed to Take Over the World. Spidey 2099, having gained wind of this plot, learns that a key factor is the death of Amazing Spidey and devises a way to communicate with Amazing Spider-Man to help stop Sloan.
Spider-Man: Edge of Time provides examples of the following tropes:
All There in the Manual: The backstories of new characters like Walker Sloan, Black Cat 2099 and the CEO are all on their figures in the bonus gallery.
Alternate Continuity: If the events present in the story are any indication, then Edge of Time seems to be ignoring One More Day as it has Mary Jane still in a relationship with Peter (whether they're married or not, like their pre-OMD selves, is not explained). Elements from the Brand New Day era of the comics are used however (such as Anti-Venom). Justified in the altered timeline that Sloan's changes happened well before they even got together, which changed their whole history. However, this may still be the case in the regular timeline as Peter is seen trying to arrange a date with her before history changed. Interestingly, the "Temporal Paradox" move pulls up flickering images of what seem to be Mary Jane and May Parker. Make of that what you will.
Alternate Timeline: Discussed, but averted. When they first realize the "quantum casuality" effect, Spidey 2099 explains that, while alterations to the past typically create an alternate timeline, the Time Portal Sloan created to link Amazing Spidey's time with the year 2099 allowed for instant changes to Spidey 2099's timeline and vice versa.
Canon Foreigner: Walker Sloan, the game's Big Bad, Black Cat 2099, and Peter Parker 2099. Atrocity, a combination of Sloan, Anti-Venom, and Doctor Octopus. Arcade, Overdrive, and Big Wheel are given 2099 counterparts for the Nintendo DS version.
Cloning Blues: Black Cat 2099 is a clone of the original Black Cat and there are other clones who serve as Mooks.
Clothing Damage: Amazing Spider-Man's costume gets wrecked over the course of the game. Near the end, his hair and ear are clearly visible.
Cluster Shock Bomb: Spidey 2099 still has his potty mouth. Amazing Spidey lampshades this.
Spider-Man: (crawling away weakly, Anti-Venom poised to strike) O'Hara... maybe I would've listened to you... if you didn't say "shock" all the time.
When Miguel contacted Peter via Applied Phlebotinum telepathy, the latter asks, half-jokingly, if any other "mes"are in his head too. note It's not clear if the two games are in the same continuity, or this version of Peter went through Shattered Dimensions, or only the original timeline Peter, or—ouch!
It's given a second nod in the bonus costumes, with the Spider-Man 1602 and New Ultimate costume referring to the "Crisis of the Shattered Dimensions".
Also, there's the various archive rooms of Alchemax's CEO a.k.a. Peter Parker 2099. They're filled with statues of Amazing Spider-Man's villains from Shattered Dimensions, bearing the exact same designs.
On his route to trying to stop Anti-Venom from killing Peter, one of the rooms Miguel passes through contains the body of Scorpion 2099 in a tank of chemicals. Scorpion was one of the opponents Miguel defeated in Shattered Dimensions. Spider-Ham can also be found at the beginning of Chapter 15 in a similar tank.
The Sandman can also be found in a chemical tank in "present day" Alchemax, whilst Peter is fleeing from Atrocity.
On the desk of the CEO in his office, is the Tablet of Order and Chaos from the previous game.
Cross Counter: How Amazing Spider-Man's fight with Anti-Venom ends.
Crossover: A "truer" crossover than the previous game, the two Spider-Men are in direct contact with each other, their timelimes are "bleeding" together, and they each even spend a couple of levels in each others timeline. They still don't spend a lot of time in the same timeline simultaneously, though...
Honor Before Reason: Though Amazing Spidey freely admits that he doesn't want to die, he adamantly refuses to leave the Alchemax building if it means letting Anti-Venom rampage about and endanger innocent people, much to Spidey 2099's annoyance.
Hopeless Boss Fight: The first boss, Anti-Venom. For Amazing Spider-Man. Spider-Man 2099 has better luck.
Hope Spot: Amazing's battle with Anti-Venom begins like a normal boss fight and Amazing even tosses him through a door. Then Anti-Venom nullifies his powers bringing an even fight into a No-Holds-Barred Beatdown.
"I Know You're in There Somewhere" Fight: Spider-Man tries this on Anti-Venom after learning about the control chips. It doesn't entirely work, but it does get Brock to fight their influence long enough to keep Spider-Man from getting killed right away.
Ironic Echo: Tends to be exchanged between the two Spider-Men, such as "do better than your best!"
Meanwhile, in the Future: Both Spider-Men are actually working together & talking to each other whilst in their home time periods — Amazing Spider-Man can destroy things so that they won't be there in the future, after said thing has created a problem for Spider-Man 2099. Justified by the creation of a second time gate, which linked the two moments in history and allowed for instantaneous changes.
Old Save Bonus: If you have a Shattered Dimensions save file on the console when you boot up Edge of Time, the game unlocks 10 (8, if you own a Wii) alternate costumes for the player to use.
One-Winged Angel: After Anti-Venom gains control of himself, he proceeds to attack Walker Sloan. Sloan runs to the time portal while Doc Ock is repairing it, and all three are tossed into the unstable portal. Out comes Atrocity, a monstrous combination of the three, similar to Monster Ock in the PS1 game.
The Password Is Always Swordfish: Subverted when Amazing Spider-Man tries to use Spider-Man 2099's password, which is just "Lyla", to access Alchemax's archives and it doesn't work. It's then played straight when Spidey grumbles that he wishes it could just grant him access and it does. And here lies a bit of Fridge Brilliance: WHY do you think the archive lets Peter Parker have the access he asked for?
Powered Armor / Spider Tank: Peter Parker 2099 pilots one of these during the final battle. Amazing Spider-Man speculates that Peter's powers have deteriorated over time, making the suit a necessity.
Really 700 Years Old: Black Cat 2099 was given an anti-aging drug, resulting in her looking younger than she really is. Same goes for Evil Peter.
Ripple-Effect-Proof Memory: Spider-Man 2099 gains this due to being in the time portal just after Walter went back in time. Amazing Spider-Man, of course, doesn't have this benefit.
Rule of Three: Lampshaded when Amazing Spider-Man has to retrieve three time gate parts, each controlled by three consoles.
Spider-Man 2099: The part will be safe to take after all three consoles around it are deactivated. Amazing Spider-Man: Why do these things always come in threes? Spider-Man 299: I have no idea. Amazing Spider-Man: You know, that's going to bug me the rest of the day.
Scenery Porn: The detail put into the outdoors can be astounding.
Teeth-Clenched Teamwork: Amazing Spider-Man isn't immediately inclined to believe some guy from the future claiming he's going to die because of his new workplace and Spider-Man 2099 is rather frustrated by his predecessor's inability to stay out of life-threatening situations. They get along better as the game progresses.
Let's say Spidey 2099 is having trouble fighting an advanced mech, if Amazing Spidey destroys the prototype in his time line, the mech won't be there to fight Spidey 2099.
Amazing Spidey often lampshades all of the time travel logic that's tossed around in this game. Spidey 2099's response is basically "Look, do you want a two-hour lecture on quantum physics?"
Also a possible reason for why all the stuff destroyed 80 years ago weren't repaired or renewed in the 80 years between time periods. Peter knows what needs to be and what needs not to be when he is CEO in 2099.
Well-Intentioned Extremist: The Alchemax CEO, aka Peter Parker 2099, explains to Spider-Man 2099 his plan: he wants to harness the quantum energy from Sloan's gateway and rewrite history to reverse Amazing Spidey's mistakes, including the deaths of Uncle Ben and Gwen Stacy and her father. However, as pointed out by Spidey 2099, he's trying to play God and harness power no human is meant to, and he'll most likely just end up destroying himself and all of reality. The CEO ignores him.
What Are Records?: Miguel is rather unfamiliar with past tech and terms, not knowing about the World Series, cell phones or even toasters.
What the Hell, Hero?: Both Spider-Man call each other out on this. Amazing Spidey chews out his future counterpart for allowing innocents to die by not doing anything while Spidey 2099 snarls at him about not focusing on fixing the time stream.