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King Ton

https://static.tvtropes.org/pmwiki/pub/images/kin_king_ton.png
Voiced by: Issei Futamata

The pig that was mistaken for Kinnikuman, and raised on planet Kinniku in place of Sugar. Around the time of the series, he had grown into a heavyweight champion and took over the planet by defeating the Mayumi in wrestling.


  • The Ace: By the time the series had begun, he had won the championships in Wrestling, Boxing, and Judo.
  • Deus ex Machina: How he was beaten at all. None of the Kinnikus could beat him, but, lo and behold! The butcher he ran away from just happens to be in the stadium.
  • Meaningful Name: ton means pork.
  • Meaningless Villain Victory: He treats Kinnikuman to a Curb-Stomp Battle thrice over, but can't enjoy his victory as the butcher he escaped from years ago showed up at that moment, forcing him to run away again.
  • Only Known By His Nickname: According to the butcher, King Ton's real name is Ikue.
  • Pig Man: He was a normal pig but due to being raised on planet Kinniku, he would become more anthropomorphic.
  • Prince and Pauper: Spoofed; Suguru was so ugly as a baby that when the pig showed up on the royal Kinniku family's ship, Suguru was the one who was thrown out! And the pig would be raised into an excellent fighter while for a long time, Suguru would be an incompetent fighter. After King Ton ran away, Suguru would spend years trying to re-earn his heritage.
  • Starter Villain: THE first major threat Kinnikuman was tasked to defeat. After running away, he was never seen again.
  • The Usurper: Took over Planet Kinniku by beating Mayumi in combat.

Kinkotsuman (Skullduggery in US)

https://static.tvtropes.org/pmwiki/pub/images/kin_kinkotsuman.png
Voiced by: Issei Futamata (original series & movies), Hideyuki Hori (Nisei)

  • Abusive Parents: In Nisei, it's revealed that whenever Kinkotsuman wasn't watching the Justice Choujin fight against the villains of the arc, he was venting his frustrations at his failures on his son, Bone Cold (who was very timid at the time). Said way to vent was to put Bone Cold through harsh training, which caused much resentment towards him.
  • Adaptation Expansion: A lot of the anime's filler involve Kinkotsuman's antics, whereas in the manga he barely appeared at all.
  • The Atoner: He feels very guilty of what he did and tries to make amends, but Bone tells him it's a little late to do that.
  • Be Careful What You Wish For: The training ensured that Bone Cold became a lethally competent fighter, a sadistic assassin in the underground and he hated Kinkotsuman with every fiber of his being. It also made him one of the most, if not the most viciously effective Hero Killer choujin in the series, which caused arguably the biggest tragedy to the Muscle League at the point.
  • Big Bad Wannabe: You'd have to be pretty weak to have to rely on guns and giant monsters instead of using wrestling moves in this universe. Despite being an Arch-Nemesis to Suguru, he's nowhere in the same league as most of the villains, let alone Big Bads like Akuma Shogun and Super Phoenix.
  • Camp Straight: Acts very flamboyant, but he has a wife and son, the latter of whom became a ruthless assassin and effective Hero Killer in his own right due to his abuse.
  • Dem Bones: To Kinnikuman's muscles.
  • Evil Counterpart: As much as a villain as Kinnikuman was a hero.
  • Evil Laugh: —> Mu-hyo-hyo-hyo-hyo!~
  • Facial Markings: Has the kanji 骨 (kotsu), meaning "bone," on his forehead.
  • Finishing Move: He had none in the actual series, but in the video games he had the Shooting Lucky Strike, which was just to simply shoot the opponent with a blade, much like his son's finisher.
  • Harmless Villain: As the Cerebus Syndrome hit, he became less and less intimidating; becoming a Sitcom Arch-Nemesis to Kinnikuman and eventually fading into the background.
  • Ineffectual Sympathetic Villain - Kinkotsuman and Iwao are complete losers, plain and simple. Before the Cerebus Syndrome set in however, they somewhat subverted the trope because Kinnikuman was just as big a loser.
  • Known Only by Their Nickname: Kinkotsuman's real name, Sharékoubé, was only stated in his first appearance. Every other time he's referred to as Kinkotsuman.
  • Mad Scientist: Has created a plethora of gadgets to use against Kinnikuman, as well as the Black Shadow robot.
  • Meaningful Name: "Kinkotsu" means "bone and sinew," or, roughly, "skin and bones," the opposite of kinniku.
  • Nice Job Fixing It, Villain: His abuse of his son, which later made him into the galaxy's best assassin has done more harm to Muscle League than anything he's done himself.
  • Secretly Royalty: It's easy to forget that he's a prince just like Kinnikuman.
  • Sitcom Arch-Nemesis: After going through some serious Villain Decay, he mainly spends his time foiling Kinnikuman's attempts to succeed, but nothing too major.
  • Villain Decay / Villain Forgot to Level Grind: He started out fairly menacing, but as Kinnikuman and the series got more serious, he, well, didn't.
  • White Hair, Black Heart

Iwao

https://static.tvtropes.org/pmwiki/pub/images/kin_iwao.jpg
Voiced by: Masaharu Sato (original series)

    American World Dream Choujin Tournament 

Skull Bozu

https://static.tvtropes.org/pmwiki/pub/images/kin_skull_bozu.jpg
Voiced by: Masaharu Sato (original series)

  • The Dragon: Technically, he works for Sheik Seijin. Actually, he's the main villain of the American Tour arc.
  • Evil Genius: He relied more on scheming and dirty tricks to bring down his enemies in the American Tour arc.
  • Heel–Face Turn: Implied. He pretty much disappears after the American Tournament arc, but by his next appearance in the Scramble for the Kinniku Throne arc he shows up along with all the Idol Choujin to cheer for Kinnikuman in his fight against Super Phoenix.
  • If You're So Evil, Eat This Kitten!: In the American Tournament arc, the World Choujin Federation suspect African-American southerner "Channelman" (Kinnikuman in disguise in order to infiltrate their organization) of being Kinnikuman, Skull Bozu put out a picture of Mayumi for him to stomp, as part of a test to prove that he was not. This is subverted because "Channelman"... gladly stomps on the photo, to which Meat silently remarks that this sort of test is easy for Kinnikuman, who has the least respect for his father.
    • Played straight with his partner Devil Magician's condition for joining: bring in the severed head of a heroic Choujin. Two of the applicants try to fake it and are kicked out, while Devil Magician passes by bringing the head of a rival company's former champion.
  • Manipulative Bastard: Even his boss Sheik Seijin is frightened at Skull's plans.
  • Spikesof Villainy: Can grow spikes all over his body, except his head.
  • Tattooed Crook: He has them all over his body.

Sheik Seijin

https://static.tvtropes.org/pmwiki/pub/images/sheik_seijin.jpg

Devil Magician

https://static.tvtropes.org/pmwiki/pub/images/kin_devil_magician.jpg
Voiced by: Masaharu Sato (original series)

    Seven Devil Choujin 
https://static.tvtropes.org/pmwiki/pub/images/Seven_Devil_Supermen_5836.jpg
In the back from left to right: Buffaloman, Black Hole, The Mountain; the front from left to right: Springman, Stecase King, Atlantis and Mr. Khamen

In General

Stecase King

https://static.tvtropes.org/pmwiki/pub/images/stereo_cassette_king_muscle_shotpng.png
Voiced by: Issei Futamata (original series), Tetsuya Kakihara (Perfect Origin arc)

  • A Day in the Limelight: Gets a short manga series based on Deep of Muscle Episode 22 with Sneagator, where Sneagator teaches him how to use his recordings properly.
  • Ditto Fighter/Power Copying: His fighting style involves using tapes of recordings of other Choujin in order to perfectly imitate their fighting styles and techniques. In the 2012 manga, he gains a new collection of Choujin tapes, including Neptuneman, Mammothman, Kinnikuman Zebra, and Warsman's techniques.
  • Finishing Move: Thanks to being a Ditto Fighter he can use the finishing move of anyone he's taped. His own finishers are Hell's Symphony and Symphony of the Devil. He created the latter on the spot in his fight against Kinnikuman, after he realized that Kin's mask acted as a sound barrier.
  • The Gimmick: Almost all of his attacks revolve around him copying other wrestlers moves with his cassette tapes. Sneagator realizes that gimmick causes Stecasse King to have an ego trip and resolves to fix that problem. In fact, this gimmick causes Stecasse King to not change into whatever he's copying and change into a version that is just happy to pull off their finishers.
  • Hoist by His Own Petard: Ultimately loses his fight when he uses a tape of Kinnikuman... from three years prior, during his Loser Protagonist days.
    • In Deep of Muscle Episode 22, Sneagator was able to break out of Stecasse King's copied Pallo Special because he was able to exploit Stecasse King's arrogance.
    • Seven years later, he suffers the same fate, for different reasons: He ends up using Warsman's Palo Special on Turboman, which lets Turboman activate Earth Unit and transfer the damage to him, eventually killing him.
  • Image Song/Leitmotif: "Marui Kasetto Dai Henshin".
  • Knight of Cerebus: He's the weakest member but does enough damage to Kinnikuman to leave him hospitalized. This confirms that the Devil Choujin aren't screwing around.
  • Loud of War: His own finishers are definitely this.
  • So Last Season: He was actually dominating his match with Kinnikuman until he used his tape of Kin to ironically defeat him with his own moves. He forgot to take into how his opponent Took a Level in Badass in between that cassette being recorded.
  • Wake-Up Call Boss: Served as this for Kinnikuman.
  • Wicked Cultured: He uses classical music for his Devil's Symphony, such as Beethoven's Für Elise, suggesting he enjoys classical music.

Black Hole

https://static.tvtropes.org/pmwiki/pub/images/black_hole_4_2.jpg
Voiced by: Daisuke Gōri, Kazuhiko Kishino note  (original series), Toshiya Miyata (Perfect Origin arc)

  • The Bermuda Triangle: According to Deep of Muscle, Black Hole's clan is responsible for dissappearances around the Bermuda Triangle.
  • Combat Pragmatist: He pokes Jack Tea's eyes, and kicks his groin immediately after. Buffaloman and Springman justify his actions, being true to the nature of a Devil Choujin.
  • Better to Die than Be Killed: Defied. He uses his Red Mantle of Death attack to interrupt Dalmatiman's post-defeat suicide and kill him himself. He later tries this on Jack Tea, but it does not work.
  • Exactly What It Says on the Tin:
    "So why do I have a hole in my face? Read my name, Black Hole!"
  • The Faceless: Literally has no face.
  • Finishing Move: Four Dimension Kill, introduced in the Revival manga.
  • Genre Savvy: In his fight, he knew better than to go easy on Kinnikuman because he's winning, due to being an avid reader of the manga. For a non-Fourth Wall Breaking example in that same fight, he convinced Kinnikuman that he had given him an advantage by making sure that the ring was surrounded by a solar panel. In reality, it was Black Hole who had the advantage because the light from the sun would allow him to manipulate the shadows formed.
  • Gravity Sucks: His name is Black Hole''.
  • Humanoid Abomination: He's able to turn into a shadow, and multiply himself using light, and his body is also a gateway to another dimension that affects reality itself, as injuries he sustain will function as holes and he's also able to send people to other places on earth using himself as a portal.
  • Image Song/Leitmotif: "Bermuda Mystery"
  • Living Shadow: Becomes this during his fight against Kinnikuman.
  • Squishy Wizard: Sort of. The guy can create black holes and manipulate shadows, but an elbow drop was all Kinnikuman needed to defeat him. Averted in the 2012 revival, where he takes a massive amount of punishment from Dalmatiman and Jack Tea's respetive matches, and still wins both.
  • Start of Darkness: Deep of Muscle's Episode 9 covers how Black Hole was motivated to become a Devil Chojin. It was to obtain enough power. For Black Hole, Might Makes Right.
  • Tag Team: 4-D Killer Combo (with Pentagon)

Mr. Khamen

https://static.tvtropes.org/pmwiki/pub/images/kin_khamen.jpg
Voiced by: Ryōichi Tanaka (original series), Kishow Taniyama (Perfect Origin arc)

  • Evil Genius: He's the man that the other Devil Choujin go to to confirm the probability of victory.
  • Finishing Move: "Mummy Package", probably the most disturbing finisher in the whole series.
  • Hoist by His Own Petard: His usage of Mummy Package against Crushman doesn't end well when he realizes he's dealing with a Robo Choujin.
  • I'm a Humanitarian: Takes a bite out of Brocken Jr's shoulder, and later tries to suck out his innards.
  • Image Song/Leitmotif: "Farao no Noroi" ("The Pharaoh's Curse")
  • Mask of Power: Which he uses to hide his fangs.
  • Ninja Pirate Robot Zombie: An ancient Egyptian Pseudosatanist Wrestler who has attributes of both a mummy and a vampire alongside of having seemingly magical abilities.
  • Seers: Serves as this for the Seven Devil Choujin, as he predicts how the group would defeat Kinnikuman. However, he also predicts that five others would protect him.
  • Surprisingly Realistic Outcome: The anime censors him accidentally using his Pharaoh's Curse on the referee by replacing said ref with Kinkotsuman, who is perfectly fine due to not having any flesh or blood for him to drain.

The Mountain

https://static.tvtropes.org/pmwiki/pub/images/the_mountain_2.jpg
Voiced by: Yonehiko Kitagawa (original series), Mitsuaki Kanuka (Perfect Origin arc)

  • Boring Yet Practical: His finishing move is just a top-rope splash that is extremely dangerous due to him weighing a lot. The 2012 sequel also shows him doing Judo moves.
  • Disney Villain Death: Twice, even. He tries to take Terryman and Strong The Budo with him when he dies, making the ring collapse.
  • Exactly What It Says on the Tin: He's a mountain peak with arms and legs.
  • Finishing Move: "Mountain Drop", which is a simple top-rope splash. He's a mountain though, so it's pretty nasty.
  • Image Song/Leitmotif: "Jigoku no Sanmyaku" ("Mountains from Hell")
  • It Only Works Once: Invokes this when Brocken Jr and Geronimo try to use Mongolman's spirit world door to help the Muscle Bros. fight the Devil Choujin spirits Sunshine and Ashuraman summon, similar to what happened during the Kinnikuman-Atlantis match. Mountain kicks them both out.
  • Mighty Glacier: His sheer size and mass makes him extremely slow, but he's extremely strong if he does catch someone.
  • Spell My Name With An S: While it's romanized as "The Mountain", the name's actually written in Kanji, reading MaUnTen, which roughly translates to "Demon from the Clouded Sky".

Atlantis

https://static.tvtropes.org/pmwiki/pub/images/kin_atlantis.jpg
Voiced by: Yasuhiro Mamiya (Perfect Origin arc)

  • Finishing Move: Atlantis Driver, Tower Bridge
  • Hero Killer: He kills Robin Mask in the Seven Devil Choujin arc.
  • High-Pressure Blood: His "Mount St. Helens' Eruption". It involves grabbing the opponent and drawing all the blood out of them from their wounds, in a way similar to how Mount St. Helens erupts.
  • Making a Splash: He can control water no matter what form it's in, including blood.
  • Taking You with Me: Kills Marlinman with the Tower Bridge as he's being impaled by the latter's nose.
  • Worthy Opponent: It is revealed that he feels this way towards Robin Mask, whom he honors by using his signature Tower Bridge to finish Marlinman

Springman

https://static.tvtropes.org/pmwiki/pub/images/kin_springman.jpg
Voiced by: Hideyuki Tanaka (original series), Hiroyuki Yoshino (Perfect Origin arc)

  • Arch-Enemy: Chooses Mongolman to destroy.
  • Berserk Button: Mention Stecasse King in a mocking way after his death and watch him go absolute apeshit on your ass. A lesson Turboman learned the hard way.
  • Beware the Silly Ones: He has a, quite frankly, ridiculous design, being a spring with arms and legs as well as a face. Despite this, he gives Wolfman a horrible death by literally squeezing him into pieces.
  • Even Evil Has Loved Ones: Stecasse King, his closest friend among the Devils. Turboman killing Stecasse King is the reason Springman is so adamant to fight him.
  • Exactly What It Says on the Tin: Like The Mountain, he's arms and legs stuck onto a spring.
  • Facial Markings: Has an S on his "forehead."
  • Fastball Special: Most, if not all, of his tag moves with Buffaloman involve him being launched in some manner by his much larger and more powerful partner, with the exception of the Longhorn Train.
  • Finishing Move: Devil Tomboy, Longhorn Train (w/ Buffaloman)
  • Heel–Face Turn: During the intervening years.
  • Kick the Dog: Throws a bunny into a device meant to kill Meat's remaining parts once 60 minutes were up, just to show how it would electrocute it.
  • Knight of Cerebus: He kills Wolfman, setting up the Anyone Can Die possibility in the series.
  • Tag Team: Diabolos (with Buffaloman)

Buffaloman

https://static.tvtropes.org/pmwiki/pub/images/buffaloman_kneeling.jpg
Click here to see him under the Devil's control
Voiced by: Masaharu Sato (original series), Kenji Nomura (Nisei), Wayne Grayson and Dan Green (English), Hiroki Yasumoto (Perfect Origin arc)

  • Adaptational Nationality: Russian in the English dub of Ultimate Muscle.
  • The Artifact: His 10 million power level was still being treated as a big deal long after other chojin with even higher power levels were introduced.
  • Awesomeness by Analysis: Developed a counter for the Kinniku Buster before his match with Kinnikuman.
  • The Big Guy: Post-Heel–Face Turn.
  • The Brute: As a Devil Choujin
  • Combat Pragmatist: He feigned a handshake to sucker-punch Terry the Kid. When Terry complained, Buffaloman pointed out he was once aligned with evil.
  • Deal with the Devil: How he got his 10 million Choujin Power.
  • Drill Sergeant Nasty: While all the trainers at the Hercules Factory are strict, Buffaloman was called the "Nightmare Teacher."
  • Expy: Of Bruiser Brody.
  • Finishing Move: Hurricane Mixer, Hurricane Heat, Tomahawk Hurricane, Choujin Cross Slam, Longhorn Train (w/Ramenman and Springman), and Hurricane Gigablaster which he used against Ganman.
  • Foe-Tossing Charge: His signature Hurricane Mixer move.
  • Good Scars, Evil Scars: One of the strangest plays on the trope ever. Thanks to his Deal with the Devil, every time he defeats an enemy he gains a scar, which is weird enough. But the weirdest part is that they are living scars, which he can place on his enemies, which usually result in one thing happening to the victim.
  • Heel–Face Turn: Befriended the Justice Chojin after his defeat in the Seven Devil Chojin arc. He also became a stern teacher in Ultimate Muscle, as well as a core member of the Muscle League.
    • It is later subverted in the 2012 revival. He rejoins the Devil Chojin, but he still respects and trusts the Justice Chojin, especially Suguru.
    • His Heel–Face Revolving Door gets deconstructed in his fight against The One. The One explains that joining each side from one to another affected his own potential due to his conflicting loyalty and he realizes now that Suguru will always consider him his friend. This makes him realize he needs to find his own path and decides to become The One's student to live up to his potential of becoming the strongest Chojin.
  • Horned Humanoid
  • Image Song/Leitmotif: "Akuma no Mougyuu" ("Devil Buffalo"). Oddly enough, this is still his Image Song after his Heel–Face Turn.
  • Launcher Move: His "Hurricane Mixer" and "Hurricane Heat" techniques
  • Lightning Bruiser: He's got a 10 million power level, but not only is he fast enough to literally spin circles around his opponent with his "Tomahawk Hurricane" move, but he can also make himself faster by lowering his power level.
  • Meteor Move: His "Buffalo Bomb" technique
  • Retired Badass: In Ultimate Muscle
  • Tag Team: 20 Million Powers (with Mongolman); Diabolos (with Springman)
  • Unskilled, but Strong: His schtick before his turn. He believed that enough power can overturn any technique.
    • This might still be the case, as he overloaded the Earth Unit by having apparently more than 80,000,000 power via Power of Friendship. note .
    • This backfires him hard in his battle against The One, who's the ancestor of his family lineage and is Strong and Skilled like The Man.

    Golden Mask 

Tropes Associated With Six Devil Knights

  • Elite Mooks: They describe themselves as being the higher ups on Devil Choujin hierarchy and Buffaloman and Black Hole were merely Mooks compared to them. In the 2012 manga, they raid the Choujin Graveyard while the Seven Devil Choujin act as decoys for the Perfect Large Numbers.
  • Exactly What It Says on the Tin: With exception of Sunshine, each of the characters are shaped like their names suggest
  • Quirky Miniboss Squad: For Akuma Shogun
  • Power Stable:
    • The Centerpiece: Sunshine
    • The Heir Apparent: Asuraman
    • The Enforcer: Planetman
    • The Muscle: Junkman
    • The Point Man: Sneagator
    • The Manager: Akuma Shogun
    • The Hanger-On: The Ninja

Sneagator (Shocodile in US)

https://static.tvtropes.org/pmwiki/pub/images/kin_sneagator.jpg
Voiced by: Issei Futamata (original series)

  • A Day in the Limelight: Sneagator gets a short manga series based on Deep of Muscle Episode 22 with Stereo Cassette King, where Sneagator teaches Stereo Cassette King how to use his recordings properly.
  • Even Evil Has Standards: He was angered over Ganman using his eye powers to expose humans out of their lies.
  • Generation Xerox: Played with. His son, Sneagator Jr., looks just like his humanoid reptile form, but was weak and sickly. His grandson, MAXman (The Pumpinator), looks pretty much like a normal human and only turns into a shoe.
  • Healing Factor: In his true form, he can regenerate his limbs.
  • Hollywood Chameleons: Exaggerated with his chameleon form, as he literally becomes invisble.
  • Meaningful Name: Yes, he is a sneaker-alligator hybrid. Who wears sneakers. And can transform into one.
  • The Mentor: Served as the to the Seven Devil Choujin, regarding Buffaloman and Black Hole as his best students. When he is defeated by Ganman, he charges them with taking revenge for him.
  • One-Winged Angel: His true form as a T-Rex foot counts as this.
  • Reptiles Are Abhorrent: He is a reptile choujin and fights as brutally as one as he resorts to chomping and shredding Kinnikuman in his crocodile and frilled lizard forms respectively
  • Rule of Cool: The sole reason why he's able to use his frill like a rotor and not only fly around (even hovering in place!) but actually draw people near him with wind force.
  • Scaled Up: Exaggerated. His entire gimmick is that he's able to shapeshift into various different reptiles, but also the foot of a T-Rex.
  • Taking You with Me: Tries to do this after Kinnikuman kills him. He succeeds, but it's eventually all for naught thanks to Wolfman's Heroic Sacrifice.
  • Voluntary Shapeshifting: He can turn into any type of reptile. He even has a rather profound quote regarding this trope in his book "Transformation Method":
    "Transformation is, essentially, being reborn. One casts off one's weak self and begins a new existence by acquiring a new, stronger self. If one can understand the reality of this deep secret, one becomes capable of navigating any adversity. That adaptability is the single strongest benefit of transformation."
  • Wake-Up Call Boss: Like Stecase King he's the weakest of the group, but puts Kinnikuman through more trouble than Buffaloman and establishes the threat level of the Devil Knights. To the point that for once, he succeeded in killing Kinnikuman despite losing!

Planetman

https://static.tvtropes.org/pmwiki/pub/images/kin_planetman.jpg
Voiced by: Hideyuki Tanaka (original series)

Junkman

https://static.tvtropes.org/pmwiki/pub/images/junkman_ms_4.jpg
Voiced by: Kazuhiko Kishino (original series)

  • Beware the Silly Ones: He may have a really mundane character design, but he nearly killed Robin Mask and defeated Painman by destroying his Nigh Invulnerable body!
  • Garbage Wrestler: If the name is any indication...
  • Impaled with Extreme Prejudice: How he fights, mostly.
  • When All You Have Is a Hammer…: Played with, it looks like he's only able to attack with his bars with spikes for hands, but he's also able to grow spikes on his chest, a face in the back of his face and the the ability to rotate his arms to attack from behind. He can also use them to heat up the arena around him in order to harm Painman.

The Ninja (Ninja Ned in US)

https://static.tvtropes.org/pmwiki/pub/images/ninja_8.jpg
Voiced by: Masashi Hirose (original series), Hiroaki Hirata (Nisei)

  • Combat Pragmatist: He makes this into an art form, befitting of a ninja, as he uses various ninjutsu to gain unfair advantages over his opponents.
  • Finishing Move: Binding Spider Web and the Waterfowl Feather Ring Jutsu
  • Heel–Face Turn: He's the Aloof Ally of the group, and one of the few to take training even in times of peace.
  • Image Song/Leitmotif: "Japanese Magic"
  • Killed Off for Real: By Hanzo in Ultimate Muscle.
  • McNinja: In the dub of Ultimate Muscle, Ninja Ned is an American fan of ninjas.
  • Ninja: It's true, I swear!
  • Playing with Fire: Similar to Planetman; he wields The Power of the Sun, by shooting it out of his mouth, the difference is that he can conjure more than him. After his Heel–Face Turn, he upgrades it to a fire wheel.
  • Start of Darkness: Deep of Muscle's Episode 3 covers why The Ninja became a Devil Chojin in the first place. He was tempted by Satan after failing to protect everything he held dear to him.
  • The Worf Effect: Despite being a former Devil Knight, he gets beaten by Brocken Jr., Satan Cross and Hanzo. Subverted in the 2012 series. He defeats Crowman, but is no match for Psychoman later on. Granted, he was still carrying his injuries from the previous match. At the very least, he survived this.

Sunshine

https://static.tvtropes.org/pmwiki/pub/images/sunshine_attack.jpg
Voiced by: Masaharu Sato (original series & Nisei), J. David Brimmer (English dub)

  • Adaptational Nationality: His profile in US Ultimate Muscle material lists him as "Living in Florida," a play off of Florida being nicknamed "The Sunshine State." His original profile lists him as being from Nazca, Peru.
  • Affably Evil: He believes in The Power of Friendship, and politely asked if his opponent, Geronimo could help him back up, once he had been stuck in the ring mat. After the Time Skip leading to Nisei, he's a Cool Old Guy that happens to be an Evil Mentor for the Dmp.
  • Asskicking Leads to Leadership: He's described as the boss of the Devil Knights by the Justice Choujin
  • Dented Iron: The intervening years haven't been kind to him either. He's noticeably thinner in Nisei, not to mention the fact that he now wears an eyepatch.
  • Even Evil Has Loved Ones: Deep of Muscle reveals that he had a Brutal Chojin mentor in between Golden Mask and Dream Tag Tournament arcs. His name was Rollerman and he taught Sunshine the Desert Roller Dehydration Squeeze technique. When a group of Justice Chojin was about to execute Rollerman, Sunshine avenged him, but Rollerman passed away because of his wounds. As a result, Sunshine honored his memory with his Cursed Roller technique.
  • Even Evil Has Standards:
    • Sunshine hates the poor treatment given to Rollerman by the hypocritical mob of Justice Chojin.
    "He has caused you a lot of trouble, I'm sure! But haven't you been the ones who have been driving him crazy and leaving him all alone? Then you're just as guilty as he is, aren't you? You can't understand how lonely he is.”
    • He is appalled by the Perfect Choujin removing the masks of the Choujin that they defeat.
    • In Nisei, he is disgusted when Checkmate elbows a boy.
    "What kind of monster have I created? No matter how evil you get, you never hit a child! I mean, sure, you make them do a few million sit-ups, or they don't get supper, but you never hit them!"
  • Evil Mentor: To Checkmate and Rex King.
  • Finishing Move: Demon World Hell Tour (Blockin' Rockin' in US), Cursed Roller.
  • Five Moves of Doom: The Demon World Hell Tour, which chains the Hell's Top, Hell's Pyramid, and Hell's Arch.
  • Fluffy the Terrible: Come on. You can't really say that you expected him to be a golem with a name like Sunshine, can you?
  • Love Makes You Evil: Or rather, Friendship Makes You Evil. He says that the reason why he went back to being evil in Nisei was because it was the only time he had friends.
  • Genius Bruiser: Relies on brute force to win like The Mountain, but he's not afraid to think when it's required of him.
  • Image Song/Leitmotif: "Sand Monster"
  • Informed Attribute: He's described as being the leader of the Devil Knights, but doesn't order them around. He even lets Ashuraman, who should be his subordinate, be the leader when they form the Stray Devil Choujin Combo.
  • Light Is Not Good: His name means sunlight, but he's the strongest of the Devil Knights.
  • Non-Indicative Name: Despite the name, he's a sand golem and none of his moves involve the manipulation of sunlight.
  • Sand Blaster: He is composed entirely out of a golden sand like material which enables him to take on various forms, or he can just turn into a pit of quicksand.
  • Shout-Out: Named after the Sunshine 60 building in Tokyo.
  • Tag Team: Stray Devil Choujin Combo (with Ashuraman)
  • Taken for Granite: This happens to him temporarily during his fight with Thingman.
  • Villainous BSoD: Goes into one due to The Power of Friendship of Kinnikuman and Kinnikuman Great/ Terryman were emitting.
  • Voluntary Shapeshifting: He can change into a top, a bridge, quick sand, and other things due to his body of golden sand.

Ashuraman (Shivano in US)

https://static.tvtropes.org/pmwiki/pub/images/ashuraman_5.jpg
Voiced by: Daisuke Gōri (original series)

  • Adaptation Dye-Job: Had a standard skin tone in the anime.
  • Animal Motifs: Akuma Shogun compares Ashuraman to a spider. Considering his six arms, two legs, giving him eight limbs, and how his first fight with Kinnikuman takes place on a web made of water, this isn't too far-fetched.
  • Appendage Assimilation: Can use the limbs of Choujin he killed as replacements for any he's lost. As time goes on, it evolves to being able to use the limbs of dead allies without having killed them. This technique can also backfire on him, if the person whose limb he's using has a strong enough willpower to make the limb do what they want.
  • Aristocrats Are Evil: He's the son of the demon world's royal family.
  • The Atoner: In Nisei, he becomes this in order to make for the murder of his son after being beaten by Mantaro.
  • Big Bad: Of Nisei's Demon Seed Arc.
  • Blow You Away: he can make tornadoes with his body by swiping his arms.
  • Breakout Villain: He wound up proving popular enough that he returned in the Dream Tag arc alongside Sunshine and then returned in the Five Fated Princes arc. And also ended up becoming the main antagonist of the Demon Seed arc.
  • Broken Ace: He has all the advantages you'd get from having six arms instead of two and the strength and technique to back it up, not to mention his own equivalent of Kinnikuman's Burning Inner Strength in the form of his Underworld Inner Strength, but he also is incredibly lonely and pessimistic to the point where he's forgotten about things like love and friendship as well as being so unfamiliar with crying that he's confused when Sunshine saves his life and tells him he values his life because he's his friend.
  • Cosmic Play Thing: The universe seems to want him to suffer, he's got a crappy childhood, lost his best friend when he went on a Heel–Face Turn, forced to fight his teacher and in Ultimate Muscle, he's not even allowed his own happiness as he loses his wife to his son, who he is forced to kill in order to prevent him going a rampage
  • Despair Event Horizon: His killing of his son was the last straw, and went back to being evil again
  • Evil Counterpart: He seemed to be this for Kinnikuman in a way (both were princes representing their respective factions) right down to having his own version of Kinnikuman's then signature move (albeit one that was harder to escape because he also grabbed the opponent's arms and thighs as well as the calves).
  • Evil Laugh/Signature Laugh: Ka~ ka ka ka ka!
  • Finishing Move: All variations of the Ashura Buster and the Izuna Drop.
  • Heel–Face Turn: He does this during the Throne Arc, it soon becomes one of the most tragic deconstructions of this trope ever
  • An Ice Person: By combining water particles with ash, he can make ice and a blizzard during his match with Kinnikuman.
  • Image Song/Leitmotif: "Ashura no Jigoku" ("Ashura Hell")
  • Making a Splash: makes a web of water for match with Kinnikuman, and shoots out a streams of water to grab the ring, in order to prevent him from falling.
  • Mask Power: Has three masks—Laughing, his default; Cold-Blooded, which seems to enable him to manipulate wind; and Enraged, which makes him incredibly brutal. His true face is his crying face on all three faces, apparently.
  • Multiarmed And Dangerous: Due to his six arms, he's got more grappling power than a regular choujin
  • No Good Deed Goes Unpunished: In Nisei, his Heel–Face Turn leads him to abandon his only friend and forcing him to kill his own son in order to protect the world from his growing sociopathic nature
  • Serial Escalation: The Ashura Buster is an improved version of the Kinniku Buster wherein Ashuraman also holds on to the opponent's arms and thighs as well as the calves, and there are further improvements on this move. There is one variation in which he holds the opponent's arms, legs, and head (instead of arms, legs, and thighs), and one in which he does the normal Ashura Buster but also holds on to the opponent's neck (which is the weak link in even the normal Ashura Buster, let alone the Kinniku Buster). There's also the Blood Unit Ashura Buster, a version of the Ashura Buster done with the arms of his fallen comrades. Of course in Nisei there was also the Ultimate Ashura Buster which is like Scarface's own finishing move with his legs around his opponent's neck while in position. Another version is his Izuna Otoshi—he has a normal version (representing an "8"), and an enhanced version in which he renders it horizontal, slamming into a wall (representing an infinity symbol).
  • Tag Team: Stray Devil Choujin Combo (with Sunshine)
  • Trauma Conga Line: Firstly, his Abusive Parents forced into his mind that friendship was meaningless to make him into a lethal killing machine, his Heel–Face Turn involves him abandoning his one and only friend Sunshine, he's forced to fight his teacher and that's not even getting into Ultimate Muscle where he's forced to kill his own son who was becoming a sociopath after the latter killed his wife.
  • Used to Be a Sweet Kid: It's a shame that he had to be raised by parents like his...
  • Villainous Rescue: Shows up to cheer on Satan Cross/Samson Teacher during his match against The Natural.
  • Woobie, Destroyer of Worlds: The sheer crap he's gone throughout the series makes you want to feel sorry for him.
  • The Worf Effect: Justiceman completely destroyed him with basic yet devastating moves. His own Finishing Move was so breaking it is reduced Ashuraman with his faces and all of his arms in pieces! At the very least, it is later shown that he somehow survived the whole ordeal.
  • Took a Level in Badass: And HOW. He goes from his Worf Effect fight to a tag team match with Sunshine against two Choushin, one of which killed his teacher. After getting some help to cool down from Sunshine, the two of them handily beat The Natural even if it costs Sunshine's life. Asuraman then shows a new level of power and, with his allies' limbs replacing his own, matches The Berserker blow for blow! It all ends with him using a powerful Asura Buster using his allies' arms to make it inescapable. His last appearaance was him choosing to train under The One, so time will only tell how many more levels he takes before he fights again.
  • Yank the Dog's Chain: Seriously, after his Heel–Face Turn, he immediately has his faces torn off, the teacher who taught him about morality and decency- has to fight him since he's on the Big Bad's Quirky Mini Boss Squad. In Nisei, his own family nah, your son turns into a sociopath who kills your wife after seeing your hidden room of your past; leading you to kill him, your best friend, you're good now and since he doesn't believe in becoming a Justice Choujin, you have to break your friendship. The only good thing that came out of his misery is that he's friends with Sunshine again

Akuma Shogun (Rogue Shogun in US)/Goldman (Gold Rogue in US)

https://static.tvtropes.org/pmwiki/pub/images/general_devil_too.jpg
Click here for Goldman
Voiced by: Yonehiko Kitagawa (original series)

  • Achilles' Heel: His head is the only body part that can feel pain.
  • All Your Powers Combined: His body is made up of the rest of the Devil Knights. When he first appears, he claims to have Sunshine's power, Planetman's speed, The Ninja's technique, Sneagator's body, and Junkman's cruelty.
  • Asskicking Leads to Leadership: To All Devil Choujin
  • Bad Boss: His tag team special in the video games, "The Devil's Essence," involves him throwing his tag partner onto the enemy tag team and then performing a diving headbutt on all three wrestlers.
  • Big Bad: Of the Golden Mask Arc
  • Boss Subtitles: "Perfect First"
  • Cain and Abel: He, as Goldman was the Cain to Silverman's Abel.
  • The Dark Side Will Make You Forget: His deal with Satan made him forget about the power of friendship
  • Deal with the Devil: As Goldman, he made one with Satan to become Akuma Shogun
  • The Dreaded: Even after he was defeated, he is still feared especially by Suguru is still traumatized from fighting him due to not able to defeat his signature moves. When Goldman returns to fight the Perfect Origin, Suguru is relieved that he's not the target.
  • Evil Cannot Comprehend Good: His Villainous Breakdown involves not understanding The Power of Friendship, thus leading to his defeat
  • Finishing Move: Hell's Guillotine as a Devil Choujin. His true form of said finisher which he used to defeat The Man is The God's Guillotine that would be his Perfect First Finishing Move.
  • Five Moves of Doom: He ups the ante with a nine-part finisher designed to sequentially seal every point of Choujin power—the next to last part rendering the victim unable to move and the final part killing him.
  • Healing Factor: even if he is shattered into pieces, he can easily resemble himself.
  • Image Song/Leitmotif: "King of Devil"
  • Invincible Villain: He's Nigh Invulnerable, has a Healing Factor to regenerate himself, does not feel pain and is a literal Physical God, in fact most of the fight was very one-sided on his favor and only a Big Damn Heroes moment from Buffaloman of all people made Kinnikuman be able to get an advantage over him.
  • Jerkass: he kills Ashuraman just for losing even though he defeated a move that could potentially harm him, has the choujins in the life capsules support the ring just so that he crush them along with Kinnikuman and using the powers of Satan to kill his own brother
  • Lack of Empathy: his response to Ashuraman's defeat even though he had defeated the Kinniku Buster, was to cut off his head and say that he didn't like that he lost in the first place.
  • Large and in Charge: He's the second largest below Sunshine in the group
  • Malevolent Masked Man
  • Mask of Power: Wears a horned shiny one over his true face at Goldman
  • Nigh-Invulnerability: He uses at least seven out of the nine forms of the trope in the fight with Kinnikuman, who goes through hell trying to damage him
    • He has no real body and thus can have attacks phase through him.
    • He's able to shift his body's hardness from silver to copper to iron to opal to emerald to sapphire and finally to diamond, which has the highest level of defense. In his fight against The Man, who is a fellow god, had to use an upgraded form of his Diamond Power known as Lonsdaleite Power when he was pushed in a corner. He even survives The Man's Finishing Move twice.
  • Noble Demon: In the 2012 manga, he honors Mirageman and Abyssman as Worthy Opponents after defeating them for their dumbbells. To the point that he referred to himself as Goldman.
  • One-Man Army: Literally as his body is made from the parts of the Six Devil Knights
  • The Paragon Always Rebels: As seen in the 2012 revival. As Goldman, Akuma Shogun was the first and most powerful of the Perfect Origin, to the extent that The Man regarded him as the only one who truly understood what their purpose was.
  • Physical God: Akuma Shogun is Goldman, the Choujin god of war who made a Deal with the Devil for which he received the Devil Knights as his literal and figurative body.
  • Rubber Man: Due to being a soft bodied choujin, he's able to slip through the tiniest spaces and be extremely flexible in Hardness Level 1.
  • Smug Super: He holds himself as a god because he really is one, and believes that Kinnikuman is way too inferior to him. This changed in 2012 manga when he acknowledges Kinnikuman as being far stronger than back then to the point he honor his wish to spare The Man.
  • Taking You with Me: Plans to do this with the Perfect Origin and Choujin Enma by using their dumbbells even if it meant he'd die as well.
  • Tin Tyrant
  • Villainous Breakdown: Kinnikuman's continuing determination and The Power of Friendship shatter his confidence, making it easier to defeat him

    Tag Tournament 

Perfect Choujin

  • Above Good and Evil: They believe they're above all the battle of good and evil. In truth, they're arguably worse than both Brutal and Devil Choujin in their treatment of others. It's eventually subverted in that Big the Budo/ Neptune King is just the Token Evil Teammate of the group who influenced other liked minded individuals to follow suit.
  • Big Bad Ensemble: Along with the remaining Devil Choujins who are more of The Heavy as their actions shape up the Tag Tournament Arc, these guys serve as an additional group for the Justice Choujin to fight.
  • Combat Pragmatist: They aren't above ambushing their opponents and using other dirty tactics to win a fight. Though they do have a code of honor that forbids showing your back to your opponent or using any weapons, only Neptuneman actually adheres to it.
  • Fantastic Racism: They look down on both Justice and Devil Choujin and believe they don't deserve to wear masks.
  • Hypocrite: The Perfect Choujin state that to be one, you're supposed to be neither good or evil and lack any sort of emotion. Kendaman was a snickering, arrogant bastard, Neptuneman was a hammy, dog-kicking Blood Knight and Big The Budo/Neptune King was just like Neptuneman. The only Perfect Choujin that exemplifies what a Perfect Choujin is was Screw Kid, and he too shows some emotion when he loses, since "losing a match" is synonymous with "death penalty" to the Perfect Choujin. Even further, their own code of honor forbids the use of weapons, yet Kendaman, Screw Kid, and Big The Budo resort to using shards of glass and the ring post on their opponents when they start losing.

Screw Kid (Twist Kid in US)

https://static.tvtropes.org/pmwiki/pub/images/kin_screw.jpg
Voiced by: Kaneto Shiozawa (original series)

  • Finishing Move: Four Point Screw Torture, Jigoku no Nejimawashi/Hell's Screwdriver is his Tag finisher with Kendaman.
  • Image Song/Leitmotif: "Kyoufu no Kaiten Drill" ("The Dreaded Spinning Drill")
  • Impaled with Extreme Prejudice: His basic style. Kendaman adds his weight for increased pain.
  • This Is a Drill: This is his entire "thing": even his Image Song revolves around this.
  • Villainous Breakdown: He gets scared shitless once he and Kendaman lose to Mongolman and Buffaloman, due to the fact that losing a match as a Perfect Choujin is equivalent to the death penalty.

Kendaman (Mace in US)

https://static.tvtropes.org/pmwiki/pub/images/kin_kenda.jpg
Voiced by: Masashi Hirose (original series)

Neptuneman

https://static.tvtropes.org/pmwiki/pub/images/neptuneman_9.jpg
Voiced by: Kazuhiko Kishino (original series)

  • Adaptation Dye-Job: His red vest was colored green in the anime and the mask as silver instead of red as well. Also, Kinnikuman Generations (Galactic Wrestling Featuring Ultimate Muscle) gave his Kenkaman character brown hair, probably to keep him from looking exactly like Hulk Hogan.
  • Arrogant Kung-Fu Guy: Holds his skills higher than everyone else's thus looks down on his opponents
  • Blood Knight: He only fights to find a Worthy Opponent rather than for honor, which led him to serve under Big The Budo
  • Boss Subtitles: Formerly "Perfect Hunter" of the Perfect Large Numbers.
  • Brought Down to Normal: In their match Kinnikuman closes the Apollo Window, the phenomena that gives him(Neptuneman) and Big the Budo their Mask Power.
  • Charlie Brown from Outta Town: Neptuneman is this for Kenkaman (Street Scrapper in US). Later, he disguises himself as The Samurai.
  • Expy: Of Hulk Hogan
  • Finishing Move: Quarrel Bomber, Quarrel Special, Double Leg Suplex, Cross Bomber (Tag), Mask The End (Tag), Magnetic Storm Crash (Tag), Optical Fiber Cross Bomber (Tag), Cross Enzui, Ganryu Island Drop, Quarrel Special Noveau, Turnover Quarrel Cross-Bomber, and Rainbow Suplex (Tag with Kinnikuman)
  • Heel–Face Revolving Door: He can't seem to stop switching sides in order to find a Worthy Opponent. In the years before the original series he was a good guy who made a Face–Heel Turn, then he makes a Heel–Face Turn after Kin and Terry defeat him and Big the Budo. Played with in the 2012 manga when he was turned on by Strong The Budo who is The Man and yet cheers for Nemesis against Kinnikuman even after motivating the latter to take him on in an honorable fight. He helps out the Real Deals when fighting the Choushin. Then he makes another Face–Heel Turn in Nisei.
    • The Nisei turn is where this nature of his is heavily deconstructed. In the world of Nisei, he was only a Perfect Choujin for 4 years. Even though he spent most of the time jump between Nisei and the original series in seclusion, he was technically a Justice Choujin during that time. Lightning points out that deep down inside, even though he's trying to act like a Perfect Choujin, he has Justice Choujin views deep down inside. This is proven because Neptuneman goes out of his way to save his partner, Mammothman, twice. Once this revelation is shown, the disillusioned Mammothman leaves Neptuneman with a completely destroyed arm and at the mercy of the Five Disasters. Despite all his attempts to be a Heel during the Ultimate Tag, he was still a Face deep down.
    • This gets reconstructed a bit in Revival. While still a Perfect Choujin, he wants to help the Perfect Choujin change for the better. He explains to Kinnikuman that he wants Kinnikuman to beat Nemesis to get Nemesis to realize he's being hardheaded. He respects Nemesis' skill as a Choujin and wants Nemesis to be there for the next stage of Perfect Choujin, with Neptuneman wanting to use some Justice Choujin ideals to make said Perfect Choujin stronger.
  • Heroic Sacrifice: At the end of the Choujin Dream Tag arc.
  • Image Song/Leitmotif: "Mukan no Teiou" ("Uncrowned Emperor")
  • Impaled with Extreme Prejudice: He can do this with the spikes on his vest. He also does this during Ultimate Tag, by Quarrel Bombing a Choujin so hard they impale another Choujin.
  • Incurable Cough of Death: In Kinnikuman Nisei. Neptuneman has a heart defect. Good thing Warsman know the cure to his disease.
  • Mask Power: Literally, his mask gives him magnetic control.
  • The Only Believer: The only Perfect Chojin among Neptune King's group that actually takes the Perfect Chojin's code seriously.
  • Older Than He Looks: In Nisei he doesn't look so much different, Kinnikuman and the others are forgiven in mistaking Neptuneman in the future for the one in their time. The only real tell he has is his body seems to be more polished, but the only sign of his age is a barely changed hairline.
  • Shock and Awe: Due to his highly magnetized mask, he can conjure electricity to make lightning bolts
  • Smug Super: You thought Akuma Shogun was smug, this guy takes it up a notch, even before his Face–Heel Turn he considered Robin Mask inferior just by grappling with him, deciding it'd be his victory. Becoming a Perfect Choujin just made it worse.
  • Stealth Mentor: He of all people is this to Team Kinnikuman in their training against team Phoenix
  • Tag Team: Hell Missionaries (with Big the Budo); Ganryu Island Combo (with Kinnikuman); Hell Expansions (with Seiuchin); Nova Hell Expansions (with Mammothman)
  • Villainous Breakdown: Has this when he fails to unmask Kinnikuman in five minutes like he said he would (he wound up unmasking Terryman, who was disguised as Kinnikuman, instead). He has one in Nisei when Mammothman abandons him and even fails a tag move on purpose so it'll hurt Neptuneman more.
  • Worthy Opponent: Desperately is looking for one. He seems to have found one in Kinnikuman, even by the time of Nisei where he's an old man, he views Kinnikuman with respect. He shows this by killing two Choujin who want to join him but insulted Kinnikuman.
  • You Have Failed Me: Chojin Enma sees Neptuneman's revival as this because Neptuneman has failed in his duty to protect and serve his leader. And so Enma sent the Omegaman to dispose of Neptuneman.

Big The Budo (Big Budo in US)/ Neptune King

https://static.tvtropes.org/pmwiki/pub/images/kin_budo.jpg
Voiced by: Kazuhiko Kishino (original series)

    Survival Match For The Kinniku Throne 

Five Fated Princes

Kinnikuman Mariposa

https://static.tvtropes.org/pmwiki/pub/images/mariposa_flip.jpg
  • Astonishingly Appropriate Appearance: His new outfit as Kinnikuman Mariposa is a Luchador's outfit, complete with mask, due to Lucha Libre's reputation as a high-flying fighting style.
  • Ambition Is Evil: Believes he should steal the throne since it doesn't deserve Suguru.
  • Animal Motifs: Mariposa is Spanish for Moth and an image of moths is seen when he enters the ring.
  • Combat Pragmatist: He helps King 100 Ton in his one-on-one match with Terryman and uses a staff to enhance his powers.
  • Cool Mask: A Luchador one.
  • Finishing Move: Aztec Drop, Phony Muscle Revenger which is reworked into his very own Aztec Cemetery used to defeat Hailman.
  • Freudian Excuse: Was very poor as a child, so he stole from other more fortunate families
  • From Nobody to Nightmare: Goes from a thief named George to a king candidate who nearly kills Robin Mask. He even kills one of the Six Spears.
  • Gratuitous Spanish: His name and techniques are Spanish.
  • Greed: His Fatal Flaw.
  • Hoist by His Own Petard:
    • It is because he used the Muscle Revenger the wrong way, he was fried by a ray of light from the Finishing Hold Fresco as punishment. This leaves him defenseless for Robin Mask's Finishing Move Robin Special.
    • Figured out a way to use one of Hailman's finishing techniques as a way to set up his new finisher.
  • Karmic Thief: At least what he'd like to view himself as.
  • Playing with Fire: Thanks to Anoa Staff he stole from the Robin family. Even without the staff, Mariposa finds a way to set himself on fire during the match against Hailman. He builds up friction by repeatedly spinning against the corner post in the ring. Even when that is taken away from him, Mariposa uses Hailman's finishing move to set himself on fire.
  • Real Men Wear Pink: His outfit is very pink, but he nearly kills Robin and defeats Hailman.
  • Scary Black Man: Has the darkest skin tone of the Five Fated Princes.
  • Stolen MacGuffin Reveal: He had stolen the Anoa Staff which enhanced his power.
  • Street Urchin: Grew up as one, before becoming a king candidate.
  • Worf Effect: Gets dominated throughout his match against Papillionman despite the boost from the God of Flight.

Kinnikuman Big Body

https://static.tvtropes.org/pmwiki/pub/images/kin_big_body.jpg
  • Adaptation Expansion: His fight with Super Phoenix was much less one sided in the anime.
    • Adaptational Badass: He actually puts up an amazing fight against Super Phoenix before he went down, and some of his appearances in games give him a rather impressive display of moves, especially Muscle Grand Prix 2.
  • Asskicking Leads to Leadership: In his group, as well as being the strongest of the Five Princes.
  • Brains Evil, Brawn Good: He's the Brawn to Super Phoenix's Brains, by being the Token Good Teammate of the Five Fated Princes. This is the basis for their tag-team.
  • The Brute: The biggest and easiest of the Five Fated Princes to be taken down.
  • Combination Attack: Puts aside his differences with Super Phoenix and pulls off the God Bless Revenger, a combination of his Maple Leaf Clutch and Super Phoenix's Muscle Revenger in the style of Muscle Docking, to defeat Ideaman and The Notorious.
  • Cool Mask: Arguably the coolest looking mask of the Five Fated Princes after Soldier's.
  • Curb-Stomp Battle: Super Phoenix beat him and his team in about 15 minutes.
  • Establishing Character Moment: He's first seen yanking out a stump for a family that was struggling to get it out with a rope, showing that he has immense physical strength, but is also kind-hearted and gentle, and unlike the other Five Fated Princes, he doesn't show any angst or signs of discontentment with his life, showing that he might be simple-minded, but is able to appreciate what he already has in life.
  • Finishing Move: Dragon Sleeper Backbreaker, Muscle Impact, Giant Swing, Maple Leaf Clutch and Big Body Tackle.
  • Forced into Evil: He really was! By his own admission, the Evil Gods forced him into entering as a candidate for the throne against his will.
  • Friend to All Children: Was seen being admired by children before being turned into a candidate for the throne.
  • From Nobody to Nightmare: He was an outdoorsman before becoming a candidate for the throne.
  • Gentle Giant: Implied to be this outside of battle.
  • Glass Cannon: He's this in Muscle Grand Prix 2, as he's able to deal massive amounts of damage in a short amount of time, but also has some of the lowest health out of all the playable characters.
  • Informed Ability: In the anime, he's implied to be the strongest of the Five Princes, although it's likely that it meant in terms of physical strength.
  • Large and in Charge: The biggest of the Five Princes and the physically strongest of his group.
  • Shoulders of Doom: He Has shoulders pads as big as he is.
  • Super-Strength: He was blessed by the Evil God of Strength so it's expected.
  • Tag Team: God Selected (w/Kinnikuman Super Phoenix)
  • Token Good Teammate: he's the only one of the Five Fated Princes who didn't want to usurp Kinnikuman's throne. During his match with Gear Master, Big Body revealed that his teammates truly cared about him, unlike the other Fated Princes. He also sympathizes with Gear Master after he defeats him, and even unsuccessfully tries to save him after he gets crushed.
  • Took a Level in Badass: Defeats Gear Master in his second match. At one point, Big Body even reverses the Muscle Revenger to show that he means business. He also beats a Choushin tag-team with Kinnikuman Super Phoenix's help.
  • The Worf Effect: Loses to Super Phoenix just to show how strong he was. Gear Master brings this fact up during his match against Big Body in an attempt at riling him up.

Kinnikuman Zebra

https://static.tvtropes.org/pmwiki/pub/images/zebra_12.jpg
  • Animal Motifs: Kinnkuman Zebra hmm I wonder what it could be?
  • Call-Back: During his match against Mariquitaman, Kinnikuman Zebra copies Suguru's Mephisto Punch counter to deflect Mariquitaman's punches right at him.
  • Combat Pragmatist: Once he dons black, he hides metal in his mask and hands to boost his lethalness
  • Combination Attack: To defeat El Kito and Dominator, Kinnikuman Zebra and Mariquitaman create a two-man version of the Muscle Inferno known as Synchronicity Inferno.
  • Dark Is Evil: When donning the black as his main color, he becomes a brutal fighter
  • The Dark Side Will Make You Forget: His choosing involved killing his best friend, leading him to become a greedy person
  • Deal with the Devil: What his chose for candidacy by killing his best friend amounted to
  • Defeat Means Friendship: Kinnikuman Mariposa feels that Mariquitaman and Kinnikuman Zebra are a perfect tag-team after their battle in the Omega Centauri's Six Spears arc, leaving the duo to form the Exocet Missiles.
  • Doppelgänger Spin: He does this in his fight with Kinnikuman for his Muscle Inferno finisher.
  • Evil Cannot Comprehend Good: Thanks to his past, he's utterly convinced that money is the key to power and friendship, and is utterly confounded when Kinnikuman's teammates turn down a bribe to switch sides
  • Evil Is Cool: invoked When Mariquitaman fights Kinnikuman Zebra, Mariquitaman prefers his Brutal Chojin personality over his Justice Chojin personality. As it turns out, the Brutal Chojin personality's fighting style is easier to predict than his Justice Chojin personality's fighting style.
  • Extremity Extremist: Averted. Despite specializing in boxing, he does have more attacks than punches.
  • Faux Affably Evil: Acts like a pretty nice and honorable fighter until Parthenon restores his true brutal nature
  • Finishing Move: Muscle Inferno, Saint Muscle Punch
  • Friend-or-Idol Decision: Was told that he could enter the Choujin world if he killed his childhood friend (and only friend), Zebra Kid.
  • From Nobody to Nightmare: He went from having to kill his only friend just to make it rich in the Choujin world to becoming a candidate for the throne.
  • Hoist by His Own Petard: Kinnikuman makes him get hit by his own Mephisto Punch. And then Zebra learned that counter in order to combat Mariquitaman
  • If You're So Evil, Eat This Kitten!: The Evil God of Technique asked him to kill his best friend in order to become a candidate for the throne
  • Jerkass: Not nearly as much as Super Phoenix, but spends most of the throne match insulting the Kinniku team for their poor performance
  • Killed Off for Real: Burned down to his bones to demonstrate Prism Man's power.
  • Let's Get Dangerous!: Even before his dark side comes out, he didn't take Suguru seriously before, but winds up showing that he's not just a boxer with a fairly impressive combination of holds.
  • Money, Dear Boy: He even paid his teammates to fight for him.
  • My Greatest Failure: After his defeat, he learns that Zebra Kid could have easily escaped the Muscle Inferno, but intentionally let himself get killed so that his best friend could live a better life. Kinnikuman Zebra's last words before fainting were begging Kid to forgive him. Mariquitaman's Rorschach Dot technique shows that he still cares about Kid.
  • The Power of Hate: Relies on it to win
  • Red Eyes, Take Warning: In the anime
  • Split Personality: His personality is divided into white {Justice} and black {Evil} and needs Parthenon to activate it. This mode can also be activated through Mariquitaman's Rorschach Influence technique. It is revealed that the split came from the time Zebra attempted to shoulder the guilt from killing Zebra Kid.
  • Split-Personality Merge: Zebra realized that he split his personality because he couldn't handle the guilt of killing Kid. Both personalities merged because of Kid.
  • Start of Darkness: Stopped believing in friendship after he chose to kill Zebra Kid and started believing that money was the only thing one needed to get by.
  • Superpowered Evil Side: When his stripes invert, he becomes a brutal fighter.
  • Talking to Themself: Both personalities of Zebra talk to each other after a horrible beatdown from Mariquitaman.
  • Unskilled, but Strong: His Brutal side. Much stronger than regular Zebra, but can be read easily.
  • Worthy Opponent: Gives Mariquitaman a good fight during their match. This deems Zebra worthy enough to receive Mariquitaman's true finisher: Marquita Deadly Ride.

Kinnikuman Soldier

https://static.tvtropes.org/pmwiki/pub/images/soldierman.jpg
As Soldierman
  • Cool Mask
  • The Infiltration: Ataru takes him down in order to take on his identity
  • Killed Offscreen: Subverted. Ataru injured him offscreen, but he died during the Super Phoenix - Soldier match
  • We Hardly Knew Ye: The real one was defeated by Ataru who assumed his identity before we got to know him at all

Kinnikuman Super Phoenix

https://static.tvtropes.org/pmwiki/pub/images/phoenix_cape.jpg
"Something as trivial as a power gap... Is nothing before a resourceful intellect!"
  • Bad Boss: Goes above and beyond every other villain in this regard, as he intentionally let his teammates be erased from existence just to make his fight with Kinnikuman more interesting.
  • Big Bad: The last one before the 2012 reboot
  • Brains Evil, Brawn Good: The Brains to Suguru's Brawn
  • The Bus Came Back: During the Six Spears of Omega Centauri arc, the God of Intelligence tells Super Phoenix that Super Phoenix will descend to Earth once again as a friend of his is shaking things behind the scenes.
  • The Chessmaster: He uses his team like pieces on a board, and manipulates the situation orderly
  • Combat Pragmatist: Uses an anti gravity device to give him an edge over Soldier as well as hiding the capabilities of his other men in order to gain a strategic advantage, rigged the armor match to his favor, and had Team Kinnikuman be killed in a maze trap so he wouldn't face them.
  • Combination Attack: Puts aside his differences with Big Body and pulls off the God Bless Revenger to defeat Ideaman and The Notorious.
  • Driven by Envy: While the other candidates had their own reasons to fight, Super Phoenix wants to be king because he really resents Suguru for being pampered even though Suguru was actually raised in just in poor conditions as he was literally dumped onto Earth by his father mistaking him for a pig.
  • Evil Counterpart: More so than any of the other five princes to Suguru being much smarter and more skiled than he is
  • Evil Genius: Unlike Kinkotsuman, he's much more competent
  • Facial Markings
  • Finishing Move: Raging Ox and Muscle Revenger. Also Zebra's Muscle Inferno thanks to the God Of Technique giving him power.
  • Half-Truth: He said he'd fight Kinnikuman Soldier in 6 tag match, he didn't say anything but his anti gravity device to make it into a 3 single match
  • Incurable Cough of Death: Towards the end of the series, he develops this. It turns out that it's the result of a congenital heart problem.
  • Jerkass: An even bigger one than Neptuneman if that were possible. First he shows off in his match against Big Body by telling Mammothman to mess up on purpose and double KO Cannonballer so he can curbstomp Big Body himself, then he tries to kill both Kinnikuman and Kinnikuman Soldier in one go by using the collapsing ring, starts burning the pages of the Muscle Prophecy that were related to Ataru, then he Insults Ataru for running away from home after killing him, starts burning the pages of the Muscle Prophecy regarding the roles of members in Kinnikuman's team and his own team, breaking speeches Kinnikuman that he doesn't deserve to be the heir to the throne or have a nice girlfriend like Bibinba because he's not smart like he is and ultimately tries to kill Kin by using the Muscle Revenger on one of the iron posts supporting the ring. Oh and he kissed Bibinba in front of Suguru just to piss him off. During his match against Aristera in the Fated Princes vs. the Six Spears matches, he's glad that he accidentally caused Dexia's death in the Throne arc and that he's glad that he lost to Kinnikuman because it placed a damper on the Six Spears' plan.
  • Manipulative Bastard: He is the avatar of the God of Intelligence, after all.
  • Mind-Control Eyes: Phoenix Madness Wave.
  • Noble Demon: In a rare moment of nobility, he stalls the out of ring 20-count in order for Kin to save Bibinba.
  • The Resenter: Really hates Suguru for having a life of luxury while he suffered
  • Sacred First Kiss: Like Dio, he does this to Bibimba in front of Suguru just to piss him off.
  • Spanner in the Works: His team's loss to Kinnikuman in the Scramble for the Throne arc caused the Six Spears' plan to infiltrate Chojin Enma's ranks and learn about his weaknesses to fall apart at the seams.
  • Tag Team: God Selected (w/Kinnikuman Big Body)
  • Took a Level in Kindness: Despite being a jerk to Aristera, Super Phoenix reveals that he chose to fight the Six Spears in the Six Spears arc because he was humbled by Kinnikuman. He even willingly works with Kinnikuman Big Body to pull off a comeback victory against The Mighty Hercules tag-team.
  • Turns Red: A variation in which he actually turns purple once he absorbs the other Evil Choujin Gods
  • Unwitting Pawn - Super Phoenix to the Evil Choujin Gods. And to the Six Spears if Team Intelligence won against Kinnikuman. His loss put a wrench in their plans. Despite this, he managed to play into their hands during his match against Aristera. He was tricked into pushing Aristera past his limits and channel Friendship Power.
  • Villainous Breakdown: His mother shows up ringside in the final to convince him to stop fighting because she's 100% sure that he's not the heir, said that the only reason he could use the face flash is because she bathed him in the royal baths of the Kinniku clan and finally says that she only told him about the hospital mix-up in order to cheer him up because he was so depressed about being poor. He handles it as well as you'd expect him to handle it.
  • Weak, but Skilled: Manages to keep up with Aristera in his match despite refusing to get possessed by the Evil God of Intelligence.
  • Wham Line: After his loss to Aristera, Super Phoenix reveals that The Man and the Omega Centaurians were former allies.
  • The Worf Effect: Is forced to rely upon the God of Intelligence's power in his match against Aristera. But Aristera activates his Friendship Power boost, which gives Aristera the strength to take out Super Phoenix with an Omega Armageddon Avenger.
  • Worthy Opponent: Super Phoenix put Kinnikuman through his paces in during despite cheating with the power of the God of Intelligence. When he lost to Aristera, Kinnikuman mourns his loss.

Mariposa's Quirky Mini Boss Squad

Hawkman

https://static.tvtropes.org/pmwiki/pub/images/640px-Hawkman_3783.jpg

Mr. VTR

https://static.tvtropes.org/pmwiki/pub/images/Mr-vtr-icon_2777.png

Mixer Taitei

https://static.tvtropes.org/pmwiki/pub/images/Mixer_Tate_220.jpg
  • A Day in the Limelight: He's given an episode dedicated to him in Deep of Muscle. It covers his past before he joined Team Flight. As it turned out, he joined to have a purpose and to get revenge on those who would dispose of their tools so carelessly.
  • Defeating the Undefeatable: He's the second person to defeat Kinnikuman, but his victory is undercut by the fact that the Five Evil Gods helped him remove Kinnikuman's Burning Inner Strength, and Mr. VTR had to alter reality to get him out of a Kinniku Driver.
  • Easily Forgiven: He forgave the daughter of the family that threw him out after she grew up.
  • Exactly What It Says on the Tin: He's a living mixer man
  • Facial Markings: Has them on his face
  • Glass Cannon: His ability to separate powers is powerful, but he is really fragile, leading to an east victory for Meat of all people.
  • Humanity Ensues: He was an ordinary blender belonging to a family before he became a Chojin. He was thrown out after being used to make sardine burgers.
  • Kick the Dog: Mixer Taitei actually puts a puppy into his blender, separating the skeleton from the rest of the body, before fighting Kinnikuman. It's so pointlessly heinousnote  that even his captain, Kinnikuman Mariposa is confused by it.
    Mariposa: What are you doing...?
  • Small Role, Big Impact: Mixer Taitei lasted only two rounds, beating Kinnikuman with help, then losing to Meat. However, by separating Kinnikuman from his Burning Inner Strength, he put The Hero at a serious disadvantage for the remainder of the tournament.
  • Smug Snake: Is far too confident in defeating Kinnikuman, and took Meat very lightly leading to both easily dominating him, resulting in the Evil Gods and his own teammate to alter reality to make sure he'd win
  • Yank the Dog's Chain: For all of his struggles to have a true purpose, he still lost to Meat, shattering his dreams completely.

King the 100 Ton

https://static.tvtropes.org/pmwiki/pub/images/ton16_8509.jpg

Big Body's Quirky Mini Boss Squad

Pinchman

https://static.tvtropes.org/pmwiki/pub/images/Pinchman_3668.jpg

Golemman

https://static.tvtropes.org/pmwiki/pub/images/golemman_3085.jpg

Leopardon

https://static.tvtropes.org/pmwiki/pub/images/Leopardon_6440.gif

  • Arm Cannon: Leopardon can fire blasts from his hand cannon.
  • Ascended Meme: Before his fight against Rampageman, Leopardon and Kinnikuman Big Body reference the lines from his memetic scene against Mammothman.
  • BFG: His design suggests he can use the cannon on his back for battle but he dies way too fast to Mammothman's trunk to get a chance to demonstrate. He finally fires a shot or two against Rampageman.
  • Big Damn Heroes: Returns to stop Rampageman.
  • Curb-Stomp Battle: The minute he enters the ring, Mammothman impales him with Nose Fencing.
  • The Faceless: Other than the cross mark on his head, he has no visible face
  • Finishing Move: Tank Shooter
  • Single-Stroke Battle: Mammothman does him in one move
  • Took a Level in Badass: He went from getting killed in one hit by Mammothman within 0.9 seconds to surviving and landing blows against an opponent even stronger than Mammothman!
  • We Hardly Knew Ye: Gets killed as soon as he appears

Cannonballer

https://static.tvtropes.org/pmwiki/pub/images/CannonBaller_9048.jpg

Zebra's Quirky Mini Boss Squad

Manriki

https://static.tvtropes.org/pmwiki/pub/images/Manriki_6600.jpg

Motorman

https://static.tvtropes.org/pmwiki/pub/images/Motorman_1963.jpg

Bikeman

https://static.tvtropes.org/pmwiki/pub/images/Bikeman_2126.jpg

Parthenon

https://static.tvtropes.org/pmwiki/pub/images/Parthenon_4196.jpg

The original Soldier's Quirky Mini Boss Squad

God Shark

https://static.tvtropes.org/pmwiki/pub/images/God_Shark_5461.jpg

Woolman

https://static.tvtropes.org/pmwiki/pub/images/Woolman_2794.gif

Bulldozerman

https://static.tvtropes.org/pmwiki/pub/images/180px-Bulldozerman_3133.gif

Heavy Metal

https://static.tvtropes.org/pmwiki/pub/images/Heavymetal_5222.gif

Super Phoenix's Quirky Mini Boss Squad

Mammothman

https://static.tvtropes.org/pmwiki/pub/images/159783_8103.jpg

Satan Cross

https://static.tvtropes.org/pmwiki/pub/images/Satan_Cross_7499.jpg
  • Belly Mouth: Satan Cross is this to Samson's centaur form
  • Brought Down to Badass: Satan Cross's parasite is killed by The Natural during their match at the Hill of Crosses, forcing Satan Cross to revert back to his four-armed Devil Chojin form.
  • The Bus Came Back: Shows up to challenge The Natural at the Hill of Crosses in Lithuania.
  • Cool Mask: Once he removes his disguise.
  • Crucified Hero Shot: Seeing as they're at the Hill of Crosses, Satan Cross gets crucified by The Natural.
  • Divide and Conquer: The face on his chest can become a separate body to do tag moves
  • Evil Mentor: Not by choice, mind you as he wasn't evil back then
  • Face–Heel Turn: Not be choice mind you
  • Finishing Move: Triangle Dreamer
  • Forced into Evil: By the Evil Gods
  • Master of Illusion: As a Ninja, he can use the hidden mist technique to hide his location
  • McNinja: Team Soldier literally describes the fight between Satan Cross and The Ninja as a battle of Eastern vs. Western Ninjutsu.
  • Multi-Armed and Dangerous: Like Ashuraman, he has multiple arms to increase his grappling moves
  • Multiple Head Case: When Satan Cross takes control of the body, he becomes a two headed man due to Samson's Teacher's reluctance
  • Ninja: At least he was able to use martial arts techniques
  • Noble Demon - Samson Teacher, Ashuraman's trainer and later Satan Cross, saves Meat from drowning in his own "Makai no Numa" (Hell Swamp). When he loses to the Natural, he graciously accepts his defeat and delivers a speech on how imperfect Chojin and still strive for perfection despite their many flaws. Although Samson Teacher lost, someone else is willing to step up to the plate and beat The Natural.
  • No Good Deed Goes Unpunished: He saved Ashuraman's life as a child...but lost his legs and became the Evil Gods' slave as a result.
  • Our Demons Are Different:
  • Powered Armor: Wears one, and his match with Kinnikuman involves utilizing this as a strategy
  • The Reveal: That he was once Samson's Teacher, Ashuraman's former mentor
  • Sharing a Body: With the parasite Choujin, Satan Cross
  • Token Good Teammate: To the demon race prior his Face–Heel Turn
  • Winged Humanoid: He was till he ditched the wings for the rest of his appearance
  • Worf Effect: Loses to The Natural in order for The Natural to show off his strength.

Prismman

https://static.tvtropes.org/pmwiki/pub/images/Prisman_7972.jpg

Omegaman Deksiá

https://static.tvtropes.org/pmwiki/pub/images/Omegaman_1456.gif
  • Back from the Dead: Omegaman is back and revived by Satan?! ... Except not really.
  • Cape Killer: Hunts down choujins who are supposed to be dead
  • Cool Mask: A very creepy one that has a claw holding it.
    • Mask of Power: It can destroy the organization of an object by hitting the object in front of his eyes with a certain light, and harvests it into his mask and in the next instant it transforms his body into the exact form of the object that had been harvested by the mask.
  • Cry for the Devil: While he did enjoy his job a wee bit too much, almost everyone showed him a massive amount of pity when his prophecy page was burnt and he could only lie on the canvas praying.
  • Defeat Means Friendship: According to Pirateman, Kinnikuman beating Dexia with the Muscle Spark made Dexia place his trust in Kinnikuman. Defeating an Omega Centaurian with a nonlethal move goes against their culture.
  • Gone Horribly Right: He channels Kamehame's ghost in order to defeat Kinnikuman's techniques, which Kamehame taught. However, he doesn't count on the channeling working too well...and helps Kinnikuman by teaching him his 52 submissions.
  • Grim Reaper: Essentially he's a messenger of death sent to get back those who have died to return them back to their graves
  • Hoist by His Own Petard: His shapeshifting technique gets used against him, Kamehame decides to override him and teach Suguru the final techniques he needed to learn to beat Super Phoenix
  • The Mole: Learning more about Chojin Enma was the true reason Dexia joined the Perfect Large Numbers as a bounty hunter and joined Super Phoenix's team in the True Devil Chojin arc. In fact, Mariquitaman admits that Dexia was sent to scout the Earth for the Omega Centaurians.
  • Parental Favoritism: Because of his Omega Metamorphosis and 86,000,000 Chojin Kyodo, Omegaman was favored by his parents.
  • Posthumous Character: The Six Spears would often talk about Dexia during the True Devil Chojin arc.
  • Power Copying: He can transform into any dead Choujin.
  • Psycho for Hire: Neptuneman noted him as a ruthless and professional assassin before he served Super Phoenix
  • Punch-Clock Villain: Omegaman is a Choujin bounty hunter employed by the Choujin Enmanote  He only joined the Throne Conflict because he was ordered by his boss to kill the illegally revived Neptuneman. His reason for joining Super Phoenix's team was that he was also ordered by his boss to kill Kinnikuman and co. because Warsman escaped the afterlife.
  • Voluntary Shapeshifting: By capturing the image of what his mask sees, he can transform traits of his body into what he has seen. According to a certain source, he was born with his ability.
  • Winged Humanoid: When he looks at a crow.
  • World's Strongest Man: Omegaman Dexia is the strongest among the Omega Centaurians, with his birth Chojin Kyodo at 86,000,000. This is the highest known Chojin Kyodo among them.


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