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Sequel Logo in Ruins

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Whenever the sequel for a work goes in a Darker and Edgier direction, there is a tendency to advertise it with a more weathered and battered looking variation of the first work's logo. This is a convenient visual shorthand for the extra death and/or destruction that will take place in the sequel.

Evolving Title Screen is closely related to this trope, particularly when the scenery gets more ruined as the story goes on.


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Examples:

    open/close all folders 

    Films — Animated 

    Films — Live-Action 

    Video Games 
  • The logo for Assassin's Creed: Rogue has a shattered Assassin's symbol to signify Shay's break with the Assassins and The Purge of the Colonial Assassins, and the title screen goes a step further by having the shattered symbol turn to reveal a Templar cross formed from the shards.
  • All of the logos in the Batman: Arkham Series look pretty weathered, but the bat symbol for Batman: Arkham Asylum and Batman: Arkham Origins can be seen clearly, while Batman: Arkham City's is partially obscured by shadow, and by Batman: Arkham Knight is almost pitch black and wreathed in fire.
  • BioShock 2 is set ten years after the original. The sequel's logo is significantly more corroded and even encrusted with barnacles, indicating how badly Rapture has decayed between the two games.
  • Far Cry:
    • The logos for Far Cry 2, Far Cry 3, and Far Cry 4 are far more torn up than the original's (Itself torn up) in a reflection of their darker subject matter.
    • Far Cry 5 inverts this as the logo returns to a pristine form, but its narrative sequel Far Cry: New Dawn has the stars replaced with faded pink spray paint spelling the subtitle, and the background is the same location as 5's but ruined to reflect it taking place in the post-apocalypse.
    • Far Cry 6 plays it straight again with its logo in the trailers and box art being mostly pristine but changed from bright white to a burnt orange with scratches and smudges going through the letters and number.
  • The Legend of Zelda:
  • Mass Effect's logo is the franchise's title written in soothing blue letters, the second game's logo is the same but with a slightly-corroded "2" on a red square while the third game's is like the second but even more corroded. Sure enough, each game's tone is darker and more apocalyptic than the previous.
  • Compare the logo for one of the earlier games in the Spec Ops series to that from the most recent installment, Spec Ops: The Line. This is an early clue to the nature of the game's underlying tone.
  • On the World of Warcraft: Cataclysm expansion logo, the planet is cracked, alluding to the titular Cataclysm that caused a lot of environmental damage around Azeroth.
  • The Metal Slug 6 logo has become dislodged from the metal casing that surrounds it, along with being peppered with bullet holes.
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    Western Animation 
  • Star Wars: The Bad Batch:
    • Compared to the metallic, shiny logo of Star Wars: The Clone Wars, the logo of The Bad Batch is rusted and stripped of its color. It should be noted the Star Wars Rebels logo is rusted but painted over.
    • At the end of the first trailer for the series, the logo of The Clone Wars (the red variation used for the final arc) burns away, revealing the Bad Batch logo underneath.


Alternative Title(s): Prequel Logo In Ruins

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