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The Warriors of Light
- The Chosen Four
- Color-Coded Characters: Not as prominent as some cases, but Luneth, Arc, Refia, and Ingus seem to favor the colors purple, green/yellow, blue, and red, respectively.
- Featureless Protagonist:
- Played straight in the original Famicom/NES version, averted in the DS remake.
- Canon Name: Muuchi, Doug, J. Bowie, and Melfi in the manga serialization. The Ultimania sticks with the DS remake's names for the Onion Knights; Luneth, Arc, Refia, and Ingus.
- Heroic Mime: Averted, even in the original 8-bit version.
- Kid Heroes: Their youth is remarked upon several times.
- Light Is Good: As counterparts to the equally-benevolent Warriors of Darkness.
- Symbol Motif Clothing: In the DS version, each of the four heroes has a particular symbol or patterning in their shown Freelancer/normal clothing that pops up in many of their job outfits. Luneth has the pattern of his vest of belts and a 3x3 checkered pattern similar to them, Arc has the "X" shown on his belt buckle or his yellow scarf, Refia has the cross on the clasp of her vest, and Ingus has the teardrop shape of his pendant, or just continues to wear it. Here's◊ a◊ few◊ examples◊.
An orphan raised by Nina and Elder Topapa in the village of Ur. Adventurous by nature, his curiosity gets the better of him as he tumbles into a hole created by the great earthquake.The main protagonist of the DS remake, he's an orphan from Ur raised by the village priest, Topapa. He was the first one to speak to the Wind Crystal, which charges him to find the other three Warriors.
- Bishōnen: He's very pretty, with purple eyes and silver hair.
- Bully Hunter: Judging by the way the children teasing Arc flee from him in the beginning.
- Dual Wielding: In the opening.
- Constantly Curious: The game opens as he falls through a hole he was investigating, subsequently leading him to the Wind Crystal.
- Fearless Fool: His adventurous nature gets him into trouble a few times.
- The Hero: He's the first character controlled by the player and represents the party.
- Innocently Insensitive: He's not good at tact and either unintentionally insults, or he teases out of place.
- The Leader: A Type III, Headstrong. He leads the others by charging in, and their more mature and/or cautious natures keep him in check.
- Jumped at the Call: Due to his adventurous personality.
- The Chosen One: By the Wind Crystal. Though all of them are, Luneth brings them together.
- Too Many Belts: Though quite tame in comparison to the likes of Lulu and others who made the trope famous, Luneth stands out for having a vest made up of three large, thick belts wrapped around his torso. The patterning of said vest reappears on many of his outfits in the different jobs.
Another orphan raised by Topapa, and Luneth's best friend. Unlike Luneth, he prefers reading over gamboling in the wild. His studies endow him with great knowledge that more than makes up for his shyness.Luneth's studious best friend, who is also from Ur and raised by Topapa. He tries to prove himself by going to Kazus for proof that there are no ghosts there and is terrified when he finds out the place is cursed, and insists on joining Luneth to become braver.
- Badass Bookworm: Evolves into one of these.
- Badass Longcoat: After his Character Development.
- Bishōnen: Shorter hair than Luneth, but he still has very pretty features.
- Black Mage: In the opening and promotional artwork.
- Brainy Brunette: Loves books and learning.
- Big Brother Mentor: Becomes this to Prince Alus of Saronia.
- Curtains Match the Window: Brown eyes, brown hair.
- Fingerless Gloves: Because he's a bookworm.
- Foil: To Luneth. His official character blurb draws attention to the differences between them.
- Not So Weak: Especially when he sees Alus being bullied.
- Scarf of Asskicking: It appears in quite a few of his jobs too.
- Shrinking Violet: At first he's very shy and can't stand up for himself.
- The Smart Guy: He likes to explain things sometimes.
- Straw Vulcan: Tells everyone in the beginning that there are no ghosts in Kazus and goes there to prove it. (He is technically right, though.)
- The So-Called Coward: He's often called a coward by his peers. But he is the first person who goes to Kazus, where it was rumored to be haunted.
- Youthful Freckles
Raised in Kazus by the mythril smith Takka, whose rigorous training led her to run away from home... again.An apprentice blacksmith from Kazus. She escaped the curse by running away and joins Luneth and Arc when they find her in Cid's grounded airship.
- Action Girl: Never has any qualms or troubles with fighting, and she made it from Tozus to the desert on her own at the beginning of the game.
- Affirmative Action Girl: Though the original Onion Knights weren't officially either gender.
- The Chick: Has a warm and caring nature.
- Cute Bruiser: Of course, they're all adorable.
- Hair Color Dissonance: Between her artwork, variable shadings of her official renders, and spin-off appearances, her hair color ranges from a light strawberry blond to an deep orange-red.
- Hair of Gold, Heart of Gold/Redheaded Heroine: With a bit of Fiery Redhead.
- Platonic Life Partners: She forms a close friendship with Desch, but she also bonds with his girlfriend immediately and tells him off sternly for not treating her better.
- Proper Tights with a Skirt: Tights or leggings.
- The Smurfette Principle: The only girl in the group.
- Tomboy with a Girly Streak: Slightly inevitable when you're adopted by a blacksmith. Her clothes are frilly while being pratical, though, and she takes an interest in Salina's romantic problems.
- Team Mom: It happens when you're the Light of Affection. She both looks after them and tells them off when they misbehave.
- True Blue Femininity: Her default outfit and job class color.
- White Mage: In the opening and artwork.
- Why Did It Have to Be Snakes?: "Toads!? I hate toads! Don't turn me into one!" Even funnier if she happens to be the mage who has to cast the spell. When it turns out that they have to do it again later on, she just kinda hangs her head in resignation. Poor girl.
A loyal soldier of King Sasune's army, he narrowly escaped the Djinn's curse. His prime concern is finding the missing Princess Sara.A knight from Sasune, he's a loyal protector of the throne. He was training outside the castle when the curse struck and joins the other three to find Sara and the Djinn with King Sasune's permission.
- Anime Hair: It looks like he stood with his back to a high-powered fan and applied hairspray.
- Big Brother Mentor: Towards Luneth and Arc especially.
- Bishōnen: He looks more masculine than Luneth and Arc, though.
- Bodyguard Crush: There is a small love story between him and Princess Sara.
- Everything's Sparkly with Jewelry: His large jade pendant, which appears on many of his job classes' outfit.
- Giant Poofy Sleeves: Okay, so they're not that giant, but they are still very poofy.
- Hair of Gold, Heart of Gold: He's the traditional noble knight in shining armour.
- The Lancer: He's more experienced and mature than Luneth and the others.
- Lady and Knight: White Knight to Sara's Bright Lady. He acts like a Knight in Shining Armor while he's away from Sasune, too.
- The Quiet One: He's not as chatty as the other three. That usually means what he does say is serious.
- Red Mage: In the opening and artwork.
- The Reliable One: He has a very solid and imperturbable manner.
- The Stoic: While he's not necessarily cold, he's more standoffish than the other three, and his character animations are far more reserved. For one thing, he's the only one who doesn't jump when he levels up.
- Sugar and Ice Personality: Sugar around Princess Sara and, to a lesser extent, his friends. Otherwise he acts like The Stoic.
- Wise Beyond Their Years: A very mild case. He's the same age as the rest of the party, but his behavior is much more mature.
The Princess of Sasune, who holds the Mythril Ring that can dispel the Djinn's curse.
- Badass Princess: The first of many for this series.
- Blow You Away: Has the Aero spell.
- Distressed Damsel: Subverted. Everyone assumes that she's been kidnapped by the Djinn, because she and the ring are gone. You find her in his lair, on her own and quite un-kidnapped, having decided to go and seal him herself.
- Everything's Better with Princesses
- Hair of Gold, Heart of Gold: The beautiful and noble princess of Saronia obviously bears the right appearance.
- Healing Hands: Has a Cure spell.
- Lady and Knight: Bright Lady to Ingus's White Knight.
- Mythology Gag: The second of four Princess Sara(h)s.
- Ring of Power: Her Mythril Ring will seal the Djinn.
- Royals Who Actually Do Something: Though she admits to being nervous, she doesn't hesitate to confront the danger to her kingdom.
- Ship Tease: In the DS remake, with Ingus.
- White Mage: Uses Cure and Aeronote when she helps in battle.
The commander of an airship, he's the one who found the orphaned kids ten years ago in the DS release.
- Cool Old Guy: A lively old man who builds airships.
- Cool Shades: He also has a pair of goggles sitting on his hat.
- Drop the Hammer: His attack.
- The Engineer: Helps to build and upgrade airships.
- Happily Married: To his wife, who is known as "Mrs. Cid" rather than Haze for some reason.
- Legacy Character: There's an old guy named Cid and big shocker, he owns an airship. Go figure.
- Nice Hat
- Playing with Fire: Can cast a Fire spell.
A man suffering from amnesia, he accompanies the heroes to try and find his lost memories.
- Cool Sword: Uses a curved sword for his physical attacks.
- Gadgeteer Genius: Along with the information that he and his father are Older Than They Look, Saronia Library also provides some examples of their trivial inventions other than the tower, such as three of the four Global Airships that the party use in the course of Final Fantasy III.
- Handsome Lech: The first thing he says after they gain the Airship? Surrounded by different girls from different places, no matter the fact that he has a sick girlfriend that falls sick in the first place because he leaves her village. Refia has to keep him in line.
- Heroic Sacrifice: He doesn't die, however.
- Laser-Guided Amnesia: Can't remember anything but his name. Later revealed to be The Fog of Ages; his extended hibernation messed up his memories.
- Magic Knight: He uses either a sword or a Thunder spell when he appears in battle.
- Older Than He Looks: The more he climbs the Tower of Owen, the more memories he unlocks; including the memories that he was the one who built the tower and the reason why. We only hear a brief explanation, but Saronia Library gives the more detailed one. Desch and his father belonged to the Ancients, a race that went into hiding after their actions caused the Flood of Light 1000 years ago. They created the tower to separate the Crystal of Wind and Fire along with the whole Floating Continent to lessen the Flood and to give the Warriors of Darkness their chance to stop it altogether.
- Shock and Awe: Casts Thundara when he appears in battle.
- You Gotta Have Blue Hair: Blue verging on black.
A young girl who lives on the surface world and accompanies the party.
- Dub Name Change: From Elia to Aria.
- Force Field: Has a Protect spell.
- Hair of Gold, Heart of Gold: Sweet, slightly ethereal, pure-hearted priestess who has flowing golden hair.
- Healing Hands: Has a Cure Spell.
- Ill Girl: When the party first meets her, she's bedridden from the darkness. An elixir cures her.
- Last of Her Kind: There are subtle hints that implied the Maidens of Water were from a large tribe, but slowly began dying out to prevent the Flood of Darkness from consuming the world while waiting for The Chosen One, and they still have to keep surviving because they are the only ones who can break the Crystal Shard's seal. Aria is the last one of them, and by the time The Chosen Ones finally come, she's already dying and bed-ridden.
- Mysterious Waif: She seems a bit delicate and acts a bit mystical, referring to the "light" the heroes have in them.
- Rapunzel Hair: It touches the ground.
- Sacrificial Lamb: She leaves the party by dying.
- Taking the Bullet: She takes a poison arrow meant for the party—specifically for Luneth in the remake. There's a boss battle and an earthquake immediately after, so they can't save her in the chaos.
- White Mage: Both of her spells are White Magic (Protect and Cura).
- Woman in White: She has a long white dress, probably a priestess garment.
The young prince of Saronia who was exiled by his own father. The party finds him being mocked in a pub.
- A Child Shall Lead Them: Ascends the throne after his father's death.
- Battle Boomerang: His weapon, which can be seen on his back.
- Blow You Away: His Aero spell.
- Dark-Skinned Blond: In Amano's artwork, it's rare for a young person to have their skin colored (usually it's left blank), let alone as dark as Alus here.
- The Exile: You meet him being bullied because his father had banished him and stripped him of his title, and nobody thinks he's the real prince.
- The Power of Love: The only thing that prevents King Gorn from killing his own son.
- Royals Who Actually Do Something: Although he's a bit lost for what to do after his banishment, he quickly takes the opportunity to try and help his father.
- The Wise Prince: He's deeply troubled by his father's behavior and where it will lead the kingdom.
- White Mage: Uses the Confuse and Aero spells.
Doga and Unei
Two ancient Sages who trained under Noah, Doga was blessed with great magical power while Unei was given control over the world of dreams while she slept.
- The Archmage: Doga is the most powerful mage in the world, courtesy of Noah.
- Badass Grandpa: Doga.
- Badass Mustache: Doga.
- Black Mage: Doga sticks to black magic when he joins the party.
- Cool Old Guy: Doga.
- Cool Old Lady: Unei shoves her way into the party and casually detonates boulders.
- Dual Boss: They force the party to fight them in succession.
- Early-Bird Cameo: Unei appears to the party after the fight with Kraken, just before they wake up in the restored surface world.
- Holy Hand Grenade: Unei uses Holy.
- I Was Quite a Looker: Both of them in manga, but especially Unei◊.
- Never Mess with Granny: Unei. When Luneth tries to suggest that she take it easy, she slaps him down in short order.
- One-Winged Angel: Both of them take on monstrous forms when they fight the Warriors.
- Playing with Fire: Doga casts Flare and Firaga.
- Time Master: Unei, who can cast Haste.
- White Mage: Unei's spells are from the White Magic side, though she deals in buffs and Holy.
- Who Wants to Live Forever?: Doga and Unei agree that the gift Xande received from Noah, the gift of Mortality, was the greatest of them all. Xande disagrees.
Warriors of Darkness
The dark counterparts to the Warriors of Light, they are a quartet of Warriors who rallied to defend the World of Darkness from being swallowed by the light many years ago. The Warriors of Light seek their aid in the battle against the Cloud of Darkness.
- Baleful Polymorph: They had been turned into the monsters Cerberus, Echidna, Ahriman, and the Two-Headed Dragon.
- Black Knight: Benevolent versions.
- The Chosen Many: Just like their light-based counterparts, although they were summoned by the Dark Crystals.
- Dark Is Not Evil: They are definitely heroic and readily help the current generation once freed.
- Heroic Sacrifice: They Zerg Rush the Cloud of Darkness and weaken her so that the Warriors of Light have a fighting chance to save their world.
- Yin-Yang Bomb: It takes the powers of both Light and Dark to defeat Cloud of Darkness this time around.
- “Once you are gone, eternal life will be mine!”
The third student of Noah who trained with Doga and Unei. While Doga and Unei got great powers from Noah, Xande's gift from their master was mortality when previously the four of them were all immortals. Outraged at this snubbing, Xande sought to destroy the Crystals and cause a flood of darkness that would trap the world in temporal stasis, allowing him to avoid dying.
- The Archmage: He's not as powerful as Doga, but he's still a very powerful mage.
- Big Bad: However, he turns out to be the Unwitting Pawn of the Cloud of Darkness.
- Climax Boss: The Big Bad is the first of 6 bosses encountered after passing the game's Point of No Return.
- Evil Sorcerer: He comes complete with a tower.
- Magic Staff: It hovers. And he can give you a good wallop with it, too.
- Immortals Fear Death: His main motivation. He was once an immortal, but he was given the gift of mortality by his master. He is willing to do anything to keep himself from dying. Up to and including flooding the world with darkness and freezing time for anyone, himself included. So long as he can prevent himself from dying, he's willing to make any sacrifice.
- Orcus on His Throne: He spends the majority of the game up in the Crystal Tower. (It probably has a heck of a view.)
- Out of Focus: Xande is the Big Bad for most of the game, and he was the first villain with an established backstory and a goal besides Taking Over The World. However, odds are most people know the Cloud of Darkness as the villain. Dissidia: Final Fantasy has a lot to do with that, as does the fact that the only time you actually meet Xande in person is when you fight him near the end of the game.
- Sorcerous Overlord: A number of the bosses that the Warriors of Light face are acting under his orders.
- Walking Shirtless Scene: For a sorcerer, he is really buff.
- What Kind of Lame Power Is Heart, Anyway?: The motivation for his actions. Doga and Unei get great magical powers, Xande gets to not be an immortal anymore. Just what was Noah thinking?
- Woobie, Destroyer of Worlds: The guy used to be an immortal sorcerer who had his immortality taken from him while Doga and Unei got more power than ever. You'd probably be a bit upset too.
Cloud of Darkness
- “We shall devour your light, and use it to return this world to the Void!”
An ancient entity that is the embodiment of nothingness, she appears when the powers of light and dark are unbalanced to return all to the Void.
- Ambiguous Gender/No Gender: Word of God officially stated that the Cloud of Darkness is actually genderless despite appearing as a woman. Even so, many people and in-game characters still use female pronouns when addressing the Cloud of Darkness.
- Anthropomorphic Personification: Of darkness, and possibly of light when the balance is tipped the other way. Or an avatar or the manifestation of the power of the Void. A multiverse constant in Final Fantasy.
- Breakout Villain: Though Xande is the main antagonist for most of the game, the Cloud of Darkness has become far more popular due to Dissidia.
- Cognizant Limbs: Her Combat Tentacles are apparently included in the "we" she uses for herself.
- Complete Immortality: Part of the timeless and eternal Eldritch Abomination deal, of course. You can destroy her body, yes, but all it really does is drive her back and force her to go into a slumber until she gains enough power to become active again, in which case she'll try to physically manifest all over again.
- Dark Is Evil and Light Is Not Good: Too much of either element causes a "flood" that summons her presence. Dissidia's prequel, Dissidia : Duodecim Final Fantasy, gives her a third costume◊ meant to represent her appearance as the commonly-speculated "Cloud of Light".
- Humanoid Abomination: She's an eldritch world-eating entity possibly as old as creation, but from the waist up she looks like a human-ish female.
- Final Boss: One of the most difficult in the series.
- Giant Space Flea from Nowhere: Her appearance isn't foreshadowed at all.
- Greater Scope Villain: Xande is always named as the source of the trouble and he's the one who directly recruits minions, but the Cloud of Darkness is the one who set the ball rolling... and unlike him, she is trying to end existence as we know it. Doga and Unei are the only ones to perceive that she's behind things.
- Hopeless Boss Fight: The first battle with her.
- I Am Legion: Justified as of Dissidia, as her tentacles are sentient and she speaks for them alongside herself.
- Kamehame Hadoken: Her signature attack, Particle Beam.
- The Man Behind the Man: The Warriors of Darkness reveal she was controlling Xande's actions in order to allow her to manifest.
- No Biological Sex: So your guess is as good as ours as to why she decides to take on a shapely, feminine form.
- Omnicidal Maniac: Her objective is to return everything to the Void.
- Otherworldly and Sexually Ambiguous: As Zidane says in Dissidia:Zidane: "Well, she is a lady... I guess?"
- Really 700 Years Old: She's at least 1,000 years old.