This is the Character sheet for
Final Fantasy I.
The Warriors of Light
Warrior/Fighter —> Knight
The main melee fighter of the group. He can wield many heavy weapons such as swords and axes, and can wear the heaviest of armors. This affects his speed, as it greatly reduces his ability to dodge attacks. When promoted, he becomes a Knight, capable of casting some White Magic up to level 3. The Warrior appears representing the original
Final Fantasy in the
Dissidia: Final Fantasy series and appears in the
Spin-Off titles
Theatrhythm Final Fantasy and
Final Fantasy Brigade. In the official novelization of the game he
leads the party and is
named Zest.
Thief —> Ninja
The secondary melee fighter of the group. He can use most of the same weapons that the Fighter can, but doesn't have as much variety in armor. He is, however, faster than the Knight, and has a better chance at running away from battle than other classes. Upon promotion, he can become a Ninja, and can cast some Black Magic up to level 4. In the official novelization of the game he
is a cynic named Sauber.
Black Belt/Monk —> Master
Yet another powerful melee damage dealer, the Monk is a peculiar character in that he deals much more damage unarmed than he would with weapons. Even then, he can only wield nunchaku and a few staves. He is also the only class who is never able to learn magic. His damage-dealing capabilities are increased even further when he receives his promotion to Master.
Red Mage —> Red Wizard
The quintessential "jack-of-all-trades, but master of none." The Red Mage (Red Wizard after promotion) can use select spells from both the White and Black Magic schools, but never the most powerful of either. His choice of weaponry is knives and swords.
White Mage —> White Wizard
The peaceful healer of the group. The White Mage is weak physically, but is capable of using every spell from the White Magic library, from healing spells to
status buffs to the
undead-killing Harm/Dia spells. When promoted, the White Mage becomes a White Wizard, letting down the hood of her robe and revealing a full head of hair. In the official novelization of the game she
is a motherly youth named Floe.
Black Mage —> Black Wizard
The primary magic damage-dealer of the group. With the lowest HP of any character, Black Mages are often kept in the back of the line as they rain down fire, ice and lightning on their foes. They are easily spotted by their cone-shaped hats and cloaks that obscure their face (save a pair of glowing eyes). In the NES version, the promoted Black Wizard removes his hat, but all versions after the Wonderswan Color port simply change the outfit, but keep the face-concealing hat on. In the official novelization of the game he
is a quiet man named Daewoo.
Villains
Garland/Chaos
A former Knight of Cornelia, he kidnapped Princess Sara, and rescuing her is the first quest of the game. Initially presented as just the first boss and forgotten as soon as he's killed, he returns at the end of the game and is revealed to have been the
Big Bad all along—he was sent back in time by the Four Fiends when he was killed to absorb their power and become Chaos. Garland and Chaos appear in the
Dissidia: Final Fantasy series as separate entities and Chaos be appears again in the
Theatrhythm Final Fantasy Spin-Off as a boss character.
- All Your Powers Combined: As Chaos, he has the elemental attacks of the Four Fiends.
- Art Evolution: As the series has progressed and the game remade for new systems, Chaos has become increasingly demonic looking. Garland has likewise become larger and more imposing while retaining the same basic design.
- Badass Cape
- Big Bad
- Big Red Devil
- Black Knight
- Book Ends: He's the first boss as Garland and the last boss as Chaos.
- Character Development: Both he and Chaos get a slew of it in Dissidia: Final Fantasy, but how much of it is actually canon is up for debate...
- Chaos Is Evil
- Chekhov's Gunman
- The Chessmaster
- Elemental Powers
- Evil Plan:
- Face Heel Turn: As a part of his backstory.
- Fallen Hero
- Glowing Eyes of Doom
- Good Bad Translation: "I, Garland, will knock you all down!" Never Say "Die" was clearly in effect here.
- Perhaps not, the original line was "kick you around," apparently.
- It Makes Sense in Context: "Two thousand years from now, you killed me." That's not a typo.
- My Death Is Just the Beginning
- One-Winged Angel: A decade before the Trope Namer existed, there was Chaos.
- Red Eyes, Take Warning: As Garland.
- Save the Villain: After breaking the time loop the trick of fate that sent Garland down the slippery slope vanishes and he along with the rest of Cornelia awaits the return of the Warriors of Light.
- Spikes of Villainy: His iconic horned helmet.
- Tin Tyrant: The Ur Example within the series.
Lich
The Fiend of Earth, who resides in the Cavern of Earth. His siphoning of the Earth Crystal's power has caused the land around Melmond to rot and become lifeless.
- Undead
- Dishing Out Dirt
- Elemental Embodiment
- The Man Behind the Man: When the party goes to Melmond for the first time, the citizen said that a vampire was the one who made the land rot. But after you defeat said vampire, you will notice something off, along with a sealed door behind the vampire's chamber. Put two on two together with the fact that the land still continue to rot...
- Wham Episode: His sudden reappearance in the past version of the Chaos Shrine. Followed shortly by another with the realization that the other three are there, too. They are.
Marilith/Kary
The Fiend of Fire, who has made her home in the volcano called Mt. Gulg. She was the last of the Fiends to awaken, originally due to arise 200 years after the Lich.
Kraken
The Fiend of Water, who lives deep under the ocean in the Sunken Shrine.
Tiamat
The Fiend of Air, residing high above the earth in the Flying Fortress. She was the first of the Fiends to awaken, and is the most powerful of the lot. Tiamat is responsible for forcing the sky-dwelling Lufenians to Earth when she took over their fortress.
Other Characters
Princess Sarah
The beautiful eldest Princess of the Kingdom of Corneria, Garland takes her captive when he goes rogue as a ransom to the kingdom. She will appears as a playable sub-character in
Theatrhythm Final Fantasy.
Bahamut
The Dragon King living under the Caradia Islands.
Matoya
A witch who lives in a cave. She cannot see without the use of her special Crystal Eye.
Prince of Elfheim
An Elf Prince who resides in a castle at Elfheim and is put into a deep sleep by the evil Dark Elf Astos.
Astos
A minor villian, the Dark Elf who placed a sleeping spell upon the elf prince of Elfheim in a bid to rule over all elves.
- Card-Carrying Villain: A very generic bad guy really, coy disguises and all.
- Evil Laugh
- Fake King: Hangs out in a ruined castle, where he requests that the Light Warriors retrieve his crown (presumably so he can Class Change).
- Take Over the World: All in good time. He wants both elven kingdoms first.
Cid of the Lufain
A minor character who did not appear in the original Final Fantasy (he appears in the
Dawn of Souls remake), he is an ancient Lufenian who created the airship used by the Warriors of Light.