The Four Fiends are the Four Light Warriors from the past.After committing attrocious acts against mankind they were cursed to become horrible monsters. Chaos, who is God, then made them relive their deaths at the hands of themselves in human form and created the time loop so they would die over and over until the end of all existance as punishment.
Chaos threw the battle at the end.Kind of lame, but this place seemed empty. Basically, if everything really was a stable time loop then this game should be exactly like last repetitions with only Chaos being aware of the changes.
After a near infinite repetition of a Ground Hog Day Loop lasting thousands of years, Garland/Chaos just gave up on trying to come out on top. He could win, but he failed over and over in maintaining his sanity long enough to do anything, but be beaten and sent back in time to do it all over again.
Due to a Stable Time Loop, Chaos either never actually died or the Light Warrior lost their Powers after beating him.Killing Chaos means the Four Fiends can't exist in the future. That means there's no reason for Chaos to exist in the pact. That means the Light Warriors aren't needed anymore, therefore in the next iteration they may very well not exist. ALTERNATIVELY, killing Chaos would cause a Grandfather's Paradox since there's no way for the Light Warriors to beat Chaos in the first place if Chaos was already dead. The moment things go back to normal and that "Garland" is fine and dandy, he decides to go kidnap Princess Sarah all over again...and dying, which would somehow start the Cycle. Final Fantasy Dissidia mildly supports this theory. Maybe. I don't know actually.
Being defeated actually made Chaos a true God.By killing Chaos and ending the Time Loop, it also caused a massive Time Paradox that would threaten the stability of the Universe. In order to make sense of this, the Universe itself elevated Chaos to Godhood to prevent total time distortion. This may or may not have been his actual Plan, but either way Chaos has become an Actual God in charge of Discord. He then spends the rest of his time playing Checkers with himself in the Past. And occasionally taking a temporary Avatar like in FFXII.
The four fiends are really the Warhammer 40,000 Chaos Gods trying to edge their way into conquering another universe.I mean, they already did it with Warhammer Fantasy, so how hard could it be? Here's the breakdown of who's who:
8-Bit Theater is what REALLY happened in FFI.
Culex is the fifth Fiend.He was Genre Savvy enough to have known Chaos would lose, stole power from the other four Fiends (the crystals that aid him in SMRPG), and escaped.
Garland is the fifth light warrior.He has a dark crystal in his palace, probably representing time or darkness or both or something. He turned to serving evil however.
Chronodia started the time loop.Chronodia is a bonus boss in the 20th anniversary edition, resembling a sphere that has absorbed the fiends. Its dungeon is connected to the Temple of Chaos. That's pretty significant circumstantial evidence.
Garland went along with the Four Fiends because he was angry at the Light Warriors.This is why he continues the time loop, despite the fact that the Light Warriors will just kill the Four Fiends in the future. He doesn't care about their plans, he just wants to make the Light Warriors suffer.
Final Fantasy I is our world, after the return of magic accelerated continental drift.Onrac's continent is so North America, it's not funny.
Final Fantasy V is a prequel.Which explains why you see Gilgamesh in the Dawn of Souls remake.
White Mage is, and always has been, a dude.Mostly because it'd irritate the fans who insist the heroes used to be drawn much manlier. They've always been effeminate!
Soul of Chaos is the conclusion to the story in Dissidia.Dissidia ends with the biggest masterminds of the Endless Cycle still at large- Cid Lufaine and Shinryu. Over the course of the games we find out that Shinryu, Cid, Chaos and Cosmos are able to draw beings from other worlds to the ones they inhabit. We also discover, in scenario 000, that Shinryu is able to create dream-worlds to torture his victims. FF1 sees peace given to Garland, who is also Chaos. Chaos' previous identity as Cid Lufaine's son, however, is not yet destroyed, and serves as the titular foundation of the Soul of Chaos. SoC is a dream-world created by Shinryu to torture Cid, as well as to feed on Chaos' power and hide from Omega and the Light Warriors. This is why SoC contains world maps and dungeons and beings from other worlds in the FF series; as these are places Shinryu and Chaos have been or influenced. As of 000, Cid Lufaine has again relinquished his moogle form, and is free to roam the multiverse, while Cosmos rebuilds World B. Cid decides to put down Shinryu before he does anything else. So Cid pulls his second "son", the Warrior of Light, and his companions, who have been deposited outside Corneria for the second time, having undone their journey for all but themselves, breaking Chaos' paradox, into the Soul of Chaos to find and destroy Shinryu. It is here that the warriors put an end to Shinryu once and for all, or at the least punish him for his part in the endless Cycle.
The Warrior of Light's name is Mid, and he looks just like Cid.In Dissidia, it is hinted that Cid made the WoL in his likeness, just as the State made Cosmos in the image of Cid's wife. A recurring name for Cid's sons and grandsons in the series is Mid, making it an apt name for this "son" of Cid.
The party in FF1 consisted of the Warrior, White Mage, Thief, and Black Mage.Based entirely off the fact that the former job class was a major character in Dissidia, while the latter three were unlockable characters in Mario Hoops and Mario Sports Mix.
The Lufenians built multiple WarMECHs to defend the Flying Fortress.It makes sense: if you could encounter two WarMECHs after taking down one (or running from it), wouldn't that mean there are actually multiple machines of death guarding the Flying Fortress?
Matoya is an incarnation of Ravel Puzzlewell.Both of them are insane, blind, elderly witches who you encounter inside of their hideout, and all of these basic characteristics are found among the other incarnations of Ravel that we see in Planescape: Torment. As stated by Word of God, Ravel's existence spreads through the planes like branches of a tree. Since all universes are intertwined and exist as planes within the Planescape setting, the world of Final Fantasy I would be just as likely as any other plane to host one of her incarnations.
Astos was planning on using Scry And Die tactics to get through the Castle of Ordeals.He seemed to think that the Crown and Crystal Eye would make him powerful, and we later see that the Crown was really the key to the Castle of Ordeals. Assuming he knew what he was doing, this means that he actually wanted Bahamut's blessing. So then what was the Crystal Eye for...? The only thing that springs to mind is that it can be used for more than mere sight.
Astos and/or the Lufenian Empire are still around to cause trouble in the altered timeline.Tiamat wasn't around to destroy the Lufenian civilization, and Dissidia Duodecim shows that they could be very nasty themselves... Astos may or might not have been found out and killed early by someone else in a healthier world, but it wouldn't have been the Light Warriors.
There are more than four Light Warriors.There are six classes. It is hinted that Garland became a good guy in the time-line where Chaos didn't exist (also read the above example). Finally, there is a dragoon. This would make eight heroes in the time-line where Chaos never existed thus having two parties worth (just like in many of the future games of the series).
What happened after the time-loop was broken.With Chaos and the Four Fiends written out of the timeline, the world of Final Fantasy no doubt changed drastically.
The mysterious hooded figure who leads the Warriors of Light to the Labyrinth of Time is Cid of the LufaineWho returned to his homeworld after Dissidia 012 to find it under threat from Chronodia and led the only people capable of stopping it to it's lair.