History Characters / FinalFantasyI

11th May '17 12:45:38 AM TalesOfAwesome
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* MasterOfNone: As endgame approaches and the other characters benefit from MagikarpPower, Red's versatility loses its appeal. He can't equip the top-tier gear the dedicated jobs can, nor can he cast as high-level magic as the other two mages.

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* MasterOfNone: As endgame approaches and the other characters benefit from MagikarpPower, Red's versatility loses its appeal. He They can't equip the top-tier gear the dedicated jobs can, nor can he they cast as high-level magic as the other two mages.



The peaceful healer of the group. The White Mage is weak physically, but is capable of using every spell from the White Magic library, from healing spells to {{status buff}}s to the [[WeakenedByTheLight undead-killing HARM/Dia]] spells. When promoted, the White Mage becomes a White Wizard, letting down the hood of her robe and revealing a full head of hair. In the official novelization of the game she [[TeamMom is a motherly youth]] [[CanonName named Floe]].

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The peaceful healer of the group. The White Mage is weak physically, but is capable of using every spell from the White Magic library, from healing spells to {{status buff}}s to the [[WeakenedByTheLight undead-killing HARM/Dia]] spells. When promoted, the White Mage becomes a White Wizard, letting down the hood of her their robe and revealing a full head of hair. In the official novelization of the game she [[TeamMom is a motherly youth]] [[CanonName named Floe]].



* CombatMedic: Of two sorts. First, White Mage can equip several kinds of hammers, including one which ''shoots lightning bolts for free'', giving her surprising combat power. Secondly, while HARM/Dia only affects undead, it's the most damaging spell line in the ''game'' and the game loves to throw undead packs at you. It's very possible to have a White Mage carry the team through several of the dungeons.
* DropTheHammer: The most powerful weapon she can equip save the Masamune.

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* CombatMedic: Of two sorts. First, White Mage can equip several kinds of hammers, including one which ''shoots lightning bolts for free'', giving her them surprising combat power. Secondly, while HARM/Dia only affects undead, it's the most damaging spell line in the ''game'' and the game loves to throw undead packs at you. It's very possible to have a White Mage carry the team through several of the dungeons.
* DropTheHammer: The most powerful weapon she they can equip save the Masamune.



* HolyHandGrenade: The HARM/Dia line of spells [[TurnUndead only works on undead]], but deals ''heavy'' damage to them. Very late in the game, she can learn the Holy spell that damages everything.
* TheSmurfettePrinciple: If there's only one female White Mage. Or only one female character period. [[AmbiguousGender Maybe]].

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* HolyHandGrenade: The HARM/Dia line of spells [[TurnUndead only works on undead]], but deals ''heavy'' damage to them. Very late in the game, she they can learn the Holy spell that damages everything.
* TheSmurfettePrinciple: If there's only one female White Mage. Or only one female character period. [[AmbiguousGender Maybe]].
everything.



The primary magic damage-dealer of the group. With the lowest HP of any character, Black Mages are often kept in the back of the line as they rain down fire, ice, and lightning on their foes. They are easily spotted by their cone-shaped hats and cloaks that obscure their face (save a pair of glowing eyes). In the NES version, the promoted Black Wizard removes his hat, but all versions after the Wonderswan Color port simply change the outfit, but keep the face-concealing hat on. In the official novelization of the game he [[TheQuietOne is a quiet man]] [[CanonName named Daewoo]].

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The primary magic damage-dealer of the group. With the lowest HP of any character, Black Mages are often kept in the back of the line as they rain down fire, ice, and lightning on their foes. They are easily spotted by their cone-shaped hats and cloaks that obscure their face (save a pair of glowing eyes). In the NES version, the promoted Black Wizard removes his their hat, but all versions after the Wonderswan Color port simply change the outfit, but keep the face-concealing hat on. In the official novelization of the game he [[TheQuietOne is a quiet man]] [[CanonName named Daewoo]].



* TheFaceless: This is averted in the original, as his class change makes him take off his hat, but in ports and remakes, his face is covered in shadow.

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* TheFaceless: This is averted in the original, as his their class change makes him them take off his their hat, but in ports and remakes, his their face is covered in shadow.
11th May '17 12:39:47 AM TalesOfAwesome
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The secondary melee fighter of the group. He can use most of the same weapons that the Warrior can, but doesn't have as much variety in armor. He is, however, faster than the Knight, and has a better chance at running away from battle than other classes. Upon promotion, he can become a Ninja, and can cast some Black Magic up to level 4. In the official novelization of the game he [[KnightInSourArmor is a cynic]] [[CanonName named Sauber]].

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The secondary melee fighter of the group. He They can use most of the same weapons that the Warrior can, but doesn't have as much variety in armor. He is, They are, however, faster than the Knight, and has a better chance at running away from battle than other classes. Upon promotion, he they can become a Ninja, and can cast some Black Magic up to level 4. In the official novelization of the game he [[KnightInSourArmor is a cynic]] [[CanonName named Sauber]].



* HighlyVisibleNinja: In the [=WonderSwan Color=] line of remakes, Thief keeps the same shade of bright green on his outfit after the class change. In the original and PSP release, the outfit changed to a garish red.

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* HighlyVisibleNinja: In the [=WonderSwan Color=] line of remakes, Thief keeps the same shade of bright green on his their outfit after the class change. In the original and PSP release, the outfit changed to a garish red.



* NonIndicativeName: Despite being called a Thief, he has no stealing abilities whatsoever.
* StatusBuff[=/=]StandardStatusEffects: Since he can only learn Black Magic up to level 4, he never packs the firepower necessary to serve as a serious damage-dealer. He can make up for it, however, by learning all the buff and debuff spells that the Black Mage didn't pick up, such as the powerful Haste.

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* NonIndicativeName: Despite being called a Thief, he has they have no stealing abilities whatsoever.
* StatusBuff[=/=]StandardStatusEffects: Since he they can only learn Black Magic up to level 4, he they never packs pack the firepower necessary to serve as a serious damage-dealer. He They can make up for it, however, by learning all the buff and debuff spells that the Black Mage didn't pick up, such as the powerful Haste.
28th Apr '17 7:15:12 PM N.Harmonik
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The quintessential "jack-of-all-trades, but master of none." The Red Mage [(Red Wizard after promotion) can use select spells from both the White and Black Magic schools, but never the most powerful of either. His/Her choice of weaponry is knives and swords

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The quintessential "jack-of-all-trades, but master of none." The Red Mage [(Red (Red Wizard after promotion) can use select spells from both the White and Black Magic schools, but never the most powerful of either. His/Her choice of weaponry is knives and swords
28th Apr '17 5:52:26 PM MissConception
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* AdaptationDyeJob: She has blonde hair in the NES version, mint hair in the remakes, pink hair in ''VideoGame/{{Theatrhythm|FinalFantasy}}'', and red hair in ''Webcomic/EightBitTheater'' (which is not canon, but a pretty notable version of Sarah nonetheless).

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* AdaptationDyeJob: She has blonde hair in the NES version, and MSX versions, mint hair in the remakes, Wonderswan and later versions, pink hair in ''VideoGame/{{Theatrhythm|FinalFantasy}}'', ''VideoGame/{{Theatrhythm|FinalFantasy}}'' and other spinoffs, and red hair in ''Webcomic/EightBitTheater'' (which is (which, while not canon, but a pretty notable version of Sarah nonetheless).is nonetheless notable).
20th Feb '17 4:33:27 PM jormis29
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* DubNameChange: When the game was first released, her name was spelled as Kary, a (possible) mistranslation of Kali, the multi-armed Hindu goddess of death, likely due to Nintendo's policy at the time of no direct references to religion in American releases. Her original name, Marilith, was not used as it was wholly under copyright by [[TabletopGame/DungeonsAndDragons TSR]].

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* DubNameChange: When the game was first released, her name was spelled as Kary, a (possible) mistranslation of Kali, the multi-armed Hindu goddess of death, likely due to Nintendo's policy at the time of no direct references to religion in American releases. Her original name, Marilith, was not used as it was wholly under copyright by [[TabletopGame/DungeonsAndDragons TSR]].Creator/{{TSR}}.
21st Dec '16 2:16:29 AM LucaEarlgrey
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* SimpleYetAwesome: Like the Fighter, his specialty is just wailing on the enemy with the standard physical attack for lots of damage. However, he makes it even more simple: Whereas the Fighter uses swords to augment his raw physical damage, the Black Belt is most effective when ''not'' using any weapons.

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* SimpleYetAwesome: Like the Fighter, his specialty is just wailing on the enemy with the standard physical attack for lots of damage. However, he makes it even more simple: Whereas the Fighter uses swords to augment his raw physical damage, the Black Belt is most effective when ''not'' using any weapons.weapons, making him the most low-maintenance attacker in the game.
11th Dec '16 10:36:02 PM LucaEarlgrey
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* ZergRush: He sends ''nine'' pirates to attack your party of four.
11th Dec '16 10:30:38 PM LucaEarlgrey
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* NonIndicativeName: Despite being called a Thief, he has no stealing abilities whatsoever.
11th Dec '16 10:29:35 PM LucaEarlgrey
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Added DiffLines:

* SimpleYetAwesome: Like the Fighter, his specialty is just wailing on the enemy with the standard physical attack for lots of damage. However, he makes it even more simple: Whereas the Fighter uses swords to augment his raw physical damage, the Black Belt is most effective when ''not'' using any weapons.
8th Dec '16 11:35:00 PM LucaEarlgrey
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Added DiffLines:

* SimpleYetAwesome: His specialty is using his standard attack. That's it. But said standard attack can hit for tons of damage by the endgame, especially if augmented with Haste (to double the number of hits, i.e. amount of damage) and Temper (to buff his already high attack power).
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