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YMMV / Sonic.exe

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  • Adaptation Displacement: The actual video game adaptation of the Creepypasta (which simulates the experience) is more well-known and seems to be considered superior by quite a few.
  • Awesome Music: X's Leitmotif, "Hill Act 1," is a beautifully melancholic piece of Gothic Horror music.
  • Cliché Storm: Many of the tropes found in video game creepypastas are found here played completely (and unashamedly) straight.
  • Complete Monster:
    • X is a monster resembling Sonic the Hedgehog. Trapped in another dimension, X created a cursed Sonic game. Once someone had played through the game, a portal would open up, allowing X to tear the players soul out of their body and take them back to his world for eternal torture. When Tom plays the game, he witnesses X torment several people whose souls have been transformed into Sonic characters, before he brings Tom into his realm. In Sonic.exe Round 2, it is revealed that X has killed 31 people, and plans to one day permanently cross over to Earth and turn it into a realm of eternal suffering. Viewing all of humanity as toys for his amusement, X is as evil as a Creepypasta monster could be.
    • Shannon Goldman is the leader of the Cult of X. Viewing all of humanity as "stupid" and the Earth as "filthy", she formed the cult to help X with his evil plans. Shannon and her cult deliver the game to unsuspecting people, allowing X to claim more victims. After X has killed the victim, Shannon sends a member of her cult to retrieve the game and move on to the next victim. When a member of the cult named Cole realizes how evil they are and tries to stop them, they make him X's next victim. When detective Derek Green comes close to stopping them and destroying the game, Shannon and her cult tie him up, insert the game, and allow X to kill him. Shannon later sends Derek's friend Bob Richardson an audio file of Derek's death, likely as a way of taunting him about his friend's fate.
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  • Contested Sequel: Reactions to Sally.exe are split between the Creepypasta Wiki and DeviantArt.
  • Crosses the Line Twice: A bloodied Trollface appears in Hill Act 1 if you try to run left.
    • Replaced with a "hyperrealistic doge" in the 666 version.
    • In An Ordinary Sonic 1 ROM Hack, you must warp out of the Dark World to beat levels. If you're on it and Sonic.exe isn't chasing you, he'll be where the level goal was supposed to be. He just sits there, laughing and staring. Due to the random, luck-based gameplay, finding him there is at once terrifying, hilarious, and irritating.
  • Darkness-Induced Audience Apathy: The protagonists are idiots who endanger themselves and others through their acts, and the antagonist is an obnoxious Eldritch Abomination who can never be defeated. This combination, mixed with the bad writing, doesn't endear the creepypasta to a number of people.
  • Designated Hero: Tom spends the entire story worrying about fictional characters and mourns over their gruesome deaths unlike his real-life "friend", Kyle, who probably died horribly trying to save Tom. Yuriofwind during his reading of the creepypasta puts it best: "Some friend you are!"
  • Even Better Sequel:
    • Some people considered Anti-Sonic.dll to be superior to the original pasta.
    • Similarly, An Ordinary Sonic 1 Rom Hack is considerably more entertaining than the original "game", and is actually rather creepy (more so if you have not read or played the original).
  • Good Bad Bugs: In the earlier versions of the game, there is a way you can make a character moonwalk to their demise.
  • Idiot Plot: Both stories rely on people failing to warn others about the cursed game, people failing to destroy the disc when they have the chance, and people playing the game even when the grave danger is obvious.
  • It's Popular, Now It Sucks!: Ever since it was posted in the Creepypasta Wiki and the fangame adaptation, it has gained wide spread popularity across the net, and since then many find as one of the worst examples of creepypastas out there.
    • This trope is the reason it was moved from the Creepypasta Wiki to its sister site, the Trollpasta Wiki (along with many other old creepypastas that fell into this trope). However, a number of users there make it clear that they think that it was never a good story to begin with, which would make this an aversion.
  • Memetic Mutation: This story started the trend of, as Yuriofwind put it, "putting a dot and some letters after your underwhelming story title."
  • Most Annoying Sound: If you hated Kefka's laugh in Final Fantasy VI, you'll hate it even more here.
  • Most Wonderful Sound: In contrast, Sonic.EXE's laughs when you die in An Ordinary Sonic 1 ROM Hack are awesome, even if you do hear them quite a bit.
  • Narm: Sonic.EXE's backstory. Specifically, the fact that he became a fan of the series and goes after people that hate the Sonic games kills any dramatic tension that the original story had (which was not much in the first place).
    • The voice-overs in the game version can sound more ridiculous or over-the-top in a Crosses the Line Twice way than scary (especially when he says "DIE" out of nowhere).
      • When Sonic.EXE catches Tails, he snarls "I will eat your heart", but the distortion of his voice makes the 'heart' sound like 'hat'.
    • The scream made by Sonic.EXE's victims when he catches them. At least it fits with Tails, since he's a young child, but not with Knuckles and Eggman: It's so unfitting, it's hilarious. It has to be heard to be believed.
  • Nightmare Retardant: The title screen, especially "SEGA 666" and the "hyper-realistic" blood.
    • The author's general overuse of the phrase "hyper-realistic", probably taken from Squidward's Suicide.
    • The story also has a love for repeatedly listing or estimating an exact number of seconds something happened. This can get pretty tiring.
    • The excessive use of red and black throughout the story, as if they're the only evil colors in the color spectrum.
    • The constant rip offs from other video games (ripping off the final boss music from Silent Hill and EarthBound, Kefka's ever-popular laugh, et cetera).
    • The ending. It ends with a bloodied Sonic plushie that appeared out of nowhere on Tom's bed. We're not kidding.
    • The character's backstory, listed under the "Narm" entry truly has to be read to be believed.
    • And in the sequel's teaser: "AAAA 111111".
    • Hyperrealistic Doge. That is all.
    • A spoof was made called Sunky.MPEG that seems to have been designed for the exact purpose of siphoning all possible horror aspects out of it.
    • Adding Team Fortress 2 voices diminishes the entire scare considerably.
    • Fuckboy! Springtrap 'playing' also gives the same effect.
    • The scream that Knuckles and Tails both give upon X catching up to them. It's intended to be creepy, but it fails due to how girly and high-pitched it is.
  • Sequelitis: The general consensus of creepypasta readers consider the sequel even worse than the original.
  • Snark Bait: The story has made for some popular riffing material. Memorable takes on it include the following:
  • So Bad, It's Good:
  • What an Idiot!:
    • Anyone who plays the game. Even if they have no reason to believe it's cursed, it's on a suspect disc that may be full of viruses.
    • Tom hasn't heard from his friend Kyle in two weeks. When he finally gets a message from him, he is repeatedly told not to play the game because it will release a monster that is after and will presumably kill Kyle.
      You'd Expect: Tom to just not play the game, since he was told not to about 20 times.
      Instead: Tom just plays the game, releasing X and causing lots of chaos.
    • In the sequel, the police deduce that the killer targets anyone who plays the game.
      You'd Expect: The police to tell the public, which would pretty much stop any more murders from happening.
      Instead: They apparently can't be bothered to do that very obvious and simple thing that would solve all the conflict in the story, thus letting X continue his murder spree.


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