Adaptation Displacement: The Chronicles Trilogy were originally just meant to be Tie-In Novels to the Dungeons & Dragons gaming modules, but thanks to the Chronicles Trilogy's massive popularity, even more novels were written by both Weis & Hickman and other authors as well. Now it has gotten to the point where there are quite a few Dragonlance fans who have no idea there is even a game tied to the novels.
Broken Base: Fandom tends to be divided on either side of the Dragons of Summer Flame novel. On one hand, you have the old schoolers who generally refuse to accept anything that isn't connected to the original Heroes of the Lance and the original Chronicles and Legends trilogies. On the other hand, there are those who consider the Fifth Age a bold and innovative step away from the original characters and consider the first group to be hopelessly clinging to the past. For their part, the first group considers the Fifth Agers to have discarded everything that made the series popular in the first place. Both groups, however, almost universally revile Mina and her Cosmic Retcon Army, which over the course of a single trilogy managed to systematically destroy everything even remotely connected to the Fifth Age and return it to the status quo. Old school fans were slightly mollified, though even they were struck by the sheer meanness of it, reading between the lines that the entire War of Souls was an Author's Saving Throw writ large.
Designated Hero: The Gods of Good... really aren't that good, in a lot of ways. See Jerkass Gods on the main page. More than one reader thinks Strawman Has a Point when somebody like Tanis proclaims that the gods don't deserve mortal worship and that the gods were the ones who abandoned the people rather than vice versa.
Kang, Slith and The Doom Brigade, who's popularity lead to an unplanned short story, two novels, and an appearance in Vanished Moon. Slith made a solo cameo in Highlord Skies and Hourglass Mage as well.
Lord Soth. Even Margaret Weis has said she has to use him sparingly in order to resist the temptation to let him take over the story.
Kitiara. At least Tanis seems to think so, and he's hardly alone. In fact, she's so hot, she manages to inspire the lust of Lord Soth, which is why he ultimate joins her cause.
When Dalamar and Kitiara meet in the Legends series, Weis and Hickman realized there was really only one way it could go.
One Takhisis's forms is the Dark Temptress... although atypically for a female god of evil, it's not a form she appears in very often throughout the series, being more inclined to appear as a five-headed dragon.
Chemosh can also make himself to appear quite handsome when he wants to be.
Fanon Discontinuity: Some fans consider any novels not written by one of the original three creators as out of continuity stories.
Growing the Beard: Chronicles is a solid but unspectacular High Fantasy epic. Legends, the next trilogy, is a character-driven drama about family, the nature of evil, and Time Travel that cements Raistlin as one of the best Magnificent Bastards in modern fantasy literature. Easy to see why it's considered the high point of the whole saga, and one of the classics of the genre.
Many possible instances, but blatantly Raistlin and Dalamar - the Master/Apprentice relationship, the fact that they're both scrawny, evil bishounen wizards, the passionate way Dalamar refers to his "Shalafi", and who could forget Raistlin burning his fingerprints into Dalamar's chest to punish his betrayal. Whew.
Raistlin Majere starts as a frail, sickly magician, cursed by god and mage alike. Desiring ultimate power, Raistlin goes back in time, to study under the most powerful dark wizard ever, Fistandantilus, murdering him when he tries to steal Raistlin's life force. Raisltin then proceeds to organize a war to get himself close to a gate leading to the abyss, manipulating a holy cleric named Crysania into falling in love with him to help him open it. With this achieved, Raistlin intends to lure out the supreme Dark Goddess Takhisis so he can kill her, take her place and then usurp the rest of the gods, all while abandoning Crysania to death when he needs her no longer. Raistlin manipulates countless people along his path, from the forces of darkness to the armies of light, coming within a hair of achieving his goals. The only thing that stops him is a pang of conscience when he sees his brother Caramon, instead opting to sacrifice himself to rescue Caramon and Crysania in the end. Even after his death, Raistlin occasionally resurfaces to pull off a new gambit to assist his family, being feared even by the gods themselves.
The nameless red dragon narrator from The Best disguises himself as a human to find the best adventurers who have a chance of destroying him. Luring them into a treasure hunt, the dragon brings them to his lair, only to ambush them and wipe them out completely while they barely have a chance to fight back so the dragon may simply enjoy his treasure without fear of pesky dragon slayers, distinguishing himself via incredible charm and wit in the narrative.
Moral Event Horizon: From Raistlin, "Farewell, Revered Daughter. I need you no longer" Or, before that, agreeing to let the dark dwarves have his brother's head. Or before that leaving his brother to die on a ship. Guy seems to do this a lot, at least until he dies to keep Takhisis locked up. So, at the end, subverted. And he becomes better after death.
Ron the Death Eater: In canon, Kender are treated as a "good" race, with many of the sourcebooks chatting up their pure hearts and innocence. However, years of "borrowing" the wizard's spellbook and the cleric's holy symbol has led to them becoming, in fanon, a despicable blight of inconsiderate thieves who are either brain-damaged or playing dumb. On some boards, killing Kender is considered to be Poke the Poodle-level evil at worst, as opposed to canon, where it's treated with about the same weight as murdering children. This is primarily because a Kender's more distasteful traits in canon are because they truly don't know any better, whereas the player sitting across from you with a smug grin on his face most certainly does.
More specifically, most people who play Kender are doing so because they want to be disruptive to the game, and hence the race is attractive to them. It's a minority of players who say "I want to play a Kender, but I promise he won't be disruptive to the gaming group and I'll try to make sure you all will have a good time".
The Scrappy: Subverted with Tasselhoff; he has all the hallmarks of one of these, but somehow manages to be genuinely likable despite (or because) of his annoying habits and constant meddling in the story. However, other stories with Expy Kender characters usually fall head over heels into this trope.
There are also large sections of the fanbase that intensely dislike Crysania, Usha, and Mina.
The races of Kender, Gully Dwarves and Gnomes are often this. All are intended to be Plucky Comic Relief races, but many instead find them just annoying for the traits that are supposed to be funny — Kender are a race of childlike, Curious as a Monkey kleptomaniacal Fearless Fools, Gully Dwarves are dirty, ugly, slovenly, and so stupid that they can't count past two, and Gnomes are Motor MouthedBungling Inventors who fail to grasp concepts such as simplicity in technology and actually prize failure over success. Kender are particularly hated amongst the tabletop gaming sect because their racial description gives them borderline carte blanche to be played as Chaotic Stupid.
"Seinfeld" Is Unfunny: The books are sometimes criticized for being one more cliched sword-and-sorcery series built on the D&D model. This was not the case when the Chronicles first saw print.
Strawman Has a Point: Tanis states that it was really the gods who abandoned humanity, not vice versa. The thing is, while the gods were definetely right that Kingpriest of Istar and his priesthood went too far, they didn't make it clear what angered them, gave very cryptic hints which really can't make it known, and took all faithful priests with them. So, no wonder that people curse the gods!
They Changed It, Now It Sucks!: A lot of fans did not like the changes that came with the Fifth Age. Some fans of the Fifth Age books and SAGA RPG did not like the changes made by the War of Souls trilogy.
Values Dissonance: The cosmology of the setting borrows quite heavily from the Hickman's own personal attitudes towards theology, and their beliefs palpably bleed through in much of their writing. Most of the conflicts between what the books say and what the readers feel is due to this dissonance, most notably in regards things like the "goodness" of elves & kender or the righteousness of the gods.
Wangst: Plenty of it from almost everyone at some point, but Tanis Half-Elven comes off as the greatest offender, primarily because the thing he whines the most about is his inability to choose between his Betty and Veronicarelationships with two stunningly gorgeous women (one a bratty but pure-hearted elven princess and the other a wickedly sensual human warrior)...while he's leading a party embroiled in an epic struggle for the fate of the world. Priorities, man. Add to it that he's a half-elf but neither of his love interests are and you get extra Wangst owing to MayflyDecember Romance.