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Pinball / Creature from the Black Lagoon

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In 3D!
"Thank you, enjoy the film."

Creature from the Black Lagoon is a 1992 pinball game designed by John Trudeau and released by Williams Electronics (under the Bally label). The name's a bit misleading, though; while it is named after the film of the same name, this game's setting is that of a 1950s-era Drive-In Theater. Save for the 3D decal in the middle of the table and main multi-ball mode, there's virtually nothing to do with the movie itself.

Taking place in 1954, this game has you and your girlfriend head out to the Starlight Drive-In Theater to watch Creature from the Black Lagoon. While waiting for the film to start, you try to get food from the snackbar, play on the local playground, and steal a kiss from your girlfriend. You also have to deal with peeping toms and large vehicles that block your view.

During multiball, which takes place within the film itself, the goal is to try to rescue Kay from the Creature.


Digital versions of this table are available for Williams Pinball Classics by Encore Inc. and The Pinball Arcade by FarSight Studiosnote .

"And now, on with the tropes!":

  • Adjustable Censorship: The operator's menu includes an option for Family Mode, which prevents the video mode's decapitation fatality from playing. However, the choking fatality given to the man behind the snack bar remains intact. (The Pinball Arcade version has Family Mode permanently active.)
  • Anti-Frustration Features: The "Free Pass" ball saver.
    "Stay cool, Daddy-O."
    • To a lesser extent, you know those ever-irritating drains on either side of the flippers? Get suckered into one of those, and you get a 500,000-point bonus to make up for it. "FOCUS!"
  • Damsel in Distress: Kay during multiball.
  • Disproportionate Retribution:
    • During "MOVE YOUR CAR!", the player tries to blow up a huge van that was blocking his view (using dynamite, a bazooka, a flamethrower, and an atomic bomb), but the van itself remains unscathed. Ironically, it'll move on its own when the mode is over (if you can't get the ball up the ramp in time, or you make all the shots).
    • Blowing up the snack bar.
    • An Easter egg at the end of a successful video mode can be triggered to decapitate the peeping tom.
  • Drive-In Theater: The Starlight Drive-In Theater.
  • Everything's Better with Cows: Watch closely on the 2X Multiplier animation, in the lower right corner of the DMD.
  • The '50s
  • First Kiss: What the protagonist tries to get from his girlfriend.
  • Framing Device: The drive-in serves as this for the Creature movie.
  • Hologram: The game uses a holographic Creature in the middle of the playfield that lights up and waves its "hand" back and forth during multiball.
  • Home Version Soundtrack Replacement: The version of Creature for FarSight's The Pinball Arcade does not have "Summertime Blues" and "Get a Job" for its game theme, due to licensing issues.
  • Licensed Pinball Table
  • Match Sequence: The match sequence plays after you and your date leave the drive-in theater; the car's license plate says "THE END".
  • Mercy Mode: If the Snackbar is not lit, the snackbar targets can be spotted one at a time by shooting the snackbar. After a Jackpot has been scored in multiball though, it will no longer spot Snackbar targets and instead award an insignificant Snackbar Score.
  • Off with His Head!: Jamming on the flipper buttons after KO'ing the peeping tom will result in a Johnny Cage-style uppercut decapitation. (On a physical table, Family Mode has to be turned off. However, this Easter egg is always disabled while playing the Pinball Arcade version.)
  • Pinball Scoring: The value of the (Super) Jackpots grow exponentially for each cycle completed in multiball. The Super Jackpot is worth double the regular Jackpot, and on the next cycle the Jackpot becomes the same value as the Super Jackpot. On top of that, they can be multiplied up to 4×, which would make even the first Jackpot worth a minimum of 160M and the first Super a minimum of 320M. Realistically, they probably will be worth significantly more due to bumper hits.
  • Punctuated! For! Emphasis!:
    • Say it with us now: "MOVE - YOUR - CAR!"
    • "FIVE. MILLION."
  • Punk in the Trunk: Played for Laughs. Shooting the pop bumpers shows one guy trying to force his trunk open to let out another guy stashed in the trunk.note 
    "Let me out!" "It's dark in here!" "HEEEELP!" "I'm suffocating!"
  • Random Drop: When it's open, the Snack Bar gives a random award from the menu, though some items are obvious joke entries ("A New Car!").
  • Real Song Theme Tune: Creature has five 1950s songs for its main play theme: "Rock Around the Clock", "Get a Job", "Summertime Blues", "Willie and the Hand Jive", and "Red River Rock". Due to rights issues, "Get A Job" and "Summertime Blues" aren't in the Pinball Arcade version, which assigns one of each remaining song to each ball: "Hand Jive" for the first ball, "Red River Rock" to the second, and "Rock Around the Clock" to the third.
  • Scare Chord: The sound at the end of the Super Jackpot animation (which, itself, is very reliant on the bass) is a low-pitched, THX-like chord. It isn't too loud, though.
  • Score Multiplier: Besides the bonus multiplier, there is also a score multiplier during multiball.
  • Shout-Out:
    • To Mortal Kombat:
      • In the game's video mode, after knocking out the the peeping tom, hit both flipper buttons for a final blow that decapitates him. The announcer yells, "FATALITY!"
      • The player has the option to choke the snack bar attendant, after yelling, "COME HERE, PUNK!" The words "Choking Fatality" appears on the display.
    • The Pac-Man tune plays after scoring the "Snack Attack" hurry-up bonus.
  • Signature Line: Everybody say it now — "MOVE YOUR CAR!"
  • Spelling Bonus: To start multiball, the player has to spell F-I-L-M. This involves several subtasks, including spelling K-I-S-S (to light the extra ball) and P-A-I-D (to increase the bonus multiplier). In multiball, spelling C-R-E-A-T-U-R-E (by shooting the left ramp in multiball and hitting the switch in the pool above the right flipper area; each hit to the switch gives a letter) increases the playfield multiplier until the end of multiball.
    • Additionally, spelling F-I-L-M in (alphabetical) order earns a Sequential Film Bonus.
  • Touch of the Monster: On the backglass, the Creature is shown carrying an unconscious Kay in his arms.
  • Two Lines, No Waiting: The main play is about the drive-in theater experience, while in multiball, the goal is to try to rescue Kay from the Creature.
  • Universal Horror
  • Video Game Cruelty Potential: The fatalities that can be played on both the snack bar guy and the peeping tom.
  • Video Mode: In the game's video mode, the player has to beat up a peeping tom.
  • What the Hell, Player?: The tilt warnings, made by the player's in-game girlfriend:
    "Watch those hands, buster!" — Tilt Warning
    "You're no gentleman!" — When the player tilts
    "That's it! Take me home, right now!" — When the player slam tilts the machine, resulting in a Non-Standard Game Over

Kay: "You saved my life!"


Example of: