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    Alliumite 
Challenge Rating: 1/4
Alignment: Chaotic Neutral

  • Caring Gardener: Alliumites feel a supernatural compulsion to wild herbs, making them well-suited as gardeners. Though their wild gardens might look haphazard, an alliumite knows exactly where each individual seed and sprout is planted. Woodland animals and benevolent fey can find sustenance and shelter, but woe to those who threaten or damage anything in an alliumite garden.
  • Plant Person: Alliumites began as a patch of sweet onions in a forest thicket, raised to sentience and growing limbs when a great deal of pixie dust spilled upon them.

    Arborcyte 
Challenge Rating: 8
Alignment: Chaotic Neutral

  • Body of Bodies: The bones of those slain by an arborcyte are integrated into its core, joining the remnants of other victims and the original druid in a verdant ossuary.
  • Helping Hands: When hacked apart, each of the arborcyte's vines rises up to fight alongside the main body.
  • Was Once a Man: An arborcyte is the corrupted soul of a druid slain in the failed defence of its woodland home. A mass of vines crawl to the dying druid to serve as a vessel into the afterlife, creating a shambling monstrosity consumed by the desire to destroy any life that enters its blighted glade.

    Cactid 
Challenge Rating: 3
Alignment: Unaligned

  • Man-Eating Plant: A cactid's tendril-roots can snag nearby creatures, allowing its spines to siphon off bodily fluids. Many cactids are adorned with bright flowers or succulent fruit to lure prey into reach. Some scatter shiny objects within reach to attract sentient creatures.
  • Spike Shooter: When reduced under 10 HP, a cactid releases a hail of needles as a reaction.

    Cavelight Moss 
Challenge Rating: 4
Alignment: True Neutral

  • Bioluminescence Is Cool: Cavelight moss glows with a pale yellow light. When agitated, its light changes to an icy blue.
  • Man-Eating Plant: Cavelight moss hunts for living flesh and renders its meals immobile before digestion.

    Child of the Briar 
Challenge Rating: 1
Alignment: Neutral Evil

    Dragonleaf Tree 
Challenge Rating: 8
Alignment: Unaligned

  • Breath Weapon: A dragonleaf tree can issue forth a breath weapon from its leaves appropriate to its draconic master.
  • That's No Moon: Dragonleaf trees remain motionless or allow the breeze to jostle their leaves to appear inconspicuous. Once enough targets enter the grove, the trees attack.

    Frostveil 
Challenge Rating: 4
Alignment: Unaligned

  • Acid Attack: The frostveil's frozen acidic mist breaks down organic materials into useable nutrients.
  • Super-Senses: The frostveil's sensory organs are able to detect warmth as meagre as a living creature's breath and steer the frostveil toward it.

    Gloomflower 
Challenge Rating: 3
Alignment: Unaligned

  • Chest Burster: When a wanderer dies or goes mad within the darkness of the Shadow Realm, a single gloomflower blooms in the shadow of its corpse.

    Jinmenju 
Challenge Rating: 9
Alignment: Chaotic Neutral

  • Lotus-Eater Machine: Despite its unsettling appearance and demeanour, the jinmenju simply wants to bring happiness to other living creatures. The tree cannot move, but its magic is so powerful that people living nearby have dreams calling them to sit beneath its boughs and blissfully eat its fruit. The lairs of ancient jinmenju look clean but are filled with hidden caches of bones and the starved corpses of those unable to break its thrall.

    Mandrake 
Challenge Rating: 1/2 (mandrake), 1 (great mandrake)
Alignment: Unaligned

  • Brown Note: If a mandrake root is pulled from the ground, it wails with such piercing fury that most common folk who hear it die instantly.
  • Miscarriage of Justice: A mandrake only blooms in the wild when an innocent youth is wrongfully hanged for theft.
  • Panacea: If ground into a powder and brewed for a year and a day, the mandrake root becomes an elixir of health, which can cure all poisons and afflictions.

    Mandriano 
Challenge Rating: 5 (mandriano), 8 (ancient mandriano)
Alignment: Lawful Evil

  • Black Cloak: A mandriano's cloak is stitched from leaves of darkness.
  • Treants: Mandrianos are a perversion of treants grown from soil defiled by ritual sacrifice.
  • Vampiric Draining: Mandrianos drain the essence of living creatures to feed themselves.

    Mi-Go 
Challenge Rating: 5
Alignment: Neutral Evil

  • Alien Abduction: Mi-go plant and harvest entire species according to Shub-Niggurath's will.
  • Brain in a Jar: One of the apexes of mi-go technology is the brain cylinder, a device that permits the extraction and maintenance of a living brain outside the body. Safely isolated in a mi-go cylinder, a human brain can be transported between the stars, sheltered—mostly—from the psyche-crushing effects of interstellar space.
  • Plant Aliens: These spacefaring fungi serve ancient powers from between the stars and carry on an interstellar effort to conquer and spread their species.

    Mindrot Thrall 
Challenge Rating: 3
Alignment: True Neutral

  • Acid Attack: The thrall can exhale a blast of acidic spores from its rotten lungs.
  • Parasite Zombie: Mindrot fungus is an intelligent hive-mind parasite that consumes creatures from the inside out. The first target is the motor function of the brain. It takes control of the creature's movement while the victim is still fully conscious—but no longer controls his or her own body. Eventually, the skin and muscle are replaced with fungal fibers.

    Morphoi 
Challenge Rating: 1/2
Alignment: Chaotic Evil

  • Human Disguise: The morphoi can polymorph into a Medium creature or back into its true form. Unlike doppelgangers, morphoi can't mimic specific individuals or read thoughts. Instead, they create intriguing backgrounds to go along with their disguises.
  • Morphic Resonance: No matter what form they shift into, morphoi always have four eyes, never two. They can relocate their eyes to anywhere on their bodies, however, and they try to conceal the second pair of eyes on the back of the head, neck or hands.

    Myconid 

Deathcap

Challenge Rating: 4
Alignment: Neutral Evil

  • Forced Sleep: Deathcap spores are toxic and sleep-inducing.
  • Self-Duplication: Deathcaps reproduce asexually, and an elder and its offspring can be nearly identical in all but age.

    Ravenala 
Challenge Rating: 5
Alignment: Unaligned

  • Plant Person: Ravenalas resemble wooden humanoids who heads are crowned by long-stemmed, green-paddled fronds and spiked seed pods, and whose dangling arms end in hooked wooden talons.

    Razorleaf 
Challenge Rating: 5
Alignment: Neutral Evil

  • Casting a Shadow: Mature razorleaves darken the area in which they live, where nonmagical sources of light are only half as effective.
  • Thinking Up Portals: There is a 50% chance that a portal to the Shadow Realm will appear wherever three or more razorleaves dwell.
  • Weakened by the Light: Razorleaves are creatures of the Shadow Realm and sensitive to bright light.

    Shadow Blight 
Challenge Rating: 1
Alignment: Neutral Evil

  • Birth-Death Juxtaposition: Shadow blights only flower when they kill a living creature.
  • The Virus: The shadow blight longs to spread the shadow that animates it to other dead trees.
  • When Trees Attack: When a vampire becomes a crimson mist, its terrified, bestial essence lurks in the shadow of a tall tree in the icy northern lowlands. The tree, weakened by the necrotic energy coming off the crimson mist, often succumbs to frostbite, animating the next sunset as a shadow blight.

    Vine Troll Skeleton 
Challenge Rating: 9
Alignment: Unaligned

  • Dumb Muscle: Vine troll skeletons are created by dark earth magic, which empowers great strength and endurance—but little in the way of wits.
  • Keystone Army: Vine troll skeletons are direct offshoots of the main vine wrapped around a duskthorn dryad's tree, a treant, or a weeping treant, and are powered by enchanted troll hearts inside the tree. Destroying the heart kills the skeleton bound to that heart instantly.
  • Healing Factor: Their vines regenerate quickly, even after they die, allowing vine troll skeletons to reattach severed limbs. Only fire or acid can destroy them and render the living vines harmless.

    Weeping Treant 
Challenge Rating: 6
Alignment: True Neutral

  • Enchanted Forest: Weeping treants are protectors of dark, shadowy forests.
  • Swiss-Army Tears: Thick tears of sap run down a weeping treant's face, and are occasionally components in druidic spells or items.

    Vesiculosa 
Challenge Rating: 11
Alignment: Unaligned

  • Forced Sleep: The water in a vesiculosa's pool is cool and refreshing but carries a sleeping poison.
  • Man-Eating Plant: A vesiculosa is a huge, burrowing pitcher plant that dwells in oases, spurring nearby growth and luring in prey with soporific scents and tainted water. Its body is buried in the ground, with only rootlets swarming in the open in ropy tangles. It catches meals with these rootlets and drags them to its mouth.

    Vine Lord 
Challenge Rating: 7
Alignment: Lawful Neutral

  • Attack! Attack! Attack!: Vine lords' tendril puppets have no sense of self-preservation and always fight to the death.
  • Puppeteer Parasite: A vine lord can infect a beast or humanoid, turning it into a tendril puppet that mindlessly attacks creatures that threaten their forest or jungle.
  • When Trees Attack: In many cases, vine lords compel trees to walk into grasslands or plowed fields on moonless nights, claiming that territory for the trees.

    Vines of Nemthyr 
Challenge Rating: 8
Alignment: Neutral Evil

  • Abstract Eater: The vines of Nemthyr has one driving motivation: feed on carnage. It seeks out sites of mass battles, or seeks out living creatures in the hopes of creating its own carnage to feast upon.
  • Fusion Dance: When the vines have soaked up enough death in a battlefield, they can merge into a single creature.

    Warlock's Trumpetbloom 
Challenge Rating: 7
Alignment: Neutral Evil

  • Artificial Hybrid: Warlock's trumpetblooms were created by a mage's cabal through a series of bizarre experiments that involved cross-breeding native jungle orchids and giant carnivorous plants with alien seed pods.
  • Bioweapon Beast: Warlock's trumpetblooms were created to serve as an unstoppable army.
  • Man-Eating Plant: Trumpetblooms are carnivores, feeding on the small deer, giant insects and snakes that live in the jungle, and devour humanoid flesh when available.
  • Turned Against Their Master: After propagating, the first trumpetblooms broke free of the glasshouses and attacked their masters.

    Wirbeln 
Challenge Rating: 1
Alignment: Lawful Neutral

  • Mushroom Man: Wirbeln are spiral-shaped, intelligent bipedal fungi.
  • Poisonous Person: Wirbeln attack by shooting poisonous darts and spraying mind-altering spores.
  • Undying Loyalty: The wirbeln is extremely determinated to defend its chosen community, even when detrimental to the individual wirbeln.

Alternative Title(s): Midgard Plants

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