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    Chuhaister 
Challenge Rating: 7
Alignment: Chaotic Evil

  • Barrier Warrior: When the chuhaister or an ally within 30 feet is hit by an attack, the chuhaister can create a magical, wooden barrier that interrupts the attack.
  • Fantastic Racism: Chuhaister detest fey creatures, taking delight in capturing them and destroying their villages. Many chuhaister carry an unfortunate fey as a pet in a wooden cage atop their heads.

    Dvarapala 
Challenge Rating: 5
Alignment: Any

  • Carry a Big Stick: Huge gadas (maces) are preferred by most dvarapala to knock intruders down or bludgeon them into submission.
  • Guardian Entity: Dvarapala are semi-divine giants who serve the various gods of the East, standing guard over their most sacred temples and shrines.

    Forest Marauder 
Challenge Rating: 4
Alignment: Chaotic Evil

  • Villain Team-Up: The cruel, savage forest marauders get along well with orcs and goblins, who appreciate their brute strength and their skill at night raids.

    Giant 

Blood Giant

Challenge Rating: 8
Alignment: Lawful Neutral

  • Ancient Order of Protectors: Blood giants belong to a primordial tribe of giants that swore an oath to a long-forgotten god. They stand as guardians to secret holy places of great power and as wardens to keep ancient enemies of their god from ever seeing the light of day.
  • Bloody Murder: Blood giants have great control over their blood, congealing it to a solid and liquefying it at will. Their weapons are all made by this process.
  • Dem Bones: Blood giants' mortal flesh has long since fallen away, leaving them as frames of bone wrapped in vessels of frozen blood.

Cacus Giant

Challenge Rating: 6
Alignment: Chaotic Evil

Cave Giant

Challenge Rating: 10
Alignment: Chaotic Evil

  • Taken for Granite: The sun's glare slowly turns cave giants to stone.
  • To Serve Man: Cave giants prefer the flesh of humanoids and other giants above all others. While they can subsist on animal flesh, they consider it disgusting and bad luck, to be undertaken only if absolutely necessary for survival.
  • Weakened by the Light: Cave giants shun sunlight and fear its touch. They lurk in tunnels and caves beneath the earth and deep in the hearts of mountains.

Desert Giant

Challenge Rating: 9
Alignment: True Neutral

  • Dark Secret: While in ages past the desert giants lived in stationary settlements and cities, the fall of their ancient empire drove them into the dunes. The truth behind their nomadic lifestyle is a sore spot; should any outsider learn the truth, the desert giants stop at nothing to permanently silence the inquisitive soul.
  • Due to the Dead: The desert giants' tattoos tell a tale that, if woven together correctly, reveals an entire tribe's collected discoveries. For this reason, the desert giants hold the bodies of their dead in sacred esteem. They go to extraordinary lengths to recover their dead, so they can divide the knowledge held on the deceased's skin among other tribe members.

Flab Giant

Challenge Rating: 4
Alignment: Chaotic Evil

  • Fat Bastard: The flab giant is one of the shortest breeds of giant and comically obese, to the point their hands can't even wield weapons.
  • Nemean Skinning: Flab giants wear only scraps of clothing made of loosely knotted skins.

Haunted Giant

Challenge Rating: 6
Alignment: Chaotic Neutral

  • Due to the Dead: Haunted giants are plagued by the spirits of their ancestors, who cannot be destroyed permanently unless their bones are found and laid to rest.
  • See the Invisible: A haunted giant can see invisible creatures and objects as if they were visible and can see into the Ethereal Plane.

Jotun Giant

Challenge Rating: 22
Alignment: Chaotic Neutral

  • Rage Against the Heavens: Foes of the northern gods, Jotun giants plot to regain their former status as lords of Creation.
  • Stealthy Colossus: The Jotun giant's immense size often causes those near it to confuse one at rest for part of the landscape.

Laestrigonian Giant

Challenge Rating: 4
Alignment: Chaotic Evil

  • I'm a Humanitarian: Laestrigonian giants, who violated the taboo against cannibalism, can go without sustenance for long periods of time, but lose all desire to eat anything but humanoid creatures and can barely digest anything else.
  • Logical Weakness: A Laestrigonian giant is particularly susceptible to the diseases and parasites that accompany cannibalism, a diet of raw meat, and a lack of other sustenance.
  • Was Once a Man: Laestrigonian giants are what becomes of castaways who violate the taboo against cannibalism and undergo a monstrous transformation resulting from of an ancient curse.

Mountain Giant

Challenge Rating: 21
Alignment: Neutral Evil

  • Dishing Out Dirt: The mountain giant commands the earth itself.
  • Rent-a-Zilla: The mountain giant is so large and inscrutable that it considers smaller races as mere pests. If they become too much of a nuisance, the mountain giant acts, crushing whole towns and villages as a person might step on an anthill. Even the largest stone giants are little more than pets to a mountain giant.
  • Rock Monster: When at rest, mountain giants resemble large hills.
  • Terrain Sculpting: The mountain giant can move and shape the terrain around it.

Thursir Giant

Challenge Rating: 3

  • Big Eater: A thursir giant can consume half of its weight in food without ill effect. When not toiling at the forge, these giants entertain themselves with gluttonous feasts.
  • Stay in the Kitchen: Most female thursir giants, except for priestesses, are drudges, considered fit only for child-bearing and menial work.

Void Giant

Challenge Rating: 11
Alignment: Chaotic Neutral

  • Power of the Void: Their void dragon masters provided void giants training in void magic.
  • Power Tattoo: Void giants are covered with writhing tattoos, arcane writings of the Void made manifest on their flesh, in dark rituals performed by their void dragon masters throughout their upbringing. These writings are the source of their spellcasting ability.

    Gug 
Challenge Rating: 12
Alignment: Neutral Evil

    Ogre 

Tusked Crimson Ogre

Challenge Rating: 5
Alignment: Chaotic Evil

  • Bioweapon Beast: A creation of the cult known as the Sanguine Path, tusked crimson ogres became widely known in the expansionist wars of the Mharoti Dragon Empire, who employ them as shock troops.
  • Blood Bath: Tusked crimson ogres often bathe in blood before battle, which they believe makes them more powerful, offers them protection, and guarantees them an afterlife of joyous slaughter should they fall to the enemy.
  • Bloody Murder: When it flexes and roars, a tusked crimson ogre sprays blood from its wounds.

    Troll 

Desert Troll

Challenge Rating: 6
Alignment: Chaotic Evil

  • Scissors Cut Rock: Water is the bane of desert trolls, dissolving their flesh and bones like acid. Many adventurers have died after falling back on old standbys to defeat trolls, only to see their fire and oil slide harmlessly off the desert troll's stony flesh.

Lake Troll

Challenge Rating: 7
Alignment: Chaotic Evil

  • Weak to Fire: A lake troll's regeneration is shut down only by cold and fire damage at nearly the same time, making them tricky to fight and exceedingly difficult to kill.

    Zimwi 
Challenge Rating: 4
Alignment: Chaotic Evil

  • Hungry Menace: Most zimwi attacks are driven by hunger. Its stomach is larger than its body, extending extra-dimensionally and driving the zimwi nearly insane with the constant sensation of emptiness, as though it is starving to death.

Alternative Title(s): Midgard Giants

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