open/close all folders
Voiced by in Sound and Drama: Hikaru Midorikawa
Voiced by in the GBA port: Fujiko Takimoto
This is the first Zelda game to introduce a new Link. At the start of the game, Link is a boy living with his uncle who receives a telepathic distress call from Princess Zelda. According to Hyrule Historia, he also stars in the Oracle games and Link's Awakening.
- Adaptational Dye Job: His in-game sprite has pink hair, despite the official art showing him as blonde.
- Badass: He's a Link, this is a given. He travels Hyrule defeating all sorts of monsters and demons, including Ganon powered by the entire Triforce, and this particular one can wield the most powerful sword in the series.
- Baleful Polymorph: Link turns into a pink bunny if you go to the Dark World without the Moon Pearl.
- Bishōnen: Updated to become one in artwork for the GBA version, in line with (but not to the extent of) other modern incarnations of Link.
- Cool Sword: The Master Sword, as usual. Contrary to usual fare, though, he can actually upgrade the Master Sword to make it even cooler.
- Hammerspace: Link wouldn't be able to walk if he had to carry everything in his inventory.
- Heroic Lineage: Link is a descendant of the Hylian Knight's, valiant warriors who aided the Seven Sages in sealing away Ganon after he defeated the Hero of Time
- Heroic Mime: He's very much a hero, but not a single word is "heard" from his mouth.
- Hero with Bad Publicity: Kakariko Village has wanted posters for him due to the fact that he was framed for kidnapping Zelda after he rescued her from the castle's dungeon despite the fact it was Agahnim that did the kidnapping and put her in there to begin with.
- Kid Hero: Seems to be in his early- to mid-teens, and may be even younger if his Oracle artwork is anything to go by.
- Knight in Shining Armor: But not literally. He's a knight and everything but his armor seems to shine.
- Lady and Knight: The Knight to Zelda's Lady.
- Last of His Kind: Link and his Uncle are the last of the Hylian Knights.
- Luckily My Shield Will Protect Me: And there is plenty of shield to use with the Mirror Shield.
- More Than Meets the Eye: Outwardly Link is valiant, virtuous and embraces his lineage to battle evil. In the corrupted Golden Land, Link transforms into a reflection of the heart, a harmless pink rabbit. He cannot fight at all in this form, revealing Link is a true pacifist, utterly opposed to war and violence. Unlike what the monstrous Ganon transforms into.
- Progressively Prettier: The GBA remake gives him a cuter and cleaner-looking anime-inspired design, with a smaller nose.
- Sprint Shoes: The Pegasus Boots.
- Sword of Plot Advancement: Link needs the Master Sword to defeat Agahnim. A good portion of the game is Link gathering the equipment necessary for him to claim the Master Sword.
- Vague Age: This Link's age is rather difficult to tell; he seems to be in his early to mid teens, but artwork for the Oracle games (placed after this one chronologically) makes him look a younger child similar to Toon Link. It's possible that this wasn't planned in advance, as it wasn't established that this was the same Link until Hyrule Historia came along.
- Vocal Dissonance: The GBA version gives him Young Link's voice from Ocarina of Time (with said Link looking and sounding a couple of years younger than this one). Downplayed due to the vagueness of his sprite artwork and the whole Vague Age issue thanks to Hyrule Historia.
- The Voiceless: It's a very rare occasion to hear Link speak.
Voiced by in BS Legend of Zelda: Ancient Stone Tablets and Sound and Drama: Mariko Kouda
A member of the Hyrulean Royal Family and a descendant of the Seven Sages. Zelda is the last of the Seven Maidens to be captured by Agahnim to break the seal on the Dark World. She telepathically contacts Link, being a descendant of the old Knights of Hyrule, in order to rescue her and sends him on his journey to defeat the evil wizard.
- Barrier Maiden: As she is a descendant of one of the old Sages.
- Crystal Prison: Zelda is trapped in one for the first time in the series. The other Maidens are also trapped in crystal prisons as well.
- Damsel in Distress: Twice. First she's imprisoned inside her own palace, but saved by Link and taken to the Sanctuary. Later, Agahnim finds and kidnaps her again.
- Guest Star Party Member: During the opening sequence, you have to break Zelda out of prison and escape from Hyrule Castle with her.
- Lady and Knight: The Lady to Link's Knight.
- Leitmotif: Zelda's Theme. This is its the first appearance in the series. In this game, the theme is shared with all of the other Maidens when you rescue them, but later games firmly associate it with Zelda alone.
- Live Item: After you beat Turtle Rock, you can see Zelda in your inventory screen in a crystal.
- Modest Royalty: In this artwork.
- Pimped-Out Dress: This game is one of the aversions for the series where in the official art, Zelda's standard clothes are rather plain. However, she does have a second outfit in the official art that fits this trope.
- Plot Coupon: Zelda is actually one of the second set of plot coupons you have to collect and you can see her in your inventory screen in a crystal.
- Save the Princess: Twice in the same game. Zelda starts out already kidnapped at the beginning of the game and you rescue her during the game's opening sequence. When you get the Master Sword after completing the first set of dungeons, Zelda gets kidnapped a second time and placed in a crystal.
- Telepathy: The Call to Adventure in the this game is Zelda contacting Link for help telepathically at the beginning of the game.
"Ho ho ho... With this, the seal of the seven sages is at last broken. It is now only a matter of time before evil power covers this land completely... After all, the legendary Hero cannot defeat us, the tribe of evil, when we are armed with the Power of Gold. Ho ho ho... Now, I must go!"The main antagonist of A Link to the Past. He is an Evil Sorcerer who masterminded a plot to conquer Hyrule by appearing to be its savior. The king is naturally a Horrible Judge of Character and makes him his adviser. Through false allegiance and his powerful sorcery, he took control of Hyrule Castle and used the Brainwashed soldiers of Hyrule in order to pursue his objective. Agahnim seeks to banish 7 maidens descended from ancient sages to the Dark World so the seal placed by the sages can be broken. When the seal is broken, evil power will cover the land and an ancient threat will rule the world as it intended to long ago.Unrivaled in terms of magical ability in all of Hyrule, in control of the nation's army and unable to be directly harmed even by the land's blade of legend, Agahnim appears to be unstoppable.
- Amazing Technicolor Population: Agahnim is blue in the official artwork, but has a natural skin tone in-game.
- The Archmage: Agahnim's magic solved the plagues of Hyrule when no other magic could. He would go on to perform great feats of sorcery, such as mass brainwashing, transporting himself and others between dimensions and utilizing powerful offensive spells.
- Badass: Agahnim does some very impressive feats of magic.
- Bad Powers, Bad People: Summed up nicely in the below quote from the Prologue."A mysterious wizard known as Agahnim appeared as from nowhere [...] and with strange magic powers he eliminated the good king of Hyrule."
- Big Bad: However, he's stated to be working for Ganon. But it's revealed that Agahnim is really just Ganon after all.
- Dangerously Genre Savvy: In the tie-in comic adaptation, Agahnim is very competent. He personally kills Link's uncle, believing him the only last descendant of the Knights of Hyrule that could wield the Master Sword. When he gets reports of Link retrieving the first Pendant, he realizes that Link might be of the bloodline as well, and immediately sends his soldiers out to apprehend Link and burn the library, which holds the Book of Madora that contains the knowledge needed to retrieve the next Pendant.
- Doppleganger Attack: Used in the second fight with him.
- The Dragon: To Ganon, as revealed by one of the maidens. Subverted later when it is revealed Agahnim is Ganon's alter ego.
- Evil Chancellor: Well, he did betray the king he acted as an adviser for by outright murdering him.
- Evil Genius: Agahnim's knowledge of sorcery is the key to his power and his plan to imprison the Maidens in the Dark World does succeed despite Link's efforts to stop him.
- Evil Plan: He plans to undo the Sages' seal. Zelda tells us he is very close to completing his plan right from the beginning of the game.
- Evil Sorcerer: Arguably the best example in the Legend of Zelda series.
- Fake King: Agahnim used this position and his powers to complete his objectives. This did not go entirely unnoticed as one castle guard commented, "After Agahnim took over, everyone began to act strangely."
- Fisher Kingdom: Subverted. We see Agahnim cross from Hyrule to the Dark World, a place which physically alters the appearance of everyone who does not have a Moon Pearl, and Agahnim does not change at all.
- Good Powers, Bad People: Agahnim's powers saved Hyrule from drought and pestilence. Too bad he supplies the image for the Evil Sorcerer Page.
- Improvised Weapon: The game says the Master Sword is the only thing which can defeat Agahnim. Skilled players can use the Bug Catcher's Net to reflect Agahnim's orb attack back at him, which is obviously Not the Intended Use of the item.
- This is also an Ascended Glitch with Link being able to use Bottles to reflect some of Ganondorf's attacks in Ocarina of Time, Wind Waker and Twilight Princess.
- Let no Crisis Go to Waste: Agahnim's actions before the game started brought him much acclaim. He was famous for stopping a blaze and then he saved Hyrule from a rather mysterious pestilence and drought when no one else in the world could.
- My Death Is Only The Beginning: Twice. Defeating him in Hyrule causes a portal to draw Link into the Dark World. When you defeat him in Ganon's Tower, he sheds his disguise and exposes himself as Ganon.
- Noblewoman's Laugh: "Ho ho ho... Now, I must go!"
- Nothing Can Stop Us Now: The only person who can stop Agahnim is the Hero of legend. Agahnim seems to think not even the Hero can stop him and his tribe."After all, the legendary Hero cannot defeat us, the tribe of evil, when we are armed with the Power of Gold."
- Not Quite Dead: Link nearly kills Agahnim but the crafty sorcerer sends the hero to the Dark World before Link can finish the job.
- The Pawn: Agahnim is presented as being Ganon's pawn and is called such by the rescued Maiden in Misery Mire. It turns out that Agahnim actually is Ganon, however, just with most of his power still sealed in the Dark World.
- Plot Hole: Is Agahnim a wizard who was possessed by Ganon from outside of the Dark World, or was he an alternate body created by Ganon who could escape the Dark World but with limited power? It's not explained very well in-game, where Ganon simply calls Agahnim his "alter-ego", or "bunshin" in the original Japanese. The two manga adaptations as well as the North American comic use the former explanation.
- Psycho Electro: One his attack is shooting electricity from his hands.
- This also applies if Link tries to attack Agahnim directly with the Master Sword. Link will get electrocuted for his trouble.
- Robe and Wizard Hat: The hat isn't pointy but he has more than enough robe to make up for that.
- Sealed Good in a Can: Agahnim is good at making these. He seals the 7 Maidens inside crystals.
- Sealed Evil in a Can: Agahnim works to break the seal of the sages. Doing so will unleash evil power across Hyrule.
- Shock and Awe: Agahnim can summon lightning from his hands◊. However, it's easy to dodge, which is good since unlike his other attacks it can't be deflected, because he only fires it when standing in the northern part of the room and he doesn't turn to aim it at Link like he does with his other 2 attacks, so Link can just move to the side of the room when he starts charging an attack on the northern side of the room.
- Sinister Minister: In the Japanese version of the game and in Hyrule Historia (including the English translation of the latter), he is referred to as a priest. This was changed because Nintendo's localizers had not yet outgrown their aversion to using religious terminology and symbolismnote .
- Tactical Suicide Boss: Despite having his one reflect-able attack used against him numerous times, Agahnim will continue to use it until he is defeated.
- Teleport Spam: Agahnim teleports after nearly every attack, making teleporting the most common move he uses in battle.
- Tempting Fate: Agahnim confidently decrees, "After all, the legendary Hero cannot defeat us, the tribe of evil, when we are armed with the Power of Gold." By the end of the game, Link has done just that.
- Tennis Boss: The series' very first occurrence of a tennis boss is the first fight against Agahnim.
- Treacherous Advisor: For aiding Hyrule and its people, the King appointed Agahnim to be his chief adviser. Things didn't go well afterward (see below).
- The Usurper: Agahnim gets rid of the king and makes Hyrule Castle his base of operations.
- Two Aliases, One Character: He and Ganon are actually one in the same.
- Villain with Good Publicity: Link gets framed for kidnapping Zelda despite the fact that it was really this guy who at first simply locks her in the castle's dungeon, but later banishes her to the Dark World. Agahnim also has fame for ridding Hyrule of drought and pestilence.
- Wake-Up Call Boss: So the bosses have been fairly easy up to this point. Just a few swipes of the sword and it was over. And now you have a better sword: the Master Sword, the sword of evil's bane. Too bad directly attacking Agahnim with it hurts Link, not Agahnim.
- You Can't Thwart Stage One: By the time Link bursts into his chamber, he's already sent Zelda away to another realm.
- You Killed My Father: The opening of the game strongly implies that Agahnim murdered Zelda's father upon usurping the throne (The king is shown as a skeleton, among other things). Was also indirectly responsible for the death of Link's Uncle, who served as a father figure to Link.
Once a leader of a tribe of thieves named Ganondorf, he invaded the Sacred Realm along with his followers in a bid to gain the power of the sacred Triforce. After slaughtering his followers, he grabbed the Triforcenote and used its power to twist the Sacred Realm into a reflection of his desires as well as turn himself into an all-powerful demon. The Knights of Hyrule fought against him and the Sages sealed him within the Dark World. Agahnim aims to unseal him from the Dark World in order to allow him to try to conquer Hyrule once again.
- Badass: He managed to defeat the Hero of Time and claim the entire Triforce as his own.
- Casting a Shadow: In the fight against him, he uses a "secret technique of darkness" to make himself invisible and darken the room.
- Dark Magic: Is skilled in this.
- Demonic Possession: Stated to be the method by which he uses Agahnim in the manga (in the games, it's much less clear).
- Dub Name Change: In the American manual, his full name as Ganondorf is "Ganondorf Dragmire" and his full name as Ganon is "Mandrag Ganon". None of these names are kept even for future localizations, and the GBA localization removes them, too.
- Evil Is Burning Hot: He uses his dark magic in order to use fiery attacks against Link.
- Evil Overlord: He rules the Dark World and is trying to take over the Light World as well.
- Final Boss: Fought in the Pyramid after defeating Agahnim.
- Fisher King: The Sacred Realm changed into a dark reflection of Hyrule once he claimed the power of the Triforce.
- Genius Bruiser: As always. Monstrous he may be, even more than the giant of a man he used to be, but through Agahnim, he successfully curried favor with the King of Hyrule and took over Hyrule and later the Sacred Realm. He's also a skilled practitioner of dark magic.
- Greater Scope Villain: Agahnim is the main villain, but he is just working to free Ganon from the Dark World. This is later subverted, as Agahnim is just a weaker form of Ganon, making him the Big Bad the whole time.
- Hero Killer: This game takes place in the timeline where Ganondorf managed to kill the Hero of Time, resulting in him and the Sacred Realm being transformed to reflect his dark desires.
- Kryptonite Factor: Only the Silver Arrows and the Master Sword can harm him.
- Leaking Can of Evil: Agahnim is an alternate body (possessed or not) for Ganon which allows him to exist in the Light World, but has limited powers due to the seal on him in the Dark World.
- Leitmotif: His theme makes its first appearance in this game, is used both for Agahnim and his true form, and is consistently used for his appearances as Ganondorf in later games.
- Magic Knight: He wields a trident in conjunction with his formidable magic powers in the final battle.
- One-Winged Angel: In the past, Ganondorf turned into a the giant Pig Man he is now when he gained the power of the Triforce. Ganon also essentially serves as this to Agahnim.
- Pig Man: Which is fitting, as it's said that the Triforce warped him and the Sacred Realm into a dark reflection of himself, and being a Pig Man fits with his Greed for power.
- Playing with Fire: Every attack he uses involves fire.
- Prongs of Poseidon: The first game in the series where Ganon wields his iconic trident.
- Sealed Evil in a Can: Is sealed in the Dark World at the beginning of the game. It unfortunately doesn't take long for Agahnim to unseal him, though, but at least Link can take his time while the barrier slowly opens.
- Shockwave Stomp: Uses this to shake the room and break the floor in the fight with him.
- Sorcerous Overlord: Rules the Dark World and has a host of magical powers to go with it. He's stated to have ruled a tribe of wizard-thieves (shown to be the Gerudo in later games) when he was Ganondorf as well.
- Super-Powered Alter Ego: Functions as this to Agahnim, as Ganon's powers seem to be limited in that form.
- Teleport Spam: Much like Agahnim, he teleports after nearly every attack. Which makes sense considering they're one in the same.
- Two Aliases, One Character: Agahnim is stated to be his alter ego.
- Was Once a Man: According to the manual, he was a member of a tribe of wizard-thieves before becoming the giant Pig Man he is now. We eventually get to see this form two games later.
The elder of Kakariko Village and a descendant of one of the sages who sealed Ganon. He serves as Link's guide through the game, communicating with him through telepathic tiles (though it seems as though touching the tiles just notifies him of when his assistance is needed, because when Agahnim sends Link to the Dark World Sahasrahla telepathically communicates with Link regarding his current situation despite there being no tile in sight).
- But Thou Must: When he asks you if you want to go find the Master Sword, your choices are "Yeah" and "Of course!"
- Exposition Fairy: Need help? Touch a special tile on the walls of dungeons and this guy is always there to help. You don't even need to be in the same world as him to do this!
- The Hermit: The most notable and significant example in the game. He leads Kakariko Village from afar.
- Hermit Guru: He is called wise and shares his knowledge with Link when needed.
- Hint System: Sahasrahla is good for a clue or two when Link gets stuck.
- Mission Control: Sahasrahla guides Link through his quest for the Master Sword.
- Telepathy: He uses it often when talking to Link when they are not in the same area.
Voiced by in Sound and Drama: Daisuke Gori
Link's uncle, killed by rats (or soldiers).
- Almost Dead Guy: In the opening level.
- Back from the Dead: In the ending.
- Badass Mustache: Ayup. He may not be as badass as his nephew, but he can and did put an honorable fight before getting done in.
- Death by Falling Over: Those rats were just too much for your uncle to handle, although the game implies that he was killed in an ambush by Agahnim's forces. The tie-in comics elaborate that, because Link's uncle too was a descendant of the Knights of Hyrule, and thus a potential holder of the Master Sword, that Agahnim killed him personally.
- Mentor Occupational Hazard: Link's uncle, parental figure and mentor, and the first on-screen casualty in the game. Fortunately, this is later subverted when Link's wish at the end of the game brings all of Ganon's casualties, including his uncle, back to life.
- No Name Given: Averted in Sound and Drama, where he is given the name Alphon.
- The Order: He was once a great knight of Hyrule.
- Parental Substitute: Link's parents being nowhere to be found, Link's uncle took care of him.
- Secret Art: Before he dies he teaches Link his signature Spin Attack which has been passed down their family.
- Take Up My Sword: He urges Link to do this as he dies.
- Unnamed Parent: Parental Substitute anyway.
- You Gotta Have Blue Hair: His in-game sprite.
Roam (NP comic-exclusive)
A Manga-exclusive character. The descendent of another line of Hyrule Knights, he runs into Link in the Dark World. He's more focused on defeating Ganon than rescuing Zelda, and finds the idea that the immature and hotheaded Link could be the hero of legend laughable.
- Archer Archetype: He's arrogant, he's a loner, and he's a crack shot with a crossbow.
- Canon Foreigner: Only appears in the Manga.
- Cursed with Awesome: He considers the Dark World transformations an advantage — when he fights he lets go of his emotional control to shapeshift into a humanoid eagle, gaining wings.
- Eleventh Hour Ranger: After a short encounter in the rubble of the Dark Palace, he reappears in the final issue to help Link rescue Zelda and fight Ganon.
- Expy: One of Cyborg 002, even more so as both were created by Shotaro Ishinomori.
- Heroic Sacrifice: To save Zelda from Aghanim's doppelganger in Ganon's Tower.
- Jerk with a Heart of Gold: He's arrogant, snide and condescending, but he's still out to defeat Ganon and save the world.