Becoming the Mask: He was originally a soldier from Crusand sent to plan an attack on the Ferines settlement so Shirley could be captured and used as a weapon. He eventually assimilated into the Ferines village, to the point where he and Stella were talking about getting married. Then bad things happened.
Big Brother Instinct: Deconstructed, then Re-constructed, through the main story. Played Straight in the Character Quests where he's the "Responsible Elder Sibling" of the group, and usually the one to take charge whenever Will's not around.
Bystander Syndrome: Early-on, if it doesn't involve himself or Shirley, he doesn't care. He gets heavily called out on this, and eventually gets better.
Character Development: His development is pretty much the most noticeable one. He goes from a cold and hot-blooded young boy who only thought of Stella, Shirley and himself to a level-headed young man who thinks of everyone and smiles more often.
Chaste Hero: Shirley and Chloe both have crushes on him, though the only girl he was ever romantically interested in was Stella, who is dead.Stealthily subverted at the beginning of Will's quest, which contains an oblique reference that maybe he's not so chaste after all.
Heavy Sleeper: A running gag in the Character Quests features each character trying to wake him up. Will, at one point, resorts to kicking him in the head (he was asleep on the floor) and that still didn't wake him up.
Later on, he sleeps through an earthquake that knocks him off his bed and onto the floor... of the Main floor; his bed was in the Loft.
Heroic BSOD: Gets one of these after the Raging Nerifes refused to grant him sacred eres, when it gave sacred eres to everyone else. He had to do some soul searching to realize just what he'd done to Shirley before he finally got it.
This is inverted later, when Maurits is giving a Hannibal Lecture to the rest of the party during the final battle. Senel is the only one who does not go into this.
Is That Cute Kid Yours?: At the start of Will's quest, when he, Shirley, and Harriet are trying to get everyone together to find the abandoned baby's parents. When he first sees Shirley with the baby, though, his reaction is more along the lines of Is That Cute KidOurs?.
Mistaken for Cheating: Very briefly in the Character Quests, during the scene where Grune tries to wake him up, fails, and decides to take a nap in his bed instead (Senel is on the floor). Shirley is not pleased for all of half a minute until the situation clarifies itself.
Not Blood Siblings: He and Shirley claim to be brother and sister, but they're not actually related.
An innocent young girl who travels alongside Senel, her adopted brother. She suffers from a rare condition that leaves her severely weakened if she becomes submerged in sea water. Though she harbors romantic feelings for Senel, she does not say anything because he is in love with her sister, Stella Telmes.She is actually a Ferines, a Precursor race of highly-advanced, water-dwelling humanoids. Not only that, she is a candidate to become the Merines, the Chosen One of the Ferines race who has the ability to control the Legacy and all of its Ferines-built technology at will. However, the true purpose of the Merines is to activate the Wings of Light, a cataclysmic superweapon aboard the Legacy that would flood the planet and allow the Ferines to prosper once more.
Apocalypse Maiden: The Merines' actual duty is to activate the Wings of Light, a cataclysmic superweapon that will flood the planet and kill all the humans so that the Ferines can prosper again.
Break the Cutie: Stupid Vaclav... Although it's Maurits and the Gadoria Knight Captain who push her over the edge.
Color-Coded for Your Convenience: When she finally joins and becomes playable, her spells that are shared with everyone else have a pink variant to their animations. Her Orerines clothing, that she wears for most of the main quest and the entirety of the character quests, is mostly white. Her Merines dress, on the other hand, is black and dark blue.
Crucified Hero Shot: Briefly, when Maurits attacks the party after failing to completely absorb Nerifes' power.
Honorifics - Once the Character Quests roll around, Shirley is the only member of the main party who still uses them. At the end of Chloe's quest, it's Chloe herself who convinces Shirley not to be so formal with everyone else (though she's still embarrassed when Shirley drops the suffixes completely). Norma has a similar scene with her near the end of Moses' quest.
Later in the character quests, she's on the verge of stepping aside again—for Chloe this time—despite being engaged to Senel. At least before she and Chloe air out their feelings and Chloe admits that she's never going to get anywhere with him and knows it.
There's another scene in the character quests where this happens and is Played for Laughs - Shirley mistakenly believes Senel has slept with Grune and, while sad, resigns herself to this fact and tries not to burden Senel with her feelings on it. When it becomes clear that this whole thing is a misunderstanding, Shirley has a Freak Out in both frusturation and relief.
The Load : During the first act of the game, she alternates between being a Distressed Damsel and The Load. This is actually a source of angst for her. She is supposed to be the savior of her entire race, but instead she is only a burden for everyone, can't even save Fenimore, and her sister dies stopping the cannon, which Shirley could have prevented if she still had her powers. She gets better in the character quests.
Locked Out of the Loop: Senel and Stella tried to keep Senel's past as a child soldier from her. When she learns the truth, she's much more upset about not being trusted and included than she is about what she's being told.
More Hero Than Thou: During the whole Waterways incident. Shirley was rescuing herself quite capably in all the confusion up until Fenimore and Walter caught the Distress Ball; Shirley, not seeing herself as more important than them, lets herself get captured again in order to distract Vaclav from the two of them.
Person of Mass Destruction: After she awakens her Merines powers, she's capable of wiping out the planet in a gigantic flood if she wants to. At the cost of her life, but still. She can also cause lots of other lesser chaos and destruction with no risk to herself. Damn.
Winged Humanoid: Ferines can produce a "teriques," that typically manifests as a pair of wings, either back-mounted or free and butterfly sized. After Shirely unlocks her Merines powers, her teriques becomes permanently active, as back-mounted wings.
Yandere: After all the breaking, she caves in and becomes one toward Senel. To be more specific, her Merines powers are activated because of Fenimore's death, but she doesn't give in to Nerifes completely due to her love for Senel (despite his earlier rejection of her) until she gets hit in the face with the degree to which Senel and Stella kept her in the dark, reminding her of how badly Senel has always rejected her, so she gives into Nerfies' control out of anger toward Senel, feeling that he never loved her in any fashion and thus she has nothing to live for.
Younger than They Look: Her in-game mugshot does not look fifteen. Her battle model, now that's a different story.
The sheriff of Werites Beacon, although he would rather be a natural historian. He is very knowledgeable about the monsters inhabiting the Legacy, and has a tendency to give lectures on monsters whether people want to hear it or not. Although he is huge and wields a gigantic hammer, he is a Crystal Eren. He has a daughter named Harriet.
A knight from Gadoria who joins the party. She came to the Legacy to find a swordsman with with a snake tattoo on his arm in order to kill him to avenge the death of her parents and regain the honor of the Valens family name. She fights using a sword, and plays a little more like the classic Tales SeriesHero, even using many of their artes combined with some of her own.
An eccentric archaeologist/treasure hunter who came to the Legacy to find the a mythical stone called Everlight that can supposedly grant any wish. She uses Crystal Eres, and knows more than anybody else about various locations around the Legacy. She wields a straw, and attacks by blowing bubbles out of it.
Action Girl: When you can fight enemies off by blowing bubbles at them, you deserve this title.
A-Cup Angst: She's not that flat but she does complain about being the least bustiest out of all the female party members.
A bandit who kidnaps Shirley early in the game only to join the party later on. He has a large Galf, a wolf-like monster, named Giet that he keeps as a pet. He's very outgoing and friendly, and treats the other party members like siblings. He fights by throwing javelins at his opponents.
Bottomless Magazines: Never seems to run out of spears, no matter how many times he throws them. They always appear right back in his hand, too. Norma lampshades this in a skit where she mentions she'll catch the spear next time he throws it.
Butt Monkey: Lampshaded with one of his titles, "Insult to Injury".
Expy: The character designer of Legendia is the same one who did the character design who did Samurai Champloo. In a way, he looks a lot like Mugen and could be the red-haired spear-wielding counterpart of him. Guess who they're both voiced by?
Eye Scream - As a child, which is how he tamed Giet.
Fluffy Tamer - Giet, a Grand Galf (an extremely powerful monster), is his pet.
A reclusive information broker. He is a young ninja who lives with the Oresoren, a tribe of anthropomorphic otters. He's a snide and snarky Iron Eren who fights using knives, combined with kicks and headbutts.
Cannot Spit It Out: Chloe notes that Jay has trouble expressing his feelings. Additionally, even though he is told several times during his Character Quest to let the others know if something is bothering him, he keeps shrugging it off by saying "There really isn't anything", a variation of the typical Tales Series quote of "It's nothing". Not very believable after what the gamers just saw last dungeon. He is also often seen denying his worry or positive emotions for others, most notably Moses.
Jay: He's so easy to read. He can't conceal his irritation at all.
Senel: And that's why you can't help worrying about him, right?
A ditzy woman with amnesia. She's a Crystal Eren who fights using urns.She is actually a goddess who incarnated to stop Schwartz. However, the world was not old enough to support her power, so she lost her memories. She enjoys... pretty much everything, and is always calm and relaxed, even in the middle of a battle.
Action Girl: You'd never expect it at first glance, but once she joins the party, she blissfully slaughters all in her way. She even Takes A Level In Badass toward the end of the game after recovering her memory.
Gameplay and Story Segregation: The game treats the player to an elaborate cutscene of her gaining more power when she gets her memories back, but this causes no change in her, gameplay-wise. All it really does is change her voice. It is cleverly disguised if the player has been leveling up at the expected rate. Leaked Experience lets Grune learn her ultimate spell while she is missing from the party, making it look like she gained it from the power up cutscene.
Girl in a Box: When you first meet her, she's taking a nap in an open coffin. In the deepest spot in a tomb.
The law-enforcement duo of Werites Beacon, Curtis and Isabella call themselves the Bantam Bouncers. They almost always appear together, and do far more singing and showing off than actual fighting, even though they're actually both highly competent soldiers.
Brick Joke: Early in the game, they sing twice about how fighting is not allowed in Werites Beacon. Much much later in the game...they show up and arrest someone else for attempting to arrest Chloe and Senel in Werites Beacon.
Hilariously, Curtis does so by appearing and doing his usual singing gig without Isabella. And then decks the confused man in the face mid-sentence, triggering a cartoony curbstomp.
Crouching Moron, Hidden Badass: The two look like something that came out of The Seventies. Senel beats the living crap out of them (off-screen) and doesn't take them seriously. Then they lead an army against Vaclav's. Nobody was laughing at them then.
Leitmotif - "Iron Hammer Time." The musical accompaniment seems to actually be in the scene.
Let's Get Dangerous - They're wacky pacifists who sing about how violence isn't allowed in the city. Then, when the war starts, they take up the reins and lead the citizens of the Legacy into battle against Vaclav's forces.
Nice Hat - Isabella is never seen without her stylized cowgirl hat.
...which she can weaponize in battle with her "Boomerang Hat" arte.
The Quiet One - Isabella doesn't speak much aside from the occasional "Yes, Curtis." She does get a solo number introducing the arena, though.
These three otters are the foster family of Jay and part of the Oresorens, a tribe of talking bipedal otters.
Badass Adorable: In Jay's character quest, all of the Oresoren plus Quppo, Pippo and Poppo all went to the Wings of Light to rescue Jay and Shirley. They risked their lives for Jay by slapping Solon and his henchmen
Hey, It's That Voice!- He was voiced by Daran Norris. Don't know who he is? Do you remember Tales of Symphonia? He was Rodyle. Fairly OddParents? He was Cosmo AND Timmy's Dad AND Jorgen Von Strangle. What does he look like? Look back at Ned's Declassified School Survival Guide, he's the janitor.
One of Vaclav's Terrors. A masked swordsman. Chloe came to the Legacy to find and kill him. His real name is Arnold Alcott. He is a doctor who joined Vaclav's army to use the medical knowledge from his Mengele-esque experiments to save his sick daughter.
Fantastic Racism: The worst among all Ferines. He is so adamant to see the Orerines destroyed that when Maurits at least stayed civil with the team, Walter is still a huge Jerkass to them. His reasoning isn't exactly revealed, but implied toward the end that he wilfully ignores the blatant goodness of Senel and company (despite them saving his life) due to his jealousy of Senel.
Never My Fault: His dying words are blaming Senel for all that has happened to him; he honestly never once considered that maybe he brought a lot of his problems on himself.
Pet the Dog: He has one act of decency toward someone who isn't Shirley in the game, which is giving Fenimore a job to do in the war against Vaclav after seeing how desperately she wants to help out somehow. Later, he's also upset when Maurits lets Fenimore die.
Meaningful Name - As a Ferines, his last name is by definition meaningful. It translates to "nature person." And he wants to terraform the planet back to its original state.
No One Could Survive That: After being defeated, he absorbs Nerifes' power and fights the party again. After being defeated again, he draws so much power from Nerifes that he collapses. He later uses his body to channel Nerifes, a process which was supposed to destroy his mind. Yet this appears to have had no ill effects on him judging from his role in the character quests, and nothing is ever explained as to why he's still alive.
Taking the Bullet - The captain of the Gadorian Knights is about to stab Shirley for "conspiring with the Crusand Empire against Gadoria" for being used to power the Nerifes Cannon. Shirley is prepared to take the stab that was intended to kill a Ferines woman who was protecting her, but Fenimore jumped in front of Shirley at the last minute. Then Maurits lets Fenimore die, hoping that her death at the hands of Orerines will be the final push Shirley needs to complete the Rite of Accession. It is.
Tsundere: Toward Senel and the group for a while, claiming she's only helping them for Shirley's sake while blushing and generally showing signs of liking them more than she'd like to admit.
Shirley's older sister, and Senel's former girlfriend. Presumed dead after the attack that cost them their home, though she is eventually revealed to be alive (though comatose) on the Legacy, as one of Vaclav's captives. Her consciousness is linked to the Legacy, and she rescues Senel a number of times over the game, though she endangers Shirley badly in the process. About a third of the way through the game, Stella sacrifices herself to stop the Nerifes Cannon, and dies despite Senel and Shirley's efforts to save her.
Always Save the Girl - Not exactly how you'd think. She seems overall far more concerned about the well-being of her love interest (Senel) than her sister (Shirley), and on occasion came to Senel's aid while ignoring Shirley, who was in much greater peril and had the fate of the world resting on her safety.
Playing with Fire: Several Fernies possess the ability to manifest their Teriques as wings. Shirley's take on a fiery, phoenix-like appearance.
Purity Sue: Subverted and then deconstructed in-universe. Senel and Shirley hold her up as one even though she has a surprisingly large Jerk Ass streak and is incapable of abandoning her Love Interest even when protecting Shirley is clearly the more important thing to do. That's the subversion. The deconstruction comes from how her attempts at honouring the time-honoured tradition of a Sue pulling a Heroic Sacrifice because she's Too Good for This Sinful Earth ultimately making everything go down the shitter... not to mention how Senel's love for her is so great that Shirley decides to drown the planet because he won't leave her memory behind for her.
Red Oni, Blue Oni: Red Oni to Shirley. Her Teriques even implies that her strongest elemental focus was on Fire, whereas Shirley's is definitely Sea.
A mysterious woman who is related to the black mist that appears during the Character Quests. She is one half the Goddess that created the world. She has decided that her creation is flawed and that the only way that people will ever be happy is if she destroys the universe and recreates it.