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Voiced by: Kenichi Suzumura (JP), Scott Holst (EN)
A former Alliance Marine and adopted brother to Shirley. He is hell-bent on protecting her from anything and everything. At first he is only concerned with matters that directly affect either himself or Shirley, but slowly begins to open up as he becomes friends with the inhabitants of the Legacy. He uses his fists in battle, the first Tales Series main character to not use swords, and uses some traditional Tales Series hero artes mixed with his own.
- The Atoner: He's really a former soldier of Vaclav's, but chose to stay in the village he was ordered to attack because he preferred the peaceful life. When Senel didn't complete his mission, the town was razed anyways. Senel never truly forgives himself for that.
- Becoming the Mask: He was originally a soldier from Crusand sent to plan an attack on the Ferines settlement so Shirley could be captured and used as a weapon. He eventually assimilated into the Ferines village, to the point where he and Stella were talking about getting married. Then bad things happened.
- Going Native: He went from being a soldier of the mainland to a man living a peaceful life in a fishing village.
- Berserk Button: Anything having to do with Stella.
- Big Brother Instinct: Deconstructed then reconstructed through the main story. Played straight in the Character Quests where he's the "Responsible Elder Sibling" of the group, and usually the one to take charge whenever Will's not around.
- Bystander Syndrome: Early-on, if it doesn't involve himself or Shirley, he doesn't care. He gets heavily called out on this, and eventually gets better.
- Character Development: His development is the most noticeable one. He goes from a cold and hot-blooded young boy who only thought of Stella, Shirley and himself to a level-headed young man who thinks of everyone and smiles more often.
- Chaste Hero: Shirley and Chloe both have crushes on him, though the only girl he was ever romantically interested in was Stella, who is dead. Stealthily downplayed at the beginning of Will's quest, which contains an oblique reference that maybe he's not so chaste after all.
- Chewing the Scenery: "STELLA, NOOOOOOOOOO!"
- Determinator: He's the only one who doesn't lapse into a Heroic B.S.O.D. after Maurits's Breaking Speech.
- Defrosting Ice Queen: Starts the game as a rather prickly individual, and it becomes apparent that Senel has trust issues. He grows out of this by the end of the main story.
- Demoted to Extra: In most of the escort games where he isn't one of the main characters, he is usually take a role of "a guy who own a boat" where the others characters tend to ask him for his service.
- Facial Markings: In Radiant Mythology, Annie starts talking about his "scar" and how it must've hurt. Senel admits that it's a tattoo and he just got it because he thought it'd look cool. It's the symbol of the marine troopers.◊
- Good Old Fisticuffs: The first main character in a Tales game to only use his fists.
- Heavy Sleeper: Exaggerated. A running gag in the Character Quests features every party member save Senel himself trying to wake him up. Will resorts to kicking Senel in the head, to no avail.
- Later on, an earthquake knocks Senel off his bed on the second floor all the way down to the first floor. He still didn't wake up.
- An Odd Place to Sleep: He starts the Character Quests bunking in Will's house where his preferred sleeping spot was on the floor behind the sofa.
- Heroes Fight Barehanded: As noted above, he is the first main character not to use a sword in the Tales Series.
- Heroic B.S.O.D.: Gets one of these after the Calm Nerifes refused to grant him sacred eres, when it gave sacred eres to everyone else. He had to do some soul searching to realize just what he'd done to Shirley before he finally got it.
- This is inverted later, when Maurits is giving a Breaking Speech to the rest of the party during the final battle. Senel is the only one who does not go into this.
- Hot-Blooded: In battle, at least. He's pretty distant outside of it.
- Jerk with a Heart of Gold: He starts out a Jerk Ass but he genuinely does care about Shirley's well-being. Eventually, he loses the "Jerk" part.
- Is That Cute Kid Yours?: At the start of Will's quest, when he, Shirley, and Harriet are trying to get everyone together to find the abandoned baby's parents. When he first sees Shirley with the baby, though, his reaction is more along the lines of Is That Cute Kid Ours?.
- Mistaken for Cheating: Very briefly in the Character Quests, during the scene where Grune tries to wake him up, fails, and decides to take a nap in his bed instead, with Senel sleeping on the floor. Shirley is not pleased for all of half a minute until the situation clarifies itself.
- Not Blood Siblings: He and Shirley claim to be brother and sister, but they're not actually related.
- Oblivious to Love: Subverted. It looks like Senel has absolutely no clue about Shirley's love for him, but not only does he know, he intentionally tries to avoid the subject. When Shirley directly confesses, Senel says that he has to stay with Stella, who's already dead.
- Olympic Swimmer: He's an excellent swimmer, as would be expected of an Alliance Marine though his skill in the water comes from his years living among the Ferines.
- Panda-ing to the Audience: If you buy the mascot costume set for a New Game+, Senel will fight in a panda suit.
- Playing with Fire: His only elemental artes are Fire-based.
- Power Fist: Interestingly, it is very similar to that of his mentor, Vaclav.
- Say Her Name: STELLAAAAAAAAAAA!
- Shout-Out: If you thought Makenshi when you saw him, you might not be alone.
- Unreliable Narrator: He basically views Stella as a Purity Sue, overlooking a good deal of her negative traits because he was madly in love with her.
- What the Hell, Hero?: Chloe yells at Senel, coupled slightly with Get a Hold of Yourself, Man!, after he rejects Shirley just because Senel wants to stay loyal to Stella, even though she's dead.
Voiced by: Ryo Hirohashi (JP), Carrie Savage (EN)
An innocent young girl who travels alongside Senel, her adopted brother. She suffers from a rare condition that leaves her severely weakened if she becomes submerged in sea water. Though she harbors romantic feelings for Senel, she does not say anything because he is in love with her sister, Stella Telmes.She is actually a Ferines, a Precursor race of highly-advanced, water-dwelling humanoids. Not only that, she is a candidate to become the Merines, the Chosen One of the Ferines race who has the ability to control the Legacy and all of its Ferines-built technology at will. However, the true purpose of the Merines is to activate the Wings of Light, a cataclysmic superweapon aboard the Legacy that would flood the planet and allow the Ferines to prosper once more.
- The Antichrist and The Anti Anti Christ: It's complicated. She is the savior of the Ferines, who will flood the world and eradicate the humans. She didn't want to do this pre-series but a significant amount of tragedy convinced her otherwise, temporarily.
- Apocalypse Maiden: The Merines' duty is to activate the Wings of Light, a cataclysmic superweapon that will flood the planet and kill all the humans so that the Ferines can prosper again.
- Beware the Nice Ones: Her reaction to Norma trying to sleep over at Senel's place is to smile sweetly and start charging her Eres.
- Brainwashed and Crazy: By the spirit of the entire ocean.
- More Than Mind Control: She still posseses free will, which almost leads her to breaking free, but Maurits puts a stop to that and persuades her into giving in completely.
- Break the Cutie: Stupid Vaclav... Although it's Maurits and the Gadoria Knight Captain who push her over the edge.
- Color-Coded for Your Convenience: When she finally joins and becomes playable, her spells that are shared with everyone else have a pink variant to their animations. Her Orerines clothing, that she wears for most of the main quest and the entirety of the character quests, is mostly white. Her Merines dress, on the other hand, is black and dark blue.
- Crucified Hero Shot: Briefly, when Maurits attacks the party after failing to completely absorb Nerifes' power.
- Crystal Dragon Jesus: To whatever religion the Orerines practice.
- Damsel in Distress: Until she unlocks her Merines powers she spends the vast majority of the time being kidnapped.
- Damsel out of Distress:
- On one occasion in the main story, she broke her bounds, punched out a soldier and then escaped on her own. The only reason she was recaptured is because she used herself as bait to help another oreines escaped.
- In Jay's Quest, where Jay has to kidnap her, and she ends up verbally bitch-slapping him to his senses.
- Despair Event Horizon: When Fenimore dies. And then again when Maurits tricks her into believing Senel never cared for her.
- Evil Costume Switch: Her costume as the Merines after the Rite of Accession is nearly pitch black.
- Evil Sounds Deep: After she completes the Rite of Accession and awakens as the Merines, her voice is noticeably deeper and no longer squeaky.
- Get A Hold Of Yourself Man: To Chloe and then Jay in the character quests.
- Honorifics: Once the Character Quests roll around, Shirley is the only member of the main party who still uses them. At the end of Chloe's quest, it's Chloe herself who convinces Shirley not to be so formal with everyone else (though she's still embarrassed when Shirley drops the suffixes completely). Norma has a similar scene with her near the end of Moses' quest.
- I Want My Beloved to Be Happy: Shirley loves Senel, but Senel loves her older sister Stella... Shirley puts up with it for a long time because she wants Senel to be happy, but eventually she loses it...
- Later in the character quests, she's on the verge of stepping aside again—for Chloe this time—despite being engaged to Senel. At least before she and Chloe air out their feelings and Chloe admits that she's never going to get anywhere with him and knows it.
- There's another scene in the character quests where this happens and is Played for Laughs. Shirley mistakenly believes Senel has slept with Grune and, while sad, resigns herself to this fact and tries not to burden Senel with her feelings on it. When it becomes clear that this whole thing is a misunderstanding, Shirley has a Freak Out in both frusturation and relief.
- Improbable Weapon User: Though she specializes in magic, her equippable weapon is a pen. However, but the weapons she attacks with is throwing butterfly-shaped Teriques.
- Is That Cute Kid Yours?: In Will's quest; see Senel's profile for details.
- The Load : During the first act of the game because of her weak constitution and vulnerability to sea water both of which are due to a curse from Nerifes because she deliberately failed her ascension.
- Locked Out of the Loop: Senel and Stella tried to keep Senel's past as a child soldier from her. When she learns the truth, she's much more upset about not being trusted and included than she is about what she's being told.
- Love Martyr: Senel rejecting her love is what pushes her to embrace the Rite of Accession, the true purpose of which she unfortunately doesn't remember until it's too late.
- More Hero Than Thou: During the whole Waterways incident. Shirley was rescuing herself quite capably in all the confusion up until Fenimore and Walter caught the Distress Ball; Shirley, not seeing herself as more important than them, lets herself get captured again in order to distract Vaclav from the two of them.
- Not Blood Siblings: Senel isn't really her brother.
- Person of Mass Destruction: After she awakens her Merines powers, she's capable of wiping out the planet in a gigantic flood if she wants to. At the cost of her life, but still. She can also cause lots of other lesser chaos and destruction with no risk to herself. Damn.
- Plucky Girl: She will put up with a lot and keep on going.
- The Pollyanna: She often tries to be, but ultimately she fails.
- Red Oni, Blue Oni: The blue to her sister's red.
- Romantic Runner-Up: She lost to Stella initially but won in the end.
- Silk Hiding Steel: Especially in the Character Quests.
- Taking the Bullet: Shirley steps in front of a Ferines woman who was about to be stabbed by the captain of the Gadorian Knights. Fenimore then steps in front of Shirley, Taking the Bullet for the one who was going to Take The Bullet.
- Winged Humanoid: Ferines can produce a "teriques," that typically manifests as a pair of wings, either back-mounted or free and butterfly sized. After Shirely unlocks her Merines powers, her teriques becomes permanently active, as back-mounted wings.
- Woobie, Destroyer of Worlds: It's hard not to feel bad for the poor girl. First, the man she's in love with rejects her advances for her sister, who is dead at the time, and then watches her new friend die to trigger her into accepting the rite. Then she learns that same man she loves was likely the cause of the misery in her life starting in the first place, and that he never once entrusted her with that information. No wonder she goes so far off the deep end.
- Yandere: After all the breaking, she caves in and becomes one toward Senel. To be specific, her Merines powers are activated because of Fenimore's death, but she doesn't give in to Nerifes completely due to her love for Senel (despite his earlier rejection of her) until she gets hit in the face with the degree to which Senel and Stella kept her in the dark, reminding her of how badly Senel has always rejected her, so she gives into Nerfies' control out of both anger toward Senel and suicidal despair, feeling that he never loved her in any fashion and thus she has nothing to live for.
- Younger Than They Look: Her in-game mugshot does not look fifteen. Her battle model, now that's a different story.
Voiced by: Susumu Chiba (JP), Cam Clarke (EN)
The sheriff of Werites Beacon, although he would rather be a natural historian. He is very knowledgeable about the monsters inhabiting the Legacy, and has a tendency to give lectures on monsters whether people want to hear it or not. Although he is huge and wields a gigantic hammer, he is a Crystal Eren. He has a daughter named Harriet.
- Adventurer Archaeologist: He's quite interested in old ruins and bones, but usually doesn't get much chance to travel.
- The Atoner: To his daughter, after his ex-wife died, and he didn't even attend her funeral. Granted, he was a wanted criminal at the time she died, so he had good reason to not show up.
- Cool Old Guy: Well, Norma thinks he's old. Will keeps insisting that 28 isn't old.
- Drop the Hammer: That apparently weighs 765 kilograms. How he's able to lift that so easily is anyone's guess.
- Dull Surprise- He can be guilty of this sometimes. Perhaps Cam Clarke just didn't get enough sleep before recording his lines?
- Muscles Are Meaningless: He's a mage type character and very weak physically, despite what his apprentice would imply. He even uses a hammer.
- Lampshaded in a skit where someone mentions he could switch to Iron Eres.
- Older Than They Look: He's actually 28.
- Sugar and Ice Personality: He's fairly icy when it comes to matters regarding saving Werites Beacon, but is otherwise fairly nice.
- Team Dad: It helps that he's the oldest and the smartest. He sort of falls into this role by default.
- Wise Beyond Their Years: As much as he insists 28 isn't old, he's still very mature for someone in their late twenties.
Voiced by: Masumi Asano (JP), Heather Halley (EN)
A knight from Gadoria who joins the party. She came to the Legacy to find a swordsman with with a snake tattoo on his arm in order to kill him to avenge the death of her parents and regain the honor of the Valens family name. She fights using a sword, and plays a little more like the classic Tales Series Hero, even using many of their artes combined with some of her own.
- Action Girl: One of the most badass girls in the whole Tales Series. It's interesting to note that she's the only female swordsman who's built like a traditional Tales hero.
- All Love Is Unrequited: She has a crush on Senel, which isn't returned. Realizing this helps her get over it.
- Cannot Spit It Out: Her romantic feelings for Senel. She finally does admit it to Shirley, but also realizes that Senel isn't looking for a romantic partner who fights by his side.
- Chickification: Despite falling in love and getting in touch with her feminine side, she does not become 'weak', either physically or emotionally. A rare example of this trope done well.
- Dull Surprise: Just listen to half of the English VA's lines and try to deny she's guilty of this. Frustratingly enough, she also varies between this and Large Ham in combat, showing that the voice actress is capable of sounding Hot-Blooded like Japanese Chloe, and is likely just badly directed.
- Easily Forgiven: For stabbing Senel when he stops her from committing murder. However, she did pay a price for this. See Ship Sinking
- Hot-Blooded: Mainly in the Japanese version, see Dull Surprise above.
- Important Haircut: Before she started her quest for revenge, her hair was much longer. In the entire game proper, her hair is quite short.
- Improbable Use of a Weapon: A few of her artes involve her using her sword as a pole-vault while she kicks them.
- Lady of War: She's a full-fledged knight, and acts that way.
- Lawful Stupid: She acts this way at first, but quickly learns better.
- Nice Hat: It's hard to tell if it's meant to be a helmet or just a hat, but she never takes it off.
- Redemption in the Rain: The end of her character quest has her do this with Senel.
- Rescue Romance: Starts falling for Senel after he saves her from drowning. Although she does later admit that the real reason behind her feelings for him is that he reminds her of herself, and that such a kindred spirit helps ease the pain in her own life. Ultimately, she accepts that she can still hold on to these feelings even if Senel remains just her friend.
- Revenge Before Reason: At first. She's even willing to stab Senel through the stomach and leave him for dead to get revenge for her parents' murder.
- Sensual Spandex: Whatever she's wearing, it's way too form-fitting to be proper armor.
- Ship Sinking: When she stabs Senel after he tries to prevent her from taking revenge against Stingle. Though Senel forgives her she realizes, and accepts, that their relationship will never be more than friendly, but she'll still have feelings for him.
- Shock and Awe: Her only elemental artes are Lightning-based. Oddly enough, she can add freezing effects to them.
- Shout-Out: Is that you, Lisa? Or no wait... Fuu?
- Super Drowning Skills: She doesn't die instantly when touching water, but her swimming skills are nonexistent. This would be why she's scared of water.
- Tsundere: Type A.
- What the Hell, Hero?: She pulls this on Senel a few times. The other characters return the favor after she stabs Senel when he tries to stop her from taking revenge in her Character Quest.
Voiced by: Kaori Mizuhashi (JP), Amy Gross (EN)
An eccentric archaeologist/treasure hunter who came to the Legacy to find the a mythical stone called Everlight that can supposedly grant any wish. She uses Crystal Eres, and knows more than anybody else about various locations around the Legacy. She wields a straw, and attacks by blowing bubbles out of it.
- Action Girl: When you can fight enemies off by blowing bubbles at them, you deserve this title.
- A-Cup Angst: She's not that flat, but she does complain about being the least busty out of all the female party members, especially compared to Grune.
- Adventurer Archaeologist: Her quest for the Everlight means she had to learn a lot about ancient history and culture.
- Butt Monkey: Early on, less so once Moses shows up to take the role.
- The Chick: Most of her titles have the word "Chick" in them.
- Genius Ditz: She's actually a very skilled archaeologist, and managed to learn Relares, an ancient and complex language that's usually only known by the Ferines, entirely on her own.
- Genki Girl: Her speech is full of non-sequitirs, she gives nicknames to literally everyone she meets, and she's incredibly pouty and childish.
- Hair Decorations: As a memento of her mentor.
- Improbable Weapon User: It's not the fact that she uses a straw as a weapon, but she attacks by blowing bubbles out of it.
- Jive Turkey: Lampshaded. "Yo yo yo, moms, pops, what's shakin? ...No, they'd cry if they read that."
- The Matchmaker: Norma gives Chloe advice on how to act on her crush on Senel, whether Chloe likes it or not, or even whether the advice is even sound.
- The Nicknamer: Though she's the only one who ever uses them, she provides nicknames for everyone she meets, even her enemies.
- The Pollyanna: A very straight example, as she's the most upbeat in the whole group.
- Shipper on Deck: Norma happily ships Senel with both Chloe and Shirley, and actively gives Chloe relationship advice.
Voiced by: Kazuya Nakai (JP), Shiloh Strong (EN)
A bandit who kidnaps Shirley early in the game only to join the party later on. He has a large Galf, a wolf-like monster, named Giet that he keeps as a pet. He's very outgoing and friendly, and treats the other party members like siblings. He fights by throwing javelins at his opponents.
- A Boy and His X: His character quest is all about him and Giet.
- Accent Adaptation: In Japanese, Moses speaks with a Kyuushu regional dialect. In the English localization, he was given a southern accent. It worked.
- The Bandits Who Don't Do Anything: The only thing his bandits really do is kidnap Shirley at the start of the game. After that, they hang around Werites Beacon and watch the town when the party isn't there.
- Blade on a Stick: His weapon of choice, though he throws them instead of using them for close combat.
- Bottomless Magazines: Never seems to run out of spears, no matter how many times he throws them. They always appear right back in his hand, too. Norma lampshades this in a skit where she mentions she'll catch the spear next time he throws it.
- Butt Monkey: Lampshaded with one of his titles, "Insult to Injury".
- Dark-Skinned Redhead: It's not known how he ended up so tan, but he has the darkest skin tone out of all of the party members.
- Expy: The character designer of Legendia is the same one who did the character design who did Samurai Champloo. In a way, he looks a lot like Mugen and could be the red-haired spear-wielding counterpart of him. Guess who they're both voiced by?
- Eye Scream: As a child, Giet claws out his eye as Moses was trying to tame him.
- Fluffy Tamer: Giet, a Grand Galf (an extremely powerful monster), is his pet.
- Hot-Blooded: He rarely gets mad, but when he does, he gets very loud.
- Idiot Hero: Unlike Norma, he doesn't have any special knowledge to back him up; he really is an idiot. This puts him at odds with Jay quite often.
- I'll Kill You!: After he believes his bandit comrades are dead, he has to be held back by the rest of the party to avoid a hopeless battle with the supposed killer. That doesn't stop him from screaming "Giet's gonna feast on your heart tonight!"
- Large Ham: Moreso than anyone else in the group.
- Leitmotif: "A Cheerful Bandit"
- Likes Older Women: He admits he likes Grune, specifically because she is mature and therefore, er, more developed.
- Manly Tears: At the end of his character quest, he cries as he has to let Giet go before he goes wild.
- Rummage Sale Reject: Just what are those pant-like things with the zebra pattern? They look like they're about to fall off all the time!
- Victory Pose: "MOSES HAPPY DANCE! YEE-HAW!"
- Walking Shirtless Scene: Even in his backstory, we never get to see him with a shirt on.
Voiced by: Ryoko Shiraishi (JP), Steve Staley (EN)
A reclusive information broker. He is a young ninja who lives with the Oresoren, a tribe of anthropomorphic otters. He's a snide and snarky Iron Eren who fights using knives, combined with kicks and headbutts.
- Abusive Parents: His adopted father trained him to be a ninja thanks to years of physical and emotional abuse.
- Cannot Spit It Out: Chloe notes that Jay has trouble expressing his feelings. Additionally, even though he is told several times during his Character Quest to let the others know if something is bothering him, he keeps shrugging it off by saying "There really isn't anything", a variation of the typical Tales Series quote of "It's nothing". Not very believable after what the gamers just saw last dungeon. He is also often seen denying his worry or positive emotions for others, most notably Moses.Jay: He's so easy to read. He can't conceal his irritation at all.
Senel: And that's why you can't help worrying about him, right?
Jay: I'm not... worried...
- Cross-Dressing Voices: In Japanese only. In English, he was voiced by the clearly male Steve Staley.
- Deadpan Snarker: Even his introduction. He simply can't stand knowing that there are two people who are good at the same thing; he has to know which one is better. The best of his snark is saved for "that stupid bandit," Moses.
- Dude Looks Like a Lady: It's the make-up.
- Easily Forgiven: In his character quest, though understandably so given that his betrayal was due to Solon blackmailing him with the lives of his surrogate family.
- Hates Being Touched: All too obviously. Shown in both game scenes and victory poses, especially with Moses. Becomes much sadder in hindsight when his past is revealed.
- Highly Visible Ninja: Come on, he wears purple, and his skin is pale white.
- The Napoleon: Occasionally, mostly in his post-battle skits with Moses.
- Parental Abandonment: Twice!
- Professional Killer: Was trained to be one. It gave him his ideas for battle strategy.
- Red Baron: "The Unseen"
- Sitcom Arch-Nemesis: With Moses.
- Sugar and Ice Personality: The "Sugar" side comes out extremely rarely, though it happens far more in the character quests.
- Woobie, Destroyer of Worlds: Jay was meant to be a "destroyer" through his raising by Solon, but ended up a just-plain Woobie since the Oresorrens' raising of him quelled his murderous instincts.
- Younger Than They Look: Also younger than they sound, too. In the English version? He does not sound sixteen.
Voiced by: Ayako Kawasumi (JP), ??? (EN)
A ditzy woman with amnesia. She's a Crystal Eren who fights using urns. She is actually a goddess who incarnated to stop Schwartz. However, the world was not old enough to support her power, so she lost her memories. She enjoys... everything, and is always calm and relaxed, even in the middle of a battle.
- Action Girl: You'd never expect it at first glance, but once she joins the party, she blissfully slaughters all in her way. She even Takes A Level In Badass toward the end of the game after recovering her memory.
- Anything That Moves: Gag Boobs moments whenever she hugs another character, and she doesn't discriminate between genders.
- Amnesiac God: As part of her rebirth. She eventually gains her memories back.
- Black Magician Girl: The only playable crystal eren who learns no healing or support spells.
- But Now I Must Go: After defeating Schwartz, she releases the Summon Spirits to the world, and disappears, wishing the party farewell.
- Catchphrase: "Charge!"
- Chekhov's Gunman: If you look, you first see her in a crowd in Werites Beacon within the first couple hours of gameplay.
- Cloud Cuckoolander: Anything that comes out of her mouth perfectly exemplifies this trope. Once she regains her memory, however, the cuckoolander personality goes, and stays gone.
- Cool Big Sis: To the rest of the party. It helps she's Really 700 Years Old.
- Crouching Moron, Hidden Badass: The biggest Cloud Cuckoolander in the series by far, would you expect her to be such a badass fighter with Game Breaking spells? And then, once she remembers who she is, the Cloud Cuckoolander attitude vanishes completely.
- Early-Bird Cameo: If you look closely during the first and second Bantam Bouncers scenes, she's in the crowd that gathers.
- Gag Boobs: Which gets lampshaded by Norma, particularly because she's jealous.
- Gameplay and Story Segregation: The game treats the player to an elaborate cutscene of her gaining more power when she gets her memories back, but this causes no change in her, gameplay-wise. All it really does is change her voice. It is cleverly disguised if the player has been leveling up at the expected rate. Leaked Experience lets Grune learn her ultimate spell while she is missing from the party, making it look like she gained it from the power up cutscene, making this a bit of a Zig-zagged trope.
- Girl in a Box: When you first officially meet her, she's taking a nap in an open coffin. In the deepest spot in a tomb.
- God Is Good: And helps you directly!
- Hot Goddess: As the men of the party are happy to point out, especially Moses.
- Improbable Weapon User: Her weapons of choice are pots. As in, flower pots. You can even find one inside of Will's house that she uses as a weapon!
- Laser-Guided Amnesia: As part of her resurrection, she loses all of her memory. She regains it in the Character Quests.
- Love You and Everybody: In one skit, Grune admits she loves Senel. Shirley and Chloe both have a minor Freak Out until Grune also says she loves Moses, Jay and Will too.
- Marshmallow Hell- Both Senel and Moses have had Grune lovingly smother them in her bosom. Lucky bastards.
- One Head Taller: She's noticeably the tallest female party member.
- Physical God: A goddess of light who battles a goddess of darkness, Schwartz.
- Shout-Out: Fabula? Is that you? Actually maybe it is...
- Statuesque Stunner: She's 175 cm or 5'9". She's TALLER than Senel.
- Sugar and Ice Personality: You may be noticing a trend with these characters. What sets Grune apart is that in the Main Quest, she's entirely "Sugar." After she gets her memories back, she switches over to "Ice," and never switches back.
- Stripperiffic: The description of her default armor, "Cocktail Dress," reads as follows: "A revealing dress that leaves little to the imagination."
- Took a Level in Badass: After regaining her memories.
- Took a Level in Jerkass: This too, after she regains her memories. Whereas before, Grune is lighthearted and downright flirtatious with everyone, afterwards she's very blunt, direct and even spiteful at times. Her in-battle and after-battle quotes also change from being forgetful and flighty to insulting and mocking her enemies.
- Yin-Yang Bomb: Somewhat, as most of her spells are curse and sea elemental. Makes sense, since she's a goddess.
Voiced by: Jurota Kosugi (JP), Daran Norris (EN)
The third prince of the Crusand Empire. He came to the Legacy seeking an ancient superweapon to use to wage war against the other nations and rule the world with an iron fist.
- Authority Equals Asskicking: A prince who manages to be the toughest fighter in his kingdom.
- Disc One Final Boss: He's clearly not a nice man, but his machinations don't lead to much of the game's second act except for getting Stella killed.
- Evil Mentor: To Senel.
- The Evil Prince: Well, duh.
- Large and in Charge: He's at least two heads taller than any of the party members who get a chance to fight him.
- Leitmotif: "March"
- Obviously Evil: Complete with Large Ham tendencies and an Evil Laugh, wearing Red and Black and Evil All Over armor also with Spikes of Villainy, you'd know he's a bad guy just by looking at him.
- Power Fist: Like Senel, he fights with his bare hands. But Vaclav is noticeably more powerful, even knocking all of the party out with one move.
Voiced by: Yuko Sato (JP), Kari Wahlgren (EN)
One of Vaclav's Terrors. She specializes in fire eres.
- Obviously Evil: "She's red! She has horns!"
- Playing with Fire: Her specialty is fire eres.
- Red Baron: "The Crimson"
- The Smurfette Principle: The only female on the team.
- Spikes of Villainy: Her horned helmet, a source of one of Moses's golden lines. "Hey there, horny baby!"
- Whip It Good: Her weapon of choice. And she uses it to great effect in her boss battle.
Voiced by: Mahito Oba (JP), ??? (EN)
One of Vaclav's Terrors. A masked swordsman. Chloe came to the Legacy to find and kill him. His real name is Arnold Alcott. He is a doctor who joined Vaclav's army to use the medical knowledge from his Mengele-esque experiments to save his sick daughter.
- Anti-Villain: His real intentions are finding a cure for his sick daughter's illness. Vaclav paid him well, so he'll do what Vaclav wants.
- The Atoner: Enforced. The party prevents Chloe from killing him since his death would have Damned Chloe, traumatized an innocent girl, and ultimately accomplished nothing except perpetuate the Cycle of Revenge. It still left the question of what to do with him, given his crimes, and they eventually come up with a Sword of Damocles solution. For the sake of his Daughter, he's allowed to live on the Legacy on the condition that he spends the rest of his life making medicine and NEVER touches the sword again. What's left unspoken, but pretty damn implicit, is that the Party, their allies, and Chloe (especially Chloe) are going to be keeping a very close eye on him; more or less acting as his wardens and, if he ever breaks the deal, his executioners.
- Cool Mask: That obscures all of his face except for him mouth. This lets him walk around without it in the Character Quests for some time before Chloe figures it out.
- Cut Lex Luthor a Check: He could have helped his daughter without joining Vaclav's army or killing Chloe's parents for money. He needed Vaclav's knowledge as well, though, since he's an apothecary, not a doctor.
- Cycle of Revenge: He murdered Chloe's parents in front of her. Years later, a vengeance driven Chloe tries to kill him in front of his daughter. The Party, however, manage to talk her down and prevent the cycle from continuing.
- Easily Forgiven: Despite his noble end goal, he did murder Chloe's parents, and never even showed much remorse for it either due to his I Did What I Had to Do justifications.
- Enigmatic Minion: He doesn't really seem to care about anything when the party encounters him. Even Vaclav wonders out loud about Stingle's attitude.
- Evil Sounds Deep: As Stingle.
- Good All Along: Compared to the rest of the Terrors, that is, demonstrated by Pet the Dog moments such as halting Shirley's torture or sparing the lives of Moses' gang.
- I Did What I Had to Do: How he justifies the murder of Chloe's parents.
- Knight Templar Parent: At first. He kinda goes off the deep end with all the people he kills.
- Red Baron: "The Vicious"
- Redemption Equals Death: He was willing to die to make up for killing Chloe's parents after his daughter was cured. It doesn't happen though.
- Well-Intentioned Extremist: He turned to a life of crime to care for his sick daughter.
Voiced by: Yasuhiro Takato (JP), ??? (EN)
One of Vaclav's Terrors. He is a Master of Illusion.
- Blood Knight: He's quite fond of cutting people apart.
- Feet of Clay: He's a pushover without his illusions. Once Jay figures him out, he's not much of a challenge.
- Master of Illusion: Not really. Jay figures him out pretty easy.
- Psycho for Hire: He doesn't really get much backstory beyond this. Just that he's crazy, and that he's working for Vaclav.
- Red Baron: "The Phantom"
- Worthy Opponent: When Senel attempts to take on Vaclav and all of the Terrors at the same time, Cashel compliments Senel on his guts.
Voiced by: Takahiro Sakurai (JP), ??? (EN)
A young man who kidnaps Shirley. He is one of the Ferines and kidnapped Shirley to protect her from Vaclav, and so she could awaken as the Merines.
- Crazy Jealous Guy: His reason for helping Maurits commit genocide? He's jealous of Senel. And he doesn't even care that Shirley will die if she causes the Cataclysm.
- The Dragon: To Maurits. Walter's his muscle.
- Face–Heel Turn: Not that he was ever all that much of a face to begin with, being a snarky asshole on his best days. But once Shirley is revealed to be the Merines, he drops all pretenses of being nice.
- Fantastic Racism: The worst among all Ferines. He is so adamant to see the Orerines destroyed that when Maurits at least stayed civil with the team, Walter is still a huge Jerkass to them. His reasoning isn't exactly revealed, but implied toward the end that he wilfully ignores the blatant goodness of Senel and company (despite them saving his life) due to his jealousy of Senel.
- Foil: To Senel. Both of them have similar temperaments, similar fighting styles, and a similar devotion to Shirley while acting like Jerkasses to everyone else. The difference comes in their development, as Senel ends up broadening his horizons and improving as a person, whereas Walter stubbornly doubles down on his pre-existing beliefs and attitudes, becoming worse than before. And while Senel's development climaxes in him accepting responsibility for his mistakes and trying to make things right again, Walter self-justifies himself to the bitter end.
- Heel–Face Turn: But not for long.
- Hopeless Boss Fight: Three of them! He finally goes down the fourth time you fight him, but he's no pushover.
- Leitmotif: Appropriately titled "Delques Black Wings."
- Jerkass: He trumps Senel on this department, and unlike Senel, he gets worse instead of better.
- Meaningful Name: His last name means black wings in Relares.
- Never My Fault: His dying words are blaming Senel for all that has happened to him; he honestly never once considered that maybe he brought a lot of his problems on himself.
- Pet the Dog: He has one act of decency toward someone who isn't Shirley in the game, which is giving Fenimore a job to do in the war against Vaclav after seeing how desperately she wants to help out somehow. Later, he's also upset when Maurits lets Fenimore die.
- The Rival: To Senel. Turns out he wants Shirley's attention as much as Senel does.
- What Could Have Been: Evidently, he was intended to join the party. Never happened.
- You Can Barely Stand: His insistence on fighting the party despite being heavily wounded gets him killed.
Voiced by: Ryuzaburo Otomo (JP), Kim Strauss (EN)The leader of the Ferines.
- Chewing the Scenery: At the end of the main story mode.Maurits: Grant me your POWER! THE POWER TO TRANSCEND!!!
- Cool Old Guy: At first. Turns into Evil Old Folks later.
- Easily Forgiven: So easily it hurts.
- Face–Heel Turn: He helps take down Vaclav, but that's because he's a common enemy with the Orerines that was threatening their home and his plans.
- Fantastic Racism: Towards the people of the land. But, since they came to his planet, terraformed it, and started exhibiting Fantastic Racism of their own, you can see where it comes from.
- Karma Houdini: After becoming the Final Boss of the main quest, he shows up in the Character Quests, spouts a few lines about being "really sorry" about what he was, and... that's all we get.
- Manipulative Bastard: He lets Fenimore die so Shirley will complete the Rite of Accession. He also leads Shirley to believe that it was Senel that cause the destruction of her hometown. Granted, Senel had something to do with it, but he couldn't have known it was coming, either.
- Meaningful Name: As a Ferines, his last name is by definition meaningful. It translates to "nature person." And he wants to terraform the planet back to its original state.
- No One Could Survive That!: After being defeated, he absorbs Nerifes' power and fights the party again. After being defeated again, he draws so much power from Nerifes that he collapses. He later uses his body to channel Nerifes, a process which was supposed to destroy his mind. Yet this appears to have had no ill effects on him judging from his role in the character quests, and nothing is ever explained as to why he's still alive.
- One-Winged Angel: He uses his body to channel Nerifes.
- Reasonable Authority Figure: Even in the character quests, too.
- Treacherous Advisor: He advises Shirley how to be a proper Merines, and even helps lead the charge against Vaclav. This lasts until he turns on everyone.
- Villainous Breakdown: He loses it when Shirley quits being the Merines and draws Nerifes into his own body instead.
- Well-Intentioned Extremist: He wants to revert the world to what it once was (an endless ocean) so his people can prosper, even if it means killing all the Orerienes.
Voiced by: Ami Koshimizu (JP), Philece Sampler (EN)A Ferines who befriends Shirley.
- Died in Your Arms Tonight: In Shirley's arms. She takes the bullet to make sure Shirley completes the Rite of Accession.
- Fantastic Racism: She hates the Orerienes because she was tortured by Vaclav, though she seems to get over a lot of it after Senel and the rest of the party rescue her and help defeat Vaclav.
- Heroic Sacrifice: See Taking the Bullet below.
- Meaningful Name: Her last name means blessing in Relares.
- Taking the Bullet: The captain of the Gadorian Knights is about to stab Shirley for "conspiring with the Crusand Empire against Gadoria" for being used to power the Nerifes Cannon. Shirley is prepared to take the stab that was intended to kill a Ferines woman who was protecting her, but Fenimore jumped in front of Shirley at the last minute. Then Maurits lets Fenimore die, hoping that her death at the hands of Orerines will be the final push Shirley needs to complete the Rite of Accession. It is.
- Tsundere: Toward Senel and the group for a while, claiming she's only helping them for Shirley's sake while blushing and generally showing signs of liking them more than she'd like to admit.
Voiced by: Ami Koshimizu (JP), ??? (EN)Fenimore's twin sister. She arrives on the Legacy after Shirley fails to avenge Fenimore by killing all of the Orerines.
- Backup Twin: Her role in the character quests.
- Chekhov's Gunman: Fenimore mentions her early in the game.
- Fantastic Racism: Against the Orerines. Unlike her sister, she doesn't really get over it.
- Meaningful Name: Her last name means hope in Relares.
- What the Hell, Hero?: When she meets Shirely, she demands to know why the latter seeks peace after everything the Orienes did to their people, ignoring of course what the Ferines did.
Voiced by: ??? (JP), ??? (EN)The incarnation of the ocean who is worshipped by the Ferines. It seeks to flood the world, both to reverse the damage caused by the Orerines' terraforming and to avenge the fallen Ferines.
- Big Bad: Of the main story.
- Defeat Means Friendship: Losing in combat calms its rage.
- Demonic Possession: Functionally, to the Merines.
- Evil Counterpart: to the Nerifes of the Quiet Lands.
- God Is Good: The deity worshiped by the Ferines, who powers their eres and sends a Chosen One to save them from the evil monsters. Those monsters are humans and the Merines will use a tidal wave to exterminate them.
- Blue and Orange Morality: It cares only about the people of the sea. Anything else? Not a care at all.
- Making a Splash: Being a god of the sea, it naturally knows powerful water magic.
- Meaningful Name: Loosely, "the mind of the sea."
Curtis and Isabella
Voiced by: Tetsu Inada and Rena Mizushiro (JP), Grant George and Wendee Lee (EN)
The law-enforcement duo of Werites Beacon, Curtis and Isabella call themselves the Bantam Bouncers. They almost always appear together, and do far more singing and showing off than actual fighting, even though they're actually both highly competent soldiers.
- Bare Your Midriff: Isabella.
- Brick Joke: Early in the game, they sing twice about how fighting is not allowed in Werites Beacon. Much much later in the game...they show up and arrest someone else for attempting to arrest Chloe and Senel in Werites Beacon.
- Hilariously, Curtis does so by appearing and doing his usual singing gig without Isabella. And then decks the confused man in the face mid-sentence, triggering a cartoony curbstomp.
- Crouching Moron, Hidden Badass: The two look like something that came out of The '70s. Senel beats the living crap out of them (off-screen) and doesn't take them seriously. Then they lead an army against Vaclav's. Nobody was laughing at them then.
- Goldfish Poop Gang: Though you never actually fight them...at least you aren't required to.
- Leitmotif: "Iron Hammer Time." The musical accompaniment seems to actually be in the scene.
- Let's Get Dangerous!: They're wacky pacifists who sing about how violence isn't allowed in the city. Then, when the war starts, they take up the reins and lead the citizens of the Legacy into battle against Vaclav's forces.
- Nice Hat: Isabella is never seen without her stylized cowgirl hat.
- ...which she can weaponize in battle with her "Boomerang Hat" arte.
- The Quiet One: Isabella doesn't speak much aside from the occasional "Yes, Curtis." She does get a solo number introducing the arena, though.
- Stripperific: Isabella.
- Walking Shirtless Scene: Curtis's shirt shows off his chest.
- You Gotta Have Purple Hair
Voiced by: Chiwa Saito (JP), Wendee Lee (EN)Will's nine-year-old daughter. She resents him for abandoning her and her mother.
- Bratty Half-Pint: She's not that bratty but she does act that way towards Will, her father. She gets better especially in Will's Character Quest.
- Flower in Her Hair: The flower that's attached to her hairband. It's a crystallized flower that Will and Amelia found on the Legacy before Harriet was born. They named the flower after her.
- Lethal Chef: Strangely, the only NPC of a Tales game to be a terrible chef. She gets it from her mom. Props to Will for eating her cooking everyday.
- Parental Abandonment: The reason she came to the Legacy to find Will was because of this. She gets better.
Quppo, Pippo and Poppo
Voiced by: Mikako Takahashi, Sara Nakayama, and Wataru Hatano (JP), ??? (EN)These three otters are the foster family of Jay and part of the Oresorens, a tribe of talking bipedal otters.
- Badass Adorable: In Jay's character quest, all of the Oresoren plus Quppo, Pippo and Poppo all went to the Wings of Light to rescue Jay and Shirley. They risked their lives for Jay by slapping Solon and his henchmen.
- Cuteness Proximity: Chloe gushes over them when they show up. As much as she tries to hide it.
- Otter Fu: Are apparently quite skilled combatants.
- Ridiculously Cute Critter: LOOK AT THEM! THEY'RE SO FLUFFY!
- Team Pet: Other than Giet.
- Verbal Tic: "Kyu" in the Japanese version. "Ors" in the English version.
Voiced by: Mie Sonozaki (JP), Nicole Karrer (EN)Shirley's older sister, and Senel's former girlfriend. Presumed dead after the attack that cost them their home, though she is eventually revealed to be alive (though comatose) on the Legacy, as one of Vaclav's captives. Her consciousness is linked to the Legacy, and she rescues Senel a number of times over the game, though she endangers Shirley badly in the process. About a third of the way through the game, Stella sacrifices herself to stop the Nerifes Cannon, and dies despite Senel and Shirley's efforts to save her.
- Always Save the Girl: Not exactly how you'd think. She seems overall far more concerned about the well-being of her love interest (Senel) than her sister (Shirley), and on occasion came to Senel's aid while ignoring Shirley, who was in much greater peril and had the fate of the world resting on her safety.
- Good Angel, Bad Angel: She takes the form of Senel's fears and doubts towards the end of the main quest.
- Good Is Not Nice: She's a goodie, no doubt about that, but she sure is selective about her niceness. She treated her sister Shirley like crap, for one.
- Heroic Sacrifice: Subverted. Despite her intentions, she just made things worse.
- Jerk with a Heart of Gold: Even if she is a good person, when you look past Senel's unreliable narration, you'll probably find yourself thinking "What a jerk!" from time to time.
- Killed Off for Real: Vaclav's power drain overtaxes her body to the point where saving the party takes what power she had left, and she dies of exhaustion.
- Meaningful Name: Like all the Ferines. "Telmes" means "guiding star", which is appropriate if redundant.
- Posthumous Character: Kinda... While she's not dead, 90% of her scenes are flashbacks.
- Playing with Fire: Several Fernies possess the ability to manifest their Teriques as wings. Shirley's take on a fiery, phoenix-like appearance.
- Purity Sue: Deconstructed in-universe. Senel believes her to be a paragon of sweetness and light because he was in love with her and the Nostalgia Filter further affected his judgement. Outside of his unreliable narration, we see that she was a Big Sister Bully to Shirley and cares more about her boyfriend than the rest of her race and everyone else on the Legacy.
- Red Oni, Blue Oni: Red Oni to Shirley. Her Teriques even implies that her strongest elemental focus was on Fire, whereas Shirley's is definitely Sea.
From Character Quests
'''Voiced by: Bin Shimada (JP), ??? (EN)A sadistic ninja master. He comes to the Legacy in the Character Quests with an evil purpose. Solon is also Jay's surrogate father and teacher.
- Abusive Parents: To Jay. He adopted young Jay, but has nothing but contempt for him.
- Ax-Crazy: He forces Jay into working for him again by talking about loud about his fantasies of slaughter the Oresoren.
- Kick the Dog: He crossed the Moral Event Horizon long ago, and this is how he keeps going.
- Villainous Breakdown: Before he dies, he goes ballistic with rage at how Jay and his "family" could be strong enough to defeat him.
'''Voiced by: Ayako Kawasumi (JP), ??? (EN)A mysterious woman who is related to the black mist that appears during the Character Quests. She is one half the Goddess that created the world. She has decided that her creation is flawed and that the only way that people will ever be happy is if she destroys the universe and recreates it.
- As Long As There Is Despair: She represents the despairs of humanity. When she dies, she says that the party has only temporarily stopped her.
- Big Bad: Of the Character Quests.
- Blade on a Stick: What she wields in the final battle.
- Cool Mask: To hide the fact that she looks exactly like Grune.
- Dark Action Girl: She's the god of darkness and the personification of despair.
- Dramatic Unmask: In the ending, it is revealed that she is Grune's Evil Twin, though even before then one can notice a resemblance.
- Evil Matriarch: Some of her lines while you fight her 'definitely'' indicate this!
- Evil Twin: To Grune.
- God Is Evil: She's not "God" per se, but rather all of Grune's negative emotions.
- Leitmotif: Has one. You can listen to it in the bar in the inn's basement, but it's not on the OST, sadly.
- One-Winged Angel: Defied. She tries to transform by killing all of the Legacy's inhabitants and absorbing their despair, but the party's allies manage to stop her.
- Physical God: To the point the party has to undergo lots of upgrades just to stand a chance against her.
- True Final Boss: She's the last enemy faced in the entire game. She is also, by far, the most difficult to defeat.