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    No. 1: Yi Sang 

Yi Sang

https://static.tvtropes.org/pmwiki/pub/images/yisang.png
하융Translation

"Have you heard of the taxidermied genius?"
Voice Actor: Min Seung-woo
Particulars: Ruminating
Color: Dreamy Gray — #dfe1e8
Literary references: He is named after the writer Yi Sang, who wrote The Wings.
Original E.G.O: 오감도=刀瞰烏.Translation (ZAYIN)
Identities: Limbus Company Sinner (0), Seven South Section 6 (00), Blade Lineage Salsu (000), Effloresced E.G.O::Spicebush (000), Molar Office Fixer (00), W Corp. L3 Cleanup Agent (000), The Pequod First Mate (00), Dieci South Section 4 (00)
Known E.G.O: 4th Match Flame (TETH), Wishing Cairn (TETH), Dimension Shredder (HE), Sunshower (WAW)note , Bygone Days (ZAYIN)


  • Animal Motifs: Crows. Aside from his E.G.O being named after them, he wears his coat as a Coat Cape invoking black wings, many of his other E.G.O has him sprout one wing, and his overall dark color palette invokes their image.
  • Barefoot Loon: During his captivity in N Corp., he had no shoes, highlighting how broken he was following the League of Nine's collapse.
  • Bizarre Taste in Food: As seen in the Hell's Chicken event, he seems to have a bizarre fondness for food that's gone bad; he's noted to be the only Sinner to be completely fine after drinking spoiled milk, and Meursault has to confiscate a poisonous yam from him when he grows overly-attached to it.
  • Broken Bird: The collapse of the League of Nine completely destroyed him, plunging him into a perpetual state of despair as all his companions were either taken in by T Corp., vanished without a trace, or sold themselves to other Wings to save themselves. While Gubo had saved him from T Corp.'s clutches, he was forced to be a researcher in N Corp. under Gubo's "protection", being drugged while working on the Mirror with his mental state still in tatters. He only barely manages to hold onto the hope that he could feel joy again, which prompts his escape from N Corp. and leads to his subsequent recruitment into Limbus Company, and he's still utterly miserable until the end of Canto IV.
  • Character Development: Following his personal revelations during Canto IV, he endeavors to begin doing things based on what he desires again. He speaks up far more, and tries his best to coax Ishmael out of her downward mental spiral during Intervallo II and Canto V, even physically stepping in when one of her and Heathcliff's conflicts turn physical.
  • Child Prodigy: He used to be the youngest chief researcher of a redacted Wing before becoming a Sinner (with Leviathan revealing that it's N Corp).
  • Cloudcuckoolander's Minder: He was brought in to mediate Don Quixote and Emil Sinclair for games of chess; Sinclair pointed out Don would frequently be asking Yi Sang for advice, only for the latter to reveal that he was moreso helping because of — and bemused by — the fact Don is a terrible chess player.
  • Coat Cape: His default Identity wears his uniform coat like this.
  • Contemplate Our Navels: Does this a lot, to the point it's more or less how he naturally talks.
  • A Day in the Limelight: Canto IV puts the spotlight on him, from having him be a Required Party Member for your first run of every level in the Canto, to several characters of importance to the Canto (and subsequently, to Yi Sang himself) being named after members of the same group the real life Yi Sang was a member of (the Guinhoe, or Group Of Nine), and he gets some Character Development by the end of the Canto.
  • Death Seeker: He tells Dante at the start of Canto IV Part 2 that his most hopeless moments involved him coming back from the dead at the hand of their rewind powers. However, according to Hong Lu's assessment on his letters, he ultimately still wishes to live despite everything — those letters are his pleas for help. By the end of Canto IV, he is shown to be gradually getting over this after he made peace with his past and the events of the chapter.
  • Defector from Decadence: When the League of Nine fell before the events of the game, he was saved by Gubo and brought to Hermann, who offered him the chance to join a new League of Nine. He deserted her ranks when she revealed she planned to use his tech to wipe out all mirror realities.
  • Devious Daggers: Uses daggers as his weapon of choice. While not quite overtly dangerous as Heathcliff or Ryōshū, his fighting style involves inflicting and exploiting Sinking.
  • Ditzy Genius: Intelligent though he may be, his more eccentric behaviors — such as drinking spoiled milk — definitely evoke this.
  • Exhausted Eyebags: Yi Sang sports some very heavy ones; said eyebags are present in all of his playable Identities.
  • Feather Motif: He has a notable motif with feathers, which represents his background as a head Researcher at N Corp. His E.G.O. also creates multiple black feathers when in use.
  • Historical Domain Character: Unlike the other Sinners who are based on public domain literature characters, Yi Sang is based on the real life author and poet Kim Hae-Gyeong, who had the pen name of Yi Sang. The League of Nine and its members are also adaptations of a real-life club, though they were writers instead of inventors.
  • Image Song: Fly, My Wings, which plays during the final battle with Dongrang in Canto IV, is sung from his perspective, with its lyrics discussing Yi Sang's desire to do what he loves and be happy despite his broken state following the collapse of the League of Nine.
  • Little Bit Beastly: In contrast to Outis' version of Sunshower, Yi Sang's version gives him fox ears and a fully functioning tail during its use.
  • Not So Above It All: In general, despite his looks and the character archetype he fills, he's just as prone to silliness and incompetence as the rest of the team:
    • During the casino brawl in Canto II, he willingly hands Ryōshū his dagger so she can pull off a Falling Chandelier of Doom.
    • He goes off on another philosophical spiel regarding a "serene flower" he found sprouting on a yam, which Meursault is quick to inform him is poisonous and needs to be thrown away. Yi Sang starts devolving into Word Salad Philosophy about the state of being "burnt" to try and dissuade Meursault, who simply states the definition of "burnt", describes why the yam is and the dangerous effects it has on the body, and throws it away. Yi Sang is visibly upset by this whole debacle. Dante was quick to hang the lampshade on the situation.
      Dante: Meursault became a ruthless chef, while Yi Sang remained mostly unhelpful.
    • The mini episode following S.E.A. reveals that he is very prone to seasickness, to the point where Dante has to help him back into his room.
  • Odd Name Out: Unlike all other Sinners, who are named after characters from world classics, Yi Sang is named after a writer. The significance of this comes into play during Canto IV, when his backstory centers around a group of people themed around the League of Nine his namesake was a part of, rather than the storyline of any particular novel.
  • Pet the Dog: He rouses himself to defend Yuri during Canto I after one of her coworkers lambasts her for not knowing what a certain Abnormality is.
  • The Philosopher: Whereas Faust has high intelligence and knowledge of the City and such concepts at large, Yi Sang falls more distinctly under here.
  • The Quiet One: Spends most of his time in thought about whatever situation has his focus. As a result, he's usually silent because he's trying to process as much information as he can before coming to a theory he can voice. Faust comments this is only a recent development.
  • Required Party Member: Unlike previous story dungeons, Yi Sang is required to participate in all battles taking place in the story dungeon of Canto IV. He also gains unique E.G.O gift that temporarily boosts his level to the maximum and unlocks him to max Uptie.
  • Sanity Slippage: The visions he saw at the hands of Doomsday Calendar caused him to rapidly devolve into maddened rambling in his observation of the Abnormality, which Faust adds by stating he needed to be put into recovery following the event.
  • The Smart Guy: Shares this position among the Sinners with Faust. What contrasts them is that while Faust is constantly bragging and showing off her intellect, Yi Sang is more quiet and reflective.
  • Sloth: As with the original story of The Wings, he's characterized by his total lack of ambition. His base E.G.O. is Sloth affinity, and the crux of his character arc is him finding a reason to keep going after the fall of the League of Nine. He's also the writer for the Peccatulum Acediae's logs, in which he compares himself to it as a fellow creature of sloth.
  • That Makes Me Feel Angry: He’s more prone to announcing his feelings in an utterly exhausted and moody tone than actually showing them. Case in point, when Dante puts him on the spot to dance for Los Mariachis he simply states "My inner voice expresses fear."
  • This Is Something He's Got to Do Himself: At the end of Canto IV after Dongrang lunges at him for the third time, Yi Sang decides that he must be the one to lay down his former colleague — the other Sinners don't interfere.
  • Throw the Book at Them: The first coin for End-stop Stab has him swipe a book against his foes.
  • Teleportation: His E.G.O., "Crow's Eye View = ivroC ilucO susiV", is capable of teleporting him to his target.
  • Took a Level in Kindness: After the events of chapter 4, Yi Sang shows a personality shift and becomes notably more friendly with the other sinners. As opposed to his previous silent indifference, most of his screen time in chapter 4.5 is devoted to him actively trying to smooth over tensions between other sinners and help them when possible.
  • Verbal Tic: He tends to say words that have his name in them when said in Korean, such as "ideal" or "strange".
  • Unwitting Instigator of Doom: His innocent creation of the Mirror alongside his colleague Young-ji is what really caught T Corp.'s attention as an unregistered piece of technology, causing the collapse of the League of Nine when the Wing came for them.
  • What the Hell, Hero?: Midway into Canto VI he throws some shade Faust's way for constantly keeping the Sinners on a need-to-know basis when her standards for "need" are clearly much higher than theirs.
  • When He Smiles: At the end of Canto IV, finding value in his new companions in the Sinners and realizing that he could still be happy in the present despite his troubled past.

Identities

Blade Lineage Salsu

A version of Yi Sang that fell in with the Blade Lineage syndicate. Despite ranking very high, he dislikes actively managing his gang and would rather ruminate, as Yi Sang is wont to do.
  • Brilliant, but Lazy: Outis notes him to be an exceptional killer and an ideal employee, but instead of taking a well-deserved leadership role, he delegates to Outis and allows himself to be led to avoid responsibility.
  • Covered with Scars: As is typical of the members of the Blade Lineage, who believe uncut skin is the mark of a Dirty Coward. His pre-uptie artwork shows he is absolutely coated with scarring all over his arms and body.
  • Critical Hit Class: His entire kit is based around gaining and abusing stacks of Poise — the more he has, the better chance he has at critting, with his big, third skill unlocked at Uptie 3 even synergizing with it (though making it work as intended is entirely up to RNG).
  • Mask of Sanity: He is as composed as any other version of Yi Sang, but he is noted to have a sadistic streak while on missions. The fact he works for the Blade Lineage alone is an indicator of his brutality.
  • Red Baron: He is simply known as "Slayer" among his coworkers, for being unnecessarily violent toward his adversaries.

Seven South Section 6

A version of Yi Sang that is a field agent for the Seven Association's southern division.
  • Gratuitous French: All of his skills in this Identity have French names, unlike their other counterparts' titles, which are rather self-explanatory. This is due to Yi Sang adopting techniques from Cinq Association.
  • Jerk with a Heart of Gold: The narration of his Identity Story notes he is cold and uncaring in disposition, but never fails to offer invaluable advice to other members of the Association's blade techniques.

Effloresced E.G.O::Spicebush

A version of Yi Sang who has replaced a former friend's position and therefor wields their personal E.G.O, a set of white robes wreathed in fragrant yellow flowers representing the desire to create fresh, verdant soil for future generations to grow.
  • Achilles' Heel: Tremor burst. This identity uses Tremor to improve attacks, so if an enemy can burst Tremor, not only will Yi Sang lose momentum, but also either make him easier to stagger or outright stagger him. And since he uses count instead of potency, he can get hit with multiple bursts in a row, while enemies can keep upping the potency However, those types of enemies may have attacks that inflict tremor count, so they can also help him power up.
  • Combat Hand Fan: He is seen holding a fan made of the same flowers as his E.G.O, which he hits enemies with in some of his moves.
  • Dance Battler: His sprite's movements consist of twirling and gracefully making use of a spicebush branch and a Combat Hand Fan.
  • Decomposite Character: Is a playable version of Dongbaek's 2nd boss fight, with Heathcliff getting her Lobotomy E.G.O. instead.
  • Difficult, but Awesome: Not the overall Identity itself, but his third skill can cause Sinking Deluge, an effect that drops sanity by the count multiplied by the potency. This can make enemy sanity drop wildly, and damage Abnormalities immensely if built up enough, and if it drops an enemy with sanity to -45 and there was excess, it becomes Gloom damage. The problem is you probably need a Sinking team to easily facilitate this, as while Yi Sang can constantly apply Sinking himself, the other Sinners can just as easily activate Sinking and remove it. If such a team is built, this can cause thousands of damage, which will either instakill the enemy, or on the rare chance it survives, leave it easy pickings.
    • Should you manage to get a hold of some of the second Mirror gifts, like the Melted Spring but especially the Midwinter Nightmare, it becomes a lot easier for himself to build up Sinking since other allies can also do it by default; in the case one enemy's Sinking is burst by another ally, he can always burst another enemy's Sinking.
  • Good Counterpart: While he holds the same belief that New Technology Is Evil as Dongbaek and the main reality's TLA, he is far less severe about it. In his identity story, he engages in polite conversation with a thief of his facility about technology, and concedes technology can have some uses when the thief argues K Corp. tech saved his life growing up.
  • Herd-Hitting Attack: The first Identity that has an Area of Effect attack baked into its moveset, with his second skill gaining the ability to target 3 slots if he has 6 Tremor to consume. This is also facilitated by his passives, which grant him 30% bonus damage when using a multi-target attack, and can grant a smaller 10% buff to allies with the lowest SP if he's in a support position.
  • Let Us Never Speak of This Again: His suggestion when he fails a check is "Let's cover this moment with dirt now, shall we."
  • Plant Person: As with the Distorted Dongbaek, his body, including half of his face, is completely covered with yellow flowers. He preaches the virtues of the "natural" world as a leader of the TLA.
  • Proud Beauty: His last post-uptie line has him comment on you staring at his face, teasing about you being enraptured by him, which also makes the line slightly shippy. As there are very few shippy dialogue lines, this causes it to be a sort of rarity.

Molar Office Fixer

A version of Yi Sang who's replaced Rain of Molar Office immediately before the events of the Library.
  • Composite Character: He is still Yi Sang, but his backstory and current work combines him with Rain of the Molar Office.
  • Gut Feeling: Feels this way about he and his sister's latest contract. Considering it is strongly implied to be entering the Library, which got him turned into a book in Ruina, he is right to feel this way.
  • Mature Younger Sibling: His older sister Outis is a reckless, carefree drunk, while he is morose and dutiful to their Office job.

W Corp. L3 Cleanup Agent

A version of Yi Sang that secured a position as part of W Corp's clean-up teams, and is quite sleep deprived as a result.
  • Armor-Piercing Attack: Compared to other 000 W Corp Identities which either require Charge to reach maximum Skill 3 effectiveness (Don Quixote and Ryōshū) or spend Charge to pile upon Damage Increasing Debuffs upon the enemy (Meursault), Yi Sang specialises in spending Charge to pile upon the Rupture status effect, his skills being able to pile upon a lot of fixed damage with enough Charge as a tradeoff for having less coins than the other 000 W Corp Identities.
  • Badass Teacher: Similarly to his versions of Don Quixote and Ryōshū, Yi Sang has the skill one would expect from an L3 Cleanup Agent, though he admits that he finds teaching new recruits more enjoyable than cleaning up the trains.
  • Sleepyhead: His acquisition line has him acknowledge his luck at getting an early train to work and hopes that he can have a small nap before reaching his destination and his pre-uptie art shows him to have Exhausted Eyebags just to make his tiredness even clearer.

The Pequod First Mate

A version of Yi Sang that became First Mate to the Pequod's Captain, Captain Ishmael.

    No. 2: Faust 

Faust

https://static.tvtropes.org/pmwiki/pub/images/lc_faust_5.png

"Man errs so long as he strives."
Voice Actor: Park Ji-yoon
Color: Cerebral Pink — #ffb1b4
Literary references: She is named after the titular character of Faust, and Mephistopheles is similarly named after the Devil in the story.
Original E.G.O: Repräsentations-Übertrager.Translation (ZAYIN)
Known Identities: Limbus Company Sinner (0), W Corp. L2 Cleanup Agent (00), Lobotomy Corp. Remnant (00), The One Who Grips (000), Zwei South Section 4 (00), Seven South Section 4 (000), Lobotomy E.G.O::Regret (000), Blade Lineage Salsu (000), Wuthering Heights Butler (00)
Known E.G.O: Fluid Sac (HE), Hex Nail (TETH), Telepole (HE), 9:2 (TETH)


  • The Ace: Her exceptional intelligence grants her talent and experience in various scientific, engineering and paranormal fields, she's well-traveled and well-read enough to be a reliable guide (per her own words she knows everything there is to know about the City), she's more than capable as a combatant by wielding a full blown Zweihander, and it's implied she's talented in mundane hobbies, such as dancing. She will let you know about all this.
  • Ambiguously Human: She's an obvious stand-in as Limbus Company's version of the Artificial Intelligence Angela, with a similar role and appearance, and it's noted that she's uniquely tireless, only needing three hours of sleep and completely ignoring things like motion sickness or exhaustion that the other Sinners all but collapse from, similar to how in Library of Ruina, Angela is shown to completely ignore attacks that would attempt to damage her.
    • Faust's icon and original E.G.O. also link this idea to her literary influence through the Faust character of the homunculus. The homunculus is an artificial human made of fire who lives in a flask in a lab, and asks to be shown the world, with it eventually deciding to throw itself into the ocean to become one with nature. Faust's icon is a brain in a flask - a clear reference to the character, alongside heavily resembling the E.G.O. Gift Child in a Flask - while her original E.G.O. is her thrusting her sword down to create a burst of power, evoking the homunculus shattering its own flask.
  • Anti Poop-Socking: The Afternoon Greetings with her base Identity and to a lesser extent as a Lobotomy Corp. Clerk can be read as subtly nudging the player about this.
    Faust: Faust considers short periods of exposures to sunlight to be a useful activity.
  • Awesomeness by Analysis: Her whole shtick is that she's smart, analytic, and, well, logical, so she responds to every problem by examining it objectively and rationally, often reaching a sensible conclusion that way. While she's not always right — some decisions just can't be made by logic alone — when she does manage to "out-logic" a problem, it's truly a sight to behold.
  • BFS: Her weapon of choice is a Zweihander named Walpurgisnacht, a decorated stone-gray blade with a skull built into its hilt.
  • Cloudcuckoolander: While Faust is both highly intelligent and competent, especially compared to some of the Sinners on a regular basis, she will be the first to honestly admit that her mind isn't always completely there. As amidst more serious conversation she'll sometimes drift off on unrelated tangents or explain things in a way that's completely nonsensical until prompted to be more clear.
  • Combat Medic: Her Season 1 E.G.O. Fluid Sac lets her behave as one. Compared to Meursault's similarly-functioning Pursuance, which doesn't work on himself and only heals and applies Protection to two allies with the lowest current health, Fluid Sac heals every member of the team when used, including Faust herself, and can even recover SP, albeit its recovery potency is markedly weaker.
  • Dreary Half-Lidded Eyes: Her eyes are almost always half-lidded, and she's described as being chronically lethargic.
  • Exposition Fairy: Will be the one to explain the concepts the game focuses on or references. These have included Distortions, Lobotomy Corporation, Walpurgisnacht and various other subjects.
  • Eyes Always Averted: Dante notes that she always stares off into space when she speaks, and only ever looks directly at someone when she's incredibly frustrated.
  • Go Out with a Smile: In the prologue, despite her and the rest of the team being defeated rather anticlimactically by Wolf, Lion, and Panther, she can’t help but give a confident grin to Dante even while she’s being stabbed to death. She knows full well that Dante is about to learn how they can resurrect the Sinners, so dying is obviously no reason for her to be worried.
  • Hates Small Talk: She doesn’t quite hate it, but as Dante finds out, she’s pretty bad at it. When they ask a simple question about the bus they use, she can’t help but compliment her own genius, point out their ignorance, and eventually bluntly yet also vaguely answer their actual question and ends the exchange with some awkward silence. In Dante’s own words, 'She's downright oppressive to talk to'.
  • Hidden Depths:
    • According to her Evening Greeting line, she used to enjoy stargazing.
    • By her own admission, Faust implies she has some level of skill at dancing, though admits it holds no weight when the Los Mariachis Syndicate are looking for exactly something not technically perfect.
  • Hypercompetent Sidekick: Faust knows far more than the other Sinners about Limbus Company's purpose and what their end goal is, and explicitly has ties to the company staff that the others don't. She is also aware of the intricacies of Dante's situation, fully anticipating her resurrection upon the Sinners' total party kill in the Prologue before they even know how to do so. In addition, she did recruit Vergilius and Charon personally in the tie-in webcomic, and thus she's the only Sinner that Vergilius shows respect to, even to the point of deferring to her in certain situations. All of this results in someone who is obviously more than she appears to be, but who can't be made to divulge what she knows until when she feels it's appropriate due to her sheer force of personality and gigantic ego. Dante also does some Lampshade Hanging to this in their notes.
    Dante (in their notes): [...] but Faust won't tell me. She says that the security level is too low for me to access the information, but she seems to know something more. Why does a "Sinner" know more about the company while I'm the "Executive Manager"...?
  • Honor Before Reason: When Ran complained about the scarcity of X-32 bolts for the TLA's Killer Robots Faust advised her to substitute using c-9 bolts instead and Ran found the tip helpful. According to Faust, "Researchers have a creed more valuable than life".
  • Icy Blue Eyes: Her eyes are a light blue, and aside from her arrogance, Faust is also noted to have chronic lassitude.
  • Ignored Expert: She usually knows what she's talking about, but that doesn't mean the others will listen to her. In some cases it's because they don't like the unpleasant truths she's laying down. In others, they're all freaking out so much that they don't realize she is telling the truth. In both cases, they come around and listen to her eventually. Faust herself tries to be patient and explain it to them so they'll realize she's right. To be fair, Faust does sport an extremely roundabout way of speaking and explaining, and will pretty much never give a direct 'yes' or 'no'.
  • Indy Ploy: When confronted about the Sinners general chaos by Effie and Saude, Faust flat-out admits that she's come to understand that with such a ragtag group as her team, it's pointless to try and make any concrete plans; it's best to just accept that anything and everything is possible, and just go with the flow to see how it takes them to success.
  • The Insomniac: According to her morning greeting, she only sleeps for three hours a night, and was unaware that it was abnormal for a while.
  • Insufferable Genius: To the point where the manual explicitly calls her such. She created the engine the bus uses and claims that she can answer pretty much anything the manager asks in her promo trailer. She's a genius, and she won't let anyone forget it.
    (Character Promo narration): It's Faust. A genius with whom you are lucky to cross paths even once in your life. I'm sure you have a lot of questions, Dante. I can provide an answer to most of your curiosities. If you seek she who holds the answer, Faust is the name to remember. (...) No, let me restate myself. Not just most. All of them.
  • Mad Scientist: A story snippet indicates her being this. Mephistopheles, the engine powering the Limbus Company bus which the Sinners use to travel around the City, was built by her. It runs off of Enkephalin, once previously harvested by Lobotomy Corporation as an energy source from the Abnormalities: tangible, independent avatars of people's psyches, with the Enkephalin they produce essentially being farmed consciousness, and now stated to be something of a rarity. How do they have enough fuel to run the bus then? Why, they only just feed their defeated enemies to Mephistopheles, their cerebrospinal fluid stoking its engine to run another day. And they're fed to it alive, too, as the Enkephalin gains are greater that way. It's ambiguous as to why she'd invent an engine that runs off an energy source in scarcity, and besides that, Faust doesn't seem to care one bit about the people subjected to it.
  • The Mentor: When it comes to instructing Dante in combat and teaching them the ropes of their role as Manager, she takes a mentor role in place of Vergilius.
  • Ms. Exposition: Faust is usually the one who takes up explaining the particulars of their current mission to the rest of the Sinners — operation details, District workings, and seemingly supernatural phenomena all fall within her range of expertise.
  • Mystical White Hair: The only one among the playable cast to have white hair, and she's hinted to know far, far more about how Dante's power works than Dante themself. Her original work is also explicitly supernatural, unlike the others whose works are more focused on the mundane and don't nearly feature as much supernatural elements. Furthermore, she also says that her white hair is all natural.
  • No-Sell: While not to the point of Dante, she's shown to be the only other person able to completely ignore the motion sickness from being lifted by Gregor's recollection of Hermann's hand.
  • Not So Above It All:
    • When Effie and Saude complain to her about the other Sinners ruining their intricate plans, she states that she quickly learned to accept that any plan involving them would have to be a lack of a plan, all said with a faint and amused smile.
    • During the Hell's Chicken event, she decides to join Ryōshū's team because she decides that she'd enjoy the riskier option, and instead of actually helping to cook, she just hovers over Sinclair's shoulder to backseat his cooking alongside Rodion, Outis, and Ryōshū. To her credit, she did end up on the side that won Papa Bongy's favor.
    • At the end of the Miracle in District 20 event, she admits that Dante's offer of going to watch Heathcliff get used as a dress-up doll by the Sinners is very tempting.
  • Not So Omniscient After All: Attempts to portray herself as cold and all-knowing to the other Sinners, and does a fairly good job at it — up until she fails to see something coming. Should anyone call her out on it, she will remain unflappable and backpedal to make herself look better. During Canto VI, Dante realizes that Faust isn't actually omniscient, she simply has the potential to know everything, and a prior statement in the chapter implies that she considers "Faust" to be that potential realized.
  • Number Two: Though Vergilius is the guide for the Sinners and Dante is the manager, it's Faust who more or less serves as this to the both of them by way of being the only one who really knows all the details of what they're working with. Additionally, it was her who got Dante aboard Mephistopheles and convinced Vergilius to join Limbus Company per her claims of being able to restore Lapis and Garnet. During actual missions, she's the one who briefs everyone on mission details and the general plan.
  • The Reliable One: Looking past her ego, she's undisputedly this, especially in comparison to the other Sinners, even fellow thinkers Yi Sang and Outis. Ishmael outwardly credits her as someone she can actually rely on to make proper judgement (albeit, after unsubtly hiding the fact she would've hit Faust until she explained why they were going through with the Hell's Chicken mission), and Vergilius can actually stand to have a normal conversation with her, compared to his rather unsubtle disapproval for most everyone else and their antics.
  • The Sleepless: A downplayed case, as Faust notes she always gets up after three hours of sleep seeming no worse for wear and didn't realize for a while that wasn't a normal thing for most people.
  • The Smart Guy: Shares this position among the Sinners with Yi Sang, though she's much, much more vocal about her intellect than he is.
  • The Stoic: She's very unexpressive and perpetually talks in a former manner with a low voice. Even when she takes on the more deranged Identity of The One Who Grips, it's at least a bit more subdued than the real deal of Kromer.
  • Support Party Member: Three out of her four E.G.O buff party members (with the fourth only debuffing enemies instead, albeit as damage vulnerabilities to let other Envy Attacks really have at it), her base Identity's skills and Support Passive all either apply debuffs or give allies the chance to apply debuffs, and all of her Identities buff her allies in some way. Faust's specific niche is in SP regeneration — her The One Who Grips identity, as well as both her Representation Emitter and Fluid Sac E.G.Os, regenerate the sanity of her allies.
  • Sympathy for the Devil: Inverted. Various abnormality logs have her reminding the other Sinners that Abnormalities are not real creatures that scientifically make no sense, and that trying to empathize with them or even try to explain how a particular one functions while defying the laws of physics is a fool's errand.
  • The Tell: As Dante notes, if she's actually looking at you when she's talking, she's really unamused by whatever you just did.
  • Third-Person Person: While she does often use the first person in regular matters, she'll refer to herself in the third person when boasting about her intellect and knowledge. Canto VI implies that, rather than it being a statement about herself, she's referring to an idealized or actual Faust that she seeks to become.
    Faust: Faust is a well-renowned genius. She knows ins and outs of the City.
  • Translator Buddy: She often fills this role for Dante when they need to speak with Vergilius or someone outside of Limbus Company.
  • Uniformity Exception: Her personal E.G.O, "Representation Emitter", is the only one of the Sinners' personal E.G.Os to not have its image include barbed wire in the foreground note , nor does she wear Institutional Apparel in it — though it is hung up to the side, rather than excluded entirely.
    • An inverted case regarding her appearance; the photos used for each Sinner's ID showcases them in the clothes they were wearing when they were first recruited, but Faust wears the exact same attire as she does now as a Sinner, as she was already a member of Limbus Company before she joined the group aboard the bus.
  • White Hair, Black Heart: Her glistening white hair is offset by her complete lack of morality, limited empathy, and titanic ego. When the bus is first fed live subjects in front of everyone, she’s explicitly noted to only have a cold and unflinching look at the people being ground alive while almost everyone else is shocked or confused.
    • Jokingly, while Outis is lambasting various sinners for their "health problems" by blaming them for their diets (Sinclair's height, Ishmael's rough hands), she correlates Faust's hair color to poor nutrition as well. Faust is quick to try and correct this by stating it's her natural color.
  • Wicked Witch: Her personal E.G.O, "Representations Emitter", evokes this archetype, transforming her zweïhander into a broomstick and deploying an AOE effect featuring an array of esoteric symbols. The 'Walpurgisnacht' is a festival held on the 30th of April and is a gathering of witches. Her personality certainly fits the mold as well.
  • Wrench Wench: She's the engineer behind the creation of Mephistopheles, a complex piece of machinery that interacts with at least one Singularity through its Identity Extraction function (and possibly more given that it runs on Enkephalin and can also extract E.G.O.). During the opening cutscene of Dante's Notes, she's seen swapping her zweihander for some tools as she performs maintenance and repairs on Mephistopheles.

Identities

Lobotomy Corp. Remnant

A version of Faust where she was a former L Corp employee before the Wing's collapse, now eking out a living as Fixer.
  • Combat Pragmatist: Implied by her third Skill, Opportunistic Strike, which becomes stronger if Faust avoided taking any damage during the previous round of combat.
  • Composite Character: Faust's Lobotomy Corp. Remnant Identity is her living Yuri's life, from being a former Lobotomy Corp. employee to working as a fixer in her Identity Story. She even wears the exact same outfit as Yuri, down to the eye bandage.
  • Critical Hit Class: Her second skill and passive ability both focus on stacking Poise and Haste on herself.
  • Eye Scream: Her eye is patched up and covered just like Yuri, and some dialogue indicates it is no longer functioning due to the injuries she sustained on the day she escaped her Branch's destruction.
  • Fragile Speedster: She has a good natural Speed stat, augmented by her ability to gain large amounts of Haste to easily put her at the top of the speed order, but she suffers from low health and defense stats.
  • Glass Cannon: Her damage output and clashing potential, especially with Opportunistic Strike, is shocking for a 00 Identity, supported by being able to use Poise & Rupture. However, her powerful third skill becomes much weaker if she took damage the turn before using it, and she's quite frail to begin with.
  • Handicapped Badass: Due to being an analogue of Yuri, this version of Faust is blind in the right eye, though it's not like it stops her from slicing enemies to bloody ribbons.
  • Laser Blade: Her weapon is a katana glowing red and crackling with energy.
  • Took a Level in Kindness: She has a lot less of her Insufferable Genius traits, and the conditions Yuri had to survive in translate to this version of Faust being much more genuinely appreciative of being aboard the bus with the other Sinners and Dante as her manager.
    Faust: ...My old job had a manager, too. Though I never had a chance to talk with them directly like I do now. This is new to me... but it isn't bad.

W Corp. L2 Cleanup Agent

A version of Faust who joins the W Corp. cleanup crews, despite stating a distaste for such work.
  • Consummate Professional: While fighting, all of her quotes are short and direct, emphasizing the coldly professional attitude her time with W Corp. has forced her to develop.
  • Humble Goal: In her Identity Story, she relates at the end of her personal log her one wish is to get to know the whole City in her lifetime.
  • Irony: She states she, the inventor of Mephistopheles in the base timeline, isn't a fan of locomotive travel. Given her job, however, it's hard to call her unjustified.
  • Mighty Glacier: She's easily one of the slowest members of the W Corp crew.

The One Who Grips

A version of Faust who leads Nagel und Hammer in place of Kromer, and is just as much of a fanatical zealot.
  • Abhorrent Admirer: Zigzagged. Much like Kromer, she saw the Alternate Self of Sinclair who partnered up with her to exterminate all prosthetic users, and became obsessed with him. But she also muses that some alternate worlds may be abhorrent admirers to herself, and Faust's usual self-confidence in herself causes her to think those other realities won't succeed as she has, equating their own (and thus Kromer's) abhorrent admiration to jealousy.
  • Alternate Universe Reed Richards Is Awesome: Unlike the Kromer of the main reality, she successfully corrupted her version of Sinclair from the beginning. He faithfully serves as a tool of the Inquisition, while the main Sinclair ultimately never gives in to Kromer.
  • Damage-Increasing Debuff: Her second skill, The Gripping, will apply a Gaze debuff to the target next turn, causing them to take 20% more Pierce and Blunt damage, while granting their killer SP (and a Fanatic buff if they're also an N Corp unit). This is a toned-down version of the version inflicted by Kromer herself, which instead doubles the damage taken from all sources and makes her aggro onto them.
  • Injured Vulnerability: Her second skill lets anyone who has been hit by her taser take 20% more damage from Blunt or Pierce attacks. Guess what? All her attacks are either Blunt or Pierce.
  • Laughing Mad: She has a propensity to giggle unsettlingly, and narration in her third uptie cutscene indicates she often pauses to laugh maniacally to herself.
  • Loophole Abuse: In this identity backstory, Faust is planning an assault on Sinclair's hometown after getting from him info on it's residents. She begins to have second thoughts about doing this after realizing that they haven't yet replaced their brain — the "purest" part of human body... before casually deciding to just crush their heads along the way, so there won't be anything "pure" left.
  • Moveset Clone: This Identity pretty much functions like a powered-down version of Kromer's first phase, having the same skillset and animations minus the passive healing when inflicted with Bleed or Burn damage note 
  • Neck Lift: The Gripping has Faust lifting her victim up by the neck where she would drive nails into them. Due to how skill animations work, this means that she can even lift enemies much bigger than herself, or even those that don't have a neck like Abnormalities or bosses.
  • Psycho Electro: Unlike Kromer, Faust's version as The One Who Grips gets to use electric powers in combat, shocking enemies while throttling or punching nails through them, though like Kromer, she's every bit as unhinged.
  • Soft-Spoken Sadist: Despite being the analogue to Kromer in this Mirror World, Faust still seems to deliver her lines in her usual manner, with her dialogue being both dripping with zealous sadism and yet light and whispery at the same time.
  • Support Party Member: While no slouch in direct combat, she has numerous ways to support her team, mainly through healing their SP and bolstering the damage of Pierce and Blunt Skills, especially if they're N-Corp Identities. She also has two E.G.O which fit her resource set as well as her kit perfectly — with Fluid Sac enhancing her SP healing and her Hex Nail E.G.O also inflicting Nails at Uptie 4.
  • This Cannot Be!: Her Check Failed and defeat quotes are variations of this, with Faust exclaiming in disbelief that one such as herself could possibly lose.
  • Yandere: Not unlike the actual Kromer, this version of Faust's level of obsession with Sinclair is escalated to frightening levels. In her third tier uptie cutscene, she declares her intent to kill all of the "heresy" surrounding him, and being fixated on the idea of a destined partnership where he fights by her side to "purge" those who use prosthetics.

Zwei South Section 4

A version of Faust who works for Zwei Association. Is remarkably close to her version of Ishmael in this mirror world.
  • Dork in a Sweater: Her base art shows her wearing a chunky knit jumper, and she is as nerdy as her other Identities.
  • The Stoic: Downplayed. She makes a notable effort to keep a professional demeanor and brush aside any concern shown for her by Dante, and in her uptie story Ishmael comments on her very rarely showing genuine reactions. That said, her composure does slip very briefly in some voicelines, and Ishmael teases her for letting a sigh slip out during her uptie story.

Seven South Section 4

A version of Faust who works for the Seven Association, along with the Association's cafe.
  • Attack Its Weak Point: Naturally, for a Seven Association identity.
  • Critical Hit Class: Her passive gives her poise equal to the Rupture Count of a target if she uses their weakness. Give her enough rupture, and she will most likely crit.
  • Loophole Abuse: As Outis before her, her passive works on weaknesses, meaning it always activates on a staggered target.
  • Serious Business: Like all members of South Section 4, Faust is utterly obsessed with tea. She dutifully works a coffee shop when not on contract, extolls the virtues of tea at every turn, and treats a patron asking for extra milk in her identity story as a grievous personal offence, as she adds precisely the amount needed for the optimal tea-drinking experience.
  • Skewed Priorities: Should she be killed in battle, her final words express disappointment, only because she never got the chance to ask any of her coworkers to cover her shift.
  • Smart People Wear Glasses: She wears a pair of large round glasses, and she's Faust working for the Seven Association.
  • Trademark Favorite Food: Tea. She works in a café made by people who consider tea to be life's most important pursuit, most if not all of her dialogue is related to tea or working at the café, and if you lose a battle, she believes it to be because the team didn't drink enough tea.

Lobotomy E.G.O :: Regret

A version of Faust where she is Captain of Lobotomy Corporation's Control Team and wields the E.G.O of Forsaken Murderer.
  • Achilles' Heel: Like with Yi Sang's Spicebush identity, Tremor Burst is her weakness, but not as much of a risk thanks to her 2nd and 3rd skills allowing her to spend her tremor count to grant them AOE.
  • Area of Effect: As above, she can spend tremor count to give her attacks extra weight, and with how every skill can give her tremor count, expect her to whack everyone a lot.
  • Classified Information: Despite being only a standard employee in this Mirror world, Faust is privy to information regarding the Seed of Life Project. For example, she was already aware of what the Ordeals were, that the Green Dawn was nothing compared to what lie down later, and specifically states that they're 9 days into 50. She silences herself knowing it would confuse anyone else listening to her recordings.
  • Damage-Increasing Debuff: Her passive lets Tremor Burst cause Defense Level to drop when it occurs, which slightly ups the damage the team puts out. Especially if they're a tremor team.
  • Foil: Being the second Identity based on a Lobotomy Corp. employee, and is also given to Faust, this Idenity contrasts the Lobotomy Corp. Remnant Identity in almost every way, being based only on the archetype of an employee instead of an actual character encountered in-game, taken from a time when Lobotomy Corp. was still active unlike the latter, as well as being much closer to base Faust's personality. This extends to their gameplay, with LCR Faust having Slash & Pierce skills and a kit that emphasizes avoiding damage for strong single target damage while Regret Faust has all Blunt skills with benefits for losing clashes and skills that can hit multiple targets.
  • Humongous-Headed Hammer: Faust wields the same sledgehammer from Regret's E.G.O set. It's head is nearly as big as she is, but she wields it as a two-handed weapon without issue.
  • Support Party Member: Despite her massive damage output, she also functions a little bit as this by keeping the enemy down, with her Skill 2 inflicting plus coin drop, which lessens plus coin effects by one, and her passive as stated above can help rack up damage, as well as reducing enemy clash power when she attacks them (if the enemy is bogged down in debuffs). Used right, she can disarm powerful attacks while opening the opposition up for a severe ass kicking.

Blade Lineage Salsu

A version of Faust that joined the Blade Lineage Syndicate.
  • Blood Knight: She states that while she no longer uses red plum blossoms to practice her swordsmanship, she finds the blood of her enemies to be just as beautiful. Her line for being clicked on in-battle is to ask if Dante is enjoying themselves.
  • Cultured Badass: She's very focused on observing beauty, such as the full moon, the red plum blossoms she used to practice against, the perfect unbroken arcs of her sword, or the blood of her enemies flying through the air.
  • Critical Hit Class: Par for the course for a Blade Lineage ID, but Faust functions as a similar case to Cinq Sinclair, that being accumulating Poise Count with her 1st and 2nd skills and converting that Count into Potency with her 3rd skill. She also inflicts a unique bleed debuff called Red Plum Blossom which accumulates whenever she lands a critical hit with her skills and causes the target to gain Bleed Potency whenever they're hit with critical hits and take more damage from them.
  • Master Swordsman: According to her, she's already perfected her swordsmanship as far as muscle memory and instinct can take her. Instead, she mainly practices by reading up on techniques.

Wuthering Heights Butler

A version of Faust that works as a butler for Wuthering Heights.
  • Battle Butler: The job of a butler, as they are skilled in both combat and housekeeping equally.
  • Early-Bird Cameo: Gets to cameo in Wuthering Heights Chief Butler Outis' post-Uptie art before her own playable debut, and the art itself shows up as early as the trailer for Canto VI itself.
  • Hurricane Kick: Performs a miniature one in her 3rd skill.
  • Psychotic Smirk: Sports one in her post-uptie art, along with half-lidded eyes as she tells her guest not to worry about the sounds of clanging metal.

    No. 3: Don Quixote 

Don Quixote

https://static.tvtropes.org/pmwiki/pub/images/lc_donquixote_2.png
Sueño Imposibletranslation

"To reach the unreachable star!"
Voice Actor: Kim Yea-lim
Particulars: Over-Passionate, [REDACTED], Has Delusions of Grandeur
Color: Oblivion Yellow — #ffef23
Literary references: She is named after the main character of Don Quixote.
Original E.G.O: Le Sangre de Sancho.Translation (ZAYIN)
Known Identities: Limbus Company Sinner (0), W Corp. L3 Cleanup Agent (000), Shi South Section 5 Director (00), N Corp. Mittelhammer (00), Cinq South Section 5 Director (000), The Middle Little Sister (000), Lobotomy E.G.O::Lantern (00), Blade Lineage Salsu (00)
Known E.G.O: Telepole (HE), Fluid Sac (HE), Lifetime Stew (TETH), Wishing Cairn (TETH), Electric Screaming (TETH)


  • Antiquated Linguistics: Deluded as she is, she speaks in an archaic and chivalrous dialect. This is one way you can tell whether an abnormality report was written by her.
    "I see my time has come! I am Don Quixote! Do you carry a dream, Manager Esquire? Verily, I do! I shall bring about a world where justice prevails! Does this not pique your curiosity?"
  • Ascended Fangirl: Don's profile notes that she's always idolized Fixers, and still wears merchandise of them that she's collected overtime. And now she's joined Limbus Company and become a Fixer herself, though is still a far cry from her own image of what a Fixer ought to be.
  • Attention Deficit... Ooh, Shiny!: She's easily distracted by the flashing lights and sounds of the slot machines in Canto II's casino, drawing Dante's attention to them and causing them to waste all the wishpower stolen from the Tingtang Gang on a jackpot, drawing the attention and ire of casino security, as well as the other gamblers who attempt to steal their chips.
  • Bad "Bad Acting": In the 'play' inside Yi Sang's ego in Canto IV, she's casted as the 'actor' for Gubo of all people — fittingly, she's very, very unconvincing.
  • Beware the Nice Ones: One of the more compassionate of the Sinners and obsessed with doing the thing she considers most moral and "heroic". This means she can be rather spontaneously brutal in her dispense of justice, seen in Canto I when she skewers Ryōshū through the face for killing the arguing Heathcliff and Ishmael.
  • Beware the Silly Ones: She's the shortest of the Sinners, plays with toys in her cell and has a disposition like that of a Womanchild who's trying to be a hero — but she's also capable of astonishing acts of violence, with Canto III showing her pinning Sinclair down to the ground while pummeling his face hard enough to splatter blood on herself, all to snap him out of his despair-induced bloodlust.
  • Bizarre Taste in Food: Her entry on the chicken-like Bongy involves her gushing about their different flavours, while the other Sinners realise in horror that she's been eating them raw. This becomes especially relevant in her Lobotomy Corp Identity, where her new chompers allow her to take bites out of any enemy in the game, from humans, to machines, to even Abnormalities.
  • Black-and-White Morality: Borders almost into Black-and-White Insanity, even; if you are a normal or even "just" individual of honor, Don has absolutely no problems with you to the point of even admiring another's supposed chivalry, but if one is considered unjust or even crosses a line, she can just straight up attack and even likely kill you for it. Much like her namesake, it turns Don into a ticking time bomb where no one can predict what might set her off on the next attempt to be a Knight in Shining Armor, and what chaos and murdering in her own name of justice might ensue.
  • Break the Cutie:
    • Happens temporarily in Canto III, after creating so many problems for Vergil throughout her employment, he finally snaps and makes an example of her in front of everyone while she can only stammer out her heroes creed as her justification. After being beaten up on the floor, likely having her arm and shoulder broken and being made to fear for her life by the Red Gaze, Dante admits to themself that they can't help but feel a little bad over seeing her so quiet and dejected when she's normally so proud and energetic.
    • This is also a theme with many of her alternate Identities — which show a variety of different ways the City can break an idealistic girl like her: from being shown the horrors of the Wings' singularities and becoming almost catatonic by being Conditioned to Accept Horror as a W Corp Cleanup Agent, becoming jaded with killing as part of her Fixer work as a Shi Association director, or having her ideals and sense of morality twisted and corrupted by the likes of Nagel und Hammer. Really, it's a miracle that our timeline's Don Quixote still holds onto her ideals.
  • Character Development: By the time of Canto VI she's learned to somewhat keep herself under control during missions. She actually gets through T-Corp's immigration checkpoint without incident, which she considers a major accomplishment. And she actually stops herself from giving away who the Sinners are when they end up rescuing a random mugging victim, having realized that maybe going around introducing the Limbus Company to strangers after they've been in multiple incidents with powerful groups like the Middle and K Corp is a bad idea.
  • Chekhov's Gun: Her fangirling over Siegfried. After dealing with the Abnormality that wreaked havoc on K Corp's Nest, she wonders why Siegfried didn't show up during something so 'sensational'. The others start wondering about why it was kept out of the publicity while it was obviously being filmed. This gives the reader the first clue of K Corp's true nature.
  • Chuunibyou: No wonder, as she's based off a character who's arguably the Ur-Example of this. She seems to be living in her own grandiose fantasy, without even acknowledging its stark contrast to reality.
  • Cloudcuckoolander: And how: the manual describes her as having "delusions of grandeur" (not unlike her inspiration), and her personal 'cell' literally has her playing with toys on a colorful playmat. Despite this, however, she is still capable of incredible violence.
  • Cordon Bleugh Chef: Under Don's cooking direction in Canto 3.5, the Sinners on her team create an absolute failure of a dish. When describing what she did, Don notes that she made use of both chocolate and oranges. In a chicken dish.
  • Cute Bruiser: She’s one of the shortest team members, acts like a rampant Womanchild eager to jump into a fight, and her weapon is a heavy lance that’s way taller than she is. note 
  • Deconstructed Character Archetype: Of the Plucky Girl and Genki Girl tropes in spades, mostly because despite being absolutely optimistic and heroic with positivity for miles on end, she's also suffering delusions of knightly grandeur like her namesake, clearly not on the same wavelength as anyone else, a recurring liability outside the realm of raw combat, tends to piss off those around her, and ultimately may not actually be all that put together beneath the surface given her brutal murder habits in the name of "justice" and rare O.O.C. Is Serious Business moments. Virtually no genuinely happy people exist in The City for a reason, and the few that are tend to brush off the horror around them or really love their messed up jobs; Don Quixote happens to do both.
  • Dissonant Serenity: Sincere jolliness is a rarity in the City, especially coming from Fixers, whose entire career revolves around fighting and bloodshed. In contrast to many Fixers seen before, and especially the rest of the gloomy Sinners in the crew, Don is sporting an almost permanent and confident smile.
  • Exotic Eye Designs: During their confrontation with the Tingtang Gang, one of them mentions that Don's 'unusual pupils' could fetch a fair price if her eyes were to be sold, implying that the starry twinkle she gets in her eye when excited is something that actually physically manifests in her eyes and not just a visual cue.
  • Fangirl: Idolizes Fixers, coating her clothing in innumerable accessories bearing their respective logos. One might be familiar to players of Project Moon's previous game, Library of Ruina: the insignia of the Color Fixer, the Purple Tear.
    • Almost everyone on the team is dismissive of Vergil for his shitty attitude and harsh methods of keeping people in line, except Don Quixote, who thinks he’s one of the coolest Fixers and is proud to be working for him. It’s a really one-sided affection on her part.
    • Meeting Siegfried in K Corp's territory puts her through a complete stammering fangirl meltdown, which earns her an autograph despite being killed by the guy just earlier:
      Don Quixote: Th, tha, the, tha, th-tha, the, th, th, tha, that, TH, THE, HH, THAT MAN, HE, HIM, THE MAN HIMSELF!!!!!!!!!!!!!!!! (…) F, fe, fa, feh, afa... a fan, I am! I have collected figurines sculpted after you! Though I've yet to get my hands on limited editions... I set my heart on becoming a magnificent Fixer such as you!
  • The Friend Nobody Likes: Aside from some light teasing and pampering from Rodion, nobody really likes working with Don for her obnoxious personality and constant meddling with their plans. Even antisocial people like Meursault or foul personalities like Ryōshū get along better with the rest of the team by comparison. Zwei Sinclair will off handily note that she’s exhausting to work with despite being her partner, but he’s long since grown used to her antics.
  • Genki Girl: Bears a wide smile in most of the promotional material and is intensely animated, virtually shouting her introduction compared to the other sinners. The manual calls her "over-passionate". Kim Yea-lim fittingly voices her with a Genki Power™ you can feel in your bones.
  • Get A Hold Of Yourself Man: In Canto III, when Sinclair is having a breakdown and repeatedly stabbing the corpses of dead Inquisitors, Don confidently declares that she knows how to snap him out of it... and proceeds to do so by throwing him to the ground and beating his face in, until he's so stunned all he can do is cry. She claims that this is the same thing a group she was in prior would do to her whenever she got too out of hand.
  • Good Is Dumb: Her heart is genuinely in the right place — but in a setting like the City, her actions come across as naïve at best and suicidally stupid at worst.
  • Height Angst: Easily the shortest Sinner, and apparently she takes offense to being called Chiquita by Rodion as a tease.
  • Hidden Buxom: Don's Middle Little Sister Identity shows that she's actually rather stacked beneath her typical conservative outfits.
  • Hidden Depths:
    • When Don channels her usual brand of enthusiasm into a dance for the Los Mariachis Syndicate, they dismiss it as failing to reflect any genuine feelings. Her uncharacteristically stoic reaction suggests they struck a nerve.
    • Her Shi Association and Cinq Association Identities showcase that she's actually got the potential to be one of the most competent members of the entire group with some temperance, but the chaotic mess of the Sinners and Dante's amnesia keeping them from managing the team properly lets Don's worst traits and imagination run completely untethered, hindering that very potential.
  • Iconic Item: Her "Rocinante" shoes, which she wears in every single one of her Identities. Even her N-Corp Mittenhammer Identity, where she wears the standard full-body Inquisitor uniform, has a few other Inquisitors in her uptie cutscene note that she apparently still wears them under her armor.
  • Instant Armor: Manifesting her personal E.G.O "The Blood of Sancho" gives her a set of knight's armor and an upgraded lance.
  • Jousting Lance: Wields a great big lance as her signature weapon. Her E.G.O weapon, "The Blood of Sancho", is a particularly long, crimson and serrated lance that she slowly skewers her opponent with while trying to push it through.
  • Jump Scare: All Sinners have dialogue if you idle for too long in the main menu, most of which are a polite or at least quiet reminder that they're waiting for you to come back... except for Don, who will loudly shout as hard as she can to get your attention, headphones be damned.
    MANAGER ESCQUIIIRRREEE! TO WHERE IN THE WORLD HAST THOU DISAPEAAARRREEED?!
  • Knight Errant: Exactly like her literary inspiration, she's shown to have cobbled together a metal chest plate, shoulder pauldrons, and presumably other armor pieces over her suit prior to being hired by Limbus Company, which is partially shown through her mugshot in the Theater tab of the game; the implication being that this was her armor she'd go out in as a Fixer-errant.
  • Knight in Shining Armor: Deconstructed (rather appropriately, given her literary inspiration), though not in her eyes: she sees Fixers as noble — despite the fact many are greedy mercenaries at best, and savage killers with a license at worst, postures herself as a "righteous Fixer" (the manual itself explicitly questions whether such a thing has ever even existed), and wields a knightly lance. While idealistic, she is not necessarily much more heroic than her peers.
    • Ironically, the first big-name Fixer we meet of which Don is obviously a fan, happens to be named after a legendary knight.
  • Knight Templar: A recurring theme with both her original self and her identities is just how unrepentantly violent she can get when faced with anyone she deems a villain, with her cheerily framing her actions as heroic deeds no matter how gruesome they were. Her alternate identities tend to simply change who her designated villain is, which gets unnerving really quickly when she's working for more villainous organizations like Nagel und Hammer or the Middle.
  • The Load: While she's pretty good while in combat, when it comes to the finer details of missions, Don's insistence on doing the right thing more often than not causes more trouble for the Sinners. This eventually leads to Vergilius to verbally tear into her after her antics leads to the Sinners violating one of K Corp's taboos.
  • Mean Character, Nice Actor: In-Universe, when she plays Gubo in Canto IV.
  • Mysterious Past: With her Canto VII not yet released, what she did before joining Limbus Company is still left in question. There's hints like apparently having worked with others before that beat the crap out of her when she got off-track, and the "deal" she made for joining Limbus in the first place, plus occasional information and oddities she seems to know about, such as seemingly being more familiar with Distortions than one might think.
  • Nice Girl: In terms of day-to-day matters, Don barely has a bone of hostility in her most of the time until an enemy appears or one of the other Sinners crosses the line, and even in some of her Identities she's usually trying to be a benevolent superior, a genuinely heroic Knight in Shining Armor and other such responsible figures. Though this is also her biggest problem; in the City, that idealism pushes her into an obsessively delusional Chuunibyou with a nasty case of Chronic Hero Syndrome that should've killed her ages ago were it not for Dante's ability to revive, and it regularly drags the rest of the Sinners in with her. And when someone crosses the aforementioned line, she doesn't hesitate to kill them on the spot.
  • No Indoor Voice: All of her standard voice lines are shouted out loud instead of spoken at normal volume, which can be quite startling if set as the main menu secretary, or if she's the one greeting the player upon booting up the game.
  • Noodle Incident: When Vergilius tears into Don in Canto III, he mentions a "deal" they made that led to her being hired, but the specifics of said deal have yet to be made known. There's also mention of a third incident that lead to trouble for the company: assuming Vergilius didn't count two separate incidents in Canto 2, there must have been one before the story started.
  • Odd Friendship: Seemingly with Heathcliff of all people, who is otherwise a Jerkass who doesn't get along with most of the Sinners. She's expressed both the intention to cosplay two 'Fixers del Atardecer Ardiente' together with him, and is one of the only Sinners that seemed concerned when Heathcliff had a chicken stuck on his head. Surprisingly reciprocated when Heathcliff asks Dante to revive her first and then himself in Canto IV, and later on he tries to console her while staring down the Middle in Canto VI and is even willing to open up to her about his past and Catherine.
  • Older Than They Look: Implied. Although Don among the shortest Sinners and looks about Sinclair's age, she refers to the latter as "Young Sinclair", and bristles whenever someone refers to her in a diminutive way or compares her to a child. Helped by the fact that in her Shi Association and Cinq Association Identity, she's high ranked enough to be the Director of her section, which would imply she's at least older than Heathcliff and Ishmael, who are her subordinates in the Shi Identity.
  • O.O.C. Is Serious Business: Don's voice goes uncharacteristically low when the Mariachi members say that her dancing shows her to be insincere and lacking a pure heart. Later, she goes dead silent after Vergilius tears into her for getting Limbus Company in trouble by violating one of K Corp's taboos, before bringing up a mysterious deal that they made when he recruited her.
  • Pay Evil unto Evil: Delusions of heroism don't stop her from being very violent as long as she's fighting 'villains'. Best seen in Canto I when, after Ryōshū kills Ishmael and Heathcliff for seemingly no reason, Don Quixote impales her in the skull all the while sporting a smile on her face and saying she can't let such unjustified violence go unpunished.
  • Playful Cat Smile: One of the few characters in the series to actually sport these in certain pieces of artwork without a hint of irony or darkness behind it, as it's often when Don's at her happiest or most naïve.
  • Shout-Out: Aside from sharing her name with her literary counterpart, her E.G.O., "The Blood of Sancho", refers to Quixote's loyal partner in the story who helped him along with his adventures. Likewise, her worn-out and ragged shoes are named after Rocinante, the old and lame horse her counterpart rode.
  • Skewed Priorities: The beginning of Canto III has her cause such a massive disturbance that the team needs to fight off immigration security, attract the attention of who’s more than likely a Color Fixer to the fight, get painfully killed and revived, and overall made the simple task of crossing District borders take far longer than it needed to. Don doesn’t really acknowledge most of it, and is, instead, more fixated on fawning and giggling over the autograph that said Fixer gave her.
  • Smarter Than You Look: A lot of Don's behavior might make one think she's a Know-Nothing Know-It-All of some degree when it comes to Fixers, but it turns out that under her rose-tinted idolization of them she actually is pretty knowledgeable of the profession. She's the one who gives a full and accurate description of what Butlers are and how they're different from normal Fixers during Canto VI, which a few of the other Sinners weren't aware of.
  • The Smurfette Principle: She's the sole female Sinner on Gregor's team during the Hell's Chicken event on account of being horrified by seeing Ryōshū's prior experience with cooking chicken just earlier.
  • Spanner in the Works: From before the word "go", she is the Sinner leading the charge in unintentionally upending Effie and Saude's heist. Her messing with the Tingtangers leads the LCB on a pointless goose chase through District 10, and her awe at a slots machine leads Dante to accidentally waste their wishpower the revised plan revolve around.
  • Stepford Smiler: Implied to a degree. When dancing for Los Mariachis with her usual enthusiasm, they state that it's insincere and lacks heart, to which she responds dejectedly in an uncharacteristically low voice.
  • Stronger Than They Look: She's deceptively strong for her size, able to pin down an enraged Sinclair (who was strong enough to shatter an armored Inquisitors head with a single strike) and pummel him hard enough to send blood splattering, and her weapon of choice is a large and unwieldy jousting lance that was designed to be used on horseback. She's able to wield and swing it one-handed like a duelist, likewise her Mittelhammer ID has her wield an oversized warhammer despite being nowhere near the size of the regular combatants who wield them in Nigel und Hammers ranks. Presumably, she has more than her fair share of body augments and enhancements like many other accomplished Fixers have had.
  • Tomboy: Her character design is decidedly boyish, with short hair, a small bust and a relatively deep voice (which, if angered, can rival Ryoshu in tone) that can make her pass for a young man instead.
  • Too Dumb to Live: Canto III starts with her letting her Chronic Hero Syndrome get the better of her and, against the explicit instructions of Vergilius and the rest of the Sinner's advice, she violates one of K Corp's taboos. Another case happens in the abnormality logs for the Dream-Devouring Slitcurrent where she tried to pet it and ended up causing all twelve sinners to be drowned.
  • Trademark Favorite Food: Ice cream, if her emphasized screaming for it in Canto V is anything to go off of.

Identities

Shi South Section 5 Director

A version of Don Quixote who became a Director within the Shi Association, who oversees fellow Section members Heathcliff and Ishmael. While keeping up a facade of cheerfulness that her base self has, her real feelings are far less joyful than she lets on.
  • A Father to His Men: She intentionally attempts to invoke this for her subordinates, Heathcliff and Ishmael, by hiding away her true feelings about their line of work and trying to be a sturdy, cheerful rock for them to rely on even in their grueling line of work. She's even willing to argue with her own superiors when she feels like they're pushing her subordinates too hard with their work.
  • Stepford Smiler: Shi Section 5 Director Don acts like her normal self with colleagues as a way to endure her job as an assassin. When working alone, she's the complete opposite, becoming an expressionless killer while on the job.

W Corp. L3 Cleanup Agent

A version of Don Quixote who managed to secure a lofty position at W Corp. as one of their WARP Train agents, completely unaware of the true nature of her new job.
  • Break the Cutie: She goes through this through her Identity Story. She goes from enthusiastically asking questions about her job, to soon realizing how WARP trains actually work. The passive unlocked alongside this story is also named Broken Spirit.
  • Gathering Steam: She’s a fairly good fighter from the get-go, but once Uptied to her max potential she unlocks Rip Space, a multi-hit attack that can deal massive damage. It can be used at any time it shows up, but it will hurt Don for a chunk of her health (and lacks the +4 skill power on each coin flip, which is normally only +2) if she hasn’t gathered 10 Charge before using it, thus encouraging her to fight with her other two skills first before finishing someone off with Rip Space.
  • Portal Cut: W Corp's tech allows access to extradimensional spaces, which has the secondary use of serving as pretty good blades for armed personnel, which is what Don is charging before using.
  • Tempting Fate: W Corp Don (initially) loves her job and frequently offers Dante a free train ride and lunch with them aboard said train. Players familiar with Library of Ruina will know why this is an absolutely horrible offer to take up.
    "To think the company provideth midday meals...! I am infatuated! I would remain employed here for eons if I could!"
    "Have you ridden one of W Corp's trains, Manager Esquire? (gasp) Not once?! Hold it, I... Give me a moment!"

N Corp. Mittelhammer

A version of Don Quixote who serves Nagel Und Hammer as one of their Mittelhammer troops.
  • Brainwashed and Crazy: Subverted — on the brainwashed part, anyways. Other Nagel und Hammer members note that Don Quixote is an extreme fanatic entirely of her own accord, without needing to have her reasoning lowered by eating their canned rations, which are implied to be drugged. She took the teachings of the One Who Grips entirely to heart.
  • Not Brainwashed: A rarity among Nagel and Hammer is that she joined entirely out of her own volition.
  • Well-Intentioned Extremist: Though she doesn't even consider herself one. This is just Don Quixote who believes in the teachings of Nagel Und Hammer and justifies her world view, painting people with prosthetics as convenient villains to be defeated.

Cinq South Section 5 Director

A version of Don Quixote who became a Director within the Cinq Association, the association of duelists.

The Middle Little Sister

A version of Don Quixote who became a Little Sister under The Middle alongside Meursault.
  • Affably Evil: While she retains her usual energy and cheerfulness much like her base ID, she's still a member of the Middle that can and will enforce violent retribution on those that harm those under their domain.
  • Bare-Fisted Monk: Uniquely, this version of Don is the only one to forgo a weapon in favor of using her fists.
  • Fanservice Pack: Most of Don's Identities cover her body completely, whether with armor or a full suit. Middle Little Sister, meanwhile, is comparatively more revealing, consisting of an unbuttoned shirt with chest bandages underneath rather than a conservative top.
  • Power Tattoo: Don has them all over her body which glow purple during her attacks.
  • Sarashi: Wears something like one in this ID. She has bandages wound around her chest under an unbuttoned purple shirt in lieu of any proper top.

Lobotomy E.G.O:: Lantern

A version of Don Quixote who became an agent in Lobotomy Corporation's Training Team alongside Outis and wields the E.G.O. of Meat Lantern.
  • Badass Adorable: Nightmarish though the E.G.O. set may be once she's in battle, outside of it she looks like a Cute Monster Girl who is childishly enamored with the Abnormality before her in her artwork. She's also The Bait willingly for going headfirst into fighting vicious Abnormalities for Lobotomy Corporation at Outis' suggestion, which is as suicidal as it is absolutely gutsy.
  • Man Bites Man: Her 3rd skill ends with this, after taking chunks out of her opponent with Lantern's teeth, she proceeds to take a chunk out with her own.
  • Mythology Gag: Aside from having Meat Lantern's E.G.O. set, Don also has the E.G.O. Gifts of two other TETH Abnormalities, Fragments from Somewhere belonging to Fragment of the Universe and Engulfing Dream from Void Dream.
  • Scary Teeth: Has a mouthful of razor sharp pearly whites as a result of having Meat Lantern's Gift which she can use to great effect.

Blade Lineage Salsu

A version of Don Quixote who joined the Blade Lineage syndicate.
  • Critical Hit Class: Don serves as a support for her teammates by granting them Poise through getting crits with her 2nd and 3rd skills, alongside her Passive (her second skill and Passive grant Potency, her third skill grants Count.)
  • Too Hungry to Be Polite: Most of her Identity Story is about her exhibiting poor table manners to Outis' dismay, given that the Blade Lineage's members needs to know such things if they ever return to S Corp again.
    Outis: "One must drink from a cup, not the bottle. That is the proper drinking etiquette. Once the cup is empty, and only when it is empty do you refill it for another drink."
    Don Quixote: "... Yet... wherefore? 'Tis more work for the same amount of alcohol, is it not? To drink from such a petite bowl..."

    No. 4: Ryōshū 

Ryōshū

https://static.tvtropes.org/pmwiki/pub/images/lc_ryoshu_1.png
無我夢中 阿鼻叫喚 支離滅裂translation

"Other lesser painters are such mediocrities, they have no way to recognize the beauty that lies in ugliness."
Voice Actor: Lee Sae-ah
Color: Smoky Scarlet — #cf0000
Literary references: Yoshihide is the main character of Akutagawa Ryuunosuke's short story 'Hell Screen'.
Original E.G.O: 森羅炎象.Translation (ZAYIN)
Known Identities: Limbus Company Sinner (0), Kurokumo Wakashu (000), Seven South Section 6 (00), R.B. Chef de Cuisine (000), W Corp. L3 Cleanup Agent (000), LCCB Assistant Manager (00), Liu South Section 4 (00), Edgar Family Chief Butler (000)
Known E.G.O: 4th Match Flame (HE) note , Red Eyes (TETH), Red Eyes (Open) (HE) note , Soda (ZAYIN), Blind Obsession (TETH)note 


  • Alternate Character Reading: Her name is another reading of the Japanese characters for Yoshihide.
  • Ambiguous Situation: For some unknown reason, Ryōshū is quicker on the uptake compared to the other Sinners when the topic of the Five Fingers come up. She decides that the party is quite screwed when the Middle confronts the Sinners during Canto V and knows enough about them that she knows dealing with them will be an absolute bitch, and in Canto VI, she's the first to realize that the Öufi Fixers officiating Catherine's funeral are actually members of the Ring. Whatever happened, it must it have involved all five of them, as her promotional art features a massive hand reaching out of the darkness towards her, with each finger being stylized after their respective Syndicate.
  • Animal Motifs: Butterflies. Her symbol as a Sinner is a butterfly, she has a shadow of a butterfly in the art of Forest for the Flames, her Fourth Match Flame E.G.O has her with tail strands and antennae of a butterfly, and her nodachi's handle has a butterfly pattern. In Japan, butterflies are often worn as a pattern on the kimonos and yukatas of girls and young women but are also seen as the incarnations of dead souls in some regions, with large swarms of butterflies foretelling an imminent death.
    • Together with her fire motif, it also results in a pun. If you were wondering...
  • Berserk Button: Her reaction to Aeng-du comparing her odachi to the swords wielded by the Kurokumo Clan was to immediately kill her and would have followed through with it had not Dante intervened.
  • Beware the Quiet Ones: Silent most of the time, outside battle or the opportunity to show off her 'homework'.
  • Bilingual Bonus: She makes a pun on her own name in her document excerpt, in two languages! In the original Korean, she fits her own name into the Japanese word yoroshiku, a generalized word of greeting. In the English subtitles, she says it's "shure nice to meet you".
  • Blood Knight: According to her profile, her eyes "shine with a euphoric gleam only during battle". Because of this, she's usually seen smiling whenever there's bloodshed or suffering going on. During the beginning of Canto III when the group wastes time by attacking K Corp. guards, she's noted to be absolutely miserable while she complains about how their instant healing medicine is preventing even an ounce of blood from leaking out.
  • Brought Down to Badass: While the details are unknown, Dante briefly notes during Canto II that she used to be stronger before joining Limbus Company, but that she's still very much capable of kicking ass.
  • Bully and Wimp Pairing: Of a sorts with Sinclair, being the bully to his wimp. While she does threaten and push him around, she's marginally less caustic with him, likely on account of him being able to understand her acronyms, to the point where he's the only one she actively asks for on her team in Hell's Chicken (and threatening him into joining).
  • Cluster Bleep-Bomb: When Ryōshū is put to the task of out foul-mouthing a Syndicate to get them to the Casino's top floor, she does so with gusto, going on a monologue that's apparently so vulgar and descriptive that every other word she says is visibly censored and audibly bleeped out. And all with a smile on her face.
  • Coat Cape: She wears her blazer like this in her default Identity, draping it over her shoulders while using a strap to hold it in place.
  • Dance Battler: Implied, though not seen. In Canto II, Ryōshū offers up a sword dance as a means of pacifying the Mariachi Syndicate; though as Dante well knows by now she'd be more likely to kill the Syndicate members with the opportunity, she is disallowed from doing so.
  • Even Evil Has Standards: Played for Laughs. After Eunbong's owner says that the restaurant is named after his mother, Ryōshū of all people thinks Outis was a bit too cruel when she called the name tacky.
    Ryoshu: T.W.H. (That was harsh.)
  • Falling Chandelier of Doom: She tries to invoke this by throwing one of Yi Sang's knives at the chandelier's tubing to deal with J Corp's security. It doesn't do anything.
  • Four Is Death: The fourth numbered Sinner, and while usually quiet she is also the most openly murderous of the bunch.
  • Fun with Acronyms: A schtick of Ryōshū's is that she'll abbreviate whole sentences into acronyms that often others will have to translate to understand what she's saying. These can result in words themselves, like SANGRIA, complete nonsense words, non-english words like UITGAAN (Dutch) or OSHARE (Japanese), and the memorable BARFnote  as well as OOFnote .
  • Glass Cannon: Her base passive, Indiscriminate Art, makes it so that she'll deal an extra 25% damage, but receive an extra 25% of incoming damage as trade off. Combined with her chances to gain Poise and Slash Damage buffs, she can deal monstrous damage but is one bad clash away from crumbling herself.
  • Honor Before Reason: Dismisses the plan of posing as Tingtang gangsters to infiltrate a casino as cowardly and waltzes into the casino with her usual attire. No one notices until Gregor points it out.
  • Iconic Item: Her sword. The symbol on its hilt (a butterfly) is her sigil, and she always carries it no matter the Identity she may wear. However, in all of these cases, unsheathing is out of the question and outside of her base Identity, it is never the weapon she uses in battle, instead merely carrying it with her on her back all the time.
  • Katanas Are Just Better:
    • Uses a nodachi in her base Identity, which she retains no matter her Identity and is implied to hold significant value to her as she cradles it in her base E.G.O. artwork and was furious when Aeng-du compared it to a weapon from the Kurokumo Clan. Notably, no matter the Identity used, she always possesses this nodachi and never unsheathes it, even when using her E.G.O.
    • Her Kurokumo Clan Identity, meanwhile, wields a normal katana instead.
  • Lethal Chef: While she has an Identity based off Pierre in which she's considered a gourmet chef (albeit a cannibal one), the normal Ryōshū's cooking skills are far from that. Dante describes her attempts at cooking as looking like something that would assassinate Eunbong's chef rather than satisfy his palette, and the food itself is described as "a funeral in [his] mouth". Ryōshū is not particularly pleased by this verdict. The horridness of the food even translates to the fight, as the Papa Bongy boss fought immediately afterward has a hit to his HP and the special status "Poultry Apocalypse" applied.
  • Lightning Bruiser: Her Open Red Eyes E.G.O encourages her to be fast, because it will get a large bonus when the target is 3 or more Speed 'slower' than her.
  • Mad Artist: She seems to believe destroying an enemy's head is uncultured, and is described as having an aesthetic sense. Given who she's based on, it doesn't take much guessing what her preferred medium is. Her personal code of beauty she even calls SANGRIA: Succinct Abbreviation Naturally Germinates Rather Immaculate Art, focusing on designs created in little time, and she's particularly fond of "abbreviating" other people.
  • Mythology Gag:
    • Her Red Eyes E.G.O. is a reference to the Red Mist from Library of Ruina, being a trenchcoat-wearing swordswoman wielding a weapon covered in eyes. As a bonus, the two forms of the E.G.O. are both vertical/horizontal Clean Cuts, just like the Red Mist's own Great Split.
    • Aside from her base E.G.O., the first batch of her E.G.O. originate from Lobotomy Corporation.
  • Nightmare Fetishist: She's a Mad Artist who finds beauty in violence and blood, and her only reaction to seeing the Limbus Company bus grinding up live humans for fuel is a delighted smile. Being a Mad Artist, however, she has a particular taste and doesn't necessarily find all gore appealing. Aside from her listed dislike for destroying people's heads in Canto III she called Nagel und Hammer's work in Calw "kitschy" and in Canto VI expressed distaste for the Ring's gallery work which upsets the Ring member posing as an Öufi Association Director.
  • Noodle Incident: The manual says that her background is difficult for even the Company to handle, though so far, just why that is hasn't been explained. Muddying the issue is also her promotional artwork, featuring the Five Fingers represented on a hand coming from the darkness behind her, implying an incident that involved all of the Fingers at once, as well as Dante offhandedly mentioning to the audience that she was Brought Down to Badass.
  • Not So Above It All: During the heist in Canto II, she makes a chandelier fall... which does absolutely nothing. Her dialogue afterwards shows her trying to cover up her embarrassment.
  • Offing the Annoyance: The first thing we see her do on Mephistopheles is interrupt an argument between Ishmael and Heathcliff. Unfortunately, she does so by severing both of their heads with a single swing of the blade.
  • One Last Smoke: Attempts this in Canto V after the sinners anger a Big Brother of the Middle. She ends up complaining about the cigarette being low quality, and vows to use a proper luxury cig if she survives to repeat the trope.
  • Pet the Dog:
    • She's really not all that pleasant to be around, and her introduction to the team makes it crystal clear that she's fine with killing the rest of the crew over minor annoyances. That said, by the end of Canto I, where Gregor is obviously going through a terrible time meeting his crazed comrades and re-experiencing the Smoke War, she empathetically — if still a little coldly — loans him her last cigarette to help him calm down.
    • She also bizarrely seems to favor Sinclair over the other Sinners to some extent, being the only person she actively wants on her team during Hell's Chicken (while also threatening him to join her), likely on account of him being the only one who can understand her vague and violent acronyms. Considering that he's usually a metaphorical and literal punching bag for the almost everyone else, it's an odd improvement. It's possibly referring to how both of their original story characters have experience with painting, and to how Yoshihide lost all he loved in a fire (similar to what happened to Sinclair in chapter 3).
    • Played for Laughs in Intervallo I. After Outis calls the name of Eunbong's restaurant tacky and the owner subsequently reveals it was named after his mother, Ryōshū's comments that Outis had gone too far.
  • Playing with Fire: Ryōshū's personal E.G.O, "Forest for the Flames", appears to cause flames to ignite on enemies that her katana cuts through. She also has access to the "4th Match Flame" E.G.O, which inflicts Burn with a fiery slash, and allows her normal attacks to do so as well.
  • Pyromaniac: To a mild extent. Ryōshū is more well known for her affinity towards blades, but she's also known to enjoy playing with fire in a few cases. The least egregious example being her constant chainsmoking, but at the end of Canto III she can be seen holding her blazing lighter flame under an already cooked chicken skewer with a pleased grin. Most apparent in a piece of official art posted on Twitter, wherein a chibi Ryōshū can be seen riding on Don Quixote's head, spreading fire around the area Don is romping through. Her fondness for fire not only explains her E.G.O attack inflicting Burn on opponents with a fiery slash, but also why she gets an even more powerful iteration of the Fourth Match Flame, with hers being graded HE.
    • Her affinity to fire may be some kind of Irony, possibly being derived from the original story where the fire that burned Yuzuki and her monkey alive is what drives Yoshihide to suicide.
  • Red Eyes, Take Warning: While red eyes aren't terribly uncommon in the City (they're a fairly common body modification), Ryōshū is unique in being the only one among the Sinners to have them. She's also not a very nice person, and they glow when she's angry.
  • Respected by the Respected: The Tieqiu Crew are a Syndicate infamous for verbal assault and are feared over rumors their rivals were driven mad by the psychological torment alone. When the Sinners need to impress them at the casino, they employ Ryōshū, who proceeds to launch into a speech including every vulgar, humiliating detail about her "exploits" against her foes. By the time she finishes, the reactions of the present Tieqiu members range from blushing in surprise and jotting down notes for their own technique, and they let them pass without further issue.
  • Sheath Strike: Closer inspection reveals that she (her base identity) never actually unsheathes her blade while in battle. It doesn't stop it from dealing pure Slash damage, somehow. Nor does it hinder her from decapitating Heathcliff and Ishmael in one clean cut.
  • Smoking Is Cool: Ryōshū is explicitly described as a chain-smoker by her personal profile, and is rarely depicted without a cigarette. Even her oshi mark, which was present on the very first post that featured her, is a cigarette.
  • Super-Senses: In Canto IV, Ishmael states that she has the best senses out of all the Sinners. The fact that the assassin who killed Shrenne could only be sensed by Ryōshū is what tips Ishmael off to them likely being from a high-ranking Section of the Shi Association.
  • Token Evil Teammate: By far the most unhinged of the Sinners, which is saying something. Her official profiles states that even for the company's standards she might be too difficult to deal with, and in Canto I kills Heathcliff and Ishmael with no provocation because they were being too loud, all the while babbling absolute nonsense sentences. She's also the only Sinner seemingly unbothered with the massacre and torture of an entire village in Canto III, simply calling their impalements classic, but crude, 'art'.

Identities

Kurokumo Wakashu

A version of Ryōshū who has fallen in with the Kurokumo Clan Syndicate, and risen to high status through her swordsmanship and ruthlessness.
  • Damage Over Time: She’s capable of applying a hefty amount of bleed per attack, which mostly serves as her own setup to deal intense follow-up damage to bleeding opponents.
  • Irony: This version of her uses an (unsheathed) katana with impressive and precise cuts and movement. This Identity, however, is a Pierce specialist, not Slash.
  • Kimono Fanservice: Taking a cue from Sayo, she wears her kimono with some mild cleavage exposed.

Seven South Section 6

A version of Ryōshū who's joined the Seven Association as a field agent.
  • Surrounded by Idiots: Holds this belief according to one of her chatlines.
    Ryōshū: My sources say... that everyone except me is a moron.

R.B. Chef de Cuisine

A version of Ryōshū who has replaced Pierre, a locally-famous cannibal chef of the Backstreets of District 23.
  • Adaptational Jerkass: The original Pierre cared dearly for Jack, and the two would had been mistaken for a lovely couple, if not for them running a cannibal bistro. Despite fulfilling Pierre and Jack's roles otherwise, this Ryōshū and Gregor are willing to backstab and kill each other.
  • Affably Evil: Subverted with Gregor however she is this to Dante, offering them a pie to snack on.
  • Anti-Regeneration: Currently the only one capable of casting it. Her second skill can induce this on its third coin, causing the target's regeneration to be deducted.
  • Bad Boss: Ryōshū heavily belittles her sous-chef, Gregor, calling him sloppy in handling "ingredients" and a bad cook in general. She outright states she intends to fire or even kill him the moment she has an opportunity to join The Eight Chefs.
  • Chef of Iron: A gourmet cannibal bistro proprietor, who's just as good with a chef's knife in combat as she is with it in the kitchen.
  • Combat Medic: She essentially functions like this in battle and this is also the largest difference between this Identity and her Kurokumo Identity. Both focus on Bleed, but this one can also heal her allies via her passive and can boost the amount of healing even further with spending Appetite which she generates with her first skill. This doesn't compromise her combat ability in any way, however.
  • Die Laughing: When she dies she laughs at the irony of a chef being used as an ingredient.
  • Evil Chef: A given, considering this identity of Ryōshū's cooks for a cannibal clientele.
  • Hyperactive Metabolism: Her passive, 'Rustle Up', lets her heal an ally for 15 HP if she kills an enemy; its name implies that she's gutting an enemy and then preparing it to be eaten to said ally, who instantly gains the health benefits of their 'snack'. It doesn't even matter what kind of enemy she kills, however, which can sometimes result in the unsettling (but fitting) image of her gutting a humanoid enemy and feeding their flesh to her teammate.
  • I'm a Humanitarian: This Ryōshū runs a bistro with human flesh on the menu.
  • Mythology Gag: This identity is based on Pierre from Library of Ruina, right down to cooking human meat pies, her kit being based around healing and inflicting Bleed, and both her base and Uptie III art referencing some of Pierre's cards. She's somehow more powerful than Pierre, though, who was an early opponent that died quickly within the first few fights.
  • Teeth-Clenched Teamwork: Ryōshū makes it very clear that working with Gregor does not mean she likes him at all, and she's ready to get rid of him the moment he outlives his usefulness to her.

W Corp. L3 Cleanup Agent

A version of Ryōshū who has joined W Corp's WARP train cleanup crews, and found the work so agreeable she was rapidly promoted.
  • Chuunibyou: She brainstorms several names for her W Corp-issued katana, such as "Void Curseblade", "Refraction Demonblade" and "Dimensional Art Knife", before settling on "Dimensional Demon Edge". She also uses it with a Reverse Grip
  • Combat Sadomasochist: Seems to like the fact that her Dimensional Demon Edge can drain her own life force if she uses it without proper preparation (re: having enough charge).
  • Disappointing Promotion: Thoroughly enjoyed doing cleanup work for W Corp rather than being traumatized since it let her flex her "artistic" muscles. However, upon being promoted to L3, she's unfortunately left doing less combat, and instead training new recruits, which she finds exceedingly boring. It's to the point that she'd rather take a Demotion back to L2 if it meant she can go back to cleanup work.
  • Finish Him!: Encouraged with her second skill, that deals more damage should her target be at 30% HP or lower.
  • Gameplay and Story Integration: Her Story mentions that she loves the feeling of her own energy being drained when she doesn't have enough charged up for an attack. Fittingly, unlike Don Quixote, her third Skill has a lower threshold to gain its Coin Power bonus, at the cost of having a higher threshold to avoid taking damage from using it.
  • The Peter Principle: She loves cleaning up WARP Trains and got quickly promoted — to training new recruits, which she hates.
  • Power Glows: While she is charging above 15, her sword begins to glow and spark as an indicator of her skill now being safe to use.

LCCB Assistant Manager

A version of Ryōshū who joined the LCCB instead of the twelve Sinners.
  • Ammunition Conservation: Starts with less ammo than other identities, but also has the lowest ammo cost between her skills, only using one shot for her skill 3. Justified by her uptie story, where it is revealed the shotgun she uses was taken from her deceased team leader, being low on ammunition by the time she took it.
  • Composite Character: Most of her backstory is taken from Pilot, with a couple notable differences. Pilot's unit gives up their mission after being ambushed by a group of Twinhook Pirates led by a Big Brother from the Middle, and are slaughtered, with Pilot being take hostage. In Ryōshū's world her team is also annihilated, but she instead opts to grab her team leader's shotgun and take on the pirates by herself.
  • No Range Like Point-Blank Range: True to it's name, O.O.F (Obliteration Of Forehead) ends with a single shot aimed at the opponent's head while Ryōshū is still in melee range.
  • Pistol-Whipping: Most of her attacks consist of striking the enemy with the butt of her shotgun instead of firing it.

Liu South Section 4

A version of Ryōshū who became a fixer in Section 4 of Liu Association's southern branch alongside Ishmael and Rodion.
  • Breaking Old Trends: Unique to the other Liu IDs, Liu Ryōshū is the first to have skills that inflict Slash damage (her 1st and 3rd skills) and the first to not have any skills that inflict Blunt damage (aside from the aforementioned 1st and 3rd skills, her 2nd skill inflicts Pierce damage.)
  • Charles Atlas Superpower: She looks down on Fixers who put all their earning towards body augmentations, enhancement tattoos, and similar shortcuts to strength and survival ability. Instead, she spends all of her time not on a mission in the training room, honing her skills in order to match up with nothing but skill.

Edgar Family Chief Butler

A version of Ryōshū who has replaced Nelly, serving the Edgar family as their Chief Butler.
  • Alternate Self: Beyond obviously being one of Ryōshū, also serves as one of Nelly. Both share the backstory of initially serving the Earnshaw family before the Edgars, as well as looking after Heathcliff in his youth. Could be considered a Good Counterpart given the fact that Ryōshū is completely loyal to her master unlike Nelly, and considers herself personally responsible for how the Heathcliff of her world turned out whereas Nelly makes his situation worse.
  • Chain Lethality Enabler: In a similar vein to Tingtang Gangleader Hong Lu, Ryōshū can reuse her third skill a single time against another target if she scores a kill using its second coin, provided that other target is marked with B.M.
  • Breaking Old Trends: Notably the only Ryōshū so far who doesn't smoke, likely in consideration of her master's sickly disposition.
  • Like a Son to Me: Has this relationship with her world's version of Heathcliff. Unlike Nelly, Ryōshū openly refers to herself as having raised him, indicating she was the main maternal figure in his life.
  • Servile Snarker: Evidently, she and Gregor still can't get along even in a timeline where he's her boss. She openly considers him a Fearless Fool for trying to hunt the Wolf in his condition and her line upon losing a battle has her just as eager to "re-educate" him alongside any surviving Butlers.
  • Story And Gameplay Integration: If taken to the fight against Nelly, Ryōshū will condemn her.
    Ryōshū: "S.A.D. You’re a failure as a chief butler."
  • Surrounded by Idiots: Seems to take a "lead by example" approach to her duties as chief Butler because she considers most of the other staff to be below her standards. The fact that on the day of the hunt she doesn't do this and is berating any subordinates doing poor work is a sign to Ishmael that something is very wrong.
  • Token Good Teammate: By a large margin the nicest version of Ryōshū seen yet. While she's still abrasive on the surface her Uptie story shows that she cares about her subordinates given she tells them to flee when faced with the Wolf, seemingly throwing herself into a battle she knows she has no chance of winning to buy them time to escape. She also shows a maternal instinct towards the Wolf, and contemplates if it was her own failures that lead them down the dark path they ended up taking.

    No. 5: Meursault 

Meursault

https://static.tvtropes.org/pmwiki/pub/images/lc_meursault.png
SoleilTranslation

"Today, I killed mother. Or maybe it was yesterday."
Voice Actor: Kwon Sung-hyuk
Color: Decay Blue — #293b95
Literary references: He is named after the main character in Albert Camus' story The Stranger.
Original E.G.O: Chaînes d'autrui.Translation (ZAYIN)
Known Identities: Limbus Company Sinner (0), W Corp. L2 Cleanup Agent (000), Liu South Section 6 (00), N Corp. Großhammer (000), Rosespanner Workshop Fixer (00), R Corp. 4th Pack Rhino (000), The Middle Little Brother (00), Blade Lineage Mentor (000), Dead Rabbits Boss (00)
Known E.G.O: Pursuance (HE), Screwloose Wallop (TETH), Capote (HE)note , Regret (TETH), Electric Screaming (TETH)


  • Badass Normal: When asked about the makeup of his body, Meursault claims he has no excess metal in him. If this means he lacks prosthetic enhancements, then that is an impressive feat, given he can punch powerful beings to death without the very tools most people in the setting need to survive. Averted for some of his identities, which may or may not have some enhancements added in (N Corp being the clearest example)
  • The Big Guy: He's the largest and most muscular Sinner in the crew, and his preferred fighting style is focused on brawling with punches hard enough to send people airborne and across the ground. Uncommon for this trope, but fitting given his inspiration, is that he's incredibly reserved and passive with zero passion for anything, arguably making him lean towards being Dumb Muscle if just for the fact that he can't be relied on to ever take initiative or suggest something helpful.
  • Blind Obedience: He'll do pretty much anything his boss tells him to do, and likewise he rarely does anything notable unless explicitly ordered to. He even goes so far to claim that if Dante ordered so, he'd help wage a massacre as brutal as what Nagel und Hammer is capable of with only some vocal concerns. However, given that he has enough animosity against N Corp. to break his silence and talk freely, and that he broke away from a career with the Wing, it's plausible that he has enough inner reservations to at least consider defying an order from Dante should it come down to it.
  • Chain Pain: His EGO, "Chaines d'autrui" (roughly, Chains Given by Others) has him bashing his enemy with chains wrapped around his arms, both entangling them and sending them flying away before he tightens his grip, violently jerking them to a stop.
  • Comically Missing the Point: States to Heathcliff that since returning the hair coupons that he stole from Ricardo would probably not save them from their fate of getting killed off by the Middle, he might as well just keep them, not that he'd have an opportunity to use them while dead.
    Meursault: The chance of your absolution, even if you were to return the coupons, is infinitesimal. Infinitely close to nil, in fact. Thus, keeping the coupons will make no difference to the outcome of this encounter, Heathcliff. They are now yours.
  • The Comically Serious: His perpetual stoic gaze and demeanor mixed with his huge frame make for more than a few gags regarding how unflappable he is regardless of the situation, as evident in the Funny Background Event of Canto III or Heathcliff slamming Gregors team's latest dish into his face while standing there stiff as a statue.
  • Defector from Decadence: Canto III reveals he was formerly an employee of N Corp, the Wing which he asserts has the greatest interest in "humanity" out of any in the City. The background of his character banner is also seemingly a street from N Corp famous for its white buildings. And considering that both Kromer and Hermann work for N Corp, they're shaping up to be one of the main antagonists of the story so far.
  • Desperately Needs Orders: While not "desperate" himself, he makes it clear he's little more than a tool to be used by his superiors, Dante in this case.
  • Desperation Attack: His unlockable Season 1 E.G.O. "Screwloose Wallop" can be used this way if Threadspun and the Final Augment passive is unlocked. If used at 25% or less health remaining, Meursault will gain huge buffs to attack power, defense, and haste every turn, but will automatically die after three turns as well, meaning that either the fight ends first or he does.
  • Empty Shell: Like his literary counterpart, Meursault is almost completely devoid of emotion and sees the world in a dull and impartial gray haze, with only hints of curiosity and frustration slipping in as he observes how others act, and how others observe him in turn.
    "They are difficult to understand. They shed tears, saying they lost money... and they would chuckle after a visit to the theatre. They seem so eager to express themselves... Nevermind. That was a pointless anecdote. It was a waste of my energy."
  • Extreme Doormat: A curious case, as Meursault's character profile listing in his "Particulars" and description, jarringly brief as it is, is very indicative of his overall problem that he refuses to do virtually anything requiring his own mental input beyond what his superiors tell him to, something that gets him in trouble on more than a few occasions had he done literally anything but stand around.
  • Genius Bruiser: In a vacuum, he'd be this. Already a physical powerhouse for the Sinners, he's well spoken and knowledgeable about various subjects, such as the components of the human body and the exact ratios, or his serving as a critic for Gregor's team in the Hell's Chicken event on account of actually knowing what he's talking about; it's a matter of how little he'll be proactive with his intelligence and leaving it all up to whatever he's ordered to do that he functionally ends up more as Dumb Muscle.
  • Good Old Fisticuffs: His fighting style revolves around augmented punches using metal gauntlets or gloves that enhance his fists. Even his N Corp. identity, which gives him the secondary weapon of giant nails, has his technique still keep mostly the same, except he’s using his punches to hammer nails into people.
  • Got Me Doing It: He temporarily picks up Ryōshū's acronym speech quirk when the two discuss how to make trash crabs more palatable in the "Magic Hellbus" event.
  • Graceful Loser: He notes he has no issues with Bongy ruling his dish a failure during the Sinner's cooking contest. Justifiable, given how Bongy thinks the dish is high quality and well-presented, and his only issue with it is a lack of human connection.
  • Happiness in Slavery: 'Slavery' is highly exaggerating it, but he seems to lack any real autonomy or drive to think for himself (or merely refuses to, as his description implies), and he's seemingly content with blindly obeying the orders of a person who has earned his trust. Going by this logic, he considers Dante as one of these people as well.
  • Hidden Depths:
    • Apparently he knows how to play the pan flute of all things, as shown in a Funny Background Event in Canto II.
    • The Hell's Chicken event shows he makes for a surprisingly good head chef, and is capable whipping Gregor's Ragtag Bunch of Misfits team into shape so they actually end up making a good dish. To the point where the Distorted chef they're serving says the only real problem with his dish is his lack of passion.
  • Hyper-Awareness: He's incredibly perceptive of the world around him, being able to clinically diagnose a person's cause of death simply from a glance as they hit the bus's windshield.
  • Interface Spoiler: The full artwork for his mugshot in the theater tab shows that he’s got a prominent hammer and nail symbol over his vest, indicating his personal history with N Corp., perhaps even Nagel und Hammer, before joining Limbus.
  • I Work Alone: Objects to Hong Lu's suggestion of letting him take the charge for Gregor's team in the kitchen, stating he isn't one to have assistants.
  • Jabba Table Manners: Very downplayed, in fact he didn’t even have a table to begin with, but after Vergil buys everyone some kebabs at the end of Canto III, Meursault can be seen using a bottle of sauce to pretty much drench his in the stuff completely, not caring that he’s spilled some on his pants, seat and floor. Ishmael, who’s right next to him on the bus, is visibly annoyed and trying to keep her hair away from him.
  • Literal-Minded: Figures of speech are sometimes lost on him.
    Heathcliff: ...Pardon? Are you 'round the twist? Do you got a chunk of metal for your brains like the folks here?
    Meursault: I am 16% proteins, 60% water, 7% minerals, and so forth; I am clearly different in terms of composition.
  • Loners Are Freaks: Mentioned by Dante during their first meeting. Despite him being nothing but polite and formal, Dante felt that something was very obviously wrong with him. For his part, Mersault is the least social of the group and is generally uninvolved in most of their antics unless ordered to.
  • Magikarp Power: Uptie IV (and Threadspinning IV in fact) did wonders for a lot of Meursault's Identities and E.G.Os. While most identities and E.G.Os received minor quality of life improvements or slightly better numbers, Meursault's improvements included things like Capote gaining a +10 to coin power, his Pursuance and Screwloose Wallop E.G.Os becoming area of effect attacks (while not sacrificing damage at all), his N Corp identity gaining Aggro necessary to function properly, and his W Corp identity becoming much better at generating Charge. Needless to say, his effectiveness as a Sinner improved dramatically after this update, while beforehand his identities and egos tended to struggle with keeping up with other Sinners' damage and clash power.
  • The Medic: While he doesn't have it by default, Meursault can get access to one of the strongest support-focused E.G.O abilities: Pursuance. At base rank it heals the 2 lowest health sinners by 15 percent, but at max rank it heals them by 30% AND puts a protection buff on both. This is on top of deing a respectable amount of single target damage and bursting Tremor. With how rare healing in general is, this makes Meursault and Pursuance VERY in demand for difficult fights.
  • Motor Mouth: On the rare occasions he’s roused into long speech, he speaks incredibly fast and anxiously.
    • His very own reveal trailer has him break out of the first of impression of his Terse Talker tendencies while recalling his past with mild, but notable, distress.
    Shrill cries that tore at the eardrums and mercilessly beat upon my ears. From the second column on the left to the fifteenth column on the right, eyes shined at me. Eighty-nine index fingers and eighty-six throats pouring grief, fear, hate, revilement on me. Questions shaped from various emotions smothered my brain slowly.
    • Likewise, he ends up shocking Gregors team when he becomes so uncharacteristically animated and vocal after having a taste of their horrid meal, laying into almost everyone for their incompetence in rapid speech, even breaking into rhymes.
    Meursault: The dressing is erroneous overall; failure to properly cook the chicken has resulted in a residual stench of blood and other unpleasant odors; the sauce is too thick to bring out a deep flavor; the inconsistent cuts of meat contribute to the serving's inability to rouse one's appetite
    Heathcliff: I... Have you gone looney? That what you have to say?
    Meursault: Non. I have not finished. The seasons and spices are are a complete disaster, and the taste in my mouth is even worse than plaster. Lacking sugar, you tossed tow and a half spoons of butter, and the end result simply belongs right in the gutter.
    Don Quixote: I... I am... quite sorry...
    Meursault: Yi Sang. I must ask if you aim to throng my teeth and prong my tongue by cooking wrong— seeing as this plate's a headstrong lens to ding-dong notions of what food is to you all along.
    Yi Sang:: ...I have not one excuse.
  • Mutual Disadvantage: Chains of Others, his default Zayin-class E.G.O, invokes this: On hitting his target with it, both Meursault himself and the enemy get debuffs of losing attack power and speed. Upties 3 and 4 reduce Meursault's disadvantage by granting him Protection when he rolls heads (and on hit in Uptie 4) and reducing the potency of the debuffs respectively.
  • Mythology Gag: Regret ends up being one for Angela's usage of it in Library of Ruina, complete with a similar unkempt hairstyle (especially notable considering Meursault's other E.G.O retain his neat hairstyle) and Epic Flail.
  • Not So Above It All: When Sinclair dances to get the Mariachis off the Sinners backs, Mersault can be seen in the background playing a pan flute for the performance, though he does maintain an absolutely stoic expression while doing so.
  • O.O.C. Is Serious Business:
    • Him speaking up during Nagel und Hammer's raid on K Corp. is treated like this by Dante, who notes that he rarely starts any conversations himself, instead preferring to wait for orders in silence. That he went out of his way to start a conversation about both N Corp. and his mysterious history with them implies that the Wing bothers him badly enough for him to feel like he should share what he knows.
    • Played for Laughs the second time this happens in Hell's Chicken. When Heathcliff shoved the food that Gregor's team made to his face, he is apparently so disgusted by the taste that he proceeds to tear down the team in lengthy manner. Heathcliff is understandably freaked out when he is finally finished, wondering whether Meursault had just been possessed.
    • Not as pronounced, but during Canto V, even he can't help but react with apprehension upon seeing the White Whale for the first time.
    • During Canto VI, he surmises that the logical solution to the problems Heathcliff and co. face would be to wait out until the seventh lightning strike and gain the golden bough promised in Cathy's will. However, he follows up by noting that it has become increasingly hard to ensure Heathcliff's safety, and that he will likely die come the seventh strike. Therefore they must stop the lightning from striking, even if it costs them the bough. Note how this has been one of if not the only time Meursault has made a claim based on conjecture and hunches. Additionally, it's one of the few times he actually speaks up first. In addition, he is the first character to use his E.G.O. in a cutscene outside of their focus Canto, using his Chains of Others to restrain Erlking Heathcliff. Just like his suggestions earlier, this is one of the few times he does something on his own accord.
  • Perpetual Frowner: He has exactly one expression and it's a cold and focused stare, no matter if it's a mission, discussion or a maraca party. He's at least considering other people's opinion that he should smile more, according to his greetings.
  • Pet the Dog:
    • While he relentlessly criticizes the rest of Gregor's team while attempting to cook, he has nothing bad to say towards Heathcliff directly on two occasions, and is in fact the only one he actually voices his approval for and rewarding due to actually being proficient at something helpful unlike the entire rest of the Sinners, even if it's something as menial as cutting vegetables.
    Meursault: This gets a pass. You are rewarded extra points for the expertise displayed in your aslant strokes.
    • In Canto VI, he's the first to offer his condolences to Heathcliff once it's revealed that Catherine is dead and they've arrived for her funeral.
  • Power Fist: Wears at least one, if not two armored gauntlets as his personal weapon(s) and aside from his base E.G.O and Regret, all of his E.G.O involve this in some way; Screwloose Wallop gives him a mechanical arm similar to You Want To Get Beat? Hurtily?, Perusance gives him gloves that make constructed fists to strike with and Capote has him wrap his arm up in his cape before igniting it.
  • Rhymes on a Dime: Starts doing this while giving his criticisms in regards to Gregor's team's cooking abilities.
  • Spock Speak: Though usually keeping his words blunt, few and short, he generally sounds like this, particularly when he actually starts being more elaborate. This combined with his impartial views make for practical application as Meursault proves to be a major help during the Hell's Chicken as a food critic, especially compared to Outis.
  • The Stoic: He's not one for emotions, to the point where his bio on the official website is a mere sentence long, as opposed to the others' paragraph-long descriptions of their various personality quirks and backstories.
    Wants clear and concise commands, requiring no judgment on his part.
  • Stone Wall: He's easily the slowest of the Sinners in their base identities, having a speed die of 1-2 and later 2-3, and his personal E.G.O. inflicts himself with Bind and Attack Power Down. In exchange, he's the beefiest of all the Sinners, having the highest base health and defense stats.
  • Use Your Head: When corroded while using Regret, Meursault's head ends up turning into that of Forsaken Murderer's breaching form (albeit with an opening leaking blood) that he uses to great effect.
  • You Didn't Ask: Meursault was the only one to notice that Sinclair was beginning to visibly panic and hyperventilate upon hearing that the crew is visiting K Corp., but everyone else only finds out when he gets into a hysteric screaming fit at his breaking point. Meursault says out that he’s been panicking for a quite a while, but didn’t feel like pointing it out because Dante didn’t order him to.

Identities

Liu South Section 6

A version of Mersault who's joined the Liu Association. Despite his stoicism, he is still remarkably adept at using the Liu Association's signature techniques involving strong emotions.
  • Almighty Janitor: It's implied in his uptie cutscene that he's strong enough to join a higher Section, but he stays in Section 6 to teach Liu newcomers the tricks of the trade.
  • Playing with Fire: As with the rest of the Liu, this is his specialty. All three of his skills inflict Burn, and if the target already has enough Burn stacks, they inflict even more.

N Corp. Großhammer

An Alternate Self of both Meursault and Guido the Persistent, where the former took the latter's place as Nagel und Hammer's enforcer.
  • Critical Status Buff: If his "Obsessive Hammer" passive is activated while he has 50% or less HP, it removes a status debuff, gives him the Fanatic buff, gives him an Attack Power Up buff, and gives him Protection.
  • Forced Addiction: His Uptie story involves him noticing that his hands are shaking and his faith in Nagel und Hammer is beginning to waver before he activates his K Corp. mask to imbibe a large amount of the healing drug, heavily implying that Meursault has become actively addicted to the drugs that Nagel und Hammer spikes their rations with to enforce loyalty.
  • Life Drain: The second hit of his third skill will heal Meursault for half the damage dealt, further amplifying his already significant bulk.
  • Moveset Clone: Of N Corp.'s second-in-command Guido, whom he replaces in his Mirror World, with the only visual differences being that Meursault's sprite is smaller and has a cracked mask.
  • Stone Wall: While already one in his base Identity, his N Corp Großhammer Identity doubles down on this trait, giving him even higher defense and health than his base identity, with very high stagger resistance while also upgrading his speed. On top of that, one of his skills gives him the unique ability to augment his stagger resistance by damaging enemies, making him significantly more difficult to stagger compared to the thresholds squishier characters have.
  • Turns Red: Invoked with his Obsessive Hammer passive which, when activated while Meursault is below half health, will purge a random debuff he has while granting him Fanatic, Attack Power, and Protection.

W Corp. L2 Cleanup Agent

A version of Mersault who joined the W Corp cleanup crew.
  • Support Party Member: His clashes nor his damage are particularly great, but he also has no HP or Charge threshold on his third skill, fitting his more support-oriented nature.

Rosespanner Workshop Fixer

A version of Meursault who works as a Fixer for the Rosespanner Workshop.
  • Exhausted Eye Bags: His eyes are sunken and his cheeks hollow due to how much clerical work he deals with.
  • Soul-Crushing Desk Job: As shown in his Uptie story, he's pretty much constantly doing at least two jobs at a time due to all his coworkers shoving their paperwork onto him.

R Corp. 4th Pack Rhino

A version of Meursault that joined R Corp. before being integrated into their Rhino Squad.
  • Blade Below the Shoulder: Unlike Maxim, who this identity is modeled after, he actually uses it as his primary weapon.
  • Gathering Steam: A more literal example compared to other charge based IDs, as in addition to increased coin power at enough charge, he gets faster with more charge held, and has bonus effects on his skills for exceeding 7 speed.
  • Helmets Are Hardly Heroic: Like Maxim, he doesn't wear the standard Rhino Team helmet by default.
  • Lightning Bruiser: Surprisingly despite his size, his gimmick is enhancing his abilities depending on how high his Speed is.
  • There Can Only Be One: The initial illustration of this identity features Meursault fighting his fellow clones during an R Corp. elimination process.

The Middle Little Brother

A version of Meursault who became a Little Brother under The Middle alongside Don Quixote.
  • Bare-Fisted Monk: Just like his version of Don Quixote.
  • Power Tattoo: Again like his version of Don Quixote, Meursault has them all over his body which glow purple during his attacks.

Blade Lineage Mentor

A version of Meursault that joined the Blade Lineage syndicate and became a Mentor.
  • Breaking Old Trends: The first ID to have two variants of their 3rd skill, and the first to have their 3rd skill serve as a counterattack.
  • Counter-Attack: Aside from Meursault's Defense skill being a Counter, his 3rd skill, "Yield My Flesh" serves as one; If Meursault loses a clash with "Yield My Flesh", he counters with "To Claim Their Bones" which has multiple conditions of boosting it's damage (Increased Crit Damage with enough Poise, a second Crit Damage boost passively, a damage boost based on how much health Meursault has left and increased damage if "To Claim Their Bones" only hits one enemy or part) and gains attack weight based on how much Poise Meursault had before using it.
  • Critical Hit Class: As expected from a Blade Lineage ID, Meursault relies on gaining Poise to bolster his offense and his Passive encourages a Blade Lineage team by buffing their skills if they have enough Poise potency when they use their skills, functioning similarly to the Lucky Pouch's second effect while giving them Poise potency and count whenever he gains Poise potency or count.
  • Death or Glory Attack: His third skill, Yield My Flesh, serves as an inversion to this trope. A 20-12 negative coin skill, losing with this skill will have Meursault launch a much more powerful To Claim Their Bones, a positive 4-coin skill that even gains increased weight the more poise Meursault has. Additionally, Meursault is unable to be staggered until he uses the skill, further prompting players to try and lose clashes with this skill. It's only drawback is unless he has his Swordplay of the Homeland passive active, he can still die to lethal damage should an attack eat through enough of his HP.
  • Difficult, but Awesome: Activating the powerful "To Claim Their Bones" skill isn't as easy as you think - The preceeding skill "Yield My Flesh" has a surprisingly high roll of 20-12, thus your best shot would have to be at least a moderately high-rolling attack, and you also need to let Meursault take the full brunt of whatever skill he's losing to. Thankfully, he cannot be staggered until either of those skills end, and plus coin-increasing buffs can further lower Meursault's roll as a consequence of its nature as a negative coin skill.
  • Mirror Match: Can enact this if sent to fight distorted Kim. In fact the game almost encourages you to, as Mentor Meursault is good in the fight, boasting pure slash damage and an abundance of pride and wrath sin, both of which Kim are fatal to.
  • Nigh-Invulnerability: His passive, Swordplay of the Homeland, makes it to where once per encounter, any damage that would reduce Meursault's HP to 0 will be nullified, and for the rest of the turn his HP cannot drop below 1. Additionally, when he uses the skill Yield My Flesh he cannot be staggered until he gets the skill off, and if he loses the clash, the duration will be extended until he uses To Claim Their Bones.
  • Tranquil Fury: In his uptie story it shows Meursault talking with the 2nd Seat Senator, the person he had swore to protect in this world. Halfway through the story the senator dies under mysterious circumstances, though Meursault is certain it was the doing of his rival, the 3rd Seat Senator. What follows next is Meursault showing up to the Senator's abode in the dead of night, and proceeding to wordlessly decapitate all of his guards, leaving the Senator himself alive with a warning that once he finds someone who he knows will be able to take him down, he will return.

Dead Rabbits Boss

A version of Meursault that served as the boss for the Dead Rabbits Syndicate, assuming the role of Matthew and Heathcliff's original boss.
  • Expy: Serves as two examples of this. Story-wise, he's the stand-in for Matthew, Heathcliff's previous gang boss. Gameplay-wise, he serves as this to LCB Sinner Heathcliff; besides having a focus on Rupture instead of tremor, he has a single coin skill 1, a two-coin skill 2 that shares the same name (Smackdown) and Sin type (wrath), and despite having a four coin skill versus Heathcliff's 2-coin Upheaval, Meursault's attacks follow the same motions as Heathcliff's do.
  • Foreshadowing: His moveset is quite similar to base Heathcliff's, which makes sense given they were in the same gang, but there are still notable differences between the two, as Heathcliff focuses on Tremor and raw damage while Meursault's hat is Rupture and debuffing. When you ultimately do fight the proper Matthew in Canto VI, while he has some marked similarities to Meursault's kit, he has much more in common with base Heathcliff's moveset instead, hinting that this is NOT the Matthew whom Heathcliff knows and that his true identity is far more sinister.

    No. 6: Hong Lu 

Hong Lu

https://static.tvtropes.org/pmwiki/pub/images/lc_honglu_6.png
太虛幻境translation

"Jade has its flaws, and life its vicissitudes."
Voice Actor: Kim Sin-woo
Particulars: Bachelor, Sheltered
Color: Naive Cyan — #5bffde
Literary references: His name is a certain kind of jade, as jade plays a large role in the story Dream of the Red Chamber, one of the four Chinese classics.
Original E.G.O: 虛幻境.Translation (ZAYIN)
Known Identities: Limbus Company Sinner (0), Kurokumo Wakashu (00), Tingtang Gangleader (000), Liu South Section 5 (00), K Corp. Class 3 Excision Staff (000), W Corp. L2 Cleanup Agent (00), Hook Office Fixer (00), Dieci South Section 4 (000)
Known E.G.O: Roseate Desire (TETH), Dimension Shredder (HE), Soda (TETH)note , Effervescent Corrosion (HE)note 


  • Auto-Revive: His Dimension Shredder E.G.O. passive will consume all his Charge to revive him when he dies for the first time in a fight, healing him proportionately to the Charge consumed.
  • Big, Screwed-Up Family: He mentions in one of his chatter lines that he believed the meaning of family to be a cohort of kin looking to stab each other in the back at every turn.
    • Hong Lu mentions his grandmother in a few of his Identities, one of the few whose specific 'eccentricities' are directly mentioned. His K Corp Identity mentions that it was his grandmother who got him his position as a soldier in their ranks through knowing someone who works there (though why she would send her grandson to perform such work isn't clear to him or any of the scientists who tend to him), and LCB Hong Lu mentions his grandmother has a habit of collecting mutated creatures and displaying them.
    • In Canto V, he offhandedly notes that the extreme bike-pedaling the Sinners are doing to provide Mephistopheles with the power to sail out of a Wave, which is causing all of the other Sinners but Faust, Don Quixote, and Meursault to almost die from exhaustion, doesn't even come close to being a warm up for the types of exercise his family had him do.
  • Bound and Gagged: In his Roseate Desire illustration, he is hanging limply from the ribbons tied around his limbs and his mouth is covered with more ribbons. However, he is still able to talk and attack with them on.
  • Cain and Abel: Seems to have this dynamic with his brother Jia Huan, a member of a group who state their intentions to kill the Sinners.
  • Condescending Compassion: On account of his own personal experience only living life through a rich upbringing, he genuinely means well but half the time he ends up coming off like this.
  • Dissonant Serenity: He comments about feeling the Pallid Whale's extremely caustic stomach acid hitting him like it's nothing, despite it clearly dissolving his clothes and body wherever they drip.
  • Elemental Motifs: Water. His base EGO has him summoning a torrential downpour on a group of enemies in his PV. A lake is also noticeable in the background of the artwork for said EGO.
  • Exotic Eye Designs: He has a case of heterochromia, with one black iris and one jade iris. There are some hints that the jade one may not be a natural eye (such as the iris not being turned pink when Hong Lu is using the Roseate Desire E.G.O.), with Liu Association Faust even pondering if it may be a prosthetic since it sometimes sparkles of its own volition (something Hong Lu himself makes note of in that Identity). However, Hong Lu himself is mum on the subject when brought up.
  • The Gadfly: He will, on occasion, play up his status as a Sheltered Aristocrat to mess with people, such as pretending to believe that potatoes grow on trees.
  • Good Is Dumb: He's a pretty affable and sociable guy who's nothing but sincere to others, aside from his oblivious habit to flaunt his rich upbringing. He's also incredibly sheltered and naïve of the uglier details about the City, and combined with him acting about a decade younger than he actually is, he can come across as pretty airheaded.
  • The Heart: Surprisingly, despite (or perhaps because) of his high-class upbringing, Hong Lu is the most calm and empathetic of the Sinners, and in Canto IV even gives a pep talk to Yi Sang. In response, Yi Sang states that his kindness reminds him of an old friend in the League of Nine.
  • I Need to Go Iron My Dog: When posed with a low chance in a choice encounter, he says that he just remembered that he had some 'important business to take care of'.
  • Improbably Predictable: Early in the Canto II dungeon, the Sinners investigate the casino staff turning Abnormalities into attack dogs. He notices and remarks on their lack of all their fingers, and Dante notes they expected a remark along the lines of "Is this in fashion these days?" from Hong Lu. Cue him saying this verbatim, to Dante's disappointment.
  • Innocently Insensitive: Per the Sinner's Owner Manual on the official website, he often asks questions that can come off as rude or condescending; however, he means no ill will and is genuinely curious as to the subject matter he is inquiring about.
  • Long-Haired Pretty Boy: He's the feminine-looking member of the male cast. This is in reference to Jia Baoyu (The character whom he is based off of), who was often depicted as a beautiful and effeminate young man.
  • Let Them Die Happy: Attempts this with the heavily wounded Saude when she requests the status of her deceased partner Effie. Unfortunately subverted, as she sees through his clumsy lie before she requests the Sinners leave her behind. A silver lining appears in a more fortunate twist later on: Saude ends up miraculously surviving her wounds and making a full recovery.
  • Lying to Protect Your Feelings: He makes the decision to lie to Saude about Effie surviving rather than telling her that they had to Mercy Kill him.
  • Mr. Fanservice: Both his Kurokumo Wakashu and Tingtang Gangleader identities show him to have a rather defined and chiseled build (with his Kurokumo identity even having a partially unbuttoned shirt to expose his pecs), his K Corp. Identity putting him in a skin-tight bodysuit, and his Roseate Desire E.G.O foregoes any subtlety in favor of putting him in tight ribbon bondage.
  • Nice Guy: While he's Innocently Insensitive about his privilege sometimes, he's never malicious about it. For the most part Hong Lu is just a friendly, upbeat guy who is thrilled to go on an adventure with his new "friends".
  • Obfuscating Stupidity: While he's indeed quite sheltered and generally comes across as a clueless, if pleasant, Upper-Class Twit, Hong Lu repeatedly shows that he might not be as dim as he presents himself to be.
    • When a dying Saude asks the Sinners if Effie was alright in Canto III, he's the one to speak up before anyone else and lies about having to Mercy Kill him, though she can see through it.
    • He seems to enjoy deliberately exaggerate his stupidity for the sake of pushing Heathcliff’s buttons, most obviously during Canto II and Hell's Chicken, and outright admitting to it one occasion in the latter.
    • When Meursault starts verbally shredding the other Sinners on his team for their poor cooking skills, Hong Lu pops in and cheerfully suggests that Meursault take the cooking lead for their team. Dante notes how it seems rather deliberate that Hong Lu would do this specifically before Meursault could get around to making a dig at him.
    • During Canto IV, he's able to easily empathize with Yi Sang's pain and tries to get him back on his feet, and is able to tell that Yi Sang's letters are actually pleas for help.
  • Odd Name Out: Unique among the Sinners to have a name not directly lifted from the protagonist of his source material (or an alias, in Outis' case), but the title: the Chinese name of Dream of the Red Chamber is "Honglou Meng" — Stealth Pun comes in here as 'Hong Lu' is spelt as 鸿路 note , whereas the book title is spelt as 红楼梦 note  — 路 being read as 'lu' and 楼 being read as 'lou'. He seems to be named after the jade that the actual protagonist, Jia Baoyu, was incarnated in the world with, which shares the pronunciation of Hong Lu's name.
  • O.O.C. Is Serious Business: Even he's unnerved by the brief glimpse of the mere tails of the gargantuan Whales in Canto V.
  • Perpetual Smiler: Other than the occasional look of surprise or confusion, Hong Lu always sports an easy smile on his face regardless of the situation. Given the setting this can easily approach Dissonant Serenity territory, such as in his K Corp. identity uptie art where he keeps his same wide grin while decapitating an enemy.
  • Restoration of Sanity: His base Identity's fighting style, mixed with Sanity Slippage, as his abilities focus on recovering Sanity Points for himself and his allies and inflicting Sinking onto enemies.
  • Riches to Rags: For one reason or another, he's left his incredibly luxurious life full of servants, wealth and adoring public in order to work the comparatively less glamorous and ugly career of a Fixer throughout the urban hellholes of the City.
  • Sheltered Aristocrat: Seemingly lived a life of extreme luxury before winding up at the company with the other Sinners. It is to the point that "Sheltered" was listed as a notable trait of his on the official website, and in his promotional video, it gets played up to such a degree that he comes off as somewhat of a manchild.
  • Spam Attack: Downplayed. His base EGO restores 15 sanity after attack unconditionally... which is exactly what it costs. You still need to have enough sin, but he can use it without any fear of corrosion unless he is at -30 or below sanity, meaning you can constantly toss out a cheap AOE with him.
  • Training from Hell: He has had some unspecified but implicitly brutal training imposed on him by his family, leaving him with surprisingly high stamina for someone so sheltered.
  • Transformation Sequence: Marks the first one that's shown in the game. Whereas E.G.O mostly has this element cut short as the user immediately appears in the gear when it's activated, Hong Lu's Soda E.G.O has him go through a particularly colorful one evocative of a Magical Girl. He even comments on his transformation being complete afterwards before whacking the enemy.

Identities

Kurokumo Wakashu

A version of Hong Lu that joined the Kurokumo Clan Syndicate, a subsidiary of the Thumb.
  • Coat Cape: Similar to the standard Ryōshū, Hong Lu also wears his coat over his shoulders with this Identity.
  • Crutch Character: Kurokumo Hong Lu is fairly easy to obtain and raise due to being a 00 Identity, and is considered one of the strongest units to have early. This is mostly due to Cloud Cutter, his second skill which can become a four-coin attack if the target has less than 4 Bleed Count, which is absurdly easy to trigger unless you've been actively stacking Bleed; this gives him access to a veritable nuke of an attack that is fairly spammable due to being his second skill and can instantly kill most early enemies, notably making Canto II a lot easier since the strongest enemies are weak to Slash. However, as players go through the game, he starts to fall off as his subpar clashing power is unable to keep up with the increases in enemy strength, since Cloud Cutter's extra coins only take effect when he's actually attacking the enemy, and he'll seldom get a chance to even land it if he can't beat the enemy's clash in the first place. Furthermore, he actively suffers from playing with a lategame Bleed team, as it'll often quickly stack enough Bleed Count to nullify Cloud Cutter and thus his biggest advantage.
  • Katanas Are Just Better: As a member of the Kurokumo Clan, he wields a katana in this identity.
  • Military Maverick: Despite the Kurokumo Clan being a subsidiary of the Thumb which demands complete obedience down the chain of command (with punishment of the most minor infractions ranging anywhere from body mutilation to death), this version of Hong Lu seemingly does not take orders and does whatever he likes. Despite this blatant insubordination, aside from calling him out on his disobedience his direct superiors begrudgingly still tolerate his actions, because despite his own lack of respect for authority, he can still command the people under his leadership quite effectively.
  • Tattooed Crook: As with any member of the Kurokumo Clan, his shirt is unbuttoned to the sternum and open around the shoulders to show off the Syndicate's signature power augmenting tattoos.

Tingtang Gangleader

A version of Hong Lu who rose up through the ranks of the Tingtang Gang, a Syndicate that the Sinners encountered in J Corp., and who they promptly decapitate of their leadership in the beginning of Canto II.
  • Affably Evil: This Hong Lu lost his sheltered and naïve attitude and became the proud leader of a Syndicate, and he'll casually threaten to kill Dante over petty things while bragging about his own lethality in a near-constant pleasant but dangerous tone of voice.
  • Composite Character: Some of his attacks are named 'Shank' and 'Throat Slit', just like the ones of the Tingtang Gangleader fought during Canto II. However, Hong Lu's versions of them are far more powerful.
  • Devious Daggers: The Identity's weapon of choice is a dagger, and he is an Affably Evil gang leader who will kill over mild annoyances.
  • Disappointed by the Motive: He asks some intruders why they're on his turf, so they tell him they're there to look at the pagoda car wheels in case one is the Wheel of Fortune. He is so disappointed by their reason that he decides to kill them.
  • Disproportionate Retribution: Go idle on him for too long, and he'll unsubtly threaten your life. If his Identity Story is any indication, murder is his go-to answer for things that annoy him.
  • Double Tap: A melee version. This is his Tingtang Gangleader Identity's whole schtick, as he will repeat skills if they roll heads and the enemy is not dead after the first use.
  • Impossibly Tacky Clothes: Limbus Company weren’t exactly thrilled to have to pilfer the gang for their clothing, partly due to them being dirty to begin with, but also because they’re not big on Hawaiian shirts. This leads to some irony in that some version of Hong Lu wears the brightest and arguably tackiest shirt of the gang as its leader.
  • Tattooed Crook: This Hong Lu has intricate black full armsleeve tattoos that go up under his shirt sleeves and extend up his neck.

Liu South Section 5

A version of Hong Lu who joined the Liu Association.
  • Bishie Sparkle: His art shows sparkles coming from his jade eye. He lampshades this in his uptie cutscene, showing that it is not just a stylistic choice.
  • Stepford Smiler: It's mentioned that Hong Lu's voice seems to tremble when he's speaking about his jade eye and that he can't do anything about what he was born with, hinting at his.

K Corp. Class 3 Excision Staff

A version of Hong Lu that serves as one of K Corp's elite excision soldiers.
  • Auto-Revive: His passive will cause him to effectively fully regenerate his health if he gets hit below 20% HP, while also giving him a K Corp Ampule and causing him to gain 1 Fragile for the rest of the battle. Unlike most other revives, this can proc multiple times, only being limited by how many Ampules he can stack before he dies.
  • Damage-Increasing Debuff: All of this identity's skills involve the Rupture status effect, whether for infliction or having additional effects when the target has a certain amount of Rupture.
  • Healing Factor: His entire schtick, much like the enemy he's based on. His defensive skills and his Auto-Revive will grant him stacks of K Corp Ampules which provide a strong regeneration effect each turn, and he can give it to his allies with his support passive. More stacks means more regeneration as well as his third skill getting more damage and debuffs, but the user will instantly die if they stack 4 or more.
  • Off with His Head!: Not Hong Lu himself, but his post-Uptie art has him in the middle of beheading a foe.
  • Nepotism: Discussed. According to his story, Hong Lu was sent to K Corp by his grandmother, and one of the higher-ups also happens to be an acquaintance of his grandmother. The researcher in his story and Hong Lu himself wonder about it, but at the same time, it is questionable given what an excision job entails.
  • People Jars: Hong Lu lives in one when not deployed for missions, being kept in suspended animation state all the time. According to his story, Class 3 Excision staff must be put in such state (to the point that they aren't even dreaming) to keep their condition 'stable', since even slightest change can potentially cause the ampules to induce decay instead.
  • Phlebotinum Overload: The K Corp Ampules buff gives a strong HP regen effect every turn — however, if you get too many stacks of Ampules, Hong Lu (or whoever gets the buff through his Support Passive) will immediately die.
  • Stone Wall: He has extremely high HP and defense, a single low stagger threshold that he'll almost certainly be rid of after a bit of combat, the ability to buff himself with ungodly amounts of regeneration, and up to three revives which will feed into said regeneration. Although he does less damage than his other Identities, he can completely undo most damage he takes and wall most enemies that dare to attack him, provided the player can make sure he never gets that fourth Ampule and instantly kicks the bucket as a result.

W Corp. L2 Cleanup Agent

  • Only One Finds It Fun: While he doesn't mind cleanup work, Hong Lu finds it rather boring and thinks it would be more fun to train new recruits. This is a sentiment exactly opposite to the one held by Ryōshū, and they would rather swap positions if they could.
  • Support Party Member: Gameplay-wise, his kit amongst the W Corp identities centers much more around providing support to his allies through deploying Charge Barriers, which double as both Shield HP on the current turn, and as a source of Charge for the turn after. Whilst W Corp Ryōshū also provides Charge Barriers to allies with her third skill, W Corp Hong Lu's third skill puts much greater focus towards Charge Barrier support with its lower Charge criteria, and being able to provide 2 allies with it instead of just 1.

Hook Office Fixer

A version of Hong Lu who became a Fixer working under the Hook Office.
  • Expy: Considering the blades attached to his back and his uniform, he's serves as a stand in for Taein, with his pre-uptie art showing Meursault and Ryōshū being stand-ins for McCullin and Naoki respectively.

Dieci Association South Section 4

A version of Hong Lu who works for the Dieci Association.
  • Double Tap: Just like his Kurokumo identity's Skill 2, Dieci Hong Lu's Skill 1 can repeat itself based on the Insight status rank (Up to twice at 3 Insight). It's not as hard to meet in the lategame compared to Kurokumo's Skill 2, since all it takes is Discarding a Skill 3 of his instead.
  • Laser-Guided Amnesia: A self-inflicted example. His key grows in size and power as he enhances it with the knowledge he learns. However, unlike the Fists faction, use of the Key results in the knowledge used to empower his key being erased from his head.

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