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Miscellaneous employees of the titular Limbus Company as well as other recurring characters and factions.


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Limbus Company

The titular organization of which the LCB, otherwise known as the Sinners, is just one of many branches of. Officially, Limbus Company is a Fixer Office dedicated to the investigation and suppression of Distortion phenomena, which is just a mask for their true purpose — Finding and collecting the Golden Boughs left behind by L-Corp.
    Effie and Saude 

Effie and Saude

https://static.tvtropes.org/pmwiki/pub/images/lc_effiedisguise.png
"Folks had high expectations for your team, what with some of the smartest people in the City being on it."
https://static.tvtropes.org/pmwiki/pub/images/lc_saudedisguise.png
"Now... For this mission, we'll basically spoon-feed you everything. All you have to do is open wide and chew up your simple tasks."
Click here to see Effie undisguised
Click here to see Saude undisguised

Voice Actor: Hwang Chang-yung (Effie), Song Ha-rim (Saude)

Two members of the LCC branch of Limbus Company, dispatched to District 10 during Canto II to assist the Sinners in reaching the dungeon at the bottom of a J Corp casino.


In General
  • Accidental Misnaming: At one point Gregor mistakenly refers to Effie and Saude as Muffin and Sablé, respectively. Saude is offended he mistook their names for confectionaries ("Sablé" is French for shortbread).
  • Beleaguered Assistant: Brought in from their typical duties with the Before Team to act as guides for the Sinners during the casino infiltration. They spend the entire mission fighting a losing battle to keep them even vaguely to the plan, and are dumbfounded to see them achieve Success Through Insanity instead.
  • Blue Is Heroic: Both of them don the predominantly blue uniform of the Before Team for their mission in Canto III.
  • Crazy-Prepared: Meticulously planned out every detail for a perfect infiltration of the casino in a process that took them weeks before the Sinners arrival. Unfortunately, while it meets the approval of the mentally capable Sinners, the entire thing quickly goes Off the Rails and the team end up having to stumble their way to success.
  • Fire-Forged Friends: Both Effie and Saude start out rude and dismissive to the Sinners respectively when they first meet, seeing them as a bunch of incompetents after the events of Canto I. While their further misadventures in Canto II cause the duo a lot of mental anguish, the Sinners managing to turn the heist around and retrieve the Golden Bough at the end softens them up to the LCB. By their next meeting in Canto III, they are far gentler with their snarking and look forward to the chance to work with them again.
  • Master Actor: Dante notes they effortlessly blend into their roles as Croupiers and anyone without inside knowledge of their true identities would never be able to tell they didn't actually work for the casino.
  • Mauve Shirt: They're not exactly given a full focus during Canto II like Yuri does in Canto I, but still enough scenes to give a general view of their personality and partnership before slowly fading into the background as their plan goes Off the Rails. They even manage to reappear in Canto III... only for it to turn out that they're Back for the Dead, as they quickly become victims of Nagel und Hammer shortly after meeting up with the Sinners. And then Canto V subverts this... for Saude, who ended up surviving no doubt thanks to the K. Corp Extraction Team. Effie's death was quite conclusive.
  • The Mole: Dress up as employees of the casino to covertly assist the Sinners in their mission to make it to the top floor.
  • Morality Pet: By the time of Canto III, they are on a very short list of people the Sinners (save their most brusque members) try to act friendly around. Effie's death, and Saude being Left for Dead soon after, weigh heavily on them all (especially Sinclair), and motivate a change in strategy in keeping allies away from their missions in order to stop losing people they grow attached to.
  • Only Sane Man: Lack many eccentricities themselves and much of their dialogue and humor comes from their reactions to the Sinners steadily screwing things up for themselves as their joint mission progresses.
  • Platonic Life-Partners: Described by Dante as the ideal partners for each other: They completely trust each other's judgment and can communicate their thoughts with naught but a glance or wink between them.
  • Punch-Clock Hero: They have no intention of doing anything morally good without a paycheck or direct orders from the higher ups of Limbus backing them. This swiftly puts them at odds with Don Quixote, who suffers from the opposite problem.
  • Punny Name: Together, theirs are veiled ones of the word 'episode'. It's a little more apparent in their filenames. This also plays on the story part where they appear: 'Effie, — Saude, too' = 'Episode two'.
  • The Strategist: It's their job to make plans, and Ishmael notes that the guides the Sinners were given are nearly perfect and extremely intricate. Unfortunately, they didn't account for a Spanner in the Works — namely, the Sinners.
  • Surrounded by Idiots: Their attitude towards the Sinners at the start of Canto II. While the Sinners don't really prove them wrong at the start of the Canto, immediately diverting from a meticulously detailed plan they drew up, they seem to eventually appreciate that the Sinners have their own way of getting things done.
  • Tempting Fate:
    • While they are annoyed by the issues getting in to the casino, Saude goes on to Rodion about how everything will be fine... as long as Dante, who they trust the most of the Sinners, keeps their wishpower safe. Immediately after declaring this, Dante accidentally dumps all of the luck on a random slot machine and attracts the attention of security.
    • Much more seriously in Canto III, Effie tells the Sinners they'll meet up ahead as they depart to the city of Calw for their second mission. The next time they are seen, both have been attacked and Effie ends up dead when he reunites with Dante and company.
  • Who Would Be Stupid Enough?: When the Sinners meet up with them in their proper LCC outfits after getting through K Corp immigration, they wonder aloud who could've possibly been foolish enough to make a Code Purple emergency at the immigration line by violating a taboo... and almost immediately realize it was the Sinners who did it.
  • Wrong Genre Savvy: Under the assumption they are working with professionals to pull off an Ocean's Eleven quality casino infiltration and plan accordingly. Their failure to realize they are in a wacky RPG leads to the plan going haywire the moment it begins, as they are forced to herd metaphorical cats while dealing with the Sinners.

Effie

  • An Arm and a Leg: On top of him being impaled, Nagel und Hammer lopped off Effie's limbs and crudely grafted prosthetics onto the stumps.
  • Cruel and Unusual Death: All of his limbs are torn off and he is impaled through the chest by a rod which suspends him in the air. If not for Outis's Mercy Kill, he would have been clinging to life for roughly two days in this state before he finally expired.
  • Jerkass: From the very beginning of their partnership with the Sinners he openly insults and looks down on his coworkers as incompetent idiots. He even insinuates Vergilius should be embarrassed to have to ride on Mephistopheles with them.
  • Jerkass Has a Point: While he is rude about it, he is right in doubting the competence of the Sinners, as even their success in the casino has a major element of luck being on their side as they repeatedly mess up every step of the plan to get to the top floor.
  • Lawman Baton: While in proper LCCB uniform, he carries a large baton in his hand.
  • Mercy Kill: Effie winds up on the receiving end of this from Outis after being Impaled with Extreme Prejudice by the Inquisitors of Nagel und Hammer in order to spare him several days of immense pain before death.
  • Not Quite the Right Thing: Outis chooses to Mercy Kill him rather than leave him to suffer for days on end. If she hadn't, the K. Corp squad that rescued Saude and the Sinners soon afterwards might have been able to save Effie too.
  • Pretty Boy: Soft, youthful features, a fairly androgynous design and name, and an incredibly long ponytail can all lead to confusion of his gender at a glance.
  • Sacrificial Lion: Survives the madness of Canto II with a positive relationship to the Sinners and a charming dynamic with Saude. Come Canto III, he is brutally killed off to truly establish Anyone Can Die as the game begins a long descent into gradually Darker and Edgier territory.
  • Took a Level in Kindness: Mellows out toward the Sinners by the end of Canto II and is more of a friendly Deadpan Snarker by the time of Canto III.

Saude

  • Ambiguous Situation: When Saude backstabbed Dante midway into Canto III's dungeon, was she a Fake Defector trying to trick Guido into letting his guard down around her, or was she telling the truth about betraying the Sinners in exchange for Effie's safety, only to change her mind once she realized that Guido went back on his word?
  • Boom, Headshot!: Saude is the one who ultimately kills Guido by putting a bullet in his head.
  • Condescending Compassion: In their early interactions, she is outwardly more gentle and friendly toward the Sinners compared to Effie. That said, her insistence on the Sinners following their plan to the letter betrays her complete lack of confidence in them as a team without her and Effie's guidance.
  • Dead Partner: Following the events of Canto III, Effie becomes a causality in the field to her while she survives and steadily continues on in the ranks of the LCCB.
  • Eyes Always Shut: Saude doesn't seem to ever open her eyes, not even when she gets angry.
  • Gallows Humor: Even on the brink of death, she makes lighthearted remarks about wanting to have the chance to be "cool" with her Heroic Sacrifice for the Sinners. It does little to lighten the mood in the moment.
  • Heroic Sacrifice: Saude tells the Sinners to leave her behind, so she can use the last of her life to hold off the Inquisitors that would otherwise chase them deeper into the dungeon. Subverted in that everyone is well aware she's too weak to do anything of the sort, but she still makes them go on without her, since she was on the verge of death. Canto V reveals that she somehow survived anyway.
  • Hidden Buxom: Inverted with Saude's outfits. We first see her in her attendant disguise, which makes it no secret that she's well-endowed. However, her actual LCC uniform puts a bulletproof vest over her chest, concealing her figure.
  • Last Breath Bullet: While she doesn't expire, a heavily wounded Saude shoots Guido in the head to finally kill him, before the party obliges her request to leave her behind to die.
  • Left for Dead: The Sinners end up leaving a dying Saude behind at her own request, knowing full well she isn't going to make it and urging the party to continue.
  • Living Lie Detector: Quickly realizes Hong Lu's Motivational Lie to her about Effie's status is a falsehood. She calls him out on being bad at lying in the moment, quietly saying it with his eyes averted while the other Sinners awkwardly avoid responding to her in any way.
  • Made of Iron: Injured enough to barely be able to walk, cough up blood, and be seen as a dead woman by literally everyone present, including herself. Despite this, she miraculously pulls through for at least a few hours, just long enough to be recovered and stabilize. Downplayed, as she is noted to still be in the steps of recovery by the time of Canto V, realistically treating her wounds as not the kind of thing a person can walk off.
  • Moment of Weakness: When the Sinners find her injured in the abandoned Lobotomy Facility, she pulls a gun on Dante and reveals she sold them out to Guido for Effie's safety. She manages to rectify the moment soon after when she realizes Effie died and promptly puts Guido down to save Dante and Sinclair.
  • Not Worth Killing: This is the only possible way Saude could have survived her attempted Heroic Sacrifice — The Inquisitors chose to ignore her and continue pursuing the Sinners anyway.
  • Only Mostly Dead: Canto V reveals Saude actually survived her experiences from Canto III, having barely managed to hold onto her life long enough for the After Team to find her and nurse her back to health.
  • Perpetual Smiler: Saude is always smiling, even when she is obviously annoyed or angry. The only time her smile leaves her face is when she's gravely injured.
  • Rank Up: After surviving the events of Canto III, Saude receives a promotion to become one of the Managers of the LCCB.

    Pilot 

Pilot

https://static.tvtropes.org/pmwiki/pub/images/pilot_5.png
A rookie member of the Before Team who was kidnapped and held for ransom by the Twinhook Pirates.
  • The Baby of the Bunch: Implied to be the youngest, or at least the newest, member of his group of the Before Team. To the point that his superior deemed him the one they wanted to give him the chance to survive and pass on the information about U Corp. to the Sinners, rather than escaping themself or letting another more experienced member get out to do it.
  • Humanizing Tears: After coming across as cold when he mindlessly reads off the LCCB's manual to move past the loss of his entire team, he breaks down in sorrowful tears just as the Sinners are preparing to depart, acknowledging his own survival only being because his team looked out for him until the end.
  • Innocently Insensitive: He makes some insensitive remarks about the nature of sacrifice in his job and how it is plainly a requirement in a job as dangerous as his, which gets Ishmael riled up from prior experience with subordinates mindlessly following their superior to their deaths.
  • Naïve Newcomer: He's a fresh recruit to the Before Team. He offers to tag along with the Sinners, unaware how deadly their line of work actually is. Lucky for him, the Sinners decline his request.
  • Sole Survivor: Pilot is the only member of the Before team dispatched into the Great Lake of U Corp. to remain alive. This is because his superior removed their team leader badge and stuck it onto him to make him seem like the most valuable potential hostage so he might have a chance of making it out alive.
  • Theme Naming: Going from the previous Before Team names, he's named for a test episode meant to be shown as a proof of concept for a series.

    Caiman 

Caiman

https://static.tvtropes.org/pmwiki/pub/images/lcca_caiman.png

A woman belonging to Limbus Company's After Team, who meets with the Sinners to notify them of a new assignment as they go through District 20's Backstreets.


  • Brutal Honesty: She's not one to mince words, making it very clear how poor her opinion of the Sinners are and what the Company wants them to do before she leaves. Meursault even points out the benefits of her getting straight to the point.
  • Deadpan Snarker: Dishes out waves of belittling and borderline cruel comments at the sinners without so much as a change in expression. She even manages to keep this up when Vergilius tells her to tone it down, his signature red gaze visible.
  • Green-Eyed Monster: Dante suspects in their notes on the After Team that she and the rest of LCCA are just jealous of how much coddling from the higher-ups the Sinners appear to receive from an outsider's perspective.
  • Hate Sink: She's designed to get on both the Sinners and the player's nerves very quickly so that they'll leap at the opportunity to earn some respect. Compared to the mostly neutral way Dante writes about other organizations in their notes, LCCA's entry indicates that she really got under their skin.
  • Jerkass: She's a complete asshole to every single one of the Sinners, holding them in contempt for making her job of cleaning up after them so hard. Even Vergilius directs her to not speak in such a manner to them.
  • Jerkass Has a Point: Despite her less-than favorable opinion on the sinners, Dante themself relents that what Caiman has to say is more-or-less right; Limbus Company deals in Distortions, and it's the sinners' jobs to take care of them how the higher-ups see fit, whether they like it or not. Additionally, Dante agrees that as the face of LCB, their choices are ultimately going to affect both how other branches of the company and outsiders see and treat them.
  • Meaningful Name: A caiman is a kind of crocodile, and her words cut right into the Sinners as deeply as the bite of one.

    The LCD Agent 

Ezra

A member of LCD, another division of Limbus Company. She speaks to Dante through a radio provided by Caiman, directing them and the Sinners on their current assignment to suppress a Distortion during their journey through District 20's Backstreets.

For more information, see Ezra's folder here.

Hermann's Group

A currently unnamed, mysterious organization led by Hermann, Gregor's "mother" and a feather of the previous G-Corp. Their current motives are unknown, but they stand in opposition to Limbus Company, with their members consisting almost entirely of people from the Sinners' pasts.
    In General 
  • Badass Longcoat: Their uniform, though the specifics vary from member to member. For example, Hermann and Gubo wear a tie under theirs, while Jia Huan has a ming jacket underneath and has a floral pattern on the side of his.
  • Contrasting Sequel Antagonist: To the Reverberation Ensemble. Both are groups consisting of Evil Counterparts to the protagonists, actively recruit new members over the course of the story, and seek some kind of higher purpose together. However...
    • Most of the Ensemble members lack a personal connection to their respective Head Librarian, instead being more of a Foil in terms of motivations and personality. The members of Hermann's Group, however, all have a very personal connection to their respective Sinner.
    • The Ensemble consisted entirely of Distortions, whereas all the members of Hermann's Group are normal humans with at least one member who manifested their own E.G.O. in the form of Ahab.
    • The Ensemble was effectively a extremely powerful rogue Syndicate headed by a Color Fixer. Hermann's group has backing from N-Corp and is lead by a former G-Corp researcher.
    • The Ensemble gained a genuine Villainous Friendship as they worked together, to the point where they enjoyed each other's company. Most of the members of Hermann's group maintain a strictly professional relationship, to the point where one of their associates, Sonya, was merely hired help.
    • The Ensemble was dedicated to creating a new world using the Library's light, whereas Hermann's group seems dedicated to destroying the Mirror Worlds.
  • Evil Counterpart: To the Limbus Company, being another group seeking out the Golden Boughs. Each individual member shown so far also seems to act as one to one of the Sinners specifically.

    Hermann 

Hermann

https://static.tvtropes.org/pmwiki/pub/images/lc_hermann.png
Voice Actor: Bi Ju-eon

A scientist from the previous G Corp. who oversaw Gregor's biomimetic enhancement surgeries prior to the Smoke War, later becoming the (apparent) leader of the rival team seeking the Golden Boughs.


  • Abusive Parents: If she is indeed Gregor's blood mother, then that means she subjected her own child to biological experimentation when he was still a teen or younger. But even if she isn't, he still refers to her as his 'mother', and her horrific treatment still applies.
  • Ambiguously Related: She calls Gregor her son, but it's left ambiguous if she truly is his mother or if she just considers Gregor a son due to being the result of her experiments. Aseah referring to him as her son when he meets the Sinners in Canto VI somewhat implies the former, at least.
  • Arch-Enemy: To Gregor, being the one who gave him his insectoid enhancements against his will and made his life a living nightmare.
  • Benevolent Boss: While convening with Sonya in the aftermath of the Sinner's second mission, he fully expects punishment for letting Rodya keep the Bough for Limbus Company. Hermann instead compliments him for trying to end things non-violently and staying true to his own methods, and dismisses the collection of the Golden Boughs as meaningless until all of them are available.
  • Boyish Short Hair: Her hair is very short, giving her an androgynous look.
  • Corrupt Corporate Executive: It speaks volumes that she's one of the executives of a corporation that splices insect genes into children they kidnapped and is behind its horrific experiments — you should be grateful that it's now replaced by a gravity company. Furthermore, looking at her affiliation above her dialogue box shows that she's presently aligned with N Corp. This is significant, as Hermann hails from the old G Corp, and those who come from fallen Wings suffer under a social stigma that reduces them to fighting for scraps just to survive, because not even low-ranked Fixer Offices will take them in. The implication is that Hermann got N Corp's interest because she's that much of a benefit for them to completely overlook her status.
    • And she's not just a regular executive - Leviathan details she's on the N Corp Board of Directors, making her one of the wealthiest and most politically powerful individuals in the City.
  • Doctor von Turncoat: In the past she was one of the chief scientists who helped perfect G Corps. genetic splicing surgeries, creating their insect/human hybrid soldiers to hold the frontlines during the Smoke War. After G Corp. collapsed, likely from being on the losing side, she seems to have been employed by N Corp., or at least a specific group that works under their interests, which is indicative of her morbid brilliance as she was able to avoid the abysmal future that fallen Wing employees can look forward to.
  • Eerie Pale-Skinned Brunette: Her skin is noticeably very pale, giving her an almost ghostly look, and she's a manipulative and malevolent Mad Scientist.
  • Evil Matriarch: To Gregor. Him calling her 'Mother' and her being responsible for the human experimentation which created his insectile arm places her pretty firmly into this category.
  • Evilutionary Biologist: Aseah reveals in Canto VI that Hermann's ultimate goal with the Mirror World technology and Golden Boughs is to recreate the "Primordial Human", the very first and most powerful form of humanity.
  • Faux Affably Evil: Beneath a calm, almost serene expression lies a human experimenter and manipulator that would put Josef Mengele to shame.
  • Femme Fatalons: The giant hands representative of her influence which appear to crush the G Corp soldiers in Gregor's flashback are noted to have long, decorated nails on the fingers, implying that Hermann was in the habit of having her nails like this at least at one point in the past. As her hands are hidden under her coat in her sprites, it's impossible to tell if this is still the case.
  • Greater-Scope Villain: As the apparent leader of the N Corp-led Golden Bough retrieval team, she's shaping up to be this for the game's storyline so far - even though direct confrontations with her are sparse, she tends to appears in End-of-Canto scenes or flashbacks that build up her threat, with her plans being far less direct than other villains but also far more insidious and long-term.
  • Hate Sink: A vile combination of Mad Scientist extraordinaire, Abusive Parent, sympathizer of another equally horrible wing and may or may not be an Omnicidal Maniac. Whatever she is, she is not likely going to be sympathetic at all.
  • Hidden Agenda Villain:
    • The main thing we know about her motivations is that she wants the Golden Boughs and is hired by N Corp; other than that, a lot about Hermann's motivations are left unknown — she could be seeking the Golden Boughs for herself, her corporate overlords, or both. Notably, the end of Canto II reveals that she's more than willing to make some sort of deal with Sonya, the leader of the revolutionary group Yurodivy that for all intents and purposes should be against the Wings, but whether they actually share a goal or she's simply using him as a pawn is unknown for now.
    • A cutscene during Canto IV — specifically in one of those depicting Yi Sang's past in N Corp — shows that she has some sort of goal to destroy all mirror worlds, which eventually spurred Yi Sang into leaving because he didn't wish Sang Yi to be destroyed along with those mirror worlds. Why and what exactly she is trying to achieve with that remains mystery, however.
    • She makes a cameo at the end of Canto V when she makes a deal with Ahab, offering her the opportunity to kill the Pallid Whale in all realities.
  • Kick the Dog: She basically taunts Catherine after she puts herself in her coffin, noting that the experiments the latter had been backing were going to be used to summon a "Perfect" Heathcliff, which is effectively the opposite of why Catherine agreed to do said experiments in the first place. She even notes that Catherine might be aware of the whole thing, but she doesn't care.
  • MacGuffin Delivery Service: Swoops in with her crew to snatch the first Golden Bough after the Sinners have already beaten the Abnormality guarding it half to death and fought their way through the dangers of the Lobotomy Corp Facility first.
  • Mad Scientist: One of the top doctors of the past G Corp. who oversaw their inhuman insect-body enhancement surgeries, and was more than willing to do those surgeries on a 15-years old Gregor and train him to become a soldier.
  • The Man Behind the Man: She's implied to have been the one who manipulated Nelly and then Catherine into helping her conduct experiments in the basement of Wuthering Heights, meaning everything that happens during Canto VI can be traced back to her.
  • Omnicidal Maniac: Possibly. At least one of her goals is the complete and utter destruction of all Mirror Worlds, causing the erasure of uncountable people.
  • Shout-Out: Is based on Hermann Kafka, Franz Kafka's father, who was represented in The Metamorphosis alongside his abusive relationship with his son as the character of Mr. Samsa.
  • Villain Team-Up: Be it through precise planning or fortunate circumstances, her M.O has her recruit people with an antagonistic relationship with the Sinners to either join her squad directly (as seen with Jia Huan and Gubo) or collaborate with them (like with Sonya). At the end of Canto V, she also shows up to both save and offer a mutual partnership to the stranded Ahab.

    Jia Huan 

Jia Huan

https://static.tvtropes.org/pmwiki/pub/images/lc_jiahuan.png
Voice Actor: Hwang Chang-yung

Hong Lu's older brother who is affiliated with the rival faction that is after the Golden Boughs.


  • Decapitation Presentation: Seen holding a distraught severed head in the opening.
  • Red Eyes, Take Warning: In contrast to his brother, Jia Huan has bright red eyes, and he's considered a definite threat as opposition to the Sinners' quest for the Golden Boughs.
  • Shout-Out: Is named after the half-brother of Jia Baoyu, main character of Dream of the Red Chamber. He and his mother, a concubine, were outcast by the Jia family and he had an antagonistic relationship with Baoyu, at one point attempting to pour candle wax in his eyes. This dynamic seems to have been transferred to Hong Lu in-game, but due to the unusual nature of Hong Lu's own literary allusions, there may be more questions to this than may first be apparent.

    Gubo 

Gubo

https://static.tvtropes.org/pmwiki/pub/images/lc_gubo.png
Voice Actor: Kim Hyeon-uk

An ex-member of the League of Nine from Yi Sang's past, Gubo is now part of Hermann's team and a rival to Limbus Company in their attempts to acquire the Golden Boughs.


  • Ambiguous Situation: It's unknown just how much Gubo actually cares about Yi Sang, his old companion from the League of Nine. While he did effectively imprison his friend under N Corp. as a researcher on the Mirror for his Wing's ends and kept him in a drug-induced haze to prevent him from leaving, Gubo nonetheless did save Yi Sang's life from T Corp. and didn't actually try to stop him when he made his escape, even seeming legitimately upset that Yi Sang was refusing his "help" as he watches him go. When the two meet again during the ending of Canto I, Yi Sang still refers to him as a friend, although they acknowledge each other as adversaries.
  • Composite Character: He serves as a fusion of both Park Taewon/Gubo, the real-life Yi Sang's best friend, and the wife of the narrator of The Wings.
  • Devious Daggers: Leviathan shows that he wields a karambit knife in combat.
  • Early-Bird Cameo: He appears in Leviathan as one of the bidders in the auction that Vergilius attends, and accompanying him for a brief time on his mission in N Corp.
  • Ironic Name: The real-life Park Taewon/Gubo is the real life Kim Hae-Gyeong/Yi Sang's best friend. Here, they are on opposing sides.
  • Scary Shiny Glasses: Gubo has ones that shine red.
  • Shout-Out: Is named after the pen name of Park Taewon, a member of the 20th-century Korean literary society Guinhoe, the Group of Nine, which also included the real-life Yi Sang.
  • Suicidal Overconfidence: For whatever reason, he thinks it's a good idea to attack Vergilius in Leviathan just because he had a knife and Vergilius didn't. The Color Fixer promptly breaks his arm just moments into their "fight", only being left alive so that Gubo can help navigate the Ring's headquarters.
  • This Cannot Be!: In Leviathan he's taken aback when the Ring Maestro accepts Vergilius's offer to let them make a more accurate painting of his eyes as payment in the auction over the vast sums of money he's able to drop instead.
  • Villainous Rescue: Rescues Yi Sang during the collapse of the League of Nine, and he was at this point a proper member of N Corp.

    Captain Ahab (Unmarked Spoilers) 

Captain Ahab

https://static.tvtropes.org/pmwiki/pub/images/ahab_limbus.png
Effloresced E.G.O:: GasHarpoon
Voice Actor: Lee So-yeong
Ishmael's former captain who led her crew on a fanatical quest to slay the Pallid Whale. The details after are hazy, but it resulted in the seemingly complete annihilation of the entire party, save for a scarred and very vengeful Ishmael. She turns out to have survived being swallowed by the whale, and she's formed a small community of survivors from both her crew and other ships the whale has eaten over the years.

After her defeat in Canto V, she's revealed to have survived both her battle with the Sinners and the Pallid Whale's body collapsing on her, with Hermann approaching her with an offer to hunt an infinite number of Pallid Whales across the Mirror Worlds...


  • Achilles' Heel: Any pierce-resistant tank ID that can stand up to her onslaught of attacks for a decent period of time makes both of her boss fights much more manageable, as she specializes in unclashable attacks that nuke down one Sinner at a time, and you have as much freedom as your Speed dice allow to choose who she directs her attacks towards. K Corp. Hong Lu in particular is an excellent choice, as his passive effectively gives him four health bars along with his massive health pool and pierce resistance, ensuring that he can tank Ahab's assault for a long time while the other Sinners get to work on dismantling her and/or her crew.
  • Adaptational Villainy: She's even worse than her literary counterpart, who also had an obsessive fixation on the whale that took precedent over all else, but never resorted to tactics such as Gaslighting his crew into thinking their woes were their own fault or murdering them when doing so would make his mission easier.
  • All Your Powers Combined: GasHarpoon uses abilities reminiscent of Queequeg, Starbuck, and Pip (who is not fought prior), and may even be each of their individual E.G.O. consumed and overridden by Ahab.
  • Ambiguous Ending: In the post-credit cutscene, it's revealed that Ahab has somehow escaped the Pallid Whale too, and is found afloat by Hermann. The latter promises to let her hunt every Pallid Whale in every world if she accepts; while it is unknown how that works, it hints that this isn't the last time we hear from Ahab.
  • Ambiguous Situation: It's unknown where her grudge against the Pallid Whale stems from, and given the similarities to Ishmael's own situation, it's also ambiguous whether her grudge is actually based on reason, or she's scapegoating it for all the evils of the world so she has something to keep her going.note 
  • Arch-Enemy: Has dedicated everything she has to killing the Pallid Whale for an unknown reason.
  • Artificial Limbs: She uses the tip of a harpoon as a peg leg. Her GasHarpoon E.G.O. also has her using a mechanical, pallid arm with fuel canisters sticking out of it and a hand that changes depending on which of her crew's egos are loaded, from a barbed fist to a massive harpoon.
  • The Assimilator: How her E.G.O functions - in part. Any person whose will and, well, ego, have been superseded by Ahab deeply enough that she considers them to be extensions of herself, or 'Ahab', can potentially be converted into fuel rods for the harpoon, gaining new forms based on whoever is being burned.
  • Attack! Attack! Attack!: How she primarily fights in both of her boss fights. She specializes in unclashable attacks, which she uses to pin down Sinners one at a time. It's also her Achilles' Heel, as she can be manipulated into attacking a Sinner who can tank her hits, leaving her wide open to the other Sinners.
  • Ax-Crazy: She's even more unhinged than Kromer, which says something. Not only his her obsession with the Pallid Whale completely insane even for the standards of the City, she's also charismatic enough to entice perfectly sane people into falling into the depths of her madness as well, and will readily sacrifice them on a whim while laughing about it.
  • Badass Normal: Despite surviving in the Pallid Whale's body for years, none of the surviving Pequod crew have fully transformed into Mermaids, despite others who ended up swallowed by the Pallid Whale turning in a matter of minutes. It's heavily implied that none of them have turned completely due to Ahab's influence. Not because she had anything like the Golden Bough in Dante's head that might magically prevent the transformation. Rather, it's because she had such a sheer force of will and charisma that dominated them all so completely that none of them would dare let themselves turn into a Mermaid as long as she was still alive and leading them.
  • Bad Boss: Few embody the City's philosophy of human lives being expendable resources better than Captain Ahab. To further the connection, her first battle has her using attacks that order her teammates to take hits for her and sometimes sacrifice their health/sanity to empower herself, while her Effloresced E.G.O. literally uses the egos/souls of her crew as its fuel while discarding them once they're used up, showing how she cares nothing for them but a means to achieve her goals.
  • Breaking Speech: Multiple characters note that she's extremely good at laying out speeches that make just enough sense to work, worming their way into the small cracks in peoples' wills and causing them to become vulnerable to being sunken by her insanity.
  • Call-Back:
    • Her E.G.O. looks VERY similar to the Claws, in both appearance and combat style - even having three-colored fuel canisters to boost the power of her attacks.
    • Her enthrallment of the Pequod crew is similar to Carmen's enthrallment of the crew that would later form Lobotomy Corporation and the Library, aside that it happens on a much smaller scale and unlike Carmen who may or may not have/had good intentions, Ahab only started the hunt against the Pallid Whale and used her men for egostical reasons.
  • Determinator: No matter how many setbacks she gets and how many crewmates she sacrificed in vain, she will not give up until she slays the Pallid Whale. In fact, her steel-like convictions outright prevents her and her crew from being palidified. It reaches the point where not even the all-compelling voice of the Distortions is able to break her and turn her into a monstrosity as she flat-out rejects it, and the only thing capable of breaking her psychologically is when Ishmael denies her kill.
  • Easter Egg: Take The Pequod Captain Ishmael into her final story battle, and not only will both of them get bonus dialogue, but Ishmael's Compulsion debuff is replaced with Reverse Compulsion, which heals her SP per turn similar to Ahab herself instead of reducing it.
  • Embodiment of Vice: Like Kromer and Dongrang before her representing Lust and Gluttony respectively, Ahab is a very clear-cut example of Pride. The only person Ahab is in it for is herself, gleefully admitting that she'll do anything it takes and sacrifice anyone she must if it means fulfilling her own obsession with killing the whale. She doesn't give a damn about anyone else's needs and desires, flat-out saying that as captain, her word is law and her wants supersede anyone else's. She even manifests her E.G.O. instantly upon hearing the Voice, being so self-absorbed that it isn't even a possibility for her to give into her doubts and Distort, because she has no doubts in the first place. This even carries into her boss battles, with a number of her skills being Pride affinity, and especially so in her second fight, where the only constant skills that "belong" to her and not her crew's egos are Pride affinity.
  • Enemy Mine: She and Ishmael call a temporary truce to destroy the Pallid Whale for good, with Ahab promising both the Golden Bough and her permission for Ishmael to kill her in order to get the latter to cooperate. Though given later revelations, she was likely bluffing.
  • Evil Old Folks: Ahab is described as elderly, with wrinkled skin and greying hair. And suffice to say, her heart is black.
  • Evil Virtues: Determination. Ahab's steel-like convictions manage to both keep her crew afloat and subservient to her in spite of the hostile conditions inside the Pallid Whale and her constant betrayals against the very men loyal to her. She might be a egocentric, backstabbing prick, but if she wasn't this stubborn and determined, the entire Pequod crew will die within a short amount of time.
  • Final Boss: Of Canto V.
  • Gaslighting: She's a master at it, having manipulated her entire crew into developing Undying Loyalty towards her despite not caring about any of them. If that wasn't enough, her harpoon has a literal gas lamp (or similar-looking device) built into it, which functions to make some of her attacks with it ignite the target, or even explode.
  • Gameplay and Story Integration:
    • Captain Ahab's extreme determination, obsession and narcissism not only causes her to directly manifest E.G.O, one of her passives, appropriately named simply 'Ahab', makes it so that her SP is constantly regenerating and if you somehow get her all the way down to the cap of -45, she'll snap back to 0 with a stack of Defence Level Up and Offence Level Up the turn after where other E.G.O wielders like the Sinners under the same mental stress might well just Corrode on the spot. That's just how self-absorbed she is.
    • Ahab has a narcissistic ego that eclipses that of her crew and is a fairly unimpressive combatant when she lacks their aid. This is reflected in her second fight by her having an E.G.O that literally uses her crew as fuel, but her abilities being fairly standard when she runs out of fuel to burn.
  • Gender Flip: Captain Ahab was a man in the original story, but she's a woman in this one.
  • Glass Cannon: In your first fight against her she only has 645 health, a pathetic amount for an Abnormality-style boss at the stage of the game you fight her, along with a glaring Pierce weakness and high Stagger thresholds. However, she's able to apply marks that allow her to launch waves of unclashable attacks to nuke your party down one-by-one, and she typically has Queequeg protecting her during her assaults. This still applies for her second fight, where she actually has less health than Farmwatch Dongrangnote , no minions to divert your attention, and almost no defensive gimmicks, against a party expected to be five to ten levels higher than when you fought the former - yet her attacks do so much damage that you're one lost clash or unwise counter away from a swift stagger or death for one or more of your Sinners.
  • Hate Sink: It doesn't take long for Ahab's façade of being A Father to His Men to crumble and reveal that she doesn't give a damn about any of them beyond serving as tools for her revenge. Once it's revealed that she practically murdered her entire crew on the way to the Pallid Whale's heart, Ishmael's hatred of her becomes very easy to understand.
  • Insanity Immunity: She's apparently so delusional and overwhelmingly narcissistic that she's completely immune to the Pallid Whale's attempts to transform her into a Mermaid. And because she effectively shared her insanity with her crew, that also makes them immune.
  • Insult Backfire: This happens at the start in her second fight if Ishmael is using her Pequod Captain ID. When she tries to gaslight Ishmael into thinking that all of the events that occurred were her fault, Captain Ishmael not only shrugs it off but mocks Ahab for the attempt. Justified due to this version of Ishmael sharing Ahab's It's All About Me mindset.
    Captain Ishmael: All my fault, you say...? What fault? I daresay it's all thanks to me.
  • It's All About Me: She doesn't care about her crew's lives or desires at all, and is in truth just saying whatever she needs to to get them on her side. Once she and the Sinners come to blows, she tells them straight-out that as the captain, her wants and needs override her crewmen. During her E.G.O. manifestation, she even claims that whatever she decides is absolute law, and that the people she entices were weaklings who should be grateful to be given purpose by her. This is reflected in her Effloresced E.G.O. form, where her robotic arm assumes the abilities of Pip, Starbuck, and Queequeg, symbolizing how she views all of them as extensions of herself. She's so deluded that not only did she survive Pallidification (and confer survival onto her crew) through sheer obsession, when confronted by the Voice, unlike Dongrang who temporarily Distorted out of doubt and despair before embracing his E.G.O., she instantly manifests E.G.O. because she's just that self-absorbed.
  • Knight Templar: Ahab delusionally believes that she was going on a noble crusade to slay the Pallid Whale, the (supposed) source of all evil, and is willing to sacrifice many of her crewmates to sustain the delusion. In fact, her steel-hard convictions are what keeps her and her crew from Palidifying.
  • Made of Iron: After surviving for over two years inside the Pallid Whale's innards despite being partially mutated, she then proceeds to survive getting stabbed through the shoulder by her own (very large) harpoon. And then when the Pallid Whale's body collapses on her, it still fails to kill her. This even extends to both of her boss battles — her first battle alongside her crew allows her to Auto-Revive once, while in the second battle after she manifests E.G.O., she can do this twice along with altering her attack pattern each time.
  • Manipulative Bitch: Ahab is a capable fighter, but her deadliest weapon is actually her charisma. She has an almost hypnotic way with words that causes those who sail under her to become just as fixated on her goals as she herself is, and is very good at swaying people by quickly identifying their desires and insecurities. Even when Ishmael comes back for revenge, Ahab is still somehow able to talk her into helping her finish the Pallid Whale off for good, almost tempts some of the Sinners into giving up Dante's Golden Bough to her, and gets Queequeg and Starbuck to turn against the Sinners in favor of seeing their (read: her) quest through to the end. Even as insane as her blaming Ishmael for the deaths of the Pequod is, she still almost succeeds due to a combination of her sheer charisma and her taking advantage of Ishmael's unstable mental state, almost leading to a Heroic BSoD until Dante and the Sinners give her mutiple pep talks.
  • Meaningful Name: The name of her personal E.G.O., GasHarpoon, is not only literal as a gas-powered harpoon fueled by her crew and a contrast to Ishmael's Snagharpoon, but is also evocative of the constant Gaslighting and manipulation that defines her character, not just with her ensnaring the members of the Pequod and overriding their wills, but with how during the boss battle, Ahab repeatedly tries to convince Ishmael that the deaths of the Pequod's crew were somehow her fault.
  • Mirror Character:
    • To Ishmael herself with regards to her quest for revenge, and she knows it. Ahab gleefully points out that she is to Ishmael is what the Pallid Whale is to her - the "source of all evil" who holds the blame for everything that went wrong in their past, whose existence defines their very own, and whose death justifies anything that has to be done along the way. Ishmael has demonstrated a similar (but less drastic) ability to drag Limbus Company into her revenge quest, and Ahab seems to eventually want Ishmael to kill her so she can live on in her ideals. Ishmael coming back from the brink and rejecting her revenge at the last minute is what ultimately crushes Ahab's undying will.
    • Ishmael notes that Ahab is almost a human version of the Pallid Whale - someone whose charisma and madness constantly devours those around them and reshapes them in her own image, until they become effectively extensions of herself. In a way, Ahab is even more monstrous than the Whale given the latter appears to be just an extremely eldritch animal, which is reflected in how Ahab's charisma is so potent that it's actually able to overpower the Whale's Pallidification. This comes to a head once she manifests an E.G.O., as she seemingly becomes able to wield the Whale's Pallidification at will, literally consuming her crew and assimilating them.
    • Ironically enough, by the end of Canto V, Ahab is no different from the crew she manipulated to serve her will. Like them, she was left drifting without purpose after Ishmael killed the Pallid Whale, and eagerly jumps at the chance to find a new purpose when Hermann comes along to tell her exactly what she wants to hear and dangles the possiblity of hunting Pallid Whales in alternate worlds, even though it's clear Hermann is simply recruiting Ahab as a disposable pawn.
  • Narcissist: Ahab checks all the boxes of a textbook narcissist — Acts superior to everyone, prioritizes her own needs and desires over anyone else's, demands the borderline worship of her followers whom she rules over like a tyrant, and refuses to accept the slightest responsibility for any of her wrongdoings. Even her own E.G.O uses the souls of her most loyal crewmen as fuel, symbolizing how she views anyone she's successfully wrapped around her finger as mere extensions of herself.
  • Never Mess with Granny: She's an old lady who is positively vicious in a fight, as both her boss fights can attest to.
  • Never My Fault: She's completely incapable of admitting her mistakes, either pinning all of them on the Pallid Whale, or gaslighting her crew into believing that they are at fault for a situation Ahab forced them into.
  • Not-So-Well-Intentioned Extremist: She claims that she is going to slay the Pallid Whale as the source of all evil and acts as if she was a hero on a noble crusade, but it's obvious to pretty much everyone else that her quest to kill the whale is completely egocentrical, and she views her men as nothing short of tools that she could freely kill and dispose of if she wants to.
  • Shadow Archetype: Ishmael's Character Development in Canto V is built around the Sinners trying to prevent her from turning into another Ahab.
  • Shout-Out: To the character of the same name from Moby-Dick, the captain of the Pequod who had an obsessive desire to hunt Moby Dick, represented here as a near identical obsession with the Pallid Whale.
  • Sleeps with Both Eyes Open: Ishmael is unfortunate enough to discover this when she creeps into Ahab's cabin one night, and finds Ahab supine in her bunk with her eyes wide open, staring directly at the ceiling where she has maps of the great lake attacked to it. Starbuck reveals to Ishmael that this is a regular habit of the Captain's.
  • Spared by the Adaptation: Unlike her book counterpart, she survived being eaten by the whale. She's still alive at the end of the chapter, having somehow survived both her defeat and the Pallid Whale's destruction.
  • Villainous Breakdown: She was never sane to begin with, but to say that she doesn't take Ishmael sparing her and stealing the kill of the Pallid Whale right in front of her well is a massive understatement, as she tries to pretend the Whale is still alive and starts ranting about setting off on the voyage and barking orders to crewmates long since dead. By the time Hermann finds her, she's an incoherent mess still babbling about ships and crews.
  • Would Hurt a Child: She absorbs Pip into her E.G.O just the same as she does Starbuck and Queequeg. In fact, he's the first of them that she consumes.
  • You Are What You Hate: Despite her obsessive hatred of the Pallid Whale, she's so alike to it and it's nature that her E.G.O., the literal manifestation of her will and emotions, effectively gives her the same abilities as the Whale's own Pallidification.

    Aseah 

Aseah

https://static.tvtropes.org/pmwiki/pub/images/aseah_standingsprite.png
Voice Actor: Kim Myung Jun

An ex-member of the League of Nine who has joined Hermann's team.


  • Early-Bird Cameo:
    • His first appearance was as a background character in Leviathan, where he was also helping the Ring do Mirror World experiments.
    • Before his proper appearance in Canto VI, Gregor stands in for him while the Sinners act out Yi Sang's memories in Canto IV. Gubo also mentions him in a flashback in the same Canto as another to have joined him in working for Hermann.
  • Mad Scientist: Much like his fellow League members, Aseah has been dabbling in human experimentation. His introduction reveals that he's been doing so in the basement of Wuthering Heights and is working with the Golden Bough and Catherine's body, and now requires Heathcliff's sacrifice.
  • We Used to Be Friends: Yi Sang is outright angered upon meeting him again as a result of Aseah perverting his work to produce Peccatula through his experiments in Wuthering Heights' basement, and demands that he doesn't leave and explain why he would do such a thing, which Aseah refuses to do before leaving.

Other Recurring Characters

    Demian (Unmarked Spoilers) 

Demian

https://static.tvtropes.org/pmwiki/pub/images/lc_demian.png
(SPOILERS) Click here to see him at the end of Canto III

Voice Actor: Lee Kyung-tae

A mysterious boy who has a history with Sinclair when they first locked eyes during an engineering class.


  • Ambiguously Human: Like the character he's based off, there's something odd about Demian: he is eerily calm at all times, can seemingly read into people's (or at least Sinclair's) mind and possibly even the future, has a way to 'weaken the mental strength' of people he talks to, his footsteps make no noise, and the power he displays when killing Kromer can only be described as outright magic.
  • Biblical Motifs: When seen in the present, he has what seems to be (one of the interpretations of) the Mark of Cain on his forehead, though apparently only some are able to see it: Sinclair noticing the mark back in his school days was apperently what made Demian interested in him.
  • Big Damn Heroes: Just when Kromer has killed everyone but Sinclair and Dante and is about to finish them off, he descends from the sky and one-shots Kromer.
  • Call-Back: He says to Sinclair almost verbatim what Enoch told Lisa about needing answers to his questions in Lobotomy Corporation. Even more so, it's about the same subject; that answer likely being out in the Outskirts.
  • Composite Character: While largely based on the character fom the titular novel, he's also based on The Little Prince: he has an extremely long scarf, talks about the 'rules of the adults' like the Prince, and at the end of Canto IV, he shows up in front of Dante to ask them to draw a sheep for him, alluding to one of the more iconic lines of the novel.
  • Cryptic Conversation: He almost exclusively speaks in riddles, which Dante finds makes it difficult and sometimes frustrating to even try talking to him.
  • Curb-Stomp Battle: By the time Kromer transforms with the Golden Bough after the fight, all of the Sinners are killed except for Dante and Sinclair, who is barely holding on to the fact that his legs and arms were melting. Demian then suddenly appears and instantly wipes the floor with Kromer with a single swipe of his hand.
  • Deus ex Machina: By all accounts, he's the one that truly defeats Kromer, after the latter suddenly turns the tides on the Sinners and kills most of them and is on the way to melting the last few stragglers. The closest form of Foreshadowing you're going to get of Demian are the "A Sign" E.G.O. Gifts you collect in the dungeon, which suspiciously look like the Mark Of Cain that's frequently mentioned in the original book.
  • Dissonant Serenity: Demian is eerily calm whenever confronting Sinclair about his endeavors with Kromer. Given that he easily reads what happens to him, he likely knew what Kromer did to his parents. He is similarly completely calm when speaking to Sinclair and Dante after he kills Kromer, congratulating the former and trusting the latter with Sinclair even as the two lay dying from their injuries.
  • Eerie Pale-Skinned Brunette: Demian's complexion is positively ashen, compared to even other Project Moon characters with strikingly pale skin, with dark brunette hair to boot. This, combined with his generally unsettling demeanor and apparent ability to know far more than he should, can make him come across as quite unsettling.
  • Five-Second Foreshadowing: You have maybe ten seconds to notice that his name is in the Chapter 4 credits before they scroll past, despite him being absent the entire time. Then, the credits end - right into a truly incomprehensible post-credits scene where Demian appears before Dante.
  • One-Hit Kill: Kromer catches the end of this attack from him.
  • Ripple-Effect-Proof Memory: See The Omniscient.
  • Scarf of Asskicking: Demian wears a long purple-blue scarf around his neck, which in his sprites has the trails held aloft around his shoulders by some unseen force.
  • Shout-Out: Is based off of the character of the same name in Hermann Hesse's novel, Demian. Him dispatching Kromer with ease is also a reference to the book, where he appears as an almost savior-like figure that manages to rid Kromer from Sinclair's life with ease.
  • The Omniscient: Whatever seems to happen to the Sinners, Demian seems to be aware of it despite not being there himself. Even in Canto VI, when Catherine undergoes an Cessation of Existence, causing her to be Ret-Gone in every mirror world including our own, he seems to be keenly aware of her existence and relationship with Heathcliff.
  • Outside Context Magic: While Demian is shown to be incredibly powerful, it's not until the epilogue of Canto VI where it's demonstrated that Demian can seemingly defy the rules of the City itself, as he loses none of his color when appearing in the T-Corp Backstreets to Dante's surprise.
  • Trickster Mentor: Seemingly to Dante. He often appears to them speaking in vague metaphors that somewhat correlate to the events of the preceding Canto. When Dante actually correctly answers one of his riddles at the end of Canto VI and asks him a question in response, he's actually delighted and encourages them to keep finding their own answers.

    Samjo 

Samjo

https://static.tvtropes.org/pmwiki/pub/images/lc_samjo.png

"Haven't you ever heard the saying: 'If you rob a house, make sure the homeowner never realizes it'?"

A K Corp employee from the Food Resources Development department. He is first seen directing the Sinners to investigate the Distortion in Eunbong's Chicken, and reappears in Canto IV as Dongrang's right-hand man.


  • Action Survivor: Following his boss and the Sinners, he survives being at the center of the various stages of the TLA's terrorist attack despite having no combat skill himself. Ultimately, while he dies it is by his own hand due to poorly-placed confidence in his company instead of any of the TLA's efforts.
  • Do Wrong, Right: Chews out Bodhisattva Chicken's Manager after handling the Distortion of Papa Bongy for his short-sighted and needlessly cruel attempt to push his competition out of the business. He advises such a strategy should involve the rival never knowing about the sabotage instead of do something so openly villainous and gloating about it.
  • Dream-Crushing Handicap: When he is about to jump into a pool of the Tearful Thing's tears, he tells a story about how he was about to be a competitive swimmer before gaining a lethal injury. The K Corp. ampules saved his life, which is why he works for the Wing. The Sinners point out that he said he was a former baseball star the last time he told his backstory. After Samjo's death, Dongrang talks about how he uses tragic backstories like Samjo's to secure his employee's Undying Loyalty.
  • Everyone Has Standards: He is disgusted to see Marile surrounded by the corpses of several unarmed K Corp researchers, slaughtered only for doing their job without even the chance to defend themselves. It's enough to make him run off ill in search of a bathroom.
  • Food as Bribe: He gets the Sinners to sign on to stopping Papa Bongy by promising them free lifetime vouchers for Bodhisattva chicken, after letting them all dig into a free sample. While Faust reveals they have reason to stop the Distortion anyway, they appreciate the gesture.
  • I Owe You My Life: The reason why Samjo is so devoted to K Corp and its technology is because it saved him from probable death, and at least serious disfigurement, after he broke his neck in a diving accident in the past. While he mentions that he applied to multiple firms after he came of the age of employment, it's clear that K Corp was always his primary goal.
  • Mr. Exposition: He explains the situation with the Distortion at Eunbong's and how the Headchickens threaten the business of the neighboring Bodhisattva Chicken... as well as the people dining at the establishment.
  • Non-Action Guy: When the Headchickens come after the Sinners, he is noted to cower behind fellow Non-Action Guy Dante, despite being the one who called the Headchickens over in the first place.
  • Penny Among Diamonds: It's stated that Samjo is a member of the lower class within the Nest, which, while far above any standard of living in the Backstreets, means that the promise of a comfortable life isn't a guarantee for him. What little of his past is known is that he applied to almost every Wing in hopes of a job and got to the interview stage of at least one before he got to where he is now. It's implied that this kind of rat race is more or less expected among the Nest lower class.
  • Refuge in Audacity: When he first approaches the Sinners, he butts into their conversation unprompted, blatantly lures Headchicken-infected toward them to test their capabilities, and then introduces himself and offers them a job once the "test" is complete. His sheer confidence and lack of social grace wind up dumbfounding the Sinners more than annoying them.
  • Sacrificial Lamb: His "death" from jumping into K Corp.'s tears is only to prove the merit of Dongbaek's words of the company's pursuits in technology being evil, and lead into Dongrang actually being a Bitch in Sheep's Clothing.
  • Secret Test of Character: He admits in Canto IV that his request to take care of a Distortion in Hell's Chicken was to see their skills in action and see if they're worthy of his department's request.
  • Senseless Sacrifice: His reaction to Dongbaek denouncing the unrefined tears used to make K Corp.'s HP Bullets is to casually dismiss her words and then dive unprovoked into a vat full of them to prove its safety, unaware that in its true unrefined nature it would effectively kill him. And despite Samjo being his Number Two, Dongrang hardly even cares about his death.
  • Servile Snarker: A roundabout version of one. Somewhat with Dongrang but especially with the Sinners, Samjo loves to make evasively glib comments that it's clear he knows will piss them off. However, this doesn't stop them from being horrified and saddened by his death, particularly Sinclair.
  • Too Dumb to Live: Despite seeing the effects of the decay ampoules and the warnings from Dongbaek and the Sinners, Samjo jumps into a pool of the Tearful Thing's tears as a show of loyalty. He doesn't resurface.
  • Undying Loyalty: His faith in K Corp.'s healing technology and the company at large is unshakeable to the point that it gets him killed.

    The Voice (Unmarked Spoilers) 

Voice of the Distortion/Carmen

The voice that calls to people in their deepest despair, tempting them to distort into monsters.

For more information, see Carmen's folder here.


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