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Video Game / Untold Legends

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Untold Legends is an RPG series by Sony Online Entertainment. The series includes three titles named Untold Legend Brotherhood of Blade, Untold Legends: The Warrior's Code and Untold Legends: Dark Kingdom, the first of which was the first RPG on the Playstation Portable. Because of this, Brotherhood of the Blade is essentially Champions of Norrath lite, while the other two games have diverged somewhat. All three games are stated to take place in the same universe, but very little connects each title to the others.

The series provides examples of:

  • Alchemy Is Magic: The alchemist's powers are naturally based in alchemy, such as transmuting gold, creating potions, and making fire bombs, but she is also capable of shooting bolts of lightning and petrifying monsters.
  • Animesque: While the original game is firmly set in a European-styled medieval fantasy setting, the characters in the second game are clearly inspired by anime. In Japan, it even had a completely different cover art.
  • Animorphism: The second game centers around a group of five characters that each have the ability to transform into an animal form in battle after collecting enough Essence.
  • Anti-Hoarding: In the first game, the player is limited by how much they can carry by their Weight stat, which is based on the character's Strength and improved with the Endurance skill. Thankfully, the player is able to teleport at any time back to Aven in order to sell off any excess gear or items to free space.
  • Apocalyptic Log: Throughout the first game, the player character will collect Ancient Journals written by one of the druids as he faces many dangers.
  • Blessed with Suck: In-universe, druids will live very short lifespans in exchange for their powers.
  • Blow You Away: Druids can summon sentient tempests as companions, but like the alchemist's golem, they serve more as a distraction for enemies rather than for dealing damage.
  • Bow and Sword in Accord: All four of the character classes in the original game are able to switch from their melee to ranged weapons on the fly, but the knight in particular has a section in his skill tree devoted to archery.
  • Charm Person: The alchemist is able to convert enemy monsters to fight for her with the Mind Wrack spell. The berserker is able to do the same with her ultimate skill, Infect with Madness, but it is much less useful since it only affects a single enemy and can potentially backfire since it strengthens said enemy.
  • Combat Medic: The druid from the first game specializes the most in healing the party, having a group-wide heal and auras that increase the party's health and mana regeneration.
  • Copy-and-Paste Environments: Many of the first game's sewer levels are indistinguishable from one another.
  • Crapsack World: Particularly for anyone living outside of the walls of Aven, since there is always constant threats from monsters and such.
  • Critical Hit Class: The berserker from the first game specializes in landing critical hits and can even give her teammates a bonus if she's adventuring with a group.
  • Dishing Out Dirt: The druid can strike down enemies with boulders from the sky with their Stone Storm spell.
  • Dual Wield: Usable by both the knight and berserker. The scout in Dark Kingdom dual wields a pair of blades.
  • Excuse Plot: A lot of the first game's backstory is told in the form of journals and can easily be ignored.
  • Fighter, Mage, Thief: In Dark Kingdom, the player can choose between a warrior, a mage, or a scout as their player character.
  • Fur Bikini: Most of the Berserker's armor falls under this category.
  • Giant Spider: Common Praetox spiders qualify, being roughly human-sized. That's to say nothing of their queen, Athloxxia, who is almost elephant-sized...
  • Golem: The Alchemist can learn to summon one, but it's fairly useless as a damage dealer or meat shield. You can, however, learn to make it explode. Golems can also allow you to put a little distance away from a group of enemies or a boss, though, so you can ready a distance attack (an arrow, a thrown weapon, or a distance spell like "Chain Lightning" for the Alchemist).
  • Green Thumb: Many of the druid's spells revolve around controlling plant life, including creating a thorny minion that can distract enemies, rooting monsters to the ground with vines, and creating a cloak of thorns that damages attackers.
  • Hate Plague: The plot of the first game centers around a mysterious illness caused by Xoquoxxotil, the Shadowed God, which slowly corrupts both humans and monsters alike.
  • Hub City: Aven in the first game. After the game's introduction, the player is able to return at any time in order to purchase or sell items, teleport to other levels, and receive quests from the various NPCs.
  • Improbable Power Discrepancy: Monsters and enemies will always scale with the player character and since you can restart the story at any point in the game, the very same Praetox spiders that attacked the player at the beginning of the game will eventually be at max level, too.
  • Inn Security: The game opens with the inn being attacked by spiders.
  • Knight in Shining Armor: The order of Knights at Aven.
  • Leotard of Power: Many of the alchemist's pieces of armor will give her this appearance, even when her legs are completely covered.
  • Life Meter / Mana Meter: In "Brotherhood of the Blade" the blue meter on the left is the Mana Meter, the red meter on the right is the Life Meter.
    • Red Health Potion Vials fill the Life Meter, but the meter will take time to fill, so do not totally deplete the Life Meter (usually when down to half health is a good time to use a Health Vial). Vials are Small, Medium (or "no adjective" as in "Health Vial") and Large.
    • Blue Power Potion Vials fill the Mana Meter, but this fills immediately on using a vial. If you use spells quite a bit (or the "Build Golem" spell that takes a LOT of Mana) you will need a good supply of them. These also come as Small, Medium and Large.
    • Yellow Rejuvenation Vials can fill EITHER (not Both) the Life Meter or Mana Meter if you're out of the potion vials that normally fill that particular meter. They come in Small, Medium and Large but are more expensive than either Health of Power vials.
  • Minidress of Power: The Mercenary and the Scout from the second game wear them in their default outfits.
  • Money Spider: Gold can and will be dropped by any enemy, including spiders, wolves, rhinos, etc. You name it.
  • Nubile Savage: Most of the wildling women.
  • Oculothorax: One of the monsters faced in the first game's final levels is a floating cluster of eyeballs.
  • Of Corsets Sexy: Practically all of the alchemist's armor are corsets and quite a lot of the NPCs wear them, as well.
  • Paying in Coins: Loren Haggard, the vendor in the market, sells you weapons, armor, jewelry accessories that buff your stats, items that buff weapons and armor, and Health/Power/Rejuvenation Vials for gold coins (Aven doesn't have credit cards or checks, but the gold doesn't take up space or have weight). He likewise buys all of that extra you have of anything (especially if you don't have the level for using it or you have a better item) but for less gold than he'd sell to you. But it's all gold right there.
  • Pig Man: The gorgein race led by Matron Skulkgra, some of the first enemies that the player will face outside of the walls of Aven.
  • Pimped-Out Dress: Overseer Lysetta wears one of these.
  • Shock and Awe: The alchemist and druid have access to Chain Lightning and Thunder Strike respectively.
  • Socketed Equipment: Runes and gems can be applied to any common piece of equipment, giving weapons extra effects when attacking or more attributes and resistance to pieces of armor.
  • Stripperiffic: Most of the Alchemist's armor is like this. Some of the earlier Berserker armor, as well.
  • Taken for Granite: The alchemist is able to petrify monsters with her Stone Gaze spell. At higher levels, it even has the chance to simply inflict instant death on an enemy instead.
  • Take Your Time: NPCs are generally always in danger of some sort but there's never any time limit to achieving your tasks.
  • The Wall Around the World: The city of Aven is closed off from the rest of the world of Unataca and most of its citizens have never set foot outside. This has earned the ire of the nomads who live outside of Aven.
  • Thong of Shielding: Many of the leggings from the alchemist's light armor sets make her look like she's essentially walking around in her lingerie.
  • Useless Useful Spell: Most of the status effect-inducing spells and abilities from the first game sound good in theory, such as stunning or knocking back monsters, but more often than not, the better strategy is to simply use physical attacks or damaging spells.
  • When Trees Attack: Giant tree monsters are fought in the first game's forest levels. Although they are not particularly powerful, they do have huge pools of HP.
  • Wolverine Claws: The Berserker specializes in these kinds of weapons.
  • "X" Makes Anything Cool: Many of the bosses in the game use the letter "x" liberally in their names, such as Athloxxia the spider queen and Final Boss Xoquoxxotil.