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Video Game / Slash'EM Extended

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A variant of NetHack. Slash'EM Extended (Super Lotsa Added Stuff Hack — Extended Magic, Extended Version) attempts to be even harder than Slash'EM.

You can find it here.

Has nothing to do with Slasher Movies, or Slash Fic. Hopefully.


This work contains examples of:

  • Most, if not all tropes in NetHack and Slash'EM.
  • Artistic License – Biology: Goats that lay eggs, for example.
  • Blessed with Suck: The Activistor starts with random intrinsics. One of the possible intrinsics makes them grow hungry more often.
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  • Bonus Boss: Many. They can be gated in by demons: Baalphegor, Verier, Pale Night and others. They're extraordinarily dangerous, too.
  • Breaking the Fourth Wall: The Spacewars Fighter quest giver tells you that you're playing NetHack, and talks about your character's hit points.
  • Cursed with Awesome: Being a werecockatrice can be an easy way to get rid of enemies that don't resist petrification.
  • Deader Than Dead: If your ungenomold character runs out of hit points, not even an amulet of life saving can prevent your death.
  • Death by Sex: Not only is the act described with excessive graphic detail, your love interest can also betray you and use a nasty attack after stripping you naked. There is even a unique death message if it happens.
  • Department of Redundancy Department: The hill orc thrusts her poisoned scimitar. The scimitar was poisoned!
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  • Did You Just Punch Out Cthulhu?: He appears on the sanctum level, guarding the Amulet of Yendor.
  • Difficult, but Awesome: The Ghast race is excellent at combat, with their powerful paralysis attack and tons of resistances, but they can only eat old corpses. Most corpses produced by killing monsters start out fresh, weigh a lot, and your pet dog likes to eat them. Ghasts need to find a way to not starve to death, which can be difficult to do.
  • Even Evil Has Standards: A chaotic Jedi might not be punished for murder, but attacking a peaceful being is a violation of the way of the Jedi.
  • Extreme Omnivore: In addition to what humans can usually eat, the Activistor can eat lithic and metallic objects.
  • Gender Bender: What happens if you try to play as a male Topmodel or female Transvestite.
  • "Get Back Here!" Boss: Vlad the Impaler is an especially annoying example, spawning with scrolls that allow him to teleport to any random dungeon level. Have fun searching for up to 65 dungeon levels to get the MacGuffin he's holding. And if you do find him, chances are he's got another one of those scrolls.
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  • Gotta Catch Them All: The Pokémon role can throw poke balls at monsters, transforming them into pets. Some are harder to catch than others, but there are actual Pokemon monsters in the game like Magikarp, Wartortle and Steelix. The ball is more likely to catch them than some random non-Pokemon monster.
  • Guide Dang It!: Several types of weapons can be applied at iron bars to smash them down, including steel whips, torpedoes and electric swords. The game never tells the player which weapons can be used for this.
  • Harder Than Hard: Some roles and races are designed to be that. Picking the Alien race grants nothing but penalties and a heavy stone that weighs down the player and cannot be dropped. Also, the Courier and Bleeder roles suffer from disadvantages as the Courier gets hungry much more quickly and permanently causes conflict, making the effective use of pets next to impossible, while the Bleeder takes double damage from everything.
    • Some secret character generation options also apply. If the player names their character "Blindfox" they're blinded for the entire duration of the game, a character named "Hippie" constantly hallucinates, and a character named "lostsoul" starts at Medusa depth where high-level monsters are almost guaranteed to spawn and rip the level 1 character to pieces, and naming your character "Dudley" (from the webcomic "Dudley's Dungeon) will curse you with permanent bad luck.
  • I Am a Monster: Sometimes uttered by hostile demons.
  • Interface Screw: There's a set of "nasty" traps that can do this. Effects include, but are not limited to, making your display line invisible, preventing you from opening your inventory list, and causing everything to display in shades of grey.
  • Joke Character: This game has *ton* of these. A few notable instances are:
  • Luck-Based Mission: The mould and ungenomold races are capable of polymorphing into monsters with no way to control it. You may be lucky and polymorph into a powerful black dragon, or end up as a slow-moving lichen that dies when sneezed on.
  • More Dakka: An elven Elf (player character that is both of Elven race and Elf role) can shoot more arrows in a single turn than any other character. They start with lots of enchanted arrows too.
  • Nintendo Hard: There are so many ways to die that it's highly unlikely to avoid them all and win the game.
  • Our Elves Are Better: Both elves and drow can be any role and alignment, plus there's an "Elf" role that can actually be paired with non-Elven races like Alien, Orc etc.
  • Pokémon Speak: Especially if the player chooses to play as a Pokemon and makes it to their quest.
  • Purely Aesthetic Gender: Averted, as a female player character is less susceptible to item theft while a male character is less susceptible to claw attacks.
  • Respawning Enemies: And the longer a game goes on, the higher the respawn rate will rise. If you hurry up and get to the Amulet of Yendor quickly, the respawn rate will be maxed out for the remaining game anyway.
  • Shout-Out: I AM VERY DISGUSTED WITH THE TRASHY MAN., and many others besides.
  • Self-Imposed Challenge: The game includes several classes and races that are purposely made extremely difficult to play, including:
    • Curser: Most items start off cursed. This includes items used by monsters.
    • Mazewalker: Turns all levels into mazes.
    • Nastinator: Starts with incurable "nasty" effects.
    • Poisoner: All weapons in the game are poisoned... but you can never become poison resistant.
    • Homicider: Monsters don't normally spawn, so the player might end up starving to death if the game also doesn't make enough randomly generated food. Additionally, traps will be created over time. Since most traps cannot be disarmed at all and those that can will only give very few experience points, the player character may end up being severely underleveled for the few monsters that actually do spawn.
  • Tom the Dark Lord: The Courier has to battle a nemesis monster called Some Random Guy who is supposed to be Benny.
  • Violation of Common Sense: Bashing with a wooden geta (a type of Japanese shoe) does more damage to a monster than bashing it with a heavy hammer. Also, bashing a locked chest or door with a leather sneaker can break open the lock.
  • Yet Another Stupid Death: Compared to NetHack, there are many more unique causes of death that an unfortunate player can encounter.

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