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A game about giving
Sky: Children of the Light (a.k.a. thatnextgame, a.k.a. "the game about giving") is a 2019 game from thatgamecompany, creators of flOw, Flower, and Journey, released on iOS and Apple TV. It is a Coop Multiplayer exploration game where you assume the role of a Descendant, a flying cloaked humanoid who travels across a fantasy world set on top of the clouds.
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See also the reveal teaser and the Q&A with Jenova Chen, as well as the official website. Gameplay video #1, #2, #3.


The game contains examples of following tropes:

  • After the End: Like Flower and Journey before it, Sky has the players explore the ruins of a fallen precursor civilization.
  • Bubbly Clouds: The game is set in a desolate abandoned kingdom built upon the (surprisingly solid) cloud tops.
  • Character Customization: Players are able to customize the Descendants' hairstyles (the key art alone depicts long hair, pigtails, a cowlick, and a braid), robe colors, pants, mask, and instrument/tool (piano, chair, harp, etc.)
  • Coop Multiplayer: Friends can hold your hand and lead you around the level. Some sections require multiple people to open doors.
  • Downloadable Content: The director's remarks in his Q&A seem to suggest that thatgamecompany plans to add new areas to the world of Sky post-release, unlike with any of their previous games.
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  • Flight: Flight powers are recharged with light and collecting winged lights increases flight.
  • Flying Seafood Special: Flying manta rays share the skies of the game with birds.
  • Holding Hands: Befriending other players allows hand-holding.
  • In a Single Bound: While not airborne, the Descendant seems to move in extremely long leaps similar to how someone would move in a low-gravity environment.
  • Lighter and Softer: Compared to Journey. The developers describe the world of Sky as "whimsical", whereas Journey's story was very much a cautionary tale.
  • One-Word Title: It's about a kingdom that is set ontop of clouds.
  • The Power of Friendship: The Central Theme of the game is "giving", and your goal is apparently to heal the post-apocalyptic landscape with the power of generosity and compassion.
  • Spiritual Successor: To Journey, from similar character designs and co-op mechanics, to the familiar visual elements like the light bubbles that accompany chirping.
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  • Theme Park Landscape: Invoked by the director in regards to how the construct the game world of Sky, particularly in order to facilitate Drop-In-Drop-Out Multiplayer, so that players can join and leave whenever they like and still find something entertaining to do.

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