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Creator / thatgamecompany

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thatgamecompany is an American Video Game developer, which was founded on May 15, 2006 by Jenova Chen and Kellee Santiago. After their first game, Cloud, Sony contracted them to develop three more games — flOw, Flower, and Journey (2012) — for the PlayStation 3 between 2006 and 2012, but they've since secured independent funding. Their latest project, Sky: Children of the Light, came out on iOS phones in 2019, with other mobile platforms planned at a later date.

Games thatgamecompany developed:


Tropes found in thatgamecompany's history:

  • Art Game: Their entire creative output so far has been primarily driven by the exploration of the emotional potential of video games as a medium. In layman's terms, they were and are Doing It for the Art first and foremost, and the fact Journey was also a massive commercial success, is just a coincidence.
  • Beautiful Void:
    • Cloud: The sky, the clouds in the sky and the islands below, with a volcano and some buildings added in the fourth level.
    • flOw: The creatures you eat, the creature you are and the watery substance around you, nothing more.
  • The McCoy: The company's MO: making video games based on emotions unusual to the medium.
  • One-Word Title: All their games' titles consist of a single word, with the only exception so far being Sky: Children of the Light — but even that game was known simply as Sky before release.
  • Advertisement:
  • Silence Is Golden: Hardly any dialogue pops up in their games.
  • Worth It: They went two years over both their deadline and budget, and was effectively bankrupt by the time they shipped Journey, but a single email made it all worth it.