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  • Ascended Fanon: Baby Rosalina was created by fans after the release of Wii (due to her and Waluigi being the only humans without a baby counterpart) before she was officially introduced for 8.
  • Bad Export for You: The international versions of Mario Kart Arcade GP DX do not have BanaPassport support, leaving players without a large chunk of content playable.
  • Cash Cow Franchise: Got even bigger with Mario Kart DS and Mario Kart Wii, the latter actually selling better than Grand Theft Auto IV, which would have been unthinkable the previous generation. And Mario Kart 8 managed to be the-best second selling game the weekend of its release (selling 1.2 million units) behind Watch_Dogs. For comparison, Watch Dogs is a Multi-Platform game available to all consoles, while Mario Kart 8 is exclusive to the worst selling console of the current generation and it itself managed to increase sales of just the Wii U by 666%, with 82% of all copies being in bundles, making it very much the Wii U's first proper Killer App.
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  • Colbert Bump: The presence of Mute City and Big Blue in Mario Kart 8 further increased the demand for a new F-Zero game.
  • Crossdressing Voices:
    • In later games, Toad is voiced by the same actress as Peach (Jen Taylor up to DS, Samantha Kelly from Wii onwards).
    • As in the main series, Lemmy is now being voiced by Carlee McManus. Larry is instead voiced by Michelle Hippe.
    • Honey Queen in 7 is voiced by Katsumi Suzuki, who also voices Diddy Kong.
  • Fan Nickname:
    • The infamous Spiny Shell is known to its fans and haters alike as the Blue Shell. That, or a long string of profanity.
    • The most common name for the Spiny Shell in Sweden is Ledarskalet, translating into "the leader shell", because it targets the leading racer.
    • The Thunder Cloud from Mario Kart Wii is also known as the "Herpes Cloud". Because you give it to other players by contact.
    • Mario Kart Wii gets called Mario Bike Wii, Funky Bike Wii, or Daisy Bike Wii due to rampant use of bikes with certain speed-boosting characters.
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    • Mario Kart 8 sometimes gets called Mario Kart Zero, due to the anti-gravity being like that of F-Zero.
    • Some people were also calling it Mario Riders Zero Gravity when it was revealed, due to the gravity gimmicks, though they're hardly the same.
    • Bowser Kart 8 because of the seven Koopalings and Bowser, exactly making 8 high-ranking members of the Koopa Troop.
    • Alternatively to the above, Koopa Kart 8 when including the Koopalings and Bowser plus Dry Bowser, Koopa, and Lakitu, as well as Bowser Jr. and Dry Bones in Deluxe.
    • Metal Mario is sometimes called "silver Mario", mainly by those who view him as just a re-skinned Mario.
    • The Rainbow Road from Mario Kart 8 has been nicknamed by George Takei as the "Gay Space Station".
  • Fan Translation: Related to the bad export that cut a lot of content from international releases, a group of modders created a work-in-progress one for Arcade GP DX, intended to be patched to the Japanese version of the game.
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  • Follow the Leader: Being the Trope Codifier for the Mascot Racer, it was inevitable that numerous other games would copy the formula to varying degrees of success.
  • I Knew It!:
    • Many had predicted N64 Rainbow Road would return for Mario Kart 8. Same with Yoshi Valley and GCN Sherbet Land.
    • Several had guessed Baby Rosalina would make her debut here. Pink Gold Peach, however, really came out of the blue, as did Tanooki Mario and Cat Peach.
  • In Memoriam: Mario Kart Arcade GP DX is dedicated to the memory of Shin-ichi Odake, the producer of the previous GP titles.
  • International Co Production: 7 was developed jointly by Kyoto-based Nintendo EAD and Texas-based Retro Studios. The built-in staff ghosts include a mix of records of both divisions of Nintendo.
  • Killer App: The entire Mario Kart series is one for every console it's been on. 64 and Wii particularly stand out, but every game from Double Dash!! onward counts as well.
  • Meme Acknowledgement:
    • Nintendo's Digital Event video during E3 2014 had a clip of Luigi giving his memetic death stare while pulling out a green Koopa shell when Reggie Fils-Amie mentioned Mario Kart 8 at one point.
    • The death stare returns in Luigi's video at various amiibo kiosks.
    • In Paper Mario: Color Splash, Huey tells Luigi to "use that creepy stare" at one point.
  • Older Than They Think: The game mechanic of getting a speed boost by hopping off of a ramp actually originated in Crash Team Racing, and that game and Pac-Man World Rally used it before before Mario Kart did. Similarly, Crash Nitro Kart had antigravity courses before Mario Kart 8 began to use them.
    • Within the series, driving in first-person did not originate within Mario Kart 7: it was originally a Bragging Rights Reward within Mario Kart Arcade GP 2 for collecting 4000 Mario Coins.
    • Luigi's infamous "death stare" didn't actually make its debut in 8. It originally appeared in one of Luigi's losing animations in Mario Strikers Charged.
  • Schedule Slip: Inverted with the second DLC Pack for 8. It was originally scheduled for May 2015, but got pushed to April 23rd.
  • The Other Darrin:
    • Double Dash!! has Grant Kirkhope and Chris Sutherland voicing Donkey Kong and Diddy Kong using recycled voice clips from Donkey Kong 64, but in later games, they are voiced by Takashi Nagasako and Katsumi Suzuki respectively.
    • In Mario Kart 7, instead of Mercedes Rose reprising her role, Rosalina is instead voiced by Kerri Kane, who made Rosalina sound younger than before and would also voice her in the later Super Smash Bros. titles. No explanation is given for this change. In 8, she is voiced by Laura Faye Smith, her actress from Super Mario 3D World, who made her sound even younger, spawning complaints from fans that Nintendo was trying to turn her into a space version of Peach.
    • Ludwig von Koopa was previously voiced by Mike Vaughn like Iggy Koopa, but is now voiced by David J. Goldfarb in 8. The change is very noticable. Additionally, Wendy, Morton, Lemmy, and Larry are now voiced by Ashley Flannegan, David Cooke, Carlee McManus, and Michelle Hippe respectively as opposed to Lani Minella. Iggy himself is now voiced by Ryan Higgins, leaving Dan Falcone as Roy as the only voice actor for the Koopalings who wasn't replaced from New Super Mario Bros. Wii.
  • What Could Have Been:
    • Vanilla Lake had different music in the beta version of Super Mario Kart.
    • Mario Kart 64 was called Super Mario Kart R during early development, and featured a Magikoopa (possibly Kamek) as a playable character instead of Donkey Kong. The feather from Super Mario Kart was also planned to be in the game, but was removed for unknown reasons.
    • The Golden Mushroom and Fake Item Box were supposed to be in Super Circuit. Their unfinished forms can be accessed by hacking. The game was also called Mario Kart Advance, but that name only stuck for the Japanese release.
    • A fifth cup, called the Reverse Cup, was planned for Double Dash!! which makes racers race the track the other way around. Interestingly, a fan-made mod and several official Tournaments for Wii revisit this unused concept of backwards tracks.
      • Also from Double Dash!!, unused icons show that Donkey Kong Jr. was originally Donkey Kong's partner. He was promptly replaced by Diddy Kong in the final game.
    • Mario Kart DS initially had Professor E. Gadd as a playable character, with the Poltergust 4000 being one of his signature karts. Later in development, his spot on the roster was given to Dry Bones, and the Poltergust 4000 became one of Luigi's karts.
      • The presence of a pink version of the Egg 1 in beta versions of DS suggests that Birdo may have also returned.
    • During early development, Mario Kart Wii was called Mario Kart X. However, the name was changed because Super Smash Bros. Brawl is known as Smash Bros. X in Japan.
    • Waluigi was meant to be playable in Mario Kart 7, but got cut due to time restraints.
    • Mario Kart 8 originally had drills installed to the karts and bikes, so the player could tunnel through the ground. However, this idea was scrapped, because the dev team thought anti-gravity would be more interesting.
    • At one point, Nintendo actually attempted to make a Mario Kart game without the Spiny Shell due to everyone's negative reception towards it. Nintendo scrapped the idea, stating that the game felt like it was missing something without it and that the Spiny Shell should be treated like life (as in life is not fair).

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