Characters: Yu-Gi-Oh! East Academy
This is the characters page for Yu-Gi-Oh! East Academy
.WARNING! CONTAINS UNMARKED SPOILERS!
open/close all folders
"Win or lose? Nah, I choose option C - Have fun above all else!"
A young duellist who favours the Elemental HEROes. Despite his love of the game and all the fun he derives from it, he's far from the most capable duellist ever. Or the most intelligent.
- Always Someone Better: Well, everyone, really. A more personal comparison could be his sister — stated to be a semi-finalist. Not that this really seems to affect him in any way.
- Card Of Choice: Justin considers Flame Wingman to be this.
- Expy: Of Jaden, what with him being the fun-loving Elemental HERO duellist.
- Fusion Dance: What his deck relies on for powerful monsters.
- Master of None: Justin uses one of every (non-fusion) HERO, and his deck seems like it's trying to incorporate a piece of every strategy a HERO deck can use. Unfortunately, this leaves his deck heavily unbalanced.
- Bad Ass: He made it into the finals and even managed to take down Peter who up until then had been Curb stomping everyone he faced.
- Determinator: Not even the Lswarm virus will stop him from trying to win the title.
"I will not let Fate control me!"
- Amazingly Embarrassing Parents: They named him Arthas.
- Awesome McCoolname / Fail O'Suckyname: Art's real name, Arthas M. Caltenrich.
- Berserk Button: Seeing Gretel try to bully Jacques and Roxas has him unleashing quite a vindictive The Reasons You Suck Speech against her.
- Beware the Nice Ones: He's normally a very patient individual, but as shown under Berserk Button above, he can be quite vicious when pushed too far.
- The Coats Are Off: He takes off his jacket prior to dueling Roxas again. It hints at his more ruthless dueling style now.
- The Corruption: He is slowly being driven to evil by "The Power of Chaos".
- Enemy Within: A Duel Spirit, apparently. And now he might have another one. One he has apparently allied with.
- Friendly Rivalry: He formed one with Roxas at the start of Season One
- Hidden Depths: While Art looks like a fairly stable and reliable guy, it's pretty clear that he's hiing a lot of personal insecurities. Plus there's that whole "Chaos" thing.
- Hot-Blooded: He tends to let his emotions get the better of him during times of stress. This becomes even more exagerrated as The Corruption takes hold.
- Humble Hero: Was genuinely suprised by Roxas's praise.
- Genius Bruiser: He's physically one of the largest duellists at the academy, and is quite the beatdown player. but, see Guile Hero below...
- Gentle Giant: Mostly in the earlier parts of Season One. He's probably the largest duelist at the academy, but also pretty humble and friendly.
- Guile Hero: He shows some definite tactics, including showing some wariness when the opponent has facedowns, and preferring to wait until he can be rid of them.
- Heroic Build: Definitely bigger than most of the other duellists.
- Humans Are Warriors: Uses a Heroic Deck, though he has started prioritizing power cards and huge moves as he moves closer toward acting like his namesake.
- Muscles Are Meaningful: His size is a clear indicator of his raw strength.
- Nice Guy: During the earlier parts of Season One before The Corruption started to set in.
- Oblivious to Love: So far he seems unaware of the crush Roxas has on him.
- Power Glows: The Parallax Archetype.
- Deconstruction: Of how new archetypes in fanfiction are usually just seen and accepted. Nobody knows where they came from, and they're treated as very suspicious.
- Outside-Context Villain: Somewhat. This is how they're being taken now. Both of the current villains are having a Did Not See That Coming moment in regards to them, and none of the protagonists know where they come from either.
- Star Power: They apparently spawn from constellations, and are based on them, though curiously, one of them, Mors, is not based on a Constellation.
- Red Oni, Blue Oni: Red to Roxas's Blue.
- This Is Unforgivable!: He was FURIOUS with Apophis for killing Peter.
- Took a Level in Badass: Using Deathcaliber on his monsters propels them from one relative "class" in attack power into another, and he generally has a lot of cards that increase attack power now.
- And now he's using a vastly more powerful "Chaos" deck.
- Another one now that he's using the Rank-Up heavy "Parallax" archetype.
- Took a Level in Jerkass: The Corruption has been steadily making him more aggressive and moody over the course of the series.
- With Great Power Comes Great Insanity: He's actively fighting the darker side of his "power".
- You Can't Fight Fate: He is showing some signs of another persona taking hold, namely, one based heavily on the Lich King. Though he doesn't say it, this deeply troubles Art.
"I will steal the limelight and the crown!"
A young Canadian boy who grew up on the streets and survived by playing it smart and swift. Plays a Machine King deck, along with his Duel Spirit, Gamma-03 the Machine King Prototype.
- Bash Brothers: Him and Caramon are pretty buddy buddy now, so it is only a matter of time until a Tag Duel opportunity arises...
- Berserk Button: His past is a bit of a sore-spot. Bringing it up will cause Jacques to devolve into a tear-fueled rage.
- Dark and Troubled Past: Not much is known about it aside from it being dark and troubled, but it clearly has an effect on Jacques. When he's not running from it, that is.
- The Heart: He falls into this role near the end of the Apophis arc.
- Good Is Not Soft: That doesn't stop him from laying into Denero when he believes the latter betrayed Marcus.
- Informed Attribute:
- Supposedly Jacques is a very good duellist. This gets harder to believe with every loss he receives.
- Overshadowed by Awesome: Though this can be explained by the fact that he's facing a bunch of other Expert Duelists.
- Not only that, but he is supposedly a (street) smart and resourceful person, having grown up on the streets of inner city Montreal. This hasn't exactly been showcased.
- Large Ham: Jacques gets a little... carried away during duels.
- Leitmotif: Hopelessly Waltzing is Jacques'.
- Kleptomaniac Hero: Maybe not so much a hero, but definitely a klepto.
- Took a Level in Kindness: In his first appearance, Jacques was incredibly arrogant and hostile to everyone around him. Following some Character Development, he's now essentially The Heart of the group.
"I am stone."
A rather arrogant and self-centered duelist, Peter's skill and loyalty have nevertheless made him a valued member of the team.
- The Ace: Next to Regulus, he's easily one of the most competent duelists in the group.
- Aloof Ally: Especially near the beggining, he doesn't really get along with the others and is only working with them because he himself is under threat.
- And I Must Scream: Apophis buries him alive and leaves his body to rot, keeping Peter concious throughout the years and Mind Raping him with the suggestion that everything he's ever strived for is ultimately pointless.
- Anti-Hero: Arrogant, presumptuous and cold, but still a decent human being.
- Arrogant Kung-Fu Guy: Is an exceptionally talented duelist and because of that, he frequently looks down on his fellow students.
- Bad Ass: He managed to win two Curbstomp Battles in a row.
- Beneath the Mask: Underneath his facade of an arrogant stoic, Peter actually has quite an energetic and mischievous personality
- Big Ego, Hidden Depths: His arrogance is an intentional facade created in a misguided attempt to look "cool"
- Break the Haughty: This happens when Apophis deconstructs his attempts to be "cool" by showing him just how meaningless he truly is. It's noted that Peter became much nicer after that.
- Cruel and Unusual Death: He is literally Eaten Alive!
- Defeat Means Respect: How his friendship with Regulus was formed.
- Determinator: The duels against Apophos and it's cult really demonstrates his "Never-Say-Die" attitude.
- Disney Death: He get's torn apart by Apophis's Malefic Cyber Dragon, but is resurrected at the end of the duel.
- Eaten Alive: His death.
- Establishing Character Moment: His inner monologue during the Airport episode at the start of Season One where he is obviously trying to put on a fake "badass" personality.
- Friendless Background: As far as we've seen, the East Academy students are the first real friends he's made.
- Friendly Rivalry: With Regulus.
- Glory Seeker: His greatest desire is to be remembered for his accomplishments.
- Good Is Not Nice: He's kind of a dick, but still a good person.
- Grudging Thank You: Since he doesn't show much outward emotion, most signs of gratitude will be this.
- Hate at First Sight: Downplayed, but he has a tendency to quickly form negative opinions about the people he meets such as Marcus.
- Hates Being Touched: He was clearly uncomfortable when Roxas hugged him.
- Hidden Heart of Gold: He tries to repress his more likeable traits because he feels it will hurt his "badass" image.
- I Just Want to Be Badass: It's his ultimate desire, see Glory Seeker above.
- Jerkass: He is stand-offish, hostile and aloof.
- Kindness Button: His seems to be Regulus
- Kuudere: Has a cold exterior, but a suprisingly fun-loving inner side.
- Not So Stoic: His inner monologue's constantly show that his stoic facade is just that: a facade.
- Odd Friendship: With the snarky Golemn Sentry
- Oh, Crap: His reaction when he realises Apophis is going to kill him, and when he is buried alive.
- Opposites Attract: Again, his friendship with Golemn Sentry.
- The Perfectionist: He constantly expects flawless victory from himself.
- The Prankster: A trait he tries to hide.
- Put on a Bus: He dissapeared at the end of Season One and has yet to appear in Season Two.
- The Quiet One: Another aspect to his "badass" persona.
- Rage Breaking Point: Despite trying to remain stoic during the duel against the Constellar Cultist, he eventually loses his cool and lashes out at Caramon for being next to useless in the duel.
- Rebel Relaxation: He is frequently seen using this pose, most memorably during his introduction.
- The Rival: To Marcus. Though this seems to have mellowed down.
- Sacrificial Lion: His death shows just how dangerous Apophis truly is.
- Showy Invincible Hero: His skill at the card game makes him rather fun to watch.
- Smug Snake: Subverted. His introduction as an arrogant poser makes him seem like he'll be defeated by a real badass.
- Smug Super: Instead he shows he can more than back up his attitude.
- Stealth Mentor: This seems to be his preffered tactic when he actually tries to help others.
- The Stoic: Tries to act aloof and detached to maintain his "Mysterious loner Bad Ass" credentials.
- Stone Wall: Pun not intended, he has a very defensive strategy that relies on tricks and traps.
- Straight Man and Wise Guy: The Straight Man to Golemn Sentry's Wise Guy.
- Sugar and Ice Personality: He's actually pretty likable once he drops his "badass" act.
- Took a Level in Kindness: He becomes noticably nicer to the others after being Mind Raped by Apophis.
- Trap Master: As said in Stone Wall above, allot of his strength lies in his traps.
- Vitriolic Best Buds: With Golem Sentry
- "World of Cardboard" Speech: He makes several speeches about the indestructibility of stone.
"I know exactly how that works. Do you?"
A student who was semi-willingly sent to the academy by his parents. Unlike most of the students
, he cannot sense Duel Spirits.
- Adventurer Archaeologist: Anthropologist, more specifically. His parents were these, and he was one by virtue of being dragged along.
- Bash Brothers: With Jacques. It helps they both are Machine-type enthusiasts and view each other as equals.
- Difficult but Awesome: His Meklord monsters aren't a very consistent archetype, lacking decent support or good effects. That being said, the Meklord Emperors are ridiculously strong in the right situations.
- Gadgeteer Genius: Can hack all sorts of technology, such as giving the group's Duel Disks two-way radios.
- Motor Mouth: Tends to do this when he focuses on one particular topic, in addition to not paying much attention to other things around him. He consciously takes advantage of this to ignore pain.
- Locked Out of the Loop: Conversations involving Duel Spirits are this to his view.
- Robot Master: His deck is purely Machines, so he is this in a duel.
- The Smart Guy: Shows shades of this. Especially in the tech department.
- Walking the Earth: His parents do so, and he was along for the ride before he went to the academy.
"Tell me. Whom will you allow to write your epitaph?"
A young boy of dual British/Swedish decent, as a young child he would often listen to his great-grandfather's stories which he still remembers to this day. He always wears the two gifts his great-grandfather gave him before passing on a peaked cap and a trenchcoat.
- Ancestral Card: Freed was given to him by his Grandfather.
- Awesome McCoolname: You gotta admit. Diabola is a pretty cool last name.
- Bad Ass: See his entry under Crowning Moment Of Awesome.
- Badass Bookworm: Is quite knowledgeable about matters of philosophy and history, as well as being very well spoken.
- Badass Longcoat: Next to his hat, this is probably his most recognisable piece of clothing.
- Berserk Button: Do not hurt his friends.
- People disrespecting the past also annoys him, as does being ignored.
- Beware the Nice Ones: Does wanting to ‘’torture’’ Haine for what he did to Marcus count?
- Black Knight: Most of his deck takes this form, mainly being warriors of darkness.
- The Captain: A soldier and a leader? Yeah, he qualifies
- Character Filibuster: WHERE TO START?!
- Cloudcuckoo Landers Minder: Towards Freed during some of the latters more overt Man Child moments.
- Commissar Cap: One of his gifts from his great-grandfather.
- The Confidant: To Marcus during the latter’s Heroic BSOD moment.
- Creepy Good: Has a morbid personality, an intimidating appearance and a fascination with darkness. Despite this, Sigmund is FIRMLY on the side of good and actually a really nice guy.
- Cry for the Devil: Sigmund expresses genuine sympathy for Skull Knight when he realises the latter was possessed and forced to be a monster.
- Dad the Veteran: Or in this case, Granddad the veteran.
- Dark Is Not Evil: His deck are dark monsters but he still tries to be nice and friendly. This becomes the main point of his "World of Cardboard" Speech to Skull Knight.
- Deadpan Snarker: Especially when he bickers with Freed.
- Fatal Flaw: His tendency to devalue his own worth. Freed points out just how dangerous this outlook can be.
- Friendly Enemy: Is quite affable and polite to his opponents. Even if those opponents are word destroying evil maniacs.
- Which makes it even more noticeable that Apophis is the first enemy to completely ‘’SHATTER’’ this demeanour. (Even against Haine, Sigmund was able to project a friendly attitude.
- Good Is Not Soft:
- Definitely shows signs of this during his duel with the Skull Knight as he uses the Skull Knight's hatred and his own darkness as a weapon.
- Once he finds out what happened to Marcus, he encourages Gol'Gar to Mind Rape and kill Haine.
- Guile Hero: As shown during the duel against Skull Knight. He’s surprisingly deceptive when he needs to be.
- Humble Hero: Does not have a strong opinion of himself.
- Iconic Item: His signature Commissar Cap.
- Ideal Hero: Despite being an example of Dark Is Not Evil, Sigmund actually fits this trope rather well, being honourable, kind-hearted and humble.
- The Idealist: And it pays off. With him standing firm against all of Skull Knights Straw Nihilist rants.
- The Kirk: Intelligent enough to keep a level head, but unlike Marcus, he can actually understand and deal with his emotional side.
- Large Ham: Has a tendency to go off on long-winded, melodramatic speeches.
- The Leader: Has almost certainlybecome this by now.
- Magnetic Hero: Has a strong amount of charisma around him and is good at drawing the other duelists together.
- Military Brat: Not exactly a brat, but his family does have a history of military service.
- Motor Mouth: He can be very long winded at times.
- Nice Guy: One of the few genuinely nice duellists.
- No Sense of Humor: Downplayed. He does have a sense of humour, but sometimes he tends to go off on tangents and miss an obvious joke. Case in point: “Uranus”.
- Not So Above It All: See Friendly Enemy above.
- Not So Different: One of the points of the Skull Knight's speech. Sigmund agrees.
- Odd Friendship: With Marcus. You wouldn’t expect someone like him to be friends with an antisocial, manipulative, borderline sociopath like Marcus.
- Officer and a Gentleman: Invoked. Sigmund intentionally adheres to this persona.
- The Paladin: Uses a warrior deck, has strong moral fibre and is utterly ruthless to those of genuine evil.
- Patrick Stewart Speech: The main point of his speech to Skull Knight.
- The Reliable One: Probably the main quality that leads to him being the team’s Leader.
- Sherlock Scan: Has done this a couple of times, such as when he successfully deduces the existent of Peter’s duel spirit despite the latter trying to keep that information a secret.
- Smart People Play Chess: Compares ‘’Duel Monsters’’ to a game of chess at one point.
- Spoiled Sweet: Comes from a very rich family, but is really quite the gentleman.
- The Strategist: As mentioned under Guile Hero, he’s deceptively intelligent. But his strategies tend to focus on small term tactics rather than the long term Gambits that Marcus uses.
- Team Dad: What he tries to act like at times. He's becoming much better at it as the series progresses; it really comes to light when he comforts Marcus.
- Vitriolic Best Buds: While not as strong as some other examples, he and Freed do still have the occasional “Lover’s Quarrel”
- What You Are in the Dark: Faces this when forced to fight alone against Skull Knight. He passes with flying colours
"Show me your aggression!"
The only son of a pair of bank robbers, Denero lived with his uncle in Italy after their arrest, learning the ways of the Jurrac deck. He now attends East Academy with his aggressive Duel Spirit Jurrac Meteor, who uses Denero’s body when the time comes to duel.
- Anti-Hero: Self centred and abrasive, but is ultimately one of the good guys.
- Archnemisis Dad: And Archnemesis Mom. They're definitely his most personal opponents.
- All Take and No Give: Denero is dependent on Jurrac Meteor, a fact that the meteor uses to take control of Denero’s body to do whatever it wants.
- Ancestral Card: The Jurrac Meteor.
- Apologetic Attacker: After regaining his body Denero will normally apologise for the actions of Jurrac Meteor during the duel/discussion.
- Calling The Old Folks Out: The whole point of his tag duel against them. Ironically, it's actually Marcus who gives them a The Reasons You Suck Speech
- The Complainer Is Always Wrong: In regards to his distrust of Avrum. It's yet to be seen whether or not this will be subverted.
- Dark and Troubled Past: His parents where arrested at a young age and he grew up with his uncle and the extremely abusive Meteor.
- Devil's Advocate: What he's trying to be. Unfortunately for him, his aggressive nature makes him seem like a Commander Contrarian
- Dynamic Character: Out of all the character in the show, Denero arguably undergoes the most development. He starts off as a very shy withdrawn kid, often acting like a beaten puppy at times. When he meets Marcus, the resulting fear and eventual rivalry starts to bring him out of his shell as he shows a more confrontational side to himself. This comes to a head when he merges with the meteor and becomes an almost insufferable Jerkass. However, after being forced into a Heel Realization courtesy of Apophis, he finally achieves a balance between his ealier kindness, and his current confidence.
- Eyepatch of Power: Wears a wraparound cloth variant to cover The Meteor's eye after they've merged together.
- Fatal Flaw: Pride. Denero just cannot bring himself to accept the fact that he might be in the wrong.
- Freudian Excuse: Growing up under The Meteor's thumb could NOT have been good for his psyche.
- Gollum Made Me Do It: The relationship between Denero and Jurrac Meteor, with one being timid and unsure, and the other being aggressive and angry.
- Grew a Spine: Becomes much more assertive over the course of the first season.
- Hates Being Alone: It's why he puts up with The Meteor's bullying. Despite all his Jerkassery, his greatest fear is being alone.
- Headbutting Heroes: He absolutely hates Marcus. Even after they teamed up, he was still happy at the thought of Marcus getting killed, though this has lessened significantly after his Heel Realization.
- Heel Realization: Thanks to Apophis's Mind Rape, he finally comes to see just how selfish he'd been acting.
- Hidden Depths: His family history and his abject hatred of law-breakers.
- Hot-Blooded: Easily the most hot-headed and emotional of the duelists.
- Hypocrite: Considers Marcus to be an irredeemable criminal for killing an enemy cultist, yet is perfectly willing to leave him to die.
- Ignored Epiphany: Several times the other characters call him out on his bullshit, only to be brushed aside. It takes an Apophis-created Meteor to finally spell it out for him.
- I'm Not a Hero, I'm...: Constantly denies being a hero.
- It's All About Me: Denero has, as part of his levels in jerkass, become incredibly arrogant pushing his opinions and demands on others in exchange for aid.
- Jerkass: He becomes rude and self-centred after fusing with The Meteor.
- Kick the Dog: Willingly leaves Marcus to (likely) die. Naturally, this really pissed Jacques off.
- Knight Templar: His unflinching hatred of lawbreakers that goes beyond rhyme or reason really paints him as having this kind of attitude.
- Lack of Empathy: Has this attitude to lawbreakers. See Kick Them While Theyre Down above.
- Lawful Stupid: Again, his near pathological hatred of law-breakers goes far beyond any form of sense or sanity.
- Magical Eye: One of his eyes is a bright shade of gold to reflect the fact that The Meteor's spirit has merged with his own.
- Manipulative Bastard: He's not exactly known for this, but he does have his moments, such as when he tricked Marcus into losing the support of the others (Something even The Meteor found impressive). Granted he was actually Out-Gambitted at the time, but it was still a neat trick.
- Misery Builds Character: Being Mind Raped by Apophis eventually leads to Take A Level In Kindness
- Never My Fault: He refuses to take the blame for any of his mistakes.
- Nice Guy: In his first appearence he was actually pretty friendly, albeit very shy.
- Not in This for Your Revolution: He makes it clear that he doesn't give a damn about being in a team.
- The Other Darrin: After a several month hiatus Denero's original player gave control of him to a new player.
- Playing with Fire: Most of his Jurracs are wreathed in flames. It's even his aura.
- Properly Paranoid / Jerkass Has a Point: While his reason's for not trusting the Headmaster is understandable, the fact that he seems to be wasting time giving him the third degree has not endeared him to the others.
- Raised By Uncle: He was brought up by his uncle after his parents were arrested when he was still very young.
- Servile Snarker: Despite normally being subservient to the Meteor, he still get's a few quips in at the latter's expense.
- Shed the Family Name: Refuses to go by his original surname of "Niblet".
- Shrinking Violet: In strong contrast to his persona at the end of the series, Denero started out as an incredibly shy individual.
- Stopped Caring: Was kind of interested in being part of the team at first, but after duelling his own parents and merging with The Meteor, the resulting bitterness cause him to basically say "Screw you all!" to all the other duellists.
- The Rival: Towards Marcus. The fact that his parents once stole from Marcus's company doesn't help matters.
- Took a Level in Jerkass: After the duel with the cultists, he has become a lot more aggressive and uncaring towards his fellow duellists. Likely due to him merging with the Jurrac Meteor.
- Took a Level in Kindness: After his Heel Realization, he finally returns to his Nice Guy roots, while still retaining his new found confidence.
- What the Hell, Hero?:
- Gets this from Jacques after his decision to abandon Marcus. Ironic, since Marcus had wanted them to leave.
- And then an epic Reason You Suck Speech and What the Hell, Hero? lecture from David.
- Your Not My Father: Refuses to see his parents as anything but monsters.
The son of the wealthy Kyleman family, Marcus is probably the most... "unique
" duellist in the academy.
- Alien Invasion: He uses an Alien deck. Particularly, they specialize in taking over monsters, mainly for one effect or another, or even just to destroy them with Alien Hypno.
- All the Other Reindeer: Zig-Zagged. He was never really bullied at school, and he kept himself seperate from others because he knew that they found him weird and didn't really want to talk to him. He doesn't really care about having friends, but there are hints that it's a desire that he's regulated to "Never Going To happen".
- Aloof Ally: Played with, minus the Badass aspect. While he's happy to help the group and is reasonably polite to them, he doesn't really consider himself to be part of the team, and considers their alliance to be more along the lines of a business deal; it's exaggerated to the point where he is legitimately shocked to hear Sigmund call him a friend.
- Anti-Hero: Although Marcus is normally a nice bloke, if a bit aloof, he has an incredibly ruthless side.
- Berserk Button: Never bully someone in front of him, and if you do, and you continue to belittle others, then pray to God that you can back it up or Marcus will destroy you. As Gretel found out the hard way.
- Beware the Nice Ones: He went from being affable and friendly... to trying to break Gretel. Needless to say, many of the other students were shocked by this transformation.
- Blue and Orange Morality: Marcus seems to operate primarily on this. He's friendly and polite, but is genuinely unable to understand why mind raping and executing an enemy would be considered a bad thing. Somewhat understandable when you consider that the only companion he's ever had is a Starfish Alien literally designed for war.
- Boring but Practical: He often uses moves that are simple but effective, something that Gretel mocks him for.
- Break Them by Talking: Does this constantly throughout his duel with Gretel. It even drives her to surrendering their duel, and admitting that he's right and she hates herself.
- Brutal Honesty: Marcus is blunt.
- Butt Monkey: He seemed like this in his first two duels, being Curbstomped twice and failing to inflict any damage in either duel. However...
- The Chessmaster: Marcus almost ALWAYS has a plan in everything he does or says.
- During the duel with Gretel, he used Obfuscating Stupidity both to lure Gretel into a false sense of security, and also to simply annoy the crap out of her. (She had really pissed him off with her arrogant attitude before the duel, so he was trying to not just beat, but humiliate her) When Marcus saw the face-down cards on Gretel's side of the field, he was almost positive that they were traps. However, he also realized that it was better to spring them now, and lose a weak monster, than to spring them later and lose one of his trump cards. Furthermore, he also had three separate traps of his own that he could use to counter her retaliation. Now, if he were to use the same cold, confident and eloquent attitude he had been using in the previous duels, then it would be obvious to Gretel that he had a plan. And Marcus knew that Gretel was intelligent enough to easily figure it out. (After all, if he could figure it out, then so could she.) But by acting like a fool, he could make his reckless actions look like the work of an incompetent amateur who didn't know what he was doing. Furthermore, by being as annoyingly retarded as possible, he manipulated Gretel into wanting to end the duel as quickly as possible, which meant she would be quick to play her strongest monsters in order to take him down as quickly as possible, little knowing that he had a surprise waiting for them. His plan worked perfectly. She wasted her backrow and Mystical Space Typhoon on cards that could easily be replaced, and in her impatience to end the sham of a duel and shut up the babbling idiot, she threw one of her beloved Xyz monsters right into the path of a Mirror Force. leaving Alien Hypno free to attack her directly.
- On a larger scale, Marcus was also setting up a Heads I Win, Tails You Lose situation. If Gretel lost, then she would have just lost to an idiot, but if she won, then she would have just wasted half an hour of her time.
- During the finals of the tournament, Marcus tricks the others into believing that his partner can read minds. This leads Denero (Who is terrified that Marcus will recognise him as a son of thieves and expose him to the other duellists) to try and turn the others against Marcus. Both Denero and Jurrac Meteor believed they had outwitted Marcus, but it was in fact the other way around. Marcus lied about Gol'gar's mind-reading ability in order to gauge the reactions from the others, knowing that the ones who panicked would be the ones with something to hide, and Denero had fallen right into his trap.
- Cloudcuckoolander: Probably the most absent-minded of the duellists.
- Color-Coded Characters: He and Gol'gar have an amethyst aura.
- Combat Pragmatist: He will do anything short of outright cheating to win, up to and including psychological warfare.
- Complexity Addiction: He has a tendency to use rather elaborate battle strategies.
- Confusion Fu: Frequently uses this to throw his opponent of their game.
- Marcus states outright that he can never be defeated, because he will always be back for more.
- This is one of the reason's losing to Haine effects him so badly. For the first time in his life Marcus is too scared to get back up and fight.
- Dissonant Serenity: The rather casual way he discusses killing people can be quite unsettling.
- Epic Fail: During the battle royale, he screws up his entire strategy twice by misreading his own cards.
- Foil: To Peter and Gretel, being relaxed and quirky in contrast to their arrogance and jerkassness.
- The Gadfly: He acts like an idiot in the first part of his duel against Gretel, partially to lure her into a false sense of security and partially just to piss her off.
- Genre Savvy: Despite his arrogant act, Marcus is an extremely cautious duellist who absolutely refuses to underestimate his opponents.
- Heroic BSOD: He falls into one after being tortured by Haine.
- Idle Rich: although he doesn't flaunt his wealth, he has no real interest in his family's business.
- I Need You Stronger: He plans to mold Gretel into a Worthy Opponent.
- I Shall Taunt You: Frequently uses psychological warfare in his fights.
- Manipulative Bastard: Just look at all the other tropes in this folder.
- Mind Control: Many of his cards have this power.
- Nice Guy: If you don't press his Berserk Button, he's actually rather generous and polite.
- Obfuscating Stupidity: This is essentially Marcus's signature tactic. By feigning incomptetence, he is able to gain an advantage over his opponent without the opponent ever realising the danger they're in until it's too late. Shown best in his Curbstomp Battle against Denero's father. Ironically, that particular duel also Deconstructed this trope, as his own partner began to lose faith in his ablilities. See Nice Job Breaking It, Hero on the main page.
- Parental Neglect: While they genuinely love him and were never abusive, Marcus' parents never knew how to "handle" his quirks when he was growing up, and with the demands of their jobs, this lead them to be quite distant, leading Marcus to believe that everyone considers him a burden.
- Psychotic Smirk: It's basically his trademark.
- Red Oni, Blue Oni: Blue to Gol'gar's Red.
- Secret Test of Character: A lot of his taunts are actually this.
- Sesquipedalian Loquaciousness: Often uses long words in his speech.
- Spirited Competitor: His main goal is to find Worthy Opponents and he hates those who claim to be talented without backing it up.
- The Smart Guy: Share's this role with Caramon, taking on the role of quiet strategist as opposed to Caramon's role as the Tech Guy.
- The Stoic: He's likely the most calm and level-headed of the group. To a sometimes disturbing degree.
- Not So Stoic: His Heroic BSOD is the first time we see him show any real emotion.
- The Rival:
- To Peter and Gretel.
- He's developing a strong rivalry with Denero at the moment.
- Token Evil Teammate: After what he did to the cultist...
- Vitriolic Best Buds: Subverted; out of all the duellists and their spirits, he and Gol'Gar seem to get along the best.
- What the Hell, Hero?: With basically the entire cast freaking out on him for his killing and Mind-Raping of the cultists.
- Worthy Opponent:
- Sees Peter as this.
- And is trying to mold Gretel into one.
"Time to make a comeback!"
A boy who strives to win as much as he can in an attempt to make up for past losses. Plays with an Infernity deck. Has no duel spirit, and was rather surprised when he discovered their existence.
- The Team Normal: The least informed about Duel Spirits out of all the other duellists.
- Nice Guy: Easily one of the most unambiguously friendly characters in the entire series.
- Large Ham: Sometimes, during a duel, he becomes the largest of hams.
- Bi the Way: According to Word of God.
- Dogged Nice Guy: Was intended to be this towards Gretel before the latter was Put on a Bus.
- Friendly Enemy: Is surprisingly polite to the cultists.
- Ho Yay: Massive amounts of this with Art during their first encounter, to the point where it almost sounds like he's flirting with him.
NP Cs - Allies...ish
"Well, to be honest, you're screwed. It was fun, though."
A student of the Earth dorm who uses an Evilswarm deck. He's a bit weak on the social side, but is a good guy nonetheless.
"I am your biggest fan!" / "You know nothing, and so you understand nothing."
A student at the Academy who always wears sunglasses, has spiky hair, and is possibly one of the only normal guys in the cast. He seems to have a thing for Crystal. However David has shown a slightly darker and more Badass side to his personality. He curbstomped Denero into dust, completely turned his appearance around, and he appears to have a few more internalized...problems...than we thought. He claims to be an "Apophis Guardian", and was the one who told Avrum about the threat posed by Apophis. Even so, there are numerous mysterious facts about his personality, let alone his bizarre habit of sneaking around the Academy.]] Then again, considering that the cast of this show consists of, at last count, a borderline sociopath, an 'Outseer', a 'Dualmind', multiple people with Duel Spirits, a hacker, a thief with a dark past, a boy possesed by an evil sword and another who can somehow fight Shadow duels despite not having a spirit, David is still
probably the closest thing to a normal person at this school.
- Ambiguous Allegiance: It is very, very difficult to tell which side he's on, if he has one aside from his own, or what kind of person he really is underneath all of the false fronts, lies, and guileful behavior. Even his answers have vague meanings, and could be construed differently.
- And now that Apophis is gone, and he is still around, there are only more questions about him.
- Ascended Fan Boy: He gets to hang out with the duelists fighting Apophis, and he is, as stated, their biggest fan.
- Though given the reveal about him, namely that he designated them, and that he was the one who brought information to the Academy in the first place, it paints a picture more like Man Behind the Man rather than this trope. See the trope itself below.
- Badass Bystander:
- Not afraid to stand up against a scary Denero for the girl he seems to like, even less scared to tell him in a frank manner why he sucks, and then Curbstomp him. And that was when David was at his weakest.
- He even takes a stand against Apophis during the finale of the Apophis Arc.
- Casting a Shadow: His new deck is an Umbral Horror deck, focusing on locking the field down and making his opponent's plays more difficult to execute.
- Cloudcuckoolander: He has a strange train of thought. He tends to say very odd, random things, and contributes to conversations in odd, inexplicable ways.
- Cool Shades: David is never seen without his cool shades...
- Sunglasses at Night: Even when he probably doesn't need them. Come to think of it, we've never seen David's eyes...
- Cowardly Lion: In large groups, he seems shy and awkward. When he's in less packed spaces, he is far more courageous. Subverted, though, in that this is an act.
- Crouching Moron, Hidden Badass: Cowers and acts afraid in his second or so appearance, and then he combines two powerful card effects in his first duel, making a powerful lock on his opponent. And he's even summoned Dark Magician, and used that and a powerful and competent strategy to disable and lock Denero down, and then quickly destroy him.
- Functional Magic: David is apparently capable of some sort of powerful magic, enough to hurt Apophis.
- Glowing Eyes of Doom: Before using some sort of spell to help the group fight against Apophis in the finale.
- Guile Hero / Evil Genius: Depending on what his true allegiance is, or if he even has one.
- Hidden Depths: It seems there is definitely more to David than meets the eye. And he definitely knows a lot more than he says. He is apparently very devoted to making sure the heroes face Apophis, but is willing to do anything to make sure this comes about. He also spies on people, and seems to have hidden a lot of issues.
- I Need You Stronger / You Are Not Ready: He wants to try to duel Denero again in order to try to make him less of a jerk in order to make the party "complete". Though it has the nasty caveat of David inwardly threatening to "discard" Denero if he doesn't shape up.
- It Amused Me: Apparently, his real reason for flirting up a storm with Crystal is because he was either bored or he needed something to do.
- Man Behind the Man: David was the one who told Avrum all about the Apophis Cult, the way to fight them, and what they were after, as well as the full details of the duelists with Duel Spirits. This technically makes him the man behind Avrum and his mother, who he gave information to that is strangely unrelated to Apophis altogether...
- Master Actor: He conceals his more courageous side under the guise of a cowardly nerd, and even this is revealed to be an act, in that he's actually vastly more guileful and powerful than we thought, and used the image of a secretly courageous person for his plans, whatever they may be.
- Nice Guy: David definitely seems pretty nice for such a shifty character.
- Beware the Nice Ones: Despite playing nice, it has been shown that David is a lot more deadly than he looks.
- Obfuscating Stupidity: He seems to be a somewhat dimwitted, cowardly sort when being watched by others, and who can only be courageous when fighting to defend a girl he likes. This front was momentarily dispelled when he became quite serious at the end of his duel with Denero, dishing out a very brutal Reason You Suck Speech. And ever since then, he simply stopped being quite so ditzy and cowardly, and has become more mysterious.
- Shout-Out / Expy: In general, he seems reminiscent of Shingetsu Rei. He is aloof and mysterious, while pretending to be goofy and unassuming around others, and has shown hints of a darker, more mysterious side of his personality. He even calls himself a "Apophis Guardian".
- Straw Nihilist: David seems to view the empty void created by Apophis as very interesting, and only reluctantly aided the heroes. It certainly does make his true allegiances harder to ascertain.
- Tall, Dark and Handsome: Its really amazing what some hygiene and proper bodily posture can do. David first looked like a barely washed basement dwelling geek, but after combing his hair, washing his face, and adjusting his posture, turns out he's quite muscular and tall, and impressive looking.
- Tempting Fate: His first action in Season 2 is both this and being an amazing Troll toward Ravvas - making him put up a sign that says how many days its been since something bad has happened.
- Wild Card: With more and more of his darker personality being revealed, it is becoming increasingly difficult to define where his loyalties lie. Is he a spy for Apophis, or an Aloof Ally for our side? Is he Playing Both Sides against each other, or is he content to watch the Fireworks.
- You Kill It, You Bought It: David recently defeated the European Champion, which some are convinced makes him the European Champion.
A soldier of the IDF sent to solve the current crisis, with as fiery a personality as her red hair would imply.
- Meaningful Name: 'Ga'ash' means storm in Hebrew, but is also part of the Hebrew name for a volcano.
- Verbal Tic: Appends 'kapishnote ' to the ends of her sentences.
NP Cs - The Cult Of Apophis
The Cult As a Whole:
A cult that worships the Serpent God Apophis
and is trying to resurrect him into this world:
A strange young child who seems to work for the Cult of Apophis, he mainly appears to spy on the heroes, and gave out certain cards to his allies. Otherwise, he is basically a normal kid...or is he? Haine has also given some disturbing cards to the Cultists, and despite working for Apophis, its hinted he has his own agenda.
- Arch-Enemy: While Haine is an enemy of all the duelists, his enmity with Marcus is far more personal than any of the others. While Haine seems to find most of the duelists amusing playthings, Marcus is the only one he genuinely despises thanks to Marcus's taunts managing to get under his skin. Conversely, Haine's torture of Marcus and murder of Sylvestre, has given Marcus his first real personal stake in the war.
- Ax-Crazy: Oh yeah! While most of the cultists serve Apophis for selfish gain or because they've been Brainwashed, Haine serves because he simply enjoys hurting people.
- Big Bad: He's apparently the leader of the cultists, and the most dangerous enemy the duellists directly confront.
- Call Back: To Yami Marik, even going so far as to use his Fiend/Immortality deck. Since it appears that he is Yami Marik somehow placed in a child's body, this makes sense.
- Combat Sadomasochist: Par for the course with the cultists really, but he takes it several steps further.
- The Corrupter: Most of his cultists were normal humans Mind Raped into insanity by his powers.
- Dark Is Evil: He uses Yami Marik's Fiend-Immortality Deck.
- Deadly Upgrade: Haine's cards. Just going by effects, they are quite powerful, and have an equal chance of ruining you as they do defeating your opponent.
- Enfante Terrible: A psychotic Humanoid Abomination in the guise of a ten year old boy.
- Evil Sorcerer: It seems he has some sort of power over what will happen to someone in a Shadow Game. Not to mention his use of Hatred Battle Booster on certain cultists.
- Humanoid Abomination: He looks like a normal human child. Emphasis on looks like.
- Lack of Empathy:
- Never mind that Roxas stands to lose everything in a Shadow Game, and that you usually don't want to take a lot of damage in a Shadow Game. By all appearances, Haine simply doesn't care.
- Its even worse than that. He was personally involved in making many of the cultists what they are now.
- Meaningful Name: Haine is French for 'hatred'.
- Nightmare Face: A hint that Haine is not a normal kid. And just like Yami Marik, the longer the duel is going, the more nightmarish facial expressions show on his face.
- Nightmare Fuel Station Attendant: Hands out Artifacts of Doom? Check. Has a really, really warped idea of what's fun? Check. Has the most fun while watching a vicious Shadow Game? Check.
- Not-So-Harmless Villain: He mostly just stood around shouting and saying random things, with no real consistency to his arguments. However, he is apparently some sort of Evil Sorcerer, he is currently duelling Marcus and Sylvestre, and he apparently uses a nasty deck full of traps. And then there's how he's completely dominating two duellists at once, torturing them both while keeping his better plays to himself in order to extend the suffering. Not to mention what he did to Gol'gar.
- Older Than He Looks: Its hinted Haine was around during Battle City, and somehow knows about the battle between Seto and Yugi and Umbra and Lumis.note
- Really 700 Years Old: With the question answered that Haine is Yami Marik, and the knowledge that Yami Marik said that he was waiting for one thousand years, the question still remains...what is in this child's body?]]
- Super Empowering:
- He gave each of the Cultists a powerful card.
- And he most definitely was involved with how the Cultists ended up, in the case of Skull Knight, turning him into an abomination, and in the case of the big cultist, prolonging his life, all using a card called Hatred Battle Booster.
- Slasher Smile: If only we could make him stop.
- Surveillance as the Plot Demands: He has a strange sort of magic he uses wherein he gazes into water and can see out of any water puddles.
- The Heavy: He's the most prominent threat in the series, considering the official Big Bad is also The Ghost.
- Torture Technician: Just like in the original series, his deck is based around inflicting as much suffering as possible. A task he takes to with gleeful relish.
- Troubling Unchildlike Behavior: What, exactly, is a kid doing seemingly living with the Apophis Cultists? And what is more, those cards he gave out have some outright disturbing names and effects. And then there's all the torture and the Mind Rape he partakes in...
Apep / Apophis
The being that the cultists worship, Apophis is the Serpent God of destruction, and the Ultimate Evil
of the ancient Egyptian mythology.
- Apocalypse How / Kill 'em All: It's ultimate plan.
- Cosmic Entity: The Anthromorphic Personification of evil, and a being so powerful, even RA feared it.
- Earth-Shattering Kaboom: Literally the very first thing it does.
- Eldritch Abomination: That tries to eat the sun every night. Nice, isn't it?
- The Ghost: has yet to actually appear in any fashion. Nevertheless, it is still the driving force behind all the cultists.
- God Is Evil: Literally a god of evil.
- Knight of Cerebus: it's yet to appear, but the very idea of it's existence and presence paints a feeling of menace that the previous Tournament Arc never had
- Made of Evil: More to the point, it is evil.
- Mind Rape: What it does during the "Nightmare Sequence"
- TheGodBehindTheMan: He's the one the cultists all serve.
- No-Nonsense Nemesis: Apophis DOES NOT fuck around. Not even bothering with formalities, It annhiliates the characters and their entire planet without hesitation. When their souls manage to somehow maintain awareness despite the loss of their bodies, It creates entire worlds, specifically designed to break their minds. When THAT fails, it forces their duel spirits to be it's vessel as a form of psychological warfare.
- Omnicidal Maniac: It's goal is to destroy all of existence.
- Reptiles Are Abhorrent: Takes the form of a giant Serpent.
- Reality Warper: Apophis makes it clear that he just does not give a fuck about our physical laws.
- Reality Maker: The Mind Rape scenarios that Apophis created were not illusions, he literally created seven different realities from the ground up.
- Sealed Evil in a Can: The Cult's ultimate goal is to unleash it upon this world.
Machine King Prototype/Gamma-03
A rather quirky Duel Spirit that has two distinct personalities; called Regular!Gamma and Corrupt!Gamma for the sake of simplifying things.
- Insistent Terminology: Regular!Gamma refers to Jacques as Master Jacques, except when possessing him, which he calls him 'host'. Corrupt!Gamma always refers to Jacques as Jacques-kun.
- Painting the Medium: To distinguish between the two personalities, Regular!Gamma is in AC font, while Corrupt!Gamma is done with pink monotype.
- The Stoic: Regular!Gamma is this, especially in the duel against the cultist while possessing Jacques.
Dark General Freed
Cosmic Fortress Gol'Gar
The greatest creation of the mysterious Alien race, Gol'gar is a strange being to be sure.
- Characterization Marches On: Originally, Gol'gar was portrayed as a Psychopathic Manchild that spoke solely in Word Salad. However, this was toned down significantly. Justified in-universe as Gol'gar's mind fluctuating temporarily when his connection between the two worlds faltered. He looks forward to it happening again.
- Cloudcuckoolander: Occasionally. Though it's lessened since Cerebus Syndrome kicked in.
- Combat Pragmatist: Even more so than Marcus. To the Alien Race, the concept of a "war crime" is completely nonexistent. As they see it, they're trying to protect their allies and therefore they should do what ever it takes to win. This includes Mind Control, Mind Rape, biological warfare, experimentations on their own people, even genocide (The enemy's not a threat if his entire population has been reduced to glass).
- Foil: His personality, outlook, and relationship with his partner is almost the exact opposite of Jurrac Meteor. Surprisingly, there's been very little interaction between the two.
- Heterosexual Life-Partners / Bash Brothers: He is the only friend Marcus has ever had until he arrived at the Academy.
- Man Child: The Aliens are an entire race of men-children, due to the fact that 90% of their population are speed-grown, genetically-engineered clones, leaving them very little emotional maturity.
- Red Oni, Blue Oni: Red to Marcus's Blue
- Smug Super: He is the ultimate creation of the Alien race and he damn well knows it.
- Starfish Alien:His biology is clearly nothing like anything found on earth.
- Trickster Archetype: Aliens are seen as meddlers and tricksters on the other side.
Galaxy-Eyes Photon Dragon
Lord Gabriel Ravvas
The tournament organizer and an industrialist, Ravvas seemed to expect something out of East Academy...and knew that they were the ones who defeated Haine and Apophis, by unknown means. What this means about him is unclear, but his personality and preferences are clear enough, so it seems.
- Ambiguously Evil: He has not really done anything yet, but it is shown he not only knows about Haine, he also has unpleasant thoughts about the East Academy students. However, now he has shown an unusual tie to the Gusto tribe in as far as reasons he doesn't want Crystal to win, and is scheming against the protagonists from his position as Organizer.
- Aristocrats Are Evil: He gives off this vibe, with his title of "Lord" and all. That and he feels he can basically do as he pleases due to being incredibly rich and having...connections.
- Big Bad Wannabe: Ravvas tries to be impressive, he really does. Its just difficult due to who came before him, and the fact he does not seem really competent.
- Bad Liar:: His excuse when Samuel catches him trying to direct Jason behind his back?: "I was making funny faces."
- Card-Carrying Villain: Used for comedy during his attempt to...erm...its not clear what he was trying to do when explaining the Hand of Isis.
- Diabolical Mastermind: He certainly thinks so, just as him!
- The Dragon: His would appear to be Megala, the spider-themed assistant that he seems to trust to do the dirty deeds he cannot be seen doing.
- Evil Is Petty: Ravvas was not content to minimalize the East Academy kids through his current plan, and had to try to get more win for himself out of the Marcus vs. Denero duel. It really bit him in the ass when Samuel came calling.
- Evil Plan: His would appear to be minimalizing the number of East Academy students who make it to the finals. He's...not half bad at the planning and organizing, but Megala's help is necessary for the greater portions.
- Expy: Similar name? Check. Similar smugness? Check. Associates with a woman who has a spider motif? Check. Ravvas is a pretty obvious expy of Rahvin.
- Fiction500: Basically owns the existing Island of Capri, having purchased the island from Italy.
- Ineffectual Sympathetic Villain: No matter what everyone else is disagreeing on, they all agree - Ravvas is just kind of pitiful.
- It's Personal: For whatever reason, Ravvas seems to view Crystal's continued presence and her Gusto monsters as a threat to him personally. Less so after she is defeated.
- Out-Gambitted: Trying to outsmart Samuel lead to him being humiliated and having his arm snapped in half.
- Spanner in the Works: However his actions ultimately forced Samuel to reveal more information than he'd originally intended.
- Smug Snake: Looks down upon the heroes, and clearly doubts they are the same people who struck down Haine if they behave the way they do.
- Upper-Class Twit: Very much upper class, enough that he can buy an entire island from the Italian Government. However, he's not really the most competent of enemies.
Ravvas' personal assistant and "minder". She is the voice of sanity in his dark operations, and is, while as skeevy as he is, much more goal oriented and less easily flustered. She mainly works to mind her boss' temperament and ego, and at the same time, speaks inwardly of dealing with his problems her own way.
- Arachnid Appearance and Attire: She wears a spider-print dress, she refers to her "webs of plans", and refers to her planning style as "striking quietly from darkness, like a spider".
- The Combat Pragmatist: She is arranging such for the impending duel with Jason, apparently. Her box it seems will "help him with shuffling."
- Deadpan Snarker: Most of her lines thus far have included some amount of sarcasm directed at someone.
- Even Evil Has Standards: Her warning toward Roxas has vibes of this. For whatever reason, she warned him he might not like what he's gonna face out there, in some uncertain terms. Though given her tendencies and manipulations, it could be a further ploy.
- Evil Genius: She is the brains of Ravvas' outfit.
- Hyper Competent Sidekick: Some levels of this are present in her in relation to Ravvas. Ravvas is basically a corrupt businessman. Megala, however, handles the day to day dirty affairs and makes use of some cunning Manipulative Bastard tactics to ensure that results are gained, in addition to preparing odd devices for the duels to come.
- Motifs: Megala's motif is spiders - heck, even her computer has spider print on it.
- Sassy Secretary: She basically snarks whenever Ravvas says or does something that she considers embarrassing or unfitting.
- Scary Shiny Glasses: Her glasses shine while she is plotting maliciously.
- Servile Snarker: Just because Ravvas is her boss does not mean he is immune to her verbal barbs.
- Smug Snake: While much calmer and more composed than her boss, she is also incredibly smug and looks down on the heroes.
- Woman in Black: Her outfit is entirely black, and as covered in Arachnid Appearance and Attire, has a spider theme.
A mysterious man working as part of Ravvas's tournament staff. At least at first glance. It soon becomes apparent that he has his own plans in mind and is far more competant than his quote on quote "boss".
He later reveals to the duelists that he's the head of a counter-terroism agency looking to recruit them and that the entire tournament was created as a way to test their skills. Even then though, there's still doubts about how honest he's being.
- Affably Evil: One possible interpretation. Whether he's actual evil or not, he has an almost unflappable aura of patience.
- Ambiguous Allegiance: It's still unclear whether or not he actually wants to help the duelists or is working against them.
- Big Good: Possibly. It would certainly be the case if his claim about trying to recruit them is true.
- The Chessmaster: There are some pretty clear signs that his actions are working to a larger goal.
- The Dreaded: Samuel seems to really frighten Ravvas.
- Genre Savvy: He knew exactly what Ravvas would try to do to hide his cheating and was able to calmly tar apart each deception one by one.
- Good Is Not Nice: Assuming he IS one of the good guys, he's still willing to have someone's arm broken if they inconveniance him.
Captain Graeme Daniels.
A creepy soldier wearing a full body suit and gas mask. Graeme is officially Ravvas's head of security but is clearly more loyal to Samuel than to Ravvas. Acting as the former's personal employer.
- Creepy Good: Assuming that he actually IS one of the good guys.
- The Dragon / Number One: To Samuel, which one he is depends on their actual alignment.
- The Dreaded / Horrifying Hero: Samuel only makes Ravvas nervous. EVERYONE is weary of Graeme.
- The Faceless: We have seen nothing under that mask so far.
- Gas Mask Mooks: Though he's far higher ranking than a mook.
- Lightning Bruiser: Despite his size, he can move incredibly fast.
- The Quiet One: He's had maybe three lines of dialogue.
- Soft-Spoken Sadist: His voice has been described as being suprisingly soft when he speaks and, good guy or not, he snapped Ravvas's arm in half when the latter started being an annoyance.
- The Stoic: To the point where Sigmund likens him to more like a living weapon than an actual human.
Team Heroic Lineage
The Team As A Whole:
- Heroic Antagonist / Hero of Another Story: Nothing about them suggests any malevolent intent, in fact they actually seem like pretty nice guys. They just happen to be dueling the protagonists.
- Unwitting Pawn: possibly, they don't seem to know much about Ravvas. But Ravvas seems intent on using them to get rid of people in his tournament he doesn't like.
- Badass: He has a lot of accomplishments to his name, and it is made very clear he's not someone to take lightly.
- Dark Is Not Evil: Rather friendly for a guy whose nickname is "The Dark Angel".
- Fallen Angel: Uses a deck based around both them and normal Angels and filling the graveyard.
- Hero Killer: Nonlethal example - he defeated Sigmund, one of the most Badass members of the heroes. Though not without taking more damage than he'd ever recieved in his entire carreer.
- In-Series Nickname: Both "The Dark Angel" and "The Lion".
- Lonely at the Top: he hints toward it when he asks Sigmund to be his friend.
- The Stoic: he does not emote very much.
- Adorkable: His first line of dialogue says it all really.