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The remaining cast of Rebuild World, catagorized into Hunters and non-hunters.

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Hunters

The Drankam Hunter Gang

An association of veteran and rookie hunters. It is separated into two factions, pro-young-hunters (pro-Katsuya), and pro-veterans (anti-Katsuya). Their anti-Katsuya and neutral hunters are listed in the major cast.
    Drankam 
The Drankam Hunter Gang in general.
  • Boisterous Weakling: Tends to happen with younger members due to them being praised, over ranked, and spoiled with equipment. Some of them like Reina and Togami have a Break the Haughty experience before this can kill them, many others aren’t so lucky.
  • Didn't Think This Through: A lot of them made contracts based on Katsuya being alive, and after he dies, everyone there can’t help but scratch their head at people having done something like that. This was due to Katsuya’s unconscious More than Mind Control effecting them.
  • The Generation Gap: What defines its internal struggles. On the one hand, there are veterans who were there in the beginning. On the other hand, you have a combination of bureaucrats who’ve never been hunters, and the Spoiled Brat young hunters they show favoritism to.
  • Good Old Ways: What the older and veteran members pine for, before the ‘give rookies expensive equipment and have the veterans pay for it’ policy was enacted by non-hunter bureaucrats.
  • How the Mighty Have Fallen: After Katsuya dies and a lot of his squad are killed with him or quit, they’re reduced to begging Akira to let them work alongside Sheryl’s gang.
  • Paper Tiger: Both the veterans within and many hunters outside of the organization, consider the younger members to be this, for having hunter ranks and equipment that are much higher and more powerful than suits their skill and experience. Indeed, when there are Red Shirts from Drankam, they’re always younger members.
  • Private Military Contractors: Despite being called a gang, they have much more in common with a PMC than with the sort of gangs Akira deals with in the slums. They’re based next to the working class Lower District instead, after all.
  • Putting the Band Back Together: After Akira kills Katsuya, Kurosawa and other veterans who left Drankam come back due to the pro-young-hunters policy being lifted.
  • Red Shirt Army: At least when they’re under Katsuya’s command. To his horror.
  • Right Hand Versus Left Hand: A hallmark of the gang, with the two factions getting in each other’s way. Their squabbling is taken advantage of by Elena to negotiate a much higher pay from them in one case, and that happened specifically because Mizuha lied that Elena and Sara agreed with getting their payout reduced, and because Drankam couldn’t agree on an expedition leader.
  • Slobs Versus Snobs: They’re the snobs to Sheryl’s Gang’s slobs.
    Katsuya 
https://static.tvtropes.org/pmwiki/pub/images/katsuya_6.png

A young hunter affiliated with Drankam, a major gang in the middle class lower district of Kugamayama City. He's passionate about helping others, needing his friends Airi and Yumira to rein him in from being too reckless.


  • Act of True Love: Subverted. Inabe tries to hire Katsuya by selling it as this, that he’d be indirectly saving Sheryl from Akira by doing so, manipulating him. Katsuya going berserk against Akira during his mission is going directly against Inabe's orders to protect the designated relic searchers, meaning he broke their arrangement for helping Sheryl.
  • Aesop Amnesia: His harem, hunter superiors, even his enemies, constantly lecture him on his flaws. He flinches and sulks, showing that he realizes they're right, but the lecturing always wears off and he goes right back to the very behavior that got him lectured, never mending his ways.
  • Always Someone Better: Has a serious case of this when it comes to Akira, for the respect he gets from older hunters, his combat performance, and getting along better with girls Katsuya’s interested in. Akira brushing off everything and being stoic with him further aggravates Katsuya.
  • Blaming the Victim: His most hated act, on both sides of the fourth wall, was when Akira had come chasing Alna to retrieve his street-cred, if not his stolen money, Katsuya loudly proclaims that Akira deserved to be pickpocketed for being "careless and lazy." In the slums, where this all took place, being seen as an easy mark means people are going to keep coming at you with knives and guns until you're dead. This means Katsuya just loudly declared that he'd be happy if Akira showed up as a bloody corpse in a gutter somewhere, earning the latter's enmity and giving Akira no other choice than to kill Alna if he wants to avoid that happening, while also causing a massive Trigger for Akira's Dark and Troubled Past of being exploited and blamed for his naivete. It's so bad, web-novel Yumina threatens Katsuya with surgically removing his mouth and vocal cords and replacing them with a machine that only allows him to speak with her permission; the light novel and manga has her punch him in the mouth to get him to shut up instead.
  • Blue Is Calm: Inverted. His augmented suit is lined with blue accents, but Katsuya is a Hot-Blooded youth who often gets in over his head in his desire to help others, requiring his friends to knock some sense into him, sometimes literally.
  • The Chains of Commanding: Katsuya tries his best to keep the people under his command alive, often dropping everything to help someone in trouble. This only causes confusion among his teammates and leads to many members dying because of his leadership skills, which badly haunts Katsuya.
  • Chick Magnet: He is constantly surrounded by pretty women on his team. The other young hunters in Drankam refer to them as his "harem squad" as a result.
  • Child Soldiers: Like Akira, he's a teenaged hunter working as a mercenary-for-hire.
  • Chronic Hero Syndrome: He believes that hunters should always help each other and tries to rush to the aid of hunters pinned by monsters, regardless of how ready he is for the actual fight. This also bites him when he's placed in charge of multiple teams of hunters, as his insistence on helping everyone results in orders being cancelled halfway and confusion among the ranks, leading to many other young hunters dying under his watch.
  • Cult of Personality: Carol investigated Katsuya in the past. Carol deduced that his friends are more like an actual cult, than the harem they’re usually mocked as being, and was creeped out.
  • Deconstructed Character Archetype: Of the Stock Shōnen Hero, as every element about him is a Surprisingly Realistic Outcome or subversion for how such a character might live in this world. His entourage and the strange amounts of leeway he gets despite his notoriously reckless behavior are More than Mind Control by being an Old World connector, his attempts to save everyone leads to massive screw ups and poor decisions that only tend to make things worse for everyone around him by straight up being unprepared for some of the consequences of his actions, and his being The Rival for Akira usually winds up with him ignored or humiliated simply because Akira just doesn't even bother working on the same sort of wavelength, and shuts him down if he has to. His Unstoppable Rage when he snaps is also often uncontrollable and thus a massive hinderance to missions and his allies. Even despite being an Unwitting Pawn for many plans, ultimately his death was considered inevitable and his removed brain is more useful to his manipulators than being attached alive to his body.
  • Didn't Think This Through: When Good Is Dumb and Katsuya is willing to dive head-first into danger to save people, sometimes it would've been better if he stayed back to assess the situation and think for once. Even if he does try to be more tactically minded, all it takes is anything involving Akira to suddenly go off the rails, which almost always massively escalates the problems.
  • Driven by Envy: Partial case. After his heart is broken by Sheryl, Inabe motivates Katsuya by telling him a mostly untrue story about how Sheryl is being taken advantage of by Akira, who’s better at finding relics than him, that being the reason Sheryl is with Akira. This builds on all of Katsuya’s earlier envy, with the last straw before Katsuya’s Freak Out attempt to Kill Akira being a False Flag Operation by Tiol to make it look like Akira is killing his teammates.
  • The Dulcinea Effect: When Alna comes screaming and crying into his arms, he instantly takes her side and defends her from an irate Akira without even bothering to confirm if she had his money or not.
  • Fatal Flaw: Envy. His envy of Akira keeps getting him into trouble and prevents them from possibly being friends.
    • Impulsiveness: His utter refusal to think of the consequences of his actions unless he has a gun pressed up against his head always leads him to antagonizing his fellow hunters, attacking monsters way above his paygrade, and diving into situations way above his ken, needlessly endangering himself and those around him, leading to many, many easily avoidable deaths, including, ultimately, his own.
  • Forbidden Fruit: While he’s surrounded by girls who love him at Drankam (to the point his unit is derisively known as the harem squad), it’s the women out of his reach who attract Katsuya the most.
  • Freak Out: After being given false hope after his Heroic BSoD from Sheryl breaking his heart, and watching Tiol disguised as Akira kill some of his teammates, Katsuya goes on a berserk rampage spouting a Madness Mantra of I'll Kill You!.
  • Glory Seeker: His drive for recognition makes him take risks he shouldn’t, which gets his teammates killed as well as ruins his assessment in the training mission he undertakes under Elena and Sara.
  • Good Is Dumb: His Chronic Hero Syndrome tends to blind him to downright suicidal circumstances or how to fix his own failures that would help him become a better hunter, instead rebounding his trauma and effort into trying to one-up Akira or continue to try to prove himself to greater extents. This just puts the problem on repeat and endangers those around him more.
  • Green-Eyed Monster: He's envious of Akira's alleged battle prowess and continually compares himself to him, desiring more power every time Akira performs some amazing feat. Unbeknownst to him, Akira is equally critical of his own skills due to his reliance on Alpha and Katsuya is far more talented than him.
  • Hate Sink: As The Rival who's got everything handed to him on a silver platter, while Akira has to suffer for it, and yet Katsuya resents him anyway.
  • Heroic BSoD: From seeing Sheryl and Akira together after falling in love with her, and having his heart utterly crushed. Before Inabe gives him some half-truths and false hope to get him working under him.
  • Heroic Self-Deprecation: Katsuya has a series of wins under his belt that mark him as having amazing potential as a hunter. But seeing Akira's success only makes him feel bitter and unworthy even though Katsuya got as far as he did without the help of an Old World AI's support.
  • His Own Worst Enemy: Katsuya is genuinely heroic and wants to make the world a better place, with Drankham doing its best to give him the tools he needs to do that, and his friends doing their best to support him. His flaws, however, constantly undermine and sabotage his efforts. His desire for glory sends him head-first into battles he's not even remotely ready for, presuming he's not actively instigating the conflict, which gets his friends and subordinates grievosly wounded and killed trying to bail him out. His envy of Akira's hard-earned equipment, accomplishments, friends, family, and perks, rather than gratitude for the stuff Drankham's provided him, constantly causes him to needlessly antagonize Akira and sabotage any hope of much, much needed friendly relations with an equally talented hunter. His shameless skirt chasing has repeatedly jeapordized his own chances of advancement, even once coming close to starting a fight with a member of City Management in the very heart of the city, because he was too busy trying to woo Sheryl to notice she was there for a business meating with said City Manager, and lastly, his completely uncontrolllable rages put everyone around him in mortal danger, as he can barely tell friend from foe, just shooting wildly in the direction of any movement at all.
  • Hot-Blooded: Katsuya is loud and obnoxious about his desire to help others and prove himself as a hunter.
  • I Gave My Word: He will keep a promise no matter what, even if the reasoning for said promise is invalidated. Of course, he makes those promises to girls who aren’t always trustworthy… Although Akira gives him some respect for keeping his promises, calling him a good person.
  • Ignorant of the Call: An Old World AI follows him around too and starts to augment his abilities like Akira, but he's oblivious to its silent aid and binding to him compared to Alpha's more explicit nature.
  • Impaled with Extreme Prejudice: What does him in at the hands of Akira, when Katsuya tries to pick one final battle in his massive jealously over Sheryl, only for Akira to distract him by throwing a spinning gun continuously firing into the room even if he got shot in the process to close the distance and run Katsuya through with his blade.
  • Intergenerational Rivalry: With Shirakabe.
  • Leeroy Jenkins: His go-to method to dealing with any threat is to go in guns blazing, no plan, preparation, or backup. He repeatedly gets called out on it, to no avail.
    Rogelt Ezont:"Let's see if I have this right. You came storming in here, alone, despite being outnumbered, outgunned, out-classed, out-equipped, and just started shooting at my men without even trying to sneak in or find the hostage? ARE YOU SANE?!"
  • Lethally Stupid: He always rushes head-first into any threat, needlessly picks fights with monsters and other hunters, and dismisses orders/advice from his superiors the very first chance he gets, thinking he knows better. People around him always get killed as a result.
  • Loving a Shadow: Downplayed example. Katsuya’s image of Sheryl is that of a woman above his station from within the walls, as well as someone who would always support him. Sheryl is actually dirt poor and born lower in social station than Katsuya, as well as someone who would hate him if she knew about his fierce rivalry with Akira, as disrespecting Akira is Sheryl’s Berserk Button.
  • Madness Mantra: Katsuya repeats I'll Kill You! as this during his berserk Freak Out trying to kill Akira and Tiol.
  • Mirror Character: On the surface, he and Akira look very similar. In truth, they are polar opposites.
    • While they both have harems, Katsuya only notices women when he's trying to woo them into his harem or they're in mortal danger. The rest of the time, they're merely decorations to him, friendzoned, at best. Akira, on the other hand, is so happy to have anyone show him affection that he dotes on and showers the girls in his sphere of influence with luxury, even if he doesn't like them. Just ask Sheryl.
    • While they both have powerful gangs supporting them, Akira built his gang from the ground up while Katsuya had Drankam supporting him since before even becoming a hunter.
    • While they both do reckless things, Akira only does something reckless when he has no other options. Katsuya does reckless stuff by default.
    • Both of them are prone to anger, but Akira keeps his wits about him, going into a Tranquil Fury. Katsuya, on the other hand, completely flips his shit and goes out of control, which he is always reamed about.
    • Both of them frequently wind up in nail-biting fights with powerful foes, human or monster. Katsuya actively instigates these fights, far more often than not, in a mad bid for glory and fame. Akira, who doesn't care for glory or fame, is far more often dragged into these fights kicking and screaming by circumstances he doesn't understand and over which he has no control.
    • In a fight, Akira takes the danger unto himself and gives crisp, precise orders that allow his charges or allies the best chances of getting out alive. Katsuya, on the other hand, gives piss-poor orders while trying to "save everyone" and actively draws other people into his fights, causing countless easily preventable deaths.
  • More than Mind Control: Sheryl notices that he seems to have a subconscious power to affect women and their view of him, as she is able to resist it.
  • Open Mouth, Insert Foot:
    • In the pickpocketing incident with Akira, Katsuya comes close to a peaceful resolution, and maybe even potential friendship with Akira… but he just had to insult Akira instead, turning things into a Mexican Standoff (which gets Katsuya yelled at by his harem after).
    • When meeting Sheryl at the hunter’s office, he basically accidentally calls her fat.
    • During the Serenthal building incident, he angrily chews out Shirakabe and Akira for shooting down his -already dead- teammates after Seranthal hijacks their outfits and has them attack, insisting that Shirakabe has no proof of the hack. Shirakabe retorts that Katsuya's team fired on them first and if they weren't being controlled, then Katsuya has to answer for his team-mates intentionally firing on allies.
  • Personal Horror: He keeps on giving his word to protect people, but can't.
  • Propaganda Hero: His immense talent as a hunter makes him the poster boy for the pro-young hunter faction of Drankam. The leaders of this faction prop him up as a rising star among hunters in order to steer the direction of the gang away from veterans like Shirakabe.
  • The Resenter: Katsuya’s character is built around this, besides satirizing certain types of protagonists. Shooting skill, getting praise from veterans, getting along better with girls he likes, finding relics, Katsuya can’t help but feel Akira is better than him at everything.
  • The Rival: To Akira, cemented from the pickpocketing incident. It’s a slow burn rivalry at first.
  • Roaring Rampage of Revenge: Does this multiple times immediately after a female friend gets killed in front of him, not necessarily against the one who did it.
  • Skilled, but Naive: He has immense potential as a hunter, but that potential is undercut by his Hot-Blooded personality and Chronic Hero Syndrome, resulting in him throwing himself into situations he's not prepared for and going outside of plans to his detriment.
  • Smart Ball: During the Ezont base raid (at least in the web-novel), he demonstrates that he can think things through, as he bides his time and plays along helping the Ezont family fight their rivals until his "escort" is distracted and then backstabs the guy, killing him, to then try and rescue Alna. Unfortunately, this is too little, way, way too late, as plenty of things he's done, such as riling up the Ezonts in the first place by firing on them at the main gate where Akira was waiting to be let in and meet the Ezonts in regards to Sheryl, has doomed Alna to die.
  • Stock Shōnen Hero: Katsuya is a boy who is the same age as Akira. Unlike the self-serving Akira, Kazuya is gung-ho about helping others fight and survive against impossible odds even when it's unfeasible for him. He's deeply affected when people he's fighting alongside die and his Chronic Hero Syndrome is so strong that his friends need to hold him at gunpoint to make him reconsider charging into the fray.
  • Survivor Guilt: He really struggles with this after a lot of his friends die under his (inept) command. This comes to a head when Sheryl takes advantage of him in this state, as a Honey Trap, to milk him for information about Drankam for Akira, while both lessening his burdens and making him fall for her in the process.
  • They Just Dont Get It: No matter who lectures him or how harshly he gets lectured on his flaws, he absolutely refuses to internalize it. Instead, he just presumes simply making himself a stronger hunter would fix his annoying tendency to get everyone around him killed.
  • Too Dumb to Live: He's a reckless guy that gets people killed around him for his attempts to be a hero, but where it especially becomes bad is anything involving Akira. Thanks to bad first impressions and a dislike for Akira's pragmatism, he'll outright lambast him and attempt to pick fights on the spot, no matter how stupid it is even to his allies. It eventually hits the point that he goes into a blind berserk attack on Akira for his obsession with Sheryl — and, thanks to Akira keeping a cool head by comparison, ends up Impaled with Extreme Prejudice.
  • Unknown Rival: Katsuya is this out of envy for Akira for a good while, before he earns Akira’s enmity and it becomes mutual hatred (although Akira develops some respect for Katsuya as a Worthy Opponent).
  • Unstoppable Rage: In contrast to Akira’s Tranquil Fury, Katsuya reacts like this when he snaps.
  • Unwitting Pawn:
    • Much of the internal squabbles within Drankam are due to Katsuya being used to push the agenda of the bureaucrats of the gang like Mizuha.
    • To the pickpocket Alna, although, it’s more him being biased than her being particularly clever.
  • What the Hell, Hero?: Is frequently subject to this from his harem, and he gets an especially scathing assessment from Elena and Sara for risk taking during his training mission.
  • Worthy Opponent: After fighting Akira in a running Mêlée à Trois, and stating his resolve to never back down as it’d be breaking a promise, Akira acknowledges him as this.
    Yumina and Airi 
The two female members of Katsuya’s squad who are almost always with him. They love Katsuya, and despite often criticizing him, they are resigned to putting his happiness above their own. Together with him, they are mocked behind their backs as the "harem squad".
  • Adaptational Early Appearance: The light novels see Yumina's most significant web-novel interaction with Akira basically moved from the 221st chapter to the 54th chapter in a fusion.
  • Adaptation Expansion: In the light novels they both get more development compared to the web novels.
  • Adaptation Relationship Overhaul: From the Web Novels to Light Novels:
    • Yumina:
      • Yumina is more of Akira's friend and a bit of a Defector from Decadence regarding Katsuya's unit.
      • In the web-novels, Carol is the main cause of Sheryl's romantic jealousy regarding Akira, but in the light novels, she's jealous of Akira's friendship with Yumina she witness in Kashua's shop in a moment added during the dress fitting sequence.
    • Airi is The Resenter of Akira for doing on his own what she needed Katsuya’s help to do, get out of the slums. This better foreshadows Airi’s actions later in the web-novels.
  • Ascended Extra: Yumina for the light novels from the web novels, where she was originally a Satellite Love Interest to Katsuya, but is now friends with Akira.
  • The Bait: Tiol takes Yumina hostage and uses her as bait, to draw Katsuya into fighting Akira. Until Akira cuts her free and sends her back to Katsuya with an offer.
  • "Could Have Avoided This!" Plot: Airi, due to growing up Street Smart in the slums, realizes that the pickpocket Alna is very likely guilty, but doesn’t speak up due to her love for Katsuya.
  • Crazy-Prepared: Airi. She set aside enough resources to prepare a vehicle and equipment for herself after leaving Drankam.
  • Cult of Personality: From Carol's perspective, they're Katsuya's cult members.
  • Everyone Has Standards: They know that a pissed as all hell Akira is a horribly bad idea to tangle with, to the point that Yumina outright decks Katsuya when he tries to blindly protect Alna from Akira despite claims of her being a pickpocket and blame Akira for being pickpocketed. This moment notably snaps Akira out of his rage and helps set up Yumina's budding friendship with Akira — which is for the better, since Akira was a hair's breadth from attempting to blindly murder them all on the spot.
  • Giving Up on Logic: Their resignation about Katsuya collecting romance flags.
  • I Want My Beloved to Be Happy: Their begrudging resignation to let Katsuya flirt with everyone even if it bothers them.
  • Just Friends: How Katsuya sees them, they’re essentially friend-zoned. He’s more interested in the girls around Akira
  • Kuudere: Airi’s archetype.
  • Not Herself: In the Inner Kuzusuhara Ruins Assault, due to Katsuya’s More than Mind Control turning their squad into a "local network" bordering on a Hive Mind, they’re both a bit like this along with him, much more prone to risk taking.
  • Only Sane Woman: Subverted. They talk to Katsuya like this… but their actions speak louder than words, and their actions paint them as his sycophants. It’s no wonder Carol deemed them part of a cult.
  • Red Oni, Blue Oni: Yumina is the red oni, and Airi the blue oni.
  • Satellite Love Interest: Both tied to Katsuya by the hip, even if they criticize him. They put up with a lot due to loving him, but there’s no real indication of him reciprocating.
  • Seen It All: Both think that a person can get used to anything, when it comes to Katsuya’s seemingly innocent flirting with every single girl he meets.
  • Street Urchin: Airi is from the slums just like Akira and Sheryl, so she’s the most Street Smart of the squad.
  • Those Two Girls: Their Inner Monologue helps provide commentary on Katsuya, with their contrasting personalities.
  • Undying Loyalty: Deconstructed. Them always 'voting' with Katsuya in order to do what he wants over what their veteran instructors want, is noted to be a big problem for several reasons. This is one of the main causes of Shirakabe hating Katsuya.
  • What the Hell, Hero?: Delivering these to Katsuya is practically half their dialogue. But they’ll only go so far due to loving him.
    Lilina 
An extremely abrasive female friend of Katsuya, who’s first seen in their team’s preparation to fight the giant snake bounty monster.
  • Hair-Trigger Temper: Her defining characteristic.
  • Hate Sink: It’s hard to believe any reader is supposed to sympathize with her.
  • Jerkass: She only holds back a bit with Katsuya, anyone else isn’t so fortunate.
  • My God, What Have I Done?: Lilina realizes that her picking a fight with him was the main reason the supporting hunter Kurosawa wouldn’t help Katsuya’s team retrieve their dead from Sarenthal Tower. Thus, she leads a suicidal charge, getting killed, and prompting Katsuya to do a Roaring Rampage of Revenge on the monsters that impresses everyone.
  • Shadow Archetype: Lilina’s basically what you’d get if Reina's attitude had gotten worse instead of better.
  • Spoiled Brat: Expects everyone to do what she says and gets very angry when they don’t.
  • There Is No Kill Like Overkill: Akira goring her dead body with an anti-material rifle round, after her suit is hacked by Sarenthal like the other dead Drankam hunters and attacks him.
  • Ungrateful Bitch: Blaming Elena and Sara for the high Drankam casualties fighting the giant snake Kaiju, considering the two's orders were ignored and that Katsuya's inept command was a bigger factor.
  • We ARE Struggling Together: Can’t help but pick a fight with non-drankam hunters at every opportunity.

Sheryl’s Gang

With Akira installing Sheryl to head the dead Sibea's gang due to her request for help, she puts everything she has to shape it into something to let her pay back Akira for his kindness to them.
    Sheryl’s Gang 
Sheryl’s Gang in general.
  • Appeal to Force: Akira’s reputation is one of the main resources the gang has to work on.
  • Can't Catch Up: The younger members face some anxiety about this as the gang becomes wealthy and the prospect of them being replaced by regular employees becomes real. Some throw their anxiety into work (Erio overdosing on stimulants), some just brush it off, and some form a Cult of Personality around Sheryl.
  • Clingy Jealous Girl: As it becomes a hunter gang, Carol seducing the boys and driving them to theft to pay for sleeping with her becomes a concern. They come to an arrangement with her to limit but not stop the damage, and have her refuse to service those with girlfriends. It puts the girls in the gang with crushes or boyfriends on their toes.
  • Deployable Cover: They eventually use expensive mobile force field cover provided by KIRYO, that they swap out as they take damage.
  • Dogged Nice Guy: Several of them are this for Sheryl, such as Tiol. A number have gotten kicked out for trying to peep on her in the bath.
  • Fair-Weather Friend: A lot of these types of people pour in and out of the gang at the nearest sign of crisis. Akira and Sheryl fully expect this, so it doesn’t get them too down. It’s standard practice to hunt down those who leave with stolen equipment and take it back by force.
  • From Nobody to Nightmare: From being seen as just a group of kids, to dominating the surrounding gangs after the Ezont Family incident.
  • Goggles Do Something Unusual: Erio and others in the gang are given Augmented Reality goggles for training, and when they’re not training, they use them for radio communication. Alpha gives the gang her combat support through these when they encounter monsters on a side job.
    • The KIRYO system Inabe secures for them allows them to benefit from similar support without Alpha’s help. And Shirou’s aid boosts this further, allowing it to work in colorless mist.
  • Gold Digger: It’s mentioned that the girls in the gang are interested in Akira like this for essentially being middle class at that point, but they don’t dare move because it’d be declaring war on Sheryl and cost them their jobs.
  • Home Base: Their headquarters serves as this for Sheryl and to varying extents Akira, at first merely being a place he stores his Cool Bike, for instance. Then, its used as a place for Sheryl to sell his relics. After Zelmo’s attack on the relic shop, it gets major renovations: It turns into a mansion with many (relatively) luxurious quarters, and in order to protect its relic sales, it has powerful Deflector Shields installed, as well as an in depth KIRYO security system linking the gang’s augmented suits and an information gathering device network. After living there intermittently, Akira also eventually plans to build his own house nearby so that the gang can patrol around it, since nobody is willing to rent him one anymore.
  • Homefield Advantage: Them putting up a network of Everything Sensor devices around their territory to let them deal with intruders efficiently.
  • Improbable Age: A slum boss’s gang mostly composed of kids and teenagers. As it shifts into a Hunter Gang, things even out a bit more.
  • Men of Sherwood: Eventually as a result of their training with Akira and equipment from KIRYO.
  • Misfit Mobilization Moment:
    • The attack on Sheryl's relic shop prompts them to get serious.
    • The Siege sees them bring all their force together alongside Akira's other friends.
  • Morality Pets: For both Akira and Sheryl despite their originally purported lack of care about them.
  • Never Learned to Read: Since there is no education in the slums, many of them are illiterate, and Akira donates some funds to have Sheryl make sure the gang members learn to read and write. They eventually hire teachers to free up hands.
  • Pimped-Out Dress: The girls manning the relic shop, get bought these to help in their job, which is explicitly compared to buying an augmented suit, with how it helps them make deals, like how a suit helps the boys fight.
  • Rag Tag Bunch Of Misfits: One need only look at the hunters associated with the gang.
  • Slobs Versus Snobs: They’re the slobs to Drankam’s snobs.
  • Street Urchin: The majority of their membership.
  • Took a Level in Badass: The attack on Sheryl’s relic shop in the gang headquarters spurs them into training under Akira, which starts their gradual shift into a full fledged Hunter Gang. With the help of the KIRYO Augmented Reality and Mission Control computer system, as well as augmented suits provided by them, they also perform quite well.
  • Virtual Training Simulation: Their training is this but Augmented Reality.

    Erio 
https://static.tvtropes.org/pmwiki/pub/images/rebuildworldaliciaerio.jpg
Erio and his girlfriend Alicia
One of the strongest boys in Sheryl’s gang Erio, speaks for the rest at first, before failing to attack Akira, being banished, and then reinstated after gruelingly helping carry stuff back for Akira. His girlfriend Alicia pleaded for him to be let back in, and lent him the gun he used. Afterwards, the two serve as Sheryl’s top lieutenants. Erio is generally in charge of security, while Alicia is in charge of finances.
  • Accidental Pervert: Erio going into Sheryl’s room without getting permission lets him catch her in her underwear. He gets a very cold warning.
  • Beta Couple: As far as the structure of Sheryl’s gang is concerned, the leaders are the couple Akira and Sheryl, while the top lieutenants are the couple Erio and Alicia.
  • Can't Catch Up: Played for Drama. Erio and other gang members eventually start having anxiety about the limits of what they can contribute to the gang, compared to its major players, worrying they’re dead weight that could be easily replaced. This results in Erio overdosing on combat stimulants trying to prove himself in mock battles.
  • Curb-Stomp Battle:
    • Erio trying to attack Akira from behind ends predictably fast.
    • Erio trying to shoot hunters-turned-robbers also ends with him and his subordinates very quickly falling, himself nearly dying before Alicia gives him some of Akira’s medicine. This prompts the two to ask Akira to train them.
  • Dare to Be Badass: Sheryl yells at Erio for attacking Akira, that she won’t respect him unless he accomplishes something like Akira has. Erio indeed goes out into the ruins with nothing but a pistol, which seems to earn Akira’s sympathy.
  • Declaration of Protection: Erio’s near-death experience during the raid on their base makes him promise to become stronger to protect Alicia.
  • Defeat Means Friendship: Erio attacks Akira because he thought he was too weak to protect the gang, but they mend fences soon after Akira rescues him in the wasteland.
  • Determinator: Erio doesn’t let getting his arm broken during training dampen his enthusiasm to prove himself as a fighter.
  • Distracted by the Sexy: He can’t stop himself from looking at Carol’s cleavage, and apologizes to Alicia.
  • Gatling Good: He fights monsters using a chain gun borrowed from Akira. It had a stabilizer to attach to his vehicle, is why he was able to fire it.
  • Impersonating an Officer: He uses busted equipment from Katsuragi to disguise himself as a hunter when body guarding Sheryl. He becomes a real hunter after the gang’s Misfit Mobilization Moment.
  • Morality Pet: For Sheryl in particular, and for Akira alongside the gang more generally.
  • My Greatest Failure: He’s devastated by how easily he lost a Curb-Stomp Battle against robbers, and decides to do whatever it takes to be able to protect Alicia.
  • Number Two: Erio and Alicia jointly share this role under Sheryl, as her top lieutenants.
  • Phlebotinum Overload: Overdosing on Yatsubiyashi’s accelerant drug during a training exercise and passing out for days.
  • Ringer Ploy: Erio comes up with the idea of having the gang members dress up as Akira to scare away anyone who might shoot at them, considering his The Dreaded reputation at that point. Akira comes and helps anyway, loaning his guns.
  • Sadistic Choice: Alicia has to choose at one point between giving Akira’s medicine to Erio or another injured boy, leaving the other to die. She feels guilty but ultimately doesn’t regret choosing her lover.
  • Side Bet: Betting against Colbert and Revin that Akira would come and help them in their side job to find debtor bodies, despite not honestly thinking he would come, to keep up morale. Erio wins a sizeable sum of money for a slum dweller.
  • Superpowers For A Day: After Akira buys a whole new set of equipment for the Siege of the Slums, he lends his previous, intact equipment to Erio to help in the battle. The performance demanded of him by Mission Control exhausts him despite Akira’s sixth augmented suit giving him regular doses of Healing Potion that restores stamina.
  • Took a Level in Badass: After he becomes a hunter for real and gets the KIRYO support system that serves as a weaker version of Alpha’s support. And then there’s borrowing Akira’s gear (although the gang’s hunters are said to be above average by that point).
  • Training the Peaceful Villagers: The two come to Akira to ask him to do this, and he accepts, putting them through very tiring Augmented Reality training managed by Alpha.
  • What the Hell, Hero?: During his escort of Sheryl disguised as a hunter, Erio gets chewed out by Sheryl for thinking highly of Katsuya. She tells him how Katsuya would likely steal Alicia’s heart away from Erio, horrifying him.
    Colbert 
A hunter Akira and Sheryl meet. He has a strong phobia of monsters, and avoids them as best he can, working for debt companies handling indebted hunters. Through his connections to Viola, he ends up leading the Hunter Division of Sheryl’s Gang.
  • An Arm and a Leg: Lost both his arms to a monster attack. One got regrown, and the other replaced with a prosthetic.
  • Artificial Limbs: His left arm.
  • Boxed Crook: He's charged with supervising boxed debtors, kicking Kadol unconscious for attacking Akira, and killing one that runs away from being used as Cannon Fodder.
  • Clean Up Crew: Works as this after Sheryl's base is raided.
  • Dirty Cop: A sympathetic dirty hunter.
  • Due to the Dead: Subverted. He persuades Akira into letting him take a corpse like this, but that’s only for the benefit of the debt company, so they can know he didn't escape and fake his death like many debtors try to.
  • Every Man Has His Price: Bribed by Viola to help her buy Kadol’s debt bond so she can use him both as a thug and to potentially manipulate Akira.
  • Face Your Fears: Colbert eventually works on a monster thinning out request, where he kills a monster bigger than the one that ate his arms, helping him to recover and return to normal hunter work.
  • The Pirates Who Don't Do Anything: He gets mocked by his former squad-mates for being more of a debt enforcer than a hunter anymore.
  • Screaming Warrior: Due to his Trauma Button being pressed, he screams while fighting off monsters.
  • Shell-Shocked Veteran: Who’s not really suitable to be in the field and knows it.
  • Throw the Dog a Bone: He’s supposed to keep Revin from looting corpses in his mission to scan for the bodies of debtors in a battle zone, but can’t bring himself to stop him out of sympathy.
  • Trauma Button: Monsters, from his arms being devoured by monsters, causing him to limit his hunting work outside of the city as much as possible.
  • Work Off the Debt: He is working off his debt and saving up to have his other arm grown back (he has a prosthetic now), by working for the debt companies and Viola.
    Revin 
The leader of a squad of hunters Akira’s team finds trapped deep in a ruin. Akira sells them medicine they need in order to escape alive, and then Katasuragi replaces Akira’s medicine while trapping Revin and the rest in a contract of de facto indentured servitude.
  • Butt-Monkey: Revin has the worst luck. The worst he could be accused of, is holing himself up in a ruin while other hunter squads died, but those weren’t people he knew; he took care of the men he was actually leading.
  • Clean Up Crew: Works as this after Sheryl's base is raided.
  • Do Not Go Gentle: Fighting alongside Babalodo during the Siege of the Slums, they both decide to fight to the death when faced with high level hunters, to keep their debts from increasing. Revin ends up surviving... with his debts increasing.
  • The Gambling Addict: Downplayed. Keeps making his debt worse with risky gambles like flipping relics and The Bet with Erio.
  • Gone Horribly Wrong: He plans to make profits by flipping relics from Sheryl. Then, his relics resell for little, he can’t convince his way back into Sheryl’s shop, he’s called out by Akira (who’s Revin’s afraid of because he’d be sent after him if he reneged on his debt), and finally he finds out Sheryl is doing business with Katsuragi. Revin just goes home after that.
  • Happiness in Slavery: Downplayed. He mentions that the side effects of his Indentured Servitude to Katsuragi, having good equipment, and not having to pay interest, make it not so bad.
  • Hope Spot: He screams for joy at having survived the Siege of the Slums, crawling out from the rubble of a building after having resigned himself to death, only to immediately find that all of his equipment had been broken and thus his debt increased.
  • Moving the Goalposts: Katsuragi’s contract for Revin’s debt works as follows: Katsuragi assigns a difficult ruin for Revin to explore. Revin must buy new equipment to handle it and can only do so at Katsuragi’s shop. Once Revin succeeds, Katsuragi underpays for Revin’s relics (since he isn’t allowed to sell them elsewhere). And then Katsuragi assigns an even more difficult ruin…
  • Throw the Dog a Bone: Colbert letting him scavenge weapons from dead mercenaries even though that’s against their debt collector contract.
  • Unluckily Lucky: His debt trap with Katsuragi keeps him from throwing away his money on drinks, women, or gambling, and his gear keeps improving.
  • Work Off the Debt: Him being indentured to Katsuragi is to make up for the money he owes for being sold medicine by Akira he needed to escape from the ruins alive.
    Babalodo 
A high ranked hunter who was charged 10,000,000,000 aurum for a night with Carol, resulting in him stealing from his team’s operating funds, and giving her all their vital information. He confronts Carol under his team leader Xellos’ direction to get the money back, only to be beaten down by Akira. Before Viola arrives, and he’s forced into servitude to pay back this debt.
  • Close-Range Combatant: He’s a rare specialist in this using his cybernetics.
  • Creepily Long Arms: Cybernetic ones with virtually unlimited joints used to melee attack his enemies.
  • Cyborg: Most notable for his arms. His team leader says this makes it really strange for him to be so fixated on a woman he’d pay that much.
  • Neck Lift: Played for Laughs. His team leader does this to him while trying to intimidate Carol, but after she talks him down, he’s still choking him while apologizing to her.
  • Only Sane Man: Some humor is derived from his reaction to all the death threats and such being thrown around him.
  • Indentured Servitude: What Viola puts him into to pay back his team leader for the money he stole to pay Carol, by being Viola’s bodyguard.

Unaffiliated Hunters

    Kurosawa 
An independent veteran hunter and old friend of Shirakabe, who’s introduced leading a team of hunters competing with Katsuya’s team in the Mihazono ruins.
  • A Father to His Men: His defining characteristic. He's renown for getting hunters he leads back alive, so he actually makes a living being hired specifically to lead teams.
  • The Big Guy: This and The Leader at the same time for his teams.
  • The Men First: His leadership philosophy.
  • Morph Weapon: His BFG shifts into many different forms to fit his situation. What these forms have in common is they’re huge.
  • Old Soldier: Just like his friend Shirakabe.
  • Putting the Band Back Together: After Akira kills Katsuya, Kurosawa and other veterans who left Drankam come back to the gang due to the pro-young-hunters policy being lifted. Kurosawa leads joint operations between Sheryl's gang and Drankam.
  • Reasonable Authority Figure: Enough of one for him to make a career out of being hired to lead teams of hunters.
  • "The Reason You Suck" Speech: Gives a number of these to Katsuya’s team for their We ARE Struggling Together antics.
  • The So-Called Coward: Gets called cowardly for his focus on caution and keeping his men alive above all else. It doesn’t make him any less badass.
    Tatsukawa and Mercia 
https://static.tvtropes.org/pmwiki/pub/images/tatsukawa_and_mercia_2.jpg
Tatsukawa and his girlfriend, Mercia

A high level mercenary couple hired by a rival corporation to lure bounty monsters into the Kugamayama area. Before being hired to lead the security detachment for a Great Distribution convoy between Kugamayama and Zegeltstadt.


  • Battle Couple: A high level one no less, used to combat in the more dangerous east.
  • Big Damn Heroes: Mercia saves Akira and the lower level hunters from The Swarm of monsters overrunning them after Akira answers those hunter's Distress Call.
  • The Cavalry Arrives Late: Tatsukawa prying open the roof with his mech only after Akira defeats Erde.
  • False Flag Operation: Introduced doing one of these disguised as taking part in a monster thinning operation, sending bounty monsters to Kugamayama. But Akira annihilates them with his new AF anti-material cannon Wave-Motion Gun.
  • Interrupted Intimacy:
    • Tatsukawa and Mercia get interrupted from having sex in Tatsukawa’s mech by a monster attack on the convoy they’re escorting, after Tatsukawa tempted fate by saying they won’t be busy. Mercia jokes that he was a bit premature.
    • The two were also interrupted when being offered the job of escorting the Atlas D2771 transport, prompting Tatsukawa to raise his fee and the offer being withdrawn. The two later get assigned to re-capture it after it was attacked, and Mercia points out if it weren't for his obstinacy, their presence would have kept it safe.
  • Mini-Mecha: They each have heavily armed ones.
  • Stripperific: Mercia uses an augmented suit with an old world design not unlike Carols.
  • Walking Armory: Mercia's Mini-Mecha is described as laden with guns, and augmented suit as well.
    Xellos 
The leader of a high level hunter team who came to Kugamayama during The Great Distribution in search of work. He’s introduced dragging Babalodo to confront Carol over the information and money Babolodo took from the team without permission to pay her.
  • An Offer You Can't Refuse: Tries to threaten Carol, wondering if she’s trying to destroy his team and wanting his money back. After she talks Xellos down, he decides to send just Babalodo to get the money back, assenting to being paid back the money in exchange for Babalodos taking on debt.
  • It's Personal: Despite the team member that led the offshoot of his team to attack Akira doing so to try and usurp Xellos as team leader, the team were still all friends. So Akira killing all of those team members leaves Xellos and the rest with a grudge.
  • Know When to Fold 'Em: After seeing Akira beat Babalodo in a duel, he refuses to consent to his team joining the bounty hunt to collect Akira’s 50 billion aurum bounty, feeling that Akira is too strong.
  • The Leader: Of his own hunter team.
  • The Men First: Would rather risk himself in a risky fight than risk his men.
  • Neck Lift: Played for Laughs. He holds Babalodo up by his neck while apologizing to Carol for threatening her.
  • Sensor Suspense: Has some scenes involving this in his mission to recover the Atlas D2771 transport.

Criminal Hunters

    Yajima 
https://static.tvtropes.org/pmwiki/pub/images/nelia.jpeg

A cyborg hunter charged with scouting the underground of the Kuzusuhara ruins, Yajima is actually an under cover relic thief who tries to kill Akira for finding him suspicious.


  • An Arm and a Leg: Akira blows off one of his cyborg arms.
  • Betrayal Insurance: Rigs the escape truck to not work until his killer is killed, leaving them stranded after his death, until they can kill Akira. These programs are said to be commonly available on the dark web.
  • Break Them by Talking: Tries to break down Reina’s will with words, especially after she tries to fight him off in vain.
  • Choke Holds: Yajima keeping Reina hostage involves strangling her to weaken her resistance.
  • Consummate Liar: Due to having a cybernetic face that uses pre-recorded expressions to perfectly imitate truthfulness.
  • Electronic Telepathy: From being a cyborg, he can communicate with Kain like this in a fraction of the time it’d take with words.
  • The Mole: Under-cover as a hunter in the search teams mapping the Kuzusuhara underground ruins.
  • Hoist by His Own Petard: If he hadn’t reached for Akira’s anti-material rifle, he wouldn’t have found out It Works Better with Bullets and had his head turned to paste.
  • Let's You and Him Fight: Forcing Shiori to fight Akira due to Akira not dropping his gun. He was clearly planning to just murder the two if Akira had dropped his gun. Akira reflects later that he only survived fighting Shiori because she was holding back to buy time.
  • Mexican Standoff: Him, holding Reina hostage, against Shiori and Akira, with Akira knowing that Shiori will prioritize Reina’s safety above all, making it three-way.
  • Spanner in the Works: The Caper would have gone off perfectly even assuming his death, if not for his paranoia.
  • Wounded Gazelle Gambit: How he tricks Reina and takes her hostage, pretending to be Akira’s victim.
    Nelia 
https://static.tvtropes.org/pmwiki/pub/images/nelia_final.jpg

A psychotic cyborg relic thief who hunts Akira and develops an odd obsession with him, that lasts even after she’s forced to work for the corporate government.


    Kain 
https://static.tvtropes.org/pmwiki/pub/images/kain.jpeg

The mastermind of the relic heist into the undercity against the corporate government, Kain is a powerful cyborg who is a zealous member of the Nationalist rebel forces. He has taken many identities over the years.


  • Brain Theft: Follows Katsuya and steals his brain after Akira kills him. He tries using Katsuya’s brain and face, but it doesn’t let him connect to the old world domain like he hoped.
  • Catchphrase: He gave up his name for the cause.
  • The Caper: Masterminded the caper to steal relics from the undercity belonging to the corporate government. It would have gone well despite Akira’s interference, if not for Yajima’s Betrayal Insurance.
  • Casual Danger Dialog: With Akira in his newest identity. He doesn’t seem to hold a grudge.
  • Curb-Stomp Battle: The hunters he encounters in the undercity face one of these from his bevy of heavy weapons.
  • I Have Many Names: Has gone through multiple identities.
  • Know When to Fold 'Em: Abandoning Nelia and fleeing to avoid capture by the government after she has too much trouble fighting Akira. He leaves his Mini-Mecha behind as an automated distraction and blows up hers. With this, he narrowly avoids capture by corporate government troops.
  • Macross Missile Massacre: How he first meets Akira, destroying his motorcycle with rocket pods on his Mini-Mecha.
  • The Mole: Taking the new identity as a different cyborg , he joins and infiltrates Drankam thanks to his recognition from fighting the Spider Tank Kaiju, hoping to find recruits.
  • Multi-Armed and Dangerous: His Mini-Mecha and later cyborg body both have multiple arms for firing multiple heavy weapons.
  • Psychic Block Defense: Seemingly unable to be effected by old world connectors because his old world connector genes are even less sensitive than they are in most non-old world connectors.
  • The Revolution Will Not Be Civilized: As with other nationalists.
  • Secret Test: Him telling Katsuya where to find Alna was part of an investigation of whether Katsuya was an old world connector or not. It helped Kain conclude that he was.
  • Sherlock Scan: In web novel chapter 212, Kain is able to use logical deduction to unknowingly piece together Akira’s life story and psych profile out of answering hypothetical questions.
  • Telepathy: Since he’s a cyborg, he does his calls like this.
  • Unfriendly Fire: Him blowing up Nelia’s mech before retreating.
  • Villain Takes an Interest: Discovers Katsuya can connect to the old world domain and aims to recruit him.
  • Warrior Poet: He’s later shown being quite philosophical.
  • What the Hell Are You?: Thinking that Akira is a cyborg. He later checks with him in disguise just to make sure whether he is or not.
    Zelmo 
A hunter who turns to crime, latching onto Viola’s rumor that Akira is a paper tiger to plan a heist against Sheryl’s relic shop. Zelmo is a powerful cyborg and zealous Nationalist, as revealed when his 'brothers' retrieve his body.
  • Boom, Headshot!: How Akira defeats him the first time. Little did Akira know it wasn’t enough.
  • Bulletproof Human Shield: Justified. He had three teammates, all with augmented suits, in front of him during Akira’s ambush, and despite that, they weren’t exactly bulletproof
  • Came Back Strong: With a better cyborg body, and assault aircraft.
  • The Caper: What he led and planned against Sheryl’s relic shop.
  • Death from Above: Pursues Akira during his Stern Chase in basically an assault helicopter analogue. Akira sacrifices the blade of Shiori’s sword to cut the aircraft in half and Zelmo with it.
  • Hypocrite: Him complaining to Akira about him using armor-piercing rounds on his teammates, to which Akira immediately retorts that Zelmo used those same teammates as a Bulletproof Human Shield.
  • It Works Better with Bullets: Invoked Trope. He tries to convince Akira he’s in this situation. But Alpha made sure to stop Akira before he fired his last bullets.
  • Morph Weapon: When he returns, he attacks Akira with one of these, putting him on the back foot.
  • Only Mostly Dead: Apparently had one of those black boxes in his body that contained a copy of his personality Yatsubiyashi mentioned. This is why one of his nationalist ‘brothers’ bought the body from Viola.
  • Path of Inspiration: His thoughts about the nationalist cause make it sound more like a cult than group of freedom fighters.
  • Rapid-Fire Fisticuffs: Due to Zelmo having a time compression drug and augmented suit, the brawl he gets into with Akira
  • Resurrection Revenge: Basically his second encounter with Akira.
  • Revenge Myopia: He comes at Akira in revenge for having his plans foiled and having to have his consciousness downloaded into a clone. He refuses to admit this wouldn't have happened if he and his thugs didn't antagonize Akira by trying to rob Sheryl's shop first, with the intent to murder anyone who resists.
  • The Revolution Will Not Be Civilized: His being a nationalist.
  • 'Tis Only a Bullet in the Brain: Akira gets really upset about him surviving this. It seems he had a digital backup of his memories, which was why his body was purchased. This was explained beforehand, both by Yatsubiyashi, and from The Squad needing to bring back corpses during their medevac mission.
  • What the Hell Are You?: His Inner Monologue includes downplayed elements of this aimed at Akira, before eventually outright saying it.
  • Why Won't You Die?: Akira’s reaction to Zelmo surviving being cut into Half the Man He Used to Be vertically. Before proceeding to stomp the halves of his brain in.
    Monica 
https://static.tvtropes.org/pmwiki/pub/images/monica_final.jpeg

A hunter who was posing as a cartographer, but was actually hired by the AI of Seranthal building to provide security for the ruins.


  • Canon Foreigner: She was a character exclusive to the light novels.
  • Double Agent: She pretends to be a hunter exploring the ruins, but is actually trapping and killing the hunters there
  • Unskilled, but Strong: A textbook example of this, if it wasn't for her powerful old-world equipment she would have been killed many times over
  • Villain Has a Point: When she says that her job is no different from a security job a hunter would take, only that she has a different employer
    Erde 
A corporate black ops operative sent to kidnap or kill a Sakashita Heavy Industries old world connector being transported on a convoy Akira is escorting. He was sent to investigate Hikaru to rule out the possibility that she’s a decoy, being convinced she’s the real deal when he has trouble breaking into her room.
  • Cyborg: Of the nanomachine type. Which includes Deflector Shields and Super-Strength.
  • The Dead Have Names: Goes on about how his subordinates Akira killed have names and that he wants to know Akira’s name in order to honor him after killing him.
  • Death or Glory Attack: Uses up all of his nanomachine reserves to fight Akira, ignoring that it’d leave him passed out on the floor at best even if he won.
  • False Flag Operation: Officially, he was working for the nationalists, but that was just a front for the press to cover for Sakashita’s rivals wanting to check their strength.
  • Friendly Enemy: His conversations with Akira. He even compliments him on his killing blow.
  • Gravity Screw: The gas he fills the area he fights Akira in, slows down bullets and allows him to launch shockwaves from his punches and kicks.
  • Last Words: Apologizing the two teammates he ordered to their deaths.
  • Mistaken Identity: Not only does he think that Hikaru is an old world connector, but he thinks that Akira is a Tyke-Bomb assigned to escort her. Akira just gives him Silent Treatment instead of correcting him. Most of the other special forces went after Shirou, they thought that Hikaru was a decoy so checked her, but circumstances convince Erde she’s the real deal.
  • Noble Demon: With the respect he has for his squad mates.
  • Super-Strength: From being a nanomachine type cyborg.
    Rebecca (walking spoiler) 
Rebecca, actually Haruka, is girl who was raised in a Rebuild Institute facility to be a deadly operative, she enters the plot proper when Akira teams up with the seemingly innocent hunter his own age on his mission to recover his delayed frontline equipment. Haruka is an Old World connector, infused with what seems to be a refined version of Yatsubiyashi’s green formula.
  • Animal Motifs: Spiders, with her using multiple arms, and her smaller monster forms being spiders.
  • Childhood Friends: To some extent, Shirou and her grew up together through their conversations in the old world domain anonymously.
  • Energy Weapon: She specializes in laser cannons, and uses metal disks for the effect of a Reflecting Laser.
  • Hero-Worshipper: Acts like this to help lower Akira’s guard as she uses him to open up the way into the compartment of the Ominous Cube MacGuffin she’s after.
  • Multi-Armed and Dangerous: Her suit has extra arms on its back.
  • One-Woman Army: The result of her Tyke Bomb training under the Rebuild Institute, combined with what seems like a very refined version of Yatsubiyashi’s Sickly Green Glow paste.
  • Paper-Thin Disguise: Her pretending not to be the attacker that stopped the Big Badass Rig Akira’s gear was stranded inside of. Alpha figures out she’s the attacker immediately, but doesn’t let Akira know to keep him out of danger.
  • Protectorate: For Shirou, as being his old friend he knew online growing up together is his motivation for escaping Sakashita.
  • Self-Duplication: Seemingly built on the Super Serum technology behind Tiol before her and refined during The Siege, she makes and splits several versions of herself that recuperate from the green goo they leave on the ground.
  • Stripperiffic: Wears an old-world imitation armor set.
  • Super-Soldier: She’s the result of a classic program to make them. The Super Serum seems to come from Yatsubiyashi.
  • Tyke-Bomb: Was raised in an underground secret facility of the Rebuild Institute, and serves as their agent in the field. Her only method of contact with the outside world was the Old World Domain.
  • Voluntary Shapeshifting: She can split into spider monsters that shoot lasers, as well as human shapes. She also pretends to be furniture in her environment to ambush opponents.
  • Walking Spoiler: Regarding Shirou's past, and Akira’s mission to retrieve his equipment from the crashed rig it was travelling on.

Non-Hunters

    Shijima 
A gang leader who controls a large territory next to Sebia’s, which makes him Sheryl’s most important neighbor after she takes over Sebia’s gang. Shijima absolutely hated Sebia, and is cautious about Sheryl. Shijima is calm and reasonable, even if his underlings aren’t.
  • Establishing Character Moment: Making sure the member of his gang wounded by Akira gets his injuries treated before negotiating.
  • Gentleman Thief: Downplayed in both regards. He’s a slum lord who acts like an upright gentleman.
  • Not So Stoic: Shijima generally has an excellent poker face, but when Viola is about to repeat the same exact mistake Wataba made, he loudly interrupts her in a panic.
  • Overzealous Underling: Wataba, who had defected from Sebia’s gang, demands complete submission from Sheryl despite his orders being much more moderate, and he gets a bullet from Akira due to his aggressiveness.
  • Posthumous Character: He laments Sebia haunting him from beyond the grave, pointing out how Sebia is indirectly responsible for all of the problems he’s been facing with Akira and Sheryl.
  • Reasonable Authority Figure: Surprisingly enough, for a slum lord. The reason he wants some of Sheryl’s territory is because she doesn’t have the manpower to keep it clean, and territories that aren’t kept clean are used as an excuse by the corporate government to launch The Purge. So his deal is what’s best for all involved. Shijima also helps out in the future, when it suits his self-interest.
  • What the Hell Are You?: His Inner Monologue reacting to Sheryl’s transformation after she rebuilt her psyche around Akira during her second Heroic BSoD.
  • You Owe Me: Insists that Viola owes him for telling her about Akira’s reaction to Shizuka’s shop being mentioned. She agrees that knowing Akira’s Berserk Button is worth that, and it helps her formulate a plan to manipulate Akira by using Sheryl as The Bait to get Akira to attack the Ezont Family that Viola was hired to destroy.

Civilians

    Mizuha 
A bureaucrat who is one of the main backers of Katsuya and the pro-young-hunters policy in the Drankam gang.
  • Armchair Military: Her and the other bureaucrats in the pro-katsuya faction are often criticized for this, since they aren’t hunters at all, but paper pushers brought in to make the organization function.
  • Deal with the Devil: Anyone who tries to make a deal with Viola is in one of these, and she knows it.
  • I Did What I Had to Do: She feels very anxious about contracting Viola’s services, but seems to think its for the greater good even if what she’s doing disgusts her.
  • Psycho Supporter: For Katsuya, considering she tried to arrange for Alna to be killed to keep him from getting into trouble due to her. But this merely resulted in Alna’s kidnapping, as per Viola’s plan.
  • Right Hand Versus Left Hand: Her lying that Elena and Sara agreed with their pay cut serves as just one example of this. Considering all of the factional strife in Drankam, it’s surely not the only case.
  • Straw Civilian: The veteran Drankam hunter’s opinion on her and other bureaucrats in the gang is basically this.
  • Ungrateful Bitch: Using Elena and Sara as The Scapegoat for the casualties fighting the giant snake Kaiju, and cutting their pay. All for keeping Katsuya's Propaganda Hero image clean.
  • Unwitting Pawn: Kain in disguise is able to manipulate her and turn Drankam into his Nationalist recruiting ground, infiltrating the gang.
    Yatsubiyashi 
A morally ambiguous doctor Akira first meets in the undercity exploration hub's medical facilities, who likes running experiments on people in exchange for discounts. He sets up a clinic in the slums, and makes an arrangement with Sheryl to treat her people when they're injured.
  • An Offer You Can't Refuse: His MO. Trading medical discounts for either being his test subject or doing favors for him is how he gets a lot of things done.
  • Awesome Personnel Carrier: He gets a large one to house his frontline medical clinic. It still needs a dedicated escort assigned to it from the Corporate Government despite being armed.
  • The Corruption: Yatsubiyashi’s nanomachine medical paste with the Sickly Green Glow is eventually developed using old world knowledge into this, and deployed by the Lion Steel Corp during the Siege of the Slums. It makes deformed creatures from any organic or mechanical components it touches, mixing them into Body Horror shapes, with Shapeshifter Weapon abilities. Forming into a giant, splitting monster from a pile of goop. The technical explanation is that it tries to correct a body into pre-defined blueprints, like replacing a limb… but the blueprints they use are somewhat random and slapdash.
  • Cyborg: Has strength enhancements he installed on himself that grant him enough Super-Strength to flip over his APC.
  • Deal with the Devil: Makes a deal to help place robot Evil Knockoff hunters as Agent Provocateur infiltrators for Tsubaki in exchange for old world knowledge.
  • Heroism Won't Pay the Bills: This is his excuse for charging people so much money to treat them, but he hardly seems heroic.
  • Mad Scientist: His archetype. He seems calm and collected.
  • Mad Scientist Laboratory: His old-world inspired lab in the slums. Akira thinks it makes the place look Obviously Evil.
  • Morally Ambiguous Doctorate: Essentially forcing hunters to become seriously in debt to him, or be his cronies, as well as taking advantage of the poorness of slum dwellers to experiment on them.
  • Mr. Exposition: Tells Akira a lot about medicine, hunters and especially Differently Powered Individuals, which is a passion of his.
  • Mysterious Past: His is alluded to, he's accused of being a former member of Rebuild Institute before it was shut down, but he says someone like that would be getting highly paid by a big corporation instead of slumming it like him.
    • He is actually the former leader of the institute, and tries to get his job back.
  • Playing with Syringes: Especially notable is injecting monster nanites into Tiol. There are likely many more unfortunates.
  • Professor Guinea Pig: Did some of his experimental cyborg treatments on himself.
  • Shipper on Deck: He hopes Akira and Sheryl get along well because it would potentially mean more money for him.
  • Sickly Green Glow: His special brand of medicine is nanomachine paste like this. He claims the only reason it's not more popular is predatory behavior from large corporations. It has multiple phases of development:
    • The first phase, is used on Akira in the undercity, which works just like normal medicine.
    • The second phase developed using Old World knowledge from his deal with Tsubaki, makes Tiol’s resurrected form into a living Shapeshifter Weapon that can resurrect From a Single Cell.
    • The third phase as described under The Corruption, is basically advanced Old World medicine turned into a war machine that functions like downplayed Grey Goo, sucking in colorless mist to feed itself.
    • The fourth phase is used to make Haruka into a Super-Soldier with Voluntary Shapeshifting, also being able to split into multiple bodies which regenerate From a Single Cell.
  • Too Desperate to Be Picky: Exploited Trope. He makes plans to leverage people being injured like this for his own benefit as much as possible.
  • Truce Zone: Similar to the food dispensary areas, the area around his clinic is a truce zone nobody would dare start trouble in for fear of making him close up shop and stop healing people.
    Nasha 
The best friend of the pickpocket Alna, who joins Sheryl’s gang both because she wanted to join anyway, and to scout out if it’d be safe for Alna to join it, at first ignorant that the man Alna is hiding from is Akira.
  • The Bait: Viola used informing Sheryl about Nasha as bait to try and make Akira angry at Sheryl to weaken her hold on the gang, by actually telling Akira about Nasha first in case Sheryl covered for her, but this fails.
  • The Confidant: For Akira, while he’s driving her to the neighboring city to banish her. He confides how not being able to let go of his hatred of Alna until he killed her was My Greatest Failure.
  • For Want Of A Nail: Conversed Trope: Nasha asks Akira how Alna’s death could have been avoided, and he lists all the tiny things that could have been different, making Nasha come to the conclusion that Laser-Guided Karma was conspiring to punish Alna for her thievery.
  • Get It Over With: When Akira takes her into his car and tells her how he killed Alna, she breaks down and screams this at him, before they converse and come to some mutual understanding.
  • The Mole: In Sheryl’s gang. Subverted. She doesn’t do anything bad, she was actually promoted and happy in the gang, and the others are relieved to hear how merciful Akira was with her.
  • Morality Pet: For Akira, ultimately, with his excuse for helping her being to improve his luck.
  • Nice Girl: Just an average nice girl helping out her friend.
  • Odd Friendship: The man who killed her best friend and drives her away to be banished in another city, Akira, and Nasha, develop a sort of friendship after he confides with her and she understands him.
  • Persona Non Grata: Her punishment for not reporting Alna, by Akira’s decision, is to just not be welcomed in his city because it would cause complications.
  • Suicide by Cop: Tries to get killed by Akira like this out of grief, but he refuses to play along.
  • Screw This, I'm Outta Here: When she hears The Resenter Sebla ranting and raving against Akira, she quietly sneaks away from him, not wanting any part of the trouble he’s going to cause.
    Kashua and Celene 
Two working class sisters who run a clothing shop in the lower district, serving as supporting characters. They mostly reflect on the shifting social standings of Akira and Sheryl.

Sakashita Heavy Industries

The megacorp that runs Kagumayama City and the surrounding area as part of the Corporate Government.
    Yanigisawa 
https://static.tvtropes.org/pmwiki/pub/images/rebuildworldyanigisawa01.png
"The city management wanted to shut up the people in the middle district, the defense squad wanted to see more action and have more meaning in its existence, Alford’s squad wanted the renown, the Corporate Government wanted to explore the deeper part of the Kuzusuhara ruins, and finally the Hunters sought riches and fame. Other than for the people who were killed, that battle was a good thing for everyone, don’t you think so?"
A mysterious government operative with ties to the Nationalists, who is very powerful and important to the narrative, but rarely appears. He is first seen explaining the monster attack on the city and starting work on the forward base in the ruins.
  • An Offer You Can't Refuse:
    • Threatening to make Nelia into a Rebuild Institute test subject as A Fate Worse Than Death if she doesn't squeal about the relic heist in a Plea Bargain.
    • Demanding Akira tell him where Shirou is at gunpoint, and then that he move back into the slums.
  • Attack Hello: He comes out of stealth to knock Akira off a roof and point his gun between Akira’s eyes, despite Akira using his time compression and being warned by Alpha. Before interrogating Akira about Shirou.
  • Arch-Enemy: To Alpha.
  • Badass in a Nice Suit: When not geared up for field work.
  • Double Reverse Quadruple Agent: He has made connections and deals with most of the major factions in the setting, including ones in conflict with each other.
  • Failed a Spot Check: Assesses whether either Akira or Katsuya can connect to the old world domain, and dismisses both of them. Before Kain calls and outright tells him Katsuya can.
    • Despite Kain accurately describing to him what the life story of an old-world connector in the slums would be like, matching Akira’s, Yanigisawa completely removes him from suspicion due to all the things Akira did to help other people.
  • Government Conspiracy: He’s behind the conspiracy to cause the Nationalist spurred monster attack on the city, which benefits several parties. Really, he's involved with most instances in the series which would take a whole page to describe.
  • Metaphorically True: Despite it being a False Flag Operation, he points out how technically, the monster attack he conspired for on the city, was indeed a nationalist attack, because he convinced a nationalist to sacrifice himself as bait to trigger it.
  • O.O.C. Is Serious Business: Discovering that Alpha cancelled his meeting appointment with the Sarenthal building A.I. while she was interacting with her, breaks his smug smile. Nelia takes the opportunity to mock him.
  • Playing Both Sides: The nationalists and the corporate government. But that's just the start.
  • Secret Identity: "Yanigisawa" is an alias to hide his past.
  • Skeleton Key: He has a card relic that acts like this, making A.I.s obey his commands, similar to what Alpha also uses to push around other A.I.s
  • Smug Smiler: Most of the time.
  • Talking to Themself: His chapters sometimes have him doing this as an Infodump.
  • Visionary Villain: Insists whatever he's up to is for the good of mankind.
  • You Are Number 6: Alpha’s 498th subject, the one prior to Akira.
    Sugadome 
An executive for Sakashita Heavy Industries, and Yanigisawa’s superior, who comes to Kugamayama to help take advantage of Yanigisawa’s successes, ending up in negotiations with the gone rogue Old World Connector Shirou.
  • Benevolent Boss: His treatment of Shirou at least has him painting himself as this, considering his Gilded Cage. He also gives Yanigisawa a generous loan.
  • Break Them by Talking: Does this particularly brutally to Chloe when she tries to dupe him into becoming a target of Olivia. She's barely able to walk out of the room.
  • Corporate Warfare: Is engaged in and well versed in this going on between the corporations in the corporate government. They’re basically in a multi-directional cold war, using nationalists as a cover for aggression.
  • Double Meaning: His Battle of Wits negotiations with Shirou are laced with these.
  • Innocently Insensitive: To his subordinate Matsubara. Telling him to nod while he’s a head in a jar.
  • Living Lie Detector: Has absolute confidence in his ability to tell when others are lying to him, which he uses with Shirou
  • Mr. Exposition: About the diplomatic state of affairs regarding the attacks on the convoy Akira defended.
  • Secret War: He is heavily involved in one of these as part of the Myth Arc.The Corporate Government is largely an Enemy Mine coalition on the anti-reconstruction side of it, with A.I.s largely being on the pro-reconstruction side of it. The reconstruction (or rebuild) in question, meaning the process of destroying the current human civilization to bring back the Old World to its former glory.
    Matsubara 
A Sakashita official brought in to try to negotiate with Tsubaki, who pisses her off and gets sent away without most of his body. He is also trusted by his boss Sugadome in confidential discussions.
  • "Ass" in Ambassador: Him being impatient and annoying waiting for his meeting with Tsubaki wasn’t received very well.
  • Cyborg: After he gets back from meeting Tsubaki, he's made into this, considering he only had his head left.
  • Losing Your Head: Played for Laughs. Thanks to some life support functions he installed beforehand, he survives Tsubaki’s outburst as a head in a jar. What follows is some Black Comedy where he talks to his boss Sugadome, who tells him to nod, and almost forgets to take him for medical treatment.
  • Ludicrous Gibs: What he and his escorts were reduced to by Tsubaki. She at least let him keep his head, which had life support functions.
    Halmers 
A Sakashita Heavy Industries super-human agent assigned as Shirou’s bodyguard. After Shirou slips out while he’s receiving medical treatment, Halmers is tasked with his recapture.
  • Aw Look They Really Do Love Eachother: Neither Shirou nor him want the other to be hurt, despite their bickering. This is shown when they both tell Olivia at the same time not to kill the other.
  • Curb-Stomp Battle: His battle against Carol when Yanigisawa is confronting Akira ends extremely quickly.
  • Differently Powered Individual: The super strength type, fully realized.
  • One-Man Army: He takes on a dozen enemies at the same strength level as Erde in one fight. The surrounding area was suitably wrecked.
  • Super-Strength: In a setting where augmented suits and cyborgs make what we consider super strength common, Halmers is one step above. He can even put cracks in an A.I. body like he does to Olivia while she hired to guard Shirou.
  • Vitriolic Best Buds: With Shirou.

    Captain Guthrie 
A commander in the Kugamayama City Defense Force. He’s introduced to the plot when he must stop Akira at the city’s border due to him drawing a giant bee monster towards them in pursuit of his quarry, forcibly stopping both parties.
  • Mini-Mecha: Like all city defense forces, he and his men ride in them.
  • Reasonable Authority Figure: He’s just trying to protect the public. That’s more than can be said for a lot of Sakashita personnel.
  • Red Shirt Army: He’s part of the city’s army, who tend to fall in droves when an A.I. comes knocking. True to form, when he helps Akira against the giant monster formed by The Corruption, a number of his squad mates get killed in a single swipe by its final form.
  • Restricted Rescue Operation: Reina pleads for him to help when The Corruption starts attacking all sides in The Siege of the Slums, but Guthrie’s superiors forbid him from helping despite his wishes, as it’d be taking sides. It’s only after Carol pressures a past client in the city government that he gets permission to recon the area as an excuse to sortie.
  • Threatening Mediator: He’s introduced being this, when Akira ends up chasing his quarry into Kugamayama, forcibly halting both sides. Which is basically as benevolent as he could be in this situation (Katsuragi made it clear that it wouldn’t be strange for the city to shoot someone on sight for bringing monsters towards it.)

Slum Antagonists

    Alna 
https://static.tvtropes.org/pmwiki/pub/images/rebuildworldalna01.jpg
A pickpocket who steals from Akira, gets cornered, and tries to lie her way out of it, using Katsuya as a shield and thus causing a huge chain reaction.
  • Adaptation Name Change: In the web novels, her name is Alna, while in the published light novels, her name is Lucia.
  • Adaptation Deviation: In the web-novel, she goes with Tatsuya to his gang and unwittingly starts a string of events leading to a war between major gangs and her own death. In the manga, she joins Sheryl's gang instead, so when Akira meets her, he's willing to let her offense of stealing from him go, as long as she pulls her weight and remains loyal to Sheryl, a deal she happily accepts.
  • Anguished Declaration of Love: To Katsuya. Her confession is also a confession of her crimes, and a My God, What Have I Done? regret of having dragged Katsuya into danger based on a lie. She apologizes and tells him I Will Only Slow You Down before getting killed in Redemption Equals Death.
  • The Artful Dodger: Her archetype, a pickpocket and con artist who can wring sympathy out of others.
  • The Bait: Viola uses Alna as bait to make Akira go on a rampage through her target's gang, succeeding and getting Alna killed.
  • The Dulcinea Effect: Deconstructed Trope with her. Katsuya saves her and just assumes she’s innocent, allowing him to be manipulated.
  • Five-Finger Discount: Her method of survival, she’s regarded as an expert in it.
  • For Want Of A Nail: In the original web-novel, there were so, so many ways she could have made things up with Akira and kept her life, but she unknowingly blew them off. In the manga, she goes with Nasha and joins Sheryl's gang, using the money she stole from Akira as her "entry fee." Akira finds out, greets both of them and tells them he's willing to let the theft go if they remain loyal to Sheryl and work hard. They agree and Lucia gets to keep her life.
  • In Love with the Mark: Katsuya isn’t her pickpocketing mark, but he is the Unwitting Pawn to her manipulation.
  • Laser-Guided Karma: It’s noted even by her best friend Nasha, that all the suffering she’s goes through in fear of Akira’s retaliation, is karma for having preyed on others so much. Hearing all the ways she narrowly avoided trouble from him, but got into it anyway, makes it clear luck was slanted against her.
  • Little Miss Con Artist: An unusually unsympathetic example.
  • Properly Paranoid: Very careful of joining Sheryl’s gang, sending Nasha to investigate for some time.
  • Protectorate: For Katsuya, thanks to him believing her lie.
  • Spared by the Adaptation: In the manga, she joins Sheryl's gang along with her friend Nasha, and proves herself valuable with loyalty and hard work, making up for stealing from Akira. Since Akira no longer has a reason to want her dead, she gets to live.
  • Unwitting Instigator of Doom: Little did she know when she pickpocketed Akira that her actions would lead to hundreds or even thousands of deaths down the line.
    Sebla 
A member of Sheryl’s gang who is very bitter at Akira for being successful at raising himself out of the slums before he did, and conspires with the duplicitous hunter Guyver to try and take him down while the gang is on a wilderness expedition.
  • Call-Back: When some enemies come Back from the Dead (having been Only Mostly Dead), Akira jokingly wonders if Sebla will show up next.
  • Dishonored Dead: Downplayed. While Colbert gives some spiel about honoring Guyver’s body (as an excuse to give it to creditors to prove he didn’t fake his death), nobody disagrees with leaving Sebla’s corpse in the wasteland.
  • Distract and Disarm: Akira distracts Sebla while he has Sheryl in a Hostage Situation by accepting his Put Down Your Gun and Step Away command, dodging the bullet, and rushing him.
  • Driven by Envy: He really hates Akira, thinking that it was purely luck that made Akira successful, prompting his villainy.
  • Encounter Bait: Uses some monster bait devices that Guyver’s party had on them, to draw monsters to attack Akira and the others while he and Guyver hid, hoping to weaken them and steal their relics.
  • Kill Him Already!: Sheryl screams this when Akira asks permission to kill him, due to Sebla pressing Sheryl’s Berserk Button (acting against Akira).
  • The Mole: What he serves as in Sheryl’s gang as prompted by Guyver.
  • The Resenter: His archetype. Ostensibly he should be Akira’s ally as a member of Sheryl’s gang.
  • Strapped to a Bomb: Guyver puts remote-detonator stun grenades on him as part of his ambush of Akira and Colbert’s combined party.
  • Villain Has a Point: Akira verbally agrees with Sebla right before killing him, that it was luck that gave Akira his success (meaning luck that he met Alpha). Alpha tries to comfort Akira that not everyone could have succeeded after that point even with her help.

    Rogelt Ezont 
The head of an organized crime family and one of the two most powerful slumlords of the slums. He enters the plot when Viola manipulates him with an offer that’s too enticing to refuse. He is quite a powerful fighter in his own right, and has spent monumental funds on his mercenary army, out of paranoia of his rivals striking first.
  • An Offer You Can't Refuse: As a result of Viola’s maneuvering, he demands Sheryl submit to him as a subordinate, which she refuses because it’d mean going against Akira’s wishes. Thus he says he’ll lock her up until she changes her mind.
  • Bad Guys Do the Dirty Work: Although Akira defeats his Mini-Mecha, it’s Nelia who kills him.
  • The Berserker: He will use ranged weapons, but he prefers close combat both on foot and in his Mini-Mecha.
  • Break Them by Talking: Uses this combined with taking Alna hostage to get Katsuya to work for him for a time.
  • Chainsaw Good: His weapon is a giant chainsaw-sword on his Mini-Mecha.
  • Deal with the Devil: How he sees his arrangement with Viola. It ends for him about as well as those go.
  • The Don: Head of the organized crime Ezont Family
  • Frontline General: Leads his forces from the thick of battle with his mech.
  • Lensman Arms Race: What he’s engaged with against the rival Hauritas gang, until their cold war goes hot. It’s noted to be really strange how well equipped they are. This is why the government hire Viola to destroy them both, using Sheryl and Alna as The Bait to make Akira light the kindling.
  • Mini-Mecha: He has one, which in an of itself is something outrageous, considering he’s a slum lord, to whom a mid level hunter is usually an insurmountable obstacle. It’s black, and he doesn’t shy away from fighting in it.
  • Mob War: What he’s been building up for, and it comes to pass, turning the whole slums into a war zone, thanks to playing into Viola’s hands.
  • N.G.O. Superpower: His gang the Ezont Family, one of the two most powerful, not only employs fully equipped former hunters with Augmented Suits, but tanks, and Mini-Mecha, which is unusual and massive overkill compared to most slum gangs. It’s basically in order to beat his rival Hauritas should it come to a Mob War.
  • Properly Paranoid:
    • He’s paranoid of Viola’s manipulations, just not paranoid enough to evade becoming victim to them.
    • As soon as trouble breaks out at his mansion, he runs to his Mini-Mecha and tells his men to prepare for the worst. Indeed, his rival gang comes marching in just as he predicted.
  • Throw-Away Guns: Throws away his Mini-Mecha guns to chase after the fleeing Akira with his chainsaw sword after Akira kills Alna.
  • Unwitting Pawn: Double Subverted. He knows that Viola is no good and manipulative, but what she offers him is too good to pass up, so he considers it a Deal with the Devil. So that makes him a witting pawn.
  • Worf Had the Flu: Him being beaten by Akira is excused by his mech having its energy reserves drained from his previous combat against the attacking rival gang. Not that the people who watch the video recordings of Akira dueling him would care.
    Tiol 
A new boy who joins the gang and pines to get together with Sheryl, before getting manipulated by Viola and ending up as Yatsubayashi’s horrific experimental human-monster hybrid.
  • Alien Blood: Green after his treatment, like the medicine Yatsubiyashi gives out.
  • Attack! Attack! Attack!: Tiol’s mentally fragile state results in him breaking down into fighting like this eventually.
  • Amnesiac Resonance: As a result of his transformation, Tiol loses most of his memories. He can just grasp that something good would happen if he got rid of Akira, as a trace of his Green-Eyed Monster jealousy over Sheryl. This is somewhat ironic considering Tiol’s original plan was to be a Dogged Nice Guy and swoop in once Akira left or died on his own.
  • Cybernetics Eat Your Soul: Or rather, having monster nanomachines injected into you by a Mad Scientist.
  • Determinator: In his monster form, powering through the agony of Horror Hunger for things man should not eat.
  • Dogged Nice Guy: Like many boys in the gang, he makes plans to gain Sheryl’s affection like this.
  • Emergency Transformation: After Airi shoots him when he tries to assassinate Alna, Yatsubayashi tells him to either pay for treatment, or be healed at the cost of being subject to experiments. Thus, Tiol is made into a human-monster hybrid.
  • False Flag Operation: Makes himself look like Akira while attacking and egging on Katsuya and his squad, drawing them all to chase and try to kill Akira. A Mêlée à Trois ensues.
  • Fighting from the Inside: Is able to resist being controlled by machines to a degree. This eventually results in Tiol Dying as Yourself.
  • From a Single Cell: Katsuya’s squad crushing him to pieces with their cars, before he eats a monster that came to eat him, and regenerates.
  • Grew Beyond Their Programming: After seeing Sheryl, he regains his independent consciousness, and that allows him to make machines that are normally restricted for A.I.s and monsters.
  • Hopeless Suitor: For Sheryl. He at least seem to get a realistic grasp on what would need to happen in order for her to become available after Erio and Alicia explain things to him.
  • Laughing Mad: Tends to be this when fighting Akira.
  • Metal Muncher: After his transformation, he eats metal to grow monsters slowly out of his new form. That’s also how he gets out of his restraints.
  • Mook Maker: One of the key features of his monster form, is recycling any type of matter he eats into new monsters.
  • Multi-Armed and Dangerous: His form eventually grows multiple arms.
  • Remote Body: The monsters he makes are like this.
  • Restraining Bolt: From having nanites in his brain, he struggles with this.
  • The Resenter: Of Akira, which is compared to the earlier Sebla.
  • Self-Duplication: As time passes, his monsters turn into Implacable Man copies of him but with varying numbers of limbs and guns attatched. One of these is used by Tsubaki to resurrect him.
  • Shapeshifter Weapon: Can make his arms into guns. Also, a devouring mouth on his arm.
  • Tracking Chip: Yatsubayashi put one of these inside of him that lets him monitor his status.
  • Tragic Monster: His injury treatment would have happily been paid for by Sheryl, but Viola’s lies convinced him that Sheryl wanted him dead.
  • Unknown Rival: Akira can only be confused at being so hated by a monster he doesn’t know.
  • Unwitting Pawn: Lied to and used by Viola.
  • What Have I Become?: As his consciousness returns to him, he feels this way about being forced to eat the corpses of monsters and hunters to upgrade his monstrous form and be a Mook Maker, channeling the resulting feelings into The Resenter hatred.
  • What the Hell Are You?: Evokes this reaction from Akira due to his powers and sheer durability.
  • You Are Who You Eat: Just like the other organic wasteland monsters, he takes on abilities from the other monsters he eats. His final form from this is a Humongus Mecha that dwarfs Nelia's Mini-Mecha.
  • You Have Outlived Your Usefulness: Subverted. Tiol is left terrified of Sheryl doing this, but that’s only because Viola told that lie to him in order to use him.

Old World Artificial Intelligences

    Tsubaki 
One of the old world A.I. managers of a section of the Kuzusuhara Ruins. First introduced when Alpha makes a deal with her to let Akira take some "expired" relics to sell, before attempting to warn Akira about Alpha and hire him for a task.
  • Agent Provocateur: Her plan for the hunter assault on her sanctum, is to have Evil Knockoff hunters mixed in with the attackers, and to cause them to fight each-other, which works fantastically well.
  • An Offer You Can't Refuse: What she gives Tiol. Twice, if you count her taking control of him when he was in his feral monster state. The second time she threatens to put him back to that.
  • Apple of Discord: Her trying to tell Akira something about Alpha, but Alpha forcefully driving him away, serves to shake Akira’s trust in Alpha.
  • Bullet Dodges You: One of the capabilities of her robot bodies.
  • Chameleon Camouflage: Her robot bodies have this, like most old world human-like robots.
  • Commonality Connection: It’s noted that it’s really unusual for Akira to get along with Tsubaki as good as he does (relatively speaking). It might have to do with them both being very serious about their pledges, but also temperamental and willing to murder at the drop of a hat.
  • Consummate Professional: She’s going to protect her domain, no matter what it takes, bending the rules or no, because she takes her responsibility to protect it seriously.
  • Etiquette Nazi: Gets enraged by bad manners.
  • Grail in the Garbage: Her "Expired Articles" warehouse full of now invaluable relics.
  • Mind over Matter: Is seemingly able to use telekinesis to, among other things, deflect a falling skyscraper in the opposite direction, and turn heavily armored soldiers to Ludicrous Gibs with a wave of her arm.
  • One-Woman Army: In her robot body. She absorbs a huge bombardment with her projectile stopping barrier, and defeats Mini-Mecha in hand-to-hand combat like a breeze, before Yanigisawa blows her up. Then her other bodies de-cloak.
  • Revenge by Proxy: You could consider her sending a large assault against the city to be this. But, it was set up around studying relics from her domain.
  • Robot Girl: Subverted. Her using an android body was only A Form You Are Comfortable With for convenience since Alpha was blocking her from appearing in AR form to Akira.
    Olivia 
An old world maid automaton awoken from her storage unit by an idiot hunter in the Lida Commercial Zone.
    Alice 
An Old World A.I. and Lion Steel Corp operative who woke up and found her company in ruins, making a mutually beneficial arrangement with the hunter Lawrence to rebuild the company. She is the de facto leader.
  • The Chessmaster: Well, besides Lawrence generally serving as a Puppet CEO. Her launching The Conspiracy with Olivia and Yanigisawa to show off to Olivia by staging the Siege of the Slums.
  • Head-in-the-Sand Management: Subverted Trope. It looks like she’s this, with her vague orders to prepare for her arrival. But it was actually part of The Conspiracy with Olivia to show her what the modern company was capable of, using Akira, Reina, and Chloe as disposable pawns to do so. Chloe actually caught on to most of it, she just didn’t realize she was disposable.
  • The Remnant: Of the old world Lion Steel Corp.
  • Start My Own: Her own Lion Steel Corp, by making a deal with Lawrence. The human agents pale in comparison to the androids they used to specialize in (although they still have some of those).
  • Undying Loyalty: She can’t see herself as anything else other than an employee of the old world Lion Steel Corp, and refuses to accept anything other than her company being made up of subsidiaries to the old world organization.
  • We Have Reserves: It's noted she wouldn't care if the entire Lawrence family were wiped out. Their deadly competition is encouraged.

Lion Steel Corporation East, Third Branch Office

The corporation Shiori and Kanae hail from, which is ruled by Reina’s Lawrence family. Technically an offshoot of the old world company.
    Lion Steel In General 
  • Asskicking Leads to Leadership: The fact that you can raise your social status from being out of favor by taking up hunting, due to Lawrence being a hunter who respects such things. This results in many Lawrence family members dying in the wilderness.
  • Battle Butler: The male servants are this. They have armor underlays for their suits, just like the Ninja Maid ones.
  • The Clan: All of the children Lawrence had resulted in the corporation being filled with his children, with different factions and branches jockeying for power.
  • Code Name: Hangar Nine is the code name for their stock of war machines.
  • Consummate Professional: This is how their servants are supposed to come off. Comparing them to Olivia, it’s clear that her words about them not standing up to par hold true, Shiori and Lattice come the closest.
  • Corporate Warfare: A branch leader putting out hits or launching assaults on another branch isn’t something out of the question in this company.
  • Decadent Court: Since Lawrence encourages lethal competition, seemingly out of The Social Darwinist philosophy, they plot and stab each other in the back. It’s not considered unusual for different branches to go so far as Corporate Warfare, even.
  • The Exile: Factions who fall out of favor are kicked out of the Upper Districts of the Corporate Government, in the hopes they’ll prove themselves as hunters. Like Reina. They still seem to get an allowance, and access to equipment.
  • Fantastic Rank System: The servants have one of these, first through fourth grades, with fourth being the lowest. It’s mostly a measure of how brainwashed a servant is to be loyal to the company (based on the standards of A.I. like Olivia). Shiori and Kanae get bullied and mistreated by the other servants for being in the fourth grade of servant.
  • MegaCorp: Although it’s not one of the big five in the Corporate Government, they still run several cities.
  • Night of the Living Mooks: The tendency to rig the augmented suits of their servants to continue fighting after their wearer is impaired or dead, results in severed limbs and such continuing the fight, when the lead servant gives the command for them to do so.
  • Ninja Maid: The female servants are like this, as exemplified best by Shiori. This is because they are meant to imitate the capabilities of an A.I. operative like Olivia. They have armor underlays beneath their outfits.
  • Not Afraid to Die: The brainwashing their servants go through makes many of them like this. They get adopted from the slums.
  • Puppet King: In some sense, Lawrence is this to the true leader and founder, Alice. It’s clear that his family can gain power by appealing to him, however.

    Chloe Lawrence 
An entitled and proud relative of Reina’s, who’s an executive in the mega corporation Reina is from, and part of a successful faction within it, while Reina is from an out of favor faction. The two have a fierce rivalry. Her and her servants are evil counterparts to Reina and hers.
  • All for Nothing: Despite the chaos and the sacrifices she made to achieve her goal to elevate her position to the main house, Chloe was reduced into Ludicrous Gibs on the spot by Alice to appease Akira's rage. To rub salt on the wound, Chloe was bound to be the Sacrificial Lamb if she failed to kill Akira as the latter is more valuable than her.
  • Death Glare: Gives these when her servants question her orders.
  • Drama Queen: Oh so much. Her over the top acting, and collapsing when defeated.
  • Entitled Bitch: Her defining character trait.
  • Forbidden Love: After Lattice dies, she admits she had a crush on him, but that it would be a scandal and she had hoped to confess to him after she became powerful enough for that not to matter.
  • Maid Corps: She has not only one of these, but also a Battle Butler corps. Each are lethal fighters who are Not Afraid to Die due to indoctrination from a young age, when they were taken in from the slums.
  • Faint in Shock: She gets light headed and has to be held up by her servants and go to bed when her negotiations seem to go particularly bad. Given her incompetence, this happens a bit…
  • Freudian Trio: Chloe is the Ego, while Pamela is the Id, and Lattice the Superego.
  • Hair-Trigger Temper: Reina really uses this against her, ironically, considering her past struggles with the same issue. Or perhaps because of that experience.
  • Hoist by Their Own Petard: Her stealing the white card MacGuffin from Reina really does her no favors and puts her through hell.
  • Hypocrite: One of the first things she says, is chastising one of her maids for thinking Murder Is the Best Solution, saying that solving everything with force will blind you to other possibilities. Chloe goes on to use force and threats for everything.
  • Irony: Chloe is an executive who nonetheless falls flat on her face in negotiations, needing to be bailed out by her servants for that, but is really good with combat tactics. While Reina is a hunter who nonetheless has had a lot of trouble with hunter things, needing to be bailed out by her servants for that, but is really good with negotiations.
  • I Shall Taunt You: She uses this a lot tactically, pressing her enemy's Berserk Button as a strategy.
  • Lady and Knight: Her dynamic with Lattice has her as the Dark Lady
  • Metaphorically True: When she confronts the other executives of her branch after picking a fight with Akira, she uses this argument to say that she was doing her best to follow Alice’s directions. Surprisingly enough, it ends up convincing the branch to support her, albeit not right away.
  • Obfuscating Stupidity: Pretending to be nothing but a tantrum throwing child to get the Kagumayama officials to lower their guard around her, to let her make a call to put a bounty on Akira’s head.
  • Out-Gambitted: By anyone with a modicum of guile.
  • Passive-Aggressive Kombat: Engages in this with Reina multiple times. It always ends majorly in Reinas favor.
  • Psychotic Smirk: Whenever things actually do go her way, serving as an I Shall Taunt You to those angry at her as well.
  • Royal Brat: She’s rich and just demands everything without ever trying to meet anyone half-way.
  • Unwitting Pawn: Subverted. Alice used her as a disposable pawn, hoping she would run rampant and prove to Olivia that the modern Lion Steel was a powerful company with her attack on the city. Chloe figured this out, except for the disposable part
  • When All You Have Is a Hammer…: Talks about how this happens when you start to use force to resolve problems instead of negotiation. She proceeds to only use force to resolve problems instead of negotiation.
  • You Have Failed Me: Played with. Failing her doesn’t bother her, only defying her orders. Nonetheless, her servants are terrified of her punishing them.
    Pamela 
Chloe’s head maid and bodyguard. She’s a bloodthirsty maniac.
  • Barrier Warrior: Eventually takes up projecting shields in combat, including using some as an Attack Reflector to give her enemies a nasty surprise.
  • Boisterous Weakling: For someone who advocates murder so much, she sure isn’t good at fighting.
  • Dirty Coward: Her preference for fighting using a set of Remote Body maid automatons makes her this, at least compared to Lattice and his Villainous Valour.
  • Evil Counterpart: To Kanae. Both of them are unprofessional and bloodthirsty. Kanae has a good master and underwent Character Development to be more stable but still individualistic. Pamela just gets worse.
  • Freudian Trio: She’s the Id to Lattice’s Superego and Chloe’s Ego.
  • Hypocrite: Her criticizing Kanae for being a fourth rate servant. Everything she accuses Kanae of, she’s more guilty of herself including abandoning her master’s wishes and going rogue.
  • I Love the Dead: Reanimates Lattice’ corpse to pursue her romantic delusions about him with it
  • Mummies at the Dinner Table: All the things she does with Lattice’s corpse, talking to it, holding it, etc.
  • Murder Is the Best Solution: A firm believer and espouser of this.
  • Ninja Maid: Her being one is part of the standard Lion Steel Corp package.
  • People Puppets: Since dead servants from Lion Steel have functions to move their corpses, for emergencies and things like having unconscious servants return themselves to safety, she rigs them to attack even as dismembered body parts.
  • Power Born of Madness: Her coworkers note that she’s just as talented as she is insane, or else she wouldn’t be so good at remote controlling multiple bodies.
  • Psychological Projection: Her hatred of Kanae is a classic example of this.
  • Recruited from the Gutter: Like all other Lion Steel servants, she was adopted from the slums to be trained and brainwashed.
  • Red Oni, Blue Oni: The red oni to Lattis’ blue.
  • Remote Body: Has a talent of piloting many of these at once.
  • Robot Master: Her preferred method of fighting, until she takes a liking to puppeteering corpses, then she mixes both together.
  • This Is Unforgivable!: Swears revenge for Shiori killing Lattice, enough so to get Chloe to discard her.
  • Undying Loyalty: Subverted. She’s more loyal to her own insanity and bloodthirst than anything.
  • Villainous Breakdown: After Lattice dies, she loses whatever sanity she had left, pretending his corpse is alive and her lover, and going on a mad quest for revenge on Shiori. Going against Chloe's orders.
  • Xanatos Gambit: Her plan for getting revenge on Akira, Shiori, and Kanae didn’t depend on her winning her planned rematch duel, it only depended on Lattice’s reanimated corpse serving as the focal point for The Corruption developed by Yatsubiyashi turning everything it touches into a giant version of Lattice to attack the city.
    Lattice 
Chloe’s head butler and bodyguard. He’s tough, no-nonsense, and loyal.
  • Anti-Villain: If he’d been assigned to serve someone better, he’d clearly not be a villain at all.
  • Battle Butler: Essentially the male equivalent of the Ninja Maid Lion Steel servants.
  • Badass in a Nice Suit: When not wearing his flying augmented suit.
  • Consummate Professional: Contrasting a lot with Pamela.
  • Evil Counterpart: To Shiori.
  • Freudian Trio: The Superego to Pamela’s Id, and Chloe’s Ego.
  • Heroic Sacrifice: Throwing Pamela out of his vehicle to let her survive while he draws the attention of Shiori and Kanae.
  • Lady and Knight: The Dark Knight to Chloe’s Dark Lady.
  • Lost Leonore: He was this to Pamela and Chloe. His death broke their restraints and in Pamela's case, sanity that lead to chain of destruction and chaos
  • Noble Demon: Brave, loyal, and humble.
  • Powered Armor: Uses a flying augmented suit with strong Deflector Shields Alpha compares to a Mini-Mecha in power. It was designed to defend Chloe’s home base. He does some Air Jousting with it. When not wearing that, he has an augmented suit underlay like the other butlers and maids.
  • Recruited from the Gutter: Like all Lion Steel Corp servants, he was taken in from the slums to be trained and brainwashed.
  • Red Oni, Blue Oni: The blue oni to Pamela’s red.
  • Sword and Gun: Fights like this in his flying augmented suit. He’s good at sword combat, but doing it in the air is out of his comfort zone.
  • Undying Loyalty: Unlike Pamela.
  • Villainous Valour: Brave, self-sacrificing, and loyal.
  • What the Hell Are You?: Instead of the typical thinking that Akira is a cyborg or government operative, Lattice calmly concludes that he is a hunter rank fraud by a few tens of levels. Which is what the Government thought before.

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