Characters / Anarchy Reigns
The previous champion of Death Watch hailing from MadWorld
, Jack Cayman is ex-military special forces, an expert in all forms of combat and an infamous Chaser
. The Chaser Guild is a private organization that deals with cases regular police are not prepared to handle: Kidnappings, disappearances, and fugitive apprehension.
Nearly 75% of Jack's body has been retrofitted with cybernetic parts, including his right arm, eyes, and skeleton. Combined with an already superhuman strength and a vicious double bladed chainsaw mounted directly on his arm, Jack's fighting abilities are unmatched.
Once the heaviest of chain smokers, Jack quit after a request from his only daughter. One of the two protagonists in Story Mode, he's been hired by Jeannie Caxton to find her father Max despite having a serious grudge against him.
Leonhardt Victorion (Leo)
Leo boasts a background in the Navy's Special Operations Command unit and is currently an agent of the Strike One task force, an elite detachment of the Milvallen Ministry of Justices's Bureau of Public Safety High Crimes Division.
Honest to a fault and with a deeply ingrained sense of justice, Leo operates according to his own convictions and beliefs. As a practitioner of the BPS' Cybrid Arts, he is widely considered to be the best on the force. The other of the two protagonists in Story Mode who works with Nikolai and Sasha in pursuit of a fugitive — a man all three once called their mentor.
- Dance Battler: Not to a massive extent, but a couple of his regular attacks are taken from capoeira.
- The Determinator: Will do anything to get Max back to Milvallen alive, including attacking and incapacitating Nikolai, who up till then was equally determined to have Max killed.
- Deuteragonist: With Jack.
- Generation Xerox: Leo's overall look and moveset all but mirror Maximillian, baring a few details.
- This is most evident in ther Killer Weapon atacks: Leo's charged heavy uses almost the exact same animation as Max's normal heavy, the main differences being that Leo does his faster and slices the opponent away at the end, while Max goes for more deliberate attacks and impales the victim before throwing them into the ground.
- Though this is justified since Leo was Maximillian's direct protege; he likely chose the same Cyber Arts model for that reason.
- Guttural Growler: An odd example, given how his voice is almost always a normal tenor. But when raising his voice, he sounds gravelly without lowering in pitch, which makes him sound more aggressive or even feral at times.
- Identical Stranger: Evidently is not the same Leo from MadWorld and simply someone else with the same first name and a similar appearance.
- The devs might be aware of this, as the launch trailer shows Leo right after Jack, Baron, and Mathilda with the words ("Guess who's back") from the accompanying music spoken.
- "I Know You're in There Somewhere" Fight: He keeps up a constant stream of encouragement when fighting a deranged Maximillian. Max's mental issues are so severe that it's questionable whether he can be held responsible for his actions, which is why Leo tries so hard. He'd just be beating up a mentally handicapped old man, otherwise.
- Leitmotif: "Testin' Me", representing Leo's doubts in the fucked up world of Anarchy Reigns, about whether he should fight for the law or what is right.
- Thou Shalt Not Kill: Even though BPS has ordered "shoot to kill" on Max, Leo wants to take his former mentor back alive for a trial and to get him help for his mental condition.
- Weapon of Choice: POSITRON BLADE: Positively charged to ruin your day.
- You Fight Like a Cow: Mocks Jack's outdated cybernetics and "tree whacker" in their fight.
The Blacker Baron
"We don't get ridiculed, we get rid of fools!"
That's right, pimps, playas, and pain purveyors, the Black Baron (stop starin') from MadWorld
is back too!
The Blacker Baron is a bounty hunter who specializes in bringing marks back dead. He has a long history with Jack and considers him to be his only rival. The cybernetic arms the Baron uses spontaneously generate flame, which he can control at will. His partner Mathilda teases him constantly.
The Baron uses a variety of punches based on boxing techniques, as well as illegal moves like headbutts — something he seems to enjoy a little too much. Unrepentantly egocentric, he enjoys talking smack almost as much as he loves the ladies. The Baron has even been known to refer to himself as "your favorite pimp's favorite pimp's pimp."
— Voice actors: Mari Malta (JP) Masasa Moyo (EN)
Mathilda is always seen with her partner, the bounty hunter Blacker Baron, and never leaves his side.
She possesses strength that belies her svelte appearance, as almost her entire body has been replaced with cybernetic enhancements.
Mathilda's background is shrouded in mystery, as she is famously a woman of few words. Of course, she hardly has to tell people she likes it rough: the fact oozes out of her every (remaining) pore.
- Animal Motifs: When not using the IRON MAIDEN, it flops around like a cat's tail.
- Ascended Extra: Going from minor recurring NPC to playable character, she certainly qualifies.
- Batter Up: She'll wind up for a classic home run hit whenever the IRON MAIDEN is charged.
- Battle Couple: With Blacker Baron.
- Camera Abuse: When you pick her in multiplayer, the camera tries to get a closer look on Mathilda's backside. Mathilda smashes the camera in anger.
- Cyborg: To the point she clangs when hit by someone and sparks fly when impaled.
- Dominatrix: The way she digs her heel into things, and overall ruthless personality invoke this. The spikes do nothing to detract from it, either.
- Fragile Speedster: Sharing the "light" classification with all the other female characters, complete with greater speed and less health.
- Groin Attack: One of her combos ends with her kicking her target right in the nethers. There's a animation for every character reacting to this. Even the people who technically don't have bits to kick (looking at you, Bull and Douglas).
- The Hyena: A few exceptions, but next to everything out of her mouth is a laugh.
- Male Gaze: The camera really seems to like Mathilda's backside, and who can blame it?
- Muscles Are Meaningless: Just watch in disbelief as she effortlessly swings huge guys such as Jack around like they're made of styrofoam.
- Pretty Fly For A White Gal: She speaks just like the Blacker Baron (i.e. ebonics) whenever she does speak.
- Purple Is Powerful: Has a more brutal fighting style than the other "light" characters, and she has one of the more powerful Killer Weapons on the roster.
- Reused Character Design: You may remember her as the woman who would show you how to play the Bloodbath Challenges, using the Baron himself to exemplify.
- Something About a Rose: Her arms and legs are engraved with a rose design. You can take it a step further and consider her spiked bat as her thorns.
- Suddenly Voiced: While she does have a voice actor, Mathilda very rarely speaks. She instead tends to giggle a lot.
- When she does talk... she's actually quite girly sounding.
- Weapon of Choice: IRON MAIDEN: Never let the crazy outweigh the hot (Alternately: Words are very unnecessary...they can only do harm.)
- Worf Effect: As the only (implicitly) non-human protagonist, she doesn't do as well in fights as the others in cutscenes. She apparently can't take a hit to save her life and ends up in the worst condition by the game's end.
- You Gotta Have Purple Hair
Four years ago, Big Bull suffered a debilitating injury, and elected to have his brain transplanted into a cybernetic behemoth. Despite complete mechanization, Bull remains fully juiced with testosterone
... and always ready to settle a dispute with his hooves.
Well-versed in Baijiquan, a style of kung-fu he studied while still fully human, Bull also makes use of a monolithic jet-propelled hammer. Of course, his most frightening asset in combat may be the ability to throw 1.5 tons of body weight around without breaking a (metaphorical) sweat.
- Ambiguously Gay: During the first story mission of Black Side, he makes several jokes referring to Jack being his riding "cowboy" and he the "bull". Shortly after being defeated, Big Bull declares Jack a member of his gang. Not to mention the way he stares at Jack at the beginning of his campaign, blowing off steam from his mechanical snout and eyes lighting red, which he tends to do when excited.
- Animal Motifs: Guess.
- A Father to His Men: Makes a point of looking out for his own. This includes Jack (to the latter's chagrin).
- Badass Baritone
- Boisterous Bruiser
- Brooklyn Rage: He speaks with a notable Brooklyn accent.
- Butt Bull: In Nikolai's trailer, the lights go off while he's reading, and Big Bull moves in for the kill, Glowing Eyes of Doom and all! Cue a grab from the Badass Bookworm and Nikolai resumes his reading while Big Bull acts as his involuntary light bulb.
- Captain Ersatz: To anybody who's played MadWorld, Big Bull will easily recall "Big Bull" Crocker from that game. Whether this means Bull is a Legacy Character, Sequel Reset, or Identical Stranger like the others, is unknown.
- Chest Insignia: He has the word blind spot [死角] painted on his chest. The planetary symbol for Neptune [♆] is also on his forehead.
- Cyborg: That knows martial arts, no less. Seeing a giant bull robot doing Baijiquan is a odd spectacle.
- Defeat Equals Friendship: After Jack beats him and his gang, Big Bull declares him a member of his gang and occasionally shows up to help him out.
- Glowing Mechanical Eyes: His eyes already have a faint red glow, but when excited they brighten intensely, such as when he fights Jack.
- I Can Still Fight: Exclaims that it is "Bullshit, BULLSHIT!" that he can't keep fighting when his body breaks down. Pun... probably intended.
- Large Beef: When he gets excited. Which happens a lot in the midst of a fight.
- Leitmotif: Over In A Flash, a suitably tough song for the Bull. Worth noting that it mentions a nobody coming back to kick ass (fitting for a former mid-boss graduating to boss/player character), and is performed by Sick YG, another artist returning from MadWorld's soundtrack.
- A Load of Bull
- Man in the Machine: The official site claims his brain is the only organic tissue he has left.
- Mighty Glacier: As one of the "heavy" characters, he's slower, can't combo as well as smaller characters, can grab two enemies at once, and every hit he dishes out deals more damage than those smaller than him. And his Killer Weapon is seriously effective at hitting a crowd of enemies, be they player or Mook.
- No Sell: Some of his attacks appear to have super armor.
- Pungeon Master: Yeeaaaah.
- The Berserker: Shown to fight vigorously and nonstop when excited, a bull's spirit in him, until he becomes completely incapacitated.
- The Cavalry: Shows an example of this multiple times on the Black Side of the campaign, helping Jack twice even when far from his home town, alongside Rin Rin.
- This Is a Drill Below the Shoulder: Kills Giant Mooks with a drill from his right arm. A MadWorld Homage to be sure.
- Transforming Mecha: Big Bull's random arm-horns may seem out of place at first (he extends them mainly during his 360 attack and while finishing off large enemies), but these have a purpose, as is revealed during Deathball: Big Bull's body can, effectively, transform into a giant bull head for the king of all bullrushes!
- Weapon of Choice: JET HAMMER: You're gonna get nailed.
This enigmatic swordsman is a master of dual-wielding
katana and a skilled practitioner of Zero-Style Ninjutsu, a discipline employing beam kunai. He dons a pitch black, nanomachine-equipped suit to maximized his physical potential for grueling infiltration missions.
He has but one goal: to harvest the data needed for developing the drone army's latest weaponry. He is prepared to mow down hordes of twisted mutants and combat-enhanced cyborgs to achieve it.
His code name is Zero; in dark alleys, it is whispered he may be descended from a clan of ancient warriors once known as ninjas.
(Totally not inspired by Raiden.
No sir. No way. Becomes ironic thanks to Metal Gear Rising: Revengeance
, though...) And not to be confused for that other Zer0
Sasha Ivanoff is a woman of icy intelligence, fast-tracked into the Milvallen Ministry of Justice's Bureau of Public Safety despite her youth. After a mere two years on the force, she joined the High Crimes Division and was later scouted by the elite Strike One detachment.
Remarkably multi-talented, Sasha serves the Bureau with both brilliant analytic skills and mastery of BPS combat techniques. When armed with her Snow Spikes and the latest BPS nanomachine-equipped suit, Sasha's combat potential can surpass even cyborgs and mutants.
- The Ace: She only spent two years on the BPS before being promoted to Strike One.
- Ambiguously Gay: The way Sasha mocks the Blacker Baron, wondering why Mathilda would hang out with someone who wouldn't be able to satisfy her, makes it sound like Sasha'a implying that she would do a better job. She could just be winding up the Baron though.
- An Ice Person
- Combos: More than the average character.
- Expy: Of Bayonetta, but with ice-themed powers instead of hair-themed powers.
- The Heart: Seemingly the only character capable of self-sacrifice. More than once she prevents fights from turning lethal.
- Heel Realization: In Black Fire, White Ice, Jack points out that Sasha sounds like she lost faith in the system.
- Ice Queen: She seems like it in the Black Side campaign, since she beats up Blacker Baron and Mathilda without (after you beat her in the actual fight, argh!) breaking poise. However, in the White Side, it's clear that she is fairly compassionate and worries over Leo a bit, and she always has a rather warm smile on her face.
- Ms. Fanservice
- Perpetual Smiler: She always has a faint smile, though it seems to be because she's vaguely cheerful rather than smug or condescending.
- Team Mom: Highly protective of her team, refuses to let them endanger the mission or themselves over personal issues.
- Undying Loyalty: To Leo, as she's most concerned about his safety and joins him when he defects.
- Weapon of Choice: SNOW SPIKES: The Ice Queen's deadliest weapon.
Nikolai Dmitri Bulygin
"What is corruption? It is envy of loser for winner, this is all."
A former special ops operator and now a captain in the Bureau of Public Safety High Crimes Division under the Milvallen Ministry of Justice. He recently took command of the elite Strike One detachment, a team including Sasha and Leo.
The rule of law is paramount to this career enforcer; Nikolai dispenses great justice to those he deems to be criminals.
Equipped with a cutting-edge pair of cybernetic arms powered by the current that flows from the reactor on his back, the tremendous voltage generated allows Nikolai to unleash devastating electrical blows.
- Badass Bookworm
- Brutal Honesty: When Leo asks if Nikolai thinks he's a liability, he confirms that he does indeed think that, and that he tried to get him off of the mission to find and detain Max for that reason. He also says that the reason him and Sasha are on the team is more or less to act as bait.
- The Captain: Is identified as possessing this rank during a cutscene in Jack's route.
- Cultured Badass: He seems to pass the time he has in between missions reading.
- Dirty Cop: His idea of "justice" is basically using his position of power to make the rules.
- Drunk with Power
- Face Palm of Doom: His aerial Killer Weapon attack. He knocks you to the ground and puts both hands against your face before turning on the ol' Shock and Awe.
- Final Boss
- Gratuitous Russian: Barks off a few untranslated lines to establish his Russianness, da.
- Half the Man He Used to Be: Courtesy of a finishing blow from Jack. And from the way the characters are talking about him afterwards, he's apparently still alive.
- Husky Russkie: Nikolai is the largest and most muscular member of Strike One, easily able to down Jack with one punch.
- Knight Templar: Of the worst kind. To him, breaking the letter of the law is what warrants punishment, no matter the circumstances. He claims that it's because order must be upheld, no matter the cost. When push comes to shove, however, Nikolai punishes "criminals" simply because he believes that law and order exists to control people.
- Leitmotif: Venom, a high-intensity song that fits right along with Nikolai's electrical powers.
- And the final boss theme, Find You, as well, with lyrics that serve as an indeibtment of the system Nikolai supports.
- Light Is Not Good: He wears white and his electrical powers give off light, but he is the least moral out of Strike One due to his views on justice. He's also the final obstacle Jack and Leo face after they resolve their issues with Max, and is more or less what illuminates the stage during a solar eclipse.
- Psycho Electro
- The Bad Guy Wins: Averted.
- The Stoic
- Verbal Tic, da?
- Weapon of Choice: SUPER TESLA BLITZ: Get shocked in this battle of the currents!
"I have the powers of a god!"
Once a ruthless mercenary, Durga lost nearly the entire right half of his body in battle. After augmenting his ruined flesh with cybernetic enhancements, he teamed up with a former comrade named Garuda. Together they eke out a living as bounty hunters.
To Durga, work is work: He will track and execute any target, be it man, woman, or child. Usually rude, psychotic, and violent, Durga becomes a cold and calculating killing machine in the midst of combat.
Possessing naturally superb musculature, as well as phenomenal agility, Durga fights with a preference for kicking techniques — complemented by a customized cybernetic leg capable of transforming into a cannon.
— Voice actors: Chris Edgerly (EN)
Technically speaking, Garuda is a dead man. After being killed in action, his severed head was smuggled by fellow mercenary Durga to a cybernetics hospital. There, Garuda's memories were hastily copied onto a memory chip. For better or worse, the dead man was resurrected, his consciousness transferred into a mass-produced Gargoyle robot. Garuda's combat abilities are essentially identical to other AI-controlled Gargoyles, save for a pair of drill-equipped cybernetic arms customized for close-quarters combat.
However, he retains his human consciousness and memories, and now fights alongside Durga, his savior and one-time mercenary comrade in arms.
- Abnormal Limb Rotation Range: Spins his torso 360 during parts of his combos.
- Ace Custom: His body is a melee-centric variant of the Gargoyle drone.
- Cool Bike: Not a bike really, but other players can ride on Garuda when in his vehicle alt.
- Emergency Transformation: Durga saved Garuda's life by having his brain downloaded into a close-combat Gargoyle.
- Expy: If you look closely, you can see similarities with Madworld boss Baron Von Twirlenkiller.
- Meaningful Name: Garuda is named for a mythological bird from Hindu and Buddhist mythology. Bonus points for the fact that said bird serves as Vishnu's mount, just like Garuda can be ridden by other players. Additional bonus points because his partner is also named after a Hindu divinity.
- Mighty Glacier: Slow, but get hit with his drills? Hope you like being dead.
- Not Quite Flight: Only when playable; in story mode, he's perfectly capable of flight, and even carrying another person while still flying.
- Killed Off for Real: He and Durga die together in the third story mission from White Side.
- Synthetic Voice Actor: It was commonly believed that Garuda did not speak. He doesn't, but he does emit a deathly synthetic bellow when killed.
- Those Two Bad Guys: With Durga.
- Transforming Mecha: A human-sized example, he turns into a jet upon reaching maximum running speed. Other team members can hitch a ride by hopping on when he transforms, and even shoot little shots out of Garuda's front.
- Weapon of Choice: TORNADO DRILL: Hide your wife, hide your husband, they are drillin' everybody out here!
"All this fighting makes me hot!"
As a purveyor of black-market cybernetic parts, Edgar Oinkie lives some semblance of the high life. Once a legitimate scientist, Oinkie dared to inject himself with one of his own experiments. Affectionately dubbed "The Juice", the synthetic compound granted him the awesome physical strength of a mutant. Using his newfound powers to attack cyborgs around the city and strip them of their parts, Oinkie amassed vast sums of money fencing the stolen limbs. Putting his new cash flow to work, he expanded his sphere of influence, eventually becoming the underground, de facto ruler of Port Valenda. Oinkie is the worst type of "new money" — rude, loud, uncouth, short tempered, violent, and gluttonous. Whether or not these personality traits are side effects of The Juice is open to debate.
- Animal Motifs: His name and mask evoke pigs, but he transforms into a lizard-man. Go figure.
- Big Eater: Good fucking lord... just look at the plate of bacon he's eating in the multiplayer lobby. And it's his seventh plate!
- Beware the Silly Ones: At first glance, he's a fat, cowardly slob who makes a living off of taking things from others. He's also practiced enough karate to be able to hold his own, and with the help of The Juice, strike faster than most people can even perceive.
- Captain Ersatz: What if Bane transformed into Killer Croc and was fat?
- Cowardly Boss: In his first fight with Leo, he hangs back and throws an endless amount of shock traps while letting the minions punch him. After getting beat around by Leo, he eventually runs off and sics more of his mooks on him. Leaves them to die in the exploding oil rig too.
- Dirty Coward: One thing he's certainly good at is running from a fight.
- Expy: On that note, outside of a different Animal Motif and the whole "Juice" thing, he has a lot in common with Yee Fung from MadWorld, from his rotundity to his agile fighting style to his comically high voice.
- Fat Bastard
- Genius Bruiser: Synthesized a powerful mutagen, runs a black market cybernetics empire, and capable of holding his ground when backed into a corner.
- Hypocrite: He complains about being outnumbered in his fight with Leo and Nikolai. He himself had recently tried to fight them with his own gang and a Mutant he'd tamed.
- I Have a Family: After being defeated by Leo a second time, he whines about how he has to feed his three wives and 18 kids somehow.
- Jack-of-All-Stats: Below average range notwithstanding, Oinkie is a "medium" character.
- Large Ham
- Leitmotif: "Soon Enough", which declares Oinkie's desire to get filthy, stinking rich.
- Lightning Bruiser: Uniquely, Oinkie is the only character that can dash while having his killer weapon active.
- Metronomic Man Mashing: Just grab someone from behind and enjoy the show.
- Nouveau Riche: Attained this status from all his black market dealings. He is wealthy to the point he has heaps of gold bars and cash bags just lying around in his throne room in Port Valenda.
- Obfuscating Stupidity: Yes, Oinkie's more yellow than a canary circus. He was a scientist before the whole Juice thing, so the endless puns and rather bizarre appearance could just be a mind games strategy.
- Professor Guinea Pig: As stated in his bio, his Juice was a product of his own design that he tested on himself.
- Pungeon Master: Has a fondness for pig puns.
- Spin Attack: Has Yee Fung's rolling spin-dash attack.
- Trademark Favorite Food: Seems to be bacon. He uses the word a lot (particularly when running), and he's seen scarfing down a huge plate of the stuff in the multiplayer lobby.
- Vertical Cut: He finishes Giant Mooks by karate chopping them in half. It's a perfect Pork Chop.
- Weapon of Choice: THE JUICE: Creating extra bonds to make your arms strong.
- Poisoned Weapons: When Oinkie is leveled up, the Juice has these effects on victims.
- Scaled Up: Briefly becomes one of the Mutants while the Juice is flowing.
- Super Serum: With a neat spine-centered injection device.
- What Happened to the Mouse?: He runs from Leo and Nikolai after they defeat him in Hong Long, after which he never shows up in the story again.
- With Cat Like Tread: Most players can sneak up on other people with their relatively quiet running and take their target by surprise. Oinkie's habit of shouting "BACON!" while on the move ruins any attempt at such shenanigans.
"You want to touch me? Come on!"
Rin Rin is the middle sister in a trio of sibling assassins trained since infancy. True professionals in the art of death, they are considered the deadliest in their clan.
Every inch a hardened killer, Rin Rin is nonetheless well-mannered and reliable, assuming the leadership role among her sisters (though some less charitable might use the term "babysitter").
Rin Rin employs ancient assassination techniques passed down through her clan's long history, and dons a reactor-powered, nanomachine-equipped suit to booster her physical ability. She fights with a pair of transformable fans known as Yanlong, or "Fire Dragons".
- The Cavalry: Shows an example of this on the Black Side of the campaign, helping Jack alongside Big Bull.
- Combat Stilettos: Her shoes are actually a part of her feet, it seems, as the front comes off a bit, and it looks like her feet wouldn't fit in there. Same with the other sisters.
- Defeat Equals Friendship: After Jack defeats her and spares her life, Rinrin states that she now owes him and later comes to help him alongside Big Bull against Cthulhu.
- Dragon Lady: Notably less fanservicey compared to the last game. Her older sister seems to have taken the more sexy role this time.
- Neck Snap: Her back throw.
- Sequel Reset: Returning from MadWorld (even though she was shown being eaten to death by an animatronic sumo wrestler).
- Tattooed Assassin: She has a dragon on one of her legs, while her sisters have theirs on other parts of their bodies.
- Tyke Bomb: Raised from birth as an assassin like her sisters.
- Weapon of Choice: YANLONG: Fan her flames of battle and you'll be some dead guy.
- Zettai Ryouiki: On one leg.
Fei Rin is the eldest sister in the trio of sibling assassins trained since infancy.
Making ample use of her feminine charms, Feirin specializes in male assassination; the number of hapless, would-be Lotharios who have fallen prey to her deadly wiles cannot even be guessed at. Despite this skill, Fei Rin is less than responsible and more than happy to leave "the boring stuff" to her younger sister Rin Rin.
She fights with a transformable lance known as Zilong, or "Purple Dragon."
- Dance Battler: Moreso than her sisters, as Fei has no qualms using her weapon for a pole dance as it's pinning a victim to the ground.
- Dual Boss: Fights Leo with Ai Rin, though Leo also has Sasha on his side.
Rin Rin's youngest sister in her family of assassins. Young Ai Rin still has a childlike air about her, squealing with girlish innocence as she cheerfully goes about her job — murder.
She fights with a transformable nunchaku known as Huanglong, or "Yellow Dragon."
- Disproportionate Retribution: Loses at a video game if picked in the multiplayer lobby, and proceeds to break the handheld in two over her knee.
— Voice actors: Mugihito
(JP) Chris Edgerly (EN)
Douglas Williamsburg stood helplessly as his wife and child were eaten alive by mutants, suffering near mortal injuries himself in the process. Only by submitting to an almost complete cybernetic overhaul was he able to survive; all that remains of his original body is his head.
Douglas has made hunting mutants a personal crusade for decades, using a pair of tremendously powerful pile bunkers
installed in his arms. He has no specific fighting style, preferring to leap into the fray on instinct and let his massive armament do the work. According to Douglas, the mutants deserve little else.
"Imposing your will... is a matter of strength."
— Voice actors: Shinji Ogawa (JP) Robert Pine (EN)
Maximillian Caxton is a wanted man. In a former life, he led Nikolai, Leo, and Sasha as the commanding officer of the Bureau of Public Safety High Crimes Division's elite Strike One detachment. As the ultimate master of the Cybrid Arts, Max taught the Strike One agents everything they know, as his ability is such that a simultaneous three-way attack by his former students would present little threat.
Max carved the eight jagged scars running down the sides of his face with his own hands and in a mere handful of years has aged to the verge of unrecognizable. The apparent Big Bad
of Anarchy Reigns
, Max has set himself up in Altambra City, and is pursued by both Jack and Leo.
- Ax-Crazy: Not normally. The ax craziness comes from his split personality.
- Badass: He pushed away a bullet mid-flight, how can he not be one?
- Badass Decay: An In-Universe example, Max has fallen a long way from his days as a BPS agent. He is still an incredibly dangerous individual seeing as during the Campaign mode he fights Leo, Sasha, and Nicolai at the same time, only to escape and fight Jack, Baron, and Matilda supposedly a short time after. It is only near the end of the story mode that his mental and physical state have deteriorated enough for one of the protagonists to defeat him one on one.
- Big Bad: Though as it turns out, he's not evil so much as he's dangerously unstable. He's more like The Heavy: his actions drive the plot, but he's not the main antagonist.
- Evil Is Bigger: Towers over his fellow BPS agents. Particularly obvious when he and Leo are talking to each other.
- Fallen Hero: He was disgraced after a botched rescue attempt led to the death of the six-year-old Stela, eventually turning towards drinking and drugs.
- Good Scars, Evil Scars
- I Cannot Self-Terminate: If the player plays through White Side first, when Leo fights Max in Stage 4, Max is rapidly alternating between begging Leo to kill him, and trying to kill Leo himself.
- Jack-of-All-Stats: He's fairly large, but in terms of gameplay is strictly average.
- Large and in Charge: He's built like a Space Marine, and he used to be Nikolai's, Leo's, and Sasha's officer.
- Leitmotif: "Testin' Me", which emphasizes how much life and his choices have weighed him down and broken him. Shared with Leo, but with different interpretations.
- Madness Makeover: A flashback shows him unscarred and clean-shaven with neatly-combed hair, an un-tattered jacket, and blue beams.
- My God, What Have I Done?: He's confronted in chapter four weeping over a drone he had demolished, rambling about him being a sacrifice to some case because everyone wanted a suspect.
- My Greatest Failure: His personal guilt and the public scandal that arose from his accidental killing of Stela marked the beginning of the end for his normal life, eventually turning him into what he is in the game. He notes at one point that he wasn't the one who actually killed her, but they were still under his command.
- Perma-Stubble Of Sorrow
- Rapid-Fire "No!": If he is not the winner in a multiplayer game or if the timer runs out on Survival, he'll utter this.
- Red Eyes, Take Warning
- Redemption Equals Life
- Secret A.I. Moves: When fought as a boss in the Campaign, he uses Akuma's Ashura Warp and can do the Raging Demon. Naturally, the latter kills you instantly if he touches you.
- Shellshocked Veteran
- Split Personality: One minute he's a polite, yet depressed man who is quite sociable, the next he's a pissed-off, sociopathic murderer. This is a side effect of the drugs he took for his PTSD.
- Weapon of Choice: POSITRON BLADE & TESLA BLITZ: Two times the weapons, two times the pain.
- Woobie, Destroyer of Worlds: Max is really messed up.
— Voice actor: Hellena Taylor
She's too hot for just one game to handle! Platinum Games' favorite witch cameos in Anarchy Reigns, bringing all her charm and power as a DLC character.
- Glass Cannon: She has some of the most damaging attacks in the game, but has the smallest health bar of any character.
Click to see picture.
"ARE YOU A BAD ENOUGH ROBOT TO JOIN THE GARGOYLES?"
Unlocked after completing both Black Side and White Side campaigns of the main story.Gargoyles are anti-mutant robots mass-produced by the drone army. Equipped with a full complement of shoulder-mounted missiles, light yet strong composite plating rated to withstand mutant attack, and the ability to transform between humanoid, hovercraft, and flight modes, their cost per unit is incredibly high.The go-to weapons for a Gargoyle are its Plasma Arms, weapons which compresses plasma into a sphere for high-impact blows. These spheres can also be further charged, then launched a distance of several meters.
- Not Quite Flight: Only when playable, same as Garuda.
- Palette Swap: There's more differences than just color, but otherwise Garuda is of the same model as the Gargoyles. You could probably count Garuda as an Ace Custom Gargoyle.
- Transforming Mecha: Same as Garuda, but again the Gargoyles' jet forms look different.
- Weapon of Choice: Plasma Arms.
- Ray Gun/Energy Ball: The biggest difference between the Gargoyles and Garuda, weapon-wise; the Gargoyles can launch projectiles from their weapons, Garuda can't.
- Shock and Awe: Electrocutes enemies when leveled up.
Story Mode and NPCs:
— Voice actors: Kikuko Inoue (JP) Masasa Moyo (EN)
A long-time ally of Jack's and an information specialist second to none. Making frequent use of her data mining skills, she supplies Jack with essential intel during his missions.
Although at ease with the latest tech, Amala is also an ingenious retro hacker, capable of breaking the encryption of long-forgotten military satellites and putting them to surveillance use.
Max's daughter, who asks Jack to find her father for her.
Jack Cayman's young daughter. She was accidentally killed by Maximillian, or one of his troops, prior to the game during a botched hostage rescue operation. Her death forms the foundation that ties Jack, Max, and Leo together, and enables the plot of Anarchy Reigns to come to pass.